DD: Auriok vs. Machine Orthodoxy

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Showing all 35 cards

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 U 
Creature – Human Warrior
Battle Cry (Whenever this creature attacks, each other attacking creature you control gets +1/+0 until end of turn.)
"I fight for the suns, the surface, and everything in between."
3/1
 C 
Creature – Human Soldier
Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
"We lost our homes and our kin. We won't let those rotters take our future as well."
1/1
 R 
Creature – Cleric
Whenever a creature becomes tapped, put a -1/-1 counter on that creature and you gain 1 life.
2/3
 C 
Creature – Human Soldier
First Strike
1/1
 R 
Creature – Human Knight
First Strike, Lifelink
Exile Bladehold Survivor from your graveyard: Put a 1/1 white Soldier creature token onto the battlefield.
2/2
 U 
Instant
Put three 1/1 white Soldier creature tokens onto the battlefield. You gain 2 life.
Metalcraft— If you control three or more artifacts, Call of the Whitesun costs {1} less to cast.
 U 
Creature – Wall
({wp} can be paid with either {w} or 2 life.)
Defender
When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.
0/3
 C 
Creature – Soldier
Infect
2/1
 M 
Legendary Creature – Praetor
Whenever a creature attacks, you may pay {2}{wp}. If you do, put a -1/-1 counter on that creature.
{5}{wp}: Exile target creature with a -1/-1 counter on it, then put a 1/1 white Cleric creature token onto the battlefield.
3/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack.
{2}{w}: Return Forced Worship to its owner's hand.
Imprisonment teaches revenge. Hobbling teaches resignation.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
 U 
Creature – Cleric
When Inquisitor Exarch enters the battlefield, choose one —
• You gain 2 life.
• Target opponent loses 2 life.
Skin is the prison of the blessed and the stronghold of the heretic."
—Argent Etchings, plate 64, passage 17
{3}({wp})({wp})
 
 R 
Enchantment
Creatures can't attack you or a planeswalker you control unless their controller pays {wp} for each of those creatures.
 C 
Creature – Cleric
1/2
 R 
Creature – Cleric
Lifelink
Other Cleric creatures you control get +1/+1 and have lifelink.
1/4
 U 
Instant
Exile target nonartifact creature.
 C 
Creature – Cleric
Vigilance
Infect (This creature deals damage to creatures in the form of -1/-1 counters and players in the form of poison counters.)
"May our blessings sever the tongues of the forsaken."
—Elesh Norn, Grand Cenobite
1/4
 C 
Enchantment – Aura
Enchant nonartifact creature
Enchanted creature gets -1/-1 and can't attack.
 R 
Creature – Human Soldier
First Strike
Equipped creatures you control get +1/+1 and have first strike.
2/2
 R 
Creature – Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
2/2
 C 
Sorcery
Exile target artifact or enchantment.
"No half measures, no regrets. We'll tell no stories of this day. It will be as if it never existed at all."
—Ganedor, loxodon mystic
 M 
Legendary Creature – Human Warrior
First Strike, Lifelink, Battle Cry (Whenever this creature attacks, each other attacking creature you control gets +1/+0 until end of turn.)
Whenever a player pays life, other creatures you control get +1/+1 and gain first strike until end of turn.
5/4
{3}{w}{w}
 
 R 
Sorcery
You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
"End this. What I seek is far greater."
—Elesh Norn, Grand Cenobite
 U 
Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
 R 
Enchantment
Creatures you control have double strike and lifelink.
Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.
 C 
Artifact Creature – Cleric
{wp}, {t}: Tap target creature.
1/3
 U 
Artifact
{1}{w}, {t}: Exile target creature card from a graveyard. Put a 1/1 white Cleric creature token onto the battlefield.
 U 
Artifact – Equipment
Indestructible
Equipped creature gets +3/+0 and has indestructible.
Equip {4}
 U 
Artifact – Equipment
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Equipped creature gets +2/+0.
Equip {2}
 C 
Artifact Creature – Myr
{t}: Add {w} to your mana pool.
1/1
 C 
Artifact Creature – Construct
{pw}{pw}, {t}: Tap target creature.
1/2
 U 
Artifact – Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player."
Equip {2}
 C 
Artifact
{w}, {t}: You gain 1 life.
{1}, Sacrifice Porcelain Relic: Put a -1/-1 counter on target creature.
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and has first strike.
Equip {3}
 C 
Artifact Creature – Golem Soldier
{w}: Whitesun Golem gains first strike and vigilance until end of turn.
2/2

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