Eragon
Showing 35 of 35 White cards
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Flying
1/1
Target creature loses first strike, double strike, and haste until end of turn. Draw a card.
First Strike, Lifelink
2/2
Flying
Even dragons do not hunt the hawks of the eastern plain, for no hunter of the sky should end its days as prey.
2/1
Target creature gets +1/+0 until end of turn.
Draw a card.
Draw a card.
Enchant creature
Enchanted creature gets +2/+1 and has first strike.
Enchanted creature gets +2/+1 and has first strike.
, : Add , , or to your mana pool and you gain 2 life.
Sacrifice Fäolin, Ambassador’s Companion: Target legendary creature gains indestructible until end of turn.
Sacrifice Fäolin, Ambassador’s Companion: Target legendary creature gains indestructible until end of turn.
1/4
: Put an 0/1 white Human creature token onto the battlefield.
2/4
Tap target creature. You gain 4 life.
Plainswalk
2/2
Up to three target creatures that share a creature type each get +2/+2 and gain lifelink until end of turn.
Destroy target creature that dealt damage this turn. You gain 2 life.
At the beginning of your upkeep, you may search your library for a legendary creature and put it onto the battlefield with a legend counter on it, then shuffle your library.
Creatures you control with legend counters on them have “Whenever this creature becomes the target of a spell or ability that would deal damage to it, sacrifice it.” and “When this creature dies, draw a card.”
Creatures you control with legend counters on them have “Whenever this creature becomes the target of a spell or ability that would deal damage to it, sacrifice it.” and “When this creature dies, draw a card.”
Prevent all damage that would be dealt to creatures this turn. You gain 4 life.
The greatest horses have within them some remnant of the spirit of Gildintor, the greatest steed of legend.
3/2
The next time target creature would be dealt damage this turn, prevent that damage and discard a card.
Double Strike
Rebel Squadron gets +1/+1 if an opponent controls a legendary creature and has vigilance if an opponent controls a black creature.
Rebel Squadron gets +1/+1 if an opponent controls a legendary creature and has vigilance if an opponent controls a black creature.
2/2
White creatures you control get +1/+0 and have first strike.
Reach
1/4
Lifelink
At the beginning of your upkeep, if Roran Garrowsson's power is 4 or less, put a +1/+1 counter on Roran.
At the beginning of your upkeep, if Roran Garrowsson's power is 4 or less, put a +1/+1 counter on Roran.
1/2
First Strike
2/2
1/1
Lifelink
: Prevent the next 1 damage that would be dealt to target creature or player this turn. You gain 1 life.
: Prevent the next 1 damage that would be dealt to target creature or player this turn. You gain 1 life.
1/2
Lifelink
White creatures you control get +1/+1.
Whenever a nonwhite creature attacks you, creatures you control gain first strike until end of turn.
White creatures you control get +1/+1.
Whenever a nonwhite creature attacks you, creatures you control gain first strike until end of turn.
3/4
Return target creature card from your graveyard to your hand.
Flying
4/5
Defender, Lifelink
2/4
Target creature gets +4/+3 and gains first strike until end of turn.
Sacrifice an artifact, : Search your library for an Equipment card with converted mana cost 2 or less and put it into your hand, then shuffle your library.
2/4
Vigilance
4/6
First Strike, Protection from black
Varden's Champion gets +1/+1 for each nonwhite, non-Human creature your opponents control.
Varden's Champion gets +1/+1 for each nonwhite, non-Human creature your opponents control.
3/2
Creatures can’t attack.
At the beginning of your upkeep, put a +1/+1 counter on each creature.
: Destroy Vicious Standoff. Each creature attacks this turn if able. Any player may activate this ability.
At the beginning of your upkeep, put a +1/+1 counter on each creature.
: Destroy Vicious Standoff. Each creature attacks this turn if able. Any player may activate this ability.
Defender, First Strike
3/2
Human creatures you control get +1/+1 and have first strike.
: Put a 1/1 white Human creature token onto the battlefield. Activate this ability only once each turn and only if a creature is attacking you.
: Put a 1/1 white Human creature token onto the battlefield. Activate this ability only once each turn and only if a creature is attacking you.
Creatures you control get +0/+1 and have vigilance.
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Show rarities: C U R M