Journey to Tronjheim: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Draw a card.
Each player reveals his or her hand, then exiles all permanent cards from his or her hand, returns all nonland permanents he or she owns to his or her hand, and puts all cards exiled with Reality Blur onto the battlefield under his or her control. |
Exile target black permanent.
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Search your library for a card and put that card into your hand, then shuffle your library. As long as Devious Scheme is in your graveyard, that card costs less to cast.
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Flying
Exotic Flock gets +2/+1 as long as you control a white, blue, black, or red permanent. 1/2
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Destroy target white or green creature.
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Vigilance
Whenever a creature attacks you, Veteran Guard gets +1/+1 until end of turn. 1/2
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Up to two target creatures can't block this turn.
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Haste, Forestwalk
1/1
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Target creature becomes a 1/1 blue Frog creature until end of turn. Draw a card.
"They're not toads!"
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Prevent all damage equipped creatures would deal this turn.
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When Yapping Hound enters the battlefield, target Human creature gains vigilance until end of turn.
2/1
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Equipped creature gets +2/+6 and has defender.
Equip |
Human creatures you control have swampwalk.
0/2
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First Strike
3/1
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2/1
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Reality Blur
(rare)
Death of Shadows
(uncommon)
Devious Scheme
(uncommon)
Exotic Flock
(uncommon)
Punish
(common)
Veteran Guard
(common)
Plow Through
(common)
Swift Messenger
(common)
Amphibious Enigma
(common)
Dulled Blades
(common)
Yapping Hound
(common)
Wooden Shield
(common)
Lantern Holder
(common)
Brave Captain
(common)
Plains
(basic)
Urgal
(token)