Code Geass: Skeleton

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Mechanics | Introduction and General Invitation | Proxies for playtest | Design Challenge 2 | Colour-pair archetypes | Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z H A L

Show rarities: C U R M

Code Slot Notes
small creature 1-drop WG
small creature decadence WB
small creature decadence WB
small creature channel
small creature WU
tokens gambit WR
medium creature prepare
medium creature
large creature
large creature
removal aura
removal instant
removal art/ench
instant combat trick
instant combat trick
sorc->inst prepare trick
equipment
misc
small creature 1-drop
small creature
medium creature
medium creature
large creature
large creature
instant combat trick
instant removal
instant/removal
equipment
equipment
misc
small creature decadence
creature
creature
medium/large creature
mass removal
instant
equipment
misc
creature
noncreature
small creature 1-drop
small creature
small creature artifacts WU/UB
small creature channel
s/m creature saboteur
medium creature
m/l creature
large creature
instant bounce
soft counterspell
hard counterspell
hard removal
soft removal UR
sorc->inst prepare
equipment
card draw gambit
instant combat trick
misc
small creature
small creature
s/m creature
medium creature
m/l creature
control-change permanent
control-change temporary
control-change noncreature
instant
instant
equipment
misc
small creature
creature
creature
creature-ish
equipment
control-change
instant
misc
creature
noncreature
small creature 1-drop
small creature
small creature defensive channel
s/m creature
medium creature raid
medium creature
m/l creature raid
large creature
small kill spell
big kill spell
removal-ish, prepare
bleeding
instant combat trick attrition
instant combat trick
equipment
draw
pump
reanimate attrition
small creature
small creature
s/m creature
medium creature
m/l creature
m/l creature
removal
removal-ish
control-change
equipment
instant
misc
small creature
s/m creature
s/m creature
m/l creature
control change
instant
equipment
misc
creature
noncreature
small creature 1-drop
small creature 1-drop
small creature raid
small creature revolt
s/m creature
medium creature RW
medium creature RU
m/l creature
small burn
big burn
instant control-change RU
instant combat trick
instant combat trick go-wide
instant
prepare
equipment
misc
misc
small creature 1-drop RG
small creature RB
s/m creature RB
medium creature
creature
creature
control-change
equipment
prepare
burn
misc
misc
small creature
s/m creature
medium creature
creature
equipment
equipment
mass removal
misc
creature
noncreature
small creature 1-drop GW
small creature
small creature
s/m creature
medium creature GR
medium creature
m/l creature
large creature
creature
creature
ramp spell GW
instant combat trick GU
instant combat trick
instant
removal
removal-ish
equipment
naturalize
small creature 1-drop
small creature
s/m creature
s/m creature
medium creature
m/l creature
large creature
removal-ish
instant combat trick
instant
misc
misc
small creature
s/m creature
medium creature
m/l creature
large creature
instant
equipment
misc
creature
noncreature
WU signpost
UB signpost
BR signpost
RG signpost
GW signpost
WB signpost
UR signpost
BG signpost
RW signpost
GU signpost