CardName: Albert, Death's Servent Cost: {2}{w} Type: Legendary Creature - Human Pow/Tgh: 0/3 Rules Text: Defender, indestructible {u}{r}: Transform Albert, Death's Servent and put 1 time counter on it. Flavour Text: Back side: CardName: Alberto Malich the Wise Cost: Type: Legendary Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: Vanishing {u}{U}, {t}: exile target spell. {X}{r}, {t}: Alberto Malich the Wise deals X damage to target creature. {w}: Exile Alberto Malich the Wise, then return it to the battlefield under your control. Flavour Text: Set/Rarity: Discworld Rare CardName: Anoia, Goddess of Things Stuck in Drawers Cost: {1}{w} Type: Legendary Enchantment Creature - God Pow/Tgh: 3/2 Rules Text: Vigilance, lifelink Anoia is not a creature unless its belief count is at least one. (Each other creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Call for Backup Cost: {0} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to Call for Backup, tap a white creature you control. Put a 1/1 white soldier creature onto the battlefield. Flavour Text: Set/Rarity: Discworld Common CardName: Captain Angua Cost: {4}{W} Type: Legendary Creature - Human Werewolf Soldier Pow/Tgh: 3/5 Rules Text: Captain Angua can block an additional creature. {r}{g}: Transform Captain Angua. Flavour Text: Back side: CardName: Delphine Angua von Überwald Cost: Type: Legendary Creature - Werewolf Soldier Pow/Tgh: 5/3 Rules Text: Delphine Angua von Überwald can't be blocked except by two or more creatures. {w}: Transform Delphine Angua von Überwald. Flavour Text: Set/Rarity: Discworld Rare CardName: Carrier Pigeons Cost: {3}{w} Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. Flavour Text: Set/Rarity: Discworld Common CardName: Chem of Duty Cost: {1}{w} Type: Artifact Pow/Tgh: / Rules Text: Equipped golem has vigilance. Equip to golem {2} (Equip this card to target golem creature as though it was an equipment. You control this artifact.) Flavour Text: Set/Rarity: Discworld Common CardName: City Watch Golem Cost: {2}{w} Type: Artifact Creature - Golem Soldier Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: Discworld Uncommon CardName: City Watch Veterans Cost: {2}{w} Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: When City Watch Veterans blocks or becomes blocked, exile it. Return it to the battlefield at the beginning of the next endstep. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Cloudshift Cost: {w} Type: Instant Pow/Tgh: / Rules Text: Exile target creature you control, then return that card to the battlefield under your control. Flavour Text: Set/Rarity: Discworld Common CardName: Day of Destiny Cost: {3}{w} Type: Legendary Enchantment Pow/Tgh: / Rules Text: Legendary creatures you control get +2/+2. Flavour Text: Set/Rarity: Discworld Rare CardName: Deadly Butler Cost: {1}{w}{w} Type: Creature - Human Rogue Pow/Tgh: 2/4 Rules Text: Vigilance {r}: Deadly Butler gains first strike until end of turn. {b}: Deadly Butler gains deathtouch until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Dimensional Slip Cost: {2}{W}{w} Type: Instant Pow/Tgh: / Rules Text: Exile target attacking or blocking creature, then proliferate. Flavour Text: Set/Rarity: Discworld Common CardName: Fascinated Mob Cost: {2}{w} Type: Creature - Human Pow/Tgh: 0/4 Rules Text: Defender Whenever a creature is dealt damage or dies, transform Fascinated Mob. Flavour Text: Back side: CardName: Angry Mob Cost: Type: Creature - Human Pow/Tgh: 5/1 Rules Text: Haste, first strike, trample At the beginning of the endstep transform Angry Mob. Flavour Text: Set/Rarity: Discworld Common CardName: Feet of Clay Cost: {8}{w} Type: Sorcery Pow/Tgh: / Rules Text: Put three 3/3 colorless golem artifact creature tokens onto the battlefield under your control. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Flash of Light Cost: {2}{w} Type: Instant Pow/Tgh: / Rules Text: Destroy all vampire creatures. Flavour Text: Set/Rarity: Discworld Common CardName: Humble Monk Cost: {w} Type: Creature - Human Monk Pow/Tgh: 0/2 Rules Text: Humble Monk counts for two when checking belief count of permanents you control that share a color with it. (Each other creature you control that shares a color with those permanents counts toward those permanents' belief count.) {w}{u}{b}{r}{g}: Transform Humble Monk. Flavour Text: Back side: CardName: High Priest of Io Cost: Type: Legendary Creature - Human Monk Pow/Tgh: 0/4 Rules Text: High Priest of Io is all colors. High Priest of Io counts for four when checking belief count of permanents you control that share a color with it. (Each creature you control that shares a color with those permanents counts toward those permanents' belief count.) Flavour Text: Set/Rarity: Discworld Uncommon CardName: Monk Realist Cost: {1}{w} Type: Creature - Human Monk Cleric Pow/Tgh: 1/1 Rules Text: When Monk Realist enters the battlefield, destroy target enchantment. Flavour Text: Set/Rarity: Discworld Common CardName: Night Watch Recruit Cost: {w} Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: First strike Flavour Text: Set/Rarity: Discworld Common CardName: Prayer for Peace Cost: {3}{w}{w} Type: Sorcery Pow/Tgh: / Rules Text: Exile up to X target creatures where X is this cards belief count. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Raise the Alarm Cost: {1}{w} Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 white Soldier creature tokens onto the battlefield. Flavour Text: Set/Rarity: Discworld Common CardName: Ring the Bell Cost: {2}{w} Type: Instant Pow/Tgh: / Rules Text: Untap each soldier creature you control. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Sam Vimes Cost: {2}{W}{w} Type: Legendary Creature - Human Lord Pow/Tgh: 3/3 Rules Text: Vigilance, indestructible. Soldier creatures you control get +1/+1 and have vigilance. Flavour Text: "His Grace, His Excellency, The Duke of Ankh; Commander Sir Samuel Vimes" Set/Rarity: Discworld Rare CardName: Serene Master Cost: {1}{w} Type: Creature - Human Monk Cleric Pow/Tgh: 0/2 Rules Text: Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of turn. Flavour Text: "Do not act incautiously when confronting little bald wrinkly smiling men!" Set/Rarity: Discworld Rare CardName: Standard Issue Truncheon Cost: {w} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 and has vigilance Equip {1} Equip to soldier {0} (Equip this card to target soldier creature as though it was an equipment. You control this artifact.) Flavour Text: Set/Rarity: Discworld Common CardName: Temproal Statsis Cost: {1}{w} Type: Enchantment Pow/Tgh: / Rules Text: Time counters cannot be removed from nor added to permanents. Flavour Text: Set/Rarity: Discworld Uncommon CardName: The Governess Cost: {1}{w}{w} Type: Legendary Creature - Human Guardian Pow/Tgh: 2/2 Rules Text: Vigilance, protection from red and from green. Flavour Text: Set/Rarity: Discworld Rare CardName: Apprentice Theif Cost: {1}{u} Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Whenever Apprentice Theif deals combat damage to a player, draw a card. Flavour Text: Set/Rarity: Discworld Common CardName: Archaeomancer Cost: {2}{u}{U} Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Flavour Text: Set/Rarity: Discworld Common CardName: Archchancellor's Hat Cost: {4}{u} Type: Legendary Artifact Pow/Tgh: / Rules Text: Instants and sorceries you control cannot be countered. Equip to wizard {3} Equipped creature gets +1/+1 for each wizard you control and has "{2}{u}, {t}: Untap each other wizard you control." Flavour Text: Set/Rarity: Discworld Rare CardName: Artificer Archmage Cost: {1}{u} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: When Artificer Archmage dies, return it to the battlefield transformed. You may equip it to a wizard you control. Flavour Text: Back side: CardName: Octiron Staff Cost: Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature is a blue wizard in addition to its other types and colors and has "{X}, {t}: cast any number of instants from your hand or graveyard with a total converted mana cost X, then exile those cards." Equip {3} Flavour Text: Set/Rarity: Discworld Uncommon CardName: Bilious, Oh God of Hangovers Cost: {1}{u} Type: Legendary Enchantment Creature - God Pow/Tgh: 2/2 Rules Text: Unblockable, shroud Bilious is not a creature unless its belief count is at least one. (Each other creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Chair of Indefinite Studies Cost: {1}{u} Type: Creature - Wizard Pow/Tgh: 2/2 Rules Text: {2}{u}, {t}: Draw a card. Flavour Text: Set/Rarity: Discworld Rare CardName: Chem of Wisdom Cost: {2}{u} Type: Artifact Pow/Tgh: / Rules Text: Equpped golem has "When this creature deals combat damage to a player, draw a card." Equip to golem {2} (Equip this card to target golem creature as though it was an equipment. You control this artifact.) Flavour Text: Set/Rarity: Discworld Common CardName: Coin, Sorcerer Cost: {4}{u}{u}{u} Type: Legendary Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: {t}: Search your library for any number instant cards and exile them. You may cast those cards this turn. Flavour Text: Set/Rarity: Discworld Mythic CardName: Curious Squid Cost: {u}{u} Type: Creature - Squid Pow/Tgh: 1/1 Rules Text: Islandwalk When Curious Squid deals damage to a player, draw a card. Flavour Text: Set/Rarity: Discworld Common CardName: Curt Dismissal Cost: {0} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to Curt Dismissal, tap a blue creature you control. Return target creature to its owners hand. Flavour Text: "Do not let me detain you." - Vetinari Set/Rarity: Discworld Common CardName: Elderly Wizard Cost: {1}{u} Type: Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: Vanishing 4 When Elderly Wizard dies, if there were no time counters on it, return it to the battlefield transformed. Flavour Text: Back side: CardName: Undead Professor Cost: Type: - Zombie Wizard Pow/Tgh: 4/3 Rules Text: {b}{g}: Regenerate Undead Professor. Flavour Text: Set/Rarity: Discworld Common CardName: Elite Arcanist Cost: {3}{u} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. {X}, {t}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card. Flavour Text: Set/Rarity: Discworld Rare CardName: Enchanted Broom Cost: {1}{u} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 has flying. Equip {1} Equip to wizard {0} Equip to witch {0} Flavour Text: Set/Rarity: Discworld Common CardName: Extremely Senior Postman Cost: {1}{u} Type: Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: When Extremely Senior Postman deals combat damage to a player, that player draws a card. Flavour Text: Set/Rarity: Discworld Common CardName: Fuel for the Cause Cost: {2}{u}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell, then proliferate. Flavour Text: Set/Rarity: Discworld Common CardName: Lecturer in Recent Runes Cost: {2}{u} Type: Creature - Human Wizard Pow/Tgh: 0/2 Rules Text: {1}{u}, {t}: Return target instant or sorcery from your graveyard to your hand. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Lord Vetinari Cost: {2}{u}{u} Type: Legendary Creature - Human Lord Pow/Tgh: 2/2 Rules Text: {u}{u}: Return target creature to its owners hand. Flavour Text: Set/Rarity: Discworld Rare CardName: Patrician's Secretary Cost: {1}{u} Type: Creature - Human Clerk Pow/Tgh: 0/1 Rules Text: Activated abilities of creatures cost {1} more to activate. Flavour Text: "I enjoy owning my own paperclips. It means that they are mine." Set/Rarity: Discworld Uncommon CardName: Prayer for Wisdom Cost: {5}{u} Type: Sorcery Pow/Tgh: / Rules Text: Draw cards equal to this cards belief count. Flavour Text: Set/Rarity: Discworld Common CardName: Procrastinator Cost: {4}{u} Type: Legendary Artifact Pow/Tgh: / Rules Text: At the end of each main phase, if no spells were cast that phase, put a time counter on Procrastinator. At the end of each combat phase, if no creatures attacked that phase, put a time counter on Procrastinator. {t}, remove twelve time counters from Procrastinator: Take an extra turn after this one. Flavour Text: Set/Rarity: Discworld Mythic CardName: Prophetic Dreaming Cost: {1}{u} Type: Enchantment Pow/Tgh: / Rules Text: You may choose not to untap creatures you control during your untap step. At the beginning of your upkeep, draw a card for each tapped witch or wizard creature you control. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Quirmian Artificer Cost: {2}{u} Type: Creature - Human Artificer Pow/Tgh: 1/2 Rules Text: Artifact spells cost you {2} less to cast. Activated abilities of artifacts you control cost {1} less to activate. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Research in L-space Cost: {2}{u} Type: Enchantment Pow/Tgh: / Rules Text: Vanishing 4 When Research in L-space enters the battlefield, exile target creature. When Research in L-space leaves the battlefield, return the exiled creature to the battlefield. Its controller draws X cards where X is that creature's converted mana cost. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Royal Mint Accountant Cost: {1}{u}{u} Type: Creature - Human Clerk Pow/Tgh: 0/1 Rules Text: Your maximum hand size is increased by 1 for each Clerk you control. {b}{r}: Transform Royal Mint Accountant. Flavour Text: Back side: CardName: Fool's Guild Reject Cost: Type: Creature - Human Fool Pow/Tgh: 4/1 Rules Text: Trample Fool's Guild Reject cannot be blocked except by two or more creatures. {u}: Transform Fool's Guild Reject. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Small Medium Cost: {1}{u} Type: Creature - Human Witch Pow/Tgh: 1/1 Rules Text: {1}{w}{b}: Put a token onto the battlefield that is a copy of target creature in a graveyard with 2 time counters on it. It has vanishing and is a white spirit in addition to its other colors and types. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Steady Progress Cost: {2}{u} Type: Instant Pow/Tgh: / Rules Text: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Draw a card. Flavour Text: Set/Rarity: Discworld Common CardName: Storm Crow Cost: {1}{u} Type: Creature - Bird Pow/Tgh: 1/2 Rules Text: Flying Flavour Text: "The raven had grown up in the forever-crumbling, ivy-clad Tower of Art, overlooking Unseen University in far Ankh-Morpork. Ravens are naturally intelligent birds, and magical leakage, which has a tendency to exaggerate things, had done the rest." Set/Rarity: Discworld Common CardName: Unseen Undergrauate Cost: {u} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Unblockable Flavour Text: Set/Rarity: Discworld Common CardName: Wen the Eternally Surpised Cost: {2}{u}{u} Type: Legendary Creature - Human Monk Pow/Tgh: 1/1 Rules Text: Whenever Wen the Eternally Surpised deals combat damage to a player, take an additional turn after this one and exile Wen the Eternally Surpised. Flavour Text: Set/Rarity: Discworld Mythic CardName: Apprentice Assassin Cost: {b} Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Deathtouch Flavour Text: Set/Rarity: Discworld Common CardName: Apprentice of Death Cost: {2}{b} Type: Creature - Human Pow/Tgh: 1/2 Rules Text: Intimidate {3}{b}, {t}: Put four time counters on target creature, that creature gains Vanishing. Flavour Text: Set/Rarity: Discworld Rare CardName: Assassin's Contract Cost: {2}{b}{B} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature, then proliferate. Flavour Text: Set/Rarity: Discworld Common CardName: Azaremoth, the Stench of Dog Breath Cost: {b} Type: Legendary Enchantment Creature - Demon Pow/Tgh: 4/1 Rules Text: Deathtouch Azaremoth can't attack unless you sacrifice a black creature. Azaremoth is not a creature unless its belief count is at least 1. (Each other creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Barter with Death Cost: {1}{b} Type: Sorcery Pow/Tgh: / Rules Text: Put a time counter on target permanent with vanishing, its controller loses 1 life. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Chem of Secrecy Cost: {2}{b} Type: Artifact Pow/Tgh: / Rules Text: Equipped golem has "When this creature deals combat damage to a player, that player discards a card." Equip to golem {2} (Equip this card to target golem creature as though it was an equipment. You control this artifact.) Flavour Text: Set/Rarity: Discworld Common CardName: Corrupt Court Official Cost: {1}{B} Type: Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: When Corrupt Court Official enters the battlefield, target opponent discards a card. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Curse of Wizardry Cost: {2}{b}{b} Type: Enchantment Pow/Tgh: / Rules Text: As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Death of Rats Cost: {1}{b} Type: Creature - Rat Skeleton Pow/Tgh: 0/1 Rules Text: If a rat you control would be put into the graveyard, instead exile it and put a 0/1 white and black Rat Spirit token with flying onto the battlefield. {w}, {t}, exile a rat from your graveyard: put a 0/1 white and black Rat Spirit token with flying onto the battlefield. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Death, the Inevitable Cost: {5}{b}{b}{B} Type: Planeswalker - Death Pow/Tgh: /5 Rules Text: [+2] Put 2 time counters on target creature, that creature gains Vanishing. [0] Destroy target creature or planeswalker. [-4] Target player gets an emblem with "At the beginning of your upkeep, lose 3 life." [-10] Target players life total becomes 3. Flavour Text: Set/Rarity: Discworld Mythic CardName: Debilitating Injury Cost: {1}{b} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -2/-2. Flavour Text: Set/Rarity: Discworld Common CardName: Duress Cost: {b} Type: Instant Pow/Tgh: / Rules Text: Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. Flavour Text: Set/Rarity: Discworld Common CardName: Elf of the Long Man Cost: {b} Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: Deathtouch Prevent all combat damage that would be dealt to Elf of the Long Man. {1}{g}: Elf of the Long Man must be blocked if able until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Hero's Demise Cost: {1}{b} Type: Instant Pow/Tgh: / Rules Text: Destroy target legendary creature. Flavour Text: Set/Rarity: Discworld Rare CardName: Hero's Greed Cost: {1}{b} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature has +2/+0 When enchanted creature dies, if it was a legendary creature, transform Hero's Greed and put it onto the battlefield under your control with a number of wealth counters equal to that creature's power. Flavour Text: Back side: CardName: Hero's Hoard Cost: Type: Artifact Pow/Tgh: / Rules Text: {t}, remove a wealth counter from Hero's Hoard: add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Humpeding Bat-Cloud Cost: {4}{b}{b} Type: Creature - Bat Pow/Tgh: 1/1 Rules Text: Flying Whenever this creature transforms into Humpeding Bat-Cloud or enters the battlefield, put three 1/1 black bat creature tokens with flying onto the battlefield. {r}{w}: Transform Humpeding Bat-Cloud. Flavour Text: Back side: CardName: Lance-Constable Sally Cost: Type: Legendary Creature - Vampire Soldier Pow/Tgh: 3/4 Rules Text: Doublestrike Whenever this creature transforms into Lance-Constable Sally exile all bat creature tokens. {b}: Transform Lance-Constable Sally. Flavour Text: Set/Rarity: Discworld Mythic CardName: Lady Margolotta Cost: {2}{b}{b} Type: Legendary Creature - Vampire Lord Pow/Tgh: 2/2 Rules Text: Flying If a creature you control would deal combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard instead. Flavour Text: "Margolotta Amaya Katerina Assumpta Crassina ... Von Uberwald 's full name takes four pages to write out." Set/Rarity: Discworld Rare CardName: Lipwigian Con-Artist Cost: {1}{b} Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Whenever Lipwigian Con-Artist deals combat damage to a player, that player discards a card. {w}{u}: Transform Lipwigian Con-Artist. Flavour Text: Back side: CardName: Honorable Civic Leader Cost: Type: Creature - Human Clerk Pow/Tgh: 2/2 Rules Text: Whenever Honorable Civic Leader deals combat damage to a player, draw a card. {b}: Transform Honorable Civic Leader. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Mad Auntie Cost: {2}{b} Type: Creature - Goblin Shaman Pow/Tgh: 2/2 Rules Text: Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Magpyr Patriarch Cost: {2}{b}{b} Type: Creature - Vampire Pow/Tgh: 2/2 Rules Text: Vampire creatures you control have intimidate. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Petty Theft Cost: {0} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to Petty Theft, tap a black creature you control. Target player discards a card. Flavour Text: Set/Rarity: Discworld Common CardName: Ravenous Rats Cost: {1}{b} Type: Creature - Rat Pow/Tgh: 1/1 Rules Text: When Ravenous Rats enters the battlefield, target opponent discards a card. Flavour Text: Set/Rarity: Discworld Common CardName: Rite of AshkEnte Cost: {8}{b}{b} Type: Sorcery Pow/Tgh: / Rules Text: Rite of AshkEnte costs {1} less for each wizard you control. Search your graveyard, hand, or library for a black planeswalker card and put it onto the battlefield, then shuffle your library. Flavour Text: There are twelve ways of performing the Rite, but eight of them cause instant death, and the ninth is very hard to remember. Set/Rarity: Discworld Mythic CardName: Screeching Bat Cost: {2}{b} Type: Creature - Bat Pow/Tgh: 2/2 Rules Text: Flying At the beginning of your upkeep, you may pay {2}{b}{b}. If you do, transform Screeching Bat. Flavour Text: Back side: CardName: Stalking Vampire Cost: Type: Creature - Vampire Pow/Tgh: 5/5 Rules Text: At the beginning of your upkeep, you may pay {2}{b}{b}. If you do, transform Stalking Vampire. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Skeleton Minion Cost: {b} Type: Creature - Skeleton Pow/Tgh: 1/1 Rules Text: {1}{b}: Regenerate Skeleton Minion. Flavour Text: "Gak." Set/Rarity: Discworld Common CardName: The Arrangement Cost: {1}{b}{b} Type: Enchantment Pow/Tgh: / Rules Text: Each non-vampire creature can't attack you or a planeswalker you control unless their controller pays 1 life. Whenever a player would pay life this way, you gain that much life and attacking creatures gain protection from vampires until end of turn. Flavour Text: Set/Rarity: Discworld Rare CardName: Thieves' Guild President Cost: {1}{b}{b} Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: Intimidate When Thieves' Guild President deals combat damage to a player, proliferate. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Vampiric Photographer Cost: {1}{b} Type: Creature - Vampire Pow/Tgh: 1/1 Rules Text: {w}, {t}: Tap target creature. Flavour Text: Set/Rarity: Discworld Common CardName: Vial of Blood Cost: {b} Type: Artifact Pow/Tgh: / Rules Text: {X}, {t}, Sacrifice Vial of Blood: Return target vampire with converted mana cost X in your graveyard to the battlefield under your control. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Chem of Speed Cost: {r} Type: Artifact Pow/Tgh: / Rules Text: Equipped golem has haste. Equip to golem {1} (Equip this card to target golem creature as though it was an equipment. You control this artifact.) Flavour Text: Set/Rarity: Discworld Common CardName: Cohen the Barbarian Cost: {2}{r} Type: Legendary Creature - Human Barbarian Pow/Tgh: 2/2 Rules Text: Haste Whenever Cohen the Barbarian deals combat damage to a player, gain control of target artifact that player controls. Flavour Text: Set/Rarity: Discworld Rare CardName: Crossway Vampire Cost: {1}{r}{r} Type: Creature - Vampire Pow/Tgh: 3/2 Rules Text: When Crossway Vampire enters the battlefield, target creature can't block this turn. Flavour Text: Set/Rarity: Discworld Common CardName: Cubal, God of Fire Cost: {r} Type: Legendary Enchantment Creature - God Pow/Tgh: 1/2 Rules Text: Haste {r}: Cubal gets +1/+0 until end of turn. Cubal is not a creature unless its belief count is at least one. (Each other creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Dragon Breath Cost: {1}{r} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has haste. {r}: Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. Flavour Text: Set/Rarity: Discworld Common CardName: Dragon Breeder Cost: {2}{R} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {r}{r}, {t}: Put at 1/1 red dragon creature token onto the battlefield. It has "When this creature is dealt damage, sacrifice it. It deals damage to target creature or player equal to its toughness." Flavour Text: Set/Rarity: Discworld Rare CardName: Dwarven Bar-brawler Cost: {r} Type: Creature - Dwarf Pow/Tgh: 1/1 Rules Text: Haste Flavour Text: Set/Rarity: Discworld Common CardName: Dwarven Miner Cost: {1}{r} Type: Creature - Dwarf Pow/Tgh: 1/2 Rules Text: {2}{R}, {T}: Destroy target nonbasic land. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Dwarven Recruiter Cost: {2}{r} Type: Creature - Dwarf Pow/Tgh: 2/2 Rules Text: When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Dwarven Vigilantes Cost: {2}{r} Type: Creature - Dwarf Pow/Tgh: 2/2 Rules Text: Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn. Flavour Text: "The grags have gone far enough!" - Rhys Rhysson Set/Rarity: Discworld Common CardName: Dwarven Weaponsmith Cost: {1}{r} Type: Creature - Dwarf Artificer Pow/Tgh: 1/1 Rules Text: {t}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Dwarvish Axe Cost: {2}{R} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+1 and has "{t}, detach Dwarvish Axe: this creature deals 3 damage to target creature or player." Equip {2} Equip to dwarf {0} Flavour Text: The default state of a dwarf's axe is mid-flight. Set/Rarity: Discworld Common CardName: Firewing Phoenix Cost: {3}{r} Type: Creature - Phoenix Pow/Tgh: 4/2 Rules Text: Flying {1}{r}{r}{r}: Return Firewing Phoenix from your graveyard to your hand. Flavour Text: Set/Rarity: Discworld Rare CardName: Football Riot Cost: {2}{r} Type: Instant Pow/Tgh: / Rules Text: Football Riot deals 1 damage to each creature. Tap each creature dealt damage this way. Flavour Text: “... drink levels all mankind. It is the ultimate democrat” Set/Rarity: Discworld Uncommon CardName: Goblin Hoard-Caller Cost: {r} Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: Goblin Hoard-Caller can't attack alone. When Goblin Hoard-Caller deals combat damage to a player, put a red 1/1 goblin creature token onto the battlefield. Flavour Text: Set/Rarity: Discworld Common CardName: Goblin Hoarder Cost: {1}{r}{r} Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: Whenever an artifact enters the battlefield under your control, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Flavour Text: Set/Rarity: Discworld Common CardName: Leaping Master Cost: {1}{r} Type: Creature - Human Monk Pow/Tgh: 2/1 Rules Text: {2}{w}: Leaping Master gains flying until end of turn. Flavour Text: Set/Rarity: Discworld Common CardName: Lightning Strike Cost: {1}{r} Type: Instant Pow/Tgh: / Rules Text: Lightning Strike deals 3 damage to target creature or player. Flavour Text: "he'd be the sort to stand on a hilltop in a thunderstorm wearing wet copper armour and shouting 'All gods are bastards'." Set/Rarity: Discworld Common CardName: Natural Fascination Cost: {2}{r} Type: Enchantment Pow/Tgh: / Rules Text: Whenever an artifact enters the battlefield under your control, you may pay {1}, if you do, put a 1/1 red goblin creature onto the battlefield. Flavour Text: Set/Rarity: Discworld Common CardName: Put the Boot In Cost: {0} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to Put the Boot In, tap a red creature you control. Put the Boot In deals 1 damage to target tapped creature Flavour Text: Set/Rarity: Discworld Common CardName: Rhys Rhysson, Low King Cost: {2}{r}{r} Type: Legendary Creature - Dwarf Lord Pow/Tgh: 2/2 Rules Text: Dwarfs you control get +1/+1 for each artifact you control. Flavour Text: Set/Rarity: Discworld Rare CardName: Skilled Goblin Worker Cost: {1}{r} Type: Creature - Goblin Artificer Pow/Tgh: 1/1 Rules Text: Haste {t}: add {2} to your mana pool. Spend this mana only to activate abilities of artifacts. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Swamp Dragon Cost: {r} Type: Creature - Dragon Pow/Tgh: 1/1 Rules Text: {u}: Swamp Dragon gains flying until end of turn. {b}: Swamp Dragon gains "when Swamp Dragon dies, it deals damage equal to its power to target creature or player." until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Temple Looting Cost: {1}{r} Type: Sorcery Pow/Tgh: / Rules Text: Draw cards equal to this card's belief count, then discard that many cards. (Each creature you control that shares a color with this card counts toward this card's belief count.) Proliferate. Flavour Text: Set/Rarity: Discworld Common CardName: Uberwalden Mauler Cost: {2}{r}{r} Type: Legendary Creature - Werewolf Berserker Pow/Tgh: 3/3 Rules Text: First strike {1}{g}: Regenerate Uberwalden Mauler. {1}{b}: Transform Uberwalden Mauler. Flavour Text: Back side: CardName: Wolfgang von Uberwald Cost: Type: Legendary Creature - Human Werewolf Pow/Tgh: 3/3 Rules Text: Deathtouch {1}{g}: Wolfgang von Uberwald fights target creature. {1}{r}: Transform Wolfgang von Uberwald. Flavour Text: Set/Rarity: Discworld Mythic CardName: Wee Mad Arthur Cost: {1}{r}{r} Type: Legendary Creature - Gnome Pow/Tgh: 1/1 Rules Text: Haste, trample, doublestrike Flavour Text: Set/Rarity: Discworld Rare CardName: Cartographer Cost: {2}{g} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. Flavour Text: Set/Rarity: Discworld Common CardName: Chem of Strength Cost: {1}{g} Type: Artifact Pow/Tgh: / Rules Text: Equipped golem gets +3/+3 Equip to golem {2} (Equip this card to target golem creature as though it was an equipment. You control this artifact.) Flavour Text: Set/Rarity: Discworld Common CardName: Crop Rotation Cost: {g} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Crop Rotation, sacrifice a land. Search your library for a land card and put that card onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Discworld Common CardName: Deadwood Treefolk Cost: {5}{g} Type: Creature - Treefolk Pow/Tgh: 3/6 Rules Text: Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Elf of the Dancers Cost: {g} Type: Pow/Tgh: 1/1 Rules Text: Prevent all combat damage that would be dealt to Elf of the Dancers. {1}{u}: Elf of the Dancers is unblockable until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Elf of the Faerie Realms Cost: {1}{g} Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: {t}: add {b}, {g}, or {u} to your mana pool. {u}{b}: Transform Elf of the Faerie Realms. Flavour Text: Back side: CardName: The Gentry Cost: Type: Creature - Elf Rogue Pow/Tgh: 1/1 Rules Text: Prevent all combat damage that would be dealt to The Gentry. Whenever a creature blocks The Gentry, that creatures controller loses 1 life. {1}{g}: Transform The Gentry. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Enlarge Cost: {3}{g}{g} Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Fists of Ironwood Cost: {1}{g} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample. Flavour Text: Set/Rarity: Discworld Common CardName: Fog Cost: {g} Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt this turn. Flavour Text: Set/Rarity: Discworld Common CardName: Giant Growth Cost: {g} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. Flavour Text: Set/Rarity: Discworld Common CardName: Harvest Ritual Cost: {g} Type: Sorcery Pow/Tgh: / Rules Text: Add an amount of {g} to your mana pool equal to this card's belief count. Flavour Text: Set/Rarity: Discworld Common CardName: Helix Pinnacle Cost: {g} Type: Enchantment Pow/Tgh: / Rules Text: {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. Flavour Text: Set/Rarity: Discworld Rare CardName: Herne the Hunted Cost: {2}{g} Type: Legendary Enchantment Creature - God Pow/Tgh: 4/4 Rules Text: Trample All creatures able to block Herne do so. Herne is not a creature unless its belief count is at least one. (Each other creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Lupine Yennork Cost: {1}{g} Type: Creature - Werewolf Pow/Tgh: 2/2 Rules Text: Flavour Text: "Do you think I'm proud of this? I've got a brother who's is a sheepdog!" "A *champion* sheepdog," said Carrot earnestly. Set/Rarity: Discworld Uncommon CardName: Mended Drum Splatter Cost: {3}{g}{g} Type: Creature - Troll Pow/Tgh: 4/4 Rules Text: Shroud Flavour Text: "Like a bouncer, but trolls use more force." Set/Rarity: Discworld Common CardName: Morporkian Cobble-back Cost: {g} Type: Creature - Troll Pow/Tgh: 1/1 Rules Text: Shroud Flavour Text: Trolls take on the mineral composition of the area they are born. Younger trolls are beginning to be born among the bricks and cobbles of the city. Set/Rarity: Discworld Common CardName: Mr. Shine Cost: {2}{g}{G} Type: Legendary Creature - Troll Lord Pow/Tgh: 4/4 Rules Text: Indestructible, shroud Trolls you control get +1/+1. Flavour Text: Him who mountain crush him no Him who sun him stop him no Him who hammer him break him no Him who fire him fear him no Him who raise him head above him heart Him diamond Set/Rarity: Discworld Rare CardName: Naturalize Cost: {1}{g} Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Flavour Text: Set/Rarity: Discworld Common CardName: Ped Fecundis Cost: {1}{g} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature becomes tapped, add {g} to your mana pool. Flavour Text: Set/Rarity: Discworld Common CardName: Plea for Resources Cost: {0} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to Plea for Resources, tap a green creature you control. Add two mana of any color to your mana pool. Flavour Text: Set/Rarity: Discworld Common CardName: Plummet Cost: {1}{g} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with flying. Flavour Text: Set/Rarity: Discworld Common CardName: Skund Treefolk Cost: {2}{g} Type: Creature - Treefolk Pow/Tgh: 2/3 Rules Text: Forestwalk {t}: Add {w}, {b}, or {g} to your mana pool. Flavour Text: Set/Rarity: Discworld Common CardName: Time of Need Cost: {1}{g} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Tribal Feud Cost: {2}{g}{G} Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment, then proliferate. Flavour Text: Trolls and Dwarves have a centuries old blood feud. Set/Rarity: Discworld Common CardName: Troll's Club Cost: {1}{g} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+0 and has trample. Troll's Club can't be equipped to creatures with power 2 or less. Equip {1} Flavour Text: Set/Rarity: Discworld Uncommon CardName: Uberwalden Hunter Cost: {2}{g} Type: Creature - Human Werewolf Pow/Tgh: 2/2 Rules Text: As long as you control another werewolf, Uberwalden Hunter gets +1/+1. and has trample. {b}{r}: Transform Uberwalden Hunter. Flavour Text: Back side: CardName: Uberwalden Beta Cost: Type: Creature - Werewolf Pow/Tgh: 2/2 Rules Text: As long as you control another werewolf, Uberwalden Beta gets +2/+2 and has first strike and intimidate. {g}: Transform Uberwalden Beta. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Airborn Watchman Cost: {w}{u} Type: Creature - Gnome Soldier Pow/Tgh: 1/2 Rules Text: Flying, vigilance {r}: Airborn Watchman gains trample until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Captain Carrot Ironfounderson Cost: {1}{w}{w}{u} Type: Legendary Creature - Human Dwarf Soldier Pow/Tgh: 2/4 Rules Text: Flash When Captain Carrot Ironfounderson enters the battlefield, exile all creatures that dealt damage this turn until Captain Carrot Ironfounderson leaves the battlefield. Flavour Text: Set/Rarity: Discworld Rare CardName: Cost: {w}{u} Type: Instant Pow/Tgh: / Rules Text: Choose one -Tap or untap target non-land permanent. -Target creature gains flying and vigilance until end of turn. -Proliferate. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Nuggan Cost: {1}{w}{u} Type: Legendary Enchantment Creature - God Pow/Tgh: 4/3 Rules Text: Shroud Nuggan is not a creature unless its belief count is at least two. At the beginning of your upkeep, name a non-land permanent card. That card can't be played this turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Planar Resonance Cost: {1}{w}{u} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature entering the battlefield causes an ability to trigger, that creature's controller copies that ability and may choose new targets for the copy. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Tenuous Truce Cost: {1}{w}{u} Type: Enchantment Pow/Tgh: / Rules Text: Vanishing 3 Creatures cannot attack. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Calling Dark Cost: {1}{u}{b} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+2 and has hexproof and intimidate. When enchanted creature dies, attach Calling Dark to another target creature. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Dark Clerks Cost: {1}{u}{b} Type: Creature - Human Clerk Pow/Tgh: 1/2 Rules Text: Deathtouch, unblockable {w}: Dark Clerks gains lifelink until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Guild Secrets Cost: {u}{b} Type: Instant Pow/Tgh: / Rules Text: Counter target spell, you lose life equal to that spell's converted mana cost. Flavour Text: Set/Rarity: Discworld Common CardName: Perilous Interview Cost: {u}{b} Type: Instant Pow/Tgh: / Rules Text: Choose one -Return target creature to its owner's hand. -Target player discards a card. -Draw a card. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Uberwalden Igor Cost: {u}{b} Type: Creature - Igor Pow/Tgh: 0/2 Rules Text: {t}, exile a creature card from your graveyard: put a number of +1/+1 counters equal to the exiled creature's toughness on target creature you control. Flavour Text: Set/Rarity: Discworld Common CardName: WxrtHltl-jwlpklz Cost: {1}{u}{B} Type: Legendary Enchantment Creature - Demon Pow/Tgh: 4/3 Rules Text: Shroud WxrtHltl-jwlpklz is not a creature unless its belief count is at least two. At the beginning of your upkeep, you may put the bottom card of your library into your hand. If you do, put a question counter on WxrtHltl-jwlpklz, then skip your draw step. When WxrtHltl-jwlpklz has three question counters on it, sacrifice it. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Aim for the Voonerables Cost: {b}{r} Type: Instant Pow/Tgh: / Rules Text: Aim for the Voonerables deals 3 damage to target creature. If that creature is a dragon, destroy it. Flavour Text: Set/Rarity: Discworld Common CardName: Bloody Fools Cost: {b}{r} Type: Creature - Human Fool Pow/Tgh: 2/2 Rules Text: First strike Flavour Text: Set/Rarity: Discworld Uncommon CardName: Cost: {b}{r} Type: Instant Pow/Tgh: / Rules Text: Choose one -Target creature cannot block this turn. -Target player sacrifices a creature. -Exile a creature card from your graveyard. If you do, ~ deals 3 damage to target creature or player. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Demon's Wrath Cost: {b}{r} Type: Instant Pow/Tgh: / Rules Text: Demon's Wrath deals damage equal to its belief count to target creature or player. (Each creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Summoning Dark Cost: {1}{b}{r} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +3/+0 and gains haste and intimidate. When enchanted creature dies, attach Summoning Dark to another target creature. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Vassegeno, Duke of Hell Cost: {1}{b}{r} Type: Legendary Enchantment Creature - Demon Pow/Tgh: 4/4 Rules Text: Shroud Vessegeno is not a creature unless its belief count is at least two. Pay 2 life: Vessegeno deals 2 damage to target creature. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Divine Fervor Cost: {1}{r}{g} Type: Instant Pow/Tgh: / Rules Text: Target creature gains trample and gets +X/+0 where X is this cards belief count. (Each creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Monolith the Ancient Cost: {1}{r}{g} Type: Legendary Enchantment Creature - God Pow/Tgh: 5/5 Rules Text: Shroud Monolith is not a creature unless its belief count is at least two. Troll creatures you control get +1/+1 and have trample. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Thud! Cost: {1}{r}{r}{g}{g} Type: Sorcery Pow/Tgh: / Rules Text: Chose one - Put four 4/4 green troll creature tokens with shroud onto the battlefield, target opponent puts eight 2/2 red dwarf creature tokens with haste onto the battlefield. - Put eight 2/2 red dwarf creature tokens with haste onto the battlefield, target opponent puts four 4/4 green troll creature tokens with shroud onto the battlefield. Flavour Text: Set/Rarity: Discworld Rare CardName: Troll's Rage Cost: {r}{g} Type: Instant Pow/Tgh: / Rules Text: Choose one -Destroy target artifact. -Deals 3 damage to target creature with flying. -Target creature you control gets +3/+0 and gains trample until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Bast, Goddess of Cats Cost: {1}{g}{w} Type: Legendary Enchantment Creature - God Pow/Tgh: 2/2 Rules Text: Shroud Bast is not a creature unless its belief count is at least two. Whenever you gain life, you may pay {g/w}, if you do put a 1/1 green and white cat enchantment creature token onto the battlefield. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Cost: {g}{w} Type: Instant Pow/Tgh: / Rules Text: Choose one -Prevent all combat damage that would be dealt this turn. -Destroy target enchantment. -Target creature gets +2/+2 and gains lifelink until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Gargoyle Stakeout Cost: {1}{g}{w} Type: Creature - Troll Soldier Pow/Tgh: 1/4 Rules Text: Reach, defender, shroud Flavour Text: Set/Rarity: Discworld Common CardName: Hero's Anthem Cost: {3}{g}{w} Type: Enchantment Pow/Tgh: / Rules Text: Legendary spells you cast cannot be countered. Whenever a legendary creature enters the battlefield, you may transform Hero's Anthem. Flavour Text: Back side: CardName: Hero's Valor Cost: Type: Enchantment - Aura Pow/Tgh: / Rules Text: When this card transforms into Hero's Valor, enchant legendary creature. Enchanted creature has shroud, indestructible, vigilance and "{r}: this creature gets +1/+0 until end of turn." Flavour Text: Set/Rarity: Discworld Uncommon CardName: Reap What Is Sown Cost: {1}{g}{W} Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on each of up to three target creatures. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Seargent Detritus Cost: {2}{g}{g}{w} Type: Legendary Creature - Troll Soldier Pow/Tgh: 5/6 Rules Text: Seargent Detritus can't be countered. Shroud, vigilance. Flavour Text: Set/Rarity: Discworld Rare CardName: Ancient Laywer Cost: {1}{w}{b} Type: Creature - Zombie Clerk Pow/Tgh: 2/2 Rules Text: {2}{w}{b}: Return Ancient Laywer from your graveyard to the battlefield under your control. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Lord Vizzimuth Cost: {2}{w}{b} Type: Legendary Enchantment Creature - Demon Pow/Tgh: 2/6 Rules Text: Shroud Lord Vizzimuth isn't a creature unless its belief count is at least two. Whenever a creature dies, each opponent loses 1 life. You gain life equal to the amount of life lost this way. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Priest's Tithing Cost: {1}{w}{B} Type: Instant Pow/Tgh: / Rules Text: Target player loses X life and you gain X life where X is this cards belief count. (Each creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Rampant Disbelief Cost: {2}{w}{b} Type: Sorcery Pow/Tgh: / Rules Text: Exile all enchantments. Flavour Text: Set/Rarity: Discworld Rare CardName: Specialized Assassin Cost: {1}{W}{b} Type: Creature - Human Assassin Pow/Tgh: 1/1 Rules Text: God creatures can't have or gain shroud and cant have or gain indestructible. {t}: reduce target permanent's belief count by this cards belief count until end of turn. (Each other creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Uncommon CardName: Susan Sto-Helit Cost: {2}{w}{b} Type: Planeswalker - Susan Pow/Tgh: /4 Rules Text: [+1] Until your next upkeep, up to one creature you control gains protection from the color of your choice. [-3] Exile target creature. [-6] You gain an emblem with "Creatures you control have intimidate and indestructible." Flavour Text: Set/Rarity: Discworld Mythic CardName: The Guarding Dark Cost: {1}{w}{b} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gets +0/+3 and has vigilance and protection from red. When enchanted creature dies, attach The Guarding Dark to another target creature. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Undead Corporal Cost: {w}{b} Type: Creature - Zombie Soldier Pow/Tgh: 1/2 Rules Text: {b}: Regenerate Undead Corporal. Flavour Text: Set/Rarity: Discworld Common CardName: Following Dark Cost: {1}{b}{g} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+1 and gains trample and intimidate. When enchanted creature dies, attach Following Dark to another target creature. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Grune, God of Unseasonal Fruit Cost: {2}{b}{g} Type: Legendary Enchantment Creature - God Pow/Tgh: 2/4 Rules Text: Shroud Grune is not a creature unless its belief count is at least two. Whenever a player discards a card, add {b} or {g} to your mana pool. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Hired Banshee Cost: {1}{b}{g} Type: Creature - Banshee Pow/Tgh: 1/3 Rules Text: Flying, deathtouch {r}{g}: Hired Banshee fights target creature. Flavour Text: Set/Rarity: Discworld Common CardName: Lords and Ladies Cost: {1}{b}{g} Type: Sorcery Pow/Tgh: / Rules Text: Put two 1/1 black and green elf creature tokens onto the battlefield. Flavour Text: Set/Rarity: Discworld Common CardName: Teenaged Necromancer Cost: {1}{B}{g} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: {t}: You may cast target creature spell from a graveyard this turn as if it were in your hand. Flavour Text: Set/Rarity: Discworld Uncommon CardName: God of Evolution Cost: {g}{u} Type: Legendary Enchantment Creature - God Pow/Tgh: 1/1 Rules Text: Shroud Whenever a creature enters the battlefield under your control, proliferate. God of Evolution isn't a creature unless its belief count is at least two. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Granny Weatherwax Cost: {1}{g}{u} Type: Legendary Creature - Human Witch Pow/Tgh: 2/2 Rules Text: You may chose not to untap Granny Weatherwax during your untap step. {t}: target creature gains +2/+2 and shroud for as long as long as Granny Weatherwax remains tapped. Flavour Text: "I ATE'NT DEAD" Set/Rarity: Discworld Rare CardName: The Librarian Cost: {g}{u}{U} Type: Legendary Creature - Ape Wizard Pow/Tgh: 4/4 Rules Text: Reach, shroud Flavour Text: Set/Rarity: Discworld Rare CardName: University Bledlow Cost: {g}{u}{u} Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: Flash, defender When University Bledlow enters the battlefield, counter target spell. Flavour Text: Set/Rarity: Discworld Uncommon CardName: "Fingers" Mazda Cost: {1}{u}{r} Type: Legendary Enchantment Creature - God Pow/Tgh: 2/2 Rules Text: Shroud, haste "Fingers" Mazda is not a creature unless its belief count is at least two. Whenever "Fingers" Mazda deals combat damage to a player, draw a card. Human creatures you control have haste and "Whenever this creature deals combat damage to a player, draw a card." Flavour Text: Set/Rarity: Discworld Uncommon CardName: Epiphany Strike Cost: {u}{r} Type: Instant Pow/Tgh: / Rules Text: Target creature gains doublestrike until end of turn. Untap it. Flavour Text: Set/Rarity: Discworld Common CardName: Fervent Research Cost: {u}{u}{r}{r} Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have "{t}: Draw a card, discard a card." Flavour Text: Set/Rarity: Discworld Uncommon CardName: Igor Tinkerer Cost: {u}{r} Type: Creature - Igor Pow/Tgh: 0/2 Rules Text: {r}, {t}, sacrifice an artifact: Igor Tinkerer deals 3 damage to target creature or player. {u}, {t}, sacrifice an artifact: draw a card. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Mustrum Ridcully Cost: {1}{u}{r} Type: Legendary Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Whenever you cast an instant or sorcery spell, untap Mustrum Ridcully. Other wizards you control get +1/+1 and have "Whenever you cast an instant or sorcery spell, untap this creature". Flavour Text: Set/Rarity: Discworld Mythic CardName: Noble Dragon Cost: {5}{u}{u}{R} Type: Legendary Creature - Dragon Pow/Tgh: 7/7 Rules Text: Flying Noble Dragon cost {1} less to cast for each artifact you sacrifice as you cast it. {r}: Noble Dragon gets +1/+0 until end of turn. Noble Dragon can be cast from exile. Flavour Text: Set/Rarity: Discworld Mythic CardName: Ramtops Phoenix Cost: {2}{u}{r} Type: Creature - Phoenix Pow/Tgh: 2/2 Rules Text: Flying You may have Ramtops Phoenix enter the battlefield as a copy of target bird creature. It is a red phoenix in addition to its other colors and types. Flavour Text: Set/Rarity: Discworld Rare CardName: Rincewind, Assistant Librarian Cost: {1}{u}{r} Type: Planeswalker - Rincewind Pow/Tgh: /3 Rules Text: [+1] Until your next turn, if Rincewind, Assistant Librarian would be put into your graveyard from the battlefield, instead shuffle it into its owner's library. [0] Draw a card, then put a card from your hand on top of your library. [-5] Shuffle your graveyard into your library, then search your library for an instant or sorcery card and cast it without paying its mana cost, then shuffle your library. Flavour Text: Set/Rarity: Discworld Mythic CardName: The Dean Cost: {2}{u}{r} Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: {1}{u}{r}, {t}: Copy target instant or sorcery spell. You may choose new targets for the copy. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Dwarf Corporal Cost: {r}{w} Type: Creature - Dwarf Soldier Pow/Tgh: 2/2 Rules Text: Haste Flavour Text: Set/Rarity: Discworld Uncommon CardName: Goblin Legionaire Cost: {r}{w} Type: Creature - Goblin Soldier Pow/Tgh: 2/2 Rules Text: {R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. {w}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn. Flavour Text: Set/Rarity: Discworld Common CardName: Lancre Crowhawk Cost: {r}{w} Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying, haste Lancre Crowhawk must attack each turn if able. Flavour Text: Set/Rarity: Discworld Uncommon CardName: One of the Gods of War Cost: {1}{r}{w} Type: Legendary Enchantment Creature - God Pow/Tgh: 4/2 Rules Text: Shroud One of the Gods of War isn't a creature unless its belief count is at least two. (Each other creature you control that shares a color with this card counts toward this card's belief count.) Creatures have haste and attack each turn if able. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Special Recruitment Cost: {1}{r}{w} Type: Instant Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap it. It gains haste and is a white soldier in addition to its other colors and types. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Astfgl Cost: {w}{u}{B} Type: Legendary Enchantment Creature - Demon Pow/Tgh: 4/4 Rules Text: Shroud Astfgl is not a creature unless its belief count is at least three. Creatures cannot attack unless their controller pays 1 life. Flavour Text: Set/Rarity: Discworld Rare CardName: Igor of the Watch Cost: {w}{u}{b} Type: Creature - Igor Pow/Tgh: 0/2 Rules Text: {t}: Regenerate target soldier creature. Flavour Text: Set/Rarity: Discworld Common CardName: The Bursar Cost: {1}{w}{u}{b} Type: Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: {1}{U}, {t}: Proliferate. Flavour Text: Set/Rarity: Discworld Common CardName: Drastic Revelation Cost: {2}{u}{b}{r} Type: Sorcery Pow/Tgh: / Rules Text: Discard your hand. Draw seven cards, then discard three cards at random. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Earl Beezlemoth Cost: {u}{b}{r} Type: Legendary Enchantment Creature - Demon Pow/Tgh: 5/3 Rules Text: Shroud Earl Beezlemoth isn't a creature unless its belief count is at least three. {u}{r}, Sacrifice a creature: copy target spell, you may choose new targets for the copy. (If that spell becomes a permanent, you control that permanent.) Flavour Text: Set/Rarity: Discworld Rare CardName: Diet of Bugs Cost: {b}{r}{g} Type: Enchantment Pow/Tgh: / Rules Text: Dwarfs have protection from werewolves and from vampires. Vampires and werewolves have protection from dwarfs. Flavour Text: A commonly misunderstood agreement among vampires, werewolves, and dwarves reached in the Uberwalden city of Bugs. Set/Rarity: Discworld Uncommon CardName: Gather the Pack Cost: {b}{r}{g} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a werewolf card and reveal it, then put it into your hand. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Quezovercoatl Cost: {b}{r}{g} Type: Legendary Enchantment Creature - Demon Pow/Tgh: 3/3 Rules Text: Shroud Quezovercoatl is not a creature unless its belief count is at least three. Tap three creatures you control: Target player sacrifices a creature. If they do, put a +1/+1 counter on Quezovercoatl. Flavour Text: Set/Rarity: Discworld Rare CardName: Bold Aggression Cost: {1}{r}{g}{w} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on target creature you control. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Men at Arms Cost: {2}{r}{g}{w}{w} Type: Sorcery Pow/Tgh: / Rules Text: Put any number of soldier creatures from your hand onto the battlefield, those creatures gain haste until end of turn. Equip costs you pay cost {1} less until end of turn. Flavour Text: Set/Rarity: Discworld Rare CardName: Tak, Who Writ the World Cost: {1}{r}{g}{w} Type: Legendary Enchantment Creature - God Pow/Tgh: 4/4 Rules Text: Shroud Tak is not a creature unless its belief count is at least three. {3}, sacrifice an artifact: put two 2/2 white human creature with vigilance, two 2/2 red dwarf creature with haste, or a 4/4 green troll creature with shroud onto the battlefield. Flavour Text: Set/Rarity: Discworld Rare CardName: Lancre Falconer Cost: {g}{w}{u} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Birds you cast cost {w}{u} less to cast. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Patina, Goddess of Wisdom Cost: {2}{g}{w}{u} Type: Legendary Enchantment Creature - God Pow/Tgh: 4/7 Rules Text: Shroud Patina is not a creature unless her belief count is at least three. Whenever a creature enters the battlefield, its controller draws a card. {t}: Exile target creature. Return it to the battlefield at the beginning of the next end step. Flavour Text: Set/Rarity: Discworld Rare CardName: The Mother Cost: {g}{w}{u} Type: Creature - Human Witch Pow/Tgh: 2/2 Rules Text: {t}: Prevent the next 2 damage that would be dealt to target creature this turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Thickening Crowd Cost: {g}{w}{u} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield under your control, proliferate. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Carpe Jugulum Cost: {r}{w}{b} Type: Enchantment Pow/Tgh: / Rules Text: Vampire creatures you control have haste, lifelink, and first strike. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Great God Om Cost: {3}{r}{w}{b} Type: Legendary Enchantment Creature - God Pow/Tgh: 5/4 Rules Text: Shroud Om is not a creature unless its belief count is at least three. Creatures you control have lifelink, doublestrike, and haste. At the end of your end step, sacrifice each creature you control that did not attack this turn. Flavour Text: Set/Rarity: Discworld Rare CardName: Wrath of Dunmanifestin Cost: {4}{r}{w}{b} Type: Sorcery Pow/Tgh: / Rules Text: Each creature an opponent controls gets -X/-X where X is Wrath of Dunmanifestin's belief count. Flavour Text: Set/Rarity: Discworld Rare CardName: Gigalith, Troll-God of Wisdom Cost: {2}{g}{r}{u} Type: Legendary Enchantment Creature - God Pow/Tgh: 7/4 Rules Text: Shroud Gigalith is not a creature unless its belief count is at least three. Whenever Giglith deals damage to a creature, that creature's controller draws a card. {t}: Gigalith deals 2 damage to target creature. Flavour Text: Set/Rarity: Discworld Rare CardName: Morphic Field Cost: {g}{u}{r} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature {g}: Enchanted creature gets +1/+1 until end of turn. {u}: Enchanted creature gets -1/+2 until end of turn. {r}: Enchanted creature gets +2/-1 until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: The Maid Cost: {g}{u}{r} Type: Creature - Human Witch Pow/Tgh: 2/2 Rules Text: {t}: Target creature gains shroud until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Curse of the Triple Nature Cost: {w}{b}{g} Type: Enchantment - Aura Curse Pow/Tgh: / Rules Text: Enchant player If enchanted player controls exactly three creatures, creatures enchanted player controls get +2/+2, otherwise creatures that player controls get -1/-1 Flavour Text: Set/Rarity: Discworld Uncommon CardName: Stone Necromancer Cost: {w}{b}{g} Type: Creature - Troll Shaman Pow/Tgh: 0/4 Rules Text: Shroud {t}, exile target creature spell you control: return target creature in your graveyard to the battlefield tapped. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Troll Mob Boss Cost: {4}{w}{b}{g} Type: Creature - Troll Rogue Pow/Tgh: 2/2 Rules Text: Shroud When Troll Mob Boss enters the battlefield or is dealt damage, put a 4/4 green troll creature token with shroud onto the battlefield. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Urglefloggah's Reception Cost: {w}{b}{b}{g} Type: Instant Pow/Tgh: / Rules Text: Destroy up to X target creatures where X is this card's belief count. (Each creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Uncommon CardName: Urglefloggah, the Gatekeeper Cost: {w}{b}{g} Type: Legendary Enchantment Creature - Demon Pow/Tgh: 2/8 Rules Text: Shroud Urglefloggah, the Gatekeeper isn't a creature unless its belief count is at least three. If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. If you do, its controller puts X 1/1 black and white spirit creature token with flying onto the battlefield where X is that creature's toughness. Flavour Text: Set/Rarity: Discworld Rare CardName: Passionate Belief Cost: {1}{u}{r}{w} Type: Instant Pow/Tgh: / Rules Text: Double the belief count of permanents and spells you control until end of turn. (Each creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Uncommon CardName: Plaigerism Cost: {u}{r}{w} Type: Instant Pow/Tgh: / Rules Text: Plaigerism becomes a copy of target instant or sorcery spell, then exile that spell. Flavour Text: Set/Rarity: Discworld Rare CardName: Seven-handed Sek Cost: {2}{u}{r}{w} Type: Legendary Enchantment Creature - God Pow/Tgh: 7/7 Rules Text: Shroud, vigilance, first strike, flying Seven-handed Sek can block up to seven creatures. Seven-handed Sek isn't a creature unless its belief count is at least three. Flavour Text: Set/Rarity: Discworld Rare CardName: Drazometh the Putrid Cost: {b}{g}{u} Type: Legendary Creature - Demon Pow/Tgh: 3/6 Rules Text: Shroud Drazometh isn't a creature unless its belief count is at least three. Whenever a player casts a spell, that player puts the top two cards from the top of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Discworld Rare CardName: Elvish Glee Cost: {2}{u}{g}{b} Type: Instant Pow/Tgh: / Rules Text: Target creature gets -1/-1 until end of turn for each elf you control. Flavour Text: Set/Rarity: Discworld Common CardName: Morgana, Queen of Elves Cost: {b}{g}{u} Type: Planeswalker - Morgana Pow/Tgh: /3 Rules Text: [+1] Tap up to one target creature, that creature doesn't untap during its controller's untap step. [0] Put a 1/1 black and green elf creature token onto the battlefield. [-3] Creatures you control have shroud, deathtouch, and must be blocked if able until end of turn. Flavour Text: Set/Rarity: Discworld Mythic CardName: Offering to Offler Cost: {B}{g}{u} Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top X cards from the top of his or her library into his or her graveyard where X is this cards belief count. (Each creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: The Crone Cost: {b}{g}{u} Type: Creature - Human Witch Pow/Tgh: 2/2 Rules Text: {t}: Regenerate target creature. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Fedecks, the Messenger Cost: {2}{w}{u}{b}{r} Type: Legendary Enchantment Creature - God Pow/Tgh: 5/9 Rules Text: Indestructible Fedecks, the Messenger is not a creature unless its belief count is at least four. Whenever a creature you control deals damage to a player, you may draw a card. Creatures you control have "{t}: This creature deals 1 damage to target creature or player." Flavour Text: Set/Rarity: Discworld Mythic CardName: Interesting Times Cost: {w}{u}{b}{r} Type: Instant Pow/Tgh: / Rules Text: Discard any number of cards, Interesting Times deals that much damage to target creature or player and you gain that much life, then draw that many cards. Flavour Text: Set/Rarity: Discworld Rare CardName: The Lady Cost: {2}{u}{b}{r}{g} Type: Legendary Enchantment Creature - God Pow/Tgh: 6/8 Rules Text: Indestructible The Lady is not a creature unless its belief count is at least four. If you would draw a card, you may reveal the top card of your library. Whenever you reveal a permanent card this way sacrifice a permanent. Whenever you reveal a non-permanent spell this way, The Lady deals 1 damage to target creature or player, then draw a card. Flavour Text: Set/Rarity: Discworld Mythic CardName: Fate Cost: {2}{B}{R}{G}{W} Type: Legendary Enchantment Creature - God Pow/Tgh: 8/6 Rules Text: Indestructible Fate is not a creature unless its belief count is at least four. Whenever a non-God creature enters the battlefield, put 6 time counters on it and it gains Vanishing. Whenever a time counter is removed from a creature, it's controller puts a +1/+1 counter on it. Flavour Text: Set/Rarity: Discworld Mythic CardName: The Fifth Elephant Cost: {3}{b}{r}{g}{w} Type: Sorcery Pow/Tgh: / Rules Text: Creatures lose and cannot have indestructible until end of turn. Destroy all permanents. The Fifth Elephant deals 6 damage to each player. Flavour Text: Set/Rarity: Discworld Rare CardName: Equal Rites Cost: {r}{G}{w}{u} Type: Sorcery Pow/Tgh: / Rules Text: Exile all creatures, then each player in turn order chooses a creature put in exile this way and puts it onto the battlefield under his or her control. Flavour Text: Set/Rarity: Discworld Rare CardName: Neoldian, the Smith Cost: {2}{r}{g}{w}{u} Type: Legendary Enchantment Creature - God Pow/Tgh: 9/5 Rules Text: Indestructible Neoldian is not a creature unless its belief count is at least four. All artifacts are legendary and have "Equip to God: {0}" and "Equipped God gets +1/+1 for each Legendary permanent you control and has all abilities of this artifact." Flavour Text: Set/Rarity: Discworld Mythic CardName: Offler, the Crocodile God Cost: {2}{g}{w}{u}{b} Type: Legendary Enchantment Creature - God Pow/Tgh: 7/7 Rules Text: Indestructible Offler is not a creature unless its belief count is at least four. Whenever a creature or land card is put into your graveyard, put a 1/1 white and blue bird enchantment creature token with flying onto the battlefield. If you would draw a card when your library has no cards in it, instead, shuffle your graveyard and hand into your library and draw seven cards. Flavour Text: Set/Rarity: Discworld Mythic CardName: Troll Lawyer Cost: {2}{g}{w}{u}{b} Type: Creature - Troll Clerk Pow/Tgh: 4/4 Rules Text: Shroud, lifelink, vigilance Flavour Text: Set/Rarity: Discworld Common CardName: Blind Io, King of the Gods Cost: {2}{w}{u}{b}{r}{g} Type: Legendary Enchantment Creature - God Pow/Tgh: 5/5 Rules Text: Indestructible Blind Io is not a creature unless its belief count is at least five. When Blind Io enters the battlefield, gain control of up to three target legendary permanents. Legendary creatures you control get +1/+1 equal to their belief count. Flavour Text: Set/Rarity: Discworld Mythic CardName: Divine Intervention Cost: {w}{u}{B}{R}{G} Type: Instant Pow/Tgh: / Rules Text: Gain life equal to this cards belief count. (Each creature you control that shares a color with this card counts toward this card's belief count.) Flavour Text: Set/Rarity: Discworld Common CardName: Burleigh and Stronginthearm Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has first strike, reach, and "{t}: This creature deals 1 damage to target creature. Tap that creature." Equip {2} Flavour Text: Set/Rarity: Discworld Common CardName: Cabinet of Curiosity Cost: {4} Type: Legendary Artifact Pow/Tgh: / Rules Text: {t}: Exile a permanent, non-land card from your hand with converted mana cost 4 or less. {4}, {t}: Cast a card exiled with Cabinet of Curiosity without paying its mana cost, it gains Vanishing 4. If a permanent cast with Cabinet of Curiosity would leave the battlefield, exile it instead. Flavour Text: Set/Rarity: Discworld Rare CardName: Chromatic Lantern Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: Lands you control have "{t}: Add one mana of any color to your mana pool." {t}: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Discworld Rare CardName: Fool's Face Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has haste and is legendary in addition to its other types. Permanents that share a name with equipped creature are sacrificed. Equip {1} Flavour Text: Set/Rarity: Discworld Uncommon CardName: Glass Clock Cost: {1} Type: Legendary Artifact Pow/Tgh: / Rules Text: Vanishing 12 When you remove a time counter from Glass Clock, if there are no more time counters on it, you win the game. Flavour Text: Set/Rarity: Discworld Mythic CardName: Golem Foundry Cost: {6} Type: Artifact Pow/Tgh: / Rules Text: {4}, {t}: Put a 3/3 colorless golem artifact creature token onto the battlefield. Flavour Text: Set/Rarity: Discworld Uncommon CardName: Golem Steed Cost: {4} Type: Artifact Creature - Horse Pow/Tgh: 3/4 Rules Text: Flavour Text: Set/Rarity: Discworld Uncommon CardName: Gonne Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0 has first strike and reach. Equip {2} Flavour Text: Set/Rarity: Discworld Uncommon CardName: Greatsword Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Discworld Uncommon CardName: Hex Cost: {6} Type: Legendary Artifact Pow/Tgh: / Rules Text: {t}: Each player puts a card chosen at random from his or her library into his or her hand. Flavour Text: Set/Rarity: Discworld Rare CardName: Iron Horseshoe Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has protection from elves. Damage that would be dealt to elf creatures by equipped creature cannot be prevented. Equip {2} Flavour Text: Set/Rarity: Discworld Common CardName: Kring Cost: {3} Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature is Legendary and gets +3/+3 and has first strike. Equip {1} Flavour Text: Set/Rarity: Discworld Rare CardName: Meshugah Cost: {7} Type: Legendary Artifact Creature - Golem Lord Pow/Tgh: 5/5 Rules Text: Other golem creatures you control get +2/+2. Flavour Text: Set/Rarity: Discworld Rare CardName: Octarine Stone Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {t}: add {w}, {u}, {b}, or {r}, to your mana pool. {w}{u}{b}{r}, sacrifice Octarine Stone: Draw a card. Flavour Text: Set/Rarity: Discworld Common CardName: Octavo Cost: {8} Type: Legendary Artifact Pow/Tgh: / Rules Text: When Octavo enters the battlefield, search any number of libraries for up to eight sorceries and exile them, then shuffle those libraries. If a player would be dealt lethal damage, instead that player's life total becomes 1 and he or she may cast a card exiled with Octavo without paying its mana cost. Flavour Text: Set/Rarity: Discworld Mythic CardName: Pint of Scumble Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {t}: Tap target creature with toughness two or less. Flavour Text: Made with apples. Well, *mostly* apples. Set/Rarity: Discworld Uncommon CardName: Portable Procrastinator Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {3}, {t}: Proliferate. Equip to monk {1} Equipped monk has "{t}: Proliferate." Flavour Text: Set/Rarity: Discworld Uncommon CardName: Pump Number Nineteen Cost: {4} Type: Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: Discworld Common CardName: Silver Collar Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: Equipped werewolf gets -4/-0 and cannot transform. Equip to werewolf {3} (Equip this card to target werewolf creature as though it was an equipment. You control this artifact.) Flavour Text: Set/Rarity: Discworld Common CardName: Soul of Tears Cost: {1} Type: Enchantment Artifact - Aura Pow/Tgh: / Rules Text: Enchanted creature can't attack and is a red goblin in addition to its other colors and types. When enchanted creature is destroyed, put a 1/1 red goblin creature token onto the battlefield and attach Soul of Tears to it. Flavour Text: Set/Rarity: Discworld Common CardName: Sword of the Meek Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. Flavour Text: Set/Rarity: Discworld Uncommon CardName: The Luggage Cost: {4} Type: Legendary Artifact Pow/Tgh: / Rules Text: When The Luggage enters the battlefield, exile up to three permanents from your hand. {3}, {t}: Put a card exiled with The Luggage onto the battlefield under your control, then exile a permanent you control. {b}{r}: Transform The Luggage. Flavour Text: Back side: CardName: Homocidal Trunk Cost: Type: Artifact Creature - Construct Pow/Tgh: 6/1 Rules Text: Trample, haste, first strike If a creature dealt damage by Homocidal Trunk would die this turn, exile it instead of putting it into its owner's graveyard. At the beginning of the endstep, transform Homocidal Trunk and untap it. Flavour Text: Set/Rarity: Discworld Rare CardName: The Piecemaker Cost: {4} Type: Legendary Artifact Pow/Tgh: / Rules Text: {4}, {t}: The Piecemaker deals 5 damage divided as you choose among up to 5 target creatures or players. Equip to troll {3} (pay 3, then equip this artifact to target troll as if it were equipment) Equipped troll gains "{t}: This creature deals 5 damage divided as you choose among up to 5 target creatures or players." Flavour Text: Set/Rarity: Discworld Rare CardName: Tsortese Falchion Cost: {4} Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+2, has vigilance, first strike, and is Legendary in addition to its other types. Equip {3} Flavour Text: "For the Strongest" Set/Rarity: Discworld Rare CardName: Alchemists' Guild Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {1}{u}{r}, {t}: Target instant you control gains "This spell deals 2 damage to target creature", you may choose new targets for that spell. {1}{u}{b}, {t}: Target sorcery you control gains "Target player loses 2 life", you may choose new targets for that spell.. Flavour Text: Set/Rarity: Discworld Rare CardName: Barren Desert Cost: Type: Land Pow/Tgh: / Rules Text: Barren Desert enters the battlefield tapped. {t}: add {1} to your mana pool, then transform Barren Desert. Flavour Text: Back side: CardName: Al Khali Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add one mana of any color to your mana pool, then transform Al Khali. Flavour Text: Set/Rarity: Discworld Common CardName: Cliffside Cave Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {3}{r}{r}{g}{g}: Transform Cliffside Cave. Flavour Text: Back side: CardName: Angry Ancient Cost: Type: Creature - Troll Pow/Tgh: 7/7 Rules Text: Trample, haste, shroud At the beginning of your end step, if Angry Ancient didn't attack this turn, transform it. Flavour Text: Set/Rarity: Discworld Rare CardName: Dunmanifestin Cost: Type: Legendary Enchantment Land Pow/Tgh: / Rules Text: Dunmanifestin enters the battlefield tapped unless you control a God. Indestructible {t}: add one mana of any color to your mana pool. God creatures cost {1} less to cast. Flavour Text: Set/Rarity: Discworld Rare CardName: Forest of Skund Cost: Type: Legendary Land - Forest Pow/Tgh: / Rules Text: ({t}: add {g} to your mana pool.) Creatures you control without forestwalk cant attack. {g}{G}: Target forest becomes a 3/3 green treefolk creature with forestwalk until end of turn. It is still a land. Flavour Text: Set/Rarity: Discworld Rare CardName: Klatch Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {1}, {t}: Add X mana in any combination of {g} and/or {w} to your mana pool where X is the number of creatures you control. {b}{g}, {t}: Regenerate target creature. Flavour Text: Set/Rarity: Discworld Rare CardName: Koom Valley Cost: Type: Land Pow/Tgh: / Rules Text: {t}: Add {1} to your mana pool. {b}{g}, {t}: Troll creatures gain trample until end of turn. All trolls attack this turn if able. {r}{b}, {t}: Dwarf creatures gain first strike until end of turn. All dwarves attack this turn if able. Flavour Text: Set/Rarity: Discworld Rare CardName: Krull, the Circumfence Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {1}{u}{b}, {t}: Put the top three cards of your library into your graveyard. {2}{b}{g}, {t}: Put target creature card in your graveyard on top of your library. Flavour Text: Set/Rarity: Discworld Rare CardName: Lancre Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {g}{w}: Creatures get +0/+1 until end of turn. {w}{u}: Creatures get -1/-0 until end of turn. Flavour Text: Set/Rarity: Discworld Rare CardName: Lawyers' Guild Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {w}{b}, {t}: Target creature gains lifelink until end of turn. {1}{w}{u}, {t}: Spells cost {1} more to cast until end of turn. Flavour Text: Set/Rarity: Discworld Rare CardName: Leshp Cost: Type: Legendary Land - Island Pow/Tgh: / Rules Text: ({t}: add {u} to your mana pool.) Vanishing 5 {2}{u}, {t}: Creatures your opponents control attack this turn if able. Flavour Text: Set/Rarity: Discworld Rare CardName: Pandemonium Cost: Type: Legendary Enchantment Land Pow/Tgh: / Rules Text: Pandemonium enters the battlefield tapped unless you control a Demon. Indestructible {t}: add one mana of any color to your mana pool. Demon creatures cost {1} less to cast. Flavour Text: Set/Rarity: Discworld Rare CardName: Pseudopolis Yard Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {1}{w}{g}, {t}: Put a white 1/1 soldier creature token onto the battlefield. {1}{r}{w}: Soldier creatures you control get +1/+0 until end of turn. Flavour Text: Set/Rarity: Discworld Rare CardName: River Ankh Cost: Type: Legendary Land - Swamp Pow/Tgh: / Rules Text: ({t}: add {b} to your mana pool.) When River Ankh enters the battlefield, lose 2 life. {b}, {t}: Exile target card in a graveyard. Flavour Text: Set/Rarity: Discworld Rare CardName: Sto Lat Cost: Type: Legendary Land - Plains Pow/Tgh: / Rules Text: ({t}: add {w} to your mana pool.) When Sto Lat enters the battlefield, sacrifice it unless you exile another target permanent you control. Return that permanent to the battlefield when Sto Lat leaves the battlefield {3}{w}{W}, {t}: Untap all creatures you control. Flavour Text: Set/Rarity: Discworld Rare CardName: Street of Cunning Artificers Cost: Type: Land Pow/Tgh: / Rules Text: {t}: Add {1} to your mana pool {3}{w}{u}, {t}, tap a creature you control: Search your library for an equipment card and put it onto the battlefield, then shuffle your library. {r}{w}, {t}: Attach target equipment to target creature. Flavour Text: Set/Rarity: Discworld Rare CardName: Transcontinental Cart-Road Cost: Type: Land Pow/Tgh: / Rules Text: Transcontinental Cart-Road enters the battlefield tapped. {t}: add one mana of any color to your mana pool. {3}: Transform Transcontinental Cart-Road. Flavour Text: Back side: CardName: Hygenic Railroad Cost: Type: Artifact Pow/Tgh: / Rules Text: {3}, {t}: Draw a card. Flavour Text: Set/Rarity: Discworld Common CardName: Uberwald Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {2}{b}{r}, {t}: Transform any number of target werewolves you control. {1}{w}{b}, {t}: Vampires you control gain flying until end of turn. Flavour Text: Set/Rarity: Discworld Rare CardName: Unseen University Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {1} to your mana pool. {1}{u}{r}, {t}: Copy target instant or sorcery spell. You may choose new targets for the copy. {3}{g}{u}, {t}: Creatures you control gain shroud until end of turn. Flavour Text: Set/Rarity: Discworld Rare CardName: Wyrmberg Cost: Type: Legendary Land - Mountain Pow/Tgh: / Rules Text: ({T}: add {r} to your mana pool.) When Wyrmberg enters the battlefield, it deals 1 damage to each creature you control. {3}{r}{r}: Put a 4/4 red Dragon creature token with flying and Vanishing 3 onto the battlefield. Flavour Text: Set/Rarity: Discworld Rare CardName: Rat Spirit Cost: Type: Creature - Rat Spirit Pow/Tgh: 0/1 Rules Text: Flying Flavour Text: Set/Rarity: Discworld Token CardName: Elf Cost: Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Discworld Token CardName: Bird Cost: Type: Enchantment Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Discworld Token CardName: Squirrel Cost: Type: Enchantment Creature - Squirrel Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Discworld Token CardName: Soldier Cost: Type: Creature - Soldier Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Discworld Token CardName: Cat Cost: Type: Enchantment Creature - Cat Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Discworld Token CardName: Dragon Cost: Type: Creature - Dragon Pow/Tgh: 1/1 Rules Text: When this creature is dealt damage, sacrifice it. It deals damage equal to target creature or player equal to its toughness. Flavour Text: Set/Rarity: Discworld Token CardName: Dragon Cost: Type: Creature - Dragon Pow/Tgh: 4/4 Rules Text: Flying Vanishing 3 Flavour Text: Set/Rarity: Discworld Token CardName: Troll Cost: Type: Creature - Troll Pow/Tgh: 4/4 Rules Text: Shroud Flavour Text: Set/Rarity: Discworld Token CardName: Bat Cost: Type: Creature - Bat Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Discworld Token CardName: Golem Cost: Type: Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: Discworld Token CardName: Bird Cost: Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying Flavour Text: Set/Rarity: Discworld Token CardName: Dwarf Cost: Type: Creature - Dwarf Pow/Tgh: 1/1 Rules Text: Haste Flavour Text: Set/Rarity: Discworld Token CardName: Goblin Cost: Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Discworld Token CardName: Saproling Cost: Type: Creature - Saproling Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Discworld Token