CardName: Accounts of Revolution Cost: 1W Type: Enchantment - Quest Pow/Tgh: / Rules Text: Tap an untapped legendary creature you control: Put a quest counter on Accounts of Revolution. Remove three quest counters from Accounts of Revolution and sacrifice it: Exile target creature with power 4 or greater. Flavour Text: Set/Rarity: Grimm Common CardName: Brightchapel Priest Cost: 1W Type: Cretaure - Human Cleric Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, if you control a legendary permanent, you gain 1 life. Flavour Text: Set/Rarity: Grimm Common CardName: Cunning Fox Cost: 1W Type: Creature - Fox Pow/Tgh: 2/2 Rules Text: {1}{W}, Sacrifice Cunning Fox: Exile target artifact or enchantment. Flavour Text: "No animal is *just* and animal." Set/Rarity: Grimm Common CardName: Intrepid Adventurer Cost: 1W Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: When Intrepid Adventurer enters the battlefield, you may put a quest counter on a Quest you control. Flavour Text: "Immeasurable danger? Low prospects? High likelihood of painful death? I'm in!" Set/Rarity: Grimm Common CardName: Miraculous Recovery Cost: 2WW Type: Instant Pow/Tgh: / Rules Text: Return target creature card that was put into your graveyard form the battlefield this turn to the battlefield. Flavour Text: Set/Rarity: Grimm Uncommon CardName: Relic Reclamation Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a legendary artifact card, reveal it, put that card into your hand, then shuffle your library. Flavour Text: Set/Rarity: Grimm Uncommon CardName: Savior of the Meek Cost: 4WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, lifelink *Folklore* - Whenever Savior of the Meek deals combat damage to a player or is revealed from anywhere, you may pay {3}{W}. If you do, return target creature with power 2 or less from your graveyard to the battlefield. Flavour Text: Set/Rarity: Grimm Mythic CardName: Shepherd of the Meek Cost: 1W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Creatures you control with power 2 or less have "{T}: You gain 1 life." Flavour Text: Set/Rarity: Grimm Uncommon CardName: Fiddler of Lamasrock Cost: 3UU Type: Legendary Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: When Fiddler of Lamasrock enters the battlefield, gain control of each creature with power 2 or less for as long as you control Fiddler of Lamasrock. Flavour Text: Set/Rarity: Grimm Rare CardName: Perchance to Dream Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature {1}{U}, Reveal a card from your hand: Tap enchanted creature. Flavour Text: Set/Rarity: Grimm Common CardName: Peruse Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Discover (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.) Flavour Text: Set/Rarity: Grimm Common CardName: Regent of Swans Cost: 2u Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Flying *Folklore* - When Regent of Swans is revealed from anywhere, you may pay {2}{U}. If you do, target creature becomes a 1/1 blue Bird creature with flying until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Truth be Told Cost: UU Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Truth be Told, reveal two blue cards from your hand. Counter target spell. Flavour Text: "Well, what *actually* happened was..." Set/Rarity: Grimm Uncommon CardName: Abhorrent Act Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Destroy target nonlegendary creature with power 2 or less. Flavour Text: Set/Rarity: Grimm Common CardName: Duty-Bound Dead Cost: B Type: Creature - Skeleton Pow/Tgh: 0/1 Rules Text: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Flavour Text: Set/Rarity: Grimm Common CardName: Hero's Demise Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Destroy target legendary creature. Flavour Text: Set/Rarity: Grimm Rare CardName: Jacklefalstaff Cost: 4B Type: Legendary Creature - Imp Avatar Pow/Tgh: 2/1 Rules Text: Flash, indestructible When Jacklefalstaff enters the battlefield, put a blessing counter on target creature and regenerate it. Creatures with blessing counters on them have indestructible and "At the beginning of your upkeep, you lose 1 life, discard a card, and sacrifice another creature." Flavour Text: Set/Rarity: Grimm Rare CardName: Kindergobbler Cost: 2B Type: Creature - Hag Pow/Tgh: 3/1 Rules Text: Sacrifice a creature with power 2 or less: Each opponent loses 1 life. You gain life equal to the life lost this way. Flavour Text: "Naive; with an innocent aftertaste." Set/Rarity: Grimm Common CardName: Farsighted Coot Cost: 3R Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: Haste {T}, Discard a card: Discover. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.) Flavour Text: Set/Rarity: Grimm Uncommon CardName: Firedancer Cost: 2R Type: Creature - Goblin Shaman Pow/Tgh: 2/1 Rules Text: At the beginning of your upkeep, if you control a legendary permanent, Firedancer deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Grimm Common CardName: Hobbe Companion Cost: 1R Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: Haste {1}: Target legendary creature gains haste until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Magnificent Brute Cost: RR Type: Creature - Goblin Berserker Pow/Tgh: 3/1 Rules Text: At the beginning of your upkeep, you may sacrifice another Goblin. If you do, Magnificent Brute gains exalted until end of turn. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Flavour Text: Set/Rarity: Grimm Common CardName: Over the Hill Cost: 2R Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Over the Hill sacrifice a creature. Over the Hill deals 3 damage to target creature or player. Discover. (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.) Flavour Text: "Glok would have traded his life for that view; however, it was only as he was descending that he realized that he had..." Set/Rarity: Grimm Common CardName: Stingweilder Cost: 1R Type: Creature - Human Berserker Pow/Tgh: 3/1 Rules Text: *Folklore* - Whenever Stingweilder is revealed from anywhere, you may pay {1}{R}. If you do, target creature gets +3/+0 until end of turn. Flavour Text: Set/Rarity: Grimm None CardName: Accounts of New Worlds Cost: 1G Type: Enchantment - Quest Pow/Tgh: / Rules Text: Tap an untapped legendary creature you control: Put a quest counter on Accounts of New Worlds. Remove three quest counters from Accounts of New Worlds and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: Grimm Common CardName: Aelvian Cavalry Cost: 3G Type: Creature - Elf Warrior Pow/Tgh: 3/3 Rules Text: Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Flavour Text: Set/Rarity: Grimm Uncommon CardName: Baloth Mount Cost: 4G Type: Creature - Beast Pow/Tgh: 5/3 Rules Text: Trample {1}: Target legendary creature gains trample until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Elvish Minstrels Cost: 2G Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: {G}, {T}, Reveal a card form your hand: Target creature gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Fabled Unicorn Cost: 5GG Type: Creature - Unicorn Pow/Tgh: 5/5 Rules Text: All creatures able to block Fabled Unicorn do so. *Folklore* - When Fabled Unicorn is revealed form anywhere, you may pay {2}{G}{G}. If you do, all creatures able to block target creature this turn do so. Flavour Text: Set/Rarity: Grimm Rare CardName: Far Away Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Discover. You may play an additional land card this turn. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.) Flavour Text: Set/Rarity: Grimm Common CardName: Sprinting Kolobok Cost: 1G Type: Creature - Construct Pow/Tgh: 1/1 Rules Text: Sprinting Kolobok must be blocked if able. *Folklore* - When Sprinting Kolobok is revealed from anywhere, you may pay {G}. If you do, target creature must be blocked this turn if able. Flavour Text: Set/Rarity: Grimm Common CardName: Sunfear Troll Cost: 4G Type: Creature - Troll Pow/Tgh: 6/6 Rules Text: Trample, hexproof As long as it isn't your turn, Sunfear Troll is an artifact. (It's not a creature.) Flavour Text: Set/Rarity: Grimm Rare CardName: Tales of Strength Cost: G Type: Instant Pow/Tgh: / Rules Text: Reveal any number of cards from your hand. Target creature gets +1/+1 for each green card revealed this way. Flavour Text: Set/Rarity: Grimm Common CardName: Time of Need Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Grimm Uncommon CardName: Wanderlust Cost: GG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature attacks, discover. (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Then put the rest on the bottom of your library at random.) Flavour Text: Set/Rarity: Grimm Common CardName: Destined Advance Cost: WU Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target creature gains indestructible and hexproof and can't be blocked. Flavour Text: Set/Rarity: Grimm Uncommon CardName: Ending Edge Cost: 5 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Indestructible If Ending Edge would be put into a graveyard from anywhere, its owner shuffles it into his or her library instead. Equipped creature has first strike, deathtouch and "Any amount of damage dealt by this creature to a planeswalker is enough to destroy it." Equip {5} Flavour Text: Set/Rarity: Grimm Mythic CardName: Monument to Heroes Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Flavour Text: Set/Rarity: Grimm Common