CardName: Air Goddess Cost: {9} Type: Legendary Hero - Sky Pow/Tgh: 100/20 Rules Text: {9}**Wind Force**- does 40 damage to all enemy targets. Flavour Text: {5}**Calming Breeze**- heal all damage from one target. Set/Rarity: HeroNation Mythic CardName: Elven Horse Cost: {3} Type: Basic Creature - Land Pow/Tgh: 30/10 Rules Text: {2} **Search for Rider**- You may search your deck for an Elven Hero and put it in your hand. Flavour Text: Set/Rarity: HeroNation Common CardName: Skeletal Dragon Cost: {9} Type: Legendary Creature - Land/Sky Pow/Tgh: 120/20 Rules Text: {5} **Bonefire**- does 60 damage to one target, and 10 damage to this card. Flavour Text: {5} **Climb On**- Find a Dragon Rider in your deck. Put this card in your hand, and put the Dragon Rider card in your Hero section. Set/Rarity: HeroNation Rare CardName: Sea Dragon Cost: {9} Type: Legendary Creature - Sea/Sky Pow/Tgh: 100/40 Rules Text: {8}**Underwater Assault**- On the opponent's next turn, they cannot attack this card. On your next turn, this card does 90 damage to one target. Flavour Text: {6}**Tidal Wave**- do 30 damage to all enemy targets. Set/Rarity: HeroNation Mythic CardName: Sea Golem Cost: {12} Type: Legendary Hero - Sea Pow/Tgh: 130/40 Rules Text: {9}**Wave of Despair**- does 40 damage to all enemy targets Flavour Text: {5}**Power of Sea and Fire**- does 40 damage to one target. If the Volcano Golem is active on your side, this attack does 40 more damage. Set/Rarity: HeroNation Mythic CardName: Water Goddess Cost: {9} Type: Legendary Hero - Sea Pow/Tgh: 100/20 Rules Text: {9}**Wave of Destruction**- Does 40 damage to all enemy targets. Flavour Text: {5}**Wound Washer**- Heal all damage from one target. Set/Rarity: HeroNation Mythic CardName: Chaaz the Ninja Master Cost: {9} Type: Legendary Hero - Land Pow/Tgh: / Rules Text: {7} **Random Strikes**- For 5 turns Flavour Text: {10} **Desperate Measures**- All of your opponents Soldiers are killed. (Note: this attack only works when you have 20 or less HP, and you only receive one Token) Set/Rarity: HeroNation Rare CardName: Dark Hunter Cost: {9} Type: Legendary Hero - Land Pow/Tgh: 110/40 Rules Text: {5}**Payed Slaughter**- one of your Heroes is now dead (your opponent takes a token). You receive 15 Gems Flavour Text: {6}**Capture Victim**- choose one of your opponent's Soldiers, Heroes, or Creatures. That card cannot attack or be replaced for 5 turns Set/Rarity: HeroNation Rare CardName: Dragon Cost: None Type: Legendary Creature - Land/Sky Pow/Tgh: 120/50 Rules Text: {8} **Flaming Breath**- Does 30 damage to all enemy targets. Flavour Text: (Note that you can only use the Dragon card by using the Young Dragon's **Growing Power** ability first) Set/Rarity: HeroNation Rare CardName: Skilled Sorceress Cost: {8} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 80/20 Rules Text: {6}**Engulfing Flames**- does 40 damage to 2 targets Flavour Text: {5}**Death Escape**- this card can not be killed for 4 turns Set/Rarity: HeroNation Uncommon CardName: Sorceress Cost: {4} Type: Basic Soldier - Land Pow/Tgh: 60/20 Rules Text: {6}**Decision Regret**- switch one of your opponent's Soldiers, Heroes, or Creatures with a card from their hand. This new card must stay in for at least 5 turns Flavour Text: {5}**Power Switch**- switch the attacks and stats of one out your Soldiers, Heroes, or Creatures with one of your opponent's cards' attacks and stats (this includes any damage that has been dealt or healed) Set/Rarity: HeroNation Common CardName: Valerie the Master Sorceress Cost: {13} Type: Legendary Hero - Land Pow/Tgh: 130/50 Rules Text: {6}**Freezing Enchantment**- the opponent cannot attack for 3 turns Flavour Text: {10}**Depressing Death**- the target is killed, and must be placed in the Graveyard. Take one Gem. Set/Rarity: HeroNation Mythic CardName: Fire Goddess Cost: {9} Type: Legendary Hero - Land Pow/Tgh: 100/20 Rules Text: {9}**Rain of Fire**- This attack does 40 damage to all enemy targets Flavour Text: {5}**Soothing Flames**- Heal all damage from one target. Set/Rarity: HeroNation Mythic CardName: Phoenix Cost: {9} Type: Legendary Creature - Sky Pow/Tgh: 100/30 Rules Text: {5}**Flaming Talon**- does 70 damage to a target. Flavour Text: {9}**Treasure Hunt**- Draw 8 cards or take 6 Gems. Set/Rarity: HeroNation Rare CardName: Valakith the King of Demons Cost: {10} Type: Legendary Hero - Underworld Pow/Tgh: 100/40 Rules Text: {7}**Weakening Curse**- This attack does 50 damage on the first turn, 30 damage on the second turn, and 10 damage on the third turn. Flavour Text: {4}**Equal Torture**- the target now has the same amount of HP as this card. Set/Rarity: HeroNation Rare CardName: Volcano Golem Cost: {12} Type: Legendary Hero - Land Pow/Tgh: 110/50 Rules Text: {9}**Lava Earthquake**- does 40 damage to all enemy targets Flavour Text: {5}**Power of Fire and Forest**- this attack does 40 damage. If the Forest Golem is in play on your side, this attack does 40 more damage Set/Rarity: HeroNation Mythic CardName: Dark Wizard Cost: {7} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 70/30 Rules Text: {5}**Spell of Depression**- the target does 40 less damage the next time they attack Flavour Text: {4}**Soul Crush**- does 40 damage to one target **Show of Strength- if the Wizard is in play on either side, each of this card's attacks do 30 more damage** Set/Rarity: HeroNation Uncommon CardName: Death Beard the Pirate Captain Cost: {10} Type: Legendary Hero - Water Pow/Tgh: 100/40 Rules Text: {8} **Last Strike**- this attack does 200 damage. After using this attack, place this card in the Graveyard. This counts as your opponent killing this card. Flavour Text: {8}**Skeletal Army**-find Skeleton Pirates in your deck and Graveyard until your Soldiers are full. Then put the Skeleton Pirates in your Soldiers Section. Instead of using attacks, they each do 20 damage on each turn to a target.(Your opponent does not take Tokens for killing these) Set/Rarity: HeroNation Rare CardName: Forest Golem Cost: {12} Type: Legendary Hero - Land Pow/Tgh: 150/30 Rules Text: {9}**Forest of Death**- does 40 damage to all enemy targets Flavour Text: {5}**Power of Forest and Sea**- does 40 damage to one target. If the Sea Golem is in play on your side, this attack does 40 more damage. Set/Rarity: HeroNation Mythic CardName: Galvaron the Wizard of Elements Cost: {12} Type: Legendary Hero - Land Pow/Tgh: / Rules Text: {7}**Power of the Forest**- This attack does 20 damage to all enemy targets, and all targets must stay in their positions for 4 turns or until they are killed. Flavour Text: {11}**Storm of Fire and Thunder**- does 100 damage to one target, and 70 damage to another target Set/Rarity: HeroNation Mythic CardName: Archer Cost: {6} Type: Basic Soldier - Land Pow/Tgh: 80/20 Rules Text: {5}**Triple Arrows**- does 20 damage to three separate targets Flavour Text: {4}**Arrow Stab**- does 60 damage to a target Set/Rarity: HeroNation Uncommon CardName: Assassin Ninja Cost: {5} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 70/30 Rules Text: {3} **Shadow Strike**- this card cannot attack for three turns. On the third turn, this card does 100 damage to one target. Flavour Text: Set/Rarity: HeroNation Uncommon CardName: Clawed Ninja Zhau Cost: {9} Type: Legendary Hero - Land Pow/Tgh: 90/40 Rules Text: {4} **Hidden Bomb**- you may do 50 damage to one opponent on any turn from now until the end of the game. Flavour Text: {6} **Claw Swipe**- does 80 damage to one target Set/Rarity: HeroNation Rare CardName: Crazy Orc Cost: {6} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 70/40 Rules Text: {4} **Rage Power**- for 4 turns, all of this card's attacks do 20 more damage. Flavour Text: {5} **Savage Slice**- Does 40 damage to one target Set/Rarity: HeroNation Uncommon CardName: Dark Knight Rider Cost: {8} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 90/40 Rules Text: {5}**Dark Sword**- This attack does 70 damage. Flavour Text: {5}**Despair**- the target loses all armor. Set/Rarity: HeroNation Uncommon CardName: Demon Cost: {3} Type: Basic Soldier - Underworld Pow/Tgh: 50/20 Rules Text: {2}**Sinister Glare**- All of your opponent's attacks do 20 damage less for 3 turns Flavour Text: {2}**Bite**- does 30 damage to one target Set/Rarity: HeroNation Common CardName: Elven Veteran Warrior Cost: {6} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 60/40 Rules Text: {5} **Sacrifice Strike**- This attack does as many damage as you want to do to one target. However, half of the damage you do to that target is also given to one ally of the same Lv. (ex., Soldier, Soldier Lv. 2, Hero). Flavour Text: {4} **Precise Shooting**- This attack does 50 damage, ignoring all armor and spells Set/Rarity: HeroNation Uncommon CardName: Elven Warrior Cost: {2} Type: Basic Soldier - Land Pow/Tgh: 50/20 Rules Text: {1} **Rising Assistance**- Heals 30 damage from this card or one of its allies Flavour Text: {3} **Vengeful Strike**- does 30 damage. If an ally died in the previous turn, this attack does double the damage. Set/Rarity: HeroNation Common CardName: Flaming Demon Cost: {5} Type: Basic Soldier Lv. 2 - Underworld Pow/Tgh: 70/20 Rules Text: {4}**Flaming Strike**- this attack does 50 damage. Flavour Text: {5}**Down to the Underworld**- Put one of the opponent's Soldiers in the Graveyard. This does not count as killing the card. Set/Rarity: HeroNation Uncommon CardName: Giant Spider Cost: {5} Type: Basic Creature - Land Pow/Tgh: 70/30 Rules Text: {6}**Poisonous Bite**- In 4 turns, the target is killed. The target must be a Soldier. Flavour Text: {3}**Hatching Army**- You may find a Giant Spider card in your deck and place it in your hand. Set/Rarity: HeroNation Uncommon CardName: Metal Dragon Cost: {12} Type: Legendary Creature - Land/Sky Pow/Tgh: 100/40 Rules Text: {6} **Carnivorous Bite**- This attack does 60 damage. Heal half of the damage done to the target from this card. Flavour Text: {4} **Metallic Screech**- for 5 turns, armor on both sides has no effect Set/Rarity: HeroNation Mythic CardName: Ninja Cost: {4} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 50/20 Rules Text: {2} **Ninja Star**- Flip a coin three times. For each heads, do 20 damage. For each tails, nothing happens. Flavour Text: {3} **Jumping Kick**- During your opponent's next turn, they can't attack this card. This attack does 40 damage on your next turn. Set/Rarity: HeroNation Common CardName: Orc Cost: {4} Type: Basic Soldier - Land Pow/Tgh: 60/30 Rules Text: {4} **Flop**- does 30 damage, and the enemy cannot attack next turn. Flavour Text: {2} **Slice**- does 50 damage. Set/Rarity: HeroNation Common CardName: Orc Hog Rider Cost: {6} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 90/50 Rules Text: {5} **Riding Stab**- Do 50 damage to one target. After attacking, switch out this card with another Soldier card. (retreat cost is not needed to do so) Flavour Text: {8} **Tusk Jab**- does 90 damage to one target Set/Rarity: HeroNation Uncommon CardName: Pirate Cost: {4} Type: Basic Soldier - Water Pow/Tgh: 50/20 Rules Text: {3} **Steal**- take 4-6 of the opposing player's Gems Flavour Text: {2} **Hook Slash**- do 40 damage to a target. Set/Rarity: HeroNation Common CardName: Skeleton Pirate Cost: {5} Type: Basic Lv. 2 Soldier - Water Pow/Tgh: 70/40 Rules Text: {4} **Night Scream**- does 20 damage to all targets, and all armor is removed for two turns Flavour Text: {4} **Smoke Pistol**- does 30damage to the target, and for the next three turns, the target must flip a coin every time it attacks. If heads, it has the regular affect. If tails, it does nothing. Set/Rarity: HeroNation Common CardName: Thunder Dragon Cost: {10} Type: Legendary Creature - Sky Pow/Tgh: 100/40 Rules Text: {5}**Storm Skies**- For 5 turns, all cards but this one must flip a coin when they attack. If heads, they attack normally. If tails, their attack does nothing. Flavour Text: {10}**Thunder Strike**- Does 100 damage to one target, and 20 damage to two other targets. Set/Rarity: HeroNation Mythic CardName: Werewolf Cost: {5} Type: Basic Creature - Land Pow/Tgh: 70/30 Rules Text: {4}**Death Bite**- this attack does 40 damage. Heal half of the damage from this card. Flavour Text: {5}**Howl of Darkness**- for the next two turns, the opponent cannot attack. Set/Rarity: HeroNation Uncommon CardName: Young Dragon Cost: {3} Type: Basic Creature - Land/Sky Pow/Tgh: 50/20 Rules Text: {4} **Greedy**- For three turns, every cost is {2} less for all Soldiers, including your opponents. Flavour Text: {8} **Growing Power**- You may search your deck for a Dragon. Once you do, replace the Dragon with this card, and discard this card. (this does not count as your opponent killing you, and they do not receive any Tokens) Set/Rarity: HeroNation Common CardName: Clarissa the Dragon Rider Cost: Type: Legendary Hero - Land/Sky Pow/Tgh: 90/30 Rules Text: {7} **Tamed Fire**- Does 60 damage to one target. Flavour Text: {8} **Healing Whisper**- Heal all damage off of this card. Note that you can only use this card by using the Skeletal Dragon's **Climb On** ability first Set/Rarity: HeroNation Rare CardName: Lucian the Elven King Cost: {5} Type: Legendary Hero - Land Pow/Tgh: 70/30 Rules Text: {4} **Queen Call**- You may search your deck for an Elven Queen and put her in your hand Flavour Text: {5} **Double Blade Strike**- This attack does 40 damage. If an Elven Queen is in your hand, this attack does 90 damage instead. Set/Rarity: HeroNation Rare CardName: Spirit Healer Cost: {7} Type: Basic Soldier Lv. 2 - Land/Sky Pow/Tgh: 90/0 Rules Text: {4} **Power of the Sky**- Heal 30 damage from 3 targets. Flavour Text: {5} **Defensive Fog**- all of your allies now have +20 Defense Power Set/Rarity: HeroNation Rare CardName: Verna the Elven Queen Cost: {5} Type: Legendary Hero - Land Pow/Tgh: 70/30 Rules Text: {4} **King Call**- you may find an Elven King in your deck and put it in your hand. Flavour Text: {5} **Double Blade Slice**- This attack does 40 damage to a target. If an Elven King is in your hand, you do 90 damage instead. Set/Rarity: HeroNation Rare CardName: Wizard Cost: {7} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 70/30 Rules Text: {5}**Spell of Strength**- each of this card's attacks do 40 more damage for two turns Flavour Text: {4}**Thunder Strike*- does 50 damage to a target **Show of Power- if the Dark Wizard is in play on either side, each of this card's attacks do 20 more damage** Set/Rarity: HeroNation Uncommon CardName: Bloodflame the Demonic Dragon Cost: {9} Type: Legendary Creature - Underworld Pow/Tgh: 90/30 Rules Text: {12}**Roar of The Lands**- do 50 damage to all enemy targets Flavour Text: {5}**Claw Sharpen**- this card has +40 attack Set/Rarity: HeroNation Mythic CardName: Dwarf King Gorgolith Cost: {11} Type: Legendary Hero - Land Pow/Tgh: 110/50 Rules Text: {6} **Swinging Axe**- this attack does 70 damage to the opponent. Flavour Text: {5} **Wrestle**- this attack does damage equal to the difference between this card's HP and your target's HP. Set/Rarity: HeroNation Rare CardName: Dwarf Soldier Cost: {3} Type: Basic Soldier - Land Pow/Tgh: 50/20 Rules Text: {2} **Stab**- this attack does 30 damage Flavour Text: {3} **Clothes Torch**- flip a coin. If heads, this attack does 40 damage to two targets. If tails, this attack does 40 damage to one target and 20 damage to this card. Set/Rarity: HeroNation Common CardName: Elven Hero Mortarion Cost: {10} Type: Legendary Hero - Land Pow/Tgh: 70/20 Rules Text: {6} **Steed Trample**- Give 20 damage to each Soldier. If you have an Elven Horse in your hand or in your Soldier section, you may discard that Horse, and this attack does 30 damage instead. Flavour Text: {8} **Endless Rampage**- Do 30 damage to two targets. Then flip a coin. If heads, do another 30 damage to another target. If tails, end your turn. This attack ends when you either get a tails or do 30 damage to all of your enemies. Set/Rarity: HeroNation Rare CardName: Hydra Cost: {8} Type: Legendary Creature - Sea Pow/Tgh: 90/30 Rules Text: {6}**Growth Replacement**- if any damage is done to this card in the next four turns, its base attack goes up by 30 damage, and its HP goes up by 20HP Flavour Text: Set/Rarity: HeroNation Rare CardName: Knight Cost: {4} Type: Basic Soldier - Land Pow/Tgh: 50/20 Rules Text: {3}**Final Strike**- this attack does 40 damage. If this attack kills the opponent, take three Gems. Flavour Text: {2}**Courage Boost**- For two turns, all attacks do 20 more damage. Set/Rarity: HeroNation Common CardName: Marverin, Dragon Slayer Cost: {9} Type: Legendary Hero - Land Pow/Tgh: 110/40 Rules Text: **Slay**- This attack does one of the three choices: 30 damage for {2}, 60 damage for {5}, and 80 damage for {7}. If the target is a Dragon of any kind, this attack does 30 more damage. Flavour Text: Set/Rarity: HeroNation Rare CardName: Orc Group Leader Cost: {11} Type: Legendary Hero - Land Pow/Tgh: 100/40 Rules Text: {5} **Spiked Shield**- The next time this card is attacked, any damage inflicted on any target is ignored, and the attacked takes half of the total damage. Flavour Text: {8} **Tribe Call**- Find Crazy Orcs in your deck and Graveyard until your Soldiers are full. Instead of doing their regular attacks, these Crazy Orcs each do 20 damage each turn to separate targets. (The opponent does not take Tokens for killing these) Set/Rarity: HeroNation Rare CardName: Skilled Dwarf Veteran Cost: {7} Type: Basic Soldier Lv. 2 - Land Pow/Tgh: 90/40 Rules Text: {7} **Double Knife Toss**- does 80 damage to one target. This card cannot attack on the next turn. Flavour Text: {6} **Raaahhhhhh!!!!**- does 40 damage to a target. Flip a coin. If heads, attack another target for 40 damage. If tails, do 20 damage to this card. This attack ends when you either attack all enemies or get a tails. Set/Rarity: HeroNation Uncommon CardName: Sea Cost: None Type: World Location Pow/Tgh: / Rules Text: *All Water cards get +10HP every turn, and all non-Water cards get -10HP every turn* Flavour Text: *All attacks cost - {1}, but they have -10 power Set/Rarity: HeroNation Token CardName: Elven Bow Cost: Type: Item - Elven Pow/Tgh: / Rules Text: If any of your cards are Elven, all of their attacks do 40 more damage for 5 turns. Flavour Text: Set/Rarity: HeroNation Token CardName: Mountain Cost: None Type: World Location Pow/Tgh: / Rules Text: *Every Land card does +10 damage, and each non-Land card does -10 damage* Flavour Text: *Take +{1} more each turn* Set/Rarity: HeroNation Token CardName: Pirate's Gold Cost: Type: Item - Pirate Pow/Tgh: / Rules Text: If your Hero or any of your Soldiers are Pirates, there attacks cost nothing for 5 turns Flavour Text: Set/Rarity: HeroNation Token CardName: Volcano Cost: None Type: World Location Pow/Tgh: / Rules Text: *All Fire cards get +20HP each turn, and each non-Fire card gets -10HP every turn* Flavour Text: *All attacks take + {1}, but do +20 damage* Set/Rarity: HeroNation Token CardName: Goddess' Necklace Cost: Type: Item - Goddess Pow/Tgh: / Rules Text: If your Water Goddess, Fire Goddess, or Air Goddess are in play, they get +30 HP. Flavour Text: Set/Rarity: HeroNation Token CardName: Heroes' Battlefield Cost: Type: World Location Pow/Tgh: / Rules Text: All Heroes have +20 HP and +20 attack power while this Location card is in play Flavour Text: Set/Rarity: HeroNation Token CardName: Potion Cost: Type: Item - All Pow/Tgh: / Rules Text: Heal 40 HP from the target Flavour Text: Set/Rarity: HeroNation Token CardName: X-Potion Cost: {3} Type: Item - All Pow/Tgh: / Rules Text: Heal 110 HP from the target Flavour Text: Set/Rarity: HeroNation Token CardName: Anger Encourage Cost: Type: Spell - All Pow/Tgh: / Rules Text: All of the attacks of one target do 40 more damage for 3 turns. Flavour Text: Set/Rarity: HeroNation Token CardName: Song of Order Cost: Type: Item Pow/Tgh: / Rules Text: You may decide your opponent's next turn, and he/she may decide your next turn Flavour Text: Set/Rarity: HeroNation Token CardName: Creatures' Cave Cost: Type: World Location Pow/Tgh: / Rules Text: All Creatures do have +20 HP and have +20 attack power while this Location card is in play Flavour Text: Set/Rarity: HeroNation Token CardName: Enhanced Potion Cost: Type: Item - All Pow/Tgh: / Rules Text: Heal 80 HP from the target Flavour Text: Set/Rarity: HeroNation Token CardName: Steel Armor Cost: Type: Item Pow/Tgh: / Rules Text: **The Soldier, Hero, or Creature that this card is attached to has +40 Defense Power Flavour Text: Set/Rarity: HeroNation Token CardName: Steel Armor Cost: Type: Item Pow/Tgh: / Rules Text: The Soldier, Hero, or Creature that this card is attached to has +40 Defense Power Flavour Text: Set/Rarity: HeroNation Token CardName: Song of Search Cost: Type: Item Pow/Tgh: / Rules Text: Search your deck for a card of your choice. Put this card in your hand and shuffle your deck. Flavour Text: Set/Rarity: HeroNation Token CardName: Forest of No Escape Cost: Type: World Location Pow/Tgh: / Rules Text: While this card is in play, both you and your opponent may not switch out any Soldiers, Heroes, or Creatures, unless they are killed Flavour Text: Set/Rarity: HeroNation Token CardName: Song of Regeneration Cost: Type: Pow/Tgh: / Rules Text: If one of your allies has died on your opponent's last turn, you may bring that card out of the Graveyard, along with all Items attached to it. Your opponent does not take a Token Flavour Text: Set/Rarity: HeroNation Token