CardName: Aurumvorax, Eternal Cost: {5}{w}{w} Type: Legendary Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying,Vigilance Creatures you control have Evocation If Aurumvorax, Eternal leaves the battlefield you may pay {3}{w}, if you do return Aurumvorax to your hand. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Goldfeathered Champion Cost: 3WWW Type: Creature - Bird Warrior Pow/Tgh: 3/3 Rules Text: Flying, vigilance. Other white creatures you control gets +1/+1 and vigilance. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Path of Destiny Cost: 3WW Type: Enchantment Pow/Tgh: / Rules Text: When Path of Destiny enters the battlefield, each player chooses up to one creature they control, then exiles the rest. If a player controls a creature, that player can't cast creature spells. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Perseverance Cost: 1WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever damage would be dealt to the enchanted creature, prevent that damage and you gain that much life. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Venusian Scrambler Cost: WW Type: Creature - Venusian Warrior Pow/Tgh: 1/2 Rules Text: {T}: Target creature is unblockable for the turn. Flavour Text: Feeding off brain pulses, Venusians find the raw emotional nature of humans quite tasty. Set/Rarity: SFCCG Pre-Core Set None CardName: Arcane Teachings Cost: {u} Type: Sorcery Pow/Tgh: Rules Text: Draw a Card. If you control a non-creature enchantment, draw 2 cards instead. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Cascading Floods Cost: UUU Type: Instant Pow/Tgh: / Rules Text: Counter and Copy target spell. You may choose new targets. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Chisdel, the Transmogulator Cost: 3U Type: Legendary Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: Squirrel creatures you control get +1/+1. When Chisdel, the Transmogulator enters the battlefield, you may exile target creature. Its controller puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the exiled creature's power. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Gitaxian Parasite Cost: X2U Type: Creature - Insect Pow/Tgh: 2/3 Rules Text: As you cast Gitaxian Parasite, put a -1/-1 counter on target creature with converted mana cast equal to Gitaxian Parasite. When Gitaxian Parasite enters the battlefield, gain control of target creature with a -1/-1 counter on it for as long as you control Gitaxian Parasite. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Mist, the Tidal Trickster Cost: 2UU Type: Legendary Creature - Merfolk Warrior Pow/Tgh: 2/3 Rules Text: Mist, the Tidal Trickster has hexproof as long as it's tapped. Whenever you cast a blue spell, you may tap or untap target permanent. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Myriad of Truths Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: Draw X cards, where X is the number of cards in your hand. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Poacher Cost: 1U Type: Creature - Human ??? Pow/Tgh: 1/3 Rules Text: {1}{U}{U}, {T}: Search your library for a Kraken, Leviathan, Octopus, or Serpent creature card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Resourceful Sphinx Cost: {5}{U}{U}{U} Type: Creature - Sphinx Pow/Tgh: 3/6 Rules Text: Flying At the beginning of your End Step, if this cards has entered the battlefield during this turn, you may draw 3 cards. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Arissa, the Soul Jailer Cost: BB Type: Legendary Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Deathtouch If a creature dealt damage by Arissa, the Soul Jailer this turn dies, you may exile it and put a +1/+1 counter on Arissa. {2}{B}{B}: Put a card exiled by Arissa onto the battlefield under your control. Flavour Text: "There is life, there is death. And then there is me." Set/Rarity: SFCCG Pre-Core Set Rare CardName: Battlefield Looting Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Spoils of War (This costs 1 less to cast for each creature you control that attacked or blocked this turn.) Draw a card for each creature that died this turn. You lose 1 life for each card drawn this way. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Uncommon CardName: Bune of Destruction Cost: 3{B}{B} Type: Planeswalker - Bune Pow/Tgh: /3 Rules Text: [+1] Put one Zombie creature from your graveyard to the battlefield. [-3] Sacrifice any number of Zombie creatures. Bune of Destruction deals damage to target opponent equal to double the total power of the sacrificed creatures. [-7] Put X 2/2 black Zombie creature tokens onto the battlefield where X is twice the number of Zombie creatures you control. Zombie creatures you control gain trample until the end of turn. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Card Name Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. Rejuvenate - Destroy all creatures instead if you control seven or more lands. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Conspiring Regent Cost: b2 Type: Creature - Human Pow/Tgh: 1/1 Rules Text: {T}: Add {B} to your mana pool. Flavour Text: Power is wasted on the monarchy. Set/Rarity: SFCCG Pre-Core Set None CardName: Aegis Dweller Cost: 2{R} Type: Creature - Elemental Pow/Tgh: 2/3 Rules Text: Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up at any time for its morph cost.) When Aegis Dweller is turned face up target creature you control gains +2/+2. Flavour Text: "Ashes to ashes... Dust to dust." Set/Rarity: SFCCG Pre-Core Set None CardName: Arcane Spliter Cost: {2}{r} Type: Artifact Creature - Construct Pow/Tgh: 1/2 Rules Text: {T}, Sarcrifice an enchantment: Arcane Spliter deals damage equal to that enchantments converted mana cost to target creature. Flavour Text: The technomages of Atherium discovered how to weaponize destabilized arcane energy long ago. Set/Rarity: SFCCG Pre-Core Set None CardName: Arcing Lightning Cost: {R} Type: Sorcery Pow/Tgh: Rules Text: Momentum (If a creature targeted by this card dies from its effect you man copy the effect. Select a new target for the copy.) Arcing Lightning deals 1 damage to target creature. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Bloodrage Berserker Cost: R Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Haste Flavour Text: She coats her lips with her enemy's blood. She bathes her blade with their blood. She wears their bones as armor. Set/Rarity: SFCCG Pre-Core Set None CardName: Bloodthirsty Bonecrusher Cost: 3RR Type: Creature - Minotaur Pow/Tgh: 4/3 Rules Text: Haste First Strike Flavour Text: Before you can blink, he'll either chop you in half, or bite your head off. He decides. Set/Rarity: SFCCG Pre-Core Set Common CardName: Dungeon Looting Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top five cards of your library. You may put an equipment card from among them into your hand. Put the rest on bottom of your library in any order. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Common CardName: Fiery Kiss Cost: R Type: Instant Pow/Tgh: / Rules Text: Fiery Kiss deals 1 damage to target creature. Until the end of turn, if damage would dealt to that creature, it deals double that damage to that creature instead. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Grandpa Goblin Cost: r Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: {1}{R}, {T}: Target creature gains haste until end of turn. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Common CardName: Arbor Enchantress Cost: 3G Type: Creature - Elf Pow/Tgh: / Rules Text: {T}: Add {G}{G}{G} to your mana pool. Flavour Text: "The forest has never been greener." -Random Elf Set/Rarity: SFCCG Pre-Core Set Common CardName: Darkhorror Arachnid Cost: 2{G} Type: Creature - Spider Pow/Tgh: 1/3 Rules Text: Deathtouch Reach Flavour Text: "I'm never taking the shortcut home again..." He said in his final moments. Set/Rarity: SFCCG Pre-Core Set Common CardName: Elven Seeker Cost: G Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: {T}: Add {G} to your mana pool. Flavour Text: "The finest of green magic is in the finest of forests." Set/Rarity: SFCCG Pre-Core Set Common CardName: Shizen, One with Nature Cost: 2GG Type: Legendary Creature - Human Druid Pow/Tgh: / Rules Text: {1}{G}, {T}: Put a +1/+1 counter on Shizen, One with Nature. At the beginning of your upkeep, you may look at the top X cards of your library, where X is the number of +1/+1 counters on Shizen. If you do, you may reveal a creature or a land card from among them and put it into your hand. Put the remaining cards at the bottom of your library in any order. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Thundering Roar Behemoth Cost: 4GG Type: Creature - Beast Pow/Tgh: / Rules Text: Trample {G}: Target creature looses flying until end of turn. Flavour Text: "RRRRRRRRAAAAAAGGGGGGHHHHHH!!!!!!" -Thundering Roar Behemoth Set/Rarity: SFCCG Pre-Core Set Common CardName: Arcane Flowes Cost: {2}{w}{u} Type: Enchantment Pow/Tgh: Rules Text: Creatures you control get +1/+1. Whenever a creature you control deals combat damage to an opponent, you may pay {1}, if you do draw a card. Flavour Text: Through body and mind the arcane can be bent to your will. Set/Rarity: SFCCG Pre-Core Set None CardName: Omen of Death Cost: 3UB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature card in a graveyard At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield. It's a black Zombie in addition to its other colors and types. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Basque, Warfare Embodied Cost: 3BR Type: Legendary Creature - Demon Warrior Pow/Tgh: 3/3 Rules Text: Flying, lifelink, trample If four or more creatures died this turn, you may cast Basque, Warfare Embodied as though it had flash without paying its mana cost. Sacrifice four creatures: Return Basque from your graveyard to the battlefield. It gainst haste. Exile it at end of turn or if it would leave the battlefield. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Mythic CardName: Jungle Thomper Cost: 3{R}{G} Type: Creature - Beast Pow/Tgh: 3/3 Rules Text: Trample {R}{G}: Jungle Thomper gets +2/+2 until end of turn. When Jungle Thomper deals combat damage to an opponent, you may untap up to that many Forests and/or Mountains you control. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Scourge of the Swamp Cost: {3}{b}{g} Type: Legendary Creature - Beast Pow/Tgh: 4/4 Rules Text: If a creature dealt damage by Scourge of the Swamp dies, put 2 +1/+1 counters on Scourge of the Swamp. {4}: Scourge of the Swamp gains +X/+X until the end of turn where X is the number of +1/+1 counters on Scourge of the Swamp. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Sunder Cost: GB2 Type: Sorcery Pow/Tgh: / Rules Text: Scry 3. For each card you put on the bottom of your deck, pay 2 life and destroy target creature. Flavour Text: Let the axe fall where it may... Set/Rarity: SFCCG Pre-Core Set None CardName: Blacksteel Sphinx Cost: {4}{u}{b}{r} Type: Artifact Creature - Sphinx Pow/Tgh: 3/7 Rules Text: Flying Whenever your opponents cast an instant or sorcery that targets a creature you control, you may choose a new target for that instant or sorcery Flavour Text: The technomage's proudest achievement and biggest mistake. Set/Rarity: SFCCG Pre-Core Set None CardName: Master Arcanist Cost: {2}{r}{w}{u} Type: Legendary Creature - Arcanist Pow/Tgh: 2/2 Rules Text: If you control a red enchantment, creatures you control have hast. If you control a whtie enchantment creature you control have vigilance. If you control a blue enchantment creatures you control are unblockable. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Channeling Pendant Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: At the beginning of your upkeep, you may put a charge counter on Channeling Pendant. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on Channeling Pendant from your graveyard onto the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Flavour Text: Set/Rarity: SFCCG Pre-Core Set Rare CardName: Hallucination Potion Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {2}{u/b}{u/b}, {T}: Put a 2/2 black Zombie creature token onto the battlefield under any players control. Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: Rules Text: Flavour Text: Set/Rarity: SFCCG Pre-Core Set None