Shiny Umbreon's Core Set

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Showing all 106 cards

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 C 
Creature
{3}{w}: Prevent all damage that would be dealt to and dealt by "Gideon's Banisher" this turn.
3/2
 C 
Enchantment
When "Journey to Somewhere" enters the battlefield, exile target creature an opponent controls until "Journey to Somewhere" leaves the battlefield. (That creature returns under its owner's control.)
6 comments
last 2014-06-01 13:21:51 by jmgariepy
{w}{w}
 
 C 
Creature
Whenever "Steed" attacks or blocks, another target creature you control gets +1/+1 until end of turn.
2/2
 C 
Creature
"Two-Headed Blocker" can block an additional creature.
2/4
Creature
{t}: Tap target creature with power 3 or less.
1/1
 C 
Creature
Whenever "Winged Hero" attacks, it gains flying until end of turn.
2/1
 C 
Creature – Human Knight
First strike (This creature deals combat damage before creatures with first strike.)
When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
2/2
 C 
Enchantment – Aura
Enchant nonblack creature
Enchanted creature gets +1/+2, gains flying, and is an Angel in addition to its other types.
 C 
Instant
Destroy target enchantment.
 M 
Planeswalker – Gideon
+2: Until your next turn, whenever a creature deals combat damage to Gideon, Righteous Fighter, Gideon deals 3 damage to that creature.
0: You may put a creature card with converted mana cost 3 or less from your hand onto the battlefield.
-2: Exile target creature until Gideon leaves the battlefield.
4
 C 
Instant
Creatures you control get +1/+1 until end of turn.
 C 
Creature – Human Soldier
2/2
 C 
Creature – Griffin
Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
2/3
 C 
Creature – Griffin
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
1/3
 C 
Creature – Pegasus
Flying
Loyal Pegasus can't attack or block alone.
2/1
 C 
Instant
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
 C 
Creature – Cat Monk
Defender (This creature can't attack)
Whenever Pride Guardian blocks, you gain 3 life.
0/3
 C 
Instant
Put two 1/1 white Soldier creature tokens onto the battlefield.
{2}{w}
 
 C 
Instant
Destroy target attacking creature.
 C 
Creature – Elephant
3/5
 C 
Creature – Elemental
Flash (You may cast this spell any time you could cast an instant.)
When "Blow Elemental" enters the battlefield, you may tap target creature.
Evoke {u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/2
 C 
Creature
"Blue Serpent" can't attack unless you cast a blue spell this turn.
6/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof and can't be blocked. (A creature with hexproof can't be the target of spells or abilities opponents control.)
 C 
Creature
Flying
Whenever "Faerie Spy" attacks, look at the top card of defending player's library.
1/1
 C 
Instant
Draw three cards, then discard two cards.
 C 
Instant
Creatures you control gain flying until end of turn.
 C 
Sorcery
Target player reveals cards from the top of his or her library until two land cards are revealed. That player puts all cards revealed this way into his or her graveyard.
 C 
Creature
Defender (This creature can't attack.)
When "Tamiyo's Wall" dies, draw a card.
1/4
 C 
Creature
Flying
{3}{u}: "Watery Drake" gets +1/-1 until end of turn.
3/4
{1}{u}{u}
 
 C 
Instant
Counter target spell.
 C 
Instant
Counter target creature spell.
 C 
Creature – Crab
1/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
 C 
Creature – Merfolk Soldier
1/3
{5}{u}
 
 M 
Planeswalker – Tamiyo
+1: Draw three cards, then discard two cards.
-2: Tap all creatures target player controls. Those creatures don't untap during that player's next turn.
-7: Return up to four target instant and/or sorcery cards from your graveyard to your hand.
6
2 comments
last 2014-04-27 20:59:03 by Shiny_Umbreon
 C 
Instant
Creatures your opponents control get -2/-0 until end of turn.
 C 
Instant
Return target creature to its owner's hand.
 C 
Creature – Elemental
Flying
Vaporkin can only block creatures with flying.
2/1
 C 
Creature – Drake
Flying
2/2
 C 
Creature – Elemental
When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke {1}{u}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
4/4
 C 
Creature
When "Bigger Digger" enters the battlefield, return target creature card from your graveyard to your hand.
2/3
 C 
Enchantment – Aura
Enchant nonwhite creature
Enchanted creature gets +2/+1, gains intimidate, and is a Demon in addition to its other types. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
 C 
Creature
4/6
 C 
Creature
1/3
 C 
Creature
Haste (This creature can attack and {t} as soon as it comes under your control.)
"Hungry Ghoul" can't attack unless you exile a creature card from your graveyard. (This cost is paid as attackers are declared.)
3/4
{3}{b}
 
 C 
Instant
Destroy target creature.
 C 
Creature
When "Maggot Bear" enters the battlefield, each player loses 1 life.
2/2
 C 
Sorcery
Target player discards two cards. You gain life equal to the highest converted mana cost among those cards.
{3}{b}
 
 C 
Creature
{1}{b}: "Shade" gets +2/+2 until end of turn.
1/1
 C 
Creature
"Slowmbie" enters the battlefield tapped.
3/1
 C 
Creature
{1}, {t}: Target player loses 1 life.
{6}, {t}: Target player loses 3 life.
1/1
 C 
Sorcery
Target creature you control gains intimidate until end of turn. Destroy target creature an opponent controls. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
 C 
Instant
Target creature gets +1/+0 and gains flying and lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
 C 
Creature – Bird
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/2
 C 
Instant
Target creature gets -3/-3 until end of turn.
 C 
Creature – Horror
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
2/2
{1}{b}
 
 C 
Sorcery
All creatures get -1/-1 until end of turn.
{5}{b}{b}
 
 M 
Planeswalker – Sorin
+1: Each opponent discards a card and loses 2 life. You draw a card for each card discarded this way and gain life equal to the life lost this way.
-2: Destroy target creature or planeswalker.
-4: Put three 2/2 black Vampire creature tokens with lifelink onto the battlefield.
5
 C 
Instant
Exile target creature card in a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-1.
 C 
Creature – Elemental
When "Axe Elemental" enters the battlefield, it deals 3 damage to each opponent.
Evoke {1}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/3
 C 
Creature – Elemental
When "Boulderfoot Elemental" enters the battlefield, it deals 1 damage to target creature or player.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2/3
 C 
Creature
"Brigand" attacks each turn if able.
2/3
 C 
Sorcery
As an additional cost to cast "Emotion", discard two cards.
Draw three cards.
 C 
Creature
"Goblin Friend" can't attack unless a creature entered the battlefield this turn.
2/2
 C 
Instant
"Lightning Ray" deals 4 damage to target creature or player.
 C 
Creature
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
2/1
 C 
Creature
Whenever another creature enters the battlefield under your control, "Little Striker" gets +1/+1 until end of turn.
2/1
 C 
Sorcery
Put two 1/1 red Goblin creature tokens with haste onto the battlefield. (They can attack and {t} as soon as they come under your control.)
 C 
Instant
Attacking creatures get +1/+0 and gain trample until end of turn. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
 C 
Creature
First strike (This creature deals combat damage before creatures without first strike.)
Whenever another creature enters the battlefield under your control, "War-Spike" gets +1/+1 until end of turn.
2/2
 C 
Instant
Massive Raid deals damage to target creature or player equal to the number of creatures you control.
 C 
Sorcery
Up to three target creatures can't block this turn.
 C 
Creature – Goblin Berserker
Haste (This creature can attack and {t} as soon as it comes under your control.)
1/1
 C 
Creature – Elemental Cat
4/1
 M 
Planeswalker – Sarkhan
+1: Up to one target creature becomes a 5/5 red Dragon and gains flying, trample and haste until end of turn.
-1: Until your next turn, gain control of target creature. Untap it. It gains haste until end of turn.
-7: You get an emblem with "Creatures without flying can't attack you." and "At the beginning of your upkeep, this emblem deals 5 damage to target creature or player."
5
3 comments
last 2014-09-12 03:57:26 by Shiny_Umbreon
 C 
Creature – Giant Warrior
4/3
{r}
 
 C 
Instant
Shock deals 2 damage to target creature or player.
 C 
Instant
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
{r}
 
 C 
Instant
Destroy target artifact.
 C 
Creature
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/4
 C 
Creature
Reach (This creature can block creatures with flying.)
Vigilance (Attacking doesn't cause this creature to tap.)
2/3
 C 
Creature
Whenever "Enlarging Wurm" attacks, put a +1/+1 counter on target creature.
5/4
 C 
Creature – Elemental
When "Medic Elemental" enters the battlefield, put two +1/+1 counters on target creature.
Evoke {1}{g} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2/3
 C 
Creature
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
 C 
Creature
{4}{g}: "Shield Rootwalla" gets +3/+3 until end of turn. Activate this ability only once each turn.
1/3
 C 
Instant
"Take Down" deals 2 damage to target creature with flying. That creature loses flying until end of turn.
2 comments
last 2014-05-03 06:53:30 by Shiny_Umbreon
 C 
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
 C 
Creature – Insect
When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
0/1
 C 
Creature – Human Scout
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
2/2
 C 
Creature – Centaur Warrior
3/3
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
1/1
 C 
Creature – Elf Shaman
When Elvish Visionary enters the battlefield, draw a card.
1/1
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
 C 
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
 C 
Instant
Destroy target artifact or enchantment.
{1}{g}{g}
 
 M 
Planeswalker – Nissa
+3: Up to one target creature gets +3/+3 until end of turn.
-1: Put a 2/3 green Elf Warrior creature token onto the battlefield.
-X: Reveal the top X cards of your library. You may put any number of creature cards from among them with total converted mana cost X or less onto the battlefield. Put the rest on the bottom of your library in any order.
2
 C 
Creature – Beast
4/4
 C 
Creature – Beast
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
4/2
 C 
Instant
Target creature gets +4/+4 until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +2/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact
{2}, {t}, Sacrifice "Grenade": "Grenade" deals 2 damage to target creature.
 C 
Artifact Creature
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
3/4
 C 
Artifact Creature – Wall
Defender (This creature can't attack.)
0/4
 C 
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add one mana of any color to your mana pool.

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