CardName: Disillusioned Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: "A dream is something you strive towards; an illusion is something you live within." Set/Rarity: Magic Essentials: The Eternal Core Set None CardName: Arctic Fox Cost: 1W Type: Summon - Fox Pow/Tgh: 1/1 Rules Text: Forestwalk, protection from white Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Benevolent Unicorn Cost: 2W Type: Summon - Unicorn Pow/Tgh: 1/3 Rules Text: If a source would deal damage to a creature, prevent 1 of that damage. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Blade Dancer Cost: 1W Type: Summon - Human Warrior Pow/Tgh: 1/2 Rules Text: {1}{W}: Target creature blocking or blocked by Blade Dancer gets -1/-0 until end of turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Bushytail Cost: W Type: Summon - Rabbit Pow/Tgh: 1/1 Rules Text: Protection from converted mana cost 2 or less Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Cimmerian Bronco Cost: WW Type: Summon - Horse Pow/Tgh: 2/3 Rules Text: Whenever Cimmerian Bronco becomes blocked, you may untap it and remove it from combat. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Cleanse Cost: W Type: Instant Pow/Tgh: / Rules Text: Target permanent becomes white until end of turn. Destroy all Auras attached to it. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Clearcutting Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Forest Whenever enchanted land becomes tapped, it becomes a Plains and you return Clearcutting to your hand. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Conclave Phalanx Cost: 4W Type: Summon - Human Soldier Pow/Tgh: 2/4 Rules Text: Convoke When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Consecration Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land has hexproof and can't be enchanted by other Auras. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Dawn Elemental Cost: 1WWW Type: Summon - Elemental Pow/Tgh: 3/3 Rules Text: Flash Flying When Dawn Elemental enters the battlefield, tap all nonwhite creatures. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Elder Wyrm Cost: 2WWW Type: Summon - Dragon Wurm Pow/Tgh: 5/5 Rules Text: Defender, trample When Elder Wyrm blocks, it loses defender. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Equalize Cost: 2WW Type: Sorcery Pow/Tgh: / Rules Text: All creatures lose all abilities and have base power and toughness 1/1. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Fiend Hunter Cost: 1WW Type: Summon - Human Cleric Pow/Tgh: 1/3 Rules Text: When Fiend Hunter enters the battlefield, exile target creature an opponent controls until Fiend Hunter leaves the battlefield. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Greater Turning Cost: W Type: Instant Pow/Tgh: / Rules Text: Exile target Skeleton, Spirit, Vampire, or Zombie. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Hero's Call Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: High King Cost: 4W Type: Summon - Human Knight Pow/Tgh: 3/4 Rules Text: Legendary While you're searching your library, you may cast Knight, Soldier, Samurai, and Mercenary cards from your library. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Hog Cost: 2W Type: Summon - Boar Pow/Tgh: 2/2 Rules Text: Sacrifice Hog: You gain 4 life. Flavour Text: That's good eatin'. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Icatain Crier Cost: 2W Type: Summon - Human Citizen Pow/Tgh: 1/1 Rules Text: When Icatain Crier enters the battlefield, put two 1/1 white Human Citizen creature tokens onto the battlefield. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Leaguestrider Cost: W Type: Summon - Antelope Pow/Tgh: 1/1 Rules Text: Plainswalk Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Leonin Den-Guard Cost: 1W Type: Creature - Cat Soldier Pow/Tgh: 1/3 Rules Text: As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Lone Missionary Cost: 1W Type: Summon - Kor Monk Pow/Tgh: 2/1 Rules Text: WhenLone Missionary enters the battlefield, you gain 4 life. Flavour Text: His mission has become a grim pilgrimage, a tour across a war-torn world. But he marches on alone, stubborn as the daily dawn. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Mistral Charger Cost: 1W Type: Summon - Pegasus Pow/Tgh: 2/1 Rules Text: Flying Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Moat Cost: 2WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Creatures without flying can't attack. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Mobilize Cost: W Type: Instant Pow/Tgh: / Rules Text: Untap all creatures you control. Flavour Text: A rested mind is the sharpest weapon. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Noble Heritage Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: If you control fewer lands than an opponent, search your library for a Plains card and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Pacifiscm Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Palace Guard Cost: 2W Type: Summon - Human Soldier Pow/Tgh: 1/3 Rules Text: Palace Guard can block any number of creatures. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Paladin en-Vec Cost: 1WW Type: Summon - Human Knight Pow/Tgh: 2/2 Rules Text: First strike, protection from black and from red Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Patience Cost: 3W Type: Summon - Incarnation Pow/Tgh: 1/5 Rules Text: Whenever you cast a spell, if it's the second spell you cast this turn, your opponents can't attack you during their next turn. Flavour Text: Wait for it... Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Polar Bear Cost: 2W Type: Summon - Bear Pow/Tgh: 2/2 Rules Text: Islandwalk, protection from white Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Preacher Cost: 1WW Type: Summon - Human Cleric Pow/Tgh: 1/2 Rules Text: {1}, {T}: Gain control of target white creature. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Purity Cost: 3WWW Type: Summon - Elemental Incarnation Pow/Tgh: 6/6 Rules Text: Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Reknowned Cartographer Cost: 2W Type: Summon - Human Scout Pow/Tgh: 2/2 Rules Text: *Domain* — For each basic land type among lands you control, Reknowned Cartographer has landwalk of that type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Royal Falcon Cost: W Type: Summon - Bird Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Hunter by instinct, weapon by training. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Savannah Lion Cost: W Type: Summon - Cat Pow/Tgh: 2/1 Rules Text: Flavour Text: Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face. —Somali proverb Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Shepherd Cost: 1W Type: Summon - Human Citizen Pow/Tgh: 1/1 Rules Text: When Shepherd enters the battlefield, put three 0/1 white Sheep creature tokens onto the battlefield. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Shieldmaiden Cost: W Type: Summon - Human Soldier Pow/Tgh: 1/1 Rules Text: Soulbond As long as Shieldmaiden is paired with another creature, each of those creatures gets +1/+2. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Spirit Link Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When enchanted creature deals damage, you gain that much life. Flavour Text: "We are all inextricably linked, souls woven in tapestry." Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Standing Troops Cost: 2W Type: Summon - Human Soldier Pow/Tgh: 1/4 Rules Text: Vigilance Flavour Text: The less you have, the harder you fight for it. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Thraben Purebreds Cost: 1WW Type: Summon - Hound Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Tundra Wolves Cost: 1W Type: Summon - Wolf Pow/Tgh: 2/1 Rules Text: First strike Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Unruly Mob Cost: 1W Type: Summon - Human Citizen Pow/Tgh: 1/1 Rules Text: Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. Flavour Text: "Who says werewolves are the only ones who can hunt as a pack?" -Kolman, elder of Gatstaf Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Wandering Trader Cost: 1W Type: Summon - Human Citizen Pow/Tgh: 1/2 Rules Text: Whenever an opponent casts a summon spell, put a 0/1 white Goat creature token onto the battlefield. Whenever an opponent casts a nonsummon spell, you may gain 3 life. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: White Snake Cost: 1W Type: Summon - Snake Pow/Tgh: 1/1 Rules Text: If White Snake would be destroyed, regenerate it. Sacrifice White Snake: Regenerate target creature. Flavour Text: You can't tread on it. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Yoked Ox Cost: W Type: Summon - Ox Pow/Tgh: 0/4 Rules Text: Flavour Text: "It was in fields of grain, not fields of battle, that we learned to bear the yoke of duty to the gods. We worked the land long before we were called on to defend it." Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Zealot Cost: W Type: Summon - Human Soldier Cleric Pow/Tgh: 1/1 Rules Text: Haste Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Zhalfir Centaur Cost: 2W Type: Summon - Centaur Pow/Tgh: 2/2 Rules Text: Zhalfir Centaur gets +1/+2 as long as you control a Forest. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Annex Cost: 2UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land You control enchanted land. Flavour Text: You should see how small the map is. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Capsize Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: Buyback {3} Return target permanent to its owner's hand. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Coral Reef Cost: 1U Type: Summon - Plant Pow/Tgh: 0/3 Rules Text: Defender, protection from blue Coral Reef enters the battlefield with a +1/+1 counter for each Island you control. Coral Reef can block creatures with islandwalk as though they didn't have islandwalk. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Electric Eel Cost: U Type: Summon - Fish Pow/Tgh: 1/1 Rules Text: {1}{R}: Electric Eel gets +2/+0 until end of turn. Electric Eel deals 1 damage to you. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Erosion Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Whenever enchanted land is tapped for mana, it loses all abilities and land types, and gains "{T}: Add {1} to your mana pool." {3}: Return Erosion to its owner's hand. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Evacuation Cost: 3UU Type: Instant Pow/Tgh: / Rules Text: Return all creatures to their owners' hands. Flavour Text: Once I supply the breeze, you'll see your warriors for the smoke they truly are. —Alexi, zephyr mage Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Flashfreeze Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target red or green spell. Flavour Text: "Is cold merely the absence of heat, or a force unto itself? Would a display of its power help you decide?" —Zubarek, Icewinder Magus Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Horned Turtle Cost: 2U Type: Summon - Turtle Pow/Tgh: 1/4 Rules Text: {1}: Horned Turtle gets -1/+3 until end of turn. Activate this ability only once each turn. Flavour Text: The turtle once challenged the hare to a race home. The hare in his haste accepted, and promptly lost. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Indigo Faerie Cost: 1U Type: Summon - Faerie Pow/Tgh: 1/1 Rules Text: Flying {U}: Target permanent becomes blue until end of turn. Flavour Text: "You should see your face right now." Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Mana Leak Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {3}. Flavour Text: "If a man will begin with certainties, he shall end with doubts." -Sir Francis Bacon, *The Advancement of Learning* Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Meditate Cost: 2u Type: Sorcery Pow/Tgh: / Rules Text: Draw four cards. You skip your next turn. Flavour Text: Still waters run deep. -Latin proverb Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Mind Bend Cost: U Type: Instant Pow/Tgh: / Rules Text: Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. Flavour Text: "The world, I've come to realize, is a blank canvas on which to paint." —Ixidor, reality sculptor Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Mist Cost: U Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt this turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Moonlace Cost: U Type: Instant Pow/Tgh: / Rules Text: Target spell or permanent becomes colorless until end of turn. Draw a card. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Mystic Remora Cost: U Type: Summon - Fish Pow/Tgh: 1/1 Rules Text: Whenever target opponent casts a noncreature spell, you may draw a card unless that player pays {5}. If that player does, sacrifice Mystic Remora and draw a card. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Phantom Warrior Cost: 1UU Type: Summon - Spirit Illusion Warrior Pow/Tgh: 2/2 Rules Text: Phantom Warrior can't be blocked. Flavour Text: "There are as many pillows of illusion as flakes in a snow-storm. We wake from one dream into another dream." —Ralph Waldo Emerson, "Illusions" Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Power Sink Cost: XU Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {X}. If he or she doesn't, tap all lands he or she controls and empty his or her mana pool. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Traumatize Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top half of his or her library, rounded down, into his or her graveyard. Flavour Text: He was left with just enough memory to understand what he had lost. Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Traveler's Cloak Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Vanishing Cost: U Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that would be dealt to you this turn. You can't cast spells this turn. Flavour Text: "Careless, like a child with fire, so was I with time. -Teferi Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Venser's Diffusion Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Return target spell or exiled card to its owner's hand. Flavour Text: "Each reality is but the dream of another, and each sleeper a god unknowing." Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Wash Out Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Return all permanents of the color of your choice to their owners' hands. Flavour Text: "It's not the darkness I fear but dull and numbing shades of gray."—Sydri, galvanic genius Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Wind Drake Cost: 2U Type: Summon - Drake Pow/Tgh: 2/2 Rules Text: Flying Flavour Text: A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Black Knight Cost: BB Type: Summon - Human Knight Pow/Tgh: 2/2 Rules Text: First strike, protection from white Flavour Text: "Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight." Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Bog Wraith Cost: 3B Type: Summon - Wraith Pow/Tgh: 3/3 Rules Text: Swampwalk Flavour Text: She died in this swamp, and so will you. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Carnophage Cost: B Type: Summon - Zombie Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, tap Carnophage unless you pay 1 life. Flavour Text: Eating is all it knows. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Corrupt Cost: 5B Type: Sorcery Pow/Tgh: / Rules Text: Lands target player controls become Swamps. Flavour Text: "Such is the power of black magic that all we hold dear is warped beyond recognition." -Autumn Willow Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Damnation Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. They can't be regenerated. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Dark Ritual Cost: B Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Dark Ritual, sacrifice a creature. Add {B}{B}{B} to your mana pool. Flavour Text: "In order to obtain, something of equal value must be lost..." Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Debased Sphinx Cost: 3BB Type: Summon - Sphinx Pow/Tgh: 4/4 Rules Text: Flying If Debased Sphinx would be destroyed, regenerate it. If you do, it loses this ability and all other creature types and becomes a Manticore. Flavour Text: The sphinx bartered secrets with the demon in exchange for immortality. He got more than he bargained for. -Afari, *Tales* Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Dread Warlock Cost: 1BB Type: Summon - Human Wizard Pow/Tgh: 2/2 Rules Text: Dread Warlock can't be blocked except by black creatures. Flavour Text: "I don't know who to pity more: those who flee from my presence or the damned who can withstand it." Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Ebon Drake Cost: 2B Type: Summon - Drake Pow/Tgh: 3/3 Rules Text: Whenever a player casts a spell, you lose 1 life. Flavour Text: The deadliest killers serve only those who are not afraid to die. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Evil Eye of Orms-by-Gore Cost: 4B Type: Summon - Eye Pow/Tgh: 3/6 Rules Text: Intimidate Other creatures you control can't be blocked. Flavour Text: The highway of fear is the shortest route to defeat. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Fear Cost: b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't block black creatures. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Fevered Strength Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +3/-1. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Filth Cost: 3B Type: Summon - Incarnation Pow/Tgh: 2/2 Rules Text: Swampwalk As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. Flavour Text: "As the portal closed, Filth oozed through. The stench of evil followed." —Scroll of Beginnings Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Hymn to Tourach Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards at random. Flavour Text: The priests plead for your anguish and pray for your despair. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Persecute Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Choose a color. Target player reveals his or her hand and discards all cards of the chosen color. Flavour Text: "Of all the tyrannies on humane kind The worst is that which persecutes the mind." —John Dryden, "The Hind and the Panther" Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Polluted Bonds Cost: 3BB Type: Enchantment Pow/Tgh: / Rules Text: Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. Flavour Text: The mystic bond between spellcasters and the land is just as vulnerable to attack as the casters themselves. Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Pooling Venom Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {1}{B}{B}: Destroy enchanted land. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Python Cost: 1BB Type: Summon - Snake Pow/Tgh: 2/2 Rules Text: {B}: Regenerate Python Flavour Text: "How can you claim the gods are merciless when they robbed the snake of its limbs to give the other creatures a sporting chance?" —Hakim, Loreweaver Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Skittering Skirge Cost: BB Type: Summon - Imp Pow/Tgh: 3/2 Rules Text: Flying When you cast a creature spell, sacrifice Skittering Skirge. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Soot Imp Cost: 1BB Type: Summon - Imp Pow/Tgh: 1/2 Rules Text: Flying Whenever a player casts a nonblack spell, that player loses 1 life. Flavour Text: "If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out." —Hob Heddil Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Witching Hour Cost: BBBBB Type: Enchantment Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set None CardName: Yixlid Jailer Cost: 1B Type: Summon - Zombie Wizard Pow/Tgh: 2/1 Rules Text: Cards in graveyards lose all abilities. Flavour Text: He holds the keys to a tombful of incarcerated secrets. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Alley Runner Cost: 1R Type: Summon - Elf Pow/Tgh: 1/1 Rules Text: Haste Creatures with power greater than Alley Runner's power can't block it. Flavour Text: "Goblins can't keep up, but they can always get in the way." Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Alpine Ibex Cost: 1R Type: Summon - Goat Pow/Tgh: 1/3 Rules Text: Mountainwalk Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Ancient Awakening Cost: 1RRR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land. Flavour Text: Some days you stand to greet the horizon. Other days the horizon stands to greet you. Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Avalanche Riders Cost: 3R Type: Creature - Human Nomad Pow/Tgh: 3/2 Rules Text: Haste Echo - Sacrifice a Mountain. When Avalanche Riders enters the battlefield, destroy target land. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Blood Knight Cost: RR Type: Summon - Human Knight Pow/Tgh: 2/2 Rules Text: First strike, protection from white Flavour Text: His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you've wronged him, but because you're there. Set/Rarity: Magic Essentials: The Eternal Core Set None CardName: Bogardan Hellkite Cost: 5RR Type: Summon - Dragon Pow/Tgh: 5/5 Rules Text: Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Mythic CardName: Book Burning Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Any player may have Book Burning deal 6 damage to him or her. If no one does, target player puts the top six cards of his or her library into his or her graveyard. Flavour Text: It began with burning books. It ended with burning people. Set/Rarity: Magic Essentials: The Eternal Core Set None CardName: Brainboil Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: This deals damage to players in the form of putting that many cards from the top of their library into their graveyard. Brainboil deals 10 damage to target player. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Breaking Point Cost: 1RR Type: Sorcery Pow/Tgh: / Rules Text: Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. Flavour Text: "Enough!" Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Brute Force Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. Flavour Text: Blood, bone, and sinew are magnified, as is the rage that drives them. The brain, however, remains unchanged—a little bean, swinging by a strand in a cavernous, raving head. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Capricious Efreet Cost: 4RR Type: Summon - Efreet Pow/Tgh: 5/4 Rules Text: At the beginning of your upkeep, choose target permanent you control and up to two target permanents you don't control. Destroy one of them at random. Flavour Text: "You wish for great destruction? It is done, my master." Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Cardinal Cost: 1R Type: Summon - Bird Pow/Tgh: 1/2 Rules Text: Flying Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Cave People Cost: 1RR Type: Summon - Human Mutant Rebel Pow/Tgh: 2/2 Rules Text: As long as Cave People is untapped, it gains +0/+2 and has hexproof. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Conquer Cost: 3RR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land You control enchanted land. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Dwarven Masonry Cost: 3R Type: Creature - Wall Pow/Tgh: 0/7 Rules Text: Defender Dwarven Masonry assigns combat damage equal to its toughness rather than its power. Flavour Text: It hits like a ton of bricks. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Fissure Cost: 3RR Type: Instant Pow/Tgh: / Rules Text: Destroy target creature or land. It can't be regenerated. Flavour Text: "Must not all things at last be swallowed up in death?" -Plato Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Fork Cost: RR Type: Instant Pow/Tgh: / Rules Text: Copy target spell, except the copy is red. You may choose new targets for the copy. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Fractured Loyalty Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Furnace Scamp Cost: R Type: Summon - Beast Pow/Tgh: 1/1 Rules Text: Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. Flavour Text: Born of the core, and dying to stoke it. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Genju of the Spires Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Goblin Guide Cost: R Type: Summon - Goblin Scout Pow/Tgh: 2/2 Rules Text: Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand. Flavour Text: "I've been all over this world. I even remember some of those places." Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Granite Gargoyle Cost: 2R Type: Summon - Gargoyle Pow/Tgh: 2/2 Rules Text: Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Groundbreaker Cost: RRR Type: Creature - Elemental Pow/Tgh: 6/1 Rules Text: Trample, haste At the beginning of the end step, sacrifice Groundbreaker. Flavour Text: The earth's memory is long, its retribution brief. Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Horde Lord Cost: 4R Type: Legendary Summon - Orc Warrior Pow/Tgh: 5/4 Rules Text: Each other creature you control that's an Orc, a Goblin, a Troll, an Ogre, or a Kobold gets +1/+1, has provoke, and attacks each turn if able. Flavour Text: "The human age comes to an end. Raze their cities to the ground! Leave none alive!" Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Hostile Realm Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land At the beginning of each combat, target creature of enchanted land's controller's choice can't attack him or her this turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Hulking Cyclops Cost: 3RR Type: Summon - Cyclops Pow/Tgh: 5/5 Rules Text: Hulking Cyclops can't block. Flavour Text: Anyone can get around a cyclops, but few can stand in its way. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Impulse Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Exile the top five cards of your library face-down. Choose two at random and put them into your hand. Shuffle the rest into your library. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Incite Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature becomes red until end of turn and attacks this turn if able. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Insurrection Cost: 4RRR Type: Sorcery Pow/Tgh: / Rules Text: Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Jackal Familiar Cost: R Type: Summon - Hound Pow/Tgh: 2/2 Rules Text: Jackal Familiar can't attack or block alone. Flavour Text: "Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct." —Taivang, barbarian warlord Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Keldon Marauders Cost: 1R Type: Summon - Human Warrior Pow/Tgh: 3/3 Rules Text: Vanishing 2 When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Kird Ape Cost: R Type: Summon - Ape Pow/Tgh: 1/1 Rules Text: Kird Ape gets +1/+2 as long as you control a Forest. Flavour Text: It puts the "fur" in "fury". Set/Rarity: Magic Essentials: The Eternal Core Set None CardName: Last Chance Cost: RR Type: Sorcery Pow/Tgh: / Rules Text: Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Lesser Pebble Spirit Cost: R Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Lesser Pebble Spirit gets +1/+2 as long as you control two or more Mountains. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Lightning Bolt Cost: R Type: Instant Pow/Tgh: / Rules Text: Lightning Bolt deals 3 damage to target creature or player. Flavour Text: "A flash of the lightning, a break of the wave, He passes from life to his rest in the grave." —William Knox, "Mortality" Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Napalm Cost: 2R Type: Enchantment Summon - Ooze Pow/Tgh: 2/2 Rules Text: Bestow {R}{R}{R} At the beginning of each upkeep, Napalm deals 10 damage to enchanted creature. Whenever Napalm blocks or becomes blocked, it becomes an Aura with enchant creature. Attach it to target creature blocking or blocked by it. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Ore Gorger Cost: 3RR Type: Creature - Hellion Pow/Tgh: 3/3 Rules Text: Mountainwalk Whenever a land card is put an opponent's graveyard from the battlefield, Ore Gorger gets +3/+0 until end of turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Panic Attack Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Up to three target creatures can't block this turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Pillage Cost: 1RR Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or land. It can't be regenerated. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Reforge Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact. Add {R}{R}{R} to your mana pool. Spend this mana only to cast artifact spells. Flavour Text: Nothing in this world, not even magic, likes to be caged. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Rock Jockey Cost: 1R Type: Creature - Goblin Pow/Tgh: 3/3 Rules Text: You can't cast Rock Jockey if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. Flavour Text: Goblins don't know much about physics, but they know lots about falling and rocks. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Sabretooth Cost: 1R Type: Summon - Cat Pow/Tgh: 2/2 Rules Text: First strike Flavour Text: To a sabretooth, all men are mice. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Secluded Smith Cost: 2R Type: Creature - Human Artificer Pow/Tgh: 2/3 Rules Text: Equipment spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Sedge Troll Cost: 2R Type: Summon - Troll Pow/Tgh: 2/2 Rules Text: Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Seething Song Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Add {R}{R}{R}{R}{R} to your mana pool. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Seismic Strike Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Seismic Strike deals damage to target creature equal to the number of Mountains you control. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set None CardName: Shock Troops Cost: 2R Type: Summon - Dwarf Soldier Pow/Tgh: 2/2 Rules Text: Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. Flavour Text: War is a conflict that determines not who is right—but who is left. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Shunt Cost: RR Type: Instant Pow/Tgh: / Rules Text: You may choose new targets for target spell. Flavour Text: "You might want to work on your aim." Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Smoker Cost: 1RR Type: Summon - Elemental Pow/Tgh: 1/1 Rules Text: Players can't untap more than one creature during their untap steps. Prevent all combat damage that would be dealt to and dealt by Smoker. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Spark Elemental Cost: R Type: Summon - Elemental Pow/Tgh: 3/1 Rules Text: Haste, trample At the beginning of the end step, sacrifice Spark Elemental. Flavour Text: Vulshok shamans could never keep them alive for more than a few seconds, yet those few seconds seemed to be enough. Set/Rarity: Magic Essentials: The Eternal Core Set None CardName: Sudden Impact Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Sudden Impact deals damage to target player equal to the number of cards in that player's hand. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Summit Prowler Cost: 2RR Type: Summon - Yeti Pow/Tgh: 3/3 Rules Text: Mountainwalk, protection from white Flavour Text: "Do you hunt the yetis of the high peaks, stripling? They are as fierce as the bear that fears no foe and as sly as the mink that creeps unseen. You will be as much prey as they." —Nitula, the Hunt Caller Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Alpha Gorilla Cost: 3GG Type: Creature - Ape Pow/Tgh: 5/5 Rules Text: Flavour Text: It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Arbor Elf Cost: G Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: {T}: Untap target Forest you control. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Birds of Paradise Cost: G Type: Creature - Bird Pow/Tgh: 0/1 Rules Text: Flying {T}: Add one mana of any color to your mana pool. Flavour Text: "The gods used their feathers to paint all the colors of the world." —Yare-Tiva, warden of Gramur forest Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Cudgel Troll Cost: 2GG Type: Creature - Troll Pow/Tgh: 4/3 Rules Text: {G}: Regenerate Cudgel Troll. Flavour Text: Its wounds heal so fast it scarcely has time to bleed. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Cultivate Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. Flavour Text: All seeds share a common bond, calling to each other across infinity. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Dryad Sophisticate Cost: 1G Type: Creature - Dryad Pow/Tgh: 2/1 Rules Text: Nonbasic landwalk Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Explore Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: You may play an additional land this turn. Draw a card. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Fast Bond Cost: G Type: Instant Pow/Tgh: / Rules Text: Cast Fast Bond only if you control an Island. You may play a land this turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Fertile Ground Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Green Man Cost: GG Type: Creature - Spirit Avatar Pow/Tgh: 2/2 Rules Text: Protection from black Whenever a player taps a land for blue mana, you may untap target Forest you control. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Grizzly Bears Cost: 1G Type: Creature - Bear Pow/Tgh: 2/3 Rules Text: Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Howling Wolf Cost: 2G Type: Creature - Wolf Pow/Tgh: 2/2 Rules Text: When Howling Wolf enters the battlefield, you may search your library for a Wolf card, reveal it, and put it into your hand. If you do, shuffle your library. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Krosan Tusker Cost: 5GG Type: Creature - Boar Beast Pow/Tgh: 6/5 Rules Text: Cycling {2}{G} When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Living Terrain Cost: 1GG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land is a 5/6 green Elemental creature that's still a land. Flavour Text: Some warriors walk the earth. Others are born of it. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Lush Growth Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land is a Mountain, Forest, and Plains. Flavour Text: Here the world's bounty spills over upon itself. Each leaf and flower struggles against the next with thrashing thorns, acidic pollen, and strangling roots. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Naturalize Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Ranger Cost: 1G Type: Creatuer - Human Scout Pow/Tgh: 2/2 Rules Text: Ranger can block creatures with landwalk as though they didn't have those abilities. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: River Boa Cost: 1G Type: Creature - Snake Pow/Tgh: 2/1 Rules Text: Islandwalk {1}{G}: Regenerate River Boa. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Scragnoth Cost: 4G Type: Creature - Beast Pow/Tgh: 3/4 Rules Text: Scragnoth can't be countered. Protection from blue. Flavour Text: It possesses no intelligence, only counter-intelligence. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Stonewood Invocation Cost: 3G Type: Instant Pow/Tgh: / Rules Text: Split second Target creature gets +5/+5 and gains hexproof until end of turn. Flavour Text: "Might of ancient wood and stone, Into spirit, flesh, and bone." Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Wanderlust Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature As Wanderlust enters the battlefield, choose a land type. Enchanted creature has landwalk of the chosen type and attacks each turn if able. Flavour Text: "How terrible to wander wishing only to escape oneself." -Taysir Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Wild Mongrel Cost: 1G Type: Creature - Hound Pow/Tgh: 2/2 Rules Text: Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. Flavour Text: It teaches *you* to play dead. Set/Rarity: Magic Essentials: The Eternal Core Set Common CardName: Mute Cost: WUU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Its controller can't cast spells this turn. Flavour Text: "Quiet." Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Sky Spirit Cost: 1WU Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Flying, first strike Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Blightning Cost: 1BR Type: Sorcery Pow/Tgh: / Rules Text: Blightning deals 3 damage to target player. He or she discards two cards. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Death Grasp Cost: xwb Type: Sorcery Pow/Tgh: / Rules Text: Death Grasp deals X damage to target creature or player. You gain X life. Flavour Text: Plate mail, the skin of the chest, the rib cage, the heart—all useless against the mage who can reach directly for the soul. Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Vindicate Cost: 1Wb Type: Sorcery Pow/Tgh: / Rules Text: Destroy target permanent. Flavour Text: Some convictions are so strong that the world must break to accommodate them. Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Pernicious Deed Cost: 1BG Type: Enchantment Pow/Tgh: / Rules Text: {X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Desert Nomads Cost: RW Type: Creature - Human Nomad Pow/Tgh: 2/2 Rules Text: Plainswalk, protection from red Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Coal Golem Cost: 5 Type: Artifact Summon - Golem Pow/Tgh: 3/3 Rules Text: Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Distorting Lens Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {T}: Target permanent becomes the color of your choice until end of turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Gauntlet of Might Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Oxidda Titan Cost: 13 Type: Artifact Summon - Golem Pow/Tgh: 5/5 Rules Text: Mountain Affinity Haste Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Ancient Tomb Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {B}{B} to your mana pool. You lose 2 life. Flavour Text: There is no glory to be gained in the kingdom of the dead. —Vec tomb inscription Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Archipelago Cost: Type: Land Pow/Tgh: / Rules Text: {2}, {T}: Add {U} to your mana pool for each Island you control. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Badlands Cost: Type: Land Pow/Tgh: / Rules Text: When Badlands is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. {t}: Add {b} or {r} to your mana pool. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Basalt Monolith Cost: Type: Artifact Land Pow/Tgh: / Rules Text: Basalt Monolith enters the battlefield tapped. {T}: Add {3} to your mana pool. Basalt Monolith doesn't untap during your next untap step. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Bayou Cost: Type: Land Pow/Tgh: / Rules Text: When Bayou is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. {t}: Add {b} or {g} to your mana pool. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Howling Mine Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. Whenever Howling Mine becomes tapped, each player draws a card. Flavour Text: The earth gave all and asked nothing in return but respite. Man, in his greed, refused even that. Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Ivory Tower Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {W} to your mana pool. At the beginning of each end step, if no damage was dealt to you this turn, you gain 1 life. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Library of Leng Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}: Put target card discarded this turn on top of its owner's library. Library of Leng doesn't untap during your untap step next turn. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Oasis Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {U} to your mana pool. You gain 1 life. Spend this mana only on white spells and abilities. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Plateau Cost: Type: Land - Mountain Plains Pow/Tgh: / Rules Text: ({T}: Add {W} or {R} to your mana pool.) When Plateau is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Savannah Cost: Type: Land - Forest Plains Pow/Tgh: / Rules Text: ({t}: Add {g} or {w} to your mana pool.) When Savannah is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Scrubland Cost: Type: Land - Plains Swamp Pow/Tgh: / Rules Text: ({t}: Add {w} or {b} to your mana pool.) When Scrubland is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Taiga Cost: Type: Land - Mountain Forest Pow/Tgh: / Rules Text: ({T}: Add {R} or {G} to your mana pool.) When Taiga is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Tormod's Crypt Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Uncommon CardName: Tropical Island Cost: Type: Land - Forest Island Pow/Tgh: / Rules Text: ({T}: Add {G} or {U} to your mana pool.) When Tropical Island is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Tundra Cost: Type: Land - Plains Island Pow/Tgh: / Rules Text: ({T}: Add {W} or {U} to your mana pool.) When Tundra is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Underground Sea Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {U} or {B} to your mana pool. When Underground Sea is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare CardName: Valakut, the Molten Pinnacle Cost: Type: Legendary Land - Mountain Pow/Tgh: / Rules Text: ({T}: Add {R} to your mana pool.) Whenever another Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set None CardName: Volcanic Island Cost: Type: Land - Island Mountain Pow/Tgh: / Rules Text: ({T}: Add {u} or {r} to your mana pool.) Volcanic Island enters the battlefield tapped if it is your first, second, or third turns of the game. Flavour Text: Set/Rarity: Magic Essentials: The Eternal Core Set Rare