CardName: Brilliant Gleam Cost: XW Type: Instant Pow/Tgh: / Rules Text: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap X target creatures. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Divine's Glance Cost: W Type: Instant Pow/Tgh: / Rules Text: Tap target creature. *Plainscharge* -- If you control four or more Plains, exile that creature instead. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Marshal's Order Cost: 3W Type: Instant Pow/Tgh: / Rules Text: Destroy target tapped creature. Flavour Text: Set/Rarity: Shandalar Common CardName: Pillar of Light Cost: 4W Type: Instant Pow/Tgh: / Rules Text: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile target creature. Flavour Text: Set/Rarity: Shandalar Common CardName: Soulblade Adept Cost: 2W Type: Creature - Human Warrior Pow/Tgh: 2/3 Rules Text: Vigilance Soulblade Adept gets +1/+1 as long as you control an enchantment. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Sound the Alarm Cost: 2w Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 white Soldier creature tokens into play. Cycling {3} ({3}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Shandalar Common CardName: Surging Barracks Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cycle a card, you may pay {W}. If you do, put a 1/1 white Soldier creature token onto the battlefield. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Tempest of Light Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: When Tempest of Light enters the battlefield, draw a card. Whenever enchanted creature attacks, you may tap target creature an opponent controls. Flavour Text: Set/Rarity: Shandalar Common CardName: Thune Exonerator Cost: 1W Type: Creature - Human Monk Pow/Tgh: 2/2 Rules Text: When Thune Exonerator enters the battlefield, you may destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Thune Marshal Cost: 1WW Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: *Plainscharge* -- Whenever Thune Marshal attacks, if you control four or more Plains, put a 1/1 white Soldier creature token into the battlefield. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Will of the Masses Cost: 3WW Type: Creature - Avatar Pow/Tgh: */* Rules Text: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Will of the Masses's power and toughness are each equal to the number of creatures you control. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Aerie Keeper Cost: 2UU Type: Creature - Human Pow/Tgh: 3/3 Rules Text: *Islandcharge* -- When Aerie Keeper enters the battlefield, if you control four or more Islands, put two 2/2 blue Bird creature tokens onto the battlefield. {U}: Aerie Keeper gains flying until end of turn. Flavour Text: Set/Rarity: Shandalar Rare CardName: Cunning Pooldancer Cost: 1U Type: Creature - Merfolk Rogue Pow/Tgh: 2/2 Rules Text: Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.) Remove two trance counters from Cunning Pooldancer: Cunning Pooldancer gets +1/+1 until end of turn and can't be blocked this turn. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Dissaperate Cost: U Type: Instant Pow/Tgh: / Rules Text: You can only cast Dissaperate during your combat phase. Counter target spell. Flavour Text: Merfolk, and to a certain extent Aven, are the only ones afforded protection by the waters of Evos Isle. Everyone else is put under the scrutiny of the sea, all of their tricks and intentions laid bare. Set/Rarity: Shandalar Common CardName: Flockmaster Aven Cost: 3U Type: Creature - Bird Soldier Pow/Tgh: 2/2 Rules Text: Flying Whenever a creature with flying enters the battlefield under your control, you may draw a card. Flavour Text: She rallies those who would ride Shandalar's tempests, uniting all that will follow her to fight for one purpose. Set/Rarity: Shandalar Uncommon CardName: Flurry of Wings Cost: 3UU Type: Instant Pow/Tgh: / Rules Text: Put two 2/2 blue Bird creature tokens with flying onto the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Shandalar Common CardName: Grip of the Sea Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Tap target creature. It doesn't untap during its controller's next untap step. *Islandcharge* -- If you control four or more Islands, draw a card. Flavour Text: The patrons of Evos Isle do not take kindly to intruders - and neither does the Isle itself. Set/Rarity: Shandalar Common CardName: Loreseeker Aven Cost: 2UU Type: Creature - Bird Wizard Pow/Tgh: 2/1 Rules Text: Flying When Loreseeker Aven enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. If you do, discard a card. Flavour Text: Set/Rarity: Shandalar Common CardName: Merfolk Sage Cost: UU Type: Creature - Merfolk Wizard Pow/Tgh: 1/3 Rules Text: Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.) Remove two trance counters from Merfolk Sage: Draw a card. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Precarious Gale Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Return target creature to its owner's hand. *Islandcharge* -- If you control four or more islands, put that card on top of its owner's library instead. Flavour Text: Set/Rarity: Shandalar Common CardName: Ride the Wave Cost: U Type: Instant Pow/Tgh: / Rules Text: Untap target creature. *Islandcharge* -- If you control four or more Islands as you cast Ride the Wave, untap up to two target creatures instead. Flavour Text: Set/Rarity: Shandalar Common CardName: Shell Oracle Cost: U Type: Creature - Merfolk Wizard Pow/Tgh: 1/1 Rules Text: Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.) {U}, remove a trance counter from Shell Oracle: Draw a card, then discard a card. Flavour Text: Set/Rarity: Shandalar Common CardName: Splug Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Cycling {3} ({3}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Shandalar Common CardName: Tinkering Merfolk Cost: 1U Type: Creature - Merfolk Artificer Pow/Tgh: 1/3 Rules Text: When Tinkering Merfolk enters the battlefield, reveal the top three cards of your library. You may put an artifact card revealed this way into your hand and the rest into your graveyard. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Whirlpool Sage Cost: 2UU Type: Creature - Merfolk Wizard Pow/Tgh: 2/3 Rules Text: Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.) {1}{U}, remove a trance counter from Whirlpool Sage: Target creature can't be blocked this turn. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Windskimmer Griffin Cost: 2U Type: Creature - Griffin Pow/Tgh: 2/3 Rules Text: Flying Flavour Text: Griffins are native to Thune, but a small few elect each year to fly out onto the open sea, in search of distant lands. Set/Rarity: Shandalar Common CardName: Ashen Phoenix Cost: 2RR Type: Creature - Phoenix Pow/Tgh: 3/3 Rules Text: Flying {3}{R}{R}: Return Ashen Phoenix from your graveyard to your hand. Activate this ability only if an opponent lost life this turn. Flavour Text: The scent of blood is the only thing powerful enough to call older phoenixes back from the grave. Set/Rarity: Shandalar Uncommon CardName: Dragonling Flock Cost: 3RR Type: Creature - Dragon Pow/Tgh: 3/3 Rules Text: Flying Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Flavour Text: Set/Rarity: Shandalar Common CardName: Ember Break Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Ember Break deals 3 damage to target creature. *Mountaincharge* -- If you control four or more mountains, Ember Break deals 3 damage to that creature's controller. Flavour Text: Valkas sports a variety of active volcanoes, and while an eruption is rare, excess magma occasionally falls from the mouth of one. Set/Rarity: Shandalar Uncommon CardName: Magmatic Maw Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cycle a card, you may pay {1}{R}. If you do, Magmatic Maw deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Shriekblade Cost: RR Type: Creature - Elf Warrior Pow/Tgh: 2/2 Rules Text: When Shriekblade enters the battlefield, target creature can't block this turn. Dash {1}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Flavour Text: Set/Rarity: Shandalar Common CardName: Sky Tyrant Cost: 3RR Type: Creature - Dragon Pow/Tgh: 4/3 Rules Text: Flying Whenever Sky Tyrant or another creature with flying enters the battlefield under your control, Sky Tyrant deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Valkas Vandal Cost: 1R Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: When Valkas Vandal enters the battlefield, destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Volcanic Behemoth Cost: 4RR Type: Creature - Dragon Pow/Tgh: 4/4 Rules Text: Flying Cycling {2}{R}{R} ({2}{R}{R}, Discard this card: Draw a card.) When Volcanic Behemoth enters the battlefield, it deals 2 damage to target creature or player. When Volcanic Behemoth is cycled, it deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Canopy Panther Cost: 2G Type: Creature - Cat Pow/Tgh: 3/3 Rules Text: *Forestcharge* -- {2}{G}: Prevent all damage that would be dealt to Canopy Panther this turn by nongreen creatures. Activate this ability only if you control four or more Forests. Flavour Text: Set/Rarity: Shandalar Common CardName: Earthweft Aegis Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: When Earthweft Aegis enters the battlefield, you may search your library for a basic land card, put into onto the battlefield tapped, then shuffle your library. Enchanted creature gets +1/+1 and has trample. Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put into onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Kalonian Empath Cost: 2G Type: Creature - Human Shaman Pow/Tgh: 1/2 Rules Text: When Kalonian Empath enters the battlefield, reveal the top four cards of your library. You may put up to one creature or land card from among them into your hand. Put the rest into your graveyard. *Forestcharge* -- If you control four or more forests, instead you may put up to one creature card and up to one land card from among them into your hand. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Kalonian Scrapper Cost: 1G Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: {1}{G}: Kalonian Scrapper gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn. Flavour Text: Kalonian hunters tap into the primal magic that flows through their land, conserving it until they are ready to unleash it in one, powerful strike. Set/Rarity: Shandalar Common CardName: Landswell Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a basic land card and put it into the battlefield tapped. Then, shuffle your library. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Shandalar Common CardName: Starfield Orator Cost: 2GG Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: Enchanted creatures you control have trample. Whenever you cast an enchantment spell, draw a card. Flavour Text: Starfield archivists seek knowledge over strength, toiling to expand the vast libraries of the school. Set/Rarity: Shandalar Uncommon CardName: Wizened Marshal Cost: wu Type: Creature - Merfolk Soldier Pow/Tgh: 1/1 Rules Text: When Wizened Marshal enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield. {1}{W}{U}: Put a token onto the battlefield that's a copy of target creature token. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Cesspool Dredger Cost: UB Type: Creature - Zombie Merfolk Pow/Tgh: 1/2 Rules Text: Artifact cards in your hand have "Cycling {2}." ({2}, discard that card: Draw a card.) {2}, {T}, exile an artifact card from your graveyard: Draw a card. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Ashwood Mystic Cost: RG Type: Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: Whenever a creature enters the battlefield under your control, add {R}{R} to your mana pool. {T}: Add {G} to your mana pool. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Soulblade Archivist Cost: 1wg Type: Creature - Elf Warrior Pow/Tgh: 3/2 Rules Text: When Soulblade Archivist enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle your library and put that card on top of it it. As long as you control an enchantment, Soulblade Archivist gets +1/+1. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Veindrinker General Cost: 1WB Type: Creature - Vampire Warrior Pow/Tgh: 2/1 Rules Text: Deathtouch, lifelink When Veindrinker General enters the battlefield, you gain 1 life for each creature you control. Creatures you control get +1/+1 as long as you have 30 or more life. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Tempest Rider Cost: UR Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: Creatures you control with flying have haste. Whenever a creature you control with flying attacks, you may tap target creature. {2}{U}: Tempest Rider gains flying until end of turn. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Stalwart Soldier Cost: RW Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Vigilance Whenever you cycle a card, choose one -- • Stalwart Soldier gets +2/+2 until end of turn. • Stalwart Soldier gains first strike until end of turn. Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Bedlam Engine Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Trance (Whenever you cast an instant or sorcery spell, put a trance counter on this.) {T}, remove X trance counters from Bedlam Engine: Target player puts the top X cards of their library into their graveyard. Flavour Text: Set/Rarity: Shandalar Rare CardName: Bloodsigil Banner Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 and has deathtouch and lifelink. Whenever a creature enters the battlefield under your control, if it entered the battlefield from a graveyard, you may attach Bloodsigil Banner to it. Equip {4} Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Longblade Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0. Equip {1} Flavour Text: Kalonian hunters favor the longblade, a weapon with a thin blade that lacks a guard. While underwhelming in one-on-one combat, it has proved an excellent hunting weapon. Set/Rarity: Shandalar Common CardName: Marble Guardian Cost: 7 Type: Artifact Creature - Soldier Pow/Tgh: 4/4 Rules Text: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flavour Text: It stands eternally vigilant over the fields of Thune, waiting for the day it will be called to defend it. Set/Rarity: Shandalar Uncommon CardName: Trawling Servetor Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 1/2 Rules Text: When Trawling Servetor enters the battlefield, you may draw a card. Flavour Text: Constructed by denizens of Evos Isle, they prowl the oceans depths, searching for pearls of lost knowledge. Set/Rarity: Shandalar Common CardName: Ancient Cove Cost: Type: Land Pow/Tgh: / Rules Text: Ancient Cove enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. Cycling {W}{U} ({W}{U}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Shandalar Uncommon CardName: Scarred Peaks Cost: Type: Land Pow/Tgh: / Rules Text: Scarred Peaks enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. Cycling {R}{G} ({R}{G}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Shandalar Uncommon