CardName: Blessed Vanguard Cost: {3}{W} Type: Creature - Spirit Pow/Tgh: 1/3 Rules Text: Flying, Defender Blessed Vanguard can block any number of creatures. Flavour Text: Set/Rarity: Hizoria Common CardName: Enclave Spear Artist Cost: {1}{W} Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: Prepared (If you did not attack with a creature last turn, this creature enters the battlefield with a +1/+1 counter on it..) As long as Enclave Spear Artist has a +1/+1 counter on it, it has first strike. Flavour Text: Set/Rarity: Hizoria Common CardName: Indomitable Will Cost: {1}{w} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature Enchanted creature gets +1/+2. Flavour Text: Set/Rarity: Hizoria Common CardName: Leros's Call Cost: {2}{W}{W} Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. They can't be regenerated. Flavour Text: Set/Rarity: Hizoria Rare CardName: Leros, Protector of the Slumbering Cost: {3}{W} Type: Legendary Creature - Spirit Knight Pow/Tgh: 2/2 Rules Text: Creatures can't be removed from graveyards. {1}{U/B}{U/B}: target player reveals cards from the top of their library until they reveal a land card. that player discards those cards. Flavour Text: In life, Leros protected others as best he could, in death, he has found new ways to protect others. for a price. Set/Rarity: Hizoria Mythic CardName: Mediator of the Masses Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Whenever a creature enters the battlefield under your control, tap target creature an opponent controls. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Overseer of Mortality Cost: {2}{W} Type: Creature - Spirit Pow/Tgh: 0/3 Rules Text: Whenever a creature enters or leaves the battlefield, you gain 1 life. Flavour Text: Set/Rarity: Hizoria Common CardName: Spectral Guide Cost: {4}{W}{W} Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: When Spectral Guide enters the battlefield, you put a 1/1 white Spirit creature token onto the battlefield for each creature card in your graveyard Flavour Text: Set/Rarity: Hizoria Rare CardName: Spectre of the Hallow Cost: {W} Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: When Spectre of the Hallow enters the battlefield, reveal the top card of your library. if it’s an enchantment, you may put it in your hand. otherwise, discard it. Flavour Text: Set/Rarity: Hizoria Common CardName: Wall of Spirits Cost: {1}{W} Type: Creature - Spirit Wall Pow/Tgh: 1/4 Rules Text: Defender, flying, protection from White Flavour Text: Set/Rarity: Hizoria Uncommon CardName: A Spirited Conversation Cost: {1}{U} Type: Sorcery Pow/Tgh: / Rules Text: Draw a card, then discard a card. if you control a spirit, you may draw two cards instead. if you do, discard two cards. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Consign to Dream Cost: {2}{u} Type: Instant Pow/Tgh: / Rules Text: Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. Flavour Text: Set/Rarity: Hizoria Common CardName: Cruel Trick Cost: {2}{U} Type: Instant Pow/Tgh: / Rules Text: Change the target of target instant spell you don’t control. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Friend of the Masses Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Whenever a creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. Flavour Text: Leaders shall reveal their agendas to the masses or I shall reveal those secrets for them. Set/Rarity: Hizoria Uncommon CardName: Grand Scheme Cost: {2}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast an instant or sorcery spell, put a Plot counter on Grand Scheme. Sacrifice Grand Scheme: Add {U}, {R}, or {B} to your mana pool in any combination equal the the number of Plot counters on Grand Scheme. Flavour Text: Set/Rarity: Hizoria Rare CardName: Manaspark Fae Cost: 3U Type: Creature - Faerie Pow/Tgh: 2/2 Rules Text: Flying, Prowess(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever a player casts a spell, Manaspark Fae gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Hizoria Common CardName: Master's Grasp Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target instant. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Menacing Cluster Cost: {4}{U} Type: Creature - Faerie Pow/Tgh: 1/3 Rules Text: Whenever Menacing Cluster deals combat damage to a player, you may prevent all damage Menacing Cluster would deal this turn. if you do, you may cast an instant spell with mana cost X from your hand without paying it's mana cost, where X is the amount of damage prevented this way. Flavour Text: Set/Rarity: Hizoria Common CardName: Mysterious Messenger Cost: {1}{U}{U} Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: When Mysterious Messenger enters the battlefield, draw a card. Flavour Text: Set/Rarity: Hizoria Common CardName: Plots in Motion Cost: {3}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: Noncreature spells you cast from your hand have Cascade. Flavour Text: Set/Rarity: Hizoria Rare CardName: Balos, One with nothing Cost: {2}{B}{B} Type: Planeswalker - Balos Pow/Tgh: /4 Rules Text: [+1] Exile a card at chosen random from target player's graveyard. [0] Each opponent loses X life, where X is the number of cards exiled with Balos, One with nothing [-8] You get an emblem with "Whenever one or more creatures attacks you, you may exile one attacking creature." Flavour Text: Set/Rarity: Hizoria Mythic CardName: Enemy of the Masses Cost: 2B Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Whenever a creature enters the battlefield under your control, target creature gains intimidate until end of turn. Flavour Text: when i'm around, you best learn to step aside and blend into the shadows. Set/Rarity: Hizoria Uncommon CardName: Guardians of the Rift Cost: 4BB Type: Creature - Zombie Warrior Pow/Tgh: 0/7 Rules Text: Defender whenever Guardians of the Rift blocks target player discards a card. Flavour Text: Set/Rarity: Hizoria Common CardName: Hungering Demon Cost: {3}{B} Type: Creature - Demon Pow/Tgh: 2/2 Rules Text: at the beginning of your upkeep, if no player lost life last turn, put a +1/+1 counter on Hungering Demon. Pay any amount of life: remove X +1/+1 counters from Hungering Demon, where X is the amount of life payed. any player may activate this ability. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Leave to Rot Cost: {B} Type: Instant Pow/Tgh: / Rules Text: Destroy target damaged creature. Flavour Text: Set/Rarity: Hizoria Common CardName: Lure of the Rift Cost: {3}{B}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Lure of the Rift deals 4 damage to each attacking or blocking creature. When a creature damaged this way is put into a graveyard from the battlefield this turn, return it to the battlefield under your control. Exile Lure of the Rift. Flavour Text: Set/Rarity: Hizoria Rare CardName: Rift Crawler Cost: {B} Type: Creature - Devil Insect Pow/Tgh: 1/1 Rules Text: When Rift Crawler enters the battlefield, each opponent discards a card. Flavour Text: Set/Rarity: Hizoria Common CardName: Rift Fiend Cost: {1}{B} Type: Creature - Devil Pow/Tgh: 1/2 Rules Text: When Rift Fiend enters the battlefield, each player exiles a card from their graveyard. Flavour Text: Set/Rarity: Hizoria Common CardName: Rift Harvester Cost: {2}{B} Type: Creature - Devil Wizard Pow/Tgh: 2/2 Rules Text: Intimidate Whenever a creature you don’t control dies, put a 1/1 black Horror token creature on the battlefield. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Rift Rager Cost: {1}{B}{B} Type: Creature - Devil Pow/Tgh: */1 Rules Text: Rift Rager’s power is equal to the number of creatures in each opponents graveyard and in exile. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Rift Watcher Cost: {B} Type: Creature - Devil Eye Pow/Tgh: 0/2 Rules Text: Whenever Rift Watcher blocks, each opponent discards a card. Flavour Text: Set/Rarity: Hizoria Common CardName: Riftsnare Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: Exile all cards in target player's graveyard. you gain 1 life for each creature exiled this way. Flavour Text: Set/Rarity: Hizoria Rare CardName: Sign in Blood Cost: {B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Target player draws two cards and loses 2 life. Flavour Text: a little blood goes a long way. Set/Rarity: Hizoria Common CardName: Ancient Vanguard Cost: {3}{R} Type: Creature - Elemental Pow/Tgh: 2/4 Rules Text: Defender Whenever Ancient Vanguard blocks, it deals 3 damage to target creature. Flavour Text: Set/Rarity: Hizoria Common CardName: Blade Frenzy Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Blade Frenzy deals 1 damage to target creature chosen at random. if that creature dies, repeat this process. Flavour Text: Set/Rarity: Hizoria Common CardName: Blazing Salvo Cost: {R} Type: Instant Pow/Tgh: / Rules Text: Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. Flavour Text: Set/Rarity: Hizoria Common CardName: Bravado Cost: {1}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 for each other creature you control. Flavour Text: Set/Rarity: Hizoria Common CardName: Manasparked Charge Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Attacking creatures you control get +X/+X and trample until end of turn, where X is the number of noncreature cards in your graveyard. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Oathless Axeman Cost: {2}{R} Type: Creature - Dwarf Warrior Pow/Tgh: 2/2 Rules Text: As long as Oathless Axeman is equipped, it gets +1/+1. Flavour Text: “Hailing from the frozen north, Dwarves are loyal only to those who honor the forge.” Set/Rarity: Hizoria Common CardName: Rallier of the Masses Cost: 2R Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Whenever a creature enters the battlefield under your control, target creature gets +1/+0 until end of turn. Flavour Text: if we are to survive what will come soon, we must take up arms now. Set/Rarity: Hizoria Uncommon CardName: Blood Ascendant Cost: {G} Type: Creature - Human Shaman Pow/Tgh: 0/1 Rules Text: Ancestry (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, this gets +1/+1.) Flavour Text: Set/Rarity: Hizoria Common CardName: Extensive Training Cost: {2}{G} Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature. if that creature already has a +1/+1 counter on it, put two +1/+1 counters on it instead. Flavour Text: Set/Rarity: Hizoria Common CardName: Gnarled Mass Cost: {1}{G}{G} Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: Flavour Text: The Souls in the rift don't always take forms as sightly as decaying corpses, those who were particularly twisted in life tend to become gnarled masses of flesh, constantly hungering for the gold they once hoarded. Set/Rarity: Hizoria Common CardName: Maw of the earth Cost: {4}{G}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Land Enchanted land is a 4/4 Elemental creature with Trample and reach. Flavour Text: Set/Rarity: Hizoria Rare CardName: Mentor of the Masses Cost: {2}{G} Type: Creature - Human Monk Pow/Tgh: 2/2 Rules Text: Whenever a creature enters the battlefield under your control, put a +1/+1 counter on target creature you control. Flavour Text: "While i try to spread as much knowledge as i can, not all will have a chance to drink in my wisdom." Set/Rarity: Hizoria Uncommon CardName: Valgoruth, Nature's Maw Cost: {5}{G}{G} Type: Legendary Creature - Hydra Pow/Tgh: 5/5 Rules Text: Whenever Valgoruth, Nature's Maw attacks, Put a +1/+1 counter on each creature you control. Flavour Text: "many a great warrior from all walks of life have fought it, but none have made it out alive." Set/Rarity: Hizoria Mythic CardName: Waking the Beast Cost: {X}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a creature with power X or less and put it on the battlefield tapped. Target creature you don’t control chosen at random fights that creature. Flavour Text: The bloodborn pride themselves on facing whatever dangers the world throws at them. Set/Rarity: Hizoria Rare CardName: Glow in the Distance Cost: {4}{U/W}{U/W} Type: Enchantment Pow/Tgh: / Rules Text: When Glow in the Distance enters the battlefield, exile all other non-land permanents. {W/U}{W/U}{W/U}{W/U}, Sacrifice Glow in the Distance: Return all permanents exiled with Glow in the Distance to the battlefield under their owner’s control. Flavour Text: Set/Rarity: Hizoria Mythic CardName: Sly Ancestor Cost: {3}{u}{u/b} Type: Legendary Creature - Avatar Pow/Tgh: 4/4 Rules Text: Flash, flying. If Sly Ancestor is in your opening hand, you may exile it. if you do, Blue and Black Creatures you control get +1/+1. (This effect doesn't end.) Flavour Text: Set/Rarity: Hizoria Mythic CardName: Trickster Voyager Cost: {4}{U/B} Type: Creature - Faerie Rogue Pow/Tgh: 2/2 Rules Text: Flying, protection from green Cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.) Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Crazed Invocation Cost: {2}{R/B}{R/B} Type: Instant Pow/Tgh: / Rules Text: Choose one— • Each player discards a card at random • target player shuffles a card from their graveyard chosen at random into their library. Flavour Text: Set/Rarity: Hizoria Rare CardName: Rift Champion Cost: {3}{R/B}{R/B} Type: Creature - Devil Knight Pow/Tgh: 4/4 Rules Text: Intimidate, haste Whenever a Devil enters the battlefield under your control or a creature you don’t control dies, put a 1/1 black Horror creature token on the battlefield. Flavour Text: A brave warrior of the enclave ventured into the rift. he now serves as a warning to all others who are tempted to follow. Set/Rarity: Hizoria Rare CardName: Rift Voyager Cost: {2}{R/B} Type: Creature - Devil Pow/Tgh: 2/2 Rules Text: Intimidate, protection from green Madness - {B}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Blade of Bloodlines Cost: {1}{R/G} Type: Creature - Human Barbarian Pow/Tgh: 2/2 Rules Text: Ancestry (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, this gets +1/+1.) Flavour Text: Set/Rarity: Hizoria Common CardName: Pit Fight Cost: {1}{R/G} Type: Instant Pow/Tgh: / Rules Text: Target creature you control fights another target creature. *(Each deals damage equal to its power to the other.)* Flavour Text: Set/Rarity: Hizoria Common CardName: The Will to Fight Cost: {2}{R/G}{R} Type: Instant Pow/Tgh: / Rules Text: Target creature you control has Double Strike and Indestructible until end of turn. it fights target creature you don’t control chosen at random. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: The Will to Fight Further Cost: {3}{R/G}{G} Type: Instant Pow/Tgh: / Rules Text: Target creature you control has Deathtouch and Indestructible until end of turn. it fights target creature you don’t control with highest power or tied for the highest power chosen at random. Flavour Text: Set/Rarity: Hizoria Rare CardName: Savior of the Waking World Cost: {4}{g/w}{g/w} Type: Creature - Angel Knight Pow/Tgh: 4/4 Rules Text: Flash, Flying When Savior of the Waking World enters the battlefield, prevent all combat damage that would be dealt this turn and untap all creatures that attacked this turn. Flavour Text: Peace flies on feathered wings. Set/Rarity: Hizoria Rare CardName: Rouse From Slumber Cost: {3}{W/B}{W/B} Type: Sorcery Pow/Tgh: / Rules Text: Exile a creature from your graveyard, then put a X/X Black and White Spirit creature token onto the battlefield, where X is the exiled creature's toughness. if the exiled creature had flying, the spirit token has flying. The same is true for intimidate, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, hexproof, and vigilance. Flavour Text: Set/Rarity: Hizoria Rare CardName: Savior of the Dreaming Dead Cost: {4}{W/B}{W/B} Type: Creature - Spirit Knight Pow/Tgh: 4/4 Rules Text: Flash, Intimidate When Savior of the Dreaming Dead enters the battlefield, exile all creatures that died this turn. each player draws cards cards equal to the number of creatures they control. Flavour Text: The dead are never to be forgotten, but never to be roused from their slumber. Set/Rarity: Hizoria Rare CardName: Zhach, Collector of Wealth Cost: {2}{W/B}{W/B} Type: Planeswalker - Zhach Pow/Tgh: /3 Rules Text: Whenever a creature dies, put a loyalty counter on Zhach, Collector of Wealth and gain 1 life. [-2] Each opponent loses 1 life. [-8] You get an emblem with “Whenever an opponent casts a spell, that player loses life equal to that spells converted mana cost, and you gain that much life.” Flavour Text: Set/Rarity: Hizoria Mythic CardName: Ancient Ingot Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {T}: add {1} to your mana pool. Whenever you tap Ancient Ingot for mana, flip a coin. if you win the flip you may draw a card. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Runic Blade Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.) Equip {3} Equipped creature has Prowess. Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Scroll of Ages Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: At the beginning of each upkeep, put a knowledge counter on Scroll of Ages, then draw cards equal to the number of knowledge counters on Scroll of Ages. each other player then draws a card. Flavour Text: While most of the scroll's information goes to the one who holds it, the knowledge still frees itself to enter the minds of others. Set/Rarity: Hizoria Rare CardName: Volatile Bottle Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a charge counter on Volatile Bottle, then target opponent gains control of it then that player, flips a coin. if tails, sacrifice Volatile Bottle. it deals X damage to that player, where X is the number of charge counters on it. Flavour Text: never accept gifts from a trickster. Set/Rarity: Hizoria Rare CardName: Warrior's Inheritance Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped Creature gets +1/+0 If equipped creature has an ancestor, it gets +2/+2 instead. Equip {2} Flavour Text: Set/Rarity: Hizoria Uncommon CardName: Lutescent Dreamscape Cost: Type: Land Pow/Tgh: / Rules Text: T: Add {1} to your mana pool. T: Add {G} or {W} to your mana pool. activate this ability only before you attack. creatures you control can’t attack this turn. Flavour Text: Set/Rarity: Hizoria Rare CardName: Nightmarish Wastes Cost: Type: Land Pow/Tgh: / Rules Text: T: Add {1} to your mana pool. T: Add {B} or {R} to your mana pool. activate this ability only before you attack. creatures you control can’t attack this turn. Flavour Text: Set/Rarity: Hizoria Rare CardName: Peaceful Waterway Cost: Type: Land Pow/Tgh: / Rules Text: T: Add {1} to your mana pool. T: Add {W} or {U} to your mana pool. activate this ability only before you attack. creatures you control can’t attack this turn. Flavour Text: Set/Rarity: Hizoria Rare CardName: Retiscent Isles Cost: Type: Land Pow/Tgh: / Rules Text: T: Add {1} to your mana pool. T: Add {U} or {B} to your mana pool. activate this ability only before you attack. creatures you control can’t attack this turn. Flavour Text: Set/Rarity: Hizoria Rare CardName: Surreal Bluffs Cost: Type: Land Pow/Tgh: / Rules Text: T: Add {1} to your mana pool. T: Add {R} or {G} to your mana pool. activate this ability only before you attack. creatures you control can’t attack this turn. Flavour Text: Set/Rarity: Hizoria Rare CardName: Spirit Cost: Type: Token Creature - Spirit Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Hizoria None CardName: Spirit Cost: Type: Token Creature - Spirit Pow/Tgh: X/X Rules Text: Flavour Text: Set/Rarity: Hizoria None CardName: Horror Cost: Type: Token Creature - Horror Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Hizoria None CardName: Emblem: Balos, One with nothing Cost: Type: Emblem - Balos Pow/Tgh: / Rules Text: Whenever a one or more creatures attack you, you may exile target attacking creature. Flavour Text: Set/Rarity: Hizoria None