CardName: Angel Redeemer Cost: 2WW Type: Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying Battalion - Whenever Angel Redeemer and at least two other creatures you control attack, return target creature with converted mana cost 3 or less from your graveyard onto the battlefield tapped and attacking. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Angelic Calling Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has flying and vigilance, and is an Angel in addition to its other types. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Angelic Jailer Cost: 3WW Type: Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying When Angelic Jailer enters the battlefield, exile target creature an opponent controls until Angelic Jailer leaves the battlefield. (That creature returns under its owner's control.) Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Angelic Protection Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+3. If enchanted creature is an Angel, it has "Each other creature you control gets +1/+3." Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Angelwing Barrier Cost: W Type: Creature - Wall Pow/Tgh: 0/2 Rules Text: Flying, defender Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Angelwing Shards Cost: 1WW Type: Instant Pow/Tgh: / Rules Text: Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand) Target player sacrifices an attacking creature. If you have faith, you gain 5 life. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Apotheosis Cost: 3W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Apotheosis enters the battlefield, put a 1/1 white Cleric creature token onto the battlefield. Enchanted creature gets +2/+2 and has flying. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Blessed Scepter Cost: 3W Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip {W}{W} Equipped creature gets +2/+2 and has Lifelink. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Cloister Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. If enchanted creature would die, exile it instead. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Congregation Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: When Congregation enters the battlefield, put two 1/1 white Cleric creature tokens onto the battlefield. Whenever a creature enters the battlefield under your control, gain 1 life. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Ethereal Chains Cost: WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature can't attack or block. {5}{W}{W}: Pray Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Faith's Call Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: Whenever you pray, put a 2/2 white soldier creature token onto the battlefield. Pray {5}{W}{W} ({5}{W}{W} :You gain 1 life for each creature you control.) Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Faithful Recruit Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand) When Faithful Recruit enters the battlefield, if it has faith it gets a +1/+1 counter. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Final Apocalypse Cost: 4WW Type: Sorcery Pow/Tgh: / Rules Text: Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand) Destroy all creatures. If you had faith, destroy all but one creature instead. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Follow the Calling Cost: 3WW Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a 1/1 white Cleric creature token onto the battlefield, then pray. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Gather the Faithful Cost: 4WW Type: Sorcery Pow/Tgh: / Rules Text: Convoke Put a 1/1 white Cleric creature token onto the battlefield for each creature you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Graceful Ascetic Cost: W Type: Creature - Human Monk Pow/Tgh: 1/1 Rules Text: First strike, prowess Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Guardian Giant Cost: 4W Type: Pow/Tgh: 4/5 Rules Text: Defender This creature may block an additional creature. Flavour Text: Sometimes an guardian angel just isn't big enough. Set/Rarity: Faith vs Science DD challenge Common CardName: Harbinger of Avacyn Cost: 4W Type: Creature - Angel Pow/Tgh: 2/4 Rules Text: Flying Pray 5WW (5WW :You gain 1 life for each creature you control.) Whenever you pray, other creatures you control gain flying until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Hillside Hermit Cost: 4W Type: Creature - Giant Pow/Tgh: 3/4 Rules Text: Reach When Hillside Hermit enters the battlefield, you gain 3 life. Flavour Text: "He came from the mountains bringing the wisdom of his ancient kind, offering protection and counsel. Of course the people rever him." Set/Rarity: Faith vs Science DD challenge Common CardName: Honored Missionary Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: When Honored Missionary dies, put a 1/1 white Cleric creature token onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Inquisitor's Escort Cost: 4W Type: Creature - Human Soldier Pow/Tgh: 3/4 Rules Text: When Inquisitor's Escort enters the battlefield, tap target creature. Flavour Text: "Nothing makes an honest tinkerer quite as nervous as the witch-hunters of the Broken Ring hailing from their artles temples." -someone Science-deck legendary Set/Rarity: Faith vs Science DD challenge Common CardName: Knight of the Faith Cost: 4W Type: Creature - Human Knight Pow/Tgh: 3/4 Rules Text: Pray {5}{W}{W} ({5}{W}{W} :You gain 1 life for each creature you control.) Whenever you pray, creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Lost in Awe Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) Enchanted permanent's triggered abilities don't trigger. If enchanted permanent is a creature, it can't attack or block. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Loxodon Faithful Cost: 2W Type: Creature - Elephant Soldier Pow/Tgh: 2/3 Rules Text: Vigilance Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Mass Cost: 3W Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 white Cleric creature tokens onto the battlefield, then pray. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Otherworldly Guidance Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Target creature gets +1/+1 and gains first strike until end of turn. Untap that creature. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Reinforcement Clergy Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Pray 5WW (5WW :You gain 1 life for each creature you control.) Whenever you pray, put a +1/+1 counter on each creature you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Religious Awe Cost: W Type: Instant Pow/Tgh: / Rules Text: Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand) Tap target creature. If you have faith, exile that creature instead. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Revered Hero Cost: 1WW Type: Creature - Human Knight Pow/Tgh: 3/3 Rules Text: First strike, vigilance Whenever you pray, you may return Revered Hero from your graveyard to the battlefield. Flavour Text: Saint Illeas is called upon in times of need - and some say answers prayers personally. Set/Rarity: Faith vs Science DD challenge Rare CardName: Righteous Judgement Cost: 5W Type: Sorcery Pow/Tgh: / Rules Text: Exile target nonland permanent. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Sacrament Protector Cost: 1w Type: Creature - Human Soldier Pow/Tgh: 3/1 Rules Text: Whenever you pray, Sacrament Protector gains first strike until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Sanctimonious Army Cost: 2WW Type: Sorcery Pow/Tgh: / Rules Text: Put four 1/1 white cleric tokens onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Seraph of the Devout Cost: 4WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying Pray {5}{W}{W} ({5}{W}{W} :You gain 1 life for each creature you control.) Whenever you Pray, put a 4/4 white angel creature token with flying onto the battlefield under your control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Mythic CardName: Shepherd of the Faithful Cost: 3WW Type: Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying Creature tokens you control get +1/+1 Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Soldier of Peace Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: First Strike Whenever an Angel enters the battlefield under your control, put a +1/+1 counter on Soldier of Peace. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Stand as One Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: Whenever one or more creatures attack you or a planeswalker you control, Stand as One deals X damage to target attacking creature, where X is the number of creatures you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge None CardName: Sunburst Elemental Cost: 2W Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: When Sunburst Elemental dies, Pray (You gain 1 life for each creature you control.). Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Sword of the Blessed Cost: 3WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying Pray {5}{W}{W} Whenever you pray, put a +1/+1 counter on each other creature your control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: The Holy Harbinger Cost: 4WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, First Strike Aslong as you have twenty more life than your starting life total, creatures you control gain +6/+6 and are indestructible. Flavour Text: Set/Rarity: Faith vs Science DD challenge Mythic CardName: Tithe Valkerie Cost: 5WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, Vigilance Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Unified Belief Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Convoke Target creature gets +1/+0 for each creature you control and gains first strike until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Unseemly Zealot Cost: 4W Type: Creature - Human Cleric Pow/Tgh: 3/4 Rules Text: When Unseemly Zealot enters the battlefield, another target creature gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Vinetouched Clergy Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 3/1 Rules Text: Vigilance {3}{G}: Vinetouched Clergy gets +2/+2 and gains indestructible until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Wandering Hermit Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: When Wandering Hermit enters the battlefield, Pray (You gain 1 life for each creature you control.) Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Worshiping Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Pray Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Advent of Singularity Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Exile target creature you control. Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield. Shuffle the rest into your library. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Aetherium Repulsionist Cost: 1UU Type: Artifact Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: Flash [Re-Engineer] When Aetherium Repulsionist re-engineers an artifact, return another target creature you control and target creature an opponent controls to their owner's hands. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Assemble Machinery Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Put three 1/1 colorless Construct artifact creature tokens onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Blueprints Cost: U Type: Artifact Pow/Tgh: / Rules Text: When Blueprints enters the battlefield or is put into a graveyard from the battlefield, draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Bounce Scrabbler Cost: 1U Type: Artifact Creature - Construct Pow/Tgh: 2/1 Rules Text: Flash Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) Whenever Bounce Scrabbler tinkers, return target nonland permanent to its owner's hand. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Caught in the Gears Cost: 2U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Caught in the Gears enters the battlefield, tap enchanted creature, Enchanted creature doesn't untap during its controllers untap step. When you control no artifact, sacrifice Caught in the Gears. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Clockwork Theory Cost: 4U Type: Sorcery Pow/Tgh: / Rules Text: Draw a card for each artifact you control. Flavour Text: They all lined up so...perfectly! Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Cogwork Binding Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature doesn't untap during its controller's untap step. It has "Tap 3 other nonland permanents you control: untap this." Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Coldsteel Watcher Cost: 2U Type: Artifact Creature - Thopter Pow/Tgh: 2/2 Rules Text: Flying When Coldsteel Watcher enters the battlefield, tap target creature. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Counterfactual Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell with converted mana cost X or less, where X is the number of artifacts you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge None CardName: Derelict Thopter Cost: 1UU Type: Artifact Creature - Thopter Pow/Tgh: 2/2 Rules Text: Flying When Derelict Thopter dies, reveal the top five cards of your library. Put an artifact card revealed this way into your hand. Put the rest onto your graveyard. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Duality Cat Cost: 2U Type: Creature - Zombie Cat Illusion Pow/Tgh: 3/4 Rules Text: When Duality Cat becomes the target of a spell or ability, if it's a Zombie, flip a coin. If you win the flip, it's no longer a Zombie. Otherwise, sacrifice it. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Emulation Machine Cost: 1uu Type: Artifact Pow/Tgh: / Rules Text: You may have Emulation Machine enter the battlefield as a copy of any artifact card in your graveyard. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Etherium Tutor Cost: 4UU Type: Sorcery Pow/Tgh: / Rules Text: Search your library for up to two artifact cards, reveal them, and put them into you hand. Then, shuffle your library. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Further Research Needed Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If you control an artifact, draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Gnomish Engineer Cost: U Type: Creature - Gnome Artificer Pow/Tgh: 1/1 Rules Text: {T}: Add {1} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Gravortus, the Duplicator Cost: 5uu Type: Legendary Artifact Creature - Veldaken Pow/Tgh: 4/4 Rules Text: When Gravortus, the Duplicator enters or leaves the battlefield, put a copy of target nonlegendary artifact you control onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Mythic CardName: Machine Arbiter Cost: 5UU Type: Artifact Creature - Sphinx Pow/Tgh: 4/4 Rules Text: Flying Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Machine Arbiter tinkers, you may gain control of target creature. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Malmetal Construct Cost: 1U Type: Artifact Creature - Construct Pow/Tgh: 0/4 Rules Text: {3}{R}: Malmetal Construct gets +4/+0 until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Mind Grinder Mage Cost: 2UU Type: Artifact Creature - Vedalken Artifacer Pow/Tgh: 2/2 Rules Text: Tap another untapped artifact you control: Target player puts the top two cards of his or her library into their graveyard. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Modular Thopter Cost: 1U Type: Artifact Creature - Thopter Pow/Tgh: 1/1 Rules Text: Flying When Modular Thopter dies draw a card Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Polyform Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Exile target artifact or creature you control. Reveal cards from cards from the top of your library until you reveals an artifact card. Put that card onto the battlefield, then shuffles all other cards revealed this way into your library. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Refute Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Choose one — • Counter target instant or sorcery spell. • Counter target activated ability. (Mana abilities cannot be targeted.) Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Retraction Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Return target creature to its owner's hand. If you control an artifact, Scry 1. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Rune Analysy Cost: 1U Type: Creature - Human Artificer Pow/Tgh: 1/2 Rules Text: {1}{U}, Exile two artifact cards from your graveyard: Draw a card. Flavour Text: "You can learn from the mistakes of the past." Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Scrap Sweeper Cost: 3UU Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Scrap Sweeper tinkers, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. Whenever Scrap Sweeper or another artifact you control is put into a graveyard from the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Scrap-Cataloguer Drone Cost: 2UU Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: [Re-Engineer] Whenever Scrap-Cataloguer Drone Re-engineers, draw cards equal to the sacrificed artifact's converted mana cost. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Scrapyard Flock Cost: 4U Type: Creature - Bird Pow/Tgh: 4/4 Rules Text: Flying Scrapyard Flock can't attack unless you have three or more artifact cards in your graveyard. Flavour Text: "It's a pet project of mine. I work on it on my spare time and with spare parts." -Ivor, Stronghold Machinist Set/Rarity: Faith vs Science DD challenge Common CardName: Scrapyard Sneak Cost: 1UU Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Scrapyard Sneak can't be blocked. Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Scrapyard Sneak tinkers, put a +1/+1 counter on it. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Scrying Orb Cost: 3U Type: Artifact Pow/Tgh: / Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Scrying Orb tinkers, draw two cards {T}: Scry 1 Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Survey the Blueprints Cost: 5UU Type: Sorcery Pow/Tgh: / Rules Text: Survey the Blueprints costs {1} less to cast for each artfact card in your graveyard. Draw three cards. Flavour Text: "The prototypes were inefficient at times, but also visionary. We improve upon them, working on a masterwork that spans generations." -Lireau, court artificer Set/Rarity: Faith vs Science DD challenge None CardName: Test and Reject Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Scry 1, then draw a card. Scry 1, then draw a card. Flavour Text: "... and iterate." Set/Rarity: Faith vs Science DD challenge Common CardName: Thopter Surveyor Cost: 2U Type: Artifact Creature - Thopter Pow/Tgh: 2/1 Rules Text: Flying When Thopter Surveyor enters the battlefield, look at target player's hand. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Uncertainty Principle Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Choose position or momentum— • Position — Exile target creature you control, then return that card to the battlefield under your control. • Momentum — Target creature can't be blocked this turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Uncontrolled Feedback Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless it's controller pays {1} for each artifact you control. Flavour Text: The hum of a hundred engines is enough to make any man forget a word or a wiggle. Set/Rarity: Faith vs Science DD challenge Common CardName: Voltaic Dismissal Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: Return all nonartifact, nonland permanents to their owner's hand. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Weigh Down Cost: U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -3/-0 and loses flying. Flavour Text: "Good news: The gravity orb works. Bad news: It's a real downer." -Jazra, research notes Set/Rarity: Faith vs Science DD challenge Common CardName: Wind the Cogs Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Untap all artifacts and creatures you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Autonomous Thrasher Cost: 2R Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: First strike Autonomous Thrasher gets +1/+1 as long as you control another artifact Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Bolt of Least Action Cost: 3R Type: Instant Pow/Tgh: / Rules Text: Bolt of Least Action costs {3} less to cast if it targets the creature with the lowest toughness or tied for the lowest toughness. Bolt of Least Action deals 3 damage to target creature. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Break Down Cost: R Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Break Down, discard an artifact. Draw 2 cards. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Cog Winder Cost: 5RR Type: Artifact Creature - Construct Pow/Tgh: 5/3 Rules Text: Artifact creatures you control have haste Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Cogwork Bull Cost: 5R Type: Artifact Creature - Ox Pow/Tgh: 4/3 Rules Text: Haste Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Cogwork Bull tinkers,up to three target creatures can't block this turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Cogwork Looter Cost: R Type: Artifact Creature - Soldier Pow/Tgh: 1/1 Rules Text: Haste When Cogwork Looter dies, discard your hand, then draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Disrupting End Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge None CardName: Experienced Testsubject Cost: 2R Type: Creature - Human Pow/Tgh: 3/2 Rules Text: {2}{U}: Experienced Testsubject gains hexproof until end of turn. Flavour Text: "Sometimes the most important thing to know is when to duck." Set/Rarity: Faith vs Science DD challenge Common CardName: Experiment A113 Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Whenever enchanted creature gains +1/+1 and becomes an artifact in addition to its other types. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Fervid Tinkerer Cost: 3R Type: Creature - Human Artificer Pow/Tgh: 3/2 Rules Text: Sacrifice two artifacts: Put a creature or artifact from your hand onto the battlefield. It gains haste. Sacrifice it at end of turn. Flavour Text: Within the rage of failure, he finds the spark of genius. Set/Rarity: Faith vs Science DD challenge Rare CardName: Flammenwerfer Cost: 2R Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip {1} Equipped creature gets +1/+1 and gains "{R}: This creature gets +1/+0 until end of turn." Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Foundry Accident Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Destroy all artifacts in play. For each artifact destroyed this way, put a 3/1 red elemental creature token into the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge None CardName: Foundry Titan Cost: 4RR Type: Artifact Creature - Giant Pow/Tgh: 6/6 Rules Text: Menace Whenever Foundry Titan enters the battlefield or attacks, you may return an artifact card from your graveyard to the battlefield. It gains haste. Exile it at the end of your next turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Mythic CardName: Galvanize Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Galvanize deals 1 damage to each creature your opponents control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Gnomish Rocketeer Cost: 2RR Type: Creature - Gnome Artificer Pow/Tgh: 3/2 Rules Text: Haste Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Gnomish Rocketeer tinkers, target creature gets +3/+0 and gains flying until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Improvised Bomb Cost: 1r Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Improvised Bomb, sacrifice an artifact. Improvised Bomb deals 3 damage to target creature and that creature's controller. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Joy of Discovery Cost: 4RRR Type: Sorcery Pow/Tgh: / Rules Text: Destroy all nonland permanents. Each player reveals cards from the top of their library until the total converted mana cost of revealed cards is more than or equal to the total converted mana cost of destroyed permanents they controlled and casts all spells revealed this way without paying their mana costs. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Junker Goblin Cost: 1R Type: Creature - Goblin Pow/Tgh: 2/1 Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Junker Goblin tinkers, you may discard a card. If you do, draw two cards. Flavour Text: "Diamonds, rubies, gold...Ah, here it is! Iron rod!" Set/Rarity: Faith vs Science DD challenge Common CardName: Kinetic Elemental Cost: 3R Type: Creature - Elemental Pow/Tgh: 1/5 Rules Text: Kinetic Elemental attacks each turn if able. {R}: Kinetic Elemental gets +1/-1 until end of turn. Flavour Text: It just keeps going. Set/Rarity: Faith vs Science DD challenge Common CardName: Magnetic Dragon Cost: 5RR Type: Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying At the beginning of your upkeep, you may return any number of artifacts from your graveyard to the battlefield. Sacrifice them at the beginning of the next end step. Flavour Text: Set/Rarity: Faith vs Science DD challenge Mythic CardName: Master Exploder Cost: 2RR Type: Creature - Gnome Artificer Pow/Tgh: 3/3 Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Master Exploder tinkers, it deals damage to each other creature equal to that artifact's converted mana cost. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Mechanical Kavu Cost: 3R Type: Artifact Creature - Kavu Pow/Tgh: 4/2 Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Mechanical Kavu tinkers, it deals 4 damage to target creature or player. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Negative Current Cost: 3RR Type: Instant Pow/Tgh: / Rules Text: Negative Current deals 4 damage to target creature. Its controller can't gain life this turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Obsession Cost: 1R Type: Enchantment Pow/Tgh: / Rules Text: {1}{R}, Discard a card: Draw a card. {1}{R}, Sacrifice Obsession: Draw a card. Flavour Text: "No! No, no, no! I cannot stop yet; I cannot settle for **this**. I need more. I need another design. Right now!" -Lireu, court artificer Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Ogre Inventor Cost: 3RR Type: Creature - Ogre Artificer Pow/Tgh: 4/3 Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Ogre Inventor tinkers, it deals 3 damage to target player. Flavour Text: Thunkk revolutionized the Ogre way of life with his most famed invention: "Exploding Rock." Set/Rarity: Faith vs Science DD challenge Common CardName: Rage of the Machines Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Untap target creature and gain control of it until end of turn. That creature gains haste and becomes an artifact until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Release the Hounds Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Put two 2/2 colorless Hound Construct artifact creature tokens with haste onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Reverberating March Cost: 4R Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control gain first strike and menace until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Rush of Thopters Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. Creatures you control get +1/+0 and gain haste until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Scrapheap Experiment Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Scrapheap Experiment you may sacrifice an artifact. For each artifact card in your graveyard, add {R} to your mana pool. If you sacrificed an artifact, add {R}{R} to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Shoddy Mechanic Cost: 3R Type: Creature - Goblin Artificer Pow/Tgh: 3/2 Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) Return an artifact with converted mana cost 3 or less from your graveyard to the battlefield and then destroy it. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Skyflare Crew Cost: 4R Type: Artifact Creature - Goblin Pow/Tgh: 6/1 Rules Text: Reach (This creature can block creatures with flying.) Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Smokestack Whelp Cost: 2R Type: Creature - Dragon Pow/Tgh: 2/2 Rules Text: Sacrifice an artifact: Smokestack Whelp gains flying until end of turn. {R}{R}: Smokestack Whelp gains +1/+0 until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Sparkstone Cost: 2R Type: Artifact Pow/Tgh: / Rules Text: When Sparkstone enters the battlefield or is put into a graveyard from the battlefield, Sparkstone deals 3 damage to target creature you don't control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Steamroll Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +3/+0 and gains trample and haste until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Tinstreet Brawl Cost: 2RR Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control gains+3/+0 until end of turn. Then that creature fights another target creature. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Turn to Coal Cost: 4RR Type: Instant Pow/Tgh: / Rules Text: Turn to Coal deals 5 damage to target creature. Add {R}{R} to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Volcanic Scheme Cost: 9RRR Type: Sorcery Pow/Tgh: / Rules Text: Delve Exile the top ten cards of your library. Until end of turn, you may play those cards. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Vulshok Scrapmelder Cost: 2RR Type: Creature - Human Artificer Pow/Tgh: 1/3 Rules Text: Exile an artifact card from a graveyard: Exile the top card of your library. You may play that card this turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Barkwing Angel Cost: 5GG Type: Creature - Angel Spellshaper Pow/Tgh: 4/4 Rules Text: Flying, Trample {7}{G}: Pray Whenever you Pray, Creatures you control get +3/+3 and gain Trample until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Blessed Elephant Cost: 2GG Type: Creature - Elephant Pow/Tgh: 3/3 Rules Text: Whenever Blessed Elephant attacks or blocks, put a +1/+1 counter on it. Pray Remove 5 +1/+1 counters from Blessed Elephant (Remove 5 +1/+1 counters from Blessed Elephant :You gain 1 life for each creature you control.) Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Blessed Vigor Cost: G Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Blessed Vigor, you may reveal an Angel card from your hand. Untap target creature. If you revealed an Angel card or controlled an Angel as you cast Blessed Vigor, untap each other creature you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Call for Power Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to play Call for Power, you may reveal an Angel card in your hand. Target creature gains +2/+2 and trample until end of turn. If you control an angel or revealed an angel, instead that creature gains +4/+4 and trample until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Divine Wind Cost: XGGG Type: Sorcery Pow/Tgh: / Rules Text: Convoke Divine Wind deals X damage to each creature with flying. Flavour Text: Set/Rarity: Faith vs Science DD challenge None CardName: Elderwood Rituals Cost: 5GG Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield. Tap six untapped creatures you control: Pray. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Elfhame Preacher Cost: 2G Type: Creature - Elf Cleric Pow/Tgh: 1/2 Rules Text: When Elfhame Preacher enters the battlefield, choose one - ·Draw a card. ·Pray. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Elven Preacher Cost: 2G Type: Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: When Elven Preacher enters the battlefield, draw a card. {1}{G}{G}, {T}: Pray Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Elvish Choir Cost: 2GG Type: Creature - Elf Cleric Pow/Tgh: 3/2 Rules Text: {5}{G}{G}: Pray Wherever you pray, creatures you control gain trample until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Elvish Purist Cost: 2G Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: Flash When Elvish Purist enters the battlefield, you may destroy target artifact or enchantment Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Elvish Tithe Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Then, gain 3 life. Flavour Text: What you offer to nature shall be returned tenfold. Set/Rarity: Faith vs Science DD challenge Common CardName: Faithful Druid Cost: G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: Tap two untapped creatures you control: Add {G} or {W} to your mana pool Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Grace-touched Elf Cost: 1G Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: Whenever a source gains you 3 or more life, untap Grace-touched Elf. {T}: Add {W} to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Harmonic Hymnist Cost: 2G Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Whenever you pray, draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Harvest Shrine Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool and gains 1 life. Flavour Text: The villagers pray for a plentiful harvest and in turn leave part of their surplus as thanks for the blessing. Set/Rarity: Faith vs Science DD challenge Common CardName: Hunt the Heretic Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand) Target creature you control fights target creature you don't control. The creature you control gets +2/+2 until end of turn before it fights if you have faith. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Inner Strength Cost: 3G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) When Inner Strength enters the battlefield, you gain 3 life. Enchanted creature gets +3/+3. Flavour Text: "Look into yourself and you will find divinity." -Meditations of Molimo Set/Rarity: Faith vs Science DD challenge Common CardName: Lonak Devotee Cost: 4G Type: Creature - Bear Warrior Pow/Tgh: 4/4 Rules Text: Pray {5}{G}{G} ({5}{G}{G} :You gain 1 life for each creature you control.) Whenever you pray, Lonak Devotee gets +3/+3 until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Majestic Pridebeast Cost: 4GG Type: Creature - Beast Pow/Tgh: 6/4 Rules Text: {2}{W}: Majestic Pridebeast gains vigilance until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Maytr of the Faith Cost: 2G Type: Creature - Dryad Pow/Tgh: 3/1 Rules Text: When Maytr of the Faith dies, you may put another card from your graveyard on top of your library. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Parish Guardian Cost: 3GG Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: Pray {6}{G} ({6}{G} :You gain 1 life for each creature you control.) Whenever you gain 3 or more life, Parish Guardian gains trample until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Pilgrim's Journey Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand) Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. If you have faith, you may play an additional land this turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Priest of Nylea Cost: 1G Type: Creature - Human Cleric Archer Pow/Tgh: 1/2 Rules Text: Reach {T}: Add {G} to your mana pool. Flavour Text: Any servant of the God of the Hunt will adopt the talents of using her sacred weapon. Set/Rarity: Faith vs Science DD challenge Common CardName: Revered Troll Cost: 2GG Type: Creature - Troll Pow/Tgh: 3/3 Rules Text: Pray {5}{G}{G} ({5}{G}{G} :You gain 1 life for each creature you control.) {2}{G}: Regenerate CARDNANE. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Rhox Faithkeeper Cost: 2GG Type: Creature - Rhino Soldier Pow/Tgh: 3/3 Rules Text: When Rhox Faithkeeper enters the battlefield, gain 3 life Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Ritual Combat Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control fights target creature you don't control. If that creature dies this turn, put two +1/+1 counters on the creature you control. Flavour Text: Just because it is all for show doesn't make it any less deadly. Set/Rarity: Faith vs Science DD challenge Common CardName: Sacred Scale Cost: 3G Type: Creature - Snake Pow/Tgh: 3/3 Rules Text: Pray 5GG (5GG :You gain 1 life for each creature you control.) Whenever you pray, you may put three +1/+1 counters on Sacred Scale. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Sylvan Choir Cost: 3G Type: Creature - Elf Cleric Pow/Tgh: 4/2 Rules Text: Hexproof Pray {5}{G}{G} Whenever you pray, search your library for a basic land and put it onto the battlefield tapped then shuffle your library. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Sylvan Spiritualist Cost: 1G Type: Creature - Elf Druid Pow/Tgh: 1/2 Rules Text: Pray {5}{G}{G} ({5}{G}{G} :You gain 1 life for each creature you control.) Whenever you pray, search your library for a basic land and put it onto the battlefield tapped then shuffle your library. {T}: Add {G} to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Temple Caretaker Cost: 5GG Type: Creature - Beast Pow/Tgh: 6/6 Rules Text: Trample Pray {5}{G}{G} ({5}{G}{G} :You gain 1 life for each creature you control.) Whenever you pray, creatures you control gain +3/+3 until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Unshakeable Belief Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand) Target creature gets +3/+3 until end of turn. If you had faith, put three +1/+1 counters on that creature instead. Flavour Text: Set/Rarity: Faith vs Science DD challenge None CardName: Weakened Phytohydra Cost: 1G Type: Creature - Plant Pow/Tgh: 0/1 Rules Text: Defender When Weakened Phytohydra dies, put a copy of it onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Wild Worshiper Cost: 1G Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: {T}: Add {G} to your mana pool. {T}: Add two mana of any color to your mana pool. Spend this mana only on activated abilities of creatures you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge None CardName: Witness of the Faith Cost: 1GG Type: Creature - Elf Shaman Pow/Tgh: 2/1 Rules Text: Pray 5GG (5GG :You gain 1 life for each creature you control.) Whenever you pray, return a card from your graveyard to your hand. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Woodland Vigil Guide Cost: 1GG Type: Creature - Centaur Pow/Tgh: 3/3 Rules Text: Vigilance Untap a land for each creature you control during each other player's untap step. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Worshipper Hierarch Cost: G Type: Creature - Human Wizard Pow/Tgh: 0/1 Rules Text: {T}: Add {G} or {W} to your mana pool. Whenever you pray, you may untap Worshipper Hierarch. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Yanthar, High Elementalist Cost: 1G Type: Legendary Creature - Human Shaman Pow/Tgh: 1/2 Rules Text: Whenever a nontoken creature enters the battlefield under your control, put a ritual counter on Yanthar, High Elementalist. {T}, Remove X ritual counters from Yanthar: put an X/X green Elemental creature token onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Mythic CardName: Young Monk Cost: 1G Type: Creature - Human Cleric Pow/Tgh: 2/1 Rules Text: Pray 5GG (5GG :You gain 1 life for each creature you control.) Whenever you pray, put a +1/+1 counter on Young Monk. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Archangel of Heavens Cost: 5GW Type: Creature - Angel Pow/Tgh: 6/6 Rules Text: Archangel of Heavens costs {5} less to cast if you prayed this turn. Flying, vigilance Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Archangel of Tranquility Cost: 5GW Type: Creature - Angel Pow/Tgh: 5/5 Rules Text: Archangel of Tranquility costs {5} less to cast if you prayed this turn. Flying, vigilance Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Archbishop Mercellus Cost: 3GW Type: Legendary Creature - Elf Cleric Pow/Tgh: 2/4 Rules Text: Whenever another nontoken creature enters the battlefield under your control, Pray (You gain 1 life for each creature you control.) Whenever you pray, draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Commune Elemental Cost: 1GW Type: Creature - Elemental Pow/Tgh: */* Rules Text: Trample, vigilance Commune Elemental's power and toughness are each equal to the number of creatures you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Lifebond Paladin Cost: 1GW Type: Creature - Human Knight Pow/Tgh: 2/3 Rules Text: First strike At the beginning of each end step, if you gained 3 or more life this turn, put a +1/+1 counter on Lifebond Paladin. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Selesnyan Altar Cost: GW Type: Artifact Pow/Tgh: / Rules Text: Pray {5}{G}{W} ({5}{G}{W} :You gain 1 life for each creature you control.) Whenever you pray, draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Bilst, Renegade Artificer Cost: 4UR Type: Legendary Creature - Goblin Artificer Pow/Tgh: 2/2 Rules Text: When Bilst, Renegade Artificer enters the battlefield, put four 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. Whenever an artifact you control is put into the graveyard from the battlefield, Bilst deals 1 damage to target creature or player and you draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Brainard the Mad Inventor Cost: 2RU Type: Legendary Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: {R}, {T}: Sacrifice an artifact: Return an artifact from your graveyard to the battlefield chosen at random. {1}{U}, {T}: Exile target artifact card from your graveyard. Draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge None CardName: Farrin the Brawler Cost: 2RU Type: Legendary Creature - Human Artificer Pow/Tgh: 3/4 Rules Text: Prowess 2{U}{R}:Reveal the top card of your library. If it's an nonland artifact card, you may cast it without paying it's man's cost. Otherwise, put it into your graveyard. Flavour Text: He can turn anything into a weapon. Set/Rarity: Faith vs Science DD challenge Rare CardName: Massey's Galvenizer Cost: UR Type: Artifact Pow/Tgh: / Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) Whenever you sacrifice an artifact, draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Massey, Engine Manager Cost: {2}{U}{R} Type: Legendary Creature - Human Artificer Pow/Tgh: 2/2 Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) Whenever you sacrifice an artifact, look at the top card of your library. If it's an artifact card, you may cast it without paying its mana cost. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Meltek, Scrap Master Cost: 4UR Type: Legendary Creature - Goblin Artificer Pow/Tgh: 2/2 Rules Text: [Re-Engineer] Whenever you Re-engineer an artifact, put a colorless artifact construct creature token with power and toughness equal to the converted mana cost of the sacrificed permanent. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Blessed Bauble Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {T}, Sacrifice Blessed Bauble: Target creature gains your choice of lifelink, trample, or vigilance until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Cobbled Engine Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Cobbled Engine tinkers, put two 1/1 Myr artifact creature tokens onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Cogwork Sorcerer Cost: 2 Type: Artifact Creature - Wizard Pow/Tgh: 1/1 Rules Text: Tinker When Cogwork Sorcerer tinkers, draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Exotic Terrarium Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Exotic Terrarium: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Flavour Text: "Infusing the ground samples with a small dose of mana we attempt to recreate the conditions of the field study." - Jazra, research notes Set/Rarity: Faith vs Science DD challenge Common CardName: Foresight Capsule Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: [Re-Engineer] Whenever Foresight Capsule Re-engineers, scry 3. {T}: Scry 1 Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Malleable Golem Cost: 5 Type: Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: When Malleable Golem dies, draw a card. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Martyr's Collar Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains reach and may block an additional creature each combat. When equipped creature dies, you gain 1 life. Equip {0} Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Mechanized Claw Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: [Re-Engineer] When you Re-Engineer an artifact, tap target creature. {1}, {T}: Tap target creature. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Mindscraper Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: [Re-Engineer] When Mindscraper re-engineers an artifact, target player puts the top two cards of their library into their graveyard. {2}: Exile Mindscraper then return it to the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Pendant of Blessings Cost: 5 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has "Whenever you gain life, put that many +1/+1 counters on this creature." Equip {1} Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Prayer Beads Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Prismatic Lens Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Quicksilver Manipulator Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Quicksilver Manipulator tinkers, you may tap or untap target artifact or creature. {2}, {T}: You may tap or untap target artifact or creature. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Reconbobulator Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: Whenever an artifact is put into your graveyard from the battlefield, you may shuffle it into your library. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Scrap Parts Cost: X2 Type: Artifact Pow/Tgh: / Rules Text: Scrap Parts enters the battlefield with X charge counters on it. When Scrap Parts dies, search your library and graveyard for an artifact card with converted mana cost X or less, and put that card onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Scrap Pile Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Exile an artifact from your graveyard: Add 1 to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Scrapyard Drone Cost: 3 Type: Artifact - Creature Pow/Tgh: 1/1 Rules Text: [Re-Engineer] When Scrapyard Drone re-engineers an artifact, return another target artifact card from your graveyard to your hand. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Spare Golem Cost: 4 Type: Artifact Creature - Golem Pow/Tgh: 0/0 Rules Text: Spare Golem enters the battlefield with a +1/+1 counter on it for each artifact card in your graveyard. When Spare Golem dies, you may put a +1/+1 counter on target artifact creature for each +1/+1 counter on Spare Golem. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Thopter Wellspring Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: When Thopter Wellspring enters or leaves the battlefield, put a colorless 1/1 Thopter artifact creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Thought Processor Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Whenever Thought Processor is put into your graveyard from play, reveal cards from the top of your library until you reveal a permanent card. Put that card into your hand and the rest on the bottom of your library in a random order. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Wurmcoil Prototype Cost: 6 Type: Artifact Creature - Wurm Pow/Tgh: 3/3 Rules Text: When Wurmcoil Prototype enters the battlefield or dies, put a 3/3 colorless Wurm artifact creature token onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare CardName: Ancient Ironworks Cost: Type: Artifact Land Pow/Tgh: / Rules Text: Ancient Ironworks enters the battlefield tapped. When Ancient Ironworks enters the battlefield, return a land you control to its owner's hand. T: Add {2} to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Angel's Rest Cost: Type: Land Pow/Tgh: / Rules Text: Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand) Angel's Rest enters the battlefield tapped unless you have faith. {T}: Add {G} or {W} to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Arch Cathedral Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {1}{W}{W}, {T}: Put a 1/1 white Cleric creature token onto the battlefield. Activate this ability only if you control five or more creatures. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Church of the Faithful Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {4}{G}{W}: Until end of turn, Church of the Faithful becomes a green and white Elemental creature with "This creature's power and toughness are each equal to the number of creatures you control." It's still a land. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Sacred Soil Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {5}{W}{W}, {T}, Sacrifice Sacred Soil: Pray AA (AA :You gain 1 life for each creature you control.) Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Sentinel Hall Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {3}, {T}, Sacrifice Sentinel Hall: Put two 1/1 colorless Construct artifact creature tokens with defender onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Smelting Tower Cost: Type: Land Pow/Tgh: / Rules Text: Smelting Tower enters the battlefield tapped unless you return an artifact to your hand. {T}, Add {U} or {R} to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Sunlaced Sands Cost: Type: Land Pow/Tgh: / Rules Text: {2}, {T}: Put a charge counter on Sunlaced Sands. Remove X charge counters from Sunlaced Sands: Add X mana in any combination of colors to your mana pool. Flavour Text: Set/Rarity: Faith vs Science DD challenge Common CardName: Walking Lab Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {2}{U}{R}: Until end of turn, Walking Lab becomes a blue and red Golem creature with power and toughness equal to the number of artifact cards in your graveyard. It's still a land. Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon CardName: Woodland Monastery Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Spend this mana only to cast creature spells or activate abilities of creatures you control. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare