CardName: Ma'at Upheld Cost: 5 Type: Legendary Enchantment Pow/Tgh: / Rules Text: Whenever a land enters the battlefield, exile it unless it was the first land played from its owner's hand this turn. Whenever a spell is cast, exile it unless it's cast from its owner's hand. Whenever a non-token creature would enter the battlefield, exile it instead unless it's cast from its owner's hand. Flavour Text: We must all do our duty to uphold Ma'at: the Cosmic Order, lest all the Realities of the Du'at crumble. Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Artificer's Authority Cost: 4W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant non-artifact creature Enchanted creature gains vigilance and "{W}, {T}: Put a +1/+1 counter on each artifact creature you control." Flavour Text: Hekhet is the hieroglyph of binding, and is created by combining the glyphs of Hwet and Nekheb, to symbolize duty to your creator. Set/Rarity: Al Weh'jed 2.0 Common CardName: Blessed Ibis Cost: 1W Type: Creature - Bird Pow/Tgh: 1/2 Rules Text: Flying, vigilance Cycling {3}{W} ({3}{W}, Discard this card: Draw a card.) When you cycle Blessed Ibis, target creature gains +1/+2, flying and vigilance until the end of turn. Flavour Text: The passing of an Ibis is a sign of Divine witness. Set/Rarity: Al Weh'jed 2.0 Common CardName: Break Chains Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that would be dealt this turn. Cycling {3}{U} ({3}{U}, Discard this card: Draw a card.) When you cycle Break Chains, untap all creatures you control. Flavour Text: “In another life, I would have given you more than protection: I would have given you freedom.” Set/Rarity: Al Weh'jed 2.0 Common CardName: Clay to Life Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant artifact Enchanted artifact is a 0/1 colorless Shabti artifact creature and loses all other abilities. {1}{B}: Attach Clay to Life onto another target artifact. Flavour Text: By Hwet I give you the providence of life. By Heka I compel your life into reality. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Compelling Hieroglyph Cost: 1WW Type: Artifact Pow/Tgh: / Rules Text: {1}, {t}: Add {W}{W} to your mana pool. {w}{W}, Sacrifice Compelling Hieroglyph: Return target permanent card with converted mana cost 3 or less from your graveyard onto the battlefield. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Enforce Oblivion Cost: 2WW Type: Enchantment Pow/Tgh: / Rules Text: When Enforce Oblivion enters the battlefield, exile all other artifact and enchantments on the battlefield and in all graveyards until Enforce Oblivion leaves the battlefield. Whenever an artifact or enchantment would enter the battlefield, instead exile that permanent until Enforce Oblivion leaves the battlefield. Flavour Text: Only when the name of a deceased is forgotten will he or she truly meet oblivion. Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Etch Deeds Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: When Etch Deeds enters the battlefield, name a card in a graveyard. At the beginning of your upkeep, you may gain 2 life for each card that shares a name with the named card in all graveyards. Flavour Text: It starts with the Hero's name and deeds etched into stone for all to read. Set/Rarity: Al Weh'jed 2.0 Common CardName: Farmhand Cost: W Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: {T}: Target player gains 1 life. {1}{G}, Sacrifice Farmhand: Target player gains 5 life. Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Herankhet's Creation Cost: 3W Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Flash When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Herankhet’s Disciple Cost: 4W Type: Creature - Human Wizard Pow/Tgh: 2/5 Rules Text: When Herankhet’s Disciple enters the battlefield, exile another target creature you control. Return it to the battlefield under your control at the beginning of the next upkeep. {2}{B}, {t}: Whenever a creature enters the battlefield this turn, each opponent loses 1 life. Flavour Text: "Each spell you conjure up is another that we can use against you." Set/Rarity: Al Weh'jed 2.0 Common CardName: Hwasi, the Glyph-Maker Cost: WWW Type: Legendary Creature - Human Artifacer Pow/Tgh: 2/2 Rules Text: Artifact creature you control gain +2/+2. {X}{B}{B}{B}, {T}: Exile target tapped creature, then put X 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. Flavour Text: When a man is free, the possibility of what he can achieve is limitless. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Hwet's Herald Cost: 2W Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: At the beginning of your upkeep, put a 1/1 white artifact Shabti Soldier creature token into play. Cycling {4}{W} ({4}{W}, Discard this card: Draw a card.) When you cycle Hwet’s Herald, put two 1/1 white Shabti Soldier artifact creature tokens into play. Flavour Text: “Behold Hwet, he who oversees Providence.” Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Hwet's Wrath Cost: W Type: Instant Pow/Tgh: / Rules Text: Exile target creature. Its controller puts X 1/1 white Shabti Soldier artifact creature tokens onto the battlefield at his or her next upkeep, where X is the exiled creature’s power. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Hwet, Force of Creation Cost: WWW Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Double-strike Hwet, Force of Creation gets +1/+1 for each artifact you control. At the beginning of your upkeep, put X 1/1 white Shabti Soldier artifact creature tokens onto the battlefield, where X is Hwet's power. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Invoke Hwet Cost: X2WW Type: Sorcery Pow/Tgh: / Rules Text: Each player sacrifices all non-land permanents with converted mana cost X or less. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Invoke Hwet, you may pay {X}, if you do, put X 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. They gain first strike until the end of turn. Flavour Text: Hwet is not a man. He is a Word, and Words change with time. What is Hwet of a thousand years ago is not Hwet of now. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Mass Cremation Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Exile up to four target cards in a graveyard. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Mass Cremation, exile target card in a graveyard. Flavour Text: "These mummies are not buried with proper rites. Burn them all." Set/Rarity: Al Weh'jed 2.0 Common CardName: Mother of Runes Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: {T}: Target creature you control gains protection from a color of your choice until the end of turn. Flavour Text: We do not know from whom she receives such a gift for glyph-invocation, but like an ageless crone she remembers timeless runes forgotten. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Outsmart Cost: 2WW Type: Instant Pow/Tgh: / Rules Text: Put a 1/1 Shabti token creature onto the battlefield. Creatures you control gets +2/+1 and first strike until the end of turn. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Palace Guardian Cost: 3WW Type: Creature - Cat Pow/Tgh: 4/4 Rules Text: Vigilance Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Privileged Recruit Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield. Flavour Text: The rich of Weh’jed have attendants to do the fighting for them. Set/Rarity: Al Weh'jed 2.0 Common CardName: Providence Charm Cost: WWW Type: Instant Pow/Tgh: / Rules Text: Choose one: - Creatures you control gains +1/+1 and lifelink until the end of turn. - Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. - Counter target spell or ability that targets you or a permanent you control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Rune of Revival Cost: 3WW Type: Instant Pow/Tgh: / Rules Text: Gain 7 life. Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: "Behold our latest find: the lost sigil of Resurrection. As you can see, it is a triphthong of Hekheb, Theriyah and Ka'ah. We anticipate great rewards for this find." -Archaeological Report, 55th day of Flood Set/Rarity: Al Weh'jed 2.0 Common CardName: Sandworn Sword Cost: 2WW Type: Artifact Creature - Shabti Warrior Pow/Tgh: 0/1 Rules Text: At the beginning of your upkeep, another target creature you control gains lifelink until the end of turn. {1}{R}, {t}, Sacrifice Sandworn Sword: Target creature you control fights target creature you don't control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Shatterbind Medic Cost: 4WW Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: When Shatterbind Medic enters the battlefield, return up to two target creature cards in your graveyard with 1 or less power onto the battlefield. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Shrine of the Creator Cost: 1W Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: At the beginning of your upkeep, put X +1/+1 counters on target creature, where X is the number of Shrines you control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Sky-Bound Commander Cost: 2WW Type: Creature - Human Soldier Pow/Tgh: 2/4 Rules Text: At the beginning of your upkeep, put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. Humans and Shabti creatures you control have flying and vigilance. Flavour Text: Sakhwet is the glyph of Freedom. It frees men from duty, slaves from chains and those below from the ground. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Sovereign's Call Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. Flavour Text: "Find the Prince!" Set/Rarity: Al Weh'jed 2.0 Common CardName: Sovereign's Servant Cost: 5W Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: Sacrifice Sovereign’s Servant: draw two cards and each opponent gains 3 life. Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Spring Cost: WW Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, put a +1/+1 counter on Spring. If Spring has five or more +1/+1 counters on it, it gains double strike and vigilance Flavour Text: "After the flood, the sowing season begins again." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Unreal Experience Cost: 2WW Type: Instant Pow/Tgh: / Rules Text: Exile target creature you control and and target attacking creature you don't control. Return each creature card exiled this way under your control at the beginning of your next upkeep. Flavour Text: A master glyph-mage is able to turn even the most inexperienced unbeliever to the path of enlightenment. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Unsung Hero Cost: 2W Type: Artifact Creature - Shabti Cleric Pow/Tgh: 0/1 Rules Text: Flash When Unsung Hero enters the battlefield, all damage that would be dealt to each creature you control is dealt to Unsung Hero instead. Flavour Text: Ushabti have no names. Their deeds will be not remembered, no matter how noble. Set/Rarity: Al Weh'jed 2.0 Common CardName: Warleader's Courier Cost: 1W Type: Artifact Creature - Shabti Soldier Pow/Tgh: 0/1 Rules Text: At the beginning of your upkeep, other creatures you control gain +1/+0 until the end of turn. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Wartime Curfew Cost: 4W Type: Instant Pow/Tgh: / Rules Text: Destroy target attacking or blocking creature. Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. Flavour Text: "You are not allowed outside. This is not a warning." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Welcome Existence Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cycle a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next upkeep. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Rare CardName: Words of Creation Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: {1}: The next time you would draw a card, put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. Flavour Text: Hwet is the glyph of Creation, the Force behind divine inspiration and all things coming into existence. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Words of Protection Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, Words of Protection becomes a 3/1 white Shabti Protector artifact enchantment creature with first-strike until the end of turn. Cycling {3} ({3}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Aetherize Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Return all attacking creatures to their owners' hands. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Alchemist's Vault Cost: 2UU Type: Enchantment Pow/Tgh: / Rules Text: Spells in exile costs {1} less to cast. Whenever a spell is cast from exile, you may draw a card. {2}{U}: Exile target card in your graveyard Flavour Text: Much to the disappointment of Al-Farik's company, the Alchemist's treasure trove was not, in fact, mounds of transmuted gold. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Ambitious Exploits Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Draw a card. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: "The future and the past has potential. All we need to do is to tease that potential into the present." -Karaphem, to his students Set/Rarity: Al Weh'jed 2.0 Common CardName: Burdens of the Past Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: Tap two untapped creatures you control: Untap target tapped creature. {1}{W}, Sacrifice Burdens of the Past: Destroy target creature if it's attached to a permanent. Draw a card. Flavour Text: “Cast down your chains - not just your physical ones. Be free and rid of your masters, in body and in mind.” -Breaker of Chains Set/Rarity: Al Weh'jed 2.0 Common CardName: Covetous Djinn Cost: 1UU Type: Enchantment Creature - Djinn Pow/Tgh: 3/2 Rules Text: Flying, Indestructible Whenever Covetous Djinn is a target of a spell or ability an opponent controls, return it to its owner’s hand. You may look at the top card of your library. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Disgraced Spirit Cost: 4UU Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: Exile a card from your graveyard: Disgraced Spirit gains +1/+1 until the end of turn. {1}{U}, Put the top three cards of your library into the graveyard: Return Disgraced Spirit to its owner's hand. Flavour Text: Some say that she was the Patron goddess of a civilization long dead. Others claim that she was a Djinn who lost favor with Syah. It didn't matter since no one, not even herself, remembers her Name. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Enduring Hieroglyph Cost: 1UU Type: Artifact Pow/Tgh: / Rules Text: {1}, {T}: Add {U}{U} to your mana pool. {U}{U}, Sacrifice Enduring Hieroglyph: Draw three cards, then put two cards from your hand on top of your library. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Enlightenment Cost: 2UU Type: Enchantment Pow/Tgh: / Rules Text: Whenever an instant or sorcery card would be put into a graveyard, you may choose to exile it instead. At the beginning of your turn, you may choose a faced-up instant or sorcery card in exile target opponent owns. If you do, you may play it until the end of turn and you may use mana as if it was any color to play that card. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Eternity Charm Cost: UUU Type: Instant Pow/Tgh: / Rules Text: Choose one: - Counter target spell, activated or triggered ability unless its controller pays {3}. - Creatures your opponents control gets -4/-0 until the end of turn. - Draw two cards, then discard a card. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Exploit Knowledge Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Return target permanent to its owner's hand. Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) When you cycle Exploit Knowledge, target player reveals his or her hand and you choose a card from it. That player discards that card. Flavour Text: “In another life, I would not be here to protect you from secrets too horrible to fathom.” Set/Rarity: Al Weh'jed 2.0 Common CardName: Fantastical Dreams Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: Until the end of turn, whenever a creature is a target of a spell or ability, return that creature to its owner's hand. Flavour Text: "It felt exhilarating as the world danced at the palm of my hands, but then came the bottle... I am glad that it was only a dream." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Flow Cost: UU Type: Creature - Elemental Pow/Tgh: 0/4 Rules Text: {U}: Flow gets +1/-1 until the end of turn. {U}{U}: Flow can't be blocked this turn. Flavour Text: "Even the best Irrigation Ditch may be breached in the tempest seasons." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Glyphic Restraints Cost: 1UUU Type: Enchantment Pow/Tgh: / Rules Text: Flash When Glyphic Restraints enters the battlefield, tap target permanent. It doesn't untap during its controller's untap phase as long as Glyphic Restraints is on the battlefield. {1}{R}, Sacrifice Glyphic Restraints: Glyphic Restraints deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: God of Twin Rivers Cost: 3U Type: Creature - Snake God Pow/Tgh: 3/2 Rules Text: God of Twin Rivers can't be blocked. Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Her twin heads represents the twin rivers: Syah and Nekheb. Set/Rarity: Al Weh'jed 2.0 Common CardName: Grudging Fulfillment Cost: 2UU Type: Sorcery Pow/Tgh: / Rules Text: Tap target artifact or creature. Put a 2/2 blue Djinn enchantment creature token with flying onto the battlefield. Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Invoke Syah Cost: 4UU Type: Sorcery Pow/Tgh: / Rules Text: Shuffle all cards in graveyards, hands and faced up cards in exile into their owner's libraries, then each player draws seven cards. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle Invoke Syah, counter target spell, activated or triggered ability. Flavour Text: There was a time when Syah meant eternal silence, and to be touched by Syah was to receive the blessing of Oblivion. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Liquid Flame Cost: 1U Type: Creature - Elemental Pow/Tgh: 2/1 Rules Text: {1}{R}: Liquid Flame gets +2/+0 until the end of turn. Flavour Text: Not all things alchemists create are good. Set/Rarity: Al Weh'jed 2.0 Common CardName: Patron of Knowledge Cost: 3U Type: Enchantment Creature - Djinn Pow/Tgh: 1/5 Rules Text: Flying, Indestructible When Patron of Knowledge is a target of a spell or ability an opponent controls, return it to its owner's hand. {2}{U}, Put the top two cards of your library into your graveyard: Draw a card. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Potion of Insight Cost: 3UUU Type: Instant Pow/Tgh: / Rules Text: Draw four cards. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Rebottle Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell or ability if it targets a permanent that spell's owner controls. Cycling {2}{u} ({2}{u}, Discard this card: Draw a card.) Flavour Text: It's much easier to let a Djinn out. Set/Rarity: Al Weh'jed 2.0 Common CardName: Remembered for Eternity Cost: 3U Type: Enchantment Pow/Tgh: / Rules Text: As Remembered for Eternity enters the battlefield, name a card in a graveyard. Whenever a player plays a card that shares a name with that card, you may draw a card. If you do, discard a card. Flavour Text: As His legend grows, so does his Name. And as his name grows, so does his Legend. Set/Rarity: Al Weh'jed 2.0 Common CardName: Reroll Chance Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Look at the top three cards of your library. Put two of them into your graveyard. Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Theriyah is the glyph of Uncertainty, and is invoked when times are dire. It calls Isfet to quicken odds and Syah to stabilize chance. Set/Rarity: Al Weh'jed 2.0 Common CardName: Riddler of the Tomb Cost: 1U Type: Creature - Sphinx Pow/Tgh: 0/4 Rules Text: Flying, Defender {U}, {t}: Exile a card from your hand. If you do, draw a card. Flavour Text: Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever. Set/Rarity: Al Weh'jed 2.0 Common CardName: Sanctum Scrying Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Each player reveals the top five cards of his or her library, then chooses four of them to put into his or her graveyard. Draw a card. Flavour Text: "I saw change. I saw impending doom. I saw the House fight against the forces of chaos, and I see Ma'at again restored as a new dawn breaks. Today is saved. Praise the Sovereign!" Set/Rarity: Al Weh'jed 2.0 Common CardName: Scion of the Ring Cost: 1U Type: Enchantment Creature - Djinn Pow/Tgh: 2/1 Rules Text: Flying, Indestructible Whenever Scion of the Ring is a target of a spell or ability an opponent controls, return it to its owner's hand. Scion of the Ring can only block creatures with flying. {1}{U}: Scion of the Ring can block creatures with flying this turn. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Servant of the Lamp Cost: 2UU Type: Enchantment Creature - Djinn Pow/Tgh: 3/3 Rules Text: Flying, Indestructible Whenever Servant of the Lamp is a target of a spell or ability or opponents controls, return it to its owner's hand. {t}: Exile the top card of your library. You may play that card as long as it is exiled. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Rare CardName: Shrine of the Preserver Cost: 1U Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: {X}{X}{U}: Target player puts the top X cards of his or her library into the graveyard. This ability cost {2} less to activate for each Shrine you control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Struggle for Change Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Tap target creature. It does not untap during its controller's next untap step. Cycling {3}{U} ({3}{U}, Discard this card: Draw a card.) When you cycle Struggle for Change, counter target spell unless its controller pays {1}. Flavour Text: "Slavery has been part of Al-Weh'jedeen culture for as long as anyone can remember. It will be hard to break that tradition." Set/Rarity: Al Weh'jed 2.0 Common CardName: Syah's Blessing Cost: UUU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature is a Djinn in addition to its other types and gains indestructible. Djinn creatures you control gains hexproof. Flavour Text: "Alchemists and Djinn alike call those who achieved immortality 'Touched by Syah'." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Syah's Faithful Cost: 2UU Type: Enchantment Creature - Djinn Wizard Pow/Tgh: 2/2 Rules Text: Flying, Indestructible Whenever a spell or ability an opponent controls targets Syah's Faithful, return it to its owner’s hand. {2}{U}{U}, Exile the top two cards of your library: Counter target triggered ability you control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Syah's Herald Cost: 2U Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: {1}{U}, {T}: Target creature loses all abilities and has base power and toughness 0/1 until the end of turn. Cycling {4}{U} ({4}{U}, Discard this card: Draw a card.) When you cycle Syah’s Herald, each creature loses all abilities and has base power and toughness 0/1 until the end of turn. Flavour Text: "Behold Syah, she who bestows Eternity." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Syah, Force of Preservation Cost: 1UUU Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Indestructible Whenever you cast a spell, put a +1/+1 counter on Syah, Force of Preservation. Remove a counter from Syah: Draw a card. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Tease Brilliance Cost: 1U Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Tease Brilliance, exile two cards from your hand and put the top two card of your library into your graveyard. Draw three cards. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Rare CardName: Tetheka’s Disciple Cost: 3UU Type: Enchantment Creature - Djinn Pow/Tgh: 3/3 Rules Text: Flying, Indestructible Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand. {1}{G}, Put the top three cards of your library into your graveyard: Tetheka’s Disciple gains +2/+2 and trample until the end of turn. Flavour Text: “He may be human, but he understands Syah’s words more than we can ever fathom.” Set/Rarity: Al Weh'jed 2.0 Common CardName: Victim of Flood Cost: 3UU Type: Instant Pow/Tgh: / Rules Text: Put target creature on the top of its owner's library. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Words of Illumination Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a spell, Words of Illumination becomes a 2/2 blue Shabti Wizard artifact enchantment creature with flying until the end of turn. Cycling {3} ({3}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Words of Preservation Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: {1}: The next time you would draw a card, each opponent puts the top two cards of his or her library into the graveyard. Flavour Text: Syah is the glyph of Preservation, the Force that maintains Existence and preserves all those she deem worthy for Eternity. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Ageless Spirit Cost: 2BB Type: Creature - Demon God Pow/Tgh: 6/6 Rules Text: Flying, Trample, Haste When Ageless Spirit enters the battlefield, sacrifice two creatures. Transfigure {2}{B} ({2}{B}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Though his name was long forgotten and his worshipers long dead, his fury still remains. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Al-Farik's Messenger Cost: 3BB Type: Creature - Human Assassin Pow/Tgh: 4/2 Rules Text: When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn. Transfigure {2}{B}{B} ({2}{B}{B}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Messengers of the Golden King always bring news of gold and death. Set/Rarity: Al Weh'jed 2.0 Common CardName: Awe-struck Finale Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Until the end of your next turn, whenever a creature enters the battlefield, you may destroy target creature or planeswalker. Flavour Text: Deceivers dictate the existence of the stories they tell. Heka tells the Great Story of our Reality, and she can take she will. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Cataract Vengeful Cost: 4BB Type: Creature - Crocodile Horror Pow/Tgh: 6/6 Rules Text: Intimidate Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) Flavour Text: Never fall into the water. Set/Rarity: Al Weh'jed 2.0 Common CardName: Cleokhara's Accolade Cost: 2B Type: Creature - Human Cleric Pow/Tgh: 1/4 Rules Text: When Cleokhara's Accolade enters the battlefield, you may pay {1}{U}. If you do, return target permanent to its owner's hand. Flavour Text: Cleokhara, the second-in-command of the Sanctum of Secrets, hides her face like all keepers of her order. Only her servants know what face hides under her veil, and they stay silent. Set/Rarity: Al Weh'jed 2.0 Common CardName: Curse of the Perceiver Cost: BBB Type: Sorcery Pow/Tgh: / Rules Text: Name a nonland or a nonbasic land card. Search each opponent’s hand, graveyard and library for each card with the same name as the named card and exile it face down, then each opponent shuffles his or her library. Flavour Text: Rakel woke up and found that no one could remember him. When he tried to touch or write something, the object slipped away. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Cursed Mummy Cost: 5B Type: Creature - Zombie Pow/Tgh: 5/2 Rules Text: When Cursed Mummy enters the battlefield, creatures you control gain haste and intimidate until the end of turn. Transfigure {2}{B}{B} ({2}{B}{B}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: When one chases you, you better run. Set/Rarity: Al Weh'jed 2.0 Common CardName: Deceptive Hierogplyph Cost: 1BB Type: Artifact Pow/Tgh: / Rules Text: {1}, {T}: Add {B}{B} to your mana pool. {B}{B}, Sacrifice Deceptive Hierogplyph: Target creature gets -5/-5 until the end of turn. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Deny Perception Cost: 3B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Permanent Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it. {4}{W}: Return Deny Perception from your graveyard to your hand. Flavour Text: Worse than fading from existence is having someone replace yours. Set/Rarity: Al Weh'jed 2.0 Common CardName: Ebb Cost: BB Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: First strike, deathtouch Whenever another creature enters the battlefield, target creature must block Ebb if able this turn. Flavour Text: "The Harvest draws everyone in; prosperity, locusts, plagues..." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Enriched Afterlife Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Each opponent discards two cards unless he or she pays 4 life. You gain life equal to total converted mana cost of cards discarded this way plus the number of life each opponent lost this way. Flavour Text: The Pyramid of a House Sovereign is as imposing and monolithic as the Cosmic Order he or she represents and defends. Set/Rarity: Al Weh'jed 2.0 Common CardName: Flatten Cost: 3B Type: Instant Pow/Tgh: / Rules Text: Target creature gets -4/-4 until the end of turn. Flavour Text: Alas, the great clay General of the Warleader was no match for the unnamed Elephant God. Set/Rarity: Al Weh'jed 2.0 Common CardName: Glyph-Curse Adept Cost: 1B Type: Creature - Human Wizard Pow/Tgh: 0/2 Rules Text: {1}{B}, Sacrifice a creature: Put a 1/1 white Shabti Soldier artifact creature token onto the battlefield. Flavour Text: “Unfortunately, I have no information of the whereabouts of your husband. I can, however, provide a Shabti with a likeness of him - for if you ever feel lonely.” Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Glyph-Gouge Cost: 2B Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Glyph-Gouge, sacrifice a creature. Return the sacrificed card onto the battlefield under your control with a +1/+1 counter at the beginning of your next upkeep. Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Glyph-Mire Collector Cost: 3B Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: Whenever another creature enters the battlefield or dies, each opponent loses 1 life and you gain 1 life. Flavour Text: The Ushabti do not feel sympathy or remorse. Set/Rarity: Al Weh'jed 2.0 Common CardName: Guardian of Du'at Cost: 5BBBB Type: Creature - Demon God Pow/Tgh: 9/9 Rules Text: When Guardian of Du'at enters the battlefield, destroy all creatures you don't control. They cannot be regenerated. If Guardian of Du'at would leave the battlefield, shuffle it into your library instead. Flavour Text: He sits at the Edge of Al-Weh'jed, guarding his Reality against intruders Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Heka's Agent Cost: 1B Type: Creature - Cat Pow/Tgh: 1/1 Rules Text: When Heka’s Agent enters or leaves the battlefield, each opponent discards a card at random. Transfigure {1}{B}{B} ({1}{B}{B}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Heka's Herald Cost: 2B Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: Whenever another creature enters the battlefield, put a -1/-1 counter on another target creature. Cycling {4}{B} ({4}{B}, Discard this card: Draw a card.) When you cycle Heka’s Herald, destroy target creature. Flavour Text: "Behold Heka, she who shapes Reality." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Heka, Force of Deception Cost: XBBB Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Heka, Force of Deception enters the battlefield with X +1/+1 counters. As long as Heka is on the battlefield, its converted mana cost is X, where X is the number of +1/+1 counters on it. Transfigure {3}{B}{B} ({3}{B}{B}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Illusion Charm Cost: BBB Type: Instant Pow/Tgh: / Rules Text: Choose one: - Each player sacrifices a creature. - Target player draws two cards and loses 2 life. - Each opponent loses life equal to the number of creatures you control plus the number of creatures he or she controls. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Illusions of Rebirth Cost: 2BB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control. Enchanted creature gets +1/+1 for each creature card in your graveyard. {3}{G}, Sacrifice enchanted creature: Return target creature card from your graveyard onto the battlefield. Flavour Text: "Death is but an illusion, a great lie told by Heka to uphold Ma’at." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Impling Cost: BBB Type: Creature - Demon Pow/Tgh: 1/1 Rules Text: {B}: Impling gets +1/+1 until the end of turn. {B}: Impling gains intimidate until the end of turn. {B}: Impling's controller sacrifices it. {B}: Return Impling from your graveyard onto the battlefield tapped. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Rare CardName: Invoke Heka Cost: 1BB Type: Enchantment Pow/Tgh: / Rules Text: When Invoke Heka enters the battlefield, return target creature card from a graveyard onto the battlefield under your control until Invoke Heka leaves the battlefield. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Invoke Heka, each creature your opponents control gets -2/-2 until the end of turn. Flavour Text: Heka was once feared because she shapes our perception as she sees fit, but now she is revered for that exact reason. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Keeper of the Sanctum Cost: 1BB Type: Creature - Human Cleric Pow/Tgh: 1/4 Rules Text: When Keeper of the Sanctum enters or leaves the battlefield, target player loses 1 life. Transfigure {2}{B} ({2}{B}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Life to Clay Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield. Flavour Text: Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine. Set/Rarity: Al Weh'jed 2.0 Common CardName: Melt Cost: BB Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact creature or enchantment creature. Its controller loses 1 life. Flavour Text: "We find that strong corrosive agents works well against Shabti and Djinn alike. The most important key, of course, is their arrogance against harmful agents." Set/Rarity: Al Weh'jed 2.0 Common CardName: Name-Death Cost: 1BBB Type: Sorcery Pow/Tgh: / Rules Text: Destroy all non-token creatures. They can't be regenerated. Flavour Text: "They will know no peace in their next life or any life thereafter. Nekheb will shun them, Syah and Heka will choose to forget, and Hwet will hang his head in shame. When dust and sand are all they are left, no one will remember their names." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Price for Nought Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Target opponent sacrifices a creature. Draw a card. Flavour Text: "The best part of treachery is that for the price of nothing, you get everything." -Al-Farik, the Golden King Set/Rarity: Al Weh'jed 2.0 Common CardName: Ritualize into Tradition Cost: 4B Type: Enchantment Pow/Tgh: / Rules Text: When Ritualize into Tradition enters the battlefield, name a card in a graveyard. Whenever a permanent that shares a name with the named card enters or leaves the battlefield, target player loses 1 life and you gain 1 life. Flavour Text: The Hero’s Name becomes a vessel of reverence, and generations to come will imitate his Deeds in pageants and rites. Set/Rarity: Al Weh'jed 2.0 Common CardName: Rotting Mummy Cost: 1B Type: Creature - Zombie Pow/Tgh: 1/3 Rules Text: Transfigure {3}{G} ({3}{G}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Sometimes the dead is blessed with hieroglyph of Heka, to insure that he would not be judged until the end of days. Sometimes however, the ritual is done incorrectely. Set/Rarity: Al Weh'jed 2.0 Common CardName: Sanctum Seer Cost: 3B Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: When Sanctum Seer enters or leaves the battlefield, you draw a card and lose 1 life. Transfigure {2}{B}{B} ({2}{B}{B}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: "Do not tempt the Forces with your hubris, child. Only disaster will come when you toy with the Cosmic Order." Set/Rarity: Al Weh'jed 2.0 Common CardName: Shared Ordeal Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Each player loses 5 life. Flavour Text: Herankhet often host what he calls 'Journeys into the Du'at', mysterious occasions that always leave guests exiting the temple with awe or fear. Set/Rarity: Al Weh'jed 2.0 Common CardName: Shrine of the Deceiver Cost: 1B Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield, each opponent loses X life and you gain X life, where X is the number of Shrines you control Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Treasure Horde Cost: 3BB Type: Creature - Zombie Pow/Tgh: 3/5 Rules Text: When Treasure Horde dies, put three colorless artifact tokens named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool." Cycling {3}{r} ({3}{r}, Discard this card: Draw a card.) When you cycle Treasure Horde, add {R}{R}{R}{R}{R} to your mana pool. Flavour Text: "In another Reality, that treasure would have been mine!" Set/Rarity: Al Weh'jed 2.0 Common CardName: Words of Deception Cost: 2B Type: Enchantment Pow/Tgh: / Rules Text: {1}: The next time you would draw a card this turn, each opponent loses 2 life instead. Flavour Text: Heka is the glyph of Deception, the Force that defines all Perception and delineates what can and cannot Exist. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Words of Tradition Cost: 3B Type: Enchantment Pow/Tgh: / Rules Text: When Words of Tradition enters the battlefield, put a 0/1 black Shabti Servant artifact creature token onto the battlefield. Whenever a nontoken creature enters the battlefield, exile Words of Tradition then return it onto the battlefield. Cycling {3} ({3}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Write away Eternity Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals his or her hand and discard all Djinn cards. That player loses life equal to the number of cards discarded this way. Flavour Text: Heka gives, and she takes away. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Brittle Execution Cost: R Type: Instant Pow/Tgh: / Rules Text: Brittle Execution deals 1 damage to target creature. If you played this during your combat step, Brittle Execution also deals 2 damage to that creature's controller. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Changing Values Cost: 3R Type: Enchantment Pow/Tgh: / Rules Text: When Changing Values enters the battlefield, name a card in a graveyard. Whenever a player casts a spell that shares a name with the named card, Changing Values deals 2 damage to target creature or player. Flavour Text: Times change. A Hero's name become commonplace and his deeds become mundane. Set/Rarity: Al Weh'jed 2.0 Common CardName: Chaotic Rout Cost: 3R Type: Instant Pow/Tgh: / Rules Text: For each attacking creature, put a 2/1 red Shabti Avenger artifact creature token onto the battlefield tapped and attacking. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: As the troops scatter, Isfet reign supreme. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Clay Vigilante Cost: 2R Type: Artifact Creature - Shabti Warrior Pow/Tgh: 0/1 Rules Text: Whenever another creature deals combat damage, put a +1/+1 counter on Clay Vigilante. Flavour Text: "Listen to the sound of the drums, for it sings of carnage and of Isfet." Set/Rarity: Al Weh'jed 2.0 Common CardName: Dissenting Voice Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Exile the top two cards of your library. Until the end of turn, you may play those cards. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: “We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet Set/Rarity: Al Weh'jed 2.0 Common CardName: Ezim's Sorcerer Cost: 2R Type: Artifact Creature - Shabti Wizard Pow/Tgh: 0/1 Rules Text: Whenever Ezim's Sorcerer becomes tapped, it deals 1 damage to target creature or player. {2}{R}, {t}: Discard a card, then draw a card. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Fracturing Blast Cost: 2RRR Type: Sorcery Pow/Tgh: / Rules Text: Destroy all artifacts. Fracturing Blast deals damage to each opponent equal to the number of permanents destroyed this way. Flavour Text: The alchemist let out a high-pitched sound. When it was over, there was only silence on the battlefield. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Golden Guardian Cost: 1R Type: Artifact Creature - Zombie Rebel Pow/Tgh: 4/1 Rules Text: Defender {1}{B}: Regenerate Golden Guardian. Flavour Text: The Golden King's touch can turn you invincible and make you beautiful to behold... or it may just turn you into gold, depending on his mood. Set/Rarity: Al Weh'jed 2.0 Common CardName: Howl of the Sands Cost: 2RR Type: Instant Pow/Tgh: / Rules Text: Creatures you control gain +2/+0 until the end of turn. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Invoke Isfet Cost: R Type: Creature - Jackal Pow/Tgh: 2/1 Rules Text: Haste Whenever Invoke Isfet attacks, it deals 2 damage to you. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Invoke Isfet, destroy all lands. Flavour Text: Isfet used to be the anti-thesis of Ma'at, but now he is the herald of Change. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Isfet's Herald Cost: 2R Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: At the beginning of each combat phase, another target creature gains +3/+0 and first-strike until the end of turn. Cycling {4}{R} ({4}{R}, Discard this card: Draw a card.) When you cycle Isfet’s Herald, target creature gains +3/+0 and double-strike until the end of turn. Flavour Text: “Behold Isfet, he who initiates Change.” Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Isfet's Meddling Cost: 2RR Type: Sorcery Pow/Tgh: / Rules Text: Untap target creature and gain control of it until the end of turn. It gains haste. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Isfet, Force of Destruction Cost: 1RRR Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Haste, Trample At the beginning of your combat phase, exile the top seven cards of your library, then put a +1/+1 counter on Isfet, Force of Destruction for each non-land card exiled this way. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Lancer's Squire Cost: 3RR Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: At the beginning of your combat phase, another target creature you control gains +1/+0 and double-strike until the end of turn. Flavour Text: Part servant, part weapon. Maximum efficiency. Set/Rarity: Al Weh'jed 2.0 Common CardName: Lead to Gold Cost: 1R Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Lead to Gold, pay {B} or sacrifice an artifact. Put three colorless artifact token named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool." Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: "Why tease it into existence when plenty exists already?" Set/Rarity: Al Weh'jed 2.0 Common CardName: Lobbed Wildfire Cost: X2RR Type: Instant Pow/Tgh: / Rules Text: Lobbed Wildfire deals X damage to target creature or player and X damage to another target creature or player. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Mystic of the Desert Cost: 1R Type: Creature - Human Cleric Pow/Tgh: 3/1 Rules Text: Flash Mystic of the Desert can't be countered. When Mystic of the Desert enters the battlefield, exile target spell you control. As long as it is exiled, you may cast the card without paying its mana cost. Flavour Text: "Hwet, Syah, Heka, Isfet, Nekheb. The cycle must perpetrate forever, or Ma'at shall be lost." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Neap Cost: RR Type: Creature - Elemental Pow/Tgh: 3/1 Rules Text: Haste At the beginning of your combat, Neap deals 1 damage up to one target creature. It cannot block this combat. Flavour Text: "Everybody awaits eagerly for the dry seasons to end." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Oblivion Charm Cost: RRR Type: Instant Pow/Tgh: / Rules Text: Choose one: - Oblivion Charm deals 2 damage to each creature, player and planeswalker. - Until the end of turn, damage can't be prevented and players can't gain life. - The next time damage from a source would be dealt to you, it deals that much damage to the source’s controller. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Passioned Vengeance Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: As an addition cost to cast Passioned Vengeance, exile a card in your graveyard. Put a 2/1 red Shabti Avenger artifact creature token onto the battlefield. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: All they needed was a martyr. Set/Rarity: Al Weh'jed 2.0 Common CardName: Path towards Disaster Cost: 17RRR Type: Sorcery Pow/Tgh: / Rules Text: Path towards Disaster costs {1} less to cast for each two exiled cards you own. Path towards Disaster deals damage to each player equal to his or her life total minus 1. End the turn. Flavour Text: "Be warned, my friend. To harvest potential for current use is to take potential from the future, and your kind have been harvesting for so long." -Tetheka, to the High Alchemist of Weh'jed. Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Radiate Cost: 3RR Type: Instant Pow/Tgh: / Rules Text: Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. Flavour Text: What started as a single flame ended burning down a whole village. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Rousing Avenger Cost: 1R Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: At the beginning of your combat phase, another target creature you control gains +3/+0 and trample until the end of turn. That creature must attack if able. Flavour Text: With her Master dead, her only purpose now is to destroy the Human that ended her Master's life. Set/Rarity: Al Weh'jed 2.0 Common CardName: Sabotage Cost: 4RR Type: Sorcery Pow/Tgh: / Rules Text: Destroy up to one target artifact or target non-basic land. Put three 1/1 white Shabti Soldier artifact creature tokens onto the battlefield at the beginning of the next upkeep. Flavour Text: "The pillars of a Glyph-Mired temple don't just *simply* fall!" Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Scorching Efreet Cost: 5RR Type: Enchantment Creature - Djinn Pow/Tgh: 6/5 Rules Text: Haste, Indestructible Whenever Scorching Efreet is a target of a spell or ability an opponent controls, return it to its owner's hand. {1}{U}: Scorching Efreet gains flying until the end of turn Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Searing Lesions Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Searing Lesions deals 2 damage to target creature or player. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Shrine of the Destroyer Cost: 1R Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: At the beginning of your combat phase, put a 2/1 red Shabti Avenger artifact creature token onto the battlefield for each Shrine you control. They gain haste. Exile them at the end of combat. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Smash to Smithereens Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Southron Rebellion Cost: 4R Type: Sorcery Pow/Tgh: / Rules Text: Southron Rebellion deals 5 damage to target player. Creatures that player controls can't block this turn. Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) When you cycle Southron Rebellion, target creature you control fights another target creature you don't control. Flavour Text: "In another Reality, they would not fear you like they do now." Set/Rarity: Al Weh'jed 2.0 Common CardName: Standard of the Warleader Cost: 2R Type: Artifact Creature - Shabti Flagbearer Pow/Tgh: 0/1 Rules Text: While choosing targets as part of casting a spell or activating an ability, your opponents must choose Standard of the Warleader if able. Flavour Text: The bloodstained flag of the Warleader is an ill omen to the people who sees them. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: The Forever Machine Cost: RRR Type: Legendary Enchantment Pow/Tgh: / Rules Text: {R}, Exile a permanent you control, a card in your graveyard or a card in your hand: The Forever Machine deals 2 damage to target creature or player. Flavour Text: "Witness the Marvel that never ceases for Eternity!" Set/Rarity: Al Weh'jed 2.0 Rare CardName: Tribute to Change Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: {3}{R}, Exile a card from your hand at random: Search your library for a card that has the same converted mana cost as the exiled card, reveal it, put it in your hand, then shuffle your library. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Rare CardName: Volatile Hieroglyph Cost: 1RR Type: Artifact Pow/Tgh: / Rules Text: {1}, {T}: Add {R}{R} to your mana pool. {R}{R}, Sacrifice Volatile Hieroglyph: Volatile Hieroglyph deals 3 damage to target creature or player. Excavate 3 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: War Charioteer Cost: R Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Trample, Haste Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle War Charioteer, target creature gains +1/+2, trample and haste until the end of turn. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Words of Aggression Cost: 1R Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each combat phase, Words of Aggression becomes a 2/2 red Shabti Aggressor enchantment artifact creature with haste until the end of turn. Cycling {3} ({3}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Words of Destruction Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: {1}: The next time you would draw a card this turn, each player sacrifices a land instead. Flavour Text: Isfet is the glyph of Destruction, the Force that initiates change and the unknown. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Wrap in Flames Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Afterlife Judgement Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature dies, that creature's controller chooses target creature you don't control. Afterlife Judgement deals damage to that creature equal to enchanted creature's power. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Ancient Lurker Cost: G Type: Creature - Crocodile Pow/Tgh: 2/1 Rules Text: Swampwalk, Islandwalk At the beginning of your end step, put the top three cards of your library into your graveyard. Transfigure {4}{G}{G} ({4}{G}{G}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Brooding Guide Cost: 3GG Type: Creature - Plant God Pow/Tgh: 1/5 Rules Text: Reach At the beginning of your end step, put a +1/+1 counter on target creature. Sacrifice Brooding Guide: Put a +1/+1 counter on each creature. Flavour Text: Some gods raged at the transience of civilization and the shortness of mankind's memories; others only mourned. Set/Rarity: Al Weh'jed 2.0 Common CardName: Cursed Dead Cost: 1G Type: Creature - Zombie Pow/Tgh: 3/1 Rules Text: Transfigure {3}{B} ({3}{B}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Other times, the dead would be mummified with hieroglyph of Nekheb, as symbol of his completion of Ma'at. However, if he is deemed unworthy, he will be returned and cursed to live again. Set/Rarity: Al Weh'jed 2.0 Common CardName: Djinn of Lost Caves Cost: 4GG Type: Enchantment Creature - Djinn Pow/Tgh: 5/3 Rules Text: Trample, Indestructible When Djinn of Lost Caves becomes a target of a spell or ability your opponents control, return it into its owner’s hand. {1}{U}: Target player draws a card, then discards a card. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Flood Cost: GG Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: Flash, trample At the beginning of each end step, if you attacked or blocked with Flood this turn, sacrifice it. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: "A season of floods renourishes the soil once more." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Forgotten Ba Cost: 1GG Type: Creature - Zombie Pow/Tgh: 2/4 Rules Text: When Forgotten Ba dies, return another target card from your graveyard to your hand at the beginning of your end-step. Transfigure {4}{G} ({4}{G}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: He was a king, no doubt, for he was mummified with the sacraments... Set/Rarity: Al Weh'jed 2.0 Common CardName: Giant Growth Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until the end of turn. Flavour Text: Ka'ah, the hieroglyph of Growth, invokes both the changing force of Isfet and the rejuvenating force of Nekheb. Set/Rarity: Al Weh'jed 2.0 Common CardName: Glyph of Naming Cost: 3GG Type: Instant Pow/Tgh: / Rules Text: Target creature gains +X/+0 and trample until the end of turn, where X is its power. Its controller sacrifices it at the end of turn. Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Only one with a name may face Nekheb in judgement. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Inked Papyrus Cost: G Type: Creature - Plant Pow/Tgh: 0/1 Rules Text: Reach {T}: Add {G} or {B} to your mana pool. Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) When you cycle Inked Papyrus, search your library for a Forest or a Swamp card and put it in your hand, then shuffle your library. Flavour Text: Write to Record, Etch to Remember. Set/Rarity: Al Weh'jed 2.0 Common CardName: Invoke Nekheb Cost: 4GG Type: Sorcery Pow/Tgh: / Rules Text: Destroy all artifacts, enchantments and lands with no basic land types. For each land destroyed this way, its controller searches his or her library for a basic land card and puts it into play, then he or she shuffles it. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Invoke Nekheb, you may put up to four +1/+1 counters on target creature. Flavour Text: Nekheb used to be the patroness of growth. Now she is the Psychopomp and Judge. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Judge of the Dead Cost: 4GGG Type: Creature - Spirit Pow/Tgh: 7/7 Rules Text: Trample As long as it is your turn, each non-creature permanent your opponents control is a basic Forest and loses all other types and abilities. Flavour Text: He judges Names and Deeds, devouring those who are unworthy and condemning them to Oblivion. Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Keeper of Paradise Cost: 1G Type: Creature - Plant Pow/Tgh: 1/2 Rules Text: {T}: Add one mana of any color to your mana pool. {1}, Sacrifice Keeper of Paradise: Until the end of turn, you may use mana as if it were any color to cast spells or pay for abilities. Flavour Text: "If a man is judged worthy by Nekheb, he will live forever and happy in the Blessed Lands." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Loyal Efreet Cost: 3G Type: Enchantment Creature - Djinn Pow/Tgh: 4/4 Rules Text: Trample, Indestructible Whenever Loyal Efreet becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Memory's End Cost: 1G Type: Enchantment Pow/Tgh: / Rules Text: When Memory's End enters the battlefield, name a card in a graveyard. At the beginning of each player's end-step, that player reveal the top card of his or her library. If the card shares a name with the named card, put the card into its owner's graveyard. Flavour Text: It ends with Oblivion, Names worn smooth and Deeds forgotten. A new Name is now ready to be etched and new Deeds told. Set/Rarity: Al Weh'jed 2.0 Common CardName: Minister of the House Cost: 2GG Type: Enchantment Creature - Djinn Pow/Tgh: 3/4 Rules Text: Trample, Indestructible Whenever Minister of the House is a target of a spell or ability an opponent controls, return it to its owner's hand. Other enchantment creatures gets +1/+1. Flavour Text: The Djinn has representatives in all aspects of Al-Weh'jedeen affairs Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Mummification Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Until the end of turn, whenever target creature would be destroyed, regenerate it instead. Flavour Text: Mummifying the body ensures that if Nekheb judges the soul unworthy, he or she will be able rest in the body and not become a wandering spirit. Set/Rarity: Al Weh'jed 2.0 Common CardName: Nameless gods Cost: 2G Type: Creature - Spirit God Pow/Tgh: 4/4 Rules Text: Whenever Nameless gods deals combat damage, put that many cards from the top of your library into your graveyard. Flavour Text: The Cataracts are where god-spirits live in exile, their names forgotten to time and their broken pride festered and rotted into malevolence. Set/Rarity: Al Weh'jed 2.0 Common CardName: Nekheb's Blessing Cost: 3G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. Enchanted creature gets +4/+2 and must be blocked if able. {G}, Sacrifice Nekheb's Blessing: Put a card in target graveyard on the top of its owner's library. Flavour Text: Inevitability is irresistible. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Nekheb's Herald Cost: 2G Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: At the beginning of your endstep, return target card from a graveyard to its owner's hand. Cycling {4}{G} ({4}{G}, Discard this card: Draw a card.) When you cycle Nekheb’s Herald, shuffle any number of cards in graveyards and/or from exile into their owners’ libraries. Flavour Text: "Behold Nekheb, she who guarantees Inevitability." Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Nekheb, Force of Inevitability Cost: GGG Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Flash When you cast Nekheb, Force of Inevitability, search your library for a creature card, reveal it, and put it in your hand. Shuffle your library afterwards. When Nekheb dies, put a creature card from your hand into play at the beginning of the next end-step. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Nissa, Intruder from the Du'at Cost: 2{G}{G} Type: Planeswalker - Nissa Pow/Tgh: /3 Rules Text: [+1] Return target land card from exile onto the battlefield. It becomes a 4/4 green elemental creature in addition to its other type. [+1] Search your library for a basic Forest card, then exile it. If you do, add {G}{G} to your mana pool. Shuffle your library afterwards. [-9] You get an emblem that says "At the beginning of each of your main phase, add {G} to your mana pool for each Forest you control and each Forest card in exile you own." Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Raker of Fields Cost: 5GG Type: Creature - Ox God Pow/Tgh: 5/5 Rules Text: At the beginning of your end-step, put a +1/+1 counter on target creature. At the beginning of your end-step, put a 1/1 green Plant creature token into play. Transfigure {2}{G}{G} ({2}{G}{G}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Rebel's Alarm Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on up to two target creatures. Untap them. Flavour Text: "Find the Prince!" Set/Rarity: Al Weh'jed 2.0 Common CardName: Redeemed Spirit Cost: GGG Type: Creature - Spirit Pow/Tgh: 5/4 Rules Text: Trample At the beginning of your end-step, you may draw a card. Flavour Text: When a nameless god's name is uttered, its spirit is free to finally face judgement. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Redemption Charm Cost: GGG Type: Instant Pow/Tgh: / Rules Text: Choose one: - Untap all lands you control. - Creatures you control gains indestructible until the end of turn. - Put target card from a graveyard on top of its owner's library. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Sentry of the Sovereign Cost: 1G Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: Defender, Reach Cycling {3}{W} ({3}{W}, Discard this card: Draw a card.) When you cycle Sentry of the Sovereign, put a +1/+1 on each creature you control. Flavour Text: "In another Reality, all would be loyal and I would not have to protect you, my Liege." Set/Rarity: Al Weh'jed 2.0 Common CardName: Serene Remembrance Cost: G Type: Instant Pow/Tgh: / Rules Text: Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. Flavour Text: The most effective way to exorcise a god-spirit is to remember his or her Name. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Shrine of the Incarnator Cost: 1G Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: At the beginning of each end-step, untap up to X target permanents, where X is the number of Shrines you control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Soften Cost: G Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact. It can't be regenerated. Flavour Text: "Humans is to Fire, Shabti is to Water." -Ancient Weh'jedeen saying Set/Rarity: Al Weh'jed 2.0 Common CardName: Spirit of the South Cost: 3GG Type: Enchantment Creature - Djinn Pow/Tgh: 3/4 Rules Text: Trample, Indestructible Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. {R}: Target creature gains haste until the end of turn. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Steward of Eternity Cost: 1G Type: Enchantment Creature - Djinn Pow/Tgh: 2/3 Rules Text: Indestructible, trample Whenever a spell or ability an opponent controls targets Steward of Eternity, return it to its owner's hand. {1}{U}{U}: Shuffle target faced-up exiled card into its owner's library. Flavour Text: "What the alchemists are doing is sacrilege against Syah and Ma'at." Set/Rarity: Al Weh'jed 2.0 Common CardName: Stifling Hieroglyph Cost: 1GG Type: Artifact Pow/Tgh: / Rules Text: {1}, {T}: Add {G}{G} to your mana pool. {G}{G}, Sacrifice Stifling Hieroglyph: Shuffle target noncreature permanent into its owner's library. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Tetheka's Blessing Cost: 2GGG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent At the beginning of your end-step, look at the top three cards of your library. You may reveal a card that shares a card type with that permanent. If you do, put it onto the battlefield. Flavour Text: Scharazad recognized many names that survived through the ages, but only one name matched the person: Tetheka. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Wild Efreet Cost: G Type: Enchantment Creature - Djinn Pow/Tgh: 0/1 Rules Text: Trample, indestructible Whenever Wild Efreet is a target of a spell or ability your opponent controls, return it to its owner's hand. Exile a card from your graveyard: Put a +1/+1 counter on Wild Efreet. Remove two +1/+1 counters from Wild Efreet: Counter target triggered ability you control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Rare CardName: Words of Ending Cost: 2G Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your endstep, Words of Ending becomes a 4/1 green Shabti Lancer artifact enchantment creature with reach until the beginning of your next upkeep. Cycling {3} ({3}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Words of Incarnation Cost: 2G Type: Enchantment Pow/Tgh: / Rules Text: {1}: The next time you would draw a card this turn, you may put a card you own from your graveyard or from exile on the bottom of your library instead. Flavour Text: Nekheb is the glyph of Incarnation, the Force that dictates ends of existences and compels Rebirth so the cycle may start again. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Flash of the Occult Cost: 2WWB Type: Instant Pow/Tgh: / Rules Text: Destroy all creatures. Return each creature destroyed this way onto the battlefield at the beginning of your next upkeep. Flavour Text: Let them fear! Let them see what is real power! Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Irakhep, Lost Sovereign Cost: 1WB Type: Legendary Creature - Zombie Pow/Tgh: 2/2 Rules Text: Vigilance, deathtouch Whenever a non-token creature that was dealt damage by Irakhep, Lost Sovereign or a Shabti dies, put a 1/1 white and black Shabti artifact creature token named "Cursed Shabti" with deathtouch onto the battlefield. {B}{G}{W}, Sacrifice X Shabti creatures: Irakhep gains +X/+X and trample until the end of turn. Flavour Text: Because of Scharazad, Irakhep was cursed and his legacy tainted forever. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Traumatic Conversion Cost: 1WB Type: Sorcery Pow/Tgh: / Rules Text: Target creature gains +1/+1 for each creature you control. Target creature gets -1/-1 for each creature card in your graveyard. Flavour Text: Some starts to believe, while others start to break. Set/Rarity: Al Weh'jed 2.0 Common CardName: Cataract Revival Cost: BBG Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your end step, sacrifice a creature or sacrifice Cataract Revival. {B}{G}, Sacrifice a creature: Return target creature card from a graveyard to its owner’s hand. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Fury of the Forgotten Cost: 2GB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent Enchanted permanent has hexproof and indestructible. {2}{G}{U}{B}: Gain control of enchanted permanent, then Fury of the Forgotten’s controller sacrifices it. Flavour Text: When a being's name is forgotten, he or she meets oblivion in death. But what if the being itself is immortal? Set/Rarity: Al Weh'jed 2.0 Rare CardName: Possessed Mummy Cost: BG Type: Creature - Zombie Pow/Tgh: 1/1 Rules Text: Intimidate At the beginning of each end-step, sacrifice Shambling Mummy. Whenever another creature enters the battlefield under your control, return Shambling Mummy from your graveyard onto the battlefield. It gains haste. Flavour Text: What remained of Rekehb was eventually repossessed by a god-spirit of the Cataracts to terrorize his own village. Set/Rarity: Al Weh'jed 2.0 Common CardName: Guardian of Wonders Cost: GGU Type: Enchantment Creature - Djinn Pow/Tgh: 3/1 Rules Text: Flying, Trample, Indestructible Whenever Guardian of Wonders is target of a spell or ability an opponent controls, return it to its owner's hand. {U}{G}, put the top three cards of your library into the graveyard: Counter target triggered ability you control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Tetheka, Touched by Syah Cost: 4GU Type: Legendary Creature - Human Djinn Pow/Tgh: 2/4 Rules Text: Flying, Trample, Indestructible Whenever Tetheka, Touched by Syah deals combat damage to a player, you may look at the top three cards of your library, then put it back in any order. {2}{U}{R}{G}: Exile the top card of your library. You may play it without paying its mana cost. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Rare CardName: Willful Wishing Cost: GU Type: Instant Pow/Tgh: / Rules Text: Counter target triggered ability on a creature you control. Draw a card. Flavour Text: “You are not finished, Djinn! I command you to stay!” Set/Rarity: Al Weh'jed 2.0 Common CardName: Karaphem, Grand Alchemist Cost: 2UR Type: Legendary Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: {t}: Target player exiles a card from his or her hand, then he or she draws a card. {R}{U}{W}, {t}: You may play target exiled card you own until the end of turn. Flavour Text: "I know what I do upsets 'Ma'at', but I believe that Truth is paramount to what the Sanctum lies about to the smallfolk." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Scorching Breakthrough Cost: 3UR Type: Instant Pow/Tgh: / Rules Text: Untap up to two target creatures. They gain +2/-1 and flying until the end of turn. Draw a card. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Transmutation Cost: 1UUR Type: Instant Pow/Tgh: / Rules Text: Exile target permanent or spell. Its controller exiles the top card of his or her library. If it's a permanent card, put it onto the battlefield, otherwise its controller casts that card if able. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Elixir of the Sands Cost: XRRW Type: Sorcery Pow/Tgh: / Rules Text: Until your next turn, if damage would be dealt to or by X target creatures, it deals double that damage instead. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Manacles of War Cost: 1RW Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield, you may pay {B}. if you do, attach Manacles of War onto that creature. Equipped creature gets +2/+0 and can't block. During your combat step, equipped creature must attack target opponent if able. Equip {1} Flavour Text: "Slavery is to fight for someone who you do not believe in." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Simulacrum of Experience Cost: 3RW Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: When Simulacrum of Experience enters the battlefield, exile the top card of your library. Until the end of turn, you may play it. {1}{R}{W}, {t}: Another target creature gets +1/+1 for each exiled card you own. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Tah'wir, Heir to Weh'jed Cost: 3WBG Type: Planeswalker - Tah'wir Pow/Tgh: /4 Rules Text: [+2] Exile another target permanent. You may then choose to return it onto the battlefield under its owner's control. [-2] Exile a creature you control. If you do, search your library for a creature card with the same converted mana cost and put it onto the battlefield. Shuffle your library. [-10] Return all permanent cards in exile onto the battlefield under your control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Scharazad, Queen of Tales Cost: WUR Type: Planeswalker - Scharazad Pow/Tgh: /2 Rules Text: [+2] Target opponent names a card, then exile the top card of your library. If it's the named card, sacrifice Scharazad, Queen of Tales. Otherwise, draw a card. [0] You may play target instant or sorcery card you own from exile this turn. [-4] Destroy target permanent. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Chain Wall Cost: {3}{W/U}{W/U} Type: Artifact Pow/Tgh: / Rules Text: {W}, {t}: Tap all creatures. {2}{U}: Untap target creature. Flavour Text: Chains are the weapons of choice for Masters and weapons of necessity for the Enslaved. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Hieroglyph of Faith Cost: {1}{W/U}{W/U} Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {W} or {U} to your mana pool. Sacrifice Hieroglyph of Faith: Target player skips his or her next combat phase. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Cleokhara, Sanctum Regent Cost: {U/B}{U/B} Type: Legendary Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: Hexproof Whenever a spell or ability an opponent controls causes you to lose life, that player discards a card. Whenever a spell or ability causes an opponent to lose life, that spell or ability’s controller draws a card. Flavour Text: "Behind her shroud, a mystery." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Hieroglyph of Secrecy Cost: 1{U/B}{U/B} Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {U} or {B} to your mana pool. Sacrifice Hieroglyph of Secrecy: End the turn. Activate this only during an end step. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Maze of Confusion Cost: {U/B} Type: Enchantment - Dungeon Pow/Tgh: / Rules Text: {U/B}: Put the top card of target opponent's library into his or her graveyard. Activate this only once per turn. {U}{B}, Sacrifice Maze of Confusion: Exile a card from target player's graveyard, then that player may choose a card to put into his or her hand. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Cull Weakness Cost: {1}{R/B}{B/R} Type: Sorcery Pow/Tgh: / Rules Text: Cull Weakness deals 3 damage to each creature. Whenever a creature dealt damage this way would die this turn, its controller loses 1 life. Flavour Text: "He was weak and flesh... now he is gold and eternal." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Hieroglyph of Sin Cost: 1{B/R}{B/R} Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {B} or {R} to your mana pool. Sacrifice Hieroglyph of Sin: Whenever a permanent would enter the battlefield or a spell would resolve during target player's next upkeep step, exile it instead. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Clinging Vines Cost: 4{R/G} Type: Enchantment - Dungeon Pow/Tgh: / Rules Text: At the beginning of each combat, up to one target creature can't attack and up to one target creature can't block. {R}{G}, Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Hieroglyph of Freedom Cost: 1{R/G}{R/G} Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {R} or {G} to your mana pool. Sacrifice Hieroglyph of Freedom: Target player cannot activate abilities of nonland permanents he or she controls until the end of your next turn. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Kor-Jor, the Southron God Cost: 2{R/G}{R/G} Type: Legendary Creature - Human Barbarian Pow/Tgh: 5/3 Rules Text: Trample, Haste Whenever an attacking creature deals damage to another creature, those two creatures fight each other. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Rare CardName: Ankhwet, House Sovereign Cost: 4{W/G}{W/G} Type: Legendary Creature - Human Pow/Tgh: 4/4 Rules Text: Vigilance At the beginning of each end step, untap each creature you control. {T}: Put a +1/+1 counters on each other creature. Flavour Text: "Behold divine Ankhwet; Sovereign of the House of Al-Wehjed, upholder of Ma'at." Set/Rarity: Al Weh'jed 2.0 Rare CardName: Garden of Sarcophagi Cost: {3}{W/G} Type: Enchantment - Dungeon Pow/Tgh: / Rules Text: Whenever a nontoken creature you don't control enters the battlefield, put a 0/1 white and green zombie creature token named "Foreboding Mummy" onto the battlefield. {G}{W}, Sacrifice Garden of Sarcophagi and each creature you control named "Foreboding Mummy": Destroy target attacking creature. Flavour Text: "Do not disturb" Set/Rarity: Al Weh'jed 2.0 Common CardName: Hieroglyph of Duty Cost: 1{W/G}{W/G} Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {G} or {W} to your mana pool. Sacrifice Hieroglyph of Duty: Until the end of turn, creatures entering the battlefield does not cause abilities target player control to trigger. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Crypt of Ordeals Cost: 2{W/B} Type: Enchantment - Dungeon Pow/Tgh: / Rules Text: At the beginning of your upkeep, you gain 1 life and each opponent loses 1 life. {W}{B}, Sacrifice Crypt of Ordeals: You gain 7 life. Put a +1/+1 counter on each creature your opponents control. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Logic Conundrum Cost: {U/G} Type: Enchantment - Dungeon Pow/Tgh: / Rules Text: At the beginning of your endstep, target creature gets -2/-0 until your next upkeep. {U}{G}, Sacrifice Logic Conundrum: Counter target activated or triggered ability. Target opponent distributes three +1/+1 counters among creatures he or she controls. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Barbaric Idol Cost: 3 Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: {4}: Another target creature gains +2/+2 until the end of turn. {2}{R}{G}, {t}: Search your library for a land with a basic land type, reveal it, and put it in your hand. Shuffle your library afterwards. Flavour Text: Living clay inspires even the most savaged. Set/Rarity: Al Weh'jed 2.0 Common CardName: Beard of the Sovereign Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains lifelink and hexproof. Equip {2} Flavour Text: The forked beard of a Sovereign symbolizes the life of the nation: the twin rivers of Syah and Nekheb. Set/Rarity: Al Weh'jed 2.0 Common CardName: Chimeric Horror Cost: 4 Type: Artifact Creature - Human Shabti Pow/Tgh: 0/1 Rules Text: Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn. Flavour Text: The most horrifying is a cursed man mid-transformation. Set/Rarity: Al Weh'jed 2.0 Common CardName: Crown of the Sovereign Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains first-strike and deathtouch. Equipped creature gets +20/+20 and gains trample and indestructible if a card named "Scepters of the Sovereign" and a card named "Beard of the Sovereign" is also attached to it. Equip {3} Flavour Text: To wear the double-crown of Weh'jed renders its wearer invulnerable. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Elixir of Immortality Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {2}, {t}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. Flavour Text: The Djinn was born with what so many alchemists try to achieve in their lifetimes but fail. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Glyph of Insight Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: Sacrifice Glyph of Insight: Draw two cards. Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Sahat is the glyph of insight. It invokes remembrance and clarity and is used often by apprentices and adepts alike. Set/Rarity: Al Weh'jed 2.0 Common CardName: Golden Servant Cost: 3 Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: Sacrifice Golden Servant: Add three mana of any color to your mana pool. {2}{R}{B}, {t}: Target player loses 1 life for each other attacking creature. Flavour Text: Though no longer clay, the Shabti still seem to be able to function. Set/Rarity: Al Weh'jed 2.0 Common CardName: Invoked Conduit Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {1}, Sacrifice Invoked Conduit: Put a +1/+1 counter on target creature. Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common CardName: Lamp of Three Wishes Cost: 4 Type: Legendary Artifact Pow/Tgh: / Rules Text: Lamp of Three Wishes enters the battlefield with three Wish counters on it. {5}, {T}, Remove a Wish counter on Lamp of Three Wishes: Search your library for a card and put it in your hand, then shuffle your library. Excavate 7 (Exile 7 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Master's Advantage Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains +1/+1 for each artifact creature you control. Whenever a non-artifact creature enters the battlefield, you may attach Master's Advantage onto that creature. Equip {4} Flavour Text: Behind each Master is a multitude of metal chains and clay flesh. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Necropolis Sphinx Cost: 6 Type: Artifact Creature - Sphinx Pow/Tgh: 4/4 Rules Text: Flying Flavour Text: The Body rots, the Spirit breaks and even the Soul reincarnates. In the end, only Names and Legacies endure. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Patron of Loyalty Cost: 3 Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: {1}: Prevent the next 1 damage dealt to another target creature. {2}{G}{W}, {t}: Attach target aura or equipment you control onto another target permanent you control that it can attach to. Flavour Text: A Shabti of the House is sometimes portrayed as the most exemplar of a being that follows Ma'at. Set/Rarity: Al Weh'jed 2.0 Common CardName: Relic of Ma'at Cost: 6 Type: Legendary Artifact Pow/Tgh: / Rules Text: Whenever a land you control is tapped for mana, add one mana of any color that land can produce to your mana pool. {T}: Lands you control gains all basic land types until the end of turn. Flavour Text: Ma'at is the glyph of cosmic order. It is created through the combination of the five primary Words in its proper order. To invoke Ma'at is to be under the scrutiny of all five Forces. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Rune Retriever Cost: 3 Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: {2}, {t}, Sacrifice Rune Retriever: Return another target artifact or enchantment card from your graveyard to your hand. Flavour Text: Reduce, Reuse, Recycle. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Sanctum Assassin Cost: 3 Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: {2}: Put the top card of target library into the graveyard. {2}{U}{B}, {t}: Put a -1/-1 counter on target creature. Flavour Text: The Sanctum does not like their reputations soiled. Set/Rarity: Al Weh'jed 2.0 Common CardName: Scepters of the Sovereign Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains vigilance and haste. Equip {1} Flavour Text: The two Scepters of a Sovereign are his instruments of power, and through them the will of Ma'at is wielded. Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: Shabti Freedman Cost: 3 Type: Artifact Creature - Shabti Pow/Tgh: 0/1 Rules Text: Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on Shabti Freedman. {2}{W}{U}, {t}, Remove X +1/+1 counters from Shabti Freedman: Put X +1/+1 counters on another target creature. Flavour Text: To be free is an experience a Shabti could never have dreamed of. Set/Rarity: Al Weh'jed 2.0 Common CardName: Syah's Regret Cost: 4 Type: Legendary Artifact Pow/Tgh: / Rules Text: Permanents lose indestructible and cannot gain indestructible. {4}, {T}, Sacrifice Syah’s Regret: Return all Djinn creature cards from all graveyards into play. Flavour Text: There is a tale of a bottle, of which some say the Djinn hid part of Syah's essence. Angered by such hubris, Syah banished them to this Reality. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Talisman of Weh'jed Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {t}: Add {1} to your mana pool. {4}, {t}, Sacrifice Talisman of Weh'jed: Add five mana in any combination of colors to your mana pool. Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: Set/Rarity: Al Weh'jed 2.0 Uncommon CardName: The Origin Glyph Cost: 0 Type: Legendary Artifact Pow/Tgh: / Rules Text: The Origin Glyph comes into play tapped. {t}, Exile The Origin Glyph: Add three mana of any color to your mana pool. Excavate 13 (Exile 13 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Flavour Text: "This mysterious glyph, "Nu" has no root. The word emanates with power, but so far no one has been able to invoke it." Set/Rarity: Al Weh'jed 2.0 Mythic CardName: Black Silt Cost: Type: Land - Forest Pow/Tgh: / Rules Text: ({T}: Add {G} to your mana pool.) Black Silt enters the battlefield tapped. At the beginning of your end step, untap another target land you control. Flavour Text: "...until Soil we become, then the Cycle starts again." Set/Rarity: Al Weh'jed 2.0 Common CardName: Cave of Wonders Cost: Type: Land - Forest Island Pow/Tgh: / Rules Text: ({T}: Add {G} or {U} to your mana pool.) Cave of Wonders comes into play tapped. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Blessed by Syah with Immortality. Cursed by Nekheb to forever live in Servitude. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Crackling Hearth Cost: Type: Land - Mountain Pow/Tgh: / Rules Text: ({T}: Add {R} to your mana pool.) Crackling Hearth enters the battlefield tapped. At the beginning of your combat phase, target creature gains first strike until the end of turn. Flavour Text: "As we Fight the trials of fate..." Set/Rarity: Al Weh'jed 2.0 Common CardName: Desert Refuge Cost: Type: Land - Plains Pow/Tgh: / Rules Text: ({T}: Add {W} to your mana pool.) Desert Refuge enters the battlefield tapped. At the beginning of your upkeep, target creature gains vigilance until the end of turn. Flavour Text: "From the Sands we all begin..." Set/Rarity: Al Weh'jed 2.0 Common CardName: Glyph-Mired Temple Cost: Type: Land - Plains Swamp Pow/Tgh: / Rules Text: ({T}: Add {W} or {B} to your mana pool) Glyph-Mired Temple comes into play tapped. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Where Hwet and Heka conspire to inspire Marvel and Fear. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Necropolis Pyramid Cost: Type: Land - Swamp Pow/Tgh: / Rules Text: ({T}: Add {B} to your mana pool.) Necropolis Pyramid enters the battlefield tapped. When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life. Flavour Text: “For our Names we must believe...” Set/Rarity: Al Weh'jed 2.0 Common CardName: Oasis of Truth Cost: Type: Land - Island Mountain Pow/Tgh: / Rules Text: ({T}: Add {U} or {R} to your mana pool.) Oasis of Truth comes into play tapped. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Where Syah and Isfet compete over what is Constant and what will Change. Set/Rarity: Al Weh'jed 2.0 Rare CardName: River Cataract Cost: Type: Land - Forest Swamp Pow/Tgh: / Rules Text: ({T}: Add {B} or {G} to your mana pool.) River Cataract comes into play tapped. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Where Heka and Nekheb chooses to Remember or to Forget. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Shifting Sands Cost: Type: Land - Mountain Plains Pow/Tgh: / Rules Text: ({T}: Add {R} or {W} to your mana pool.) Shifting Sands comes into play tapped. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Where Hwet and Isfet lay waste over matters of Creation and Destruction. Set/Rarity: Al Weh'jed 2.0 Rare CardName: Twin Rivers Cost: Type: Land - Island Pow/Tgh: / Rules Text: ({T}: Add {U} to your mana pool.) Twin Rivers enters the battlefield tapped. {3}{U}, {T}: Scry 1. Activate this only any time you can play a sorcery and only once per turn. Flavour Text: "Through the Waters we survive..." Set/Rarity: Al Weh'jed 2.0 Common CardName: Winding Paths Cost: Type: Land Pow/Tgh: / Rules Text: {2}, {T}: Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library. Flavour Text: "Your life was hard and full of trials. You have traversed all of the Du'at yet you have upheld Ma'at all of the while. Rest, my friend, for you are finally home." -Nekheb to Harin, in Tales of the Journey to the Blessed Lands. Set/Rarity: Al Weh'jed 2.0 Uncommon