CardName: Mechanic Discussion. Cost: ? Type: Pow/Tgh: / Rules Text: Current mechanics: Phyrexian mana, Imprint, Infect Looking for one more mechanic. Flavour Text: Set/Rarity: Phyrexian Descent 1 None CardName: Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice a permanent, then each other player sacrifices a permanent of that type. Flavour Text: Set/Rarity: Phyrexian Descent 1 Uncommon CardName: Fangren Hunter* Cost: 3GG Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: Trample Flavour Text: Big ones hunt the elves, so the elves hunt the small ones to keep them from getting big. Set/Rarity: Phyrexian Descent 1 Common CardName: Withstand Death* Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gains indestructible until end of turn. Flavour Text: On Mirrodin, every conflict ends in either death or darksteel. Set/Rarity: Phyrexian Descent 1 Common CardName: Copper Myr* Cost: 2 Type: Artifact Creature - Myr Pow/Tgh: 1/1 Rules Text: {T}: Add {G} to your mana pool. Flavour Text: Set/Rarity: Phyrexian Descent 1 Common CardName: Echo Circlet* Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature can block an additional creature. Equip {1} Flavour Text: Set/Rarity: Phyrexian Descent 1 Common CardName: Gold Myr* Cost: 2 Type: Artifact Creature - Myr Pow/Tgh: 1/1 Rules Text: {T}: Add {W} to your mana pool. Flavour Text: Set/Rarity: Phyrexian Descent 1 Common CardName: Golem's Heart* Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Whenever a player casts an artifact spell, you may gain 1 life. Flavour Text: The heart of a golem gives life to more than just the iron husk around it. Set/Rarity: Phyrexian Descent 1 Uncommon CardName: Iron Myr* Cost: 2 Type: Artifact Creature - Myr Pow/Tgh: 1/1 Rules Text: {T}: Add {R} to your mana pool. Flavour Text: Set/Rarity: Phyrexian Descent 1 Common CardName: Leaden Myr* Cost: 2 Type: Artifact Creature - Myr Pow/Tgh: 1/1 Rules Text: {T}: Add {B} to your mana pool. Flavour Text: Set/Rarity: Phyrexian Descent 1 Common CardName: Mindslaver* Cost: 6 Type: Legendary Artifact Pow/Tgh: / Rules Text: {4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) Flavour Text: Set/Rarity: Phyrexian Descent 1 Mythic CardName: Ornithopter* Cost: 0 Type: Artifact Creature - Thopter Pow/Tgh: 0/2 Rules Text: Flying Flavour Text: Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter. Set/Rarity: Phyrexian Descent 1 Uncommon CardName: Silver Myr* Cost: 2 Type: Artifact Creature - Myr Pow/Tgh: 1/1 Rules Text: {T}: Add {U} to your mana pool. Flavour Text: Set/Rarity: Phyrexian Descent 1 Common CardName: Welding Jar* Cost: 0 Type: Artifact Pow/Tgh: / Rules Text: Sacrifice Welding Jar: Regenerate target artifact. Flavour Text: The wires crawl over broken metal and heat themselves to melting, filling cracks quickly and efficiently. Set/Rarity: Phyrexian Descent 1 Common CardName: Blackcleave Cliffs* Cost: Type: Land Pow/Tgh: / Rules Text: Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add (B) or {R} to your mana pool. Flavour Text: Where the Oxidda Chain mingles with the Mephidross, oil-suffused metal crumbles away, leaving walls of blackened bones. Set/Rarity: Phyrexian Descent 1 Rare CardName: Blinkmoth Well* Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {2}, {T}: {T} target noncreature artifact. Flavour Text: Set/Rarity: Phyrexian Descent 1 Uncommon CardName: Cloudpost* Cost: Type: Land - Locus Pow/Tgh: / Rules Text: Cloudpost enters the battlefield tapped. {T}: Add {1} to your mana pool for each Locus on the battlefield. Flavour Text: Set/Rarity: Phyrexian Descent 1 Common CardName: Copperline Gorge* Cost: Type: Land Pow/Tgh: / Rules Text: Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool. Flavour Text: Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris. Set/Rarity: Phyrexian Descent 1 Rare CardName: Darkslick Shores* Cost: Type: Land Pow/Tgh: / Rules Text: Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool Flavour Text: Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen. Set/Rarity: Phyrexian Descent 1 Rare CardName: Glimmerpost* Cost: Type: Land - Locus Pow/Tgh: / Rules Text: When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. Tap: Add 1 to your mana pool. Flavour Text: What once spied upon Mirrodin from above now waits below for another to assume control. Set/Rarity: Phyrexian Descent 1 Common CardName: Glimmervoid* Cost: Type: Land Pow/Tgh: / Rules Text: At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Phyrexian Descent 1 Rare CardName: Razorverge Thicket* Cost: Type: Land Pow/Tgh: / Rules Text: Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool. Flavour Text: Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass. Set/Rarity: Phyrexian Descent 1 Rare CardName: Seachrome Coast* Cost: Type: Land Pow/Tgh: / Rules Text: Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool. Flavour Text: Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope. Set/Rarity: Phyrexian Descent 1 Rare CardName: Stalking Stones* Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (*This effect lasts indefinitely.*) Flavour Text: Set/Rarity: Phyrexian Descent 1 Uncommon