CardName: Containment Foam Cost: {4} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 6 or greater, destroy Containment Foam. Flavour Text: Set/Rarity: Worm Common CardName: Grey Boy Cost: {3} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {1}: Exile target creature that is blocking Grey Boy. Flavour Text: Set/Rarity: Worm Rare CardName: King Cost: Type: Creature - Human Pow/Tgh: / Rules Text: Whenever King deals combat damage to a creature, put a pawn counter on that creature. If King would be destroyed, instead remove all damage from it and destroy a creature with a pawn counter on it. Flavour Text: Set/Rarity: Worm Rare CardName: Battery Cost: 2W Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Vigilance {T} during your first main phase: Put a charge counter on Battery. {T}, Remove a charge counter from Battery: Battery gains first strike and +2/+1 until end of turn. Flavour Text: Set/Rarity: Worm Uncommon CardName: Bug Girl Undercover Cost: 1W Type: Legenndary Creature - Human Hero Pow/Tgh: 1/1 Rules Text: Insect creatures you control get +1/+1 {5}{W}: Put a 1/1 white Wasp insect token with flying onto the battlefield. Flavour Text: Set/Rarity: Worm None CardName: Citrine Cost: 3W Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {1}: Each attacking creature gets +0/+1 until end of turn. {2}: Each attacking creature gets +1/+0 until end of turn. {3}: Each attacking creature gets -1/+0 until end of turn. {4}: Each attacking creature gets -0/-1 until end of turn. Flavour Text: Set/Rarity: Worm Rare CardName: Clockblocker Cost: {W}{W} Type: Pow/Tgh: 1/2 Rules Text: {T}: Exile both Clockblocker and target creature until end of turn. Flavour Text: Set/Rarity: Worm None CardName: Felix Swoop Cost: {1}{W} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Birds you control have +1/-1 Flavour Text: Set/Rarity: Worm Uncommon CardName: Foil Cost: {1}{W}{W} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Damage that would be dealt by Foil can't be prevented. Creatures dealt damage by Foil this turn can't be regenerated this turn. Flavour Text: Set/Rarity: Worm Common CardName: Glory Girl Cost: {3}{W}{W} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Flying, Menace, Indestructible. Flavour Text: Set/Rarity: Worm None CardName: Grue Cost: {3}{W} Type: Legendary Creature - Human Pow/Tgh: / Rules Text: Shroud {W}: Creatures you control get shroud until end of turn. Flavour Text: Set/Rarity: Worm Rare CardName: Grue Cost: 3w Type: Legendary Creature - Human Pow/Tgh: 2/2 Rules Text: Creatures you don't control can't attack unless their controller pays {1} for each of those creatures. Spells you don't control cost {1} more to cast. Activated abilities of creatures you don't control cost {1} more to activate. Flavour Text: Set/Rarity: Worm None CardName: Khonsu Cost: 5ww Type: Creature - Endbringer Pow/Tgh: 5/5 Rules Text: Indestructible {T}: Each player chooses a creature other than Khonsu. Exile each tapped creature chosen this way, then tap each untapped creature chosen this way. {U}{R}: Exile Khonsu, then return it to the battlefield. It gains haste. Flavour Text: Set/Rarity: Worm Mythic CardName: Legend Cost: 2WW Type: Creature - Human Pow/Tgh: 2/4 Rules Text: Flying, first strike Flavour Text: Set/Rarity: Worm Common CardName: Licit Cost: {1}{W} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {T}: Prevent all combat damage that would be dealt to or by target creature this turn. Flavour Text: Set/Rarity: Worm Uncommon CardName: Miss Militia Cost: 2W Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {1}: Choose first strike, vigilance, or reach. Until end of turn, Miss Militia gains that ability and loses all other abilities except this one. Flavour Text: Set/Rarity: Worm Uncommon CardName: Panacea Inhibited Cost: 1W Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Flavour Text: Set/Rarity: Worm Uncommon CardName: Panacea, Miracle Healer Cost: w Type: Legendary Creature - Human Pow/Tgh: 1/1 Rules Text: {X}{W}{W}, {T}: Return target creature card that died this turn with converted mana cost X from your graveyard to the battlefield. Flavour Text: Set/Rarity: Worm None CardName: Purity Cost: 3WW Type: Creature - Human Pow/Tgh: 4/2 Rules Text: Flying, vigilance {X}{W}, {T}: Purity deals X damage to target attacking or blocking creature. {2}{W}, {T}: Destroy target artifact. Flavour Text: Set/Rarity: Worm Rare CardName: Shielder Cost: 2W Type: Creature - Human Pow/Tgh: 1/2 Rules Text: {T}: Prevent all damage that would be dealt to target creature this turn. Flavour Text: Set/Rarity: Worm None CardName: Simurgh, Tinkernest Cost: {6}{W}{W} Type: Legendary Creature - Endbringer Pow/Tgh: 6/6 Rules Text: Flying, Indestructible When Simurgh, Tinkernest enters the battlefield, each player reveals their library and puts all artifact cards directly into play. At the end of each player's turn, they must sacrifice an artifact. Flavour Text: Set/Rarity: Worm Mythic CardName: The Simurgh Cost: 5WWW Type: Legendary Creature - Endbringer Pow/Tgh: 7/7 Rules Text: Flying If The Simurgh would be destroyed, regenerate it. Whenever another creature without a fate counter on it attacks or blocks, put a fate counter on it. Whenever a creature with a fate counter attacks or blocks, destroy all attacking creatures and all blocking creatures. Flavour Text: Set/Rarity: Worm Mythic CardName: Wanton Cost: 1W Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {1}{W}: Wanton becomes an enchantment with "{1}{R}: Wanton deals 1 damage to target attacking or blocking creature" until end of turn. Flavour Text: Set/Rarity: Worm Uncommon CardName: Weld Cost: {2}{W} Type: Artifact Creature - Human Pow/Tgh: 0/0 Rules Text: Weld enters the battlefield with three +1/+1 counters on him. {2}{W} as a sorcery: Put a +1/+1 counter on Weld. When Weld attacks or blocks, remove a +1/+1 counter from him. Flavour Text: Set/Rarity: Worm Rare CardName: Weld Cost: 3ww Type: Legendary Creature - Human Pow/Tgh: 2/2 Rules Text: Indestructible {T}: Exile target artifact. Weld gets +X/+X, where X is the total converted mana cost of all cards exiled by it. Flavour Text: Set/Rarity: Worm None CardName: Accord Cost: 2U Type: Creature - Human Pow/Tgh: 0/1 Rules Text: At the beginning of each upkeep, name a card. Cards with that name cost {2} less to cast this turn. Flavour Text: Set/Rarity: Worm Uncommon CardName: Blasto Cost: 3U Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {G}, {T}: Put a 1/1 blue Homunculus creature token onto the battlefield. {2}{G}{G}{U}{U}, {T}: Put a token onto the battlefield that's a copy of target creature card in a graveyard. Flavour Text: Set/Rarity: Worm Rare CardName: Cache Cost: {2}{U} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {T}: Exile target permanent you control. {1}: Return a card exiled with Cache to the battlefield under your control. Flavour Text: Set/Rarity: Worm None CardName: Coil Cost: 4UUUU Type: Legendary Creature - Human Villain Pow/Tgh: 2/2 Rules Text: {T}: Add a teammate to the game that's a copy of you with a starting life total equal to your current life total. The top half of your library becomes that player's library. That player searches that library for lands equal to the number of lands you control and puts them onto the battlefield tapped, then shuffles his or her library, then draws cards equal to the number of cards in your hand. If you or that player would lose the game, or if Coil would die, instead shuffle the loser's library and permanents into the other player's library together and your life total becomes the highest life total among the two of you. You become one player. Activate this ability only once per turn and only if you have no teammates. Flavour Text: Set/Rarity: Worm Mythic CardName: Contessa Cost: 3uu Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Hexproof At the beginning of each of upkeep, name a card. Whenever a player cast a spell with the chosen name this turn, put a victory counter on Contessa. When Contessa has ten or more victory counters on it, you win the game. Flavour Text: Set/Rarity: Worm Rare CardName: Contessa Cost: 2UU Type: Creature - Human Pow/Tgh: 2/4 Rules Text: {X}: Look at the top X cards of your library, then put them back in any order. Flavour Text: Set/Rarity: Worm Rare CardName: Contessa of Cauldron Cost: 3UUU Type: Legendary Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: Play with the top card of your revealed. You can play the top card of your library. {X}: Scry X Flavour Text: Set/Rarity: Worm Mythic CardName: Dragon Cost: 3UU Type: Legendary Enchantment Pow/Tgh: / Rules Text: Players play with the top cards of their libraries revealed. As long as the top card of a library is a noncreature artifact card, you may play that card. {X}, Sacrifice an artifact with converted mana cost X: Put an X/X Golem artifact creature with flying onto the battlefield. Flavour Text: Set/Rarity: Worm None CardName: Eidolon Cost: {2}{U} Type: Creature - Human Pow/Tgh: 1/2 Rules Text: {1}{U}: Reveal cards from the top of your library until you reveal a Human. Exile that card. Until end of turn, Eidolon gains all of that card's abilities. Put the other cards revealed this way on the bottom of your library in a random order. Flavour Text: Set/Rarity: Worm Rare CardName: Khepri Cost: 1uu Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Whenever Khepri blocks or becomes blocked by a creature, gain control of that creature for as long as you control Khepri. (That creature is removed from combat.) Flavour Text: Set/Rarity: Worm Mythic CardName: Leviathan Cost: 5UUU Type: Creature - Endbringer Pow/Tgh: 7/7 Rules Text: Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) If Leviathan would be destroyed, regenerate it. Flavour Text: Set/Rarity: Worm Mythic CardName: Leviathan Cost: 7UU Type: Legendary Creature - Endbringer Pow/Tgh: 8/8 Rules Text: Islandwalk, indestructible Whenever Leviathan attacks, untap any number of target Islands, then tap up to that many target permanents. If Leviathan would enter the battlefield, if it wasn't cast, put it onto the bottom of its owner's library instead. Flavour Text: Set/Rarity: Worm Mythic CardName: Regent Cost: 1U Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {U}, {T}: Tap target creature. Flavour Text: Set/Rarity: Worm Common CardName: Regent Cost: 1u Type: Legendary Creature - Human Pow/Tgh: 0/3 Rules Text: You may choose not to untap Regent during your untap step. {W}{u}{B}, {T}: Tap target creature for as long as you control Regent and Regent remains tapped. It gets -1/-1 for as long as it remains tapped. If that creature was attacking or blocking, remove it from combat. Flavour Text: Set/Rarity: Worm None CardName: Skitter Cost: 1U Type: Legendary Creature - Human Pow/Tgh: 2/2 Rules Text: {T}: Draw a card. Activate this ability only if you control four or more Insects. {1}{G}{w}: Put a 0/1 green Insect creature token onto the battlefield. {B}, Sacrifice two Insects: Target creature gets -2/-2 until end of turn. {R}, Tap an untapped Insect you control: Target creature can't block this turn. Flavour Text: Set/Rarity: Worm Rare CardName: Tattletale Cost: u Type: Legendary Creature - Human Villain Pow/Tgh: 1/2 Rules Text: {T}: Look at target player's hand and the top card of his or her library. You may have that player reveal those cards. Flavour Text: Set/Rarity: Worm Rare CardName: Tattletale Cost: {U} Type: Legendary Creature - Human Pow/Tgh: 1/1 Rules Text: You may look at the top card of any library. (You may do this at any time. You may lie about it.) Flavour Text: [Interpolation] would tell the host exactly how much it was going to hurt, because punches to the face are also power. Set/Rarity: Worm Rare CardName: Trickster Cost: 1u Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {T}: Change the target of target spell or ability with a single target to another target with the same converted mana cost. Flavour Text: Set/Rarity: Worm None CardName: Cherish Bottled Cost: {1}{B} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Indestructible, deathtouch Cherish Bottled can't attack or block. Flavour Text: Set/Rarity: Worm Rare CardName: Oni Lee Cost: {B}{B} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: First strike {1}: Exile Oni Lee, then return him to the battlefield under his owner's control. Flavour Text: Set/Rarity: Worm None CardName: The Simurgh Cost: 4bb Type: Creature - Endbringer Pow/Tgh: 4/2 Rules Text: Flying, indestructible Whenever The Simurgh attacks or at the beginning of your upkeep, put a fate counter on target creature. Whenever a creature with a fate counter on it attacks, blocks, or dies, its controller flips two coins. If both come up heads, that player loses 5 life. Flavour Text: Set/Rarity: Worm Mythic CardName: Warlord Skitter Cost: 4B Type: Legendary Creature - Human Villain Pow/Tgh: 2/2 Rules Text: Insect creatures you control get +1/+1. {4}{B}, {T}: Target creature gets -1/-1 until end of turn and you put a 1/1 black insect token onto the battlefield Flavour Text: Set/Rarity: Worm None CardName: William Manton Cost: {6}{B} Type: Creature - Human Pow/Tgh: 0/1 Rules Text: When William Manton enters the battlefield, put a 5/5 indestructible Human creature token named The Siberian onto the battlefield. When William Manton leaves the battlefield, sacrifice all creatures you control named The Siberian. Flavour Text: Set/Rarity: Worm Uncommon CardName: Ballistic Cost: {2}{R} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {1}{R}, Sacrifice an artifact: Ballistic deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. Flavour Text: Set/Rarity: Worm Uncommon CardName: Behemoth Cost: 4rr Type: Legendary Creature - Endbringer Pow/Tgh: 5/5 Rules Text: Indestructible Whenever Behemoth blocks or becomes blocked by a creature, it deals 4 damage to that creature and 4 damage to that creature's controller. If Behemoth would enter the battlefield, if it wasn't cast, put it onto the bottom of its owner's library instead. Flavour Text: Set/Rarity: Worm Mythic CardName: Canary Cost: {R}{R} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {R},{T}: Take control of target creature until end of turn. Use this ability only as a sorcery. Flavour Text: Set/Rarity: Worm Rare CardName: Chariot Cost: 2R Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Haste {2}: Target creature gains haste until end of turn. {3}: Target creature gains flying until end of turn. Flavour Text: Set/Rarity: Worm Uncommon CardName: Cherish Cost: {1}{R} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {T}: Put a +1/+1 counter on another target creature. If it has 3 or more, you take control of it. Flavour Text: Set/Rarity: Worm Uncommon CardName: Flechette Cost: {1}{R}{R} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Damage that would be dealt by Flechette can't be prevented. {T}: Flechette deals 1 damage to target creature. Flavour Text: Set/Rarity: Worm Uncommon CardName: Hookwolf Cost: {2}{R} Type: Creature - Human Pow/Tgh: 2/1 Rules Text: {2}: Transform Hookwolf Flavour Text: Back side: CardName: Hook Wolf Cost: Type: Artifact Creature - Hound Pow/Tgh: 2/1 Rules Text: {2}: Regenerate Hook Wolf {1}: Hook Wolf gains +1/+0 until end of turn Flavour Text: Set/Rarity: Worm None CardName: Jaunt Cost: {1}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has "{T}: Exchange control of two target creatures with the same power" Flavour Text: R-0-9-3-6, ‘Jaunt’, 70% mixture. Added: C-0-0-7-2, ‘Balance’, 30% mixture. To be consumed by Client 2 Set/Rarity: Worm None CardName: Kid Win Cost: {1}{R} Type: Cretaure - Human Pow/Tgh: 1/1 Rules Text: Flying {T}:until end of turn, target creature gets +1/+1, and Kid Win loses flying. Flavour Text: Set/Rarity: Worm Uncommon CardName: Laserdream Cost: 2R Type: Creature - Human Pow/Tgh: 2/1 Rules Text: Flying Whenever Laserdream attacks or blocks, you may have her deal 1 damage to target creature. Flavour Text: Set/Rarity: Worm Uncommon CardName: Lung Cost: {3}{R}{R} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Lung attacks each turn if able. If Lung would be destroyed during combat, regenerate him. At the beginning of each upkeep, put a +1/+1 counter on Lung. Flavour Text: Set/Rarity: Worm Rare CardName: Parian Cost: {R} Type: Creature - Human Pow/Tgh: 1/2 Rules Text: Flavour Text: Set/Rarity: Worm None CardName: Saint Cost: 2R Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {X}, {T}: Destroy target artifact with converted mana cost X. {T}, Sacrifice Saint: Destroy target artifact creature. Flavour Text: Set/Rarity: Worm Uncommon CardName: Behemoth Cost: 5GGG Type: Legendary Creature - Endbringer Pow/Tgh: 8/8 Rules Text: Trample, deathtouch If Behemoth would be destroyed, regenerate it. Whenever Behemoth attacks, you may have it fight target creature. Flavour Text: Set/Rarity: Worm Mythic CardName: Bitch Cost: {3}{G} Type: Legendary Creature - Human Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a 1/1 green Hound creature onto the battlefield. Hound creatures you control get +2/+2 and first strike. Flavour Text: Set/Rarity: Worm None CardName: Bitch Cost: 1g Type: Legendary Creature - Human Pow/Tgh: 2/2 Rules Text: {g}, {T}: Search your library for a Hound creature card and put that card onto the battlefield, then shuffle your library. {g}, {T}: Target Hound creature gets +3/+3 until end of turn. It fights another target creature. Flavour Text: Set/Rarity: Worm Rare CardName: Crawler Cost: GG Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Whenever Crawler attacks, target creature blocks it if able. At end of combat, put a +1/+1 counter on Crawler for each damage it was dealt. {1}{G}: Regenerate Crawler. Flavour Text: Set/Rarity: Worm Rare CardName: Echidna Cost: 2G Type: Creature - Human Mutant Pow/Tgh: 1/5 Rules Text: At the beginning of your upkeep, pay {1} for each counter on Echidna. If you do, put a +1/+1 counter on it. Otherwise, it deals 3 damage to you. Whenever Echidna becomes blocked, put a token that's a copy of the blocking creature onto the battlefield under your control. Flavour Text: Set/Rarity: Worm Rare CardName: Panacea Unleashed Cost: 1GG Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {T}: Regenerate target creature. {G}, {T}: Put a +1/+1 counter on target creature. {1}{G}, {T}: Target creature gets +3/+3 until end of turn. {2}{G}, {T}: Put a 1/1 green Insect creature token onto the battlefield. Flavour Text: Set/Rarity: Worm Rare CardName: Rachel Lindt Cost: 2GG Type: Legendary Creature - Human Pow/Tgh: 2/2 Rules Text: When Rachel Lindt enters the battlefield, put two 1/1 green Hound creature tokens onto the battlefield. {1}{G}: Put a +1/+1 counter on target Hound or 2 +1/+1 counters on target Wolf. A creature may only be targeted this way once per turn. Flavour Text: Set/Rarity: Worm Rare CardName: Shadow Stalker Cost: {G}{G} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Shroud {1}: Target creature cannot block Shadow Stalker this turn. Flavour Text: Set/Rarity: Worm Common CardName: Skitter, Queen of Bugs Cost: {3}{G} Type: Legendary Creature - Human Pow/Tgh: / Rules Text: When Skitter, Queen of Bugs enters the battlefield, gain control of all Insects, Spiders and Crabs. Creatures you control get +1/+1 Flavour Text: Set/Rarity: Worm Rare CardName: Armsmaster Cost: 2wu Type: Legendary Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: {T}: Exile target noncreature artifact or target noncreature artifact card from a graveyard. Whenever Armsmaster becomes equipped, if it wasn't equipped, that equipment gains all abilities of each card exiled with Armsmaster for as long as it's equipped to Armsmaster. Flavour Text: Set/Rarity: Worm None CardName: Regent Cost: 1WU Type: Legendary Creature - Human Pow/Tgh: 2/1 Rules Text: {1}{W}, {T}: Tap target attacking or blocking creature and remove it from combat. {2}{U}{U}, {T}: Gain control of target tapped creature for as long as you control Regent. It doesn't untap during your untap step. {2}{W}{U}, {T}: Untap target creature you control but don't own. Activate this ability only at the beginning of your upkeep. Flavour Text: Set/Rarity: Worm Rare CardName: Coil Cost: 1UB Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {T}: Untap all other creatures you control. They gain hexproof until end of turn. If it's the combat phase, remove them all from combat and after this step, there is an additional declare attackers and declare blockers step. Flavour Text: Set/Rarity: Worm Rare CardName: Regent Cost: ub Type: Creature - Human Villain Pow/Tgh: 1/2 Rules Text: {Ub}, {t}: Target creature gets -1/-1 until end of turn. Tap that creature and put a regency counter on it. {Ub}, {t}, Remove four regency counters from a creature: Gain control of that creature. Its owner loses life equal to its converted mana cost. Flavour Text: Set/Rarity: Worm Rare CardName: Regent, Master Controller Cost: {U}{B} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: You may choose not to untap Regent, Master Controller during your untap step. {U}{B}, {T}: Gain control of target creature for as long as Regent, Master Controller remains tapped. Flavour Text: Set/Rarity: Worm Rare CardName: Jack Slash Cost: 2br Type: Legendary Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Whenever a permanent dealt damage by Jack Slash this turn is put into a graveyard from the battlefield, you may have its controller reveal their hand. You choose a nonland card from it. That player discards that card. {T}: Jack Slash deals damage equal to its power to target creature or planeswalker. Flavour Text: Set/Rarity: Worm Rare CardName: Lung Cost: 2rg Type: Legendary Creature - Human Villain Pow/Tgh: 2/2 Rules Text: If Lung would be dealt damage, instead regenerate Lung and put a +1/+1 counter on it. As long as Lung has five or more +1/+1 counters on it, it has flying. {T}: Lung deals 1 damage to target creature. Flavour Text: Set/Rarity: Worm Rare CardName: Lung Cost: 2RG Type: Legendary Creature - Human Dragon Pow/Tgh: 2/2 Rules Text: Whenever Lung attacks or blocks, put a +1/+1 counter on it. If there are 6 or more +1/+1 counters on Lung, its activated abilities cost {1} less to activate. {1}{G}: Regenerate Lung. {1}{R}: Lung gets +2/+0 until end of turn. Flavour Text: Set/Rarity: Worm Rare CardName: Grue Cost: 1gw Type: Legendary Creature - Human Pow/Tgh: 2/2 Rules Text: {T}: For each attacking creature, prevent all damage that creature would deal this turn unless its controller pays {2}. Flavour Text: Set/Rarity: Worm None CardName: Alexandria Cost: 2WWBB Type: Legendary Creature - Human Hero Pow/Tgh: 3/3 Rules Text: Flying, Indestructible Flavour Text: Set/Rarity: Worm None CardName: Armsmaster Cost: Wb Type: Creature - Human Hero Pow/Tgh: 2/2 Rules Text: {1}{w}, {T}: Exile target Equipment or target Equipment card from a graveyard. {1}{b}, {t}: Target player reveals his or her have and exiles an Equipment card from it. Treat Armsmaster as though it is equipped with each Equipment card in exile. Flavour Text: Set/Rarity: Worm Rare CardName: Trigger Event Cost: bg Type: Enchantment Pow/Tgh: / Rules Text: {1}, Sacrifice a creature with no activated abilities: Search your library for a creature card with one or more activated abilities and with power, toughness, or converted mana cost equal to that of the sacrificed creature. Put that card onto the battlefield, then shuffle your library. Flavour Text: Set/Rarity: Worm Rare CardName: Leviathan, Endbringer Cost: 4rruu Type: Legendary Creature - Serpent Horror Pow/Tgh: 8/6 Rules Text: Double Strike, Indestructible Whenever Leviathan, Endbringer becomes blocked, put a tide counter on each of up to two target non-basic lands with the same controller as that creature. Those lands are islands (This effect lasts indefinitely). Then, if there have been no extra combats this turn and all non-basic lands the defending player controls are islands, untap Leviathan and there is an additional combat step after this one. Flavour Text: Set/Rarity: Worm None CardName: Glory Girl Cost: 3wr Type: Legendary Creatue - Human Hero Pow/Tgh: 3/1 Rules Text: Flying, Menace, Haste Prevent all damage that would be dealt to Glory Girl by the first source that would damage it each turn. Flavour Text: Set/Rarity: Worm None CardName: Lady Photon Cost: 2RW Type: Creature - Human Pow/Tgh: 3/3 Rules Text: Flying, vigilance {T}: Lady Photon deals 1 damage to target creature. {T}: Prevent all damage that would be dealt to target creature this turn. Flavour Text: Set/Rarity: Worm Rare CardName: Alexandria, Eternal Mind Cost: 2Wub Type: Legendary Creature - Human Hero Pow/Tgh: 4/4 Rules Text: Flying Prevent all damage that would be dealt to Alexandria, Eternal Mind. If a card would be put into a graveyard, exile it instead. {W}{u}{b}: Return target card exiled with Alexandria to its owner's hand. Flavour Text: Set/Rarity: Worm Mythic CardName: Echidna Cost: 2rrugg Type: Legendary Creature - Mutant Horror Pow/Tgh: 6/6 Rules Text: Whenever Echidna blocks a creature with toughness less than Echidna's power, exile that creature. {2}{G}: Regenerate Echidna. {R}{U}{G}: Put a token onto the battlefield that's a copy of a creature exiled with Echidna, except it has a base toughness of 1 and "this creature attacks each turn if able." Flavour Text: Set/Rarity: Worm Mythic CardName: Scion Cost: wubr Type: Planeswalker - Scion Pow/Tgh: /4 Rules Text: If you would activate a loyalty ability of Scion, activate one of his loyalty abilities at random instead. [+2] Each player loses 2 life. [+1] Draw a card. [0] Scion gains all activated abilities of target creature. [-1] Exile target permanent. Flavour Text: Set/Rarity: Worm Mythic CardName: Khepri Cost: {4}{U}{B}{B} Type: Legendary Creature - Human Pow/Tgh: / Rules Text: At the beginning of each combat, you choose which creatures attack this turn, and how each creature blocks this turn. You may activate any ability of any creature. Flavour Text: Set/Rarity: Worm Mythic CardName: Atlas Cost: {2}{U}{G} Type: Creature - Insect Pow/Tgh: 3/3 Rules Text: Flying At the beginning of each combat, target creature gains flying. Flavour Text: Set/Rarity: Worm None CardName: Dragon Cost: 5 Type: Legendary Artifact Creature - Dragon Pow/Tgh: 4/4 Rules Text: Flying {2}: Regenerate Dragon. Flavour Text: Set/Rarity: Worm Rare CardName: Flechette's Arbalest Cost: {4} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has "{T}: this creature deals 2 damage to target creature" Equip {3} Flavour Text: Set/Rarity: Worm None CardName: Spider Harness Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: You control equipped creature. {3}{U}{U}: Attach Spider Harness to target creature. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: Worm Rare CardName: Zion Cost: GWUBBRR Type: Legendary Creature - Avatar Pow/Tgh: 6/6 Rules Text: Flying, Devoid Whenever you would lose life, exile that many cards from the top of your library instead. Whenever Zion would die or be exiled, remove all damage from it and exile the top 6 cards of your library instead. Exile X cards from the top of your library: Zion deals X damage to target creature. If X was 6 or more, Zion gains your choice of Double Strike, Hexproof, Menace, Trample, or Vigilance until end of turn. Flavour Text: Set/Rarity: Worm Mythic