CardName: Avatar of Heroism Cost: WWW Type: Creature - Avatar Pow/Tgh: 3/3 Rules Text: First Strike Whenever a creature you control blocks or becomes blocked, put a +1/+1 counter on that creature. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Beam of Moonlight Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Exile target enchantment. You gain 1 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Block the Gate Cost: 4w Type: Instant Pow/Tgh: / Rules Text: Blocking creatures you control get +1/+2 until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Bright-Torch Watchman Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Whenever a creature enters the battlefield, you may untap target Soldier creature. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Charging Soldiers Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 3/1 Rules Text: Flash, First Strike Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: City Walls Cost: 3W Type: Creature - Wall Pow/Tgh: 0/6 Rules Text: Defender At the beginning of your upkeep, put a 1/1 white Soldier creature token onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Crossroads Patrol Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 1/3 Rules Text: Flavour Text: "There will be soldiers out looking for us on the main roads. We must find another way to Dras-Leona." Set/Rarity: Journey to Tronjheim Common CardName: Death of Shadows Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Exile target black permanent. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Diamond Tomb Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: When Diamond Tomb enters the battlefield, if a creature card is in your graveyard, put a legendary 2/2 white Spirit creature token with indestructible named Spirit of Brom onto the battlefield. Creature cards in your graveyard can't be the target of spells or abilities. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Eragon, Free Rider Cost: 2WW Type: Legendary Creature - Rider (Eragon) Pow/Tgh: 4/4 Rules Text: First strike Whenever a permanent you control becomes the target of a spell or ability you don't control, put a +1/+1 counter on Eragon, Free Rider and you gain 2 life. As long as you control Saphira, Eragon gets +3/+2 and has flying, lifelink, and haste. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Fend Off Cost: W Type: Instant Pow/Tgh: / Rules Text: Target creature gains protection from creatures until end of turn. You gain 2 life. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Fortress Guard Cost: WW Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: Defender Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Guards' Ramparts Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: Soldier creatures you control get +1/+1 and have reach. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Lantern Holder Cost: 2W Type: Creature - Human Scout Pow/Tgh: 0/2 Rules Text: Human creatures you control have swampwalk. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Leaping Gazelles Cost: 2W Type: Creature - Antelope Pow/Tgh: 2/2 Rules Text: Plainswalk Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Master of the Sword Cost: 2WW Type: Creature - Human Warrior Pow/Tgh: 3/2 Rules Text: First Strike, vigilance Master of the Sword gets +2/+2 as long as it's equipped. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Raise the Alarm Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 white Soldier creature tokens onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Reviving Draught Cost: W Type: Instant Pow/Tgh: / Rules Text: Untap target creature. You gain 2 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Royal Courier Cost: 1W Type: Creature - Human Noble Pow/Tgh: 1/1 Rules Text: When Royal Courier enters the battlefield, draw a card. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Tunivor's Nectar Cost: 1WW Type: Enchantment Pow/Tgh: / Rules Text: {3}: Regenerate target creature. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Ultimate Sacrifice Cost: 0 Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Ultimate Sacrifice, sacrifice a white creature. Creatures you control gain indestructible until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Veteran Guard Cost: 3ww Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Vigilance Whenever a creature attacks you, Veteran Guard gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Amphibious Familiar Cost: 1U Type: Creature - Frog Pow/Tgh: 2/1 Rules Text: Islandwalk Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Avatar of Knowledge Cost: UUU Type: Creature - Avatar Pow/Tgh: 3/4 Rules Text: Hexproof Whenever Avatar of Knowledge attacks, draw a card. Whenever Avatar of Knowledge blocks, scry 2. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Cloud Stallion Cost: 2U Type: Creature - Horse Illusion Pow/Tgh: 2/2 Rules Text: Flying Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Coma Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Confusion Cost: U Type: Instant Pow/Tgh: / Rules Text: Choose a creature at random. Tap that creature. Choose a player at random. That player draws a card. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Conjured Image Cost: 1UU Type: Creature - Shapeshifter Pow/Tgh: 0/0 Rules Text: You may have Conjured Image enter the battlefield as a copy of target creature. When that creature leaves the battlefield, sacrifice Conjured Image. When Conjured Image enters the battlefield, scry 2. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Contorted Dreams Cost: 1UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant player At the beginning of enchanted player's upkeep, enchanted player puts the top four cards of his or her library into his or her graveyard, then draws a card. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Counteract Cost: U Type: Instant Pow/Tgh: / Rules Text: Counter target instant or sorcery spell. Draw a card. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Cryptic Riddles Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Disturbing Whisper Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Tap target creature. Draw a card. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Dulled Blades Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Prevent all damage equipped creatures would deal this turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Feather Mage Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 0/2 Rules Text: At the beginning of your upkeep, you may pay {U}. If you do, put a 1/1 blue Bird creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Insatiable Curiosity Cost: 0 Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Insatiable Curiosity, tap four untapped creatures you control. Draw three cards. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Library Scholar Cost: 1U Type: Creature - Human Mystic Pow/Tgh: 0/3 Rules Text: When Library Scholar enters the battlefield, draw a card. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Mindblur Solution Cost: U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature's activated abilities can't be activated. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Negate Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target noncreature spell. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Reality Blur Cost: 2UUUU Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. Each player reveals his or her hand, then exiles all permanent cards from his or her hand, returns all nonland permanents he or she owns to his or her hand, and puts all cards exiled with Reality Blur onto the battlefield under his or her control. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Roiling Smoke Cost: 1U Type: Creature - Elemental Pow/Tgh: 1/3 Rules Text: Flying At the beginning of each upkeep, flip a coin. If you win the flip, switch Roiling Smoke's power and toughness. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Saphira, Rider's Companion Cost: 3UU Type: Legendary Creature - Dragon (Saphira) Pow/Tgh: 3/3 Rules Text: Flash, Flying When Saphira, Rider's Companion enters the battlefield, if it's not your turn, creatures you control get +0/+2 and gain hexproof until end of turn. As long as you control Eragon, Saphira gets +3/+3 and has first strike and lifelink. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Skilled Arcanist Cost: 3UU Type: Creature - Human Shaman Pow/Tgh: 2/4 Rules Text: Instant and sorcery spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Underground Passage Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control can't be blocked until end of turn. Draw a card. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Zephyr Glider Cost: U Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Avatar of Atrocity Cost: BBB Type: Creature - Avatar Pow/Tgh: 3/4 Rules Text: Deathtouch At the beginning of each player's upkeep, that player sacrifices a creature. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Blood-Drinker Priest Cost: B Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: Lifelink Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Brutal Chieftan Cost: 2B Type: Creature - Urgal Soldier Pow/Tgh: 3/1 Rules Text: First Strike Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Concealed Traitor Cost: BB Type: Creature - Human Rogue Pow/Tgh: 3/2 Rules Text: When Concealed Traitor enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, sacrifice another creature. If you can't, sacrifice Concealed Traitor. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Dagger Throw Cost: 0 Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Dagger Throw, sacrifice an equipment that's equipped to a creature you control. Destroy target creature. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Death Wind Cost: XB Type: Instant Pow/Tgh: / Rules Text: Target creature gets -X/-X until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Deathly Poison Cost: 2BB Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. It can't be regenerated. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Durza, Night's Jailer Cost: BBBB Type: Legendary Creature - Shade Pow/Tgh: 4/1 Rules Text: First Strike Whenever Durza, Night's Jailer deals combat damage to a creature, exile that creature for as long as you control Durza. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Frightening Fate Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Frightening Fate, tap an untapped creature you control and pay 3 life. Scry 1, then draw three cards. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Hooded Killer Cost: 1B Type: Creature - Horror Warrior Pow/Tgh: 2/1 Rules Text: Flash, Deathtouch Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Imperial Forces Cost: 2BB Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: Ruthlessness (Whenever this creature becomes blocked, you may have it deal damage equal to its power to each creature blocking it. If you do, it assigns no combat damage this turn.) Whenever Imperial Forces attacks, put a 1/1 black Soldier creature token onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Insignia of Pain Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature attacks, each player loses 1 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Knarlhorn Tracker Cost: 2B Type: Creature - Urgal Scout Pow/Tgh: 2/1 Rules Text: Bloodhunt {1}{B} (Whenever an opponent casts a creature spell, if Knarlhorn Tracker is in your hand, you may pay {1}{B} and reveal it. If you do, put Knarlhorn Tracker onto the battlefield and put a +1/+1 counter on it.) Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Mental Dagger Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card and loses 1 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Merciless Killer Cost: BB Type: Creature - Human Assassin Pow/Tgh: 3/2 Rules Text: Deathtouch Merciless Killer attacks each turn if able. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Mourning Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant player Whenever a creature enchanted player controls dies, creatures that player controls get -1/-1 until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Nightscreech Bat Cost: 1B Type: Creature - Bat Pow/Tgh: 1/2 Rules Text: Flying When Nightscreech Bat enters the battlefield, target player loses 1 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Punish Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy target white or green creature. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Resentful Slave Cost: B Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Resentful Slave can't attack unless you pay {1}. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Sacrificial Rites Cost: B Type: Instant Pow/Tgh: / Rules Text: Sacrifice a creature, then put a 1/1 black Horror creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Slow Torture Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of each upkeep, put a -1/-1 counter on enchanted creature. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Toadspell Witch Cost: 1B Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Wither {3}{B}, {T}: Target creature gets -1/-1 until end of turn. Its controller loses 1 life. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Avatar of Battle Cost: RRR Type: Creature - Avatar Pow/Tgh: 3/2 Rules Text: Ruthlessness Each creature has haste and attacks each turn of able. Whenever a creature attacks, that creature gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Banners Raised Cost: R Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +1/+0 until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Betrayal Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Betrayal deals 2 damage to that creature's owner. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Blister Scorpion Cost: R Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Blister Scorpion has deathtouch as long as you control a black creature. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Budding Insanity Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of enchanted creature's controller's upkeep, flip a coin. If you win the flip, Budding Insanity deals 2 damage to that player. If you lose the flip, Budding Insanity deals 2 damage to you. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Charging General Cost: 3RR Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: First Strike, Haste Other Soldier creatures you control get +2/+0. When Charging General enters the battlefield, put two 1/1 red Soldier creature tokens onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Foolish Noble Cost: 1R Type: Creature - Human Noble Pow/Tgh: 3/1 Rules Text: Foolish Noble attacks each turn if able as long as an opponent controls an artifact. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Frenzied Rush Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Up to two target creatures gain haste until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Galbatorix, Alagaësian Warlord Cost: 3R Type: Legendary Creature - Forsworn (Galbatorix) Pow/Tgh: 4/2 Rules Text: First Strike Soldier creatures you control get +1/+0 and have ruthlessness. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Gore Urgal Cost: 2R Type: Creature - Urgal Berserker Pow/Tgh: 2/2 Rules Text: Frenzy 1 Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Hellfire Blast Cost: 2RR Type: Instant Pow/Tgh: / Rules Text: Hellfire Blast deals 4 damage to each creature and each player. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Hired Fighter Cost: 2R Type: Creature - Human Mercenary Pow/Tgh: 3/1 Rules Text: First Strike Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Insignia of Brutality Cost: 3R Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control get +2/+0 and attack each turn if able. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Mountain Rebel Cost: 2R Type: Creature - Dwarf Rebel Pow/Tgh: 4/2 Rules Text: Mountain Rebel attacks each turn if able. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Plow Through Cost: R Type: Instant Pow/Tgh: / Rules Text: Up to two target creatures can't block this turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Roaring Bonfire Cost: 0 Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Roaring Bonfire, sacrifice a land. Roaring Bonfire deals 6 damage to target creature or player. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Thunder of Dragons Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Thunder of Dragons deals damage to target player equal to the greatest power among creatures with flying you control. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Unrelenting Heat Cost: 1RR Type: Creature - Elemental Pow/Tgh: 5/1 Rules Text: Haste Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Urgal Charioteer Cost: 4RR Type: Creature - Urgal Soldier Pow/Tgh: 5/4 Rules Text: Haste, Trample Whenever Urgal Charioteer attacks, put a 2/1 red Urgal creature token onto the battlefield tapped and attacking. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Violent Temper Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature gets +2/-1 and attacks each turn if able. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Wary Villager Cost: 1R Type: Creature - Human Townsfolk Pow/Tgh: 2/1 Rules Text: Whenever Wary Villager blocks or becomes blocked, it gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Yapping Hound Cost: 1R Type: Creature - Hound Pow/Tgh: 2/1 Rules Text: When Yapping Hound enters the battlefield, target Human creature gains vigilance until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Ancient Brownbark Cost: 2G Type: Creature - Plant Pow/Tgh: 0/8 Rules Text: Defender Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Arya, Elven Captive Cost: 1G Type: Legendary Creature - Elf Wizard Pow/Tgh: 5/5 Rules Text: Hexproof Arya, Elven Captive can't attack or block unless you control another nonblack legendary creature. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Avatar of Spring Cost: GGG Type: Creature - Avatar Pow/Tgh: 3/4 Rules Text: When Avatar of Spring enters the battlefield, you gain life equal to the number of lands you control. Whenever a player taps a land for mana, that player adds one mana of any color to his or her mana pool. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Buffeting Gusts Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Creatures with flying lose flying until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Camouflaged Beast Cost: 1G Type: Creature - Beast Pow/Tgh: 2/2 Rules Text: Hexproof Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Elven Warrior Cost: 1G Type: Creature - Elf Warrior Pow/Tgh: 2/1 Rules Text: Flash, Forestwalk Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Exotic Flock Cost: 2G Type: Creature - Bird Pow/Tgh: 1/2 Rules Text: Flying Exotic Flock gets +2/+1 as long as you control a white, blue, black, or red permanent. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Feral Growl Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Target red or green creature gains savagery 4 until end of turn. (Whenever a creature with savagery 4 attacks, it gets +4/+4 until end of turn if defending player controls an artifact or a nonbasic land.) Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Gargantuan Grizzly Cost: 2GG Type: Creature - Bear Pow/Tgh: 4/4 Rules Text: Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Grand Feast Cost: 3GG Type: Sorcery Pow/Tgh: / Rules Text: You gain 8 life. Add {G}{G}{G} to your mana pool. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Hidden Archer Cost: 2G Type: Creature - Human Archer Pow/Tgh: 1/1 Rules Text: Hexproof {G}, {t}: Hidden Archer deals 2 damage to target creature with flying. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Hobbling Hermit Cost: 2G Type: Creature - Human Townsfolk Pow/Tgh: 2/2 Rules Text: Whenever a Forest enters the battlefield under your control, untap Hobbling Hermit. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Immenseness Cost: 3GG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature gets +6/+6 and has indestructible. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Leaf Arrow Cost: G Type: Instant Pow/Tgh: / Rules Text: Leaf Arrow deals 3 damage to target creature with flying. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Mudfang Cost: 2G Type: Creature - Snake Beast Pow/Tgh: 2/2 Rules Text: Deathtouch Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Strength of Boughs Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 for each Forest you control. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Swift Messenger Cost: 1G Type: Creature - Human Nomad Pow/Tgh: 1/1 Rules Text: Haste, Forestwalk Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Traverse the Wastes Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gains mountainwalk and plainswalk until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Treesinger Druid Cost: 2G Type: Creature - Elf Druid Pow/Tgh: 2/4 Rules Text: Forestwalk {G}: Target Forest becomes a 1/1 green Elemental creature until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Unchanging Wilds Cost: 0 Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Unchanging Wilds, sacrifice an enchantment. Search your library for two basic Forest cards and put them onto the battlefield tapped. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Unyielding Copse Cost: 1GG Type: Creature - Plant Pow/Tgh: 2/7 Rules Text: Defender Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Wanderer's Journey Cost: 4GG Type: Sorcery Pow/Tgh: / Rules Text: Search your library for up to one basic land card of each basic land type and put those cards onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Brom, Martyred Mentor Cost: 2WU Type: Legendary Creature - Human Advisor Pow/Tgh: 3/5 Rules Text: At the beginning of your upkeep, target creature gets +2/+2 and gains first strike and lifelink until end of turn. Whenever a creature attacks you, you may sacrifice Brom, Martyred Mentor. If you do, prevent all damage that would be dealt to you and creatures you control this turn and you gain 10 life. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Everglow Spirit Cost: 1WU Type: Creature - Spirit Pow/Tgh: 2/3 Rules Text: Flash, Flying, Lifelink When Everglow Spirit enters the battlefield, you gain 2 life. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Jeod, Merchant of the Varden Cost: WWU Type: Legendary Creature - Human Advisor Pow/Tgh: 2/3 Rules Text: Defender When Jeod, Merchant of the Varden enters the battlefield, you gain X life, where X is the number of artifact cards you control. {U}, {T}: Draw a card. Activate this ability only if you control an artifact. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Mystic's Revelation Cost: WU Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. You gain 3 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Nobleman's Bribe Cost: WU Type: Sorcery Pow/Tgh: / Rules Text: Target opponent draws a card. Creatures that player controls can't attack this turn. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Mental Incursion Cost: UB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Solembum, Enigmatic Werecat Cost: 1UB Type: Creature - Cat Shapeshifter Pow/Tgh: 2/3 Rules Text: Whenever Solembum, Enigmatic Werecat attacks or blocks, you may have target player discard a card. If you do, that player draws a card. At the beginning of your upkeep, Solembum, Enigmatic Werecat becomes your choice of a 2/3 Human Shapeshifter or a 3/2 Cat Shapeshifter. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Inflict Agony Cost: BR Type: Sorcery Pow/Tgh: / Rules Text: Inflict Agony deals 2 damage to target player. That player discards a card. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Lord Risthart of Teirm Cost: 2BR Type: Legendary Creature - Human Noble Pow/Tgh: 2/2 Rules Text: First Strike At the beginning of your upkeep, put a 1/1 black Soldier creature onto the battlefield. {4}{B}{R}, {T}: Destroy target creature. Activate this ability only if you control an Assassin or a Merchant. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Dragon's Hunger Cost: 1RG Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Dragon's Hunger, sacrifice a creature. Put five +1/+1 counters on target creature. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Murtagh, Wandering Warrior Cost: 3RG Type: Creature - Human Warrior Pow/Tgh: */* Rules Text: Haste Murtagh, Wandering Warrior's power and toughness are each equal to the number of nonbasic lands you control. {1}{RG}, {T}: Murtagh fights target creature. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Ransack Brutes Cost: 3RG Type: Creature - Urgal Rogue Pow/Tgh: 4/3 Rules Text: Haste, Savagery 2 (Whenever this creature attacks, if defending player controls an artifact or nonbasic land, it gets +2/+2 until end of turn.) Whenever Urgal Raiders becomes blocked, you may destroy target artifact defending player controls. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Savage Charge Cost: RG Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +4/+2 and gains haste until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Torkenbrand, Savage Slaver Cost: 1RG Type: Legendary Creature - Human Rogue Pow/Tgh: 4/2 Rules Text: Trample {2}{R}: Gain control of target Human creature until end of turn. Untap it. It gains haste until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Bond of Brotherhood Cost: GW Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on up to two target Human creatures. You gain 1 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Islanzadí, Sylvan Queen Cost: 1GGW Type: Creature - Elf Wizard Pow/Tgh: 3/4 Rules Text: Lifelink, Forestwalk Other Elf creatures you control get +1/+2. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Cathedral Priest Cost: WB Type: Creature - Human Cleric Pow/Tgh: 1/3 Rules Text: When Cathedral Priest enters the battlefield, sacrifice a creature and you gain 5 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Deceptive Propaganda Cost: 1WB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature loses all abilities and gets -1/-1 for each creature you control. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: High Priest of Helgrind Cost: 2WB Type: Legendary Creature - Human Cleric Pow/Tgh: 2/4 Rules Text: At the beginning of your upkeep, sacrifice a creature and you gain 2 life. {W}, Pay 2 life: Put two 1/1 white Cleric creature tokens onto the battlefield. {B}, Pay 1 life: Put a 1/1 black Horror creature token onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Sacred Darkness Cost: WB Type: Instant Pow/Tgh: / Rules Text: Target player loses 3 life and you gain 3 life. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Slaver Priest Cost: WB Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Creatures your opponents control enter the battlefield tapped. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Blackdagger Wanderer Cost: 1BG Type: Creature - Human Nomad Pow/Tgh: 3/3 Rules Text: Deathtouch Whenever another creature dies, you may search your library for a basic land card and put that card into your hand, then shuffle your library. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Darkcave Mutterer Cost: BG Type: Creature - Dwarf Rogue Pow/Tgh: 1/1 Rules Text: Sacrifice a land: Target player loses 2 life. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Deathblade Ra'zac Cost: 2BBGG Type: Legendary Creature - Horror Pow/Tgh: 3/6 Rules Text: Wither At the beginning of your upkeep, put a -1/-1 counter on each creature you don't control. Whenever Deathblade Ra'zac attacks, you may destroy target creature with 3 or more -1/-1 counters on it. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Seeping Poison Cost: BG Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each upkeep, put a -1/-1 counter on target creature with a -1/-1 counter on it. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Uncurable Ailment Cost: BG Type: Instant Pow/Tgh: / Rules Text: Put two -1/-1 counters on target creature. Its controller loses 1 life. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Alchemist's Familiar Cost: GU Type: Creature - Owl Pow/Tgh: 2/2 Rules Text: Flying Whenever you cast an artifact spell, draw a card. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Angela the Herbalist Cost: 1UG Type: Legendary Creature - Human Shaman Pow/Tgh: 1/4 Rules Text: {1}{U/G}, Sacrifice an artifact: Search your library for a noncreature, nonland card and put that card into your hand, then shuffle your library. Whenever you cast an artifact spell, you may scry 2. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Dabble in Alchemy Cost: 1UG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has "Whenever this creature attacks, you may scry 1. If you do, draw a card." Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Mysterious Hermit Cost: 1GU Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: Hexproof Whenever you cast an instant or sorcery spell, scry 3. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Sylvan Ponderer Cost: GU Type: Creature - Elf Mystic Pow/Tgh: 2/2 Rules Text: When Sylvan Ponderer enters the battlefield, scry 2. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Inspired Maniac Cost: 2UR Type: Creature - Human Wizard Pow/Tgh: 3/1 Rules Text: At the beginning of each upkeep, flip a coin. If you win the flip, draw a card. Otherwise, Inspired Maniac deals 2 damage to you. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Tempest Brightscale Cost: 2RU Type: Creature - Dragon Pow/Tgh: 4/3 Rules Text: Flying, Haste Whenever Tempest Brightscale attacks, draw a card and it deals 1 damage to you. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Brave Captain Cost: RW Type: Creature - Human Soldier Pow/Tgh: 3/1 Rules Text: First Strike Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Race to Power Cost: 1WR Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature attacks, put a victory counter on Race to Power, then if there are 30 or more victory counters on Race to Power, sacrifice Race to Power and that creature's controller wins the game. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Keeper of Tranquility Cost: 1{WU} Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Flash When Keeper of Tranquility enters the battlefield, target creature can't attack this turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Devious Scheme Cost: 4(UB)(UB) Type: Instant Pow/Tgh: / Rules Text: Search your library for a card and put that card into your hand, then shuffle your library. As long as Devious Scheme is in your graveyard, that card costs {2} less to cast. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Agony's Summons Cost: 3{RB} Type: Instant Pow/Tgh: / Rules Text: Target player loses 3 life. Put a 2/1 red Urgal creature token onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Wildcharge Brute Cost: 3{RG} Type: Creature - Urgal Berserker Pow/Tgh: 3/2 Rules Text: Haste, Savagery 1 (Whenever Wildcharge Brute attacks, it gets +1/+1 until end of turn if defending player controls an artifact or nonbasic land.) Wildcharge Brute attacks if able. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Treesinger's Skill Cost: 3{WG}{WG} Type: Instant Pow/Tgh: / Rules Text: You gain life equal to the number of creatures you control plus the number of lands you control. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Hooded Monk Cost: {WB} Type: Creature - Human Monk Pow/Tgh: 1/1 Rules Text: Sacrifice Hooded Monk: Search your library for a Horror creature card and put that card into your hand, then shuffle your library. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Crawling Bugs Cost: 2{GB} Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: When Crawling Bugs enters the battlefield, put two 1/1 green Insect creature tokens onto the battlefield tapped. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Amphibious Enigma Cost: 2{GU} Type: Instant Pow/Tgh: / Rules Text: Target creature becomes a 1/1 blue Frog creature until end of turn. Draw a card. Flavour Text: "They're *not* toads!" Set/Rarity: Journey to Tronjheim Common CardName: Arcane Skill Cost: 1{UR}{UR} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature has double strike and "Whenever this creature deals combat damage to a player, draw a card, then discard a card." Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Varden Duelist Cost: {WR}{WR} Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: Double Strike, Haste Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Battle-Worn Broadsword Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+2 and has first strike. Equip {3} Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Briber's Purse Cost: X Type: Artifact Pow/Tgh: / Rules Text: Briber's Purse enters the battlefield with X gem counters on it. {1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Cathedral Gargoyle Cost: 3 Type: Artifact Creature - Gargoyle Pow/Tgh: 3/4 Rules Text: Defender, Reach Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Domia Abr Wyrda Cost: 3 Type: Legendary Artifact Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a page counter on Domia Abr Wyrda. Whenever a legendary permanent enters the battlefield under your control, draw cards equal to the number of page counters on Domia Abr Wyrda. Flavour Text: Set/Rarity: Journey to Tronjheim Mythic CardName: Dragon Bones Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {t}: Scry 1. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Elven Heirloom Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 and has "{4}: Draw a card." Equip {2} Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Farmer's Plough Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {2}, Sacrifice Farmer's Plough: Search your library for a basic land card and put it onto the battlefield tapped. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Instruments of Alchemy Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {1}, Discard a card: Draw a card. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Ornate Rapier Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+0 and has double strike. Equip {3} Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Poisoned Honey Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Sacrifice Poisoned Honey: Destroy target creature. Its controller gains 4 life. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Scroll Rack Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Scroll of Runes Cost: 0 Type: Artifact Pow/Tgh: / Rules Text: {1}, Sacrifice Scroll of Runes: Draw a card. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Shock Rod Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: When Shock Rod enters the battlefield, it deals 1 damage to target creature. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Slaughter Weapon Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+0 and can't be blocked except by two or more creatures. Equip {2} Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Spirit Lantern Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: At the beginning of your upkeep, you gain 2 life. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Vault of Treasures Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: Indestructible At the beginning of your upkeep, you may exile any number of target artifacts you control. {0}: Put any number of artifacts exiled with Vault of Treasures onto the battlefield under your control. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Wooden Shield Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+6 and has defender. Equip {3} Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Blacksmith's Workshop Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {2}: Target artifact gains indestructible until end of turn. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Bustling Market Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {1}{R}: Discard a card, then draw a card. Any player may activate this ability. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Evolving Wilds Cost: Type: Land Pow/Tgh: / Rules Text: {t}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Grazing Lands Cost: Type: Land Pow/Tgh: / Rules Text: Grazing Lands enters the battlefield tapped. When Grazing Lands enters the battlefield, put a +1/+1 counter on target green creature. {T}: Add {G} to your mana pool. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Great City Cost: Type: Land Pow/Tgh: / Rules Text: Great City enters the battlefield tapped. {T}: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Helgrind, the Dark Gate Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Helgrind, the Dark Gate enters the battlefield tapped. {T}: Add {B} to your mana pool. {B}, Sacrifice a creature: Put a 1/1 black Horror creature token onto the battlefield. Flavour Text: Set/Rarity: Journey to Tronjheim Rare CardName: Rolling Fields Cost: Type: Land Pow/Tgh: / Rules Text: Rolling Fields enters the battlefield tapped. When Rolling Fields enters the battlefield, you gain 2 life. {T}: Add {w} to your mana pool. Flavour Text: Set/Rarity: Journey to Tronjheim Common CardName: Scholar's Hovel Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {2}{U}: Draw a card. Any player may activate this ability. Flavour Text: Set/Rarity: Journey to Tronjheim Uncommon CardName: Insect Cost: Type: Token Creature - Insect Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Journey to Tronjheim Token CardName: Cleric Cost: Type: Token Creature - Cleric Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Journey to Tronjheim Token CardName: Soldier Cost: Type: Token Creature - Soldier Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Journey to Tronjheim Token CardName: Bird Cost: Type: Token Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Journey to Tronjheim Token CardName: Horror Cost: Type: Token Creature - Horror Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Journey to Tronjheim Token CardName: Soldier Cost: Type: Token Creature - Soldier Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Journey to Tronjheim Token CardName: Urgal Cost: Type: Token Creature - Urgal Pow/Tgh: 2/1 Rules Text: Flavour Text: Set/Rarity: Journey to Tronjheim Token CardName: Soldier Cost: Type: Token Creature - Soldier Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Journey to Tronjheim Token CardName: Spirit of Brom Cost: Type: Legendary Token Creature - Spirit Pow/Tgh: 2/2 Rules Text: Indestructible Flavour Text: Set/Rarity: Journey to Tronjheim Token