CardName: Battle Meditation Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: As long as you control a creature, you have hexproof. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Dawn Titan Cost: 4WW Type: Creature - Titan Pow/Tgh: 5/5 Rules Text: Lifelink When Dawn Titan enters the battlefield, each opponent may have you gain 10 life. For each opponent who doesn't, put a token onto the battlefield that's a copy of Dawn Titan without this ability. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Dissolve into Light Cost: WW Type: Instant Pow/Tgh: / Rules Text: Exile target creature. Each player gains life equal to that creatures converted mana cost. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Divine Detainment Cost: W Type: Enchantment Pow/Tgh: / Rules Text: When Divine Detainment enters the battlefield, exile target creature until Divine Detainment leaves the battlefield. When you control no white creature, sacrifice Divine Detainment. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Lilly's Verdict Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Until end of turn, creatures can't attack you. Flavour Text: Set/Rarity: Carddesigns Common CardName: Outweight Cost: WWW Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player is dealt damage, you gain twice that much life. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Pecorify Cost: W Type: Instant Pow/Tgh: / Rules Text: Exile target creature. Its controller may put a number of 1/1 white Sheep creature tokens equal to the exiled creatures converted mana cost onto the battlefield. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Planeswalker Cost: 4WW Type: Planeswalker Pow/Tgh: /4 Rules Text: [+1]Until the start of your next turn, other permanents you control are indestructible. [-3]Exile target creature. Its controller gains life equal to its power. [-8]You get an emblem with “Creatures can’t attack you.” Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Wall of Mercenaries Cost: 2W Type: Creature - Wall Soldier Pow/Tgh: 0/4 Rules Text: Defender, vigilance At the beginning of your upkeep, you may pay {2}. If you do, put a +1/+1 counter on Wall of Mercenaries and it loses defender until end of turn. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Zeonin Lion Cost: W Type: Creature - Cat Pow/Tgh: 2/2 Rules Text: Zeonin Lion enters the battlefield tapped and doesn't untap during your untap step. Whenever you gain life, untap Zeonin Lion. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Break Concentration Cost: U Type: Instant Pow/Tgh: / Rules Text: The next time target player would draw any number of cards this turn, that player draws no cards instead. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Cost: 7U Type: Creature - Leviathan Pow/Tgh: 6/10 Rules Text: Flavour Text: Set/Rarity: Carddesigns Common CardName: Cost: UUU Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top X cards of his or her library into his or her graveyard where X is that player's life total. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Counterplow Cost: UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Its controller gains life equal to its converted mana cost. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: End Cost: UU Type: Instant Pow/Tgh: / Rules Text: Exile all spells. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Global Shielding Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter all spells that target you or permanents you control. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Hateclone Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Put a token onto the battlefield that’s a copy of target red or green creature an opponent controls except that token is blue. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Into the Unknown Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Put target creature into its owner's library third from the top. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Leviathan Sovereign Cost: 7UUU Type: Creature - Leviathan Pow/Tgh: 7/9 Rules Text: Islandwalk, indestructible At the beginning of your upkeep, up to three target lands become Islands. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Magical Barrier Cost: XU Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {X}. If that spell isn't countered this way, draw a card. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Mental Paystep Cost: U Type: Instant Pow/Tgh: / Rules Text: Counter target spell with converted mana cost 1 or less. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Negamage Cost: 2UU Type: Creature - Wizard Pow/Tgh: 2/1 Rules Text: Flash When Negamage enters the battlefield, counter target noncreature spell. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Public Transport Cost: 3U Type: Artifact Pow/Tgh: / Rules Text: {T}: Choose target creature you control. Search your library for a creature card with the same converted mana cost and put it onto the battlefield, then shuffle the chosen card into your library. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Weyana Cost: 3UU Type: Planeswalker Pow/Tgh: /3 Rules Text: [+1]Draw a card. [0]Tap target permanent. It doesn’t untap during its controller’s next untap step. [-7]You get an emblem with “You may cast nonland cards from your hand without paying their mana costs.” Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Black Market Cost: 2BB Type: Enchantment Pow/Tgh: / Rules Text: {2}{B}{B}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Claim to Power Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a card. Then shuffle your library and put that card on top of it. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Deadly Alien Cost: 1BB Type: Creature - Horror Pow/Tgh: 2/1 Rules Text: Deathtouch Biomass {B}{B} (Sacrifice this to add {B}{B} to your mana pool. Spend that mana only to cast nonartifact spells.) Flavour Text: Set/Rarity: Carddesigns Common CardName: Everlasting Rebirth Cost: 6BB Type: Enchantment Pow/Tgh: / Rules Text: You may cast creature cards from your graveyard. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Headshot Cost: B Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with power 1 or less. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Killing Cost: 1B Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Killing, tap an untapped creature you control. Destroy target creature. Flavour Text: Set/Rarity: Carddesigns Common CardName: Midnight Titan Cost: 4BB Type: Creature - Titan Pow/Tgh: 5/5 Rules Text: {B}: Regenerate Midnight Titan. When Midnight Titan enters the battlefield, you may discard all cards in your hand, then search your library for that many cards and put them into your hand, then shuffle your library, unless each opponent discards all cards in his or her hand. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Soulsucker Cost: 2BB Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying, trample At the beginning of your upkeep, exile the top 9 cards of your library. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Starvation Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/-3. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Twisted Gravedigger Cost: 1B Type: Creature Pow/Tgh: 1/1 Rules Text: Whenever another creature dies you may add mana equal to that creatures mana cost to your mana pool. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Crown of Treason Cost: 3RR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature You control enchanted creature. Enchanted creature has haste and can’t attack or block alone. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Flaming Akantor Cost: 1R Type: Creature - Beast Pow/Tgh: / Rules Text: Trample When Flaming Akantor enters the battlefield, sacrifice all lands you control. Whenever a land enters the battlefield unter your control, sacrifice it unless you sacrifice Flaming Akantor. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Forge Giant Cost: 5R Type: Creature - Giant Pow/Tgh: 5/5 Rules Text: Trample {T}: Destroy or regenerate target artifact. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Noon Titan Cost: 4RR Type: Creature - Titan Pow/Tgh: 5/5 Rules Text: Haste When Noon Titan enters the battlefield, any player may sacrifice all lands he or she controls. If no one does, Noon Titan deals damage equal to its power to each other creature. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Rascal the Searing Cost: 3RRR Type: Planeswalker Pow/Tgh: /3 Rules Text: [+3]Destroy target land you control and target land an opponent controls. [-1]Rascal the Searing deals 3 damage to target creature or player. [-8]Search your library for any number of red instant or sorcery spells. You may cast them without paying their mana cost. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Severe Punishment Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Severe Punishment deals 3 damage to target player or 7 damage to target player who gained life this turn. Flavour Text: Set/Rarity: Carddesigns Common CardName: Slave Market Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: {2}{R}{R}, {T}: Put a 3/3 red Warrior creature token onto the battlefield. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Soulfire Shaman Cost: R Type: Creature - Shaman Pow/Tgh: 0/1 Rules Text: Conviction (Whenever you gain life, this creature gets +1/+0 until end of turn for each one life you gained.) {R}, {T}: Soulfire Shaman deals damage equal to its power to target creature. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Splinter's Twin Cost: 2RR Type: Creature Pow/Tgh: 2/1 Rules Text: Haste When Splinter's Twin enters the battlefield, put a token onto the battlefield that's a copy of target creature not named Splinter's Twin. That token gains haste. Sacrifice it at the beginning of the next end step. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Bond to Wilderness Cost: 3GG Type: Sorcery Pow/Tgh: / Rules Text: Draw cards equal to the greatest power among creatures you control. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Deepwood Seer Cost: 3G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: When Deepwood Seer enters the battlefield, draw cards equal to the average power of creatures you control, rounded down. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Dusk Titan Cost: 4GG Type: Creature - Titan Pow/Tgh: 5/5 Rules Text: Hexproof When Dusk Titan enters the battlefield, any opponent may have you search your library for a green creature card not named Dusk Titan and put that card onto the battlefield, then shuffle your library. If no player does, untap up to six target lands. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Fly Hater Cost: 1G Type: Creature - Elf Scout Pow/Tgh: 1/1 Rules Text: {T}: Destroy target creature with flying with toughness equal to or less than Fly Hater's power. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Guardian of Wydria Cost: G Type: Creature Pow/Tgh: 1/3 Rules Text: Flash, defender Flavour Text: Set/Rarity: Carddesigns Common CardName: Kajetan Cost: 2GG Type: Planeswalker Pow/Tgh: /4 Rules Text: [+2]Until the start of your next turn, creature spells you cast can’t be countered. [-2]Until the start of your next turn, creatures you control have hexproof. [-5]You get an emblem with “Creatures you control get +1/+1.” Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Lifeshaper Cost: 2GG Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: Hexproof {T}: The next green creature spell you cast costs up to {2}{G}{G} less to cast. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Loamification Cost: 3GG Type: Sorcery Pow/Tgh: / Rules Text: Loamification can't be countered. Each creature becomes the basic land of it controller's choice. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Multiplying Hydra Cost: GGG Type: Creature - Hydra Pow/Tgh: 4/3 Rules Text: Trample At the beginning of your upkeep, you may pay {G}{G}{G}. If you do, put a token onto the battlefield that's a copy of Multiplying Hydra. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Pack Leader Cost: 2GG Type: Creature Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. Creature tokens you control get +1/+1. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Restore Land Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Return target land card from your graveyard to the battlefield. Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Spellcatcher Cost: GG Type: Creature Pow/Tgh: 1/2 Rules Text: Spellcatcher can't be countered. Protection from instants and sorceries Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Storm Squad Cost: GGG Type: Creature Pow/Tgh: 2/3 Rules Text: Flash Vigilance Flavour Text: Set/Rarity: Carddesigns Uncommon CardName: Unoriented Ogre Cost: 1G Type: Creature - Ogre Pow/Tgh: 6/7 Rules Text: Unoriented Ogre gets -1/-1 for each land your opponents control. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Experiment X Cost: 2GU Type: Planeswalker Pow/Tgh: /4 Rules Text: [0]Remove any number of counters from target permanent you control, then put that many loyalty counters on Experiment X. [0]Choose any number of permanents with counters on them, then give each another counter of a kind already there. [-X]Put a 0/0 green and blue Mutant creature token with X +1/+1 counters on it onto the battlefield. Flavour Text: Set/Rarity: Carddesigns Mythic CardName: Cave Chimera Cost: RGW Type: Creature - Chimera Pow/Tgh: 4/4 Rules Text: Haste Flavour Text: Pass by the entrance and you will be dead before you know what you’ve done wrong. Set/Rarity: Carddesigns Rare CardName: Exterminate Cost: BGW Type: Sorcery Pow/Tgh: / Rules Text: Exile target permanent. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Skin Mask Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has morph and its morph cost is equal to its casting cost. {3}: Put target creature card from your hand onto the battlefield face down with Skin Mask attached to it. When Skin Mask becomes unattached from that creature while it's face down, return that creature to its owner's hand. Flavour Text: It’s foolish to ask a masked man, who he is. Set/Rarity: Carddesigns Rare CardName: Cursed Woodland Cost: Type: Land - Swamp Forest Pow/Tgh: / Rules Text: ({T}: Add {B} or {G} to your mana pool.) Cursed Woodland enters the battlefield tapped if it's your first or second turn of the game. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Hallowed Strand Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {W} or {U} to your mana pool. Hallowed Strand doesn't untap during your untap step unless you control an Island or Plains. Flavour Text: Set/Rarity: Carddesigns Rare CardName: Avacyn's Return Cost: Type: Phenomenon Pow/Tgh: / Rules Text: When you encounter Avacyn's Return, exile all permanents, then return them to the battlefield under their owner's control. (Then planeswalk away from this phenomenon.) Flavour Text: Set/Rarity: Carddesigns None CardName: Bala Ged Cost: Type: Plane - Zendikar Pow/Tgh: / Rules Text: Whenever a creature attacks, put a quest counter on Bala Ged, then put a +1/+1 counter on that creature for each quest counter on Bala Ged. Then, if Bala Ged has five or more quest counters on it, planeswalk away from it. When you planeswalk away from Bala Ged, each creature gets +X/+0 and trample until end of turn, where X is that creature's power. At the beginning of the next end step, destroy each creature that attacked this turn. Flavour Text: Whenever you roll {CHAOS}, put a quest counter on Bala Ged. Set/Rarity: Carddesigns None CardName: Bladehold Cost: Type: Plane - Mirrodin Pow/Tgh: / Rules Text: Artifact creatures get +2/+2. Flavour Text: Whenever you roll {CHAOS}, creatures you control gain lifelink and double strike until end of turn. Set/Rarity: Carddesigns None CardName: Esper Cost: Type: Plane - Alara Pow/Tgh: / Rules Text: If a player would lose the game, instead that player shuffles his or her hand and graveyard, and all permanents he or she owns into his or her library, then draws seven cards and his or her life total becomes 20, then planeswalk away from Esper. Flavour Text: Whenever you roll {CHAOS}, target player can't cast spells or activate abilities and plays with his or her hand revealed this turn. You may play cards from that player's hand this turn. Set/Rarity: Carddesigns None CardName: Lorwyn Cost: Type: Plane - Lorwyn Pow/Tgh: / Rules Text: If a player would gain life, that player gains twice that much life instead. Flavour Text: Whenever you roll {CHAOS}, you lose 1 life and put a 1/1 black Faerie creature token with flying onto the battlefield. Set/Rarity: Carddesigns None CardName: Moorland Cost: Type: Plane - Innistrad Pow/Tgh: / Rules Text: Creature spells cost {2} less to cast. All creatures get -1/-1. Flavour Text: Whenever you roll {CHAOS}, you may cast target creature card from your graveyard until end of turn. Set/Rarity: Carddesigns None CardName: Ondu Cost: Type: Plane - Zendikar Pow/Tgh: / Rules Text: Activated abilities of creatures cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Flavour Text: Whenever you roll {CHAOS}, target creature gains "{2}, {T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step." until end of turn. Set/Rarity: Carddesigns None CardName: Orthodoxy Synthesizer Cost: Type: Plane - New Phyrexia Pow/Tgh: / Rules Text: Players don't lose the game for having 0 or less life. As long as a player has 0 or less life, all damage is dealt to him or her as though its source had infect. (Damage is dealt to that player in the form of poison counters.) Flavour Text: Whenever you roll {CHAOS}, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Set/Rarity: Carddesigns None CardName: Oxid Ridge Cost: Type: Plane - Mirrodin Pow/Tgh: / Rules Text: Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost. Flavour Text: Whenever you roll {CHAOS}, target permanent becomes an artifact in addition to its other types until end of turn. Set/Rarity: Carddesigns None CardName: Porphyry Fields of Terisiare Cost: Type: Plane - Terisiare Pow/Tgh: / Rules Text: At the beginning of each player's upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, that player chooses one of them. If there are no creatures on the battlefield, planeswalk away from Porphyry Fields of Terisiare. Flavour Text: Whenever you roll {CHAOS}, put a 0/1 white Goat creature token onto the battlefield. Set/Rarity: Carddesigns None CardName: Predator Paths of Varakna Cost: Type: Plane - Alara Pow/Tgh: / Rules Text: At the beginning of each player's end step, if that player didn't cast a creature spell this turn, each of his or her opponents puts a 2/2 green Lizard creature token onto the battlefield. Flavour Text: Whenever you roll {CHAOS}, Predator Paths of Varakna deals 2 damage to each creature. Set/Rarity: Carddesigns None CardName: Shadowmoor Cost: Type: Plane - Shadowmoor Pow/Tgh: / Rules Text: Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) Flavour Text: Whenever you roll {CHAOS}, flip a coin. If you win the flip, until end of turn, all creatures have haste. If you lose the flip, until end of turn, creatures enter the battlefield tapped. Set/Rarity: Carddesigns None CardName: Sunhome Cost: Type: Plane - Ravnica Pow/Tgh: / Rules Text: At the beginning of each player's upkeep, that player puts a muster counter on Sunhome. Then that player puts a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Sunhome. Flavour Text: Whenever you roll {CHAOS}, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. Set/Rarity: Carddesigns None CardName: Vitar Yescu Cost: Type: Plane - Ravnica Pow/Tgh: / Rules Text: When you planeswalk to Vitar Yescu, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. Flavour Text: Whenever you roll {CHAOS}, you may play target face-up exiled card you own until end of turn. Set/Rarity: Carddesigns None CardName: Yavimaya Cost: Type: Plane - Dominaria Pow/Tgh: / Rules Text: At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns. Flavour Text: Whenever you roll {CHAOS}, put an X/Y green Elemental creature token onto the battlefield. It has "This creature's power is equal to the number of cards in your hand and its toughness is equal to the number of lands you control." Set/Rarity: Carddesigns None CardName: Yet Unnamed Plane Cost: Type: Plane Pow/Tgh: / Rules Text: Each Aura has Aura swap {X} where X is equal to its converted mana cost. Flavour Text: Whenever you roll {CHAOS}, attach target Aura to target creature. Set/Rarity: Carddesigns None CardName: Zameck Cost: Type: Plane - Ravnica Pow/Tgh: / Rules Text: At the beginning of each player's upkeep, that player puts a token onto the battlefield that's a copy of any creature on the battlefield. Creatures can't attack or block, and their activated abilities can't be activated. Flavour Text: Whenever you roll {CHAOS}, put two +1/+1 counters on target creature. Set/Rarity: Carddesigns None