Shattered Horizons

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Showing all 118 cards

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 U 
Instant
Put a +1/+1 counter on each of up to three target creatures. Untap those creatures.
{w}{w}{w}
 
 C 
Instant
When you cast Censor, choose a card type.
Until your next turn, cards of the chosen type cannot be cast.
 C 
Instant
Exile target creature you control and gain life equal to its toughness. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
The elites of Pruhemm enjoy the company of all sizes, shapes, colors and creatures.
 U 
Creature – Human Soldier
If Emboldened Phalanx was declared as a blocker last turn, then Emboldened Phalanx gains First Strike and Vigilance until end of turn.
3/4
{2}{w}
 
 C 
Instant
Exile target non-white creature unless its controller pays {x}, where X is equal to that creature's converted mana cost. If they do, tap that creature instead.
 R 
Creature – Human Soldier
Personal Bodyguard can block any number of creatures.
When you have 10 or less life, Personal Bodyguard gets +3/+5.
When you have 5 or less life, Personal Bodyguard gains protection from creatures.
2/5
 M 
Legendary Creature – Angel Wizard
Flying, vigilance
Whenever {w} is added to a mana pool, put a +1/+1 counter on Pirial, Bathed in Light.
At the beginning of your end step, if Pirial, Bathed in Light attacked this turn, remove all +1/+1 counters from Pirial, Bathed in Light.
3/3
 C 
Creature – Human
When Pruhemm Seer enters the battlefield, reveal the top card of your library. You may put it on the bottom of your library. If you do, gain 1 life.
"Choose: legacy or destiny."
2/2
 C 
Creature – Human
Shell (This creature cannot be the target of Auras.)
1/2
 C 
Creature – Tengu
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and you gain 4 life instead.
2/3
 C 
Creature – Jellyfish
altitude 3 (If this creature deals combat damage to a player, that damage is reduced by 3. This creature can only be blocked by other creatures with Altitude. This creature can only block creatures with Altitude or Flying.)
4/2
 U 
Sorcery
Reveal a card from your hand. Search your library for up to three more cards that share the revealed card's name, put them into your hand, then shuffle your library. Discard a card for each card put into your hand this way.
 C 
Creature – Merfolk Soldier
Rush (This creature is unaffected by summoning sickness. This creature untaps during each player's untap step.)
2/1
 U 
Instant
As long as Competing Theories is on the stack, creatures gain "{t}: Scry 1".
Each player draws 2 cards.
 U 
Creature – Human Cleric
During your turn, Dismissive Historian has "{t}: Scry 2."
During each other player's turn, Dismissive Historian has protection from sorceries.
1/1
 U 
Sorcery
Target opponent names a color among cards they control.
Draw X cards, where X is your devotion to {u}, then discard Y cards, where Y is that opponent's devotion to the color they named.
 U 
Instant
As an additional cost to casting Reconsider, discard a card.
Counter target spell.
Draw a card at the beginning of the next turn's upkeep.
 U 
Creature – Elemental
When Riptide Elemental enters the battlefield, return target creature or artifact to its owner's hand.
Revert {u}{u} (Exile this creature from the battlefield: Add {u}{u} to your mana pool. Return this card to your hand at the beginning of the next end step.)
3/3
 U 
Creature – Djinn
Flying
Whenever a player casts an instant or sorcery spell, you may put a +1/+1 counter on Rumor Eater.
2/3
 U 
Creature – Vedalken Wizard
Sorcery spells you cast cost {1} less to cast.
Rally – If another creature entered the battlefield this turn, Showy Spellslinger gains "{t}: Reveal the top card of your library. If it's a sorcery, put it into your hand." until end of turn.
1/2
 U 
Sorcery
Choose two – Draw a card; draw two cards then discard a card; draw three cards then discard two cards; draw four cards then discard three cards.
 C 
Creature – Merfolk Wizard
When Tidewender enters the battlefield, choose one – return target enchantment to its owner's hand, or return target enchantment in a graveyard to its owner's hand.
1/1
 M 
Legendary Creature – Djinn
Flying
Whenever {u} is added to a mana pool, put a gift counter on Wafrah the Gift-Wind.
{t}: Shuffle Wafrah the Gift-Wind into your library. Then scry X, where X is the number of gift counters on Wafrah the Gift-Wind when this ability is activated.
3/7
 C 
Creature – Djinn Wizard
Flying
Feint – If this creature would deal combat damage to an opponent, you may choose to have it deal no damage and draw a card instead.
1/2
 U 
Sorcery
Choose three cards from target player's graveyard. Then, exile one card at random, then put one card on top of that player's library at random, then put the remaining card into that player's hand.
 C 
Instant
Target non-black creature gets -3/-3 until end of turn. If that creature dies this turn, put a 1/1 black Construct artifact creature token with deathtouch onto the battlefield.
 U 
Sorcery
When you cast Bring to Life, choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
 R 
Sorcery
Search your library for two cards, then shuffle your library. Put one card in your hand and the other on top of your library.
 C 
Creature – Spirit
Flying
{1}{b}: Regenerate Dissipating Spirit
Revert {b}{b} (Exile this creature from the battlefield: Add {b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/3
 R 
Creature – Lamia
Leech
Sacrifice Face Trader: When target creature with a leech counter dies this turn, return it to the battlefield under your control.
1/4
 M 
Legendary Artifact Creature – Construct
Defender
Whenever {b} is added to a mana pool, put a -1/-0 counter on Guomm, Miasma Totem.
Each opponent's maximum hand size is equal to Guomm, Miasma Totem's power.
12/6
 R 
Legendary Creature – Lamia Vampire
Flying, leech
Whenever a creature with a leech counter enters the graveyard from play, put a +1/+1 counter on Hythek of the Broad Wing and a leech counter on target creature an opponent controls.
3/3
 C 
Sorcery
Choose a nonland card type. Target opponent reveals their hand. That player discards one card of the chosen type.
 R 
Legendary Creature – Human Cleric
{x}, {t}: Signor Arbek, Dark Ritualist deals X damage to any number of target creatures, divided any way you choose. Use only {b} to pay {x}.
Revert {b}{b}{b} (Exile this creature from the battlefield: Add {b}{b}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
3/5
 R 
Enchantment
Players can't cast spells with converted mana cost greater than the converted mana cost of the top card in their graveyard.
 R 
Sorcery
Destroy all creatures with converted mana cost equal to X.
 U 
Sorcery
Reveal the top three cards of your library. For each card revealed, target player sacrifices a permanent or discards a card that shares a card type with the revealed card. If they can't, they lose 3 life. Then put the revealed cards on the bottom of your library.
 U 
Creature – Human
Bumrush Brawlers attack each turn if able.
Rally – If another creature entered the battlefield this turn, Bumrush Brawlers gain haste and get +3/+0 until end of turn.
2/2
 C 
Instant
Coursing Shock deals 3 damage to target creature. If target creature is an artifact creature, Coursing Shock also deals 1 damage to its controller.
 R 
Sorcery
Destroy all non-basic lands. For each land destroyed this way, its controller puts a 1/1 red Elemental creature token onto the battlefield.
 C 
Sorcery
Flame-Barb Whip deals 2 damage to each of X target creatures.
You may only use {r} to pay {x}.
 R 
Sorcery
Each player chooses one land they control, then shuffles all other lands into their libraries. Each player draws a card.
 U 
Instant
Cast Lost in the Fray only during combat before blockers are declared.
Untap target attacking creature and gain control of it until end of turn.
 C 
Creature – Tengu Wizard
Feint – If Magus of the Clipped Wing would deal combat damage to an opponent, you may choose to have it deal 3 damage to target creature instead.
2/2
 M 
Legendary Creature – Dragon
Flying, trample
Whenever {r} is added to a mana pool, put a breath counter on Suvus the Fire-Blooded.
Remove X breath counters from Suvus the Fire-Blooded: Suvus the Fire-Blooded deals X damage to target creature.
2/4
 C 
Creature – Elf Mercenary
If Behemoth Tracker would be dealt damage by a creature with power 5 or greater, prevent that damage.
"The bigger they are, the slower they move."
1/2
 U 
Sorcery
Shuffle all creatures with flying into their owners' libraries.
 C 
Creature – Elf
{t}: Add {g} to your mana pool.
{t}{t}: Add {g}{g}{g} to your mana pool.
1/2
 C 
Creature – Dryad
When Flitmarsh Traveler enters the battlefield, put a 0/1 blue and black Faerie creature token with flying onto the battlefield.
"Where are you going?" asked Mevi.
The faerie considered for a moment, then settled atop Mevi's head and said, "wherever you are."
1/1
 U 
Creature – Elf Shaman
Flash
When Holistic Woodwalker enters the battlefield, you may destroy target enchantment. If you do, gain life equal to the enchantment's converted mana cost.
1/2
 C 
Artifact Creature – Elf Construct
{t}: Add {g} to your mana pool.
Affix {g} ({g}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
1/1
Latchfinger Lathe
 
 C 
Artifact – Affix Equipment
Equipped creature gets +1/+1 and has "{t}: Add {g} to your mana pool."
If equipped creature leaves the battlefield, transform Latchfinger Lathe.
 C 
Creature – Dryad Shaman
{t}: Add {g} to your mana pool.
Revert {g} (Exile this creature from the battlefield: Add {g} to your mana pool. Return this card to your hand at the beginning of the next end step.)
1/2
 U 
Creature – Beast
Rally – If another creature entered the battlefield this turn, Spooked Baloth gains trample and gets +2/+2 until end of turn.
3/3
 U 
Sorcery
Each player shuffles their hand into their library, then draws that many cards.
Recuse {3}{w}{u} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 R 
Creature – Djinn Elemental
Flying
Duneroller can block any number of creatures.
At the beginning of each end step, you may scry X, where X is the total number of creatures Duneroller blocked this turn.
What treasures lie beneath the sands?
2/6
 R 
Sorcery
Target player reveals the top half of their library, rounded down. That player exiles all land cards revealed this way, then shuffles their library.
Gain 1 life for each basic land exiled in this way.
 U 
Creature – Elemental
Flying
When Lore Elemental enters the battlefield, look at the top five cards of your library. You may exile one card and shuffle the rest into your library. Lore Elemental's power is equal to the converted mana cost of the exiled card. Otherwise, Lore Elemental's power is 0.
"Knowledge is power."
*/2
 M 
Legendary Planeswalker – Socratia
+1Until your next turn, all creatures you control gain hexproof.
-2Socratia becomes a copy of target nonland permanent until the beginning of your next precombat main phase.
-7You get an emblem with "at the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost."
-7You get an emblem that's a copy of target emblem.
3
 R 
Enchantment
If you would draw a card except the first one you draw in each of your draw steps, you may instead search your library for a card, then shuffle your library and place that card on top of it.
 C 
Enchantment
Whenever you choose to activate a creature's feint, you may put a +1/+1 counter on target creature.
 U 
Sorcery
Each player searches their library for a nonland permanent with converted mana cost X or greater and exiles it, then shuffles their library.
Recuse {x}{u}{u}{b}{b} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 C 
Creature – Faerie
Flying
Revert {u}{b} (Exile this creature from the battlefield: Add {u}{b} to your mana pool. Return this card to your hand at the beginning of the next end step.)
2/2
 U 
Enchantment
Whenever a spell is countered, that spell's controller loses 2 life and draws a card.
 U 
Creature – Human Artificer
Whenever an artifact enters a graveyard from the battlefield, put a junk counter on Scrapyard Artificer.
Remove a junk counter from Scrapyard Artificer: Scrapyard Artificer gains indestructible until end of turn.
"Ooh, I can use this!"
1/1
 U 
Instant
Each player loses X life, where X is the number of non-basic lands that player controls.
Recuse {4}{b}{r}(You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 C 
Creature – Lamia
Leech (When this creature enters the battlefield, put a leech counter on target creature.)
Creatures opponents control with a leech counter get -1/-1.
2/3
 C 
Creature – Insect
{1}{g}: Fire Ants gets +1/+1 until end of turn. Activate this ability no more than X times per turn, where X is the number of basic Mountains you control.
1/2
 U 
Enchantment
Creatures lose and cannot have activated or triggered abilities.
 U 
Instant
Remove all counters from permanents.
 U 
Sorcery
Exile target non-artifact creature. At the beginning of the next end step, put that creature into its owner's graveyard.
 R 
Sorcery
Each player sacrifices all creatures they control.
Recuse {4}{w}{w}{b}{b} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{1}, {t}: Tap up to two target lands."
 U 
Artifact Creature – Elf Construct Archer
Reach
Sacrifice Collapsing Sniper: Target attacking creature deals no combat damage this turn. Return Collapsing Sniper to the battlefield at the beginning of the next end step.
1/2
 C 
Enchantment
When Absorption Field enters the battlefield, you may destroy target enchantment.
Sacrifice Absorption Field: Destroy target enchantment.
 U 
Enchantment
All basic lands untap during every untap step.
 U 
Enchantment
At the beginning of your upkeep, you may search your library for a basic land, reveal it, put it into your hand, then shuffle your library. If you do, you can't play any lands this turn.
 R 
Instant
Each player taps all creatures they control. Those creatures do not untap during their controllers' next untap step.
Recuse {3}{g}{u}(You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Creature – Elf
During your turn, Streamtender Elf has "{t}: Add {g}{g} to your mana pool."
During each other player's turn, Streamtender Elf has "{t}: Add {u}{u} to your mana pool."
1/1
 U 
Creature – Fish
When Fighting Fish enters the battlefield, put a 1/2 blue and red Fish token with "Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life." into play under target opponent's control.
{t}: Fighting Fish fights target Fish token.
1/2
 R 
Instant
For each card type among permanents on the battlefield, each player chooses one card of that type they control and returns it to their hand.
Recuse {3}{u}{r} (You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Enchantment
Whenever a creature an opponent controls attacks or uses an activated ability, put a burden counter on it.
Each creature's activated abilities cost {1} more for each burden counter on that creature.
 R 
Creature – Tengu Spellslinger
Flying
{x}, {t}: If a non-creature source you control would deal damage this turn, it deals X damage instead.
1/1
 R 
Creature – Lamia
Leech
During your upkeep, gain 1 life for each creature an opponent controls with a leech counter.
1/6
 R 
Sorcery
Each player reveals the top X cards of their library. For each non-land card revealed this way, exile that card and Lost Cause deals 1 damage to its owner. Then put the rest of the cards on the bottom of their owners' libraries in a random order.
Recuse {x}{r}{r}{w}{w}(You may cast this spell for its recuse cost. If you do, change its text by replacing all instances of "player" with "opponent.")
 U 
Enchantment
Sacrifice Scorpion Sands: Scorpion Sands deals 3 damage to all attacking creatures.
If Scorpion Sands enters a graveyard from the battlefield, shuffle it into its owner's library.
 C 
Creature – Lamia Archer
Leech, reach
Creatures opponents control with a leech counter lose flying and can't have or gain flying.
2/3
 M 
Legendary Creature – Angel
Flying, trample
When Urhild, Blood Valkyrie enters the battlefield, you may search target opponent's library for a creature card with converted mana cost X, where X is equal to the amount of mana spent to cast Urhild. Put that creature onto the battlefield under your control.
Sacrifice a creature: Urhild, Blood Valkyrie gets +X/+X until end of turn, where X is the sacrificed creature's converted mana cost.
2/2
 R 
Enchantment
If a non-land permanent enters the battlefield and it shares its name with another non-land permanent already in play, destroy them both.
"The worst thing a man can do is to come face-to-face with himself."
 U 
Artifact
Construct creatures you control get +1/+1.
Creatures you control with Equipment attached get +1/+1.
 M 
Legendary Creature – Tengu Soldier
Flying
Whenever you are dealt combat damage, you may reveal that many cards from the top of your library. Until end of turn, you may play any creature cards revealed this way as if they had Flash. Then, put any remaining cards on the bottom of your library in a random order.
4/4
 M 
Legendary Creature – Pox Avatar
Trample
Whenever a creature enters the battlefield, it becomes a Pox creature in addition to its other creature types.
{g}{u}{b},{t}, Sacrifice Ixoth, Necrotic Passenger: Destroy all Pox creatures. They can't be regenerated.
5/3
 C 
Creature – Merfolk Soldier
During your turn, Breaching Fantail has First Strike.

During each other player's turn, Breaching Fantail has Flying.
3/4
 U 
Creature – Lamia
Leech, rush
Whenever Tainted Slickbelly untaps, target creature with a leech counter deals damage equal to its power to its controller.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Troll-Blooded: Regenerate enchanted creature.
 U 
Artifact Creature – Human Construct
Lifelink, reach
Affix {2}{g/w}({2}{g/w}: Transform this card and attach it to target creature you control. Affix only as a sorcery.)
2/2
Bioverberating Frame
 
 U 
Artifact – Affix Equipment
Equipped creature gets +2/+2 and has lifelink and reach.
If equipped creature leaves the battlefield, transform Bioverberating Frame.
 U 
Sorcery
For each {b} used to pay Settling Spores's casting cost, put a -1/-1 counter on target creature.
For each {g} used to pay Settling Spores's casting cost, put a +1/+1 counter on target creature.
 U 
Sorcery
Draw 3 cards. If any of them are lands, you may put them onto the battlefield.
 C 
Instant
Target creature you control fights another target creature.
Draw a card at the beginning of your next upkeep.
"Early results indicate that the force of the fall is indeed proportional to the mass of the defeated." – Syleri, Merscholar
 U 
Creature – Lamia
Leech, leech
Split-Neck Lasher can't be blocked except by two or more creatures.
Each creature an opponent controls with a leech counter can't attack unless its controller pays {1}.
2/4
 C 
Artifact
{1}, {t}: Add {g}{u}, {u}{b}, or {b}{g} to your mana pool.
 C 
Artifact
{1}, {t}: Add {u}{r}, {r}{g}, or {g}{u} to your mana pool.
 C 
Artifact
{1}, {t}: Add {r}{w}, {w}{u}, or {u}{r} to your mana pool.
 C 
Artifact
{1}, {t}: Add {w}{b}, {b}{r}, or {r}{w} to your mana pool.
 C 
Artifact
{1}, {t}: Add {b}{g}, {g}{w}, or {w}{b} to your mana pool.
 R 
Artifact
{2}: Add a gem counter to Gemstone Processor. Activate this ability only once per turn and only during an opponent's end step.
At the start of your end step, remove all gem counters from Gemstone Processor.
Remove a gem counter from Gemstone Processor, {t}: Add three mana of any one color to your mana pool.
 U 
Artifact
When Portable Training Ground enters the battlefield, choose a creature type.
Creatures of the chosen type you control get +1/+1.
{1},{t}: Target creature of the chosen type gains first strike and vigilance until end of turn.
 U 
Artifact Creature – Wall
Defender
Whenever Wishing Wall enters the battlefield or blocks, you may choose a card type, then reveal the top card of your library. If the revealed card matches the chosen type, put it into your hand. Otherwise, put it on the bottom of your library.
0/6
 U 
Land
Crumbling Butte enters the battlefield tapped.
If Crumbling Butte is revealed from your library, you may put it in your hand.
{t}: Add {w}, {b} or {r} to your mana pool.
 R 
Land – Island Swamp
({t}: Add {u} or {b} to your mana pool.)
Flowing Muck enters the battlefield tapped unless you put a basic Island or Swamp on the bottom of your library.
 U 
Land
Manifest Destination enters the battlefield tapped.
If Manifest Destination is revealed from your library, you may put it in your hand.
{t}: Add {r}, {w} or {u} to your mana pool.
 U 
Land
Muckwallow Flatlands enters the battlefield tapped.
If Muckwallow Flatlands is revealed from your library, you may put it in your hand.
{t}: Add {b}, {g} or {w} to your mana pool.
 U 
Land
Slime Sluice enters the battlefield tapped.
If Slime Sluice is revealed from your library, you may put it in your hand.
{t}: Add {g}, {u} or {b} to your mana pool.
 U 
Land
Waterfall Bluff enters the battlefield tapped.
If Waterfall Bluff is revealed from your library, you may put it in your hand.
{t}: Add {u}, {r} or {g} to your mana pool.
 T 
Artifact Creature – Construct
Deathtouch
1/1
 T 
Creature – Faerie
Flying
0/1
 T 
Creature – Goat
Lifelink
1/1
 T 
Creature – Fish
Whenever this token is dealt damage by a Fighting Fish, its controller loses that much life.
1/2
 T 
Emblem – Socratia
At the beginning of your upkeep, scry 2. Then, you may reveal the top card of your library and gain life equal to its converted mana cost.

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Show rarities: C U R M T

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