CardName: Aged Executor Cost: 1W Type: Creature - Human Cleric Pow/Tgh: 2/1 Rules Text: When Aged Executor dies, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Oder of Tribute Cost: 3WW Type: Creature - Human Cleric Pow/Tgh: 4/4 Rules Text: At the beginning of your upkeep, put a 1/1 white and black Thrull creature token onto the battlefield. {3}{B}{B}: Each player sacrifices a creature. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Orchard Attendant Cost: 1W Type: Creature - Human Monk Pow/Tgh: 1/1 Rules Text: Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Whenever a creature enters the battlefield under your control, you may gain 1 life. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Peon Uprising Cost: 3WWW Type: Sorcery Pow/Tgh: / Rules Text: Destroy all nontoken creatures. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Swift Protector Cost: 3W Type: Creature - Elephant Monk Pow/Tgh: 3/4 Rules Text: Flash When Swift Protector enters the battlefield, creatures you control gain indestructible until end of turn. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Abyssal Poplar Cost: 3BB Type: Creature - Treefolk Shaman Pow/Tgh: 3/4 Rules Text: At the beginning of each players upkeep, that player sacrifices a creature. {1}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Bloodsap Willow Cost: 1BB Type: Creature - Treefolk Pow/Tgh: 1/1 Rules Text: Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Sacrifice a creature: Put a +1/+1 counter on Bloodsap Willow. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Circle of Death Cost: 3BB Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control dies, you may pay {2}. If you do, each player sacrifices a creature. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Festering Fungus Cost: 2B Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: When Festering Fungus dies, up to three target creatures each get -1/-1 until end of turn. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Legion's Culler Cost: 5B Type: Creature - Horror Pow/Tgh: 5/5 Rules Text: Whenever a creature enters the battlefield under your control, put a -1/-1 counter on target creature an opponent controls. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Ravenous Scrivener Cost: 1BB Type: Creature - Horror Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep, sacrifice a creature and you draw a card. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Recollection Marshal Cost: 4BB Type: Creature - Zombie Pow/Tgh: 4/2 Rules Text: When Recollection Marshal enters the battlefield, you may sacrifice any number of creatures. If you do, return that many target creature cards from your graveyard to your hand. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Sewer Grappler Cost: B Type: Creature - Horror Pow/Tgh: 1/1 Rules Text: {2}{B}, Sacrifice Sewer Grappler: Each opponent sacrifices a creature. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Spined Defiler Cost: 4BB Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying, Trample Whenever Spined Defiler deals combat damage to a player, each player sacrifices that many creatures. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Tomeskin Thrull Cost: B Type: Creature - Thrull Pow/Tgh: 1/1 Rules Text: When Tomeskin Thrull dies, you draw a card and you lose 1 life. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Winnow Willow Cost: 4BB Type: Creature - Treefolk Shaman Pow/Tgh: 3/5 Rules Text: Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Sacrifice a creature: Target creature gets -1/-1 until end of turn. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Winnow-Wind Agent Cost: 3B Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: When Winnow-Wind Agent enters the battlefield, sacrifice any number of creatures. Draw a card for each creature sacrificed this way. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Bolstersap Acolyte Cost: 1GG Type: Creature - Elf Monk Pow/Tgh: 2/2 Rules Text: When Bolstersap Acolyte enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield. Saprolings you control get +1/+1. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Burstspore Shambler Cost: 2G Type: Creature - Fungus Pow/Tgh: 3/3 Rules Text: When Burstspore Shambler is dealt combat damage, sacrifice it and put three 1/1 green Saproling creature tokens onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Duskglow Elk Cost: 1G Type: Creature - Elk Pow/Tgh: 2/2 Rules Text: {G}, Sacrifice Duskglow Elk: Reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield tapped and put all other cards revealed this way on the bottom of your library in a random order. Flavour Text: Set/Rarity: EDH - BGW Common CardName: Flowering Barkfist Cost: 1GG Type: Creature - Treefolk Warrior Pow/Tgh: 4/4 Rules Text: Trample Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Fructification Cost: 2GG Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control dies, you may look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Legion's Champion Cost: 2G Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: Whenever a creature enters the battlefield under your control, put a +1/+1 counter on Legion's Champion. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Root Summons Cost: 1GG Type: Sorcery Pow/Tgh: / Rules Text: Put two 1/1 green Saproling creature tokens onto the battlefield. You may cast Root Summons from your graveyard by sacrificing a creature in addition to its other costs. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Shardbark Shaman Cost: 1GG Type: Creature - Treefolk Shaman Pow/Tgh: 2/3 Rules Text: Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) {G}, Sacrifice a creature: Destroy target artifact or enchantment. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Shimmerwillow Cost: 2GG Type: Creature - Treefolk Shaman Pow/Tgh: 2/4 Rules Text: Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Sacrifice another creature: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Spawnmaw Wurm Cost: 6GG Type: Creature - Wurm Pow/Tgh: 7/6 Rules Text: Haste Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Sprouting Oak Cost: 4G Type: Creature - Treefolk Pow/Tgh: 1/6 Rules Text: Whenever Sprouting Oak is dealt damage, put that many 1/1 green Saproling creature tokens onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Stubborn Sprouting Cost: G Type: Enchantment Pow/Tgh: / Rules Text: When Stubborn Sprouting enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield. At the beginning of your upkeep, if you control no creatures, put a 1/1 green Saproling creature token onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Bannerleaf Rowan Cost: 4GW Type: Creature - Treefolk Warrior Pow/Tgh: 4/4 Rules Text: Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Sacrifice a creature: Creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Bark Bolsterer Cost: 1GW Type: Creature - Elf Monk Pow/Tgh: 2/2 Rules Text: Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Creature tokens you control get +1/+1. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Etan's Gardener Cost: GWW Type: Creature - Human Monk Pow/Tgh: 1/1 Rules Text: When Etan's Gardener enters the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Inexorable Grazing Cost: 3GW Type: Sorcery Pow/Tgh: / Rules Text: Put a 0/1 white Goat creature token onto the battlefield for each land you control. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Lifesap Acolyte Cost: GW Type: Creature - Elf Monk Pow/Tgh: 1/1 Rules Text: When Lifesap Acolyte enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield. Saprolings you control have lifelink. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Orchard Progenitor Cost: 3GW Type: Creature - Treefolk Shaman Pow/Tgh: 2/5 Rules Text: When Orchard Progenitor enters the battlefield, for each creature token you control, put a token onto the battlefield that's a copy of that creature. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Seedlayer Martyr Cost: GW Type: Creature - Elf Monk Pow/Tgh: 1/1 Rules Text: When Seedlayer Martyr dies, put a 1/1 green Saproling creature token onto the battlefield for each other creature that died this turn. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Soul of All Cost: 5GW Type: Creature - Elemental Pow/Tgh: */* Rules Text: Soul of All's power and toughness are each equal to the number of permanents you control. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Anthem of the Fallen Cost: 3WB Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control get +1/+1 for each creature card in your graveyard. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Cruel Shepherd Cost: 3WB Type: Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying When Cruel Shepherd enters the battlefield, put two 1/1 black and white Thrull creature tokens onto the battlefield. {2}, Sacrifice a creature: Target player loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Exploitative Priest Cost: WB Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Whenever a creature enters the battlefield or dies, you gain 1 life. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Mausoleum Priest Cost: 1WB Type: Creature - Human Monk Pow/Tgh: 2/2 Rules Text: Whenever a creature you control dies, you may pay {2}. If you do, draw a card. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Bloodbloom Cost: BG Type: Creature - Plant Zombie Pow/Tgh: 2/1 Rules Text: Deathtouch Bloodbloom can't block. At the beginning of each end step, if three or more other creatures died this turn, you may return Bloodbloom from your graveyard to the battlefield. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Bloodbowl Attendant Cost: BG Type: Creature - Treefolk Shaman Pow/Tgh: 1/2 Rules Text: {1}, {T}, Sacrifice a creature: Add {B}{G} to your mana pool. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Deathsap Acolyte Cost: BG Type: Creature - Elf Monk Pow/Tgh: 1/1 Rules Text: When Deathsap Acolyte enters the battlefield, put a 1/1 green Saroling creature token onto the battlefield. Saprolings you control have death touch. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Orchard Celebrant Cost: BG Type: Creature - Treefolk Shaman Pow/Tgh: 1/3 Rules Text: {1}, Sacrifice a creature: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Polinator Agelix Cost: BG Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: When Polinator Agelix enters the battlefield or dies, put a 1/1 green Saproling creature token onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Common CardName: Rot Tusker Cost: 3BG Type: Creature - Beat Pow/Tgh: 4/4 Rules Text: When Rot Tusker enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each creature card among graveyards Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Anointed Vineling Cost: BGW Type: Creature - Plant Zombie Pow/Tgh: 3/1 Rules Text: Lifelink Tap five untapped creatures you control: Return Anointed Vineling from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Cost: BGW Type: Creature Pow/Tgh: 2/2 Rules Text: When ~ dies, you may exile target non land permanent. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Etan Orchardkeeper Cost: 1BGW Type: Legendary Creature - Treefolk Pow/Tgh: 3/4 Rules Text: Whenever another nontoken creature you control dies, put two 1/1 green Saproling creature tokens onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Mythic CardName: Etan's Reclaimation Cost: 2BGW Type: Instant Pow/Tgh: / Rules Text: Destroy target nonland permanent. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that card's converted mana cost. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Molderbomb Cost: BGW Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Molderbomb, sacrifice X creatures. Destroy X target nonland permanents. Flavour Text: Set/Rarity: EDH - BGW Mythic CardName: Orchard Rootdelver Cost: BGW Type: Creature - Treefolk Shaman Pow/Tgh: 1/4 Rules Text: {2}, Sacrifice X creatures: Return target permanent card with converted mana cost X or less from your graveyard to the battlefield. Flavour Text: Set/Rarity: EDH - BGW Mythic CardName: Restoration Beacon Cost: 4BGW Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, put target permanent card from a graveyard onto the battlefield under your control. Flavour Text: Set/Rarity: EDH - BGW Mythic CardName: Verdure Pulse Cost: BGW Type: Enchantment Pow/Tgh: / Rules Text: Nontoken creatures you control have soulsow (If they would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) Flavour Text: Set/Rarity: EDH - BGW Mythic CardName: Bannerbranch Ensign Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {W} to your mana pool. {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Lustre Stone Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add to your mana pool one mana of any type that a land you control could produce. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Plague Seed Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {B} to your mana pool. {4}{B}, {T}: Target creature gets -1/-1 until end of turn. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Prismatic Clock Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: At the beginning of your precombat main phase, add one mana of any color to your mana pool. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Salvage Colossus Cost: 6 Type: Artifact Creature - Myr Pow/Tgh: 6/6 Rules Text: Whenever another creature dies, put a charge counter on Salvage Colossus. When Salvage Colossus dies, put a 1/1 colorless Myr artifact creature token onto the battlefield for each charge counter on Salvage Colossus. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Spawning Seed Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {G} to your mana pool. {4}{G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Abandoned Belltower Cost: Type: Land Pow/Tgh: / Rules Text: Abandoned Belltower enters the battlefield tapped. {T}: Add {B} to your mana pool and put a charge counter on Abandoned Belltower. {2}{B}, {T}, Remove a charge counter from Abandoned Belltower: Put a 1/1 black Bat creature token with flying onto the battlefield. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Blood-Oak Grove Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Corrosive Fields Cost: Type: Land Pow/Tgh: / Rules Text: Corrosive Fields enters the battlefield tapped. When Corrosive Fields enters the battlefield, target opponent loses 1 life and you gain 1 life. {T}: Add {W} or {B} to your mana pool. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Crumbling Terrace Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. Whenever a creature you control dies, sacrifice Crumbling Terrace and draw a card. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Forgotten Wellspring Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Activate this ability only if a creature entered the battlefield under your control this turn. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Moldy Orchard Cost: Type: Land Pow/Tgh: 1/1 Rules Text: T: Add {1} to your mana pool. {2}, {T}: Add {B}{G}{W} to your mana pool. Flavour Text: Set/Rarity: EDH - BGW Uncommon CardName: Rustic Farmstead Cost: Type: Land Pow/Tgh: / Rules Text: Rustic Farmstead enters the battlefield tapped unless you control a creature. {T}: Add {G} or {W} to your mana pool. Flavour Text: Set/Rarity: EDH - BGW Rare CardName: Salt Mines Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, Tap an untapped creature you control: Add {2} to your mana pool. Flavour Text: Set/Rarity: EDH - BGW Rare