CardName: Raider's Hideout Cost: 1BR Type: Dungeon - Hoard Pow/Tgh: / Rules Text: When this dungeon enters, venture into this dungeon. [1➤2|3] Wooden Stairs — Scry 1. [2➤4] Trapped Hallway — You lose 3 life. [3➤4|5|6] 🔒︎ Locked Passage — Target creature you control can't be blocked this turn. Flavour Text: Back side: CardName: Raider's Hideout Cost: Type: Dungeon - Hoard Pow/Tgh: / Rules Text: [4➤7] Guardpost — You gain 2 life and get 🔑︎🔑︎. [5➤7] Refuse Pile — Create two Junk tokens. [6➤7] 🔒︎ Hidden Library — Draw two cards. [7!] _Raider's Cache_ — Create six Treasure tokens. Flavour Text: Set/Rarity: ![Assorted] Dungeon Uncommon CardName: Journey to Prahv Cost: 2W/UW/U Type: Dungeon - Districts Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Watchful Guildgate_ — Scry 1. [2➤4] _Azorius Chancery_ — Detain up to two target creatures. [3➤4] _Hallowed Fountain_ — Exile up to two permanents you control until end of turn. [4➤5|6] _Verity Promenade_ — Scry 2. Flavour Text: Back side: CardName: Journey to Prahv Cost: Type: Dungeon - Districts Pow/Tgh: / Rules Text: [5➤7] _Historical Archives_ — You gain 2 life and draw a card. [6➤7] _Forum of Azor_ — Create a tapped white and blue 4/4 Sphinx creature token. Put a stun counter on it. [7!] _Spires of Order_ — You get the legendary emblem Supreme Judge. It has "Whenever a creature attacks you or a permanent you defend, you may draw a card." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Duskmantle Cost: 1U/BU/B Type: Dungeon - Undercity Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Hidden Guildgate_ — Surveil 1. [2➤4] _Undercity Aqueduct_ — Create a 1/1 blue and black Horror creature token with flying. [3➤4] _Drowned Grave_ — Draw a card. You lose 1 life. Flavour Text: Back side: CardName: Journey to Duskmantle Cost: Type: Dungeon - Undercity Pow/Tgh: / Rules Text: [4➤5|6] _Rogue's Passage_ — Up to one target creature gets +1/+0 and can't be blocked this turn. [5➤7] _Depths of Dinrova_ — Target player mills ten cards. [6➤7] _Chamber of Initiation_ — Gain control of target creature with power 2 or less. [7!] _House of Shadow_ — You get the legendary emblem Lord of Secrets. It has "You may cast a card from an opponent's graveyard each turn." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Rix Maadi Cost: 1B/RB/R Type: Dungeon - Undercity Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Indulgent Guildgate_ — Each player discards a card, then draws a card. [2➤4] _Carnarium_ — You may sacrifice a creature. If you do, draw a card. [3➤4] _Gore House_ — Suspect a creature. [4➤5|6] _Demon's Vestibule_ — Each opponent loses 3 life. Flavour Text: Back side: CardName: Journey to Rix Maadi Cost: Type: Dungeon - Undercity Pow/Tgh: / Rules Text: [5➤7] _Dungeon Ballrooms_ — Any number of target creatures get +2/-1 until end of turn. [6➤7] _Blood Crypt_ — Each player sacrifices a non-Demon creature. If you do, create a 6/6 black and red Demon creature token. [7!] _Dungeon Palace_ — You get the legendary emblem Lord of Riots. It has "Whenever an opponent loses life, they discard a card or sacrifice a permanent." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Skarrg Cost: 2R/GR/G Type: Dungeon - Districts Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Scarred Guildgate_ — Target creature you control explores. [2➤4] _Stomping Ground_ — Put a trample counter on each of up to two target creatures. [3➤4] _Gruul Turf_ — Creature spells you cast this turn have bloodthirst 1. Flavour Text: Back side: CardName: Journey to Skarrg Cost: Type: Dungeon - Districts Pow/Tgh: / Rules Text: [4➤5|6] _Oxblood Alley_ — Target creature you control explores twice. [5➤7] _Samok Stand_ — Add {R}{G}. Until end of turn, you don’t lose this mana as steps and phases end. [6➤7] _Ring of Battle_ — Target creature you control fights target creature you don't control. [7!] _The Rage Pits_ — You get the legendary emblem The Hate Seed. It has "Whenever you tap a land for mana, add {C}." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Vitu-Ghazi Cost: 1G/WG/W Type: Dungeon - Districts Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Splendid Guildgate_ — Create a 1/1 green and Saproling creature token. [2➤4] _Temple Garden_ — You gain 3 life. [3➤4] _Selesnya Sanctuary_ — Target creature gains indestructible until end of turn. Flavour Text: Back side: CardName: Journey to Vitu-Ghazi Cost: Type: Dungeon - Districts Pow/Tgh: / Rules Text: [4➤5|6] _Great Concourse_ — Populate twice. [5➤7] _Conclave Assembly_ — Untap each creature you control. [6➤7] _Grove of the Guardian_ — The next spell you cast this turn has convoke. [7!] _The City-Tree_ — You get the legendary emblem Soul of the Accord. It has "Creatures you control get +1/+1." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Orzhova Cost: 1W/BW/B Type: Dungeon - Districts Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Splendid Guildgate_ — You gain 1 life. [2➤4] _Orzhov Basilica_ — Create a 1/1 white and black Spirit creature token with flying. [3➤4] _Vizkopa Bank_ — Create a Treasure token. Flavour Text: Back side: CardName: Journey to Orzhova Cost: Type: Dungeon - Districts Pow/Tgh: / Rules Text: [4➤5|6] _Coiner's Row_ — You gain 2 life. [5➤7] _Karlov Manor_ — Put an extort counter on a creature you control. [6➤7] _Godless Shrine_ — Return target enchantment card from your graveyard to your hand. [7!] _Church of Deals_ — You get the legendary emblem Envoy of Ghosts. It has "Creatures you control have afterlife 1." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Svogthos Cost: 2B/GB/G Type: Dungeon - Undercity Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Reclaimed Guildgate_ — Bolster 1. [2➤4] _Rot Farm_ — Create two Food tokens. [3➤4] _Overgrown Tomb_ — You may forage. If you do, draw a card. [4➤5|6] _Deadbridge Chasm_ — Bolster 2. Flavour Text: Back side: CardName: Journey to Svogthos Cost: Type: Dungeon - Undercity Pow/Tgh: / Rules Text: [5➤7] _Kraul Hive_ — Create two 1/1 black and green Insect creature tokens. [6➤7] _House of the Ochran_ — Put a deathtouch counter on each of up to two target creatures. [7!] _The Restless Tomb_ — You get the legendary emblem Golgari Lich Lord. It has "Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Novijen Cost: 2G/UG/U Type: Dungeon - Districts Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Revelatory Guildgate_ — Investigate. [2➤4] _Growth Chamber_ — Put a +1/+1 counter, a vigilance counter and a hexproof counter on up to one target creature. [3➤4] _Breeding Pool_ — Create two 1/1 green and blue Snake creature tokens. Flavour Text: Back side: CardName: Journey to Novijen Cost: Type: Dungeon - Districts Pow/Tgh: / Rules Text: [4➤5|6] _Zonot Descend_ — Investigate twice. [5➤7] _Speakers' Chamber_ — Untap four lands you control. [6➤7] _Guardian Project_ — Creatures you control have base power and toughness 4/4 until end of turn. [7!] _Heart of Progress_ — You get the legendary emblem Simic Visionary. It has "Creatures you control have evolve and graft." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Nivix Cost: 1U/RU/R Type: Dungeon - Districts Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Visionary Guildgate_ — Draw a card, then discard a card. [2➤4] _Boilerworks_ — The next nonpermanent spell you cast this turn has replicate. [3➤4] _Steam Vents_ — Target nonpermanent card in your graveyard gains jump-start until end of turn. Flavour Text: Back side: CardName: Journey to Nivix Cost: Type: Dungeon - Districts Pow/Tgh: / Rules Text: [4➤5|6] _Empty Cup Row_ — Draw two cards, then discard two cards. [5➤7] _Mizzium Foundry_ — Return target artifact card from your graveyard to your hand. [6➤7] _Mauzam Asylum_ — Choose 3/1 or 1/3. Create a blue and red Weird token with those stats. [7!] _Aerie of the Firemind_ — You get the legendary emblem Izzet Paragon. It has "Whenever you draw a card, this emblem deals 1 damage to any target." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Journey to Sunhome Cost: 2R/WR/W Type: Dungeon - Districts Pow/Tgh: / Rules Text: When this dungeon enters and whenever you attack, venture into this dungeon. [1➤2|3] _Militarized Guildgate_ — Scry 1. [2➤4] _Boros Garrison_ — Create two 1/1 red and white Soldier creature tokens. [3➤4] _Sacred Foundry_ — Return up to one target Equipment card from your graveyard to your hand. Flavour Text: Back side: CardName: Journey to Sunhome Cost: Type: Dungeon - Districts Pow/Tgh: / Rules Text: [4➤5|6] _Augustin Station_ — Scry 2. [5➤7] _Horizon Military Academy_ — Support 3. [6➤7] _Rokiric Pavilion_ — Sacrifice a permanent. If you do, create a 4/4 red and white Golem artifact creature token. [7!] _Fortress of the Legion_ — You get the legendary emblem Legion's Edge. It has "Creatures you control have double strike and mentor." Flavour Text: Set/Rarity: ![Assorted] Dungeon Rare CardName: Catacombs of Trial Cost: Type: Dungeon Pow/Tgh: / Rules Text: **Winding Stairs** — Draw a card, then discard a card. ==> **Orc-Infested Hall's** — Each opponent creates a 2/2 red Orc creature token that can't block. ==> **Armory of Chaos** — Put a +1/+1 counter on each creature you control. <=split=> **Verag's Lair** — Draw a card for each creature in your party, then discard two cards. ==or== **Fellmarg's Tomb** — Create a 3/4 white Zombie creature token with lifelink. It fighs another creature you control of your choice. Flavour Text: Set/Rarity: ![Assorted] Dungeon Token CardName: Mysterious Mansion (Day) Cost: Type: Dungeon Pow/Tgh: / Rules Text: [Daybound] See comments. Flavour Text: Back side: CardName: Mysterious Mansion (Night) Cost: Type: Dungeon Pow/Tgh: / Rules Text: [Nightbound] See comments. Flavour Text: Set/Rarity: ![Assorted] Dungeon Token