CardName: Celestial Astrology Cost: {3}{w} Type: Tribal Sorcery - Spirit Pow/Tgh: / Rules Text: Draw a card for each enchantment you control, then exile Celestial Astrology. Flavour Text: Set/Rarity: Commander X Rare CardName: Incarnation of White Cost: {2}{w}{w}{w}{w} Type: Legendary Creature - Angel Avatar Pow/Tgh: 5/5 Rules Text: Flying, lifelink, vigilance If you would gain life, instead gain twice that amount of life. When you have 100 life or more, you win the game Flavour Text: Set/Rarity: Commander X Mythic CardName: Qwen, Student Vivomancer Cost: {w} Type: Planeswalker - Gwen Pow/Tgh: /2 Rules Text: [+1] Gain 2 life or prevent the next 2 damage that would be dealt to target planeswalker until your next turn. [-1] Target creature gains lifelink until end of turn. [-7] You get an emblem with "When you have 200 life or more, you win the game." Flavour Text: Set/Rarity: Commander X Mythic CardName: Sevendust Cost: {7}{w}{w} Type: Sorcery Pow/Tgh: / Rules Text: Exile up to seven target nonland permanents. For each permanent exiled this way, its controller gains life equal to that permanents converted mana cost. Miracle {w}{w}{w} Flavour Text: Set/Rarity: Commander X Rare CardName: Shine Down Cost: {1}{w}{w} Type: Instant Pow/Tgh: / Rules Text: Tap up to three target creatures. Flavour Text: Set/Rarity: Commander X Common CardName: Sloth Cost: {w}{w}{w} Type: Legendary Creature - Avatar Pow/Tgh: 0/2 Rules Text: Defender Creatures you control have defender and gain +0/+3. Whenever a creature you control blocks, you gain life equal to its toughness. Flavour Text: Set/Rarity: Commander X Mythic CardName: White Cost: Type: Legendary Enchantment Pow/Tgh: / Rules Text: Suspend X - {0} X is your life total. Whenever you lose life, remove that many time counters from White. As White enters the battlefield, you gain 20 life. Your life total cannot change. Flavour Text: Set/Rarity: Commander X Mythic CardName: , Student Telepath Cost: {u} Type: Planeswalker Pow/Tgh: /2 Rules Text: [+2] Look at target player's hand. [0] Each player may reveal the top card of their library and put it into his or her hand. [-14] Each opponent reveals his or her hand. Until end of turn you may play any card revealed this way and you may pay mana as though it were mana of any color to cast those cards. Flavour Text: Set/Rarity: Commander X Mythic CardName: Blue Cost: {10} Type: Instant Pow/Tgh: / Rules Text: Delve Tap all permanents. Each opponent puts the top 30 cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Commander X Mythic CardName: Envy Cost: {1}{u}{U} Type: Legendary Creature - Avatar Pow/Tgh: 2/2 Rules Text: {u}, {t}: Envy becomes a copy of target creature and gains this ability and is still Legendary in addition to its other types. Flavour Text: Set/Rarity: Commander X Mythic CardName: Final Answer Cost: {1}{u} Type: Instant Pow/Tgh: / Rules Text: Split second Target spell gains split second until end of turn. Flavour Text: Set/Rarity: Commander X Rare CardName: Incarnation of Blue Cost: {2}{u}{U}{U}{U} Type: Legendary Creature - Sphinx Avatar Pow/Tgh: 4/6 Rules Text: Flying, hexproof, unblockable You have no maximum hand size When you have 20 or more cards in hand, you win the game. Flavour Text: Set/Rarity: Commander X Mythic CardName: Wizard Philosophy Cost: {4}{u}{u} Type: Tribal Sorcery - Wizard Pow/Tgh: / Rules Text: Draw a card for each instant or sorcery in your graveyard, then exile Wizard Philosophy. Flavour Text: Set/Rarity: Commander X Rare CardName: Black Cost: {pb}{pb}{pb}{pb}{pb}{pb}{pb}{pb}{pb}{pb} Type: Sorcery Pow/Tgh: / Rules Text: Each opponent sacrifices each creature he or she controls, discards his or her hand, then exiles all cards in his or her graveyard. Flavour Text: "Life is just another resource" Set/Rarity: Commander X Mythic CardName: Incarnation of Black Cost: {2}{B}{B}{B}{b} Type: Legendary Creature - Demon Avatar Pow/Tgh: 7/3 Rules Text: Flying, deathtouch, intimidate If a creature you control would deal combat damage to a player, you may have that player put that many cards from the top of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Commander X Mythic CardName: Martin, Student Necromancer Cost: {b} Type: Planeswalker - Martin Pow/Tgh: /1 Rules Text: [+1] Target player puts the top card of his or her library into his or her graveyard. [-1] Put a 2/2 black zombie creature token onto the battlefield. [-5] Exile any number of creatures from any number of graveyards. Put an X/X black zombie creature horror token onto the battlefield where X is the combined toughness of those creatures. Flavour Text: Set/Rarity: Commander X Mythic CardName: Zombie Thanatology Cost: {3}{b}{b} Type: Tribal Sorcery - Zombie Pow/Tgh: / Rules Text: Draw a card for each creature card in your graveyard, the exile Zombie Thanatology. Flavour Text: Set/Rarity: Commander X Rare CardName: Edwin, Student Pyromancer Cost: {r} Type: Planeswalker - Edwin Pow/Tgh: /2 Rules Text: [+2] Remove a loyalty counter from Edwin, Student Pyromancer for each creature your opponents control. [-1] Edwin, Student Pyromancer Deals 3 damage to target creature. [-7] Search your library for any number of instant or sorcery cards and put them into your hand. Until end of turn, instants and sorceries you cast cost {r} less to cast. Flavour Text: Set/Rarity: Commander X Mythic CardName: Goblin History Cost: {2}{r} Type: Tribal Sorcery - Goblin Pow/Tgh: / Rules Text: Reveal your any number of cards in your hand. Draw a card for each instant or sorcery revealed this way, then exile Goblin History. Flavour Text: Set/Rarity: Commander X Rare CardName: Incarnation of Red Cost: {2}{R}{R}{R}{R} Type: Legendary Creature - Dragon Avatar Pow/Tgh: 5/5 Rules Text: Flying, first strike, haste {r}: Incarnation of Red gets +1/+0 until end of turn. If a source you control would deal combat damage to a player, it deals that much damage plus 2 instead. Flavour Text: Set/Rarity: Commander X Mythic CardName: Red Cost: {r} Type: Instant Pow/Tgh: / Rules Text: You may sacrifice any number of lands as you cast Red. Red deals 3 damage to each creature and each player for each land you sacrificed this way. Flavour Text: Set/Rarity: Commander X Mythic CardName: Wrath Cost: {1}{r}{r}{r} Type: Legendary Creature - Avatar Pow/Tgh: 6/2 Rules Text: Haste, trample, first strike Wrath can only attack if you've been dealt damage this turn. Flavour Text: Set/Rarity: Commander X Mythic CardName: Elven Sociology Cost: {3}{g}{g} Type: Tribal Sorcery - Elf Pow/Tgh: / Rules Text: Draw a card for each creature you control, then exile Elven Sociology. Flavour Text: Set/Rarity: Commander X Common CardName: Green Cost: {10}{g}{g}{g}{g}{g}{g} Type: Legendary Creature - Beast Hydra Pow/Tgh: 9/9 Rules Text: Convoke, trample Green can't be countered. Green enters the battlefield with a +1/+1 counter for each creature tapped while casting it. Flavour Text: Set/Rarity: Commander X Mythic CardName: Incarnation of Green Cost: {X}{g}{G}{G}{G} Type: Legendary Creature - Hydra Avatar Pow/Tgh: 2/2 Rules Text: Incarnation of Green enters the battlefield with X +1/+1 counters on it. Reach, trample Creatures you control have "{t}: add {g} to your mana pool." {20}{G}{G}{g}{g}{G}, {t}: you win the game. Flavour Text: Set/Rarity: Commander X Mythic CardName: Teddy, Student Summoner Cost: {G} Type: Planeswalker - Teddy Pow/Tgh: /1 Rules Text: [+1] Add {G} to your mana pool for each loyalty counter on Teddy, Student Summoner. [0] Put a creature with converted mana cost less than the number of loyalty counters on Teddy, Student Summoner from your hand onto the battlefield. [-5] You get an emblem with "Creatures you control gain "Multikicker {1}" and "This creature enters the battlefield with a +1/+1 counter for each time it was kicked" Flavour Text: Set/Rarity: Commander X Mythic CardName: Aethereal Flicker Cost: {3}{w}{u} Type: Enchantment Pow/Tgh: / Rules Text: {x}{w/u}: exile target creature you control with converted mana cost X, then return it to the battlefield. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Sphinx's Revelation Cost: {X}{W}{U}{U} Type: Instant Pow/Tgh: / Rules Text: You gain X life and draw X cards. Flavour Text: Set/Rarity: Commander X Mythic CardName: Rogue's Revelation Cost: {X}{U}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Draw X cards and return up to X target creature cards from your graveyard to your hand. Flavour Text: Set/Rarity: Commander X Mythic CardName: Demon's Revelation Cost: {X}{B}{B}{R} Type: Instant Pow/Tgh: / Rules Text: Return up to X target creature cards from your graveyard to your hand and Demon's Revelation deals X damage to target creature or player. Flavour Text: Set/Rarity: Commander X Mythic CardName: Hydra's Revelation Cost: {X}{R}{R}{G} Type: Instant Pow/Tgh: / Rules Text: Hydra's Revelation deals X damage to target creature or player and you put a X/X green elemental creature token onto the battlefield. Flavour Text: Set/Rarity: Commander X Mythic CardName: Druid's Revelation Cost: {X}{G}{G}{W} Type: Instant Pow/Tgh: / Rules Text: Put a X/X green elemental creature token onto the battlefield and you gain X life. Flavour Text: Set/Rarity: Commander X Mythic CardName: Fable Box Cost: {1}{g}{w} Type: Artifact Pow/Tgh: / Rules Text: {x}{g}, {t}: Search your library for a creature card with converted mana cost equal to X and reveal it, put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Commander X Rare CardName: Pride Cost: {1}{g}{w}{w} Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Exalted, double strike Whenever a creature you control attacks alone, put a 1/1 white cat soldier creature token with exalted onto the battlefield. Flavour Text: Set/Rarity: Commander X Mythic CardName: Spirit's Revelation Cost: {X}{W}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Return up to X target creature cards from your graveyard to your hand and you gain X life. Flavour Text: Set/Rarity: Commander X Mythic CardName: Weekend Vampires Cost: {w}{B}{b} Type: Creature - Vampire Pow/Tgh: 1/3 Rules Text: Lifelink, deathtouch At the beginning of your upkeep, you may pay {w}{w}{b}, if you do, Weekend Vampires gains defender until end of turn, and target creature you control with defender loses defender until end of turn. Flavour Text: Set/Rarity: Commander X Common CardName: Necromancer's Revelation Cost: {X}{B}{B}{G} Type: Instant Pow/Tgh: / Rules Text: Return up to X target creature cards from your graveyard to your hand and put an X/X green elemental creature token onto the battlefield. Flavour Text: Set/Rarity: Commander X Mythic CardName: Gemini Syndrome Cost: {g}{u}{u} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of your upkeep, if you control only one creature with the enchanted creatures name, put a token onto the battlefield that is a copy of that creature. At the beginning of your upkeep, if you control exactly one other creature with the same name as enchanted creature, put a +1/+1 counter on each creature with that name. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Merfolk's Revelation Cost: {x}{g}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Put a X/X green elemental creature token onto the battlefield and draw X cards. Flavour Text: Set/Rarity: Commander X Mythic CardName: Dragon's Revelation Cost: {X}{u}{u}{R} Type: Instant Pow/Tgh: / Rules Text: Dragon's Revelation deals X damage to target creature or player and you draw X cards. Flavour Text: Set/Rarity: Commander X Mythic CardName: Queen of Mercury Cost: {2}{u}{r} Type: Artifact Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: {x}{u/r}, {t}: target creature gets +X/+0 until end of turn, and another target creature gets -X/-0 until end of turn. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Angel's Revelation Cost: {X}{R}{R}{W} Type: Instant Pow/Tgh: / Rules Text: Angel's Revelation deals X damage to target creature or player and you gain X life. Flavour Text: Set/Rarity: Commander X Mythic CardName: Esper Commander Cost: {1}{w}{u}{u}{b} Type: Legendary Creature - Spirit Wizard Pow/Tgh: 2/4 Rules Text: Lifelink, hexproof Each creature you control may enter the battlefield as a copy of target creature. Sacrifice a creature you control: destroy target creature with the same name as the sacrificed creature. Flavour Text: Set/Rarity: Commander X Mythic CardName: Sam the Twice-Crowned Cost: {3}{w}{u}{b} Type: Planeswalker - Sam Pow/Tgh: /4 Rules Text: [+1] Each opponent loses 1 life and you gain life equal to the amount of life lost this way. [-4] Exile target permanent. [-9] You get an emblem with "Counter the first spell each opponent plays each turn." Flavour Text: Set/Rarity: Commander X Mythic CardName: Greed Cost: {1}{u}{b}{r} Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Sacrifice X creatures: Gain control of target spell with converted mana cost X. Flavour Text: Set/Rarity: Commander X Mythic CardName: Aaron the Big-Mob-Boss Cost: {b}{r}{g} Type: Planeswalker - Aaron Pow/Tgh: /3 Rules Text: [+1] Put a 1/1 red and black goblin creature token onto the battlefield. [-2] Search your library for a goblin card and put it into your graveyard. [-6] Goblin creatures you control have haste, doublestrike, trample, and deathtouch until end of turn. Flavour Text: Set/Rarity: Commander X Mythic CardName: Jund Commander Cost: {b}{r}{g} Type: Legendary Creature - Goblin Pow/Tgh: 2/2 Rules Text: Haste, trample Discard a goblin creature card: Jund Commander gets +X/+0 where X is that cards power. Flavour Text: Set/Rarity: Commander X Rare CardName: Henry, Father of Legions Cost: {3}{g}{w}{r} Type: Planeswalker - Henry Pow/Tgh: /3 Rules Text: [+2] Put a 3/3 green and white beast soldier token onto the battlefield. [-1] Destroy target artifact or enchantment [-9] For each creature token you control, put two of those tokens onto the battlefield. Flavour Text: Set/Rarity: Commander X Mythic CardName: Naya Commander Cost: {4}{g}{w}{r} Type: Legendary Creature - Beast Soldier Pow/Tgh: 5/3 Rules Text: Soldier creatures you control have trample, vigilance, and first strike. {2}{r/w}: Put a 1/1 red and white soldier creature token onto the battlefield. {4}{g}{w}: Put a 3/3 green and white beast soldier creature token onto the battlefield. Abilities of Naya Commander can be activated from the command zone Flavour Text: Set/Rarity: Commander X Mythic CardName: Adamant Guardian Cost: {g}{g}{w}{w}{u}{u} Type: Legendary Creature - Elemental Wizard Pow/Tgh: 3/7 Rules Text: Protection from red and from black. When Adamant Guardian enters the battlefield, put a +1/+1 counter on target creature. Creatures with three or more +1/+1 counters on them have protection from red and from black. Flavour Text: Set/Rarity: Commander X Rare CardName: Scott the Patient Cost: {2}{g}{w}{u} Type: Planeswalker - Scott Pow/Tgh: /5 Rules Text: [+1] Exile target creature you control. Return that creature to the battlefield the beginning of your end step. [-1] Draw two cards, then put one card from your hand on either the top or bottom of your library. [-4] Reveal any number of creature cards from your hand. For each green creature put a +1/+1 counter on target creature, for each white creature gain 2 life , for each blue creature draw a card. Flavour Text: Set/Rarity: Commander X Mythic CardName: Broken Beast Cost: {x}{g}{g}{u}{u}{r}{r} Type: Legendary Creature - Dragon Beast Pow/Tgh: 5/5 Rules Text: Convoke, devour Flying, trample, haste Flavour Text: Set/Rarity: Commander X Mythic CardName: Lust Cost: {2}{r}{u}{g} Type: Legendary Creature - Avatar Pow/Tgh: 2/4 Rules Text: Lust can't be blocked except by two or more creatures. {r}{r}: Lust fights target creature. {u}{u}: Tap target creature. {g}{G}: Lust gains +1/+1 until end of turn. Flavour Text: Set/Rarity: Commander X Mythic CardName: Gluttony Cost: {w}{b}{G} Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Whenever you sacrifice a creature, put a +1/+1 counter on target creature. Sacrifice a creature: Gain life equal to that creatures toughness. Flavour Text: Set/Rarity: Commander X Mythic CardName: Liferoot Elder Cost: {1}{b}{g}{w} Type: Legendary Creature - Zombie Treefolk Pow/Tgh: 0/9 Rules Text: Reach, deathtouch {x}{B}{G}, {t}: Put target creature card with converted mana cost X from your graveyard onto the battlefield. Flavour Text: Set/Rarity: Commander X Rare CardName: Rae the Tree-Hugger Cost: {b}{g}{g}{w} Type: Planeswalker - Rae Pow/Tgh: /4 Rules Text: [+2] Sacrifice up to one target creature, then gain life equal to its toughness. [+1] Put a 1/1 green saproling creature token onto the battlefield for each creature card in your graveyard. [-X] Search your library for X creature cards, put any number of them into your hand and the rest into your graveyard. Flavour Text: Set/Rarity: Commander X Mythic CardName: Archangel of Knowledge Cost: {r}{w}{u}{u} Type: Legendary Creature - Angel Wizard Pow/Tgh: 3/3 Rules Text: Flying, vigilance, haste {x}{u}, {t}: You may cast a card with converted mana cost X from your hand without paying its mana cost, that card cannot be countered. Flavour Text: Set/Rarity: Commander X Mythic CardName: Battlemage Seraph Cost: {w}{r}{u} Type: Creature - Angel Soldier Pow/Tgh: 3/3 Rules Text: Flying, prowess *Lieutenant -* As long as you control your commander, Battlemage Seraph has vigilance and haste. Flavour Text: Set/Rarity: Commander X Rare CardName: Gabriel, the Warcrafter Cost: {W}{w}{r}{r}{u}{u} Type: Legendary Creature - Angel Knight Pow/Tgh: 4/4 Rules Text: Flying At the beginning of each declare attackers step, each player in turn order may declare attackers. At the beginning of each declare blockers step, each player in turn order may declare blockers. Flavour Text: Set/Rarity: Commander X Mythic CardName: Gideon Cost: {r}{w}{u} Type: Planeswalker - Gideon Pow/Tgh: /3 Rules Text: [+1] Until your next turn, whenever you gain life, put that many loyalty counters on Gideon. [-X] Put X 1/1 red and white soldier creature tokens with haste onto the battlefield. [-19] You get an emblem with "Creatures you control have double strike and lifelink." and "Whenever a creature you control deals damage to a player, draw a card." Flavour Text: Set/Rarity: Commander X Mythic CardName: Will the Puppet-Master Cost: {r}{w}{u} Type: Planeswalker - Will Pow/Tgh: /3 Rules Text: [+1] Will the Puppet-Master deals 3 damage to target creature or player and target player gains 3 life. [-2] Target player gains control of target non-land permanent. [-6] You get an emblem with "If an instant or sorcery card would be put into your graveyard, instead, shuffle it into your library." Flavour Text: Set/Rarity: Commander X Mythic CardName: Bitter // Sweet Cost: {b} // {w} Type: Instant // Instant Pow/Tgh: / // / Rules Text: Target player loses 1 life for each creature that player controls that dealt damage this turn. // Gain 1 life for each creature you control. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Colorless Cost: {12} Type: Legendary Artifact Creature - Construct Pow/Tgh: */* Rules Text: Affinity for artifacts Colorless's power and toughness are equal to the number of artifacts you control. Flavour Text: Set/Rarity: Commander X Mythic CardName: Commander's Chariot Cost: {0} Type: Legendary Artifact Pow/Tgh: / Rules Text: {x}, {t}, Exile Commander's Chariot: Put your commander from the command zone onto the battlefield. X is your commander's converted mana cost. Flavour Text: Set/Rarity: Commander X Mythic CardName: Absurdity Cost: Type: Legendary Enchantment Artifact Land Creature - Shapeshifter Pow/Tgh: 1/1 Rules Text: Changeling {t}: add {1} to your mana pool. Bestow {w}{u}{b}{r}{g} Enchanted creature has Changeling Enchanted creature get +1/+1 for each color and card type and creature type among permanents you control. When you control no other permanents, transform Absurdity. Flavour Text: Back side: CardName: Simplicity Cost: Type: Planeswalker - Simplicity Pow/Tgh: /1 Rules Text: [+1] Players cant cast spells until your next upkeep. [-4] Each player sacrifices all permanents he or she controls, discards his or her hand, and exiles his or her graveyard and all but the last three cards of his or her library. Flavour Text: Set/Rarity: Commander X Mythic CardName: Barren Plains Cost: Type: Legendary Land - Plains Pow/Tgh: / Rules Text: ({t}: add {w} to your mana pool.) {1}, {t}: add {w}{b} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Deathpeak Mountain Cost: Type: Legendary Land - Mountain Pow/Tgh: / Rules Text: ({t}: add {r} to your mana pool.) {1}, {t}: add {b}{r} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Kartoom, the Sleeping Island Cost: Type: Legendary Land Creature - Island Turtle Pow/Tgh: 10/6 Rules Text: Kartoom, the Sleeping Island enters the battlefield tapped and doesn't untap during your untap step. {t}: Add {r}{u}{g} to your mana pool. {R}{R}{R}{U}{U}{U}{G}{G}{G}: Put Kartoom from the command zone onto the battlefield, if you do, Kartoom enters the battlefield untapped. Flavour Text: Set/Rarity: Commander X Mythic CardName: Lifepeak Mountain Cost: Type: Legendary Land - Mountain Pow/Tgh: / Rules Text: ({t}: add {r} to your mana pool.) {1}, {t}: add {r}{w} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Peaceful Island Cost: Type: Legendary Land - Island Pow/Tgh: / Rules Text: ({t}: add {u} to your mana pool.) {1}, {t}: add {w}{u} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Swamp of Cunning Cost: Type: Legendary Land - Swamp Pow/Tgh: / Rules Text: ({t}: add {b} to your mana pool.) {1}, {t}: add {u}{b} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Swamp of the Dead Cost: Type: Legendary Land - Swamp Pow/Tgh: / Rules Text: ({t}: add {b} to your mana pool.) {1}, {t}: add {b}{g} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: The Wooberg Cost: Type: Legendary Land - Mountain Pow/Tgh: / Rules Text: ({t}: add {r} to your mana pool.) The Wooberg enters the battlefield tapped. Pay 1 life, {t}: add {w}, {u}, {b}, or {g} to your mana pool. Flavour Text: Set/Rarity: Commander X Rare CardName: Tranquil Forest Cost: Type: Legendary Land - Forest Pow/Tgh: / Rules Text: ({t}: add {g} to your mana pool.) {1}, {t}: add {g}{u} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Verdant Plains Cost: Type: Legendary Land - Plains Pow/Tgh: / Rules Text: ({t}: add {w} to your mana pool.) {1}, {t}: add {g}{w} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Violent Jungle Cost: Type: Legendary Land - Forest Pow/Tgh: / Rules Text: ({t}: add {g} to your mana pool.) {1}, {t}: add {r}{g} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Volcanic Golem Cost: Type: Land Creature - Mountain Golem Pow/Tgh: 2/2 Rules Text: Volcanic Golem enters the battlefield tapped. *Lieutenant -* Flavour Text: Work in progress Set/Rarity: Commander X Rare CardName: Warring Island Cost: Type: Legendary Land - Island Pow/Tgh: / Rules Text: ({t}: add {u} to your mana pool.) {1}, {t}: add {u}{r} to your mana pool. Flavour Text: Set/Rarity: Commander X Uncommon CardName: Cat Soldier Cost: Type: Creature - Cat Soldier Pow/Tgh: 1/1 Rules Text: Exalted Flavour Text: Set/Rarity: Commander X Token