CardName: Otherworldly sight Cost: {2}{W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant player. Spells cast by enchanted player may target creatures with shroud or hexproof. Flavour Text: Set/Rarity: Breach of Madness Mythic CardName: Village Elder Cost: {1}{W} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Non-black creatures you control gain +1/+1. Black creatures your opponents control must attack you if they can. Flavour Text: Set/Rarity: Breach of Madness Rare CardName: Village Guard Cost: {W} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Breach of Madness Common CardName: Mind Scrabbler Cost: {2}{b} Type: Creature - Horror Pow/Tgh: 2/2 Rules Text: Fear Flavour Text: When they first came, they thought to break minds. Set/Rarity: Breach of Madness Common CardName: Reach of the Dead Cost: {3}{B}{B} Type: instant Pow/Tgh: / Rules Text: return target creature from a graveyard to your battlefield. It gains +x/+x untill end of turn, where x is the number of creatures in it's owner's graveyard. Flavour Text: Set/Rarity: Breach of Madness Rare CardName: Fast Heal Cost: {2}{g} Type: instant Pow/Tgh: / Rules Text: Regenerate target creature. Flavour Text: Set/Rarity: Breach of Madness Common CardName: Breached Trust Cost: {1}{R}{B} Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature you dont control until end of turn. It gains double strike until your next upkeep. Flavour Text: Set/Rarity: Breach of Madness Rare