[-] [+]

Main Archetypes: •{w}{u} Tempo •{u}{b} Control •{b}{r} Bloodscent •{r}{g} Ramp Midrange •{g}{w} Landfall leaning towards midrange/aggro •{w}{b} Traps/Combat Tricks/Removal-based control •{b}{g} Eldrazi Spawn Ramp •{g}{u} Landfall leaning towards control •{u}{r} Tempo •{r}{w} Defenders

Secondary Archetypes: •{w} Kor Equipment •{u} Merfolk Tempo/Control •{b} Vampire Aggro •{r} Burn •{g} Ramp •{w}{u}{b}{r}{g} Allies (or any combination of colors)