CardName: A Card Cost: Type: Card - Singular Pow/Tgh: / Rules Text: (Whenever a player is instructed to draw a card, it's this one.) Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Bring it Cost: Type: Pow/Tgh: / Rules Text: Creatin a deck Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Cost: Type: Pow/Tgh: / Rules Text: You win the game. You lose the game. Everyone just lost the game. Flavour Text: (It isn't under the couch) Set/Rarity: My Universe, My Rules Common CardName: Cost: Type: Pow/Tgh: / Rules Text: When ~ gyres, your may frobble your active brillig tove card with a slivy card that whose tove is also brillig. When ~ dies, you may gimble tove. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Cost: Type: Pow/Tgh: / Rules Text: When you assemble your fifth contraption, set a scheme in motion. Flavour Text: Do you intend to be controller of all things? Set/Rarity: My Universe, My Rules Common CardName: Card33033 Cost: {3} Type: Creature - Morph Pow/Tgh: 2/2 Rules Text: (~ is face down) Flavour Text: Back side: CardName: Card33032 Cost: Type: Creature Pow/Tgh: x/y Rules Text: Morph whatever - blah blah blah Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Enough with the green domination already. Cost: {3} Type: Sorcery Pow/Tgh: / Rules Text: Kodama's reach. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Fervously Converable Cost: {3} Type: Creature - Golem Pow/Tgh: 3/3 Rules Text: Whenever a player takes control of Fervously Converable, they put a +1/+1 counter on it. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Happy Birthday Bethanny Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: It's a birthday card for you; from Vitenka and Billie and Gwen :) Set/Rarity: My Universe, My Rules None CardName: Howling Cost: {2} Type: Creature - Miner Pow/Tgh: 2/1 Rules Text: Players cannot draw cards. Flavour Text: I aint no player, boyo. Set/Rarity: My Universe, My Rules Rare CardName: Instant Cost: Type: Sleepytime Pow/Tgh: / Rules Text: Until end of all, the creature gets three to target. Plus turn. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Magma Strike Cost: {3} Type: Creature - Golem Trade Unionist Pow/Tgh: 2/2 Rules Text: Golems will not attack or tap until you agree to better working conditions. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Omnithopter Cost: 0 Type: Creature Pow/Tgh: 0/0 Rules Text: Indestructible Flavour Text: It may not be able to crash, but... Set/Rarity: My Universe, My Rules Common CardName: Pestilent Torso Cost: {2} Type: Creature - Horror Pow/Tgh: 2/1 Rules Text: Players have no hands. Flavour Text: Or feet! Set/Rarity: My Universe, My Rules Rare CardName: The Magic Number Cost: {3} Type: Enchantment Pow/Tgh: / Rules Text: Devotion to {3} .. something something Flavour Text: Song lyrics didn't inspire a joke to go here, sadly. Set/Rarity: My Universe, My Rules None CardName: Tournament Cost: {0} Type: Enchant - World Pow/Tgh: / Rules Text: If Tournament is in your hand before your turn, you may put it into play and draw a card. {7}: If you spent at least 2 colours of mana to activate this ability, win the game. Any player may activate this ability. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Un-sliver Cost: {S} Type: Creature - Sliver Pow/Tgh: 1/1 Rules Text: All slivers are silver. Flavour Text: They may not be played in a tournament environment. Set/Rarity: My Universe, My Rules Uncommon CardName: Whispersilk Ring Cost: 1 Type: Pow/Tgh: / Rules Text: Equip {1}: Equipped creature has protection from elves and dragons. Opponents may choose to copy any black spell that targets it. Flavour Text: It's Precious! Set/Rarity: My Universe, My Rules Common CardName: Avernum Gate Cost: {2}{W} Type: Creature - Wall Pow/Tgh: 1/4 Rules Text: Defender Exiled creatures may not return to the battlefield, they remain in exile. Flavour Text: What's on the other side? Who cares, as long as it stays there. Set/Rarity: My Universe, My Rules Common CardName: Avert your Eyes Cost: {W} Type: Sorcery Pow/Tgh: / Rules Text: Turn target DFC face down. Flavour Text: I didn't say turn its other half face up, did I? get out your craft knife... Set/Rarity: My Universe, My Rules None CardName: Bad Touch Cost: {W} Type: Sorcery Pow/Tgh: / Rules Text: Creatures with deathtouch die. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Bandmaster Cost: {W}{W} Type: Legendary Creature - Musician Pow/Tgh: / Rules Text: {W}: Put a 1/1 white musician creature token onto the battlefield. Musicians may attack in a group, which is blocked as though it were a single creature. If multiple musicians block or are blocked by a creature, then you decide the order in which they are damaged, rather than that creature's controller. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Chamoflaging Chameleon Cost: {2}{W} Type: Creature - Shapeshifter Pow/Tgh: 1/3 Rules Text: Changeling (This card is every creature type.) Whenever Chamoflaging Chameleon blocks or becomes blocked, it becomes the colour(s) of the other creature(s). Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Champions Call Cost: {2}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: In your upkeep, choose a creature you control and an opponent. That opponent also chooses a creature they control. They fight. Flavour Text: The Itchy and... yeah; you get it. Set/Rarity: My Universe, My Rules Rare CardName: Circle of Protection : Plane Cost: W1 Type: Enchantment Pow/Tgh: / Rules Text: Indestructible. {1}: Counter activated ability of target planeswalker. Flavour Text: Because "Exile all planeswalkers from the game, the library, and from outside of the game and from R&D was considered almost excessive. Then they printed Jace." Set/Rarity: My Universe, My Rules Common CardName: Cleansing Whisper Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Unattach target artifact or enchantment. (Unattached auras go to the graveyard.) Flavour Text: Sometimes holding the evil at bay for the slightest moment is enough. Set/Rarity: My Universe, My Rules Common CardName: Denied Cost: {W} Type: Enchantment Pow/Tgh: / Rules Text: Indestructible. Planeswalkers cannot cast spells. Flavour Text: wabbits do. Set/Rarity: My Universe, My Rules Mythic CardName: Limited Lightning Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Deal 3 damage to target. (Limited) to attacking or blocking creatures, unless you pay an additional {R}. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Nons Now! Cost: {2}{W} Type: Snow Creature - Nonsnow Pow/Tgh: 2/2 Rules Text: Snow creatures cannot block nonsnow creatures. Nonsnow creatures cannot block snow creatures. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Oddball Cost: {2}{W} Type: Creature - Ball Pow/Tgh: 2/1 Rules Text: Protection from damage. (All damage dealt to Oddball is prevented. If damage somehow enters the battlefield and becomes a creature, slap Alex and it cannot block Oddball or target it with any abilities) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Peace Treaty Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Cast Peace Treaty only during combat. End the combat. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Plainshark Cost: ww Type: Creature - Plains Pow/Tgh: 2/3 Rules Text: {T}: Target players add {W} to their mana pool. Flavour Text: The land can't eat me. The land can't eat me. The land can't eat me. ... That's not a land! Set/Rarity: My Universe, My Rules Common CardName: Portent of Hope Cost: WW Type: Artifact Pow/Tgh: / Rules Text: At the end of each turn, players have life becomes 20. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Retreat Cost: {4}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: Exile your life total. Only exiled cards may affect it. You may still lose the game for reasons other than life-loss. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Sacrificial Goat Cost: {1}{W} Type: Creature - Goat Pow/Tgh: 1/2 Rules Text: Whenever a creature would be sacrificed, destroy Sacrificial Goat instead. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Short On Mana Cost: {4}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: At the start of their turns, each opponent chooses a phase. Until end of turn they may only spend mana during that phase. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Spark of Life Cost: {0} Type: Artifact Pow/Tgh: / Rules Text: As an adiditonal cost to cast Spark of Life, pay {W} Flash All artifacts are creatures with power and toughness equal to their converted mana cost. Flavour Text: They quickly return to normal. Except the really abusive ones. And the ornithopters. Man I hate those guys. Set/Rarity: My Universe, My Rules None CardName: Spirit of Simplicity Cost: {W}{W} Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Everything on the battlefield is either a land, or a creature (and nothing else). If it wasn't, make it so - as a land it taps for one mana of any one of its colours, as a creature it has power and toughness equal to its casting cost. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Summon Help! Cost: {W}{1} Type: Creature - Beeble Pow/Tgh: 1/3 Rules Text: When Summon Help! takes damage, put a 1/1 Beeble token into play. (Not one per point of damage. Each individual time. If multiple creatures block Summon Help!, even Alex doesn't know what happens.) Flavour Text: Whatever happened to 'summon' anyway? Set/Rarity: My Universe, My Rules Common CardName: Swords from Beyond Cost: {w}{x} Type: Instant Pow/Tgh: / Rules Text: Exile target creature. X is the number of cards currently in exile. Flavour Text: Don't you miss being there? Set/Rarity: My Universe, My Rules Common CardName: Swords to Generals Cost: WW Type: Instant Pow/Tgh: / Rules Text: Remove target creature from the game and place it into its owner's command zone. *(Cards in the command zone are face up, and their owner may cast them as though they were in their hand, as long as they pay an additional cost of {2} for each time it has been placed in the command zone from play.)* Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: The Law Cost: W2 Type: Enchantment Pow/Tgh: / Rules Text: May is Must. *Every instance of the word 'may' on every thing in every zone is treated as the word 'must'. When there is a choice of who 'may' do something, the controller of The Law decides the order in which they must do it.* Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Too many spikes Cost: {3}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature has +7/+7 and cannot attack or be sacrificed. Flavour Text: Vitenka! You can't have a +6/+6 aura at common! Set/Rarity: My Universe, My Rules Common CardName: Walk, Planeswalker Cost: {1}{W} Type: Creature - Plains Ghost Pow/Tgh: 2/2 Rules Text: Planeswalkerwalk. (Walk, Planeswalker is unblockable as long aas the defending player controls a plains walker. {T}:Add {W} to your mana pool.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Wise Fwom Yur Gwave! Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Return target creature that was placed in your graveyard this turn to play. It is now a beast. Flavour Text: Regeneration means that later this turn, instead of dying and then undying again, you don't die - but it's only that second part that is the actual regeneration, so you can regenerate even if you have been told that you can't, it's just that you don't actually regenerate; even though nothing else works that way. Clear? Oh, and go kill Zeus when you have a moment. Set/Rarity: My Universe, My Rules Common CardName: Ancient Cost: {15}{U}{U}{U}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: {1}: Each player draws a card. {1}: Target player returns their graveyard to the bottom of their library. {1}: Add {U} to your mana pool for each card discarded this turn. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Appropriate Mistake Cost: U2 Type: Instant Pow/Tgh: / Rules Text: Choose two target creatures. Gain control of one of them until end of turn. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Archipeligo Cost: {u} Type: World Enchantment Pow/Tgh: / Rules Text: Islandhome. All creatures are attached to an island. They may only block and be blocked by other creatures attached to that island. Each player may re-attach creatures during their turn. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: As foretold Cost: {U} Type: Fact Pow/Tgh: / Rules Text: All face down cards are 2/2 creatures. (Yes, even those in your library.) Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Aura of Awe Cost: {3}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature is Epic. (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy enchanted creature except for its epic ability.) Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Be be Cost: UU Type: Creature - Dolphin Pow/Tgh: 1/1 Rules Text: When Be be enters the battlefield flip all permanents. Flavour Text: faster than lightning, No-one you see, is smarter than he... Set/Rarity: My Universe, My Rules Common CardName: Big Fat Rules Manager Cost: {2}{U}{U} Type: Creature - Human Lawyer Pow/Tgh: 1/3 Rules Text: When Big Fat Rules Manager enters the battlefield, destroy target rule. (Undestroy it at the start of the next game.) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Blue is too expensive. Cost: {U}{1} Type: Instant Pow/Tgh: / Rules Text: Return target creature to its owner's hand. Draw half a card. (The next time this game you would draw half a card, instead draw a card.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Braindesk Cost: {2}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Each player shuffles their sideboard, and places it on top of their library. Flavour Text: Head. Apply directly to Desk. Set/Rarity: My Universe, My Rules None CardName: Cinderella (Mental) Cost: {3}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Exile target permanent. Its controller may put another permanent that shares a type type with it into play. If they do, that permanent has vanishing, and enters the battlefield with two time counters. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Clone and Counterclone Cost: {U}{3}{U} Type: Instant Pow/Tgh: / Rules Text: Two target creatures each become a copy of the other. Flavour Text: I'll be you / you'll be me / we'll be a happy family... Set/Rarity: My Universe, My Rules Rare CardName: Clong Cost: {3}{U} Type: Restricted Creature - Shapeshifter Pow/Tgh: / Rules Text: Flash Clong enters the battlefield as a copy of target creature; including copying its counters, its state (tapped, blocking, attacking etc.) and any active effects (e.g. if the source creature is under the effect of "cannot attack this turn", then so is Clong.) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Crazy Flumph Cost: {3}{U}{U} Type: Creature - Beeble Wizard Pow/Tgh: 1/2 Rules Text: {5}{U}{T}: Activate target. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Darrin Cost: {u} Type: Creature - Doll Pow/Tgh: 0/0 Rules Text: When Darrin enters the battlefield, exile target non-token creature, and Darrin becomes a copy of that creature under its controllers control. Flavour Text: That's not my mommy! I want my mommy! Set/Rarity: My Universe, My Rules Rare CardName: Deanimate Artifact Cost: U3 Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature, Flash *Imprint* - When this enters the battlefield, search your deck for a non-creature artifact, imprint it on Deanimate Artifact and shuffle your deck. Enchanted creature is an artifact, with the abilities of the imprinted artifact. (It is no longer a cretaure.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Debounce Cost: {U} Type: Enchantment Pow/Tgh: / Rules Text: Enchant Player Creatures enchanted player controls may not leave play unless they die. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Denier Mage Cost: {U} Type: Creature - Sheep Mage Pow/Tgh: 1/1 Rules Text: Tap a sheep you control: Target creature gains flying until end of turn. Flavour Text: Knit the wool to make a... Set/Rarity: My Universe, My Rules Uncommon CardName: Determined Refactoring Cost: {U} Type: Flash Sorcery Pow/Tgh: / Rules Text: Remove "Instant" from the game entirely. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Dis? em? power Cost: UU Type: Aura - Creature Enchantment Pow/Tgh: / Rules Text: Enchanted creatures activated abilities cost {2} less, but not less than {1}. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Draught of Eternity Cost: {1}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent would take an additional turn, instead you do. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Draw a Card Cost: 2 Type: Artifact Creature - Doll Pow/Tgh: 1/2 Rules Text: Draw a Card is Pretty, Blue. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Duo Cost: {2}{U}{U} Type: Creature - Cat Pow/Tgh: 1/1 Rules Text: When Duo enters the battlefield draw a card for each card any player has drawn since the end of your last turn. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Echomancy Cost: {2}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Put a token copy of target permanent onto the battlefield under your control, then return that permanent to its owners hand. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Enchanted Library Cost: {2}{U} Type: Enchant - Library Pow/Tgh: / Rules Text: Enchanted Library is inscrutable. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: End, the turn Cost: {U} Type: Legendary Sorcery Pow/Tgh: / Rules Text: At the start of the end of the turn, end the turn. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Exchanged at Birth Cost: {3}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Target two creatures. The first is, and always has been, a copy of the second. (If it has taken damage greater than the second creatures toughness, it is killed, etc.) Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Existential Crisis Cost: {U}{U} Type: Sorcery Pow/Tgh: / Rules Text: You aren't you any more. (Spells abilities and effects referring to you no longer do so.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Fluxx Cost: {2}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. Each player draws 7 cards, then discards 7 cards. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Flying... birdmen? Cost: {U} Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Signature Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Foresight Cost: {U}{U}{2}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Take two extra turns after this one. If you would win without your opponents conceding before their next turn you instead lose the game. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Ghost Form Cost: {2}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Target Creature Enchanted creature is unblockable; however, it deals no combat damage and cannot block. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Gloating Cost: U Type: Enchantment Pow/Tgh: / Rules Text: {8}, win: Gloating is fun. (This does not wear off.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Golem Mix Cost: {U}{U}{U} Type: Legendary Instant Artifact Creature Pow/Tgh: 3/3 Rules Text: Flavour Text: Just add water Set/Rarity: My Universe, My Rules Rare CardName: Group Mage Cost: UU3 Type: Creature - Wizard Pow/Tgh: 1/4 Rules Text: Tapping a tapped permanent causes it to flip and untap. Flipping a flipped permanent causes it to become unflipped. Untapping an untapped permanent causes it to flip and tap. Flavour Text: But but... geometry! Set/Rarity: My Universe, My Rules Mythic CardName: Harry, Planner Cost: {U}{U}{U} Type: Legendary Creature - Wizard Pow/Tgh: / Rules Text: When Harry enters the battlefield arrange the cards in your library. You may no longer shuffle your library. When you would draw a card, your opponent may choose to have you put it on the bottom of your library and draw the next card instead - not re-triggering this ability. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Hawfrost Cost: {2}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player casts a spell, they exile a land. At the end of their turn, if they cast no spells that turn, that player returns all lands that they exiled this way, and Hawfrost is destroyed. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Ild-San Cost: {0} Type: Creature - Wizard Pow/Tgh: 0/1 Rules Text: Invulnerable Ild-San cannot attack or block. {T}:Add {U} to your mana pool. You may only cast one invulnerable creature a turn. Flavour Text: Set/Rarity: My Universe, My Rules Basic CardName: Just a moment Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell, unless its caster correctly recited its text without hesitation. Flavour Text: Repetition or deviation Set/Rarity: My Universe, My Rules Uncommon CardName: Keystone Cost: {2}{U} Type: Creature - Policeman Pow/Tgh: 1/1 Rules Text: Come into play, or {T}: Imprint the top card of your library onto Keystone exiling the currently imprinted one if any, hidden from your opponents. When Keystone dies, take the imprinted card into your hand. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Lamarck Cost: {2}{U}{U} Type: Tribal Sorcery - Sliver Pow/Tgh: / Rules Text: Choose a static ability on target creature you control. Until end of turn, all creatures that you control have that ability. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Learn Everything Cost: {4}{U}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Draw your library. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Librarian of C'tl Cost: {4}{U}{U}{U} Type: Creature - Djinn Pow/Tgh: 4/5 Rules Text: When a player draws a card, each of their opponents names a card. The player must then either discard that card, or reveal that it is not any of the named cards. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Lose Control Cost: U Type: Instant Pow/Tgh: / Rules Text: Choose an opponent. Target spell or abililty is now controlled by them, they may make any decisions it calls for, including changing any targets. Flavour Text: Loose! I said Loose! A hex on you, my apprentice! Set/Rarity: My Universe, My Rules Common CardName: Luggage Ravelment Cost: {U} Type: Sorcery Pow/Tgh: / Rules Text: Cast a spell from outside of the game, that you do not own. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Mana Dragon Cost: UU1 Type: Creature - Wyrm Pow/Tgh: 1/3 Rules Text: While Mana Dragon is untapped: Whenever mana would be put into a players mana pool, instead Mana Dragon deals 1 damage to itself. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Mana Engine Cost: U2 Type: Artifact Pow/Tgh: / Rules Text: All Spells are countered. {2}: you control Mana Engine. Any player may use this ability. Upkeep: {U} Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Mana Shield Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Until end of turn target player has protection from mana. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Marine Restriction Cost: U1 Type: Instant Pow/Tgh: / Rules Text: Tap target creature, and all cards that share a type with it. Flavour Text: ...creature, for example. Set/Rarity: My Universe, My Rules Common CardName: Memorex Cost: {2}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: You cannot cast spells. During your upkeep each turn, choose a non-legendary, non-token creature and put a token copy of it into play. Flavour Text: Epic? Not really, no. Set/Rarity: My Universe, My Rules Rare CardName: Mercurial Djinn Cost: {4}{U}{U}{U} Type: Creature - Hound Pow/Tgh: 0/7 Rules Text: In your draw phase, instead of drawing one card, draw seven. You cannot discard cards, or return them to your library. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Middle Finger Cost: {1}{U} Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying When you control no permanents, flip Middle Finger. Flavour Text: Flips into: CardName: The Bird, Flipped Cost: Type: Creature - Dolphin Pow/Tgh: 9/9 Rules Text: {T}:Win the game. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Mirrorgate Cost: UU1 Type: Creature - Wall Pow/Tgh: 0/3 Rules Text: Defender When Mirrorgate blocks a creature, you take control of that creature, and the creature's former controller takes control of Mirrorgate. (They are both both removed from combat before they deal damage.) Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Namingway Cost: {U}{U} Type: Creature - Rabbit Pow/Tgh: 1/1 Rules Text: Cards which refer to things by name can be interpreted by their controller to mean any instance of that card. (For example, if you control two Nantuko Shade, a creature which says '{B}:Nantuko Shade gains +1/+1', you could activate the ability of one, to give the other +1/+1. Which is unlikely to be useful unless one has somehow had its ability removed.) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Nice cup of Tea Cost: {U} Type: Enchanted - M'dear Pow/Tgh: / Rules Text: Splendid lands are Spiffing. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Noble Lineage Cost: {U}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature is a 2/2 knight and has first strike. All activated abilities of enchanted creature are countered. Flavour Text: Forgery? You wound me sirrah! Time travel, of course. Set/Rarity: My Universe, My Rules Common CardName: Overcharge Cost: {2}{U} Type: Sorcery - Meta Pow/Tgh: / Rules Text: The next spell you cast this turn with a single target instead targets everything it can. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Phase Mage Cost: {2}{U} Type: Creature - Wizard Pow/Tgh: 1/1 Rules Text: A land you control gains phasing, {T}: Phase target creature. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Portent of Learning Cost: UU Type: Artifact Pow/Tgh: / Rules Text: At the end of each turn, players draw or discard to 1 card in hand. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Prodigal Artificer Cost: {2}{U} Type: Creature - Wizard Pow/Tgh: 1/1 Rules Text: {T}: Deal 1 damage to any target. Damage dealt to artifacts reduces their next activation this turn by that much colourless mana. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Proliferate Deck Cost: {3}{U} Type: Sorcery Pow/Tgh: / Rules Text: For each library you control, you may put another library into play. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Remove Moon Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Nothing may transform. (This effect doesn't end.) Flavour Text: There is no moon! Set/Rarity: My Universe, My Rules Common CardName: Resummon Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Target creature enters the battlefield. Flavour Text: I think, therefore you are. Set/Rarity: My Universe, My Rules None CardName: Resurgance of Allies Cost: {2}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Choose a player who has lost the game. They re-enter the game with 20 life, and take control of one land, one creature, one artifact of their choice from each other player. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Rose of Pensia Cost: {U}{1} Type: World Enchantment Pow/Tgh: / Rules Text: When a player casts a creature, all other players may put an artifact into play from their hand. When a player casts an artifact, all other players may put a land into play from their hand. When a player plays a land, all other players may put a creature into play from their hand. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Saltier Monolith Cost: UUU Type: Artifact Pow/Tgh: / Rules Text: {T} : {U}{U}{U} Untap Saltier Monolith *(only)* when an opponent curses. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Scry Cost: {X}{U} Type: Scorcery Pow/Tgh: / Rules Text: Scry X Flavour Text: Huh. That seems like an oversight. Set/Rarity: My Universe, My Rules Rare CardName: Sink Soul Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Unless controller of target creature spell pays {1}, counter that spell. If they do, you may pay {1} to repeat this process. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Spell of some kind? Cost: {1}{U} Type: Pow/Tgh: / Rules Text: Zombies are Blue Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Spellweaver Cost: {3}{U}{U} Type: Legendary Creature Pow/Tgh: 1/3 Rules Text: {U}: Reveal a card from your hand. Until end of turn you may activate its abilities as though you had cast it. (So you may not {t} unless it has haste.) Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Spikemage Cost: {1}{U} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: At the start of your upkeep, put a charge counter on Spikemage. {U},{T}: Counter target spell that costs X, where X is the number of time counters on Spikemage. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Ssensible sserpent Cost: {1}{U} Type: Creature - Serpent Pow/Tgh: 2/2 Rules Text: Ssensible sserpent cannot attack unless more creatures are attacking than the defender controls untapped creatures. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: St Francis of Asissi (Not the Urza's Legacy one) Cost: {U}{C} Type: Creature - Saint Pow/Tgh: 1/1 Rules Text: St Francis of Asissi (Not the Urza's Legacy one) cannot attack or block. Birds you control have vigilance. Flavour Text: Deep {U}{C}{C}{C} Set/Rarity: My Universe, My Rules Mythic CardName: Stonk Sphinx Cost: {3}{U}{U} Type: Flying Creature - Sphinx Pow/Tgh: 4/4 Rules Text: {u}: Stonk (switch Stonk Sphinxs power and toughness) Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Stop That Cost: UUU Type: Instant Pow/Tgh: / Rules Text: All spells are countered. Flavour Text: Can't see your target? Use area of effect. Set/Rarity: My Universe, My Rules Common CardName: Substantiate Illusion Cost: {2}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: When tokens leave the battlefield, they become cards. (And thus can be put into graveyards, libraries, hands, etc.) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Sudden Storm Cost: {U/2}{U} Type: Instant Pow/Tgh: / Rules Text: Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target spell has storm. (Copy it for each spell cast this turn.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Superiority Cost: {U}{U} Type: Instant Pow/Tgh: / Rules Text: If Superiority is in your hand before the game starts, you may reveal it and exile it. Whenever Superiority is cast or exiled, each player draws a card and then each other player discards a card. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Sweet Memories Cost: U Type: Instant Pow/Tgh: / Rules Text: Target spell or effect which has one or more target, may select targets which are not currently legal but which were at some point in the past which you identify. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: TBBISN Cost: {U}{U2}{2} Type: Pow/Tgh: / Rules Text: Name a card. Target opponent may not use that card in the next deck they build. Flavour Text: The Big. Bad. I said NO. Set/Rarity: My Universe, My Rules None CardName: Tack Cost: {3} Type: Artifact - Office Equipment Pow/Tgh: / Rules Text: Equip wall {3} Card cannot be removed from the wall. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Temporarily Misreading Cost: {5}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: {1}{U}: At the end of this turn, take an additional turn. Flavour Text: How I first misread Temporal Mastery. And if you add some kind of tactician-style protection, it's probably not unfair either. Set/Rarity: My Universe, My Rules Common CardName: Tetraid Ursine Cost: {1}{U} Type: Creature - Pirate Bear Pow/Tgh: 2/2 Rules Text: Tetraid Ursine is blocked. Flavour Text: Because there must be some reason for the phrase "When attacking creature is blocked" bothering to specify 'attacking'... Set/Rarity: My Universe, My Rules Common CardName: Thinkpast Cost: {U} Type: Creature - Beeble Wizard Pow/Tgh: 1/1 Rules Text: Rotate your library 180 degrees until Thinkpast leaves play. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: This is Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Flying Flavour Text: What is? Set/Rarity: My Universe, My Rules Common CardName: Tim, The All Seeing Cost: {U}{U} Type: Legendary Wizard - Prodigal Pow/Tgh: 2/2 Rules Text: All opponents play with their hands revealed. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Tribal Hack Cost: U Type: Tribal Interrupt Pow/Tgh: / Rules Text: Change the text of target spell or permanent by replacing all instances of one sub-type with another. (For example, you may change "elf" to "swamp" This effect lasts indefinitely.) Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Ultimate Emblem Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. As an additional cost to cast Ultimate Emblem, don't draw a card. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Un Summon Cost: {U} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn you may cast creature spells that are not legal in the format. Flavour Text: Why didn't I think of this before..? Set/Rarity: My Universe, My Rules Rare CardName: Unfrobble Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Draw a card of your choice from your hand. Flavour Text: Exactly what I needed! It must be a miracle! Set/Rarity: My Universe, My Rules Rare CardName: Urza's Legacy (Not the Urza's Legacy one) Cost: {U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Put an emblem into play which says: All counters on creatures are +1/+1 counters. All counters on artifacts are charge counters. Flavour Text: All counters on artifact-creatures are in a quantum superposition, only resolvable by APNAP and quantum layer theory. Set/Rarity: My Universe, My Rules Rare CardName: Wall of impossibility Cost: {2}{U} Type: Creature - Wall Pow/Tgh: 1/4 Rules Text: Wall of impossibility can block creatures that Wall of impossibility cannot block. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Wrath of Duck Cost: {3}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Control all creatures until end of turn. You may not attack this turn. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Yes, Yes they do, part two. Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Creatures entering the battlefield enter the battlefield. Flavour Text: And uh, then I guess they enter the battlefield? But it's too late to counterspell them? Stupid warp zone. Set/Rarity: My Universe, My Rules None CardName: You may call them Zombies Cost: {U} Type: Sorcery Pow/Tgh: / Rules Text: Targets are blue. (This effect does not wear off at end of turn, nor does that one.) Flavour Text: You target it? It's a zombie. I mean blue. Set/Rarity: My Universe, My Rules Common CardName: Appropriate Cost Cost: B2 Type: Instant Pow/Tgh: / Rules Text: Choose two target creatures. Appropriate Cost destroys one of them. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Bastinda Cost: {B}{B} Type: Creature - Witch Pow/Tgh: 1/1 Rules Text: {2}{B}{T}: Put a 1/1 monkey token, with flying, into play. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Bijou massacrette Cost: {2}{B} Type: Creature - Imp Pow/Tgh: 2/1 Rules Text: Flying, Deathtouch Bijou massacrette cannot block Flavour Text: The tailed beasts bring devastation Set/Rarity: My Universe, My Rules Common CardName: Black Night Cost: BB Type: Enchantment Pow/Tgh: / Rules Text: All creatures have Intimidate. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Chimes of Midnight Cost: BB Type: Instant Pow/Tgh: / Rules Text: Split Second. An end step occurs, including cleanup. (until end of turn effects wear off, damage is removed from creatures, mana drains from mana pools etc.) Then the current turn continues as normal. Flavour Text: (*Coaches turn back into pumpkins...*) Set/Rarity: My Universe, My Rules Common CardName: Eternal Struggle Cost: {B}{B} Type: Enchantment Pow/Tgh: / Rules Text: Creatures cannot be blocked by creatures with higher converted mana cost. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Fairly Glum Ritual Cost: {1}{B} Type: Instant Pow/Tgh: / Rules Text: The next time this turn you sacrifice a creature, you may destroy an opponents creature instead. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Freelance Gravedigger Cost: {B} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: You have an additional graveyard. When something affects one of your graveyards, you choose which one. (If something affects multiple graveyards, it will hit both.) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Geometric Figure of Improbable Improtection Cost: {1}{B} Type: Enchantment Pow/Tgh: / Rules Text: {1}: The next time this turn target player wouldn't take damage, they do. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Guardian of Avernum Cost: {2}{B} Type: Creature - Demon Pow/Tgh: 3/1 Rules Text: Whenever a creature is exiled, gain 1 life. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Howl from Right Here Cost: {X}{B} Type: Instant Pow/Tgh: / Rules Text: Target creature gets -X/-0 until end of turn. Rebound (except, you know, with X preserved, somehow, because otherwise it would be just stupid, and this card needs something to stop it being laughed at by all the other little cards.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Infernal Loan Cost: 1B Type: Creature - Shark Pow/Tgh: 1/1 Rules Text: {B}{T}: Until end of turn, chosen ability on target creature costs {T}. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Insane Tomb Builder Cost: BB Type: Creature - Pharoah Pow/Tgh: 2/1 Rules Text: Whenever any player discards a card, exile Insane Tomb Builder and each other player discards a card at random. Flavour Text: He's dedicated to taking it with him. Set/Rarity: My Universe, My Rules Common CardName: Kill it Cost: BB1 Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. If Kill it would be countered, you may instead choose a different target. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Last Gasp Cost: {B}{B} Type: Instant Pow/Tgh: / Rules Text: Until end of turn all creature abilities with {T} in their cost, have 'sacrifice this creature' instead. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Lausible Cost: {1}{B} Type: Creature - Imp Pow/Tgh: 2/1 Rules Text: Flying Flavour Text: I do not think that word is the correct one... Set/Rarity: My Universe, My Rules Common CardName: Leafstar Cost: {B} Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice target player Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Loyalty Pact Cost: {B} Type: Enchantment Pow/Tgh: / Rules Text: When a planeswalker gains loyalty counters, it gains one more than it would. You may not spend the last loyalty counter on a planeswalker. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Mana Assassin Cost: BB1 Type: Creature - Wyrm Pow/Tgh: 2/2 Rules Text: Whenever a creature's mana ability is activated, Mana Assassin destroys it. Flavour Text: I am myself, not my ability. And so are you. Sorry. Set/Rarity: My Universe, My Rules Rare CardName: Obstinate Lurker Cost: 2B Type: Creature - Rogue Pow/Tgh: 2/2 Rules Text: When a spell or ability is activated, and would target Obstinate Lurker, or apply an effect to a category that includes Obstinate Lurker, counter it unless its controller pays {2} in addition to any other costs. Flavour Text: Mana, or it didn't happen. Set/Rarity: My Universe, My Rules Common CardName: Ophiocordyceps Cost: {1}{B} Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: At the start of your upkeep, exile a card from your graveyard or discard a card. If you do, put a copy of Ophiocordyceps into play. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Phylactery Cost: B1 Type: Artifact Pow/Tgh: Rules Text: Flash As an additional cost to play Phylactery pay X life. Phylactery comes into play with X Charge counters on it. If you would lose the game you may sacrifice Phylactery, if you do instead of losing the game you have life equal to the number of counters on Phylactery. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Phyrric Victory Cost: {3}{B}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Phyrric Victory; sacrifice a player. Win the game. Flavour Text: At any cost! Set/Rarity: My Universe, My Rules Mythic CardName: Poisonous Snake Cost: {B}{B}{B} Type: Creature - Snake Pow/Tgh: 1/1 Rules Text: At the start of each players turn, if they have a doom counter, they gain a doom counter. If they have more than 3, they lose the game. If Poisonous Snake would deal combat damage to a player, they instead gain a doom token. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Portent of Death Cost: BB Type: Enchantment Pow/Tgh: / Rules Text: All creatures have deathtouch. (They touch dead things.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Portent of Doom Cost: BB Type: Artifact Pow/Tgh: / Rules Text: Damage does not wear off at the end of turn. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Regeneration is Hard Cost: {B} Type: Instant Pow/Tgh: / Rules Text: When target creature next dies, it dies. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Schtummkopf-killendead Cost: {B}{B} Type: Creature - Knight Pow/Tgh: 2/2 Rules Text: Schtummkopf-killendead cannot attack. Whenever a player speaks, unless they are announcing a game action or querying game state, Schtummkopf-killendead deals 2 damage to them. Flavour Text: On condition that they do so...? No. No deals. Set/Rarity: My Universe, My Rules Common CardName: The Measure Cost: {1}{B} Type: Artifact Pow/Tgh: / Rules Text: Pay 1 or more life: Draw a card. Whenever any player draws a card using The Measure ability, any other player may pay any greater amount of life to draw a card themselves, instead. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Thumbs Down Cost: {B} Type: Artifact - Arena Pow/Tgh: / Rules Text: When two creatures fight, one dies. Flavour Text: Sadly this would let you kill one of your choice before the fight resolves. to make it actually work requires yucky wording. Set/Rarity: My Universe, My Rules Common CardName: Timing is everything Cost: {B} Type: Enchantment Pow/Tgh: / Rules Text: You may discard a card. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Touch of Death Cost: {4}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: Deathtouched players die. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Touch of Flu Cost: {b} Type: Instant Pow/Tgh: / Rules Text: Target creature is summoning sick. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Unholy Scriptor Cost: {B}{B} Type: Creature - Demon Cleric Pow/Tgh: 2/2 Rules Text: Whenever you would gain life, instead gain that much black mana. Flavour Text: Power is life! Life is power! All shall be mine! Set/Rarity: My Universe, My Rules None CardName: Weighed Cost: {1}{B} Type: World Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield its controller must sacrifice a creature. Culmulative Upkeep: 1 life Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Yes they do, part three Cost: {B} Type: Instant Pow/Tgh: / Rules Text: Dying Creatures Die. Flavour Text: Set/Rarity: My Universe, My Rules Basic CardName: _o__ the g___ Cost: {1}{B}{B} Type: Creature - Demon Pow/Tgh: 4/4 Rules Text: While this is in play, you have 5 less life. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Apples to Elephants Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Target spell is replaced by a random non-land card from another player's collection. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Barely Controlled Anger Cost: RX Type: Sorcery Pow/Tgh: / Rules Text: All players take {X} damage. Kicker {2} : Instead, target player takes {X} damage. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Bob, Librar of the Taravingians Cost: {1}{R}{R} Type: Legendary Creature - Librarian Pow/Tgh: 1/1 Rules Text: Protection from you. Whenever a player discards a card, Bob, Librar of the Taravingians deals 1 damage to them. Cumulative upkeep: Draw a card. Flavour Text: I Like BOOOOKS! --Warcry (trad) Set/Rarity: My Universe, My Rules Rare CardName: Borderguard Cost: R Type: Creature - Warrior Pow/Tgh: 1/1 Rules Text: When Borderguard enters the battlefield, exile all creatures exiled this turn. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Burnination Cost: {R}{R} Type: Enchantment Pow/Tgh: / Rules Text: When a creature enters the battlefield, Burnination deals 2 damage to it. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Cost: {2}{R}{R} Type: Creature - Cat Pow/Tgh: 4/3 Rules Text: When ~ enters or leaves the battlefield, all other non-land permanents become controlled by the next player. Flavour Text: Tummy rrrrrubs naow! Set/Rarity: My Universe, My Rules Rare CardName: Cardflogger Visionary Cost: {2}{R} Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: {t}: Target assembles any contraption. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Cata-fusion Cost: {R} Type: Creature - Cat Elemental Pow/Tgh: 1/1 Rules Text: Players may not cast spells that have the same name as any card in play or in a graveyard. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Concentration Failure Cost: {R}{R} Type: Enchantment Pow/Tgh: / Rules Text: {U}:The next time target player takes damage this turn, counter target spell. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Crimson Kobolds Cost: {0} Type: {R} Creature - Kobold Pow/Tgh: 0/1 Rules Text: Crimson Kobolds is Red. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Disintegrate Cost: {R} Type: Sorcery Pow/Tgh: / Rules Text: Deal 1 point of damage to target player or creature for each time Disintegrate has been transformed. {1}: Transform Disintegrate. Flavour Text: Back side: CardName: Differentiate Cost: Type: Pow/Tgh: / Rules Text: Deal 1 point of damage to target player or creature for each time Differentiate has been transformed. {1}: Transform Differentiate. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Explode, damn you! Cost: {2}{R} Type: Sorcery Pow/Tgh: / Rules Text: You control target enchantment until end of turn. Explode, damn you! deals 5 damage to it. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Flambe Cost: {3}{R} Type: Sorcery Pow/Tgh: / Rules Text: Flambe deals 5 damage to each of two target players. Flavour Text: And what is the answer? Fire! Fire! Fire! -- Call and response (trad) Set/Rarity: My Universe, My Rules Uncommon CardName: Flip out Cost: {X}{R} Type: Sorcery Pow/Tgh: / Rules Text: Each opponent flips X coins. If more than 6 are tails, they lose the game. Flavour Text: Using this as the finisher for an uncountable mana combo is considered cruel - but you'll still win once you get them cautioned for timewasting. Set/Rarity: My Universe, My Rules Mythic CardName: Gemb, Wolfcaller Cost: {2}{R} Type: Creature - Goblin Shaman Pow/Tgh: 1/3 Rules Text: Whenever Gemb, Wolfcaller attacks, put a 2/2 wolf into play tapped; blocking it. Flavour Text: Wha, Watchit! Oi! You, get out from under the tabl... not on my feet! Move! Set/Rarity: My Universe, My Rules Rare CardName: Gemb, Wolftrainer Cost: {R}{1} Type: Creature - Goblin Shaman Pow/Tgh: 1/2 Rules Text: Gemb, Wolftrainer blocks all attacking wolves, even if Gemb, Wolftrainer is tapped or attacking. Flavour Text: Stay! Stayyyy... Stayyy... Arglslobber! - From 'The recorded sayings of Gemb' Set/Rarity: My Universe, My Rules Rare CardName: Gift of Lightning Cost: R Type: Enchant - Creature Pow/Tgh: / Rules Text: Flash. Enchanted creature gains +4/+0. If it would deal combat damage to an opponent, instead destroy it. Flavour Text: Your woods are no match for the elementals at my command. Set/Rarity: My Universe, My Rules Common CardName: Goblin Accountant Cost: {1}{R} Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: {T}: Add {R} or {C} to you mana pool. Then next mana you would add this turn is subtracted instead. Flavour Text: We will invert your money wisely. Set/Rarity: My Universe, My Rules Common CardName: Half Giant Cost: {2}{R2} Type: Creature - Gia Pow/Tgh: 1½/1½ Rules Text: Hill Giant Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Heroku Guardian Cost: {R}{R}{2} Type: Creature - Avatar Pow/Tgh: 3/3 Rules Text: Defender All creatures have Defender. (They cannot attack) Flavour Text: You shall / you shall ''not'' be moved! Set/Rarity: My Universe, My Rules Mythic CardName: How low can you go? Cost: {-1} Type: Creature - Kobold Pow/Tgh: 0/1 Rules Text: How low can you go? is red. In your upkeep, How low can you go? deals 1 damage to you. (When you cast How low can you go?, add {1} to your mana pool.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Hsalf Cost: {1}{R} Type: Cretaure - Djinn Pow/Tgh: 2/2 Rules Text: Hsalf enters the battlefield tapped and attacking Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Justified Cost: {15}{R}{R}{R}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Win the game. Flavour Text: What are these "means" of which you speak? Why would you put, like, extra steps between me and my goal? Stop overthinking everything! Set/Rarity: My Universe, My Rules Mythic CardName: Karen, Dancer Cost: {3}{R}{R} Type: Creature - Human Pow/Tgh: 1/2 Rules Text: You have an additional combat step each turn. Your tapped creatures may attack. Flavour Text: Dance! Dance! Revolution! Set/Rarity: My Universe, My Rules Mythic CardName: Liquid Flame Cost: {R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature has first strike. If enchanted creature takes damage, exile it. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Mana Dingus Cost: {1}{R}{R} Type: Creature - Wyrm Pow/Tgh: 2/1 Rules Text: Flying Whenever a land's mana ability is activated, put a charge counter on it. Then, if there are three or more charge counters on it, destroy it. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Meteor Shower Cost: {R}{R}{2} Type: Enchantment Pow/Tgh: / Rules Text: {2}:Destroy a random permanent. Any player may use this ability. Flavour Text: It blew itself up again, sir. And everything else. Set/Rarity: My Universe, My Rules Rare CardName: Noooooooooooo Cost: {R} Type: Enchantment Pow/Tgh: / Rules Text: If a planeswalker dies, their controller loses the game. Flavour Text: And they deserve it, too. Set/Rarity: My Universe, My Rules Common CardName: Portent of Ruination Cost: RR Type: Artifact Pow/Tgh: / Rules Text: At the end of their turn, players must sacrifice a land. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Pulverizicate Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: Exile target artifact. If an artifact is exiled this way, then congratulations on obeying the rules text. Well done. Flavour Text: Seriously. Exile it. Don't care. I told you to exile it, do so. Set/Rarity: My Universe, My Rules Common CardName: Red Alert Cost: {2}{R} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player casts a spell they add red mana to their mana pool equal to its converted mana cost. Flavour Text: This was a lot more fun before **someone** invented mana-proof gloves. Set/Rarity: My Universe, My Rules Common CardName: Relentless Orgg Cost: {2}{R}{R} Type: Creature - Orgg Pow/Tgh: 4/4 Rules Text: Soulbond to a non-Orgg creature you control. Relentless Orgg can only attack if its paired creature also attacks. Relentless Orgg and its soul-bonded creature attack each turn if able. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Resilient Knight Cost: {2}{R} Type: Creature - Dwarf Knight Pow/Tgh: 4/2 Rules Text: When Resilient Knight attacks, if it has 1 toughness, it gains +5/+5 until end of turn Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: River Ford Cost: {R}{R} Type: Enchantment Pow/Tgh: / Rules Text: Instead of declaring attackers all in one go, players declare attackers one at a time, allow the opponent to declare which creatures block that creature, and then move on to the next creature until you are done. Then resolve the attack. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Shifting Balance Cost: {R}{1} Type: World Enchantment Pow/Tgh: / Rules Text: At the start of each players turn, if another player controls more creatures than they do, they take control of one of that players creatures. (Shifting Balance does **not** give that creature Haste.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Sigil of Risk Cost: {R}{R} Type: Enchant - Creature Pow/Tgh: / Rules Text: When Sigil of Risk leaves play, a random player wins the game. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Spike's Spike Cost: RR Type: Instant Pow/Tgh: / Rules Text: Deal X damage to target creature. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: That's what combat is Cost: {R}{R} Type: World Enchantment Pow/Tgh: / Rules Text: When a creature blocks another, they fight. Flavour Text: They fight, they fight, they fight they fight they fight! The itchy and scratchy show! Set/Rarity: My Universe, My Rules Rare CardName: Turg Cost: {PR}{3} Type: Legendary Creature - Goblin Pow/Tgh: 1/3 Rules Text: All spells and abilities that may target Turg must do so. Flavour Text: ...id habbened again. Set/Rarity: My Universe, My Rules Rare CardName: Uthden Gargoyle Cost: 2R Type: Creature - Ogre Pow/Tgh: 2/2 Rules Text: {R}: Level up. Level 1: {R}: Regenerate [2/2] Level 2: Flying, {R}:+0/+1 [2/2] Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: War Monger Cost: RR Type: Creature - Monger Pow/Tgh: 1/1 Rules Text: Tap all blocking and all attacking creatures at the end of each combat. If any player has untapped creatures at the end of combat, they may choose to take a combat step. (Opponents get first choice) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Warp warp Cost: {R}{R}{X} Type: Sorcery Pow/Tgh: / Rules Text: Each player in turn reveals the top card of their library and casts it (without paying the cost) or puts it into play (if it is a land). Repeat this X times. Flavour Text: I bet my deck can beat up your deck. Set/Rarity: My Universe, My Rules Mythic CardName: Wirth, the Wrathless Cost: {R}{3} Type: Creature - Elemental Cleric Pow/Tgh: 4/2 Rules Text: Protection from Gods. While a spell or effect that does not target Wirth, the Wrathless is on the stack, Wirth is invulnerable and cannot be exiled. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Yes. It. Is. Cost: {r} Type: World Enchantment Pow/Tgh: / Rules Text: Fighting is combat. (Damage dealt is combat damage, first strike works etc.) If this is outside of the game then put it into play. Flavour Text: But don't forget, fighting isn't combat damage. --Alex Set/Rarity: My Universe, My Rules Common CardName: Aint Nothin Cost: {g} Type: Creature - Dog Dog Pow/Tgh: 1/1 Rules Text: Flavour Text: Cryin til '21 Set/Rarity: My Universe, My Rules Common CardName: Alot of Mana Cost: {G} Type: Legendary Creature - Mana Pow/Tgh: 1/1 Rules Text: Green mana is legendary. Flavour Text: Each player may have no more than 1 green mana in their pool at a time; if they would add more, they must first exile their choice of the new mana or the old. Set/Rarity: My Universe, My Rules Rare CardName: Bandersnap Cost: 3GG Type: Creature - Frumious Pow/Tgh: 4/4 Rules Text: If Bandersnap is blocked but there are no creatures blocking it, Bandersnap has +4/+4 and trample. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Bigsy the Bugsy Cost: {2}{G} Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Hyalopterous 3 Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Birchin Cost: {G}{G} Type: Enchantment Pow/Tgh: / Rules Text: +1/+1 counters are +2/+2 counters. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Brocard Cost: {g}{g}{3} Type: Creature Pow/Tgh: X/Y Rules Text: X-factorial+1 = Y*Y When either X or Y are not a whole number, sacrifice Brocard. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Call of Nature Cost: {3}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: End the game. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Cost: {G}{G} Type: Pow/Tgh: 2/2 Rules Text: Protection from Blue. {G}: ~ gains Lifelink until end of turn. Flavour Text: My attempt to answer (((Scryb Ranger))) .. might be too good, still. But green seems REALLY inconsitent with its CMC2 creatures. Set/Rarity: My Universe, My Rules Uncommon CardName: Confusa-cat Cost: {G} Type: Creature - Elemental Cat Pow/Tgh: 1/1 Rules Text: Each card you own has a different name. (If any spell or effect checks it has the same name as as something else? It does not.) Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Dancing bear Cost: {1}{G} Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: {T}: Untap target bear. Flavour Text: Read the stats. Set/Rarity: My Universe, My Rules Common CardName: Desert Topping Cost: {4}{G}{G} Type: Creature - Twister Pow/Tgh: 6/1 Rules Text: Natural touch (Any amount of damage Desert Topping deals to non-creature permanents is enough to destroy them) When Desert Topping enters the battlefield, it fights target permanent. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Giant Growth Cost: G Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on all giants. Flavour Text: Never heard of it. Set/Rarity: My Universe, My Rules Common CardName: Grizzly Shaman Cost: 3G Type: Creature - Beast Pow/Tgh: 3/4 Rules Text: {1}{G}: Level Up Level 1: [3/3] Level 2: [2/2] Level 3: {1}{G} : Regenerate [3/2] Level 4: {G}: +1/+1 [3/3] Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Homeostasis Cost: {1}{G} Type: World Enchantment Pow/Tgh: / Rules Text: Whenever a player casts a permanent spell, all other players may put a permanent of the same type into play from their hands. (This is not casting, so they do not pay any casting cost, or trigger this) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Jumpin Jack Cost: {G} Type: Creature - Beast Wizard Pow/Tgh: 1/1 Rules Text: Creatures with flash have +1/+1 Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Ken of Tow Cost: {2}{G}{G} Type: Token Tribal - Sorcery Pow/Tgh: / Rules Text: Choose players. Up to two can put two 2/2 toucan tokens into play. (2/2 Toucan tokens can fly). Flavour Text: Can too. Set/Rarity: My Universe, My Rules Uncommon CardName: Mana Impulse Cost: {3}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Search your deck for as many basic land cards as you like. Put them onto the battlefield tapped. Flavour Text: Acceleration, followed by a sudden stop. Set/Rarity: My Universe, My Rules Common CardName: Means Cost: {15}{G}{G}{G}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: Players may not cast spells or activate non-land, non-creature abilities. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Menacing Wall Cost: {G} Type: Creature - Wall Pow/Tgh: 0/3 Rules Text: Defender. Menacing Wall can only be blocked by goblins. Flavour Text: Only they would try. Set/Rarity: My Universe, My Rules Common CardName: More domination, then Cost: {3}{G} Type: Sorcery Pow/Tgh: / Rules Text: Kodama's Reach, then, Kodama's Reach. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Nekomancer Cost: {G} Type: Creature - Cat Wizard Pow/Tgh: 1/1 Rules Text: {T}: Put a +1/+1 counter on target cat. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Orsus, Mother of Bears Cost: {1}{G} Type: Creature - Bear Pow/Tgh: 1/1 Rules Text: {T}: Put a +1/+1 on another target bear. Flavour Text: The cubs are born unformed, and must be licked into shape by the mother. --Isidore of Seville Set/Rarity: My Universe, My Rules Rare CardName: Portent of Creation Cost: GG Type: Artifact Pow/Tgh: / Rules Text: All creatures have the ability: {T}: Put a token into play with the same name and type, and power and toughness 1 less than this creature. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Regenerate Cost: {1}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature has: {G},{Q/0}{T}: Next time this turn this creature would die, instead all damage is removed from it. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Return to Nature Cost: {G}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: All permanents are lands. (They are no longer creatures, artifacts, etc.) Flavour Text: Back to the here and now Set/Rarity: My Universe, My Rules Mythic CardName: Silly Soul Cost: {1}{G} Type: Creature - Silly Pow/Tgh: 1/1 Rules Text: When Silly Soul enters the battlefield, you may put any number of lands in any graveyards into play under your control, tapped and attacking. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Sneaky Mammoths Cost: {g}{3} Type: Creature - Mammoth Pow/Tgh: 3/3 Rules Text: Ambush 2 (Sneaky Mammoths deals up to 2 points of its power as first-strike damage, and the remainder as normal.) Flavour Text: Surprisingly well concealed. Set/Rarity: My Universe, My Rules Common CardName: Sower Cost: {1}{G} Type: Creature - Pig Farmer Pow/Tgh: 1/1 Rules Text: {G}{t}: Put a 1/1, flying, pink, pig token into play. Flavour Text: He dips his hand into the sack, pulls out a handful of seed, throws them, and they inflate to full-size in midair. Set/Rarity: My Universe, My Rules None CardName: Squirrely Growth Cost: {G}{G} Type: Squirrel Sorcery Pow/Tgh: / Rules Text: Reveal cards from target opponent's library until you reveal a land card. Put that into play, and the remainder on the bottom of the library. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Stubborn Oak Cost: {2}{G} Type: Creature - Treefolk Pow/Tgh: 3/2 Rules Text: Stubborn Oak blocks each turn, if able. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Three Toe Grizzly Cost: {G}{2} Type: Creature - Bear Pow/Tgh: 3/3 Rules Text: LastStrike (Three Toe Grizzly deals its combat damage after all normal damage has been dealt, even if it has been killed or otherwise removed from the combat.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Toilet paper It Cost: {2}{G} Type: Snow Creature - Deer Pow/Tgh: 2/2 Rules Text: As long as you control a snow land, Toilet paper It deals 1 damage to any creature that tries to block it. Flavour Text: With pointy ears. And lots of spikes. Looooots of spikes! One hundred spikes. -- 3 B.C. Set/Rarity: My Universe, My Rules Uncommon CardName: Toughie Cost: {G}{G} Type: Pow/Tgh: 2/2 Rules Text: While Toughie has toughness less than 4, it has +0/+4 Flavour Text: And, uh, while it has +0/+4, it doesn't have +0/+4. Look, just equip it with a slagwurm armour already, before the stack explodes. Set/Rarity: My Universe, My Rules Common CardName: Ultimate Showdown (of Ultimate Destiny) Cost: {3}{G}{G}{G} Type: Enchantment - Ultimate Pow/Tgh: / Rules Text: Shroud. No more spells may be cast. In their upkeep, each player names any non-legendary creature that has not been named this way. They put a token into play which is a copy of that creature. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Wild Loyalty Cost: {2}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature. Enchanted creature is controlled by the player with the most life. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Cannonfoddertest Cost: {2} Type: Enchantment Pow/Tgh: / Rules Text: When an end step beings, place upon the stack an action of sacrificing this specific card named Cannonfoddertest. Although this is at the start of the end step; you can choose it to be after other actions which occur at the start of the step. {W}:Put a 1/1 white US soldier creature token into play. {U}:Put a 1/1 blue Fascist soldier creature token into play. {B}:Put a 1/1 black nazi soldier creature token into play. {R}:Put a 1/1 red soviet soldier creature token into play. {g}:Put a 1/1 green FFF soldier creature token into play. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Competitive Goldfish Cost: {0} Type: Epic Creature - Fish Pow/Tgh: 0/1 Rules Text: Competitive Goldfish is all colours. Epic (you cannot cast any more spells this game) At the start of your turn, put a copy of Competitive Goldfish into play for each creature you do not control. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Unreserved List Cost: {C} Type: World Pow/Tgh: / Rules Text: Reveal Unreserved List from your hand: Target card is tournament legal. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Fortress Sanctuary Cost: UW2 Type: Tribal Enchantment - Wall Pow/Tgh: / Rules Text: Persist. All creatures have defender. Creatures with defender may attack as if they didn’t have defender as long as Fortress Sanctuary doesn’t have a -1/-1 counter on it. If Fortress Sanctuary would be countered, instead put it onto the battlefield with a -1/-1 counter on it. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Jedit Ojanen, Keetom of Doom Cost: {4}{W}{W}{U} Type: Legendary Creature - Cat Warrior Pow/Tgh: 5/4 Rules Text: Forestwalk. All cats have haste. While you control a forest, all warriors have first strike. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Curses Cost: UB Type: Sorcery Pow/Tgh: / Rules Text: Fateseal 4 (Look at the top four cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) Flavour Text: Curse you, Auntie Scry! Set/Rarity: My Universe, My Rules Common CardName: Get on with it Cost: {U}{B} Type: Enchantment Pow/Tgh: / Rules Text: At the end of each phase, each player that activated no abilities takes one damage. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Planned Combat Cost: {1}{U}{B} Type: Enchantment Pow/Tgh: / Rules Text: Players declare blockers before attackers are declared. Creatures that are blocked - but not attacking, neither apply nor take combat damage. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Scarefish Cost: 2UB Type: Creature - Merfolk Scarecrow Pow/Tgh: 2/2 Rules Text: {U/B}{Q}:Target creature gets -2/-0 and persist until end of turn. Flavour Text: 'Scared to death' just means that you aren't scared ''enough''. Set/Rarity: My Universe, My Rules Uncommon CardName: Yes, Even then! Cost: {2}{B}{U} Type: Instant Pow/Tgh: / Rules Text: Target Creature is destroyed. Yes, Even then! cannot be countered. Flavour Text: But it's not got a target any more. I don't care! It resolves anyway! Put that creature in the graveyard! Hunt it down if you have to! Set/Rarity: My Universe, My Rules Common CardName: Fight! Cost: RG Type: Enchantment Pow/Tgh: / Rules Text: Opponents may not attack. Instead of your combat phase: Each player (starting with you) chooses any number of creatures they control to attack; and select an opponent for them. Then each player chooses some creatures to block some of those creatures, their blockers if any return to attacking. Once no player wishes to choose any further blockers, attackers deal damage to blockers or chosen opponent, and vice versa, as normal. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Fremennikise Cost: {G}{R} Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature you control. Then it fights each creature you don't control, one at a time, for as long as it survives. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Monumentcity Cost: {1}{G}{W} Type: Land - Aura Pow/Tgh: / Rules Text: Enchant Creature. Enchanted creature is an 8/8 land. Flavour Text: It's a great word. Set/Rarity: My Universe, My Rules Common CardName: Something Farmer Cost: {G}{W} Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: All Creatures have Lifelink. Vanishing 3. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Halt Cost: {W}{B} Type: Instant Pow/Tgh: / Rules Text: You may only cast Halt when you cannot cast Halt. Tap all attacking creatures and remove them from combat. (They neither deal nor receive combat damage.) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Slow right the heck down,I want to do something strange Cost: {W}{B} Type: Enchantment Pow/Tgh: / Rules Text: Vanishing 3 Players take no damage. Creatures cannot attack. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: An Answer Cost: {B}{B}{G}{G} Type: Instant Pow/Tgh: / Rules Text: Destroy target non-land permanent. Flavour Text: I don't care what the question is. Set/Rarity: My Universe, My Rules Common CardName: Flight into Shadows Cost: GB Type: Legendary Enchantment Pow/Tgh: / Rules Text: Creatures with flying may not block creatures that do not have flying. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Summoner of Regrets Cost: GB Type: Creature - Wizard Pow/Tgh: 2/1 Rules Text: As an additional cost to play the activated ability of any permanent, sacrifice that permanent if it is in play. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: ~ Cost: BG Type: Pow/Tgh: / Rules Text: All players may play an additional land during their turn. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Money Cost: {G}{U} Type: Enchant - World Pow/Tgh: / Rules Text: For each declared attacker, its controlled chooses a creature controlled by the opponent that is being attacked. If the attacker deals combat damage to an opponent, that damage is instead dealt to the chosen creature. Flavour Text: Screw the rules, I have money! Set/Rarity: My Universe, My Rules Common CardName: Subtractor Cost: {U}{G}{2} Type: Creature - Snake Pow/Tgh: 1/1 Rules Text: Whenever a spell is cast with {X} in the cost, you cast a copy of that spell, with the X value reduced by 1. (You may specify new targets for the copy.) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Clearly they do Cost: {1}{U}{R} Type: Enchantment Pow/Tgh: / Rules Text: Creatures with prowess have prowess. Creatures with first strike have double strike. Flavour Text: Wait... Set/Rarity: My Universe, My Rules Common CardName: Foom! Cost: {3}{R}{U} Type: Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying {T}: Exile target creature while Foom! is onto the battlefield. Flavour Text: In my pants! Set/Rarity: My Universe, My Rules Rare CardName: Freedom Cost: R{R/U}{R/U}U Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player casts a spell, they may instead cast it without paying the casting cost. Flavour Text: Set/Rarity: My Universe, My Rules Mythic CardName: Markov, Chained Cost: {R}{R}{U}{U} Type: Legendary Creature - Mathematician Pow/Tgh: 4/4 Rules Text: {T}: Gain control of the chosen color until end of turn. Flavour Text: Max has a markov generator Set/Rarity: My Universe, My Rules Mythic CardName: Miscopy Cost: {1}{U}{R} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Search its owners deck for a spell with the same cost. Both you and the original caster cast that spell (without paying its cost). Flavour Text: Izzet like a Brillo pad? Set/Rarity: My Universe, My Rules None CardName: Armaclasm Cost: {R}{W} Type: Pow/Tgh: / Rules Text: All lands take 2 damage. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Grandeur of Delusions Cost: {R}{W} Type: Sorcery Pow/Tgh: / Rules Text: Reroll your life total. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Helical Lightning Cost: {R}{W} Type: Enchant - Player Pow/Tgh: / Rules Text: Flash When this enters the battlefield, sacrifice Helical Lightning and it deals 4 damage to enchanted player. When this leaves the battlefield, enchanted player gains 4 life. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Not a rabbit Cost: {R}{W} Type: Legendary Creature - Rabbit Pow/Tgh: 2/2 Rules Text: Not a rabbit is not a rabbit. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Dromar's Sigil Cost: WUB Type: Enchant - Creature Pow/Tgh: / Rules Text: Enchanted creature has -2/-2. Sacrifice Dromar's Sigil: Choose one: Gain 5 life or Counter target spell. Flavour Text: **Blegh** --Vitenka Set/Rarity: My Universe, My Rules Common CardName: Cost: {G/2}{R/2}{B/2} Type: Pow/Tgh: / Rules Text: ~ may only be cast for 4. Does something kinda froody. Wanted to play with colouriness of costs. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Quest for Forgiveness Cost: GUW Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature is exiled, put a quest counter on Quest for Forgiveness. Remove 3 quest counters from Quest for Forgiveness and Sacrifice it: Return target creature from exile to the battlefield, under your control, tapped and attacking. Use this ability only during the 'declare attackers' step. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Wolfskin Cost: Rug Type: Artifact - Carpet Pow/Tgh: / Rules Text: {t}: Target attacking creature wipes its feet before it comes in. Flavour Text: That wasn't purring. At least it's stopped now. Set/Rarity: My Universe, My Rules Common CardName: Zedruu, the benevolent Cost: {R}{U}{W} Type: Legendary Creature - Minotaur Monk Pow/Tgh: 4/4 Rules Text: {R}{U}{W}: Put the top card of your library on the bottom of target player's library. Flavour Text: Buy co leg? Set/Rarity: My Universe, My Rules Rare CardName: Gub, the Miller Cost: {G}{U}{B} Type: Legendary Creature - Human Farmer Pow/Tgh: 1/1 Rules Text: {G}: Gub, the Miller gains +0/+1 until end of turn {U}: Until end of turn, whenever Gub deals combat damage, put cards from the top of your library into your graveyard equal to Gub's toughness. {B}: Until end of turn, gain 3 life for each creature card Gub put into a graveyard this turn. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Simplification Cost: GUB Type: Enchantment Pow/Tgh: / Rules Text: All creatures gain +2/+2 and lose all other words. *(They have no abilities, no type other than 'creature', and no name.)* Flavour Text: Numbers aren't words. Set/Rarity: My Universe, My Rules Common CardName: Cost: {GR}{UB} Type: Creature - Insect Pow/Tgh: 2/2 Rules Text: Sacrifice ~: Create a 1/1 white flying beetle token. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Parafox of Choice Cost: Type: Creature - Fox Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Marshmallow Griffin Cost: {2}{UW}{UW} Type: Creature - Cat Bird Pow/Tgh: 2/2 Rules Text: Flying When Marshmallow Griffin enters the battlefield, all players reveal their hands. You may choose one creature card from among them, and its owner exiles it, imprinted onto Marshmallow Griffin. Marshmallow Griffin has the abilities of all cards imprinted onto it. Flavour Text: It's very flexible, but somewhat gooey. Set/Rarity: My Universe, My Rules Mythic CardName: Target Creature Cost: {1}{WU}{UW} Type: Creature - Bannerette Pow/Tgh: 1/1 Rules Text: (Target Permanent is a different card) Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Alchemists Apprentice Cost: {B/U}{B/U} Type: Creature - Imp Wizard Pow/Tgh: 1/1 Rules Text: {T},Exile a card from your hand: If it was a land, gain {U}{B} If it was a permanent, return a creature from your gravard to your hand. Otherwise, put a token copy of Alchemists Apprentice into play. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Hates them Cost: {b/u} Type: Sorcery Pow/Tgh: / Rules Text: At the start of the game, if this is in your deck, you may search for it and cast it without paying its cost. Put an emblem with "there are no planeswalkers, it was all a bad dream" into play. Flavour Text: Set/Rarity: My Universe, My Rules Basic CardName: No More Cost: {U}{B/2} Type: Pow/Tgh: / Rules Text: Target spell's owner discards all copies of that spell from their hand and library. Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Wellspring Maga Cost: {B/U} Type: Creature - Latin Teacher Pow/Tgh: 1/1 Rules Text: Wellspring Maga enters the battlefield with 3 +1/+1 and 3 -1/-1 counters on it. +1/+1 counters and -1/-1 counters do not eliminate each other. (that is, a creature can have both at once - if it does, both still affect its power and toughness) Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Crimson Darkness Cost: {RB}{RB}3 Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. If it is still in play, exile it and then if it is not in exile, destroy all creatures. Flavour Text: Blood that flows, blah blah you go boom now. Set/Rarity: My Universe, My Rules Uncommon CardName: Too Quiet Cost: BR Type: Enchantment Pow/Tgh: Rules Text: During each players upkeep, Too Quiet gains a charge counter. Whenever a spell is cast, remove a charge counter from Too Quiet. At each player's end of turn, that player loses life equal to the number of counters on Too Quiet. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Watching Darkness Cost: {RB}{RB}{RB} Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: Play with the top card of your library face up. {0}: Exile the top card of your library. {T}, Sacrifice Watching Darkness: Draw a card. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Equalite! Egalite! Impossibilite! Cost: {RG}{RG} Type: Enchantment Pow/Tgh: / Rules Text: Token creatures are non-token creatures. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Rhinar Cost: {R/G}{R/G} Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: Upkeep: Exile the top card of your library, face down, you may look at it at any time. When Rhinar leaves play, discard your hand and then take all cards exiled with Rhinar into your hand. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Keeper of the Vines Cost: {WG}{WG} Type: Snow Creature - Elf Pow/Tgh: 1/1 Rules Text: {T}: Gain {WG} for each spell you have cast this turn. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Ganymede Cost: {B}{W} Type: Moon Sorcery Pow/Tgh: / Rules Text: Ganymede deals 3 damage to target creature. Flavour Text: Well, progenitus, what say you? Set/Rarity: My Universe, My Rules Uncommon CardName: Cycle of Winter Cost: {2}{g2}{b2} Type: Sorcery Pow/Tgh: / Rules Text: All players discard their hands. Flavour Text: But not their feet. Set/Rarity: My Universe, My Rules Rare CardName: Pit Tiger Cost: {1}{GB} Type: Creature - Cat Pow/Tgh: 2/1 Rules Text: Sacrifice a land you control, {T}: Add {B}{B} to your mana pool. Flavour Text: A deep mine is a complex ecosystem; and the ponies just weren't able to defend themselves. Set/Rarity: My Universe, My Rules Uncommon CardName: Mana Eater Cost: {G/U}{U/G} Type: Creature Pow/Tgh: 1/1 Rules Text: If a spell or ability targeting Mana Eater would resolve, instead counter it and put a +1/+1 counter on Mana Eater. Morph: {G/U} Flavour Text: I resolve to grow a little every day. Set/Rarity: My Universe, My Rules Uncommon CardName: Ignimancy Cost: URX Type: - Sorcery Pow/Tgh: / Rules Text: Draw X cards. Each player may pay {X}. Unless they do, they take X damage. Flavour Text: Look ma, I made a brain geyser! Set/Rarity: My Universe, My Rules Common CardName: Myth Taker Cost: {U/R}{U/R} Type: Creature - Merfolk Wizard Pow/Tgh: 1/1 Rules Text: {T}:Look at the bottom card of target player's library. You may move it to the top instead. Flavour Text: Unspinning for pearls. Set/Rarity: My Universe, My Rules Common CardName: River Mask Cost: {U/R}{2} Type: Artifact Pow/Tgh: / Rules Text: When River Mask enters the battlefield, turn all creatures face down. Players may rearrange their battlefield at will. {2}: Turn target creature face up. Any player may use this ability. (Face down creatures are 2/2, colourless, and have no abilities.) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Invincible Sword Princess Cost: {R/W}{3} Type: Creature Pow/Tgh: 1/3 Rules Text: First Strike. {W}: Regenerate Invincible Sword Princess. {R}: The next time this turn Invincible Sword Princess would become unable to regenerate, regenerate it instead. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Identity Mage // Identity Mage Cost: 4 // 4 Type: Creature - Wizard // Creature - Wizard Pow/Tgh: 2/2 // 2/2 Rules Text: {1}: Until end of turn, all creatures have power equal to their toughness. // {1}: Until end of turn, all creatures have toughness equal to their power. Flavour Text: But... // ...maths! Set/Rarity: My Universe, My Rules Common CardName: 303.4b Choker Cost: {3} Type: Artifact Enchantment Equipment - Aura Pow/Tgh: / Rules Text: Equip {1} (Equipped creature is Enchanted) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Artists Pallette. Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {2}: Add one mana to your mana pool, that is a combination of the colours used to activate this ability. (Red and White makes pink mana, etc.) Flavour Text: Hasn't that sun popped yet? Set/Rarity: My Universe, My Rules Common CardName: Banded Mail Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip {1} Equipped creature gains: You may redistribute combat damage dealt by creatures this blocks freely between all creatures blocking them. And: When attacking, you may choose another attacking creature. Any creature blocking either blocks both, and you choose the order in which it assigns damage to them. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Basalt Megalith Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: {T}: {4} {5}: {Q} Basalt Megalith does not untap during your untap phase. Flavour Text: Nearly there... Set/Rarity: My Universe, My Rules Common CardName: Brain Jinxed Golem Cost: 2 Type: Artifact Creature - Golem Pow/Tgh: 2/2 Rules Text: At the end of your upkeep phase, lose X life, where X is the number of creatures you control. {3} : Target player takes control of Brain Jinxed Golem Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Crumbling Idol Cost: {3} Type: Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: Vanishing 3 In your upkeep, you may gain 1 life. Flavour Text: Inspired by http://multiverse.heroku.com/cards/12254 and my wanting to reference 'crumble' Set/Rarity: My Universe, My Rules Common CardName: Darksteel Avatar Cost: {9} Type: Artifact Creature - Avatar Pow/Tgh: 9/9 Rules Text: Indestructible, Trample If Darksteel Avatar is in your graveyard, you lose the game. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Darksteel Kitten Cost: 3 Type: Artifact Creature - Cat Pow/Tgh: 1/2 Rules Text: Indestructible If Darksteel Kitten would be put into a graveyard from anywhere, reveal Darksteel Kitten and shuffle it into its owner's library instead. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Ditz Stone Cost: {0} Type: Artifact Pow/Tgh: / Rules Text: Ditz Stone isn't colourless. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Doubling Cube Cost: {2} Type: Un Artifact Pow/Tgh: / Rules Text: When someone wins the game, they win an additional game for each charge counter on Doubling Cube. {2},{T}: Doubling Cube gains a charge counter for each one already on it, to a minimum of 1. Any player may use this ability. (Players may concede in response, before the counters arrive...) Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Faithless Sword Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has +1/+1 Equip {3} Equip until end of turn {1} (at end of turn it returns to whatever it previously equipped) Flavour Text: Set/Rarity: My Universe, My Rules Uncommon CardName: Four Ecks Cost: XXXX Type: Artifact Pow/Tgh: / Rules Text: X is 4. Flavour Text: All Xs, everywhere. ({X} has an X in it, though it isn't red.) Set/Rarity: My Universe, My Rules Mythic CardName: I can't believe it's not Illusuory Mask Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {X}{T}: Choose a card from your hand, and put it into play face down with X fade counters on it. Your creatures with fade counters have "morph {0}". When you turn a card that has fewer Fade counters than its converted mana cost face up, exile it. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Large Pile of Cake Cost: {0} Type: Artifactt - Equipment Pow/Tgh: / Rules Text: Equip - (1), gain 2 life. Equipped creature has -2/-1. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Mana Tender Cost: {4} Type: Artifact Creature - Elf Construct Pow/Tgh: 2/3 Rules Text: While Mana Tender is tapped, you have (exactly) {c} in your mana pool. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Morph Myr Cost: {3} Type: Artifact Crature - Myr Pow/Tgh: 2/2 Rules Text: Morph {0} Flavour Text: Sometimes a myr bluff is enough. Set/Rarity: My Universe, My Rules Common CardName: Pile of Rubble Cost: 4 Type: Artifact Creature - Golem Pow/Tgh: 2/5 Rules Text: Pile of Rubble does not untap. (If it would, then, uh, it doesn't.) Flavour Text: And then after it falls on your opponent, this creature turns into a Pile-of-Rubble token creature. Uh, somehow. --Doug Beyer Set/Rarity: My Universe, My Rules Common CardName: Skyward Vault Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: {T}: Target creature with flying loses it until end of turn. Put a flight counter on Skyward Vault. {T}, Remove a flight counter: Target creature gains flying until end of turn. Flavour Text: Vault Skyward! Set/Rarity: My Universe, My Rules Rare CardName: Songbook of Leng Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: During your end turn, spells and abilities neither trigger nor resolve, nor do you discard any cards. Flavour Text: It just goes on and on my friends. Set/Rarity: My Universe, My Rules Common CardName: Time Cube (not the one from Alpha) Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Remove a time counter from Time Cube (not the one from Alpha), {T}: Take an additional turn. Skip a turn: Put a time counter on Time Cube (not the one from Alpha). (A turn consists of untap, upkeep, main etc. You must skip the whole of all of these phases, in any order; so you can only activate this ability at the start of a phase.) Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Tome of Tome Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: {T}: Return a book to your library, then search your library for a book. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Undercosted Myr Cost: {3} Type: Artifact Creature - Myr Pow/Tgh: 1/1 Rules Text: {T}: For each colour, if you have a permanent in play of that colour, add one mana of that colour to your mana pool. Flavour Text: Of course! It's a myr. Set/Rarity: My Universe, My Rules Common CardName: Unidentified Killbot Cost: {2} Type: Artifact Creature - Killbot Pow/Tgh: 2/1 Rules Text: Flavour Text: "????.... ????... ????... ???!" Set/Rarity: My Universe, My Rules None CardName: Vesuvan Bottle Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: At the start of your turn, you may choose to have Vesuvan Bottle become a copy of target artifact, except it retains this ability. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Borings Cost: Type: Land - Plains Pow/Tgh: / Rules Text: Borings has all expansion symbols. (It has been printed in every set, making it a tournament legal silver bordered card) Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Borosia Cost: Type: Land Pow/Tgh: / Rules Text: Borosia enters the battlefield tapped. {T}: Each player adds either {R} or {W} to their mana pool. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Dwarven coffins Cost: Type: Land Pow/Tgh: / Rules Text: Unless you are devoted to snow, Dwarven coffins enters the battlefield tapped. {T}: Add {S}{W} to your mana pool. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Eye Land Cost: Type: Land Pow/Tgh: / Rules Text: Blue spells cost you {1} less to cast. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: For Rest Cost: Type: Land Pow/Tgh: / Rules Text: {T}:{G} For Rest enters the battlefield untapped. Flavour Text: Set/Rarity: My Universe, My Rules Common CardName: Forest Cost: Type: Basic Land Pow/Tgh: / Rules Text: Flying. {T}:{G} Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Howl's Moving Castle Cost: Type: Legendary Land - Mine Pow/Tgh: / Rules Text: {T}:Draw a card. An opponent gains control of Howl's Moving Castle at the beginning of the next end step. Flavour Text: Set/Rarity: My Universe, My Rules Rare CardName: Ice Paddies Cost: Type: Snow Covered Land Pow/Tgh: / Rules Text: {T}: Add {S} to your mana pool. {S}, {T}: Regenerate target snow-covered human. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Ninja Village Cost: Type: Land - Ninja Pow/Tgh: 1/1 Rules Text: Ninja Village enters the battlefield tapped. You may return an attacking creature you control to your hand and reveal Ninja Village. If you do, put Ninja Village into play. {T}:{G} Flavour Text: Sadly, can't be templated as just 'Ninjitsu' Set/Rarity: My Universe, My Rules Common CardName: Primordial Forest Cost: Type: Land Pow/Tgh: / Rules Text: As long as you control a forest, creatures cost {G} less to cast. Flavour Text: Set/Rarity: My Universe, My Rules Basic CardName: Slow Forest Cost: Type: Land Pow/Tgh: / Rules Text: Slow Forest enters the battlefield tapped. {T}:{G} Flavour Text: Set/Rarity: My Universe, My Rules Basic CardName: Sudden Shatter Cost: Type: Land Pow/Tgh: / Rules Text: Sudden Shatter enters the battlefield tapped. {T}: Add {R} to your mana pool. In addition, you may sacrifice Sudden Shatter, if you do, choose a player. They reveal their hand and discard a random artifact from it. Flavour Text: Set/Rarity: My Universe, My Rules Basic CardName: Temporary Mis-sight Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add the top card of your library to your mana pool. You may activate this ability whenever you could add mana to you mana pool. Flavour Text: Set/Rarity: My Universe, My Rules None CardName: Travelling Road Cost: Type: Land Pow/Tgh: / Rules Text: During your upkeep, choose a land with a different name to Travelling Road; Travelling Road becomes a copy of that land and gains this ability. Flavour Text: This is the land of the brave, sad and the lonely. Set/Rarity: My Universe, My Rules Rare