CardName: Blanched Leopard Cost: {2}{W} Type: Creature - Cat Pow/Tgh: 2/2 Rules Text: Plainswalk Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Bother Pollen Cost: {2}{W} Type: Creature - Plant Pow/Tgh: 1/3 Rules Text: Wither All damage done to Bother Pollen occurs in the form of -1/-1 counters. At the beginning of each upkeep remove two -1/-1 counters from Bother Pollen. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Crushing the Spirit Cost: {1}{W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature cannot attack or use activated abilities. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Eager Alcolyte Cost: {1}{W} Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: {1}{W}{T}: Prevent two damage to target three creatures. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Embark Knight Cost: {2}{W}{W} Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: Whenever a white, non-token creature enters the battlefield, Embark Knight gets +1/+1 until end of turn." Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Embark Legions Cost: {1}{W}{W} Type: Tribal Enchantment - Human Pow/Tgh: / Rules Text: You may discard two cards from your hand whenever a white creature you control exits the battlefield. If you do, put a 2/2 white human soldier token onto the battlefield. If you control a human discard one card instead of two. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Exclusion of Aid Cost: {2}{W} Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. If the destroyed target had a converted mana cost higher than 3 shuffle Exclusion of Aid back into your deck. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Flagellation Priests Cost: {4}{W}{W} Type: Creature - Human Cleric Pow/Tgh: 3/7 Rules Text: {W}{W}, put a -1/-1 counter on Flagellation Priests: Prevent damage dealt to target creature or player equal to Flagellation Priests' toughness. Flavour Text: "Our marks are a sign of pride. We lash the Embark symbol into our flesh as a sign of loyalty, and how order will prevail."- Marksu, Embark cleric. Set/Rarity: Jyhelm Flourishing Uncommon CardName: Immortal Wounds Cost: {2}{W}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Until the end of the turn you may prevent 1 damage to any source by placing a -1/-1 counter on target creature. You may do this as many times as you like. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Loxodon Journeyman Cost: {3}{W}{W} Type: Creature - Elephant Nomad Pow/Tgh: 2/3 Rules Text: If you control 2 untapped plains Loxodon Journeyman has vigilance. If you control 2 untapped mountains Loxodon Journeyman has first strike. As long as you control two untapped Islands, equip abilities that target Loxodon Journeyman cost you up to {2} less to activate. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Minute Bliss Cost: {2}{W} Type: Enchantment Pow/Tgh: / Rules Text: Any life you gain is increased by 2. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Nameless, Space God Cost: {8}{W}{W}{W}{W}{W}{W}{W}{W} Type: Legendary Creature - Spirit Avatar Pow/Tgh: 5/5 Rules Text: Nameless, Space God cannot enter the battlefield unless it was cast from your hand. All creatures you control have vigilance and untap immediately after they become tapped. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Runeswallower Cost: {4}{W}{W} Type: Creature - Elephant Nomad Pow/Tgh: 4/5 Rules Text: Runeswallower ignores the effects of sorcery spells your opponents cast. Flavour Text: "I shall defeat these devils at any cost. I will bear their marks if it serves to end their lives." Set/Rarity: Jyhelm Flourishing Uncommon CardName: Serene Life Cost: {4}{W}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: At any time you may pay {X} to prevent X damage to target creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Soul Trials Cost: {3}{W} Type: Sorcery Pow/Tgh: / Rules Text: Destroy two artifacts or two enchantments that share a color. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Suffering Savant Cost: {4}{W} Type: Creature - Human Cleric Pow/Tgh: 3/3 Rules Text: Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.) {W}{T}: Prevent the next 4 damage that would be dealt to you or target creature you control this turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Sundering Crimson Blade Cost: {4}WW Type: Creature - Human Knight Pow/Tgh: 4/5 Rules Text: When Sundering Crimson Blade deals combat damage to a player you may exile target non-land permanent and put a +1/+/1 counter on target human you control. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Thalsir, Harbinger of Dawn Cost: {5}{W}{W} Type: Legendary Creature - Bird Nomad Pow/Tgh: 4/4 Rules Text: Flying When Thalsir, Harbinger of Dawn enters the battlefield tap all non-white creatures. When Thalsir exits the battlefield destroy all tapped creatures. When Thalsir becomes the target of a non-white spell your opponent control return Thalsir to its controller's hand. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Travelling Duststorm Cost: W Type: Creature - Efreet Nomad Pow/Tgh: 1/1 Rules Text: When Travelling Duststorm enter the battlefield tap target creature. When Travelling Duststorm dies you may tap target creature. Flavour Text: I am but the loveless life of the wanderer. Set/Rarity: Jyhelm Flourishing Rare CardName: Wanderer's Life Cost: {2}{W} Type: Instant Pow/Tgh: / Rules Text: Tap all creatures you control. Prevent all damage that would be dealt this turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Wave of Lethargy Cost: {3}{W} Type: Instant Pow/Tgh: / Rules Text: Tap all non-white creatures. Flavour Text: "I will raise this world! I will save this world! I, Trachol Bausahn, the All-Father of Embark have the energy, the vitality, the dream that is needed for a new era!" -Trachol's address in the 495th year of the Alomi calender. Set/Rarity: Jyhelm Flourishing Common CardName: Wise Philosopher Cost: {1}{W}{W} Type: Creature - Elephant Nomad Pow/Tgh: 2/2 Rules Text: {2}{W}{W}{T}: Untap 1 white creature you control for each untapped creature you opponent controls. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Absolute Treachery Cost: {1}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Underlie (Cards with underlie return to the battlefield with entirely different abilities once they enter the graveyard if their underlie cost was paid.){2}{B}{B} Enchant target creature in an opponent's graveyard and return it to the battlefield under your control. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Alomi Slowpoke Cost: {2}{U} Type: Creature - Turtle Nomad Pow/Tgh: 2/6 Rules Text: If Alomi Slowpoke dies put a copy of it onto the battlefield. That copy has shroud and can't attack, block, or be sacrificed. At the end of the turn, exile that copy. Flavour Text: Alomi archivists revere the tortoises, for regardless of sentience they've watched life of Jyhelm longer than anything else. Set/Rarity: Jyhelm Flourishing Common CardName: Anchor Master Cost: {2}{U}{U} Type: Creature - Djinn Nomad Pow/Tgh: 3/3 Rules Text: If a card revealed from the top of your library would be placed on the bottom of your library you may pay {U}{U} to place it on the top of your library instead. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Camouflage Cuttlefish Cost: {1}{U} Type: Creature - Cephalid Rogue Pow/Tgh: 1/2 Rules Text: {T}: Change the color and creature type of target creature until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Dasang, Flood Keeper Cost: {4}{U} Type: Legendary Creature - Djinn Nomad Pow/Tgh: 3/3 Rules Text: Flying {2}{U}{U}{T}: Tap all creatures target player controls. They don't untap during his or her next untap step. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Distant Philosohper Cost: {1}{U}{U} Type: Creature - Cephalid Wizard Pow/Tgh: 2/2 Rules Text: {1}{U}{T}: Target creatures is unblockable until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Drop-Off Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Cast Drop-Off only if 2 or more creatures are on the battlefield. Return target permanent an opponent controls to owner's hand. That player then chooses a creature and returns it to its owner's hand. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Everything Cost: {3}{U}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top seven cards of your library and exile any number of them. Your opponent cannot play any card that shares a type with one of the exiled cards until the end of your next turn. Put each revealed card that wasn't exiled at the bottom of your library in any order. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Fleeting Time Cost: {2}{U}{U} Type: Instant Pow/Tgh: / Rules Text: In addition to paying Fleeting Time's converted mana cost discard one card from your hand. Target player cannot cast any spells that share a type with the discarded card until end of turn. Flavour Text: Though the life of a nomad may seem like one drawn out journey, the Alomi find themselves moving through a million different stories that make up life. Set/Rarity: Jyhelm Flourishing Uncommon CardName: Ink Squirt Cost: {1}{U} Type: Creature - Cephalid Pow/Tgh: 1/1 Rules Text: {1}{B/G}{B/G}: Ink Squirt has hexproof until the end of the turn. Underlie (Cards with underlie return to the battlefield with entirely different abilities once they enter the graveyard if their underlie cost was paid.) {1}{U}{G}{G} Ink Squirt returns to the field as a 5/5 blue/green cephalid beast with {G}{G}: regenrate Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Mirage Mist Cost: {1}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Land. {1}: Enchanted land becomes a copy of target land until end of turn. Flavour Text: "I was glad to see the mountains I so hoped to perch on, but the thick fog had made me delusional." -Tharang Set/Rarity: Jyhelm Flourishing Uncommon CardName: Mute Cost: {1}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature loses all abilities. {U}: Return Mute to its controller's hand. Flavour Text: Silence is golden, like this card's rarity. Set/Rarity: Jyhelm Flourishing Rare CardName: Oceanbound Cost: {2}{U} Type: Creature - Viashino Bird Pow/Tgh: 2/3 Rules Text: Flying Oceanbound cannot block unless you control at least two tapped islands. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Ravaging Jaws Cost: {1}{U} Type: Creature - Crocodile Pow/Tgh: 2/1 Rules Text: {1}:Discard a creature spell from your hand. Ravaging Jaws gains islandwalk until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Seascratch Cost: {2}{U}{U} Type: Creature - Viashino Bird Pow/Tgh: 3/3 Rules Text: Flying Flavour Text: "We have grown strong in these years. All that separates us from dragons is our size." -Ornin, Scalemaster Bey. Set/Rarity: Jyhelm Flourishing Common CardName: Secrets in the Sand Cost: {1}{U}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Exile X cards from your hand. Reveal X cards from the top of your library. Add all cards with a converted mana cost of X or less to your hand, then shuffle the rest back into your library. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Strike of Opportunity Cost: {U}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell and reveal the top card of target player's library. If the revealed card is a spell you may cast it without paying its converted mana cost. If you choose not to cast it, or a land is revealed, put it on the bottom of its owner's library instead. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Tamed Sphinx Cost: {3}{U}{U} Type: Creature - Sphinx Pow/Tgh: 4/5 Rules Text: Flying At the beginning of your endstep if you have no cards in your hand target opponent gains control of Tamed Sphinx. If all players have no cards in their hands sacrifice Tamed Sphinx instead. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Undersea Current Cost: {3}{U}{U} Type: World Enchantment Pow/Tgh: / Rules Text: Creatures do not untap during the untap step. Each player puts a -1/-1 counter on every tapped creature he or she controls during his or her upkeep. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Bedevilment Cost: {1}{B}{B} Type: Instant Pow/Tgh: / Rules Text: In addition to Bedevilment's mana cost, pay X life. Put X -1/-1 counters on target creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Black Exo Cost: {2}{B} Type: Creature - Insect Warrior Pow/Tgh: 2/2 Rules Text: Wither Pay 3 life: Regenerate Black Exo. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Bloodbats Cost: {2}{B} Type: Creature - Bat Pow/Tgh: 1/2 Rules Text: Flying Pay 4 life: Prevent all damage that would be dealt to Bloodbats until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Bloodbound Necromancer Cost: {3}{B} Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: {1}{B}- sacrifice a creature you control,{T}: Return target creature from a graveyard to play that shares a creature type with the sacrificed creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Broadleaf Specter Cost: {3}{B}{B} Type: Creature - Specter Pow/Tgh: 4/4 Rules Text: Trample, Reach When Broadleaf Specter deals combat damage to a player that player discards 2 cards. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Deatheverlasting Cost: {2}{B} Type: Enchantment Pow/Tgh: / Rules Text: Creatures and artifacts your opponents control can't regenerate. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Deathmonger Cost: {2}{B}{B} Type: Creature - Insect Warrior Pow/Tgh: 3/3 Rules Text: Wither, lifelink Flavour Text: The war has filled his heart with hatred. He now seeks to live in his opponent's blood. Set/Rarity: Jyhelm Flourishing Uncommon CardName: Doomed Philosopher Cost: {1}{B}{B} Type: Creature - Zombie Cleric Pow/Tgh: 2/2 Rules Text: {B}{T}: Put a -1/-1 counter on Doomed Philosopher and target other creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Dreamless, Reality God Cost: {4}{B}{B}{B}{B} Type: Legendary Creature - Spirit Avatar Pow/Tgh: 2/2 Rules Text: Dreamless, Reality God cannot enter the battlefield unless it was cast from your hand (if this was on the stack, then put it into its owner's graveyard). During each opponent's endstep he or she loses 8 life unless he or she sacrifices all creatures that he or she controls. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Dripping Blood Cost: {2}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: During each player's upkeep he or she loses life equal to the number of creatures he or she controls. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Dying Grasp Cost: {B}{B} Type: Instant Pow/Tgh: / Rules Text: Put X -1/-1 counters on target creature where X is the number of -1/-1 counters on all creatures you control. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Fleshmass Cost: {2}{B} Type: Creature - Zombie Pow/Tgh: 1/3 Rules Text: Defender {B}{B}: Loses defender until the end of the turn. Whenever a creature enters your graveyard from the battlefield put a +1/+1 counter on Fleshmass. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Foulflesh Soldiers Cost: {1}{B}{B} Type: Creature - Zombie Soldier Pow/Tgh: 1/1 Rules Text: When Foulflesh Soldiers attacks all non-zombie creatures gain -1/-1 until the end of the turn. Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.) Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Harmony of Horror Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: Cast Harmony of Horror only if and after a creature your opponent controls was sent from the battlefield to the graveyard this turn. Destroy target creature with a converted mana cost less than that of the previously destroyed creature. Underlie- {1}{B}{B} If Harmony of Horror's underly cost was paid return Harmony of Horror to the battlefield as a swamp with {T}: add {1}{B} to your mana pool. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Malicious Scheme Cost: {3}{B} Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice a permanent you control. All opponents must sacrifice a permanent with the same converted mana cost or lose life equal to the converted mana cost of the permanent you sacrificed. Underlie (Cards with underlie return to the battlefield with entirely different abilities once they enter the graveyard if their underlie cost was paid.){2}{B}{B}- Return Malicious Scheme as a black artifact with the following ability {T}, sacrifice a creature you control: draw a card. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Meticulous Praetor Cost: {3}{B}{B} Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Strife (If a creature has been put into a graveyard from the battlefield this turn, you may destroy target permanent with a converted mana cost equal to the converted mana cost of this spell.) Whenever a permanent you don't control is destroyed you may gain 1 life. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Millennia Undead Cost: {6}{B}{B}{B}{B} Type: Creature - Zombie Minion Pow/Tgh: 7/6 Rules Text: For every 2 damage dealt to Millennia Undead put 1 2/2 black zombie token into play. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Relentless Pursuit Cost: {5}{B} Type: Instant Pow/Tgh: / Rules Text: Return each creature destroyed this turn to the battlefield as a zombie in addition to its other types under your control. Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.) Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Roottrapper Cost: {3}{B}{B} Type: Creature - Insect Druid Pow/Tgh: 4/4 Rules Text: {T}-put a -1/-1 counter on Roottrapper: Target creature deals damage to itself equal to its power as if it had wither. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Shambling Fodder Cost: {1}{B} Type: Creature - Zombie Pow/Tgh: 3/3 Rules Text: Shambling Fodder can't attack unless you discard a card from your hand. Flavour Text: The Embark priests that failed in the forests before were resurrected to fight on the front lines of Onal, a second death as punishment for their failure. Set/Rarity: Jyhelm Flourishing Common CardName: All-gnawer Cost: {3}{R} Type: Creature - Goat Nomad Pow/Tgh: 2/2 Rules Text: Plainswalk {2}{T}: destroy target untapped artifact. Flavour Text: They like to eat grass, roots, leaves, tin, my sword, my trousers... Set/Rarity: Jyhelm Flourishing Common CardName: Alomi Sunscarred Cost: {1}{R} Type: Creature - Human Nomad Pow/Tgh: 3/3 Rules Text: First strike, mountainwalk Sacrifice Alomi Sunscarred if you are dealt damage by a non-red creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Bridgar's Afternath Cost: {2}{R} Type: Instant Pow/Tgh: / Rules Text: Deal 1 damage to target creature for each tapped land. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Destructive Philospher Cost: {1}{R}{R} Type: Creature - Viashino Shaman Pow/Tgh: 2/2 Rules Text: {R}{T}: Target creature you control gains +2/+1 for each land destroyed this turn until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Dragon's Descendant Cost: {5}{R}{R} Type: Creature - Viashino Shaman Pow/Tgh: 6/6 Rules Text: {R}{R}{R}-destroy one land you control: Gain control of target creature until the end of the turn. Flavour Text: Slaughter is not the greatest joy of battle. The sweetest of war's fruits is the subjugation and enslavement of the losers. Set/Rarity: Jyhelm Flourishing Rare CardName: Dry Heat Cost: {3}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal 1 damage to all creatures for each untapped mountain in play. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Dust Bowl Cost: {X}{R}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Shuffle X lands you control into their owner's libraries. For each land shuffled into your library this way reveal one card from the top of your library. If a permanent is revealed this way put it onto the battlefield, otherwise place it in your graveyard. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Earthfist Cost: {R} Type: Creature - Human Wizard Berserker Pow/Tgh: 1/1 Rules Text: Combat damage dealt by Earthfist to creatures cannot be prevented. Strife (if this spell was cast the turn in which a creature entered the graveyard from the battlefield you may destroy target permanent with a converted mana cost equal to the converted mana cost of this spell.) Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Embark Recruitment Cost: {3}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Choose two target creatures an opponent controls. You opponent chooses one. You gain control of that creature until the end of the turn. It gains haste and untaps. During your end step sacrifice that creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Eor-Clan Massacremind Cost: {3}{R}{R} Type: Creature - Viashino Warrior Shaman Pow/Tgh: 4/4 Rules Text: Trample {R}{R}: All players sacrifice a creature when Eor-Clan Massacremind deals combat damage to a player. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Goat Trekker Cost: {1}{R} Type: Creature - Goat Nomad Pow/Tgh: 1/1 Rules Text: {R}: Target creature cannot block Goat Nomad. If target creature is red, choose a second creature. Use this ability only once per turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Hunting Party Cost: {3}{R} Type: Tribal Sorcery - Viashino Pow/Tgh: / Rules Text: All creatures you control gain +2/+1 until the end of the turn. If you control a viashino all creatures you control gain first strike until end of turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Jump Attack Cost: {2}{R}{R} Type: Enchantment Pow/Tgh: / Rules Text: {R}: Target creature with flying gains double strike until end of turn. Any player may activate this ability. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Loose Footing Cost: {2}{R}{R} Type: Instant Pow/Tgh: / Rules Text: Destroy target land. If that land entered the battlefield this turn deal 3 damage to its controller. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Minotaur Slave Cost: {3}{R} Type: Creature - Minotaur Minion Pow/Tgh: 3/3 Rules Text: Minotaur Slave must block each turn if able. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Raging Conquestors Cost: {6}{R}{R} Type: Creature - Human Berserker Pow/Tgh: 8/3 Rules Text: Trample, Haste Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.) Flavour Text: They used blood to sign Embark's symbol onto their bare chests. They were the first to enter the battle at Onal. Set/Rarity: Jyhelm Flourishing Uncommon CardName: Sandsummon Efreet Cost: {R}{R}{R} Type: Creature - Efreet Nomad Pow/Tgh: 5/2 Rules Text: When Sandsummon Efreet enters the battlefield it deals two damage to target creature you control. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Seething Regret Cost: {2}{R} Type: Instant Pow/Tgh: / Rules Text: Target creature's power becomes 0. That creature's controller is dealt damage equal to that creature's original power. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Slaughterguide Cost: {5}{R} Type: Creature - Viashino Scout Pow/Tgh: 4/3 Rules Text: Whenever another creature is destroyed during the attack step exile Slaughterguide until the end of the turn. Put a +1/+1 counter on Slaughterguide if it enters the battlefield while you control no other creatures. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Solji, Keeper of the Twisted Secrets Cost: {3}{R}{R} Type: Legendary Creature - Elephant Nomad Pow/Tgh: 3/3 Rules Text: {2}{R}{R}{R}{T}: Return an instant or sorcery from your graveyard to your hand. Deal damage equal to its converted mana cost to target creature or player. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Traveled Soul Cost: {2}{R}{R} Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: {3}: Traveled Soul gains either mountainwalk, forestwalk, plainswalk, islandwalk, or swampwalk until the end of the turn. Use this ability only once per turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Triggered Eruption Cost: {2}{R} Type: Instant Pow/Tgh: / Rules Text: Deal 1 damage to target creature for every creature on the battlefield. Flavour Text: Jyhelm's landscape is as fickle as its inhabitants. Set/Rarity: Jyhelm Flourishing Common CardName: Eternal Walker Cost: {4}{G}{G} Type: Creature - Elemental Pow/Tgh: 4/5 Rules Text: Trample {G}{G}: Regenerate Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: False-Life Asp Cost: {0} Type: Creature - Snake Pow/Tgh: 1/1 Rules Text: When False-Life Asp enters the battlefield destroy all other creatures you control. Underlie (Cards with underlie return to the battlefield with entirely different abilities once they enter the graveyard if their underlie cost was paid.){1}{B}{G} Return False-Life Asp to the battlefield as a 2/2 green/black snake and destroy target enchantment or creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Forest Debtor Cost: {1}{G}{G} Type: Creature - Insect Druid Pow/Tgh: 4/4 Rules Text: Trample, forestwalk Sacrifice Forest Debtor if you control no untapped forests. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Four Arms of Frailty Cost: {4}{G}{G} Type: Creature - Insect Druid Pow/Tgh: 5/5 Rules Text: Wither, Four Arms of Frailty can only be blocked by two or more creatures. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Four-legged Hunter Cost: {4}{G} Type: Creature - Beast Pow/Tgh: 4/5 Rules Text: Untap Four-legged Hunter during your endstep if Four-legged Hunter dealt combat damage to an opponent. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Growing Season Cost: {3}{G} Type: World Enchantment Pow/Tgh: / Rules Text: Whenever a land enters the battlefield under an opponent's control, each other player may put one land onto battlefield tapped from his or hand. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Horizon Vision Cost: {1}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: When enchanted creature deals combat damage to an opponent reveal the top card of your library. If it's a land put it into play. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Humbled Fortitude Cost: {2}{G} Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt to creatures you control. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Morning Chorus Cost: {2}{G} Type: Creature - Insect Shaman Pow/Tgh: 2/2 Rules Text: {1}{W}: Untap target creature you control. You may use this ability only during your opponent's turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Nantuko Elder Cost: {G}{G} Type: Creature - Insect Druid Pow/Tgh: 5/5 Rules Text: Wither Nantuko Elder comes into play with 4 -1/-1 counters on it. {B/W}{B/W}: Remove a -1/-1 counter from Nantuko Elder. Flavour Text: He has allowed the years to wear him down. Should the time arise, he will become a hero once more. Set/Rarity: Jyhelm Flourishing Common CardName: Nutrients Cost: {2}{G} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a land card and put it into play tapped. If that land was a basic land it comes into play untapped. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Pennant Philosopher Cost: {1}{G}{G} Type: Creature - Insect Advisor Pow/Tgh: 2/2 Rules Text: {G}{T}: Target creature you control becomes a 1/1 green insect until the end of the turn. Draw a card. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Primal Intellect Cost: {2}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Whenever enchanted creature is tapped discard two cards from the top of its controller's library. Enchanted creature gains a +1/+1 counter. Flavour Text: There's no point in two mages of equal standing fighting with spells, only brawn can answer such a dispute. Set/Rarity: Jyhelm Flourishing Common CardName: Seed Incubator Cost: {2}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control with a toughness of 4 or greater is dealt damage you may put a 1/1 green saproling token into play. *Underlie*{2}{G}{G} Return this card to battlefield as an enchantment with all 1/1 creatures you control are 5/5 green/blue cephalid beasts. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Shepherd Centaur Cost: {3}{G} Type: Creature - Centaur Pow/Tgh: 2/3 Rules Text: When Shepherd Centaur enters the battlefield choose a creature type. During your endstep, all creatures of the chosen type untap. Flavour Text: Cephalids stole rule of the forest away from all other creatures. Those who ran menial duties found glimmers of prosperity. Set/Rarity: Jyhelm Flourishing Rare CardName: Sprawling Life Cost: {1}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn all lands you control become 1/1 green saprolings. They are still lands. *Underlie* {2}{G}{G} *(as you play this spell you may pay its underly cost. When this card is sent to the graveyard you may return it the battlefield as the following card if you paid the underly cost)* Return this card to the field as an enchantment with "all saprolings you control gain +1/+1 for each basic land you control." Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Summoning the Swarm Cost: {3}{G}{G} Type: Tribal Sorcery - Insect Pow/Tgh: / Rules Text: Reveal any number of insect cards from your hand. Put 1 1/1 green insect token onto the battlefield for each insect card you revealed. If you control a non-token insect instead put 1 1/1 green insect token with flying onto the battlefield for each insect revealed. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Tireless Tangle Cost: {3}{G} Type: Creature - Plant Wall Pow/Tgh: 3/8 Rules Text: Defender, reach Underlie{B}{B}{U}{U}- Attach this card to target creature as an aura. During its controllers upkeep that creature taps. Whenever enchanted creature is tapped its controllers discards one card from his or her hand. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Wild Rush Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Add {G} to your mana pool for each creature that dealt damage this turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: River Master Cost: {3}{W}{U} Type: Creature - Elephant Nomad Pow/Tgh: 3/5 Rules Text: {W/U}: Target land you control has protection from black and red until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Courteous Cephalid Cost: {1}{U}{B} Type: Creature - Cephalid Rogue Pow/Tgh: 1/3 Rules Text: {B}{U}: Target creature blocking or being blocked by Courteous Cephalid doesn't untap during its controller's next untap step and gains a -1/-1 counter. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Onal Dead Cost: {2}{R}{B} Type: Creature - Zombie Berserker Pow/Tgh: 4/2 Rules Text: Flash Strife (If a creature has been put into a graveyard from the battlefield this turn, you may destroy target permanent with a converted mana cost equal to the converted mana cost of this spell.) Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Smoulder Cost: {1}{R}{B} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. Deal 1 damage to its controller. Strife (If a creature has been put into a graveyard from the battlefield this turn, you may you destroy target permanent with a converted mana cost equal to the converted mana cost of this spell.) Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Blast Howl Cost: {2}{R}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target basic land. All creatures sharing a color with the color that land would produce gain +1/+1 and trample until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Chaos Zeal Cost: {R}{G} Type: Instant Pow/Tgh: / Rules Text: All creatures with trample gain +1/+1 and all creatures with defender gain -1/-1 until end of turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Dawnglitter Fly Cost: {1}{G}{W} Type: Creature - Insect Pow/Tgh: 2/2 Rules Text: Flying {G}{W}: Regnerate Dawnglitter Fly. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Hope for All Cost: {G}{W} Type: Sorcery Pow/Tgh: / Rules Text: Put one +1/+1 counter on all multicolor creatures. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Animated Husk Cost: {B}{G}{G} Type: Creature - Insect Zombie Pow/Tgh: 1/3 Rules Text: Wither. {G}: Regenerate Animated Husk if another insect entered the graveyard from the battlefield this turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Branch Stalker Cost: {2}{G}{B} Type: Creature - Insect Assassin Pow/Tgh: 1/1 Rules Text: Whenever Branch Stalker deals combat damage to a player you may destroy target tapped creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Gravekeeper Nantuko Cost: {2}{G}{B} Type: Creature - Insect Druid Pow/Tgh: 1/3 Rules Text: {1}{B}{T}: Each player returns a creature from his or her graveyard to the top of his or her deck. {1}{G}: Regenerate Gravekeeper Nantuko. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Liliana, Lifestealer Cost: {3}{B}{G} Type: Planeswalker - Liliana Pow/Tgh: /4 Rules Text: [+2]: Put a -1/-1 counter on target creature. [-4]: All creatures you control gain two +1/+1 counters [-12]: destroy all creatures with -1/-1 counters on them. Put X +1/+1 counters on all creatures you control, where X is the number of creatures destroyed this way. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Drop Squid Cost: {2}{G}{U} Type: Creature - Cephalid Rogue Pow/Tgh: 2/3 Rules Text: {X}: Creatures with a power of X can't block Drop Squid. Use this ability only once per turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Leacheves Cost: {2}{U}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: When enchanted creature enters a graveyard draw a number of cards equal to its toughness. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Soil, Sea, and Sky Cost: {G}{U} Type: Instant Pow/Tgh: / Rules Text: Regenerate target creature and tap target other creature. *Underlie* {2}{G}{G} Return this card to the battlefield as a 4/4 green cephalid beast with trample. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Cheap Shot Cost: {U}{U}{R} Type: Instant Pow/Tgh: / Rules Text: Counter activated ability of target creature unless its controller takes 6 damage. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Hardy Herd Cost: {2}{R}{U} Type: Creature - Camel Nomad Pow/Tgh: 2/2 Rules Text: Horsemanship If Hardy Herd is untapped during your upkeep target creature you control with a power of 1 or less becomes unblockable until end of turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Multiple Sources Cost: {2}{R}{U} Type: Enchantment Pow/Tgh: / Rules Text: Each player may tap an untapped creatyre he or she controls to reduce the cost of artifact's activated abilities and equip costs by {1}. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Scalding Wave Cost: {R}{R}{U} Type: Instant Pow/Tgh: / Rules Text: Deal 6 damage to target creature or player unless its controller return two non-creature permanents he or she controls back to their owner's hands. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Tearing Sands Cost: {2}{R}{W} Type: Instant Pow/Tgh: / Rules Text: Destroy one non-basic land and tap all other non-basic lands. Flavour Text: The battle at Onal was a tragedy for both the Alomi and Embark. The geomancers found sand too foreign an earth and were drowned it along with the nomads. Set/Rarity: Jyhelm Flourishing Rare CardName: World Cleanser Cost: {4}{R}{W} Type: Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: {R}{R}: Deal 3 damage to target creature. {W}{W}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Doom Hordes Cost: {W}{B}{R} Type: Creature - Human Soldier Pow/Tgh: 5/4 Rules Text: Flavour Text: They came to smash, crash, and thrash. Set/Rarity: Jyhelm Flourishing Uncommon CardName: Trachol's Mount Cost: {5}{B}{W}{R} Type: Creature - Dragon Zombie Pow/Tgh: 5/5 Rules Text: Flying Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.) Whenever a player is dealt combat damage by Trachol's Mount he or she sacrifices a land that he or she controls. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Devil of the Coral Chasm Cost: {G}{G}{U}{U}{R}{R} Type: Creature - Djinn Pow/Tgh: 4/4 Rules Text: Whenever you cast a spell deal you may deal 1 damage to target player. If a player was dealt damage this turn Devil of the Coral Chasm becomes unblockable. When Devil of the Coral Chasm deals combat damage to a player you may search your library for one creature with a converted mana cost equal to the damage Devil of the Coral Chasm dealt, reveal it, and add it to your hand. Shuffle your library afterward. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Galestorm Tyrant Cost: {1}{R}{U}{G} Type: Creature - Viashino Bird Warrior Pow/Tgh: 3/3 Rules Text: Flying When Galestorm Tyrant deals combat damage to a player its controller may deal 1 damage to all creatures without flying. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Path of Doom Cost: {B}{B}{G/W}{G/W} Type: Instant Pow/Tgh: / Rules Text: Destroy target unblocked creature. Its controller sacrifices one non-creature permanent. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Silent Hunter Cost: {4}{B}{W}{G} Type: Creature - Insect Warrior Pow/Tgh: 6/6 Rules Text: Affinity for token creatures. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Soul Fracture Cost: {B}{B}{W/G}{W/G} Type: Sorcery Pow/Tgh: / Rules Text: Target opponent sacrifices a non-token creature. You gain life equal to its toughness. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Stormscald Camel Cost: {1}{U}{R}{W} Type: Creature - Camel Nomad Pow/Tgh: 1/5 Rules Text: Horsemanship Prevent all non-combat damage that would be dealt to Stormscald Camel. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Swap Cost: {R}{W}{U} Type: Instant Pow/Tgh: / Rules Text: If damage would be dealt to a creature from a single source its controller may choose either to deduct the damage from his or her life total or discard X cards where X would be the damage being dealt. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Empowered Wood Cost: {4}{G}{G}{B}{U} Type: Creature - Treefolk Pow/Tgh: 2/12 Rules Text: {0},Discard the top ten cards of your library: Empowered Wood gains +2/+1 until end of turn for each creature discarded this way. Target player taps one permanent for each land discarded this way. *Underlie*{1}{U}{G}- Empowered Wood returns to the battlefield as an island-forest with the following abilities: {T} add {U} or {G} to your mana pool. {2}{U}{G}{T}: Draw one card for each saproling you control. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Pursuit Cost: {2}{U}{G}{B} Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top card of your library and discard it if it's a non-land card. Then draw a number of cards equal to its converted mana cost. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Timeless Insight Cost: {u/W} Type: Sorcery Pow/Tgh: / Rules Text: Exile a creature from your graveyard in addition to paying Timeless Insight's converted mana cost. Target creature has protection creatures that share a color with the exiled creature until end of turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Absurdity Cost: {1}{B/U}{B/U} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Absurdity, reveal your hand and discard all creature cards from it. Each opponent discards and then draws that many cards. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Flounder Cost: {1}{B/U} Type: Instant Pow/Tgh: / Rules Text: Target blocking creature gets -2/-1 until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Mysterious Bruises Cost: {R/B}{R/B} Type: Sorcery Pow/Tgh: / Rules Text: Deal one damage to all creature tokens. This damage can't be prevented. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Nieroln, Wrath Embodied Cost: {4}{R/B}{R/B}{R/B} Type: Legendary Creature - Zombie Berserker Pow/Tgh: 5/4 Rules Text: {R/B}{R/B}: Exile Nieroln, Wrath Embodied. If Nieroln is exiled you may return Nieroln to the battlefield under your control during your endstep. When Nieroln enters the battlefield destroy target tapped creature. It can't be regenerated. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Invigorated Viashino Cost: {R/G}{R/G} Type: Creature - Viashino Warrior Pow/Tgh: 2/2 Rules Text: {3}{R}{G}: Invigorated Viashino gets +1/+1, first strike, and trample until end of turn. Use this ability only once per turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Enduring Nantuko Cost: {W/G}{W/G}{W/G} Type: Creature - Insect Warrior Pow/Tgh: 2/2 Rules Text: Whenever an enchantment is destroyed, Enduring Nantuko gets +1/+2 until end of turn Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Noble Death Cost: {1}{G/W}{G/W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: At the beginning your upkeep remove 1 counter from enchanted creature. Flavour Text: "I will not die of my own disease, let that fate be yours." Jek-Kath, Second Advisor Set/Rarity: Jyhelm Flourishing Common CardName: Blessed Dead Cost: {1}{W/B}{W/B} Type: Creature - Zombie Cleric Pow/Tgh: 2/2 Rules Text: {0}: Regenerate Blessed Dead. All opponents gain 2 life. Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.) Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Praeth, To Not Be Forgotten Cost: {2}{W/B}{W/B}{W/B} Type: Legendary Creature - Human Cleric Pow/Tgh: 4/3 Rules Text: {W/B}{W/B}: Exile Praeth, To Not Be Forgotten. During your endstep if Praeth is exiled you may return Praeth to the battlefield under your control. When Praeth enters the battlefield target player discards two cards from his or her hand. Any cards discarded this way are exiled. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Starborn Judgement Cost: {X}{B/W}{B/W}{B/W} Type: Sorcery Pow/Tgh: / Rules Text: Destroy all monocolored creatures with a converted mana cost less than or equal to X, and exile all multicolored creatures with a converted mana cost less than or equal to X. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Fecal Bath Cost: {2}{G/B}{G/B}{B/G} Type: Instant Pow/Tgh: / Rules Text: Unless a player puts a -1/-1 counter on all creatures he or she controls attacking creatures you control gain +3/+1 until end of turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Stolen Legacy Cost: {1}{U/G}{U/G} Type: Sorcery Pow/Tgh: / Rules Text: Exile a creature from your graveyard. Target creature on the battlefield becomes a copy of that creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Tentacle Spire Cost: {U/G} Type: Instant Pow/Tgh: / Rules Text: Target creature with flying is blocked. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Howl of the Waves Cost: {R/U}{R/U}{R/U} Type: Sorcery Pow/Tgh: / Rules Text: For every card drawn this turn you may untap one blue or red creature you control. All creatures untapped this way gain first strike. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Ovilar, Exemplar of Justice Cost: {3}{R/W}{R/W}{R/W} Type: Legendary Creature - Human Soldier Pow/Tgh: 5/4 Rules Text: {R/W}{R/W}: Exile Ovilar, Exemplar of Justice. During your endstep if Ovilar is exiled you may return it to the battlefield under your control. When Ovilar enters the battlefield you may deal 1 damage to target creature for every other creature on the battlefield that shares a color with Ovilar. Flavour Text: Set/Rarity: Jyhelm Flourishing Mythic CardName: Sandstone Warmaster Cost: {4}{W/R} Type: Creature - Elephant Nomad Pow/Tgh: 4/4 Rules Text: Whenever Sandstone Warmaster is the target of a spell all creatures that share a creature type with Sandstone Warmaster gain first strike, haste, and vigilance until the end of the turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Solitary Journeyman Cost: {2}{R/W}{R/W} Type: Creature - Elephant Nomad Pow/Tgh: 3/4 Rules Text: If Solitary Journeyman is the only creature you control it gains +2/+2 Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Baliman, the Walking Library Cost: {5} Type: Legendary Artifact Creature - Construct Nomad Pow/Tgh: 3/5 Rules Text: Defender Whenever Baliman, the Walking Library blocks a creature remove all counters from that creature and unattach all Auras and Equipment attached to it. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Black Iron Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {T}: Deal 1 damage to target player who drew a card this turn outside of his or her draw step. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Buried Monolith Cost: {0} Type: Artifact Pow/Tgh: / Rules Text: {T}, sacrifice a land you control: Add 2 mana of any color to your mana pool. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Embark Belltower Cost: {7} Type: Artifact Pow/Tgh: / Rules Text: During your upkeep you may pay {X}, where X is any increment of 3. During your endstep you may untap one creature you control for every three mana spent during your upkeep. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Irrigation Plow Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: When equipped creature deals combat damage you many untap one island. Equip {2} Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Killblood Claws Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creatures gets +1/+1 and gains first strike. Equip {2} Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Nemesis Wager Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: Creatures with activated abilities don't untap during a player's untap step unless their controllers pay {1} for each creature. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Nutrient Spreader Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {5}{T}- sacrifice a creature you control: Add {W}{U}{B}{R}{G} to your mana pool. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Puncture Beam Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {T}: Put a charge counter on Puncture Beam. Remove X charge counters from Puncture Beam. X creatures gain +1/+0 until end of turn. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Relic Pit Cost: {0} Type: Artifact Creature - Wall Pow/Tgh: 0/* Rules Text: Defender Relic Pit's toughness is equal to the number of artifacts in all graveyards. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: War Relic Cost: {5} Type: Artifact Creature - Construct Pow/Tgh: 5/5 Rules Text: During your upkeep sacrifice a land you control. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Cloudcover Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Produce one {R}, {U}, or {W} mana for each tapped non-basic land you control other than Cloudcover. Cloudcover doesn't untap during your next upkeep. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Dreamland Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, pay 1 life, reveal a non-land card from your hand: Add one mana of any of the revealed card's colors to your mana pool. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Foliage Biome Cost: Type: Land Pow/Tgh: / Rules Text: {T}, Search you library for two basic land cards and send them to your graveyard: Add {B}, {G}, or {U} to your mana pool Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Garden Graveyard Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, sacrifice a creature: Add {W}{B} or {B}{G} to your mana pool. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Gesh-Odt's Leaf Cost: Type: Land Pow/Tgh: / Rules Text: {T}- put a -1/-1 counter on all creatures you control: Add {B}{G} to your mana pool. Activate Gesh-Odt's Leaf only if you control at least one creature. Flavour Text: Even after his passing Nantuko, still visit Gesh-Odt's leaf despite it many traps, seeking to be enlightened in his trickery to enhance their own. Set/Rarity: Jyhelm Flourishing Uncommon CardName: Irn-Sont's Leaf Cost: Type: Land Pow/Tgh: / Rules Text: {T}-tap two insects you control: Add {W}{G} to your mana pool. Flavour Text: Set/Rarity: Jyhelm Flourishing Uncommon CardName: Living Mulch Cost: Type: Land Pow/Tgh: / Rules Text: Living Mulch can only be played from a graveyard. {U/G}{B/U}{B/G}: play Living Mulch from your graveyard. {T}: Add {B}{B}, {G}{G}, or {U}{U} to your mana pool. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare CardName: Mirage Dream Cost: Type: Land Pow/Tgh: / Rules Text: {T}, sacrifice Mirage Dream:add {W}, {R}, or {U} to your mana pool. During your endstep you may sacrifice a creature to return Mirage Dream to the battlefield. Flavour Text: Set/Rarity: Jyhelm Flourishing Common CardName: Rok Byn's Leaf Cost: Type: Land Pow/Tgh: / Rules Text: {T}-target opponent puts 2 1/1 white spirit tokens with flying into play: Add {B}{W} to your mana pool. Flavour Text: Rok-Byn welcomes foes to his leaf for eternal safety leads to the problem of eternity. Set/Rarity: Jyhelm Flourishing Uncommon CardName: Trachol's Tomb Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Trachol's Tomb does not untap during your upkeep. {R}{W}{B}{T}: Destroy target land. {R}{W}{W}{B}: Untap Trachol's Tomb. As long as Trachol's Tomb is tapped each player sacrifices a land, creature, or enchantment during his or her upkeep. Flavour Text: Set/Rarity: Jyhelm Flourishing Rare