CardName: Ainorek's Venger Cost: 2W Type: Creature - Hound Warrior Pow/Tgh: 2/3 Rules Text: {B/R},{T}: Target creature gets +2/+0 until end of turn. Activate this ability only anytime you could cast a sorcery. Flavour Text: Set/Rarity: Ankheret Common CardName: Armored Elephant Cost: 2W Type: Creature - Elephant Pow/Tgh: 3/2 Rules Text: Flavour Text: “A war elephant—a trained, disciplined war elephant—has a bravery and nobility of heart that I have never seen matched on the battlefield.” — Pharaoh Tutsemut Set/Rarity: Ankheret Common CardName: Atun, God of Light Cost: 2WW Type: Legendary Enchantment Creature - God Pow/Tgh: 3/4 Rules Text: Vigilance, indestructible Other white creatures you control have worship. At the beginning of your end step, if there are two or fewer +1/+1 counters on Atun, it becomes a noncreature enchantment. {2}{W}{W}: Put five +1/+1 counters on all Human creatures you control. Return Atun to its owner’s hand. Flavour Text: Set/Rarity: Ankheret Mythic CardName: Bonds of Faith Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. Flavour Text: Set/Rarity: Ankheret Common CardName: Devout Charioteer Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: First strike Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Flavour Text: Set/Rarity: Ankheret Common CardName: Diligent Slave Cost: 1W Type: Creature - Human Pow/Tgh: 0/3 Rules Text: Defender {4}{W},{T}: All damage that would be dealt to target creature or player this turn is dealt to Diligent Slave instead. Flavour Text: Set/Rarity: Ankheret Common CardName: Exodus Cost: W Type: Enchantment Pow/Tgh: / Rules Text: When Exodus enters the battlefield, exile target creature until Exodus leaves the battlefield. When that creature returns to the battlefield, its controller draws a card. Flavour Text: Few who leave in search of enlightenment ever return, but those who do bring riches beyond measure. Set/Rarity: Ankheret Uncommon CardName: Face the Truth Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Exile target enchantment or target enchantment card in a graveyard. Flavour Text: Set/Rarity: Ankheret Common CardName: Floodplain Farmers Cost: W Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Flavour Text: Set/Rarity: Ankheret Common CardName: Goldenwing Lammasu Cost: 4W Type: Creature - Lammasu Pow/Tgh: 3/3 Rules Text: Flying When Goldenwing Lammasu enters the battlefield, you gain 3 life. Flavour Text: Set/Rarity: Ankheret Common CardName: Nabuto Ambusher Cost: 2WW Type: Creature - Human Nomad Pow/Tgh: 2/4 Rules Text: Vigilance Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Flavour Text: Set/Rarity: Ankheret Common CardName: Remember the Names Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Put two colorless 0/0 Spirit creature tokens onto the battlefield, then distribute three +1/+1 counters among them. Flavour Text: The soul can endure the death of the body, but not the oblivion of the name. Set/Rarity: Ankheret Common CardName: Sacred Bennu Cost: 1WW Type: Creature - Bird Pow/Tgh: 1/3 Rules Text: Flying, lifelink Flavour Text: “It carries Atun’s golden light during the dawn to herald the sundisk’s rebirth. Not even the foulest shadow dare touch it.” — Setsuaret, priest of Atun Set/Rarity: Ankheret Common CardName: Sanctuary Cat Cost: W Type: Creature - Cat Pow/Tgh: 1/2 Rules Text: Flavour Text: Cats are revered by the priests of Ankheret for their skill at hunting the servants of Sentesh, from the deadly cobra to the scurvy rat. Set/Rarity: Ankheret Common CardName: Sandborn Seeker Cost: 1W Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Sandborn Seeker has flying as long as there is one or more +1/+1 counters on it. Flavour Text: Set/Rarity: Ankheret Common CardName: Sandchamber Trap Cost: 1W Type: Instant - Trap Pow/Tgh: / Rules Text: If two or more creatures are attacking, you may pay {W} rather than pay Sandchamber Trap’s mana cost. Target player sacrifices an attacking creature. Flavour Text: Set/Rarity: Ankheret Common CardName: Shifting Sands Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Exile target permanent you control, then return that card to the battlefield under your control. Flavour Text: Death is not the end of life, just as the last grain in the hourglass is not the end of time. Set/Rarity: Ankheret Common CardName: Soul's Shield Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+3 and has vigilance. Renew {3}{W}{W} ({3}{W}{W}: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Sundisk Cleric Cost: 2WW Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Lifelink Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Whenever you gain life, you may put a +1/+1 counter on target non-Human creature you control. Flavour Text: Set/Rarity: Ankheret Uncommon CardName: Sundisk's Blessing Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1. Renew {1}{W} ({1}{W}: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Wings of Afterlife Cost: 1W Type: Creature - Spirit Pow/Tgh: 2/3 Rules Text: Flying When Wings of Afterlife enters the battlefield, return another target permanent you control to its owner's hand. Flavour Text: Set/Rarity: Ankheret Common CardName: Align the Stars Cost: U Type: Instant Pow/Tgh: / Rules Text: Reveal the top three cards of your library, then put them back ordered from lowest converted mana cost to highest. (The cheapest card should be on top. If two cards have the same converted mana cost, you choose their order.) Draw a card. Flavour Text: Set/Rarity: Ankheret Common CardName: Divination Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards. Flavour Text: The future is but the past reborn. Look back if you wish to look forward. Set/Rarity: Ankheret Common CardName: Dying of Thirst Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature doesn’t untap during its controller’s untap step. {1}{U}: Tap enchanted creature. Flavour Text: Set/Rarity: Ankheret Common CardName: Great Library Guard Cost: 3U Type: Creature - Human Soldier Pow/Tgh: 1/4 Rules Text: Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) {2}, {T}, Sacrifice Great Library Guard: Draw a card. Flavour Text: Set/Rarity: Ankheret Common CardName: Isle Turtle Cost: 3U Type: Creature - Turtle Pow/Tgh: 3/3 Rules Text: Flavour Text: “Just like we travel the seas, so does the earth itself.” — Hontep, Lethes storyteller Set/Rarity: Ankheret Common CardName: Iterinis's Daughter Cost: 3U Type: Creature - Nymph Pow/Tgh: 3/2 Rules Text: Flying Flavour Text: Set/Rarity: Ankheret Common CardName: Memory's Weight Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller exiles three cards from his or her graveyard. Flavour Text: Set/Rarity: Ankheret Common CardName: Mirage Mist Cost: U Type: Instant Pow/Tgh: / Rules Text: Target creature gets -2/-0 until end of turn. Tap it. Flavour Text: The greatest mazes often have no walls. Set/Rarity: Ankheret Common CardName: Neutralize Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If that spell is countered this way, put it in the bottom of its owner’s library instead of into his or her graveyard. Flavour Text: Set/Rarity: Ankheret Common CardName: Nutkeb's Explorer Cost: 2U Type: Creature - Bird Wizard Pow/Tgh: 1/2 Rules Text: {R/G}, {T}: Return target land you control to its owner's hand, then add {R}{G} to your mana pool. Flavour Text: Set/Rarity: Ankheret Common CardName: Palace Harpist Cost: 1U Type: Creature - Human Bard Pow/Tgh: 0/3 Rules Text: Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Flavour Text: Set/Rarity: Ankheret Common CardName: Part the Sea Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control can’t be blocked this turn. Flavour Text: Set/Rarity: Ankheret Common CardName: Riddle of Existence Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Return target non-Sphinx creature, artifact, enchantment or nonbasic land to its owner’s hand. Flavour Text: “What is the beginning of the end, the end of space and time, the essence of creation, and the seed of every era?” —The Sphix of Riza, to Altussad Set/Rarity: Ankheret Common CardName: Royal Archaeomancer Cost: 2UU Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: When Royal Archaeomancer enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Ankheret Common CardName: Shieldwing Roc Cost: 4U Type: Creature - Bird Pow/Tgh: 2/3 Rules Text: Flash Flying When Shieldwing Roc enters the battlefield, target creature gains hexproof until end of turn. Flavour Text: Set/Rarity: Ankheret Common CardName: Skeletal Serpentarius Cost: 4U Type: Creature - Skeleton Serpent Pow/Tgh: 6/6 Rules Text: Skeletal Serpentarius can't attack unless defending player controls an Island and/or Swamp. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Sphinx Wings Cost: 2U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and has flying. Renew {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Three-Legged Crow Cost: 1U Type: Creature - Bird Pow/Tgh: 1/2 Rules Text: Flying Flavour Text: omg, op nerf now plz Set/Rarity: Ankheret Common CardName: Attendant of Erises Cost: 2B Type: Creature - Skeleton Cleric Pow/Tgh: 1/2 Rules Text: {G/W}, {T}: Put target card from your graveyard into your library second from the top. Flavour Text: Set/Rarity: Ankheret Common CardName: Blood Offering Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Blood Offering, sacrifice a Human or pay 3 life. Draw two cards. Flavour Text: Set/Rarity: Ankheret Common CardName: Cursed Boon Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -2/-2 as long as it isn't a Spirit. Otherwise, it gets +2/+2. Renew {B}{B} ({B}{B}: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Uncommon CardName: Devouring Scarab Cost: 2B Type: Creature - Insect Pow/Tgh: 2/1 Rules Text: Flying When Devouring Scarab enters the battlefield, you may remove a counter from target permanent. Flavour Text: Set/Rarity: Ankheret Common CardName: Disciple of the Lost Moon Cost: 1B Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Flavour Text: Set/Rarity: Ankheret Common CardName: Eternal Embalming Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1. {B}: Regenerate enchanted creature. Renew {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Etiolate Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards three cards then draws a card. Flavour Text: Set/Rarity: Ankheret Common CardName: Final Answer Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Target creature gets -2/-2 until end of turn. If that creature is a Sphinx, its controller sacrifices it instead. Flavour Text: “The letter ‘E’: ‘E’ of exterminate and extinction.” —Altussad, to the Sphinx of Riza Set/Rarity: Ankheret Common CardName: Granary's Bane Cost: 1B Type: Creature - Rat Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Ankheret Common CardName: Infernal Apophis Cost: 3BB Type: Creature - Demon Serpent Pow/Tgh: 3/4 Rules Text: Intimidate Flavour Text: Set/Rarity: Ankheret Common CardName: Mortician's Touch Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. You gain life equal to its toughness. Flavour Text: Set/Rarity: Ankheret Common CardName: Mummify Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Return target non-God creature card in a graveyard to its owner's hand. Flavour Text: Set/Rarity: Ankheret Common CardName: Necropolis Seneschal Cost: 3B Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Worshiping Skeletons and/or Zombies doesn’t cause Necropolis Seneschal to tap. Flavour Text: Set/Rarity: Ankheret Common CardName: Restless Mummy Cost: 3B Type: Creature - Zombie Pow/Tgh: 3/3 Rules Text: Restless Mummy can't block. Unearth {1}{B}{B} ({1}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Rotting Mastodon Cost: 4B Type: Creature - Zombie Elephant Pow/Tgh: 2/8 Rules Text: Flavour Text: "True, the loss of its tusks to poachers is unattractive, but disregarding such otherwise beautiful carcass? That's just disrespectful." —Teliud, necromancer Set/Rarity: Ankheret Common CardName: Sentesh’s Rattlesnake Cost: 1B Type: Creature - Snake Pow/Tgh: 1/2 Rules Text: Deathtouch Flavour Text: Set/Rarity: Ankheret Common CardName: Skulking Mummy Cost: 2B Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Slumbering Pharaoh Cost: 2B Type: Creature - Zombie Pow/Tgh: 2/3 Rules Text: Whenever another creature enters the battlefield from your graveyard, Slumbering Pharaoh gets +3/+0 until end of turn. Flavour Text: Set/Rarity: Ankheret Common CardName: Water into Blood Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Water into Blood deals 1 damage to each creature. You gain life equal to the damage dealt this way. Flavour Text: Set/Rarity: Ankheret Common CardName: Act of Bloodlust Cost: 4R Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains double strike and haste until end of turn. Flavour Text: Set/Rarity: Ankheret Common CardName: Aegis of Ka'imi Cost: 2R Type: Creature - Hound Wizard Pow/Tgh: 2/2 Rules Text: {W/U}, {T}: Tap target creature. Flavour Text: Some ainok, tired of the ruthlessness of their father Ainorek, find solace under the servitude to other gods—assuming they survive Ainorek's vengeance, of course. Set/Rarity: Ankheret Common CardName: Careless Archaeologist Cost: 2R Type: Creature - Human Artificer Pow/Tgh: 2/2 Rules Text: Whenever an artifact or nonbasic land enters the battlefield under your control, Careless Archaeologist gets +3/+0 until end of turn and attacks this turn if able. Flavour Text: Set/Rarity: Ankheret Common CardName: Demolish Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or land. Flavour Text: Set/Rarity: Ankheret Common CardName: Eager Ainok Cost: 2R Type: Creature - Hound Warrior Pow/Tgh: 3/2 Rules Text: Eager Ainok has first strike as long as it's attacking. Flavour Text: Set/Rarity: Ankheret Common CardName: Flameweaver Priest Cost: 3RR Type: Creature - Human Cleric Pow/Tgh: 4/4 Rules Text: {R}: Flameweaver Priest gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Ankheret Common CardName: Foretell by Fire Cost: R Type: Instant Pow/Tgh: / Rules Text: Foretell by Fire deals 2 damage to target creature or player. You may look at the top two cards of your library. Flavour Text: Set/Rarity: Ankheret Common CardName: Hesaret's Alacrity Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature gains first strike until end of turn. If it already has first strike, it gains double strike instead. Flavour Text: Set/Rarity: Ankheret Common CardName: Jackal Familiar Cost: R Type: Creature - Hound Pow/Tgh: 2/2 Rules Text: Jackal Familiar can't attack or block alone. Flavour Text: Set/Rarity: Ankheret Common CardName: Mage of Furies Cost: 1R Type: Creature - Ox Shaman Pow/Tgh: 1/2 Rules Text: When Mage of Furies enters the battlefield, target creature can't block this turn. Flavour Text: Set/Rarity: Ankheret Common CardName: New Birth Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and has haste. Renew {R} ({R}: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Phoenix Flame Ritual Cost: R Type: Instant Pow/Tgh: / Rules Text: Add {R}{R} to your mana pool. If a creature died this turn, add {R}{R}{R} to your mana pool instead. Flavour Text: Set/Rarity: Ankheret Common CardName: Sandstone Elemental Cost: 2RR Type: Creature - Elemental Pow/Tgh: 5/2 Rules Text: Flavour Text: Set/Rarity: Ankheret Common CardName: Spirited Flashback Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, you may cast target instant or sorcery card in your graveyard. (You still pay its costs.) Flavour Text: Set/Rarity: Ankheret Common CardName: Tomb Robber Cost: 1R Type: Creature - Human Rogue Pow/Tgh: 2/1 Rules Text: When Tomb Robber enters the battlefield, you may discard a card. If you do, draw a card. Flavour Text: Set/Rarity: Ankheret Common CardName: Undead Ainok Cost: 3RR Type: Creature - Zombie Hound Warrior Pow/Tgh: 4/3 Rules Text: Trample Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Bull Hippo Cost: 3G Type: Creature - Hippo Pow/Tgh: 3/3 Rules Text: Islandwalk Flavour Text: “My people call them ‘river horses’ but I wouldn’t suggest riding one.” — Lokala, Nabuto explorer Set/Rarity: Ankheret Common CardName: Cloak of Sand Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 and has hexproof. Renew {4}{G} ({4}{G}: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Colossal Sandwurm Cost: 5GG Type: Creature - Wurm Pow/Tgh: 6/6 Rules Text: Trample Flavour Text: Set/Rarity: Ankheret Common CardName: Desert Guide Cost: 2G Type: Creature - Human Nomad Pow/Tgh: 2/2 Rules Text: When Desert Guide enters the battlefield, reveal cards from the top of your library until you reveal three land cards. You may put a land card revealed this way into your hand. Put the rest into your graveyard. Flavour Text: Set/Rarity: Ankheret Common CardName: Fade into Antiquity Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Exile target artifact or enchantment. Flavour Text: “My name is Akhamesses, greatest of pharaohs. Look on my works and despair!” —Pedestal inscription Set/Rarity: Ankheret Common CardName: Giant Growth Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. Flavour Text: Set/Rarity: Ankheret Common CardName: Gods' Gift Cost: GG Type: Sorcery Pow/Tgh: / Rules Text: Any number of target players each gains 7 life. Flavour Text: Set/Rarity: Ankheret Common CardName: Hunter's Victory Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: You may have target creature you control fight another target creature. If the creature you control would die this turn, regenerate it. Flavour Text: Set/Rarity: Ankheret Common CardName: Khmun's Scribe Cost: 2G Type: Creature - Bird Wizard Pow/Tgh: 2/2 Rules Text: {U/B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Ankheret Common CardName: Living Sandstorm Cost: 4GG Type: Creature - Elemental Pow/Tgh: 5/5 Rules Text: Reach When Living Sandstorm enters the battlefield, it deals 3 damage to target creature with flying. Flavour Text: Set/Rarity: Ankheret Common CardName: Nabuto Cavalry Cost: 3G Type: Creature - Human Soldier Pow/Tgh: 4/3 Rules Text: Flavour Text: Set/Rarity: Ankheret Common CardName: Primeval Strength Cost: 2GG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +4/+4. Renew {3}{G}{G} ({3}{G}{G}: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Scavenging Petsuchos Cost: 3GG Type: Creature - Zombie Crocodile Pow/Tgh: 3/4 Rules Text: When Scavenging Petsuchos enters the battlefield, you may move a counter from another target creature onto Scavenging Petsuchos. Unearth {5}{G} ({5}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) Flavour Text: Set/Rarity: Ankheret Common CardName: Shortcut Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a land card and put it onto the battlefield tapped, then shuffle your library. If that land is your destination, untap it. Flavour Text: Because sometimes the destination _does_ matter more than the journey. Set/Rarity: Ankheret Common CardName: Trading Caravan Cost: G Type: Creature - Human Nomad Pow/Tgh: 1/1 Rules Text: Whenever a land enters the battlefield under your control, if its name is unique among lands you control, put a +1/+1 counter on Trading Caravan. Flavour Text: Set/Rarity: Ankheret Common CardName: Warden of Life Cost: 2G Type: Creature - Human Shaman Pow/Tgh: 2/4 Rules Text: Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Warden of Life can't worship Skeletons and/or Zombies. Flavour Text: Set/Rarity: Ankheret Common CardName: Weaver of Seasons Cost: G Type: Creature - Human Shaman Pow/Tgh: 0/1 Rules Text: {T}: Untap target land. Flavour Text: Set/Rarity: Ankheret Common CardName: Wild Camelicorn Cost: 1G Type: Creature - Camel Unicorn Pow/Tgh: 2/2 Rules Text: Flavour Text: Priests of Ma'at preach how each of the gods' creations serves a grander purpose, but mentioning the camelicorn in their presence is considered bad taste. Set/Rarity: Ankheret Common CardName: Enchantress of Dunes Cost: 1GW Type: Creature - Human Druid Pow/Tgh: 2/2 Rules Text: Whenever an Aura becomes attached to a permanent you control, draw a card. Flavour Text: Set/Rarity: Ankheret Uncommon CardName: Ankh of Divinity Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1. If equipped creature isn't a Human, it gets an additional +1/+1. Equip {1} Flavour Text: Set/Rarity: Ankheret Common CardName: Expedition Map Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Ankheret Common CardName: Piece of Erises Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Indestructible {T}: Add one mana of any color to your mana pool. Flavour Text: “Five parts of forlorn divine, Long divided by great malign. Yet when life and death intertwine, Once again they shall combine.” —Fragment inscription Set/Rarity: Ankheret Uncommon CardName: Sky Barge Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has flying. Equip {2} Flavour Text: Set/Rarity: Ankheret Common CardName: Sleeping Guardian Cost: 3 Type: Artifact Creature - Hound Construct Pow/Tgh: 4/4 Rules Text: Defender Sleeping Guardian can attack as though it didn't have defender as long as there is one or more +1/+1 counters on it. Flavour Text: Set/Rarity: Ankheret Common CardName: Hidden Waterfall Cost: Type: Land Pow/Tgh: / Rules Text: _Expedition_ - When Hidden Waterfall enters the battlefield, if it's your destination, put a +1/+1 counter on target creature. In any case, name another land card as your next destination. {T}: Add {1} to your mana pool. If you control an Island, add {U} instead. Flavour Text: Set/Rarity: Ankheret Common CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Ankheret Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Ankheret Basic CardName: Royal Palace Cost: Type: Land Pow/Tgh: / Rules Text: Royal Palace enters the battlefield tapped. _Expedition_ — When Royal Palace enters the battlefield, if it’s your destination, tap up to three target creatures. In any case, name another land card as your next destination. {T}: Add {W} to your mana pool. Flavour Text: Set/Rarity: Ankheret Common CardName: Spirit Cost: Type: Token Creature - Spirit Pow/Tgh: 0/0 Rules Text: Flavour Text: Set/Rarity: Ankheret Token