CardName: Aven Redeemer Cost: {3}{w} Type: Creature - Bird Cleric Pow/Tgh: 2/2 Rules Text: Flying {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. Flavour Text: Set/Rarity: Foundations Common CardName: Barrenmancer Cost: {2}{W} Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: {T}, Sacrifice Barrenmancer: Gain seven life if you control no other creatures. Flavour Text: Even alone an Embark cleric has no fear of death. Set/Rarity: Foundations Common CardName: Benthas, Bearing Infinity Cost: {3}{W}{W} Type: Legendary Creature - Camel Nomad Pow/Tgh: 1/4 Rules Text: Horsemanship Each creature you control with Caravan has horsemanship. Flavour Text: "If I could lift the mountains with my own strength, I would trust no one but Benthas to carry them to their new location." -Gnarsuth. Set/Rarity: Foundations Rare CardName: Brace for Impact Cost: {4}{W} Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. Flavour Text: Set/Rarity: Foundations Common CardName: Buzzard Hatchling Cost: WW Type: Creature - Bird Nomad Pow/Tgh: 1/2 Rules Text: Flying {W},{T}: Target white creature you control gets +1/+2 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Buzzard Scavenger Cost: {4}{W} Type: Creature - Bird Nomad Pow/Tgh: 2/3 Rules Text: Flash, Flying Flavour Text: The sight of carrion arouses them into a frenzy. The smell of carrion sets them out looking for it. Set/Rarity: Foundations Common CardName: Caulsieg, Master of Order Cost: {4}{W}{W} Type: Legendary Creature - Human Cleric Pow/Tgh: 5/5 Rules Text: {W}{W}: Exile Caulsieg, Master of Order. If Caulsieg is exiled you may return Caulsieg to the battlefield under your control during your end step. When Caulsieg enters the battlefield target creatures gains protection from the color of your choice until the beginning of your next upkeep. Flavour Text: Set/Rarity: Foundations Mythic CardName: Critical Assistant Cost: {2}{W} Type: Creature - Human Cleric Pow/Tgh: 0/1 Rules Text: {1}{W}, Sacrifice Critical Assistant; Return target creature sent to your graveyard during this turn to the battlefield. Flavour Text: "If you can still walk the battlefield while your commander cannot, then you have failed your duties." - Praeth, Embark General. Set/Rarity: Foundations Common CardName: Desert Troop Cost: {5}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature with Caravan is destroyed put a 3/2 white elephant nomad token into play. Flavour Text: Though they live as scattered tribes, all Alomi gather for the passing of one another. Set/Rarity: Foundations Uncommon CardName: Disciplined Thoughts Cost: {1}{w} Type: Instant Pow/Tgh: / Rules Text: Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature. Flavour Text: Set/Rarity: Foundations Common CardName: Dune Keeper Cost: {3}{W}{W} Type: Creature - Human Nomad Pow/Tgh: 4/4 Rules Text: {T}: Tap target creature as long as at least one other creature on the battlefield is tapped. Flavour Text: Set/Rarity: Foundations Common CardName: Dustbright Cost: {W}{W} Type: Instant Pow/Tgh: / Rules Text: Destroy target unblocked creature. Its controller puts four 0/1 white spirit tokens with flying into play. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Embark's Sigil Cost: {W}{W}{W} Type: Tribal Enchantment - Human Aura Pow/Tgh: / Rules Text: Enchanted creature gets +2/+2. If the enchanted creature is human it gains +2/+2 and intimidate instead. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Eminent Sunlight Cost: {3}{W}{W} Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: When you control no Plains, exile Sunlight Above. Sunlight Above has wither as long as you control a Swamp. At the beginning of your upkeep, if you control a forest, you may put a token into play that's a copy of Eminent Sunlight. Flavour Text: Set/Rarity: Foundations Mythic CardName: Gargantuan Trekker Cost: {4}{W} Type: Creature - Elephant Nomad Pow/Tgh: 3/6 Rules Text: Defender Flavour Text: Set/Rarity: Foundations Common CardName: Gnarsuth, Hero of the Sands Cost: {3}{W}{W}{W} Type: Legendary Creature - Elephant Nomad Pow/Tgh: 4/6 Rules Text: *Caravan*: When Gnarsuth, Hero of the Sands attacks target two other creatures you control that share a creature type with Gnarsuth get +2/+2 and first strike until the end of the turn. Flavour Text: Set/Rarity: Foundations Rare CardName: Grand Life Caster Cost: {6}{W}{W} Type: Creature - Human Cleric Pow/Tgh: 8/8 Rules Text: Prevent all damage that Grand Life Caster would deal to players. All creatures blocking Grand Life Caster have "{0}: Regenerate this creature." Flavour Text: Set/Rarity: Foundations Common CardName: Herald the Lord Cost: {3}{W}{W}{W} Type: Sorcery Pow/Tgh: / Rules Text: Put a legendary white creature from your hand onto the battlefield. Target opponent taps all non-white creatures he or she controls. Flavour Text: Set/Rarity: Foundations Mythic CardName: Imposing Will Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control. Flavour Text: Embark drew Bridgar to their side through the honest promise of power and the lie of freedom. Set/Rarity: Foundations Common CardName: Leader's Duty Cost: {W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature gains first strike and vigilance. All creatures you control that share a creature type with enchanted creature get +1/+1 Flavour Text: Set/Rarity: Foundations Rare CardName: Leper Legion Cost: {2}{W} Type: Summon - Leper Pow/Tgh: 2/3 Rules Text: First Strike, Wither Flavour Text: "Even the sickly must put forth their effort for this dream, lest they bear the weight of treachery in addition to their ailments." -Trachol Bausahn Set/Rarity: Foundations Uncommon CardName: Magnificent Wall Cost: {W} Type: Creature - Wall Pow/Tgh: 0/3 Rules Text: Defender When Magnificent Wall enters the graveyard from the battlefield add {W} to your mana pool. Flavour Text: Set/Rarity: Foundations Common CardName: Mother of Runes Cost: {W} Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: {T}: Target creature you control gains protection from the color of your choice until end of turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Prism Butterfly Cost: {W} Type: Creature - Insect Pow/Tgh: 0/1 Rules Text: Flying {T}: Target land may produce {G}, {W}, or {B} mana in addition to what it would normally produce. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Righteous Vitality Cost: {W}{W} Type: Instant Pow/Tgh: / Rules Text: Regenerate all creatures that would be destroyed during the combat phase. Flavour Text: Set/Rarity: Foundations Rare CardName: Sandrunner Cost: {1}{W}{W} Type: Creature - Human Nomad Pow/Tgh: 2/1 Rules Text: *Caravan* When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Scriptmaster Cost: {4}{W} Type: Creature - Elephant Nomad Pow/Tgh: 3/4 Rules Text: {T}: Gain one life for each enchantment you control. Flavour Text: Set/Rarity: Foundations Common CardName: Shedding Angel Cost: {4}{W}{W} Type: Creature - Insect Angel Pow/Tgh: 4/5 Rules Text: Flying {2}{W}, {T}: Regenerate target creature Flavour Text: Set/Rarity: Foundations Uncommon CardName: Solemn Hymns Cost: {2}{W}{W} Type: Sorcery Pow/Tgh: / Rules Text: You may remove one counter of any kind from any number of permanents on the battlefield. Flavour Text: Set/Rarity: Foundations Common CardName: Starved Angel Cost: {3}{W}{W} Type: Creature - Angel Nomad Pow/Tgh: 3/4 Rules Text: Flying *Caravan*- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Staunch Alignment Cost: {W}{W} Type: Instant Pow/Tgh: / Rules Text: If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Sunblossom Butterfly Cost: {W} Type: Creature - Insect Pow/Tgh: 0/1 Rules Text: Flying. {1}{W}, return Sunblossom Butterfly to your hand. Target creature cannot attack or block until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Sunshadow Vulture Cost: {2}{W}{W} Type: Creature - Bird Nomad Pow/Tgh: 2/2 Rules Text: Flying {W}{W}: Sunshadow Vulture gains shroud until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Swift Swordsman Cost: {2}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: First strike {W}{W}: Swift Swordsman lose first strike and gains flying. Flavour Text: Flying is nothing more than outrunning gravity. Set/Rarity: Foundations Common CardName: Timeless Abandonment Cost: {1}{W}{W} Type: Sorcery Pow/Tgh: / Rules Text: Exile X target creatures where X is the number of enchantments on the battlefield. Flavour Text: It is better to execute the spirit than the flesh. Set/Rarity: Foundations Uncommon CardName: Vigilant Sparrow Cost: {1}{W} Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying, Vigilance Flavour Text: Set/Rarity: Foundations Common CardName: Vulture Nestmother Cost: {3}{W}{W} Type: Creature - Bird Nomad Pow/Tgh: 2/5 Rules Text: Flying {2}{W}{W}: Destroy target artifact and put a 2/2 white bird token with flying onto the battlefield. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Vulture's Shadow Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Prevent all but 1 damage to any white creature you control. Flavour Text: Set/Rarity: Foundations Common CardName: Archipalego Cost: {3}{U} Type: Enchantment Pow/Tgh: / Rules Text: When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X {U} mana to your mana pool where X is the number of islands you control with volcano counters. Flavour Text: Set/Rarity: Foundations Common CardName: Avian Evolution Cost: {2}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature loses all abilities and gains flying. Flavour Text: "Come, take to the skies. We have a freedom beyond all others." -Tharang, Viashino Warrior Set/Rarity: Foundations Uncommon CardName: Awaited Rain Cost: {1}{U}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: For every card in your graveyard that was put there from your library lands you control produce an extra mana of the color they would normally produce until the end of the turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Bloodcaster Cost: {1}{U}{U} Type: Creature - Viashino Wizard Pow/Tgh: 1/1 Rules Text: *Hierarchy* 2 (each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters) Sacrifice Bloodcaster: Counter target spell. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Cephalid Aristocrat Cost: {4}{U} Type: Creature - Cephalid Pow/Tgh: 3/3 Rules Text: Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard. Flavour Text: Set/Rarity: Foundations Common CardName: Cephalid Saboteur Cost: {2}{U} Type: Creature - Cephalid Rogue Pow/Tgh: 1/1 Rules Text: You may choose not to untap Cephalid Saboteur. {G}{T}: Target land becomes a forest as long as Cephalid Saboteur is tapped. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Cloudmaster Cost: {2}{U} Type: Creature - Viashino Bird Pow/Tgh: 2/2 Rules Text: Flying {1}{G}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Cull Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target creature spell that shares a creature type with another creature on the battlefield. Flavour Text: There's a quota on all non-cephalids. Set/Rarity: Foundations Common CardName: Desert Crocodile Cost: {2}{U} Type: Creature - Crocodile Nomad Pow/Tgh: 3/1 Rules Text: *Caravan*- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Disillusioned Thoughts Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Reveal a card from your hand then reveal the top two cards of your library. If each card has lower converted mana cost than the card you revealed from your hand you may add them to your hand. Flavour Text: Set/Rarity: Foundations Common CardName: Dissipate Cost: {1}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard Flavour Text: Set/Rarity: Foundations Uncommon CardName: Distant Cloud Cost: {1}{U}{U} Type: Creature - Elemental Pow/Tgh: 3/3 Rules Text: Flying Distant Cloud has shroud as long as it is the only blue creature you control. If Distant Cloud deals damage to a player that player may draw a card. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Faceless, Time God Cost: {6}{U}{U}{U}{U}{U}{U} Type: Legendary Creature - Spirit Avatar Pow/Tgh: 4/4 Rules Text: Faceless, Time God cannot enter the battlefield unless it was cast from your hand. You may activate mana abilities of lands you control as though those abilities' costs didn't include {T}. Flavour Text: Set/Rarity: Foundations Mythic CardName: Fausk, the Oasis Finder Cost: {1}{U}{U} Type: Legendary Creature - Bird Nomad Pow/Tgh: 2/2 Rules Text: Flying When Fausk, the Oasis Finder becomes tapped, you may untap target other permanent. Flavour Text: Set/Rarity: Foundations Mythic CardName: Featherlight Cost: {3}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: Creature and artifact spells cost {X} less to cast, where {X} is the number of cards in your hand. Flavour Text: In the desert the lighter the load the better. Set/Rarity: Foundations Rare CardName: Flock Follower Cost: {U} Type: Creature - Bird Pow/Tgh: 0/1 Rules Text: Flying *Hierarchy* 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). Flavour Text: Set/Rarity: Foundations Common CardName: Future's Scion Cost: {3}{U}{U} Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: When Future's Scion enters the battlefield draw four cards and then shuffle three back into your deck. When Future's Scion leaves the battlefield shuffle your hand back into your deck and draw two cards. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Glass Ocean Cost: {2}{U}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: All creatures without flying come into play with two -1/-1 counters on them. Flavour Text: Set/Rarity: Foundations Mythic CardName: Heaven's Drake Cost: {3}{U}{U} Type: Creature - Drake Nomad Pow/Tgh: 3/4 Rules Text: Flying If all islands you control are tapped you may return Heaven's Drake to your hand and place any number of creatures other than Heaven's Drake whose total converted mana cost equals {5} or less onto the battlefield from your hand.. Flavour Text: Set/Rarity: Foundations Rare CardName: Ignoble Terrapin Cost: {4}{U}{U} Type: Creature - Turtle Pow/Tgh: 1/4 Rules Text: {2}{U}{T}; Select a number of lands equal to Ignoble Terrapin's toughness and tap them. Those lands don't untap next turn. Flavour Text: Set/Rarity: Foundations Rare CardName: Imperial Spellcasting Cost: {1}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: All other enchantments have shroud. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Mating-Song Sparrow Cost: {1}{U} Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying All bird spells you cast cost {1} less to play. Flavour Text: His song can be heard across the seas, though the deserts and forests. Set/Rarity: Foundations Uncommon CardName: Mirage Glimmer Cost: {1}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Land. Enchanted land loses all abilities and produces {1}. Flavour Text: When the cephalids understood how to empower nature, they also learned how to hinder it. Set/Rarity: Foundations Uncommon CardName: Murk Sea Cost: {2}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: Blue creatures you control are unblockable as long as all islands you control are tapped. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Mutewind Hijacker Cost: {4}{U}{U}{U} Type: Creature - Sphinx Pow/Tgh: 5/3 Rules Text: Flying Whenever an instant an opponent casts is countered you may draw and then discard a card. Flavour Text: Set/Rarity: Foundations Common CardName: Ocean's Sunder Cost: {4}{U}{U} Type: Creature - Serpent Pow/Tgh: 5/5 Rules Text: Islandwalk Sacrifice Ocean's Sunder if you control no islands. During your upkeep target opponent gains control of one island you control. Flavour Text: Set/Rarity: Foundations Rare CardName: Payment Cost: {3}{U} Type: Instant Pow/Tgh: / Rules Text: Draw X cards where X is the damage you were dealt this turn. Flavour Text: It literally pays to take damage amongst the Alomi. Set/Rarity: Foundations Uncommon CardName: Pink Anemone Cost: {1}{U}{U} Type: Creature - Jellyfish Pow/Tgh: 2/2 Rules Text: All creatures blocked by Pink Anemone gain -3/-1 until the end of the turn. Flavour Text: Garden decor and security system in one. Set/Rarity: Foundations Uncommon CardName: Piranhic Kraken Cost: {5}{U}{U} Type: Creature - Kraken Pow/Tgh: 3/3 Rules Text: Piranhic Kraken is unblockable. At the beginning of your upkeep put a +1/+1 counter on Piranhic Kraken for each tapped creature your opponent controls. Flavour Text: Set/Rarity: Foundations Mythic CardName: Royal Claims Cost: {U} Type: Sorcery Pow/Tgh: / Rules Text: Draw one card for each creature sent to a graveyard this turn. Return one permanent you control from the battlefield to your hand for each card drawn this way. Flavour Text: Set/Rarity: Foundations Common CardName: Sandscribe Cost: {2}{U} Type: Creature - Djinn Nomad Pow/Tgh: 2/2 Rules Text: Flying When Sandscribe is the target of a caravan ability each player may draw a card. Flavour Text: Set/Rarity: Foundations Common CardName: Tidal Pull Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Target unblocked creature doesn't untap during its controller's next untap step. Flavour Text: Set/Rarity: Foundations Common CardName: Windborn Drake Cost: {1}{U}{U} Type: Creature - Drake Pow/Tgh: 2/2 Rules Text: Flying Whenever Windborn Drake deals combat damage all players untap a land. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Yellow Anemone Cost: {3}{U}{U} Type: Creature - Jellyfish Pest Pow/Tgh: 3/3 Rules Text: {1}{U},{T}, Sacrifice Yellow Anemone: put two copies of Yellow Anemone onto the battlefield under your control. Flavour Text: Set/Rarity: Foundations Rare CardName: Abringon, Dead Lord Cost: {5}{B}{B} Type: Legendary Creature - Zombie Cleric Pow/Tgh: 5/4 Rules Text: {B}{B}; Exile Abringon, Dead Lord. If Abringon, Dead Lord is exiled you may return it to the battlefield under your control during your end step. When Abringon, Dead Lord enters the battlefield return one zombie in your graveyard to the battlefield under your control. Flavour Text: Set/Rarity: Foundations Mythic CardName: Bloodcut Zombie Cost: {2}{B}{B} Type: Creature - Zombie Assassin Pow/Tgh: 3/2 Rules Text: Flash When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature. Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield. Flavour Text: Set/Rarity: Foundations Common CardName: Cannibal Cohort Cost: {2}{B}{B} Type: Creature - Zombie Minion Pow/Tgh: 3/3 Rules Text: Cannibal Cohort gets +3/+0 until end of turn whenever another zombie is put into the graveyard. Flavour Text: Any zombie destroyed is not worth resurrecting. Rather it's best put to use as fuel for the remaining ones. Set/Rarity: Foundations Uncommon CardName: Corpsepump Cost: {4}{B} Type: Tribal Sorcery - Zombie Pow/Tgh: / Rules Text: Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter. Flavour Text: Set/Rarity: Foundations Common CardName: Crawling Husk Cost: {3}{B} Type: Creature - Insect Horror Pow/Tgh: 2/3 Rules Text: During your end step put a -1/-1 counter on Crawling Husk. During your upkeep puta -1/-1 counter on target other creature. Flavour Text: Set/Rarity: Foundations Common CardName: Crippling Power Cost: {3}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: During your upkeep put a -1/-1 counter on enchanted creature. When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Crushed Nest Cost: {2}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creature tokens. They cannot be regenerated. Flavour Text: "The Nantuko have do not have different words for "birth" and "death." I wonder if this will change that." -Nolso, Embark cleric. Set/Rarity: Foundations Common CardName: Dark Liasons Cost: {2}{B} Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice a creature you control. Search your library for a creature that shares a type with the sacrificed creature and add it to your hand. Shuffle your library afterward. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Deathblinker Cost: {B} Type: Creature - Insect Assassin Pow/Tgh: 1/1 Rules Text: Flash Deathblinker enter the battlefield tapped. When Deathblinker enter the battlefield each player sacrifices one tapped creature he or she controls. Flavour Text: Set/Rarity: Foundations Rare CardName: Defense Dead Cost: {3}{B} Type: Creature - Zombie Wall Pow/Tgh: 2/5 Rules Text: Defender {B}: Regenerate Defense Dead. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Depressing Thoughts Cost: {1}{B} Type: Instant Pow/Tgh: / Rules Text: Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process. Flavour Text: Set/Rarity: Foundations Common CardName: Dreadwalker Cost: {4}{B} Type: Creature - Zombie Soldier Pow/Tgh: 5/4 Rules Text: {1}{B}{B}: Combat damage dealt by Dreadwalker can't be prevented. Flavour Text: Set/Rarity: Foundations Common CardName: Eternal Praetor Cost: {3}{B} Type: Creature - Zombie Cleric Pow/Tgh: 3/3 Rules Text: When Eternal Praetor comes into play put a -1/-1 counter on all creatures you control. {B}{T}: Move a -1/-1 from target creature you control to target creature an opponent controls. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Harmful Intent Cost: {2}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: All opponents sacrifice a creature they control. If the sacrificed creature wasn't black they must discard one card. Flavour Text: Set/Rarity: Foundations Rare CardName: Haunted Headless Cost: {4}{B}{B} Type: Creature - Zombie Berserker Pow/Tgh: 3/3 Rules Text: Prevent all damage Haunted Headless would deal to creatures. For each damage prevented in this way, put a 1/1 black Spirit token with flying onto the battlefield. Flavour Text: Set/Rarity: Foundations Rare CardName: Hopeless Onset Cost: {1}{B} Type: Instant Pow/Tgh: / Rules Text: All creatures with wither get +1/+1 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Killing Night Cost: {3}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way. Flavour Text: *We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric. Set/Rarity: Foundations Common CardName: Lack of Morale Cost: {3}{B} Type: Sorcery Pow/Tgh: / Rules Text: Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them. Flavour Text: Set/Rarity: Foundations Common CardName: Moonlit Specter Cost: {3}{B}{B} Type: Creature - Specter Pow/Tgh: 3/3 Rules Text: Flying When Moonlit Specter exits the battlefield each opponent discards a card. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Necromancer's Jeer Cost: {2}{B} Type: Sorcery Pow/Tgh: / Rules Text: Your opponents loses 1 life and you gain 1 life for each creature sent from your library to your graveyard this turn. Flavour Text: Set/Rarity: Foundations Common CardName: Necrotic Blaster Cost: {4}{B}{B} Type: Tribal Sorcery - Zombie Pow/Tgh: / Rules Text: In addition to Necrotic Blaster's mana cost sacrifice a zombie you control. Distribute 7 -1/-1 counters amongst any number of creatures on the battlefield. Flavour Text: Set/Rarity: Foundations Common CardName: Nefarious Odor Cost: {2}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: During your upkeep pay 3 life or sacrifice Nefarious Odor. All non-zombie creatures come into play with one -1/-1 counter. Flavour Text: Set/Rarity: Foundations Common CardName: Parasitic Nantuko Cost: {1}{B} Type: Creature - Insect Druid Pow/Tgh: 1/2 Rules Text: Lifelink Flavour Text: Set/Rarity: Foundations Common CardName: Pestilence Shaman Cost: {3}{B}{B} Type: Creature - Insect Shaman Pow/Tgh: 2/2 Rules Text: {B}{T}: Put a -1/-1 counter on target creature and other target creature that shares a color with it. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Pitch-Black Cave Cost: {1}{B} Type: Creature - Wall Pow/Tgh: 0/3 Rules Text: Defender {1}{B}:Target creature being blocked by Pitch-Black Cave gets -2/-1 until the end of the turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Prolific Wings Cost: {3}{B} Type: Creature - Bat Pow/Tgh: 2/2 Rules Text: Flying {B}{B}; Target creature gains -0/-2 until the end of the turn. Flavour Text: The exoskeleton of Nantuko, the slimly skin of a cephalid, the decaying flesh or a zombie, all resonate against the shrieks in the night. Set/Rarity: Foundations Rare CardName: Propaganda Zealot Cost: {2}{B} Type: Creature - Human Cleric Pow/Tgh: 2/1 Rules Text: Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Ravaging Anteater Cost: {4}{B} Type: Creature - Anteater Pow/Tgh: 4/4 Rules Text: When Ravaging Anteater deals lethal damage to a creature that creature's controller chooses to either put three +1/+1 counters on Ravaging Anteater or sacrifice a creature. Flavour Text: Set/Rarity: Foundations Rare CardName: Rumor Bearer Cost: {3}{B}{B} Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: {B}{B}{T}: Name a card type. Target player draws a card. If that card is of the chosen type that players adds it to his or her hand. If it is not, exile it. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Soil of Life Cost: {2}{B} Type: Creature - Elemental Pow/Tgh: 0/3 Rules Text: Defender Gain 1 life for every creature that enters a graveyard from the battlefield. Flavour Text: Set/Rarity: Foundations Common CardName: Soulless One Cost: {3}{B} Type: Creature - Zombie Avatar Pow/Tgh: */* Rules Text: Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Vein Feeder Cost: {B} Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Flying, Lifelink, Wither Flavour Text: The Nantuko seem interested in shaping all manner of life into beings with the same agendas as themselves. Set/Rarity: Foundations Uncommon CardName: Vicegrip Cost: {1}{B} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither. Flavour Text: Set/Rarity: Foundations Common CardName: Weight of Guilt Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it. Flavour Text: Set/Rarity: Foundations Common CardName: Womb Raid Cost: {B} Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals his or hand and discards one creature card of your choice. Flavour Text: Set/Rarity: Foundations Common CardName: Barbaric Harassment Cost: {4}{R} Type: Enchantment Pow/Tgh: / Rules Text: Whenever you deal 5 or more damage to a player that player chooses to skip either his or her draw step or main phase. If 5 or more damage is dealt to you, the player that dealt you that damage gains control of Barbaric Harassment. Flavour Text: Set/Rarity: Foundations Rare CardName: Battle for Leader Cost: {2}{R} Type: Sorcery Pow/Tgh: / Rules Text: Target legendary creature you control fights target legendary creature you don't control. Put a +1/+1 counter on target legendary creature you control. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Betrayed Memories Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: Discard X cards from your hand in addition to paying Betrayed Memories's converted mana cost. Cast a red instant or sorcery from your graveyard with a converted mana cost of X, where X is the number of cards you discarded. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Bloodboil Dragon Cost: {5}{R}{R}{R}{R}{R} Type: Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying, Trample, Haste If Bloodboil Dragon dealt combat damage to a player sacrifice it and add {8}{R}{R}{R}{R}{R}{R}{R}{R} to your mana pool Flavour Text: Set/Rarity: Foundations Mythic CardName: Bloodrush Minotaur Cost: {3}{R} Type: Creature - Minotaur Berserker Pow/Tgh: 4/3 Rules Text: Haste Hierarchy 1 *(each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). * Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures. Flavour Text: Set/Rarity: Foundations Common CardName: Bridgar Tolde Cost: {2}{R}{R} Type: Planeswalker - Bridgar Pow/Tgh: /3 Rules Text: [+2]: Add {R} to your mana pool for each land in every players' graveyard. [-2]: Destroy target land. [-10]Gain control of all lands target player controls. Flavour Text: Set/Rarity: Foundations Mythic CardName: Burning Prodigy Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Deal 9 damage to target creature that entered the battlefield this turn. Flavour Text: His father would be proud, if he wasn't a smoldering pile of ash. Set/Rarity: Foundations Uncommon CardName: Cliffbreaker Hellion Cost: {2}{R} Type: Creature - Hellion Pow/Tgh: 3/2 Rules Text: Sacrifice a non-basic land: Cliffbreaker Hellion gets +2/+2 and trample until end of turn. Flavour Text: It's theorized that the mutation for flight became so prominent in viashino evolution because it offered a means to escape from hellion attacks. Set/Rarity: Foundations Uncommon CardName: Desecrate Earth Cost: {2}{R}{R} Type: Instant Pow/Tgh: / Rules Text: Destroy target land you control and target land you don't control. If a land was already destroyed this turn destroy two lands you don't control instead. Flavour Text: Set/Rarity: Foundations Common CardName: Discarded Treasures Cost: {3}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Cast Discarded Treasures only if you control at least 3 artifacts. Target opponent gains control of up five target artifacts you control. Gain control of five lands that opponent controls. Flavour Text: "Blood has soaked the soil, and from that carnage we shall try and grown a bountiful peace." -Irn-Sont Set/Rarity: Foundations Mythic CardName: Dramatic Thoughts Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Deal 3 damage to target creature and 1 damage to target player. Flavour Text: Set/Rarity: Foundations Common CardName: Dune Tracker Cost: {3}{R} Type: Creature - Human Nomad Pow/Tgh: 2/2 Rules Text: Mountainwalk *Caravan*- When Dune Tracker attacks target other creature that shares a creature type with Dune Tracker gains Mountainwalk until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Embark Forgemaster Cost: {2}{R}{R} Type: Creature - Human Artificer Pow/Tgh: 2/3 Rules Text: At the beginning of your upkeep you may pay {3}. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Embark Geology Cost: {4}{R} Type: Enchantment Pow/Tgh: / Rules Text: Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Embark Geomancer Cost: {2}{R}{R} Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: {1}{R}{R}{R}{T}: Destroy target land and deal 1 damage to its controller. Flavour Text: "It is pointless to fight them on land, for they'll take that from beneath your feet."- Tharang, Viashino warrior. Set/Rarity: Foundations Common CardName: Enraged Geomancers Cost: {2}{R} Type: Creature - Human Wizard Berserker Pow/Tgh: 3/1 Rules Text: First Strike Flavour Text: It's not that one shouldn't play with fire, but rather that one shouldn't play with one who plays with fire. Set/Rarity: Foundations Uncommon CardName: Flame Crawler Cost: {1}{R} Type: Creature - Lizard Pow/Tgh: 2/2 Rules Text: Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Forgefiend Cost: {1}{R} Type: Creature - Wall Pow/Tgh: 0/2 Rules Text: Defender Sacrifice an artifact: put a +1/+1 counter on Forgefiend. Flavour Text: Set/Rarity: Foundations Common CardName: Geomancer's Blast Cost: {2}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: When enchanted creature is tapped deal 1 damage to target creature or player. Flavour Text: Set/Rarity: Foundations Common CardName: Lava Spear Cost: {4}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal 5 damage to target player, then flip a coin. If you win the flip put a 2/2 red elemental token onto the battlefield under your control. If you lose the flip put a 2/2 red elemental token onto the battlefield under target opponent's control. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Lingering Hatred Cost: {1}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Cast a sorcery or instant from any player's grave yard for {2} less. Flavour Text: Trachol's anger outlives him. Set/Rarity: Foundations Rare CardName: Magmaveins Cost: {4}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Whenever enchanted creature deals combat damage to a player,destroy target land you don't control and target land you control. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Past's Scion Cost: {3}{R}{R} Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: When Past's Scion enters the battlefield you may cast a target sorcery from your graveyard and then exile it. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Plate Collision Cost: {5}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Destroy up to three tapped lands. Flavour Text: Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them. Set/Rarity: Foundations Common CardName: Rage of Heart Cost: {R}{R} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Rage of Heart, discard X cards. Deal X damage to all creatures target opponent controls where X is the number of cards discarded. Flavour Text: Set/Rarity: Foundations Rare CardName: Retromancer Cost: {2}{R}{R} Type: Creature - Viashino Shaman Pow/Tgh: 3/3 Rules Text: Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. Flavour Text: Set/Rarity: Foundations Common CardName: Sand Covering Cost: {3}{R}{R} Type: Instant Pow/Tgh: / Rules Text: Name a land then tap all lands with that name. Each player is dealt 2 damage for each land with that name that he or she controls. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Sandblast Dragon Cost: {4}{R}{R}{R} Type: Creature - Dragon Nomad Pow/Tgh: 5/5 Rules Text: Flying, Trample {2}; Sacrifice a creature- deal X damage to target creature or player when Sandblast Dragon attacks where is the sacrificed creature's power. Flavour Text: Set/Rarity: Foundations Rare CardName: Sandstrider Cost: {2}{R} Type: Creature - Human Nomad Pow/Tgh: 2/2 Rules Text: *Caravan*- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Sandtracker Viashino Cost: {1}{R} Type: Creature - Viashino Pow/Tgh: 2/2 Rules Text: Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter) Flavour Text: Set/Rarity: Foundations Common CardName: Sandtrap Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal 3 damage to all tapped creatures. Flavour Text: Set/Rarity: Foundations Common CardName: Searing Lava Cost: {2}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature. Flavour Text: Set/Rarity: Foundations Common CardName: Stoneling Cost: {3}{R} Type: Creature - Elemental Warrior Pow/Tgh: */* Rules Text: Stoneling's power and toughness are equal to the number of untapped mountains you control. Flavour Text: Set/Rarity: Foundations Common CardName: Stormkeeper Cost: {3}{R}{R} Type: Creature - Djinn Pow/Tgh: 2/2 Rules Text: Stormkeeper is unblockable if {U}{U} was spent casting it. When Stormkeeper deals combat damage to a player deal 2 damage to target creature. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Tectonic Movement Cost: {2}{R}{R} Type: World Enchantment Pow/Tgh: / Rules Text: Whenever a land is untapped it deals one damage to its controller. Flavour Text: Set/Rarity: Foundations Rare CardName: Thundercloud Viashino Cost: {3}{R} Type: Creature - Viashino Shaman Pow/Tgh: 3/3 Rules Text: {1}{R}{T}: Remove a counter from Thundercloud Viashino. Deal 3 damage to target creature or player. *Hierarchy* 2 *(each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters).* Flavour Text: Set/Rarity: Foundations Uncommon CardName: Viashino Heretic Cost: {2}{R} Type: Creature - Viashino Pow/Tgh: 1/3 Rules Text: {1}{R}{T}:Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Wandering Goat Cost: {4}{R} Type: Creature - Goat Nomad Pow/Tgh: 3/2 Rules Text: If you have no cards in your hand Wandering Goat has double strike. If you control no other creatures Wandering Goat has first strike. Flavour Text: Set/Rarity: Foundations Common CardName: Zarfaln's Troops Cost: {3}{R}{R}{R} Type: Creature - Human Warrior Pow/Tgh: 7/6 Rules Text: Tample, Haste Flavour Text: "Those that run to battle, run only to readied spears."- Caulsieg's address upon reaching the rank of general in year 1528 of the Alomi calender. Set/Rarity: Foundations Uncommon CardName: Zarfaln, Destruction Overlord Cost: {5}{R}{R}{R} Type: Legendary Creature - Human Berserker Pow/Tgh: 7/7 Rules Text: {R}{R}: All creatures able to block Zarfaln, Destruction Overlord do so. Whenever Zarfaln deals lethal damage to a creature you may destroy target artifact or planeswalker. Its controller takes 2 damage. Flavour Text: Set/Rarity: Foundations Mythic CardName: Algae Rusher Cost: {3}{G}{G} Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: Trample *Hierarchy 3 *(each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters)* Flavour Text: Set/Rarity: Foundations Uncommon CardName: Algae Walker Cost: {2}{G} Type: Creature - Elemental Pow/Tgh: 6/5 Rules Text: When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands. Flavour Text: Set/Rarity: Foundations Common CardName: Bladescythe Cost: {2}{G}{G} Type: Creature - Insect Warrior Pow/Tgh: 3/3 Rules Text: Trample Flavour Text: Set/Rarity: Foundations Common CardName: Capture Claw Cost: {3}{G} Type: Creature - Beast Pow/Tgh: 2/3 Rules Text: *Hierarchy* 2 When Capture Claw becomes tapped add {G} to your mana pool. Flavour Text: Set/Rarity: Foundations Common CardName: Cephalid Ecomancer Cost: {4}{G} Type: Creature - Cephalid Druid Pow/Tgh: 2/3 Rules Text: {2}{G}: Exile a Forest you control. Put a 1/1 green Saproling token into play that has the ability {T} tap this creature to add {G} to your mana pool. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Clinging Vines Cost: {3}{G}{G} Type: Creature - Elemental Pow/Tgh: 1/2 Rules Text: {2}{G}{G}: Clinging Vines gains +X/+Y until end of turn where X and Y are the power and toughness or target other creature. Flavour Text: Jyhelm cephalids did not forgot their treachery when they left the seas. The forests provided ample raw materials for them. Set/Rarity: Foundations Rare CardName: Daring Curiousity Cost: {1}{G}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Reveal cards from the top of your deck until you reveal a creature card. Put that card onto the battlefield and send all other cards revealed this way to the graveyard. Lose 1 life for each card discarded this way. Flavour Text: Set/Rarity: Foundations Mythic CardName: Dim Canopy Cost: {2}{G}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control gain +0/+2 for each untapped forest you control. Flavour Text: Set/Rarity: Foundations Common CardName: Disruptive Thoughts Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn. Flavour Text: Set/Rarity: Foundations Common CardName: Elder Trunk Cost: {G} Type: Creature - Treefolk Druid Pow/Tgh: 1/1 Rules Text: When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp. Flavour Text: Set/Rarity: Foundations Common CardName: Elusive Ocelot Cost: {1}{G} Type: Creature - Cat Pow/Tgh: 1/1 Rules Text: Shroud, Forestwalk {U}: Elusive Ocelot loses shroud and gains +1/+1 until end of turn. Use this ability only once per turn. {B}: Elusive Ocelot loses forestwalk and gains +1/+1 until end of turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Garden Upkeep Cost: {3}{G} Type: Sorcery Pow/Tgh: / Rules Text: Shuffle one basic land you control back into your deck and search for one non-basic land and put it into play tapped. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Grand Swarm Cost: {X}{G}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Put Y 1/1 green insect tokens with flying into to play where Y was the non-green mana spent casting this spell. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Green Wellcaster Cost: {G}{G} Type: Creature - Cephalid Druid Pow/Tgh: 2/3 Rules Text: {1}{G}: Return one creature you control to its owner's hand. Put one land into play tapped. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Hivespawn Cost: {1}{G} Type: Creature - Insect Wall Pow/Tgh: 0/2 Rules Text: Defender When Hivespawn is dealt damage put a 1/1 green insect token with flying into play. Flavour Text: Set/Rarity: Foundations Common CardName: Imperial Growth Cost: {2}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield under your control it gains a +1/+1 counter. Flavour Text: Set/Rarity: Foundations Common CardName: Kelp Net Cost: {2}{G} Type: Creature - Plant Wall Pow/Tgh: 1/4 Rules Text: Defender, *Hierarchy* 1 {G/U}{T}: Draw a card for each creature blocked by Kelp Net. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Land Prospects Cost: {2}{G} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Midnight Blossom Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target enchantment. If you control an enchantment gain 5 life. Flavour Text: Set/Rarity: Foundations Common CardName: Nantuko Leaf Twirler Cost: {2}{G} Type: Creature - Insect Shaman Pow/Tgh: 2/2 Rules Text: {G}{G}: Target creature you control gains +0/+4 until the end of the turn. Flavour Text: The falling leaves danced, making a mockery of both sorcery and swordplay. Set/Rarity: Foundations Common CardName: Nestlink Cost: {1}{G}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature has {G}{G}{T}; Target creature gains +4/+4 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Organic Nutrients Cost: {5}{G} Type: Sorcery Pow/Tgh: / Rules Text: Put X cards from your graveyard on the top of your library in any order where X is the number of saprolings you control. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Parted Path Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck. Flavour Text: Set/Rarity: Foundations Common CardName: Primal Rage Cost: {1}{G} Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control creatures gain trample. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Rabid Wolf Cost: {2}{G} Type: Creature - Wolf Pow/Tgh: 2/2 Rules Text: When Rabid Wolf deals combat damage to a creature, any counters on that creature become -1/-1 counters. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Rooteater Cost: {2}{G} Type: Creature - Insect Soldier Pow/Tgh: 1/3 Rules Text: {G}{G}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn. Flavour Text: Set/Rarity: Foundations Common CardName: Roots of Meditation Cost: {1}{G}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: If enchanted creature has any counters on it you may pay {1} to remove a counter from it. Untap enchanted creature during your end step if you control at least 2 untapped lands. Flavour Text: Set/Rarity: Foundations Rare CardName: Shore Hound Cost: {2}{G} Type: Creature - Whale Beast Pow/Tgh: 3/3 Rules Text: Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater. Flavour Text: Set/Rarity: Foundations Common CardName: Strength of the Forest Cost: {2} {G} {G} Type: Creature - Elemental Pow/Tgh: 2/4 Rules Text: As long as you control Strength of the Forest, other creature spells you cast gain Hierarchy 2 (Creatures that come under your control during the turn you cast a creature spell with hierarchy gain X +1/+1 counters, where X is the creature's hierarchy number.) Flavour Text: "Many were curious about what caused the incredible strength of the beasts in the Oretian Forest. The wise remained curious." Set/Rarity: Foundations Rare CardName: Tendril Python Cost: {1}{G} Type: Creature - Snake Pow/Tgh: 1/2 Rules Text: Forestwalk {T}: Target land you control is indestructible until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Tiphu Gorilla Cost: {2}{G} Type: Creature - Ape Pow/Tgh: 2/3 Rules Text: Whenever a land exits the battlefield Tiphu Gorilla gets +2/+2 until end of turn. Flavour Text: Normally the gorillas are more peaceful than any sentient race, however Embark's geomancers brought on their primal rage. Set/Rarity: Foundations Uncommon CardName: Treetop Stargazer Cost: {1}{G}{G}{G} Type: Creature - Insect Druid Pow/Tgh: 1/2 Rules Text: Whenever you cast a sorcery spell add {G}{G}{G} to your mana pool. Flavour Text: "Astrology is not to be read as text for knowledge, but as poetry for inspiration." -Valk-Lun, Nantuko shaman. Set/Rarity: Foundations Rare CardName: Underbrush Centaur Cost: {3}{G} Type: Creature - Centaur Pow/Tgh: 2/3 Rules Text: Sacrifice Underbrush Centaur: Regenerate target permanent. Flavour Text: Set/Rarity: Foundations Common CardName: Viciousness Cost: {G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Put two +1/+1 counters on all creatures that dealt damage to an opponent this turn. Flavour Text: "One after one they fall, and the war becomes more like sport." - Abringon Set/Rarity: Foundations Rare CardName: Vinesnapper Cost: {1}{G}{G} Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Wilting Blossoms Cost: {1}{G} Type: Creature - Plant Pow/Tgh: 1/1 Rules Text: {1}{G}{G}: Regenerate Wilting Blossoms and put a 1/1 green saproling token into play. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Wonder of Trees Cost: {X}{G}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: Wonder of Trees comes into play with X growth counters on it. Sacrifice a green or black creature you control and remove a growth counter from Wonder of Trees: put a creature from your graveyard onto the battlefield. Flavour Text: Set/Rarity: Foundations Mythic CardName: Woodring God Cost: {2}{G}{G}{G} Type: Creature - Treefolk Pow/Tgh: 3/5 Rules Text: Trample Whenever Woodring God deals combat damage to a player put a forest from your graveyard into play tapped. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Camel Pursuers Cost: {W}{U} Type: Creature - Camel Nomad Pow/Tgh: 1/1 Rules Text: Horsemanship *Caravan*- when Camel Pursuersattacks target other creature that shares a creature type with Camel Pursuers gets +1/+1 and horsemanship. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Camelback Barterers Cost: {2}{W}{U} Type: Creature - Camel Nomad Pow/Tgh: 3/3 Rules Text: Horsemanship Flavour Text: Set/Rarity: Foundations Common CardName: Decree Holder Cost: {3}{U}{U}{W} Type: Creature - Djinn Nomad Pow/Tgh: 3/4 Rules Text: Flying Creatures with a power less than Decree Holder can't attack unless their controller pays {2} Flavour Text: Set/Rarity: Foundations Uncommon CardName: Ashen Screamer Cost: {R}{B} Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: {R}{R}; Ashen Screamer deals 1 damage to all other creatures and 3 damage to itself. Flavour Text: Set/Rarity: Foundations Common CardName: Lava Zombie Cost: {1}{B}{R} Type: Creature - Zombie Pow/Tgh: 4/3 Rules Text: When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Foundations Common CardName: Mark of Harm Cost: {2}{B}{R} Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice X swamps and mountains you control in addition to Mark of Harm's converted mana cost. All creatures and players are dealt X damage. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Gorehorn Cost: {2}{R}{R}{G}{G} Type: Creature - Minotaur Warrior Pow/Tgh: 4/4 Rules Text: *Hierarchy* 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters) Flavour Text: Set/Rarity: Foundations Common CardName: Root of the Problem Cost: {4}{R}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Search your library for two land cards. Put one onto the battlefield and add the other to your hand. Shuffle your library afterward. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Tidal Scavenger Cost: {2}{R}{G} Type: Creature - Whale Beast Pow/Tgh: 3/2 Rules Text: Haste. As long as you have two islands tapped Tidal Scavenger has trample. Flavour Text: Set/Rarity: Foundations Common CardName: Irn-Sont, Nantuko Paragon Cost: {3}{G}{W} Type: Legendary Creature - Insect Angel Pow/Tgh: 3/4 Rules Text: Flying, Vigilance Whenever an insect you control exits the battlefield put a 1/1 green insect token onto the battlefield. Whenever a non-token insect enters the battlefield under your control put a +1/+1 counter on all insects you control. Flavour Text: Set/Rarity: Foundations Rare CardName: Nantuko Judge Cost: {1}{G}{W} Type: Creature - Insect Advisor Pow/Tgh: 2/2 Rules Text: Wither Flavour Text: Set/Rarity: Foundations Common CardName: Reborn Hope Cost: {W}{G} Type: Sorcery Pow/Tgh: / Rules Text: Return target multicolored card from your graveyard to your hand. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Rok-Byn, Life's Counsel Cost: {2}{W}{B} Type: Planeswalker - Rok-Byn Pow/Tgh: /4 Rules Text: [+1]: Target player reveals his or her hand and discards a creature card. You gain life equal to that card's converted mana cost. [-2]: Return target creature card from an opponent's graveyard to the battlefield under your control. Sacrifice that creature at end of turn. [-8]: You get an emblem with "If a creature would be destroyed, regenerate it and gain control of it." Flavour Text: Set/Rarity: Foundations Mythic CardName: Sundering the Holy Cost: {W}{B}{W/B} Type: Instant Pow/Tgh: / Rules Text: Cast Sundering the Holy only if a creature died this turn. Destroy target permanent. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Gravebitten Cost: {3}{B}{G} Type: Creature - Insect Horror Pow/Tgh: 4/4 Rules Text: {1}{B}{G}, Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn. Flavour Text: Set/Rarity: Foundations Common CardName: Nantuko Defiler Cost: {2}{G}{B} Type: Creature - Insect Pow/Tgh: 3/4 Rules Text: Wither Flavour Text: Set/Rarity: Foundations Common CardName: Woodrot Guardians Cost: {2}{G}{G}{B}{B} Type: Creature - Treefolk Pow/Tgh: 4/4 Rules Text: During your upkeep put a -1/-1 counter on Woodrot Guardians. When Woodrot Guardians enters the graveyard put X 1/1 green Saproling tokens into play that have the ability tap this creature to add {G} to your mana pool, where X was the number of -1/-1 counters on Woodrot Guardians. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Coral Wall Cost: {4}{U}{G} Type: Creature - Wall Pow/Tgh: 3/6 Rules Text: Defender {U}{G}: Switch Coral Wall's power and toughness until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Fleshcraft Sphinx Cost: {3}{U}{U}{G} Type: Creature - Sphinx Pow/Tgh: 5/5 Rules Text: Flying All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter. Flavour Text: Set/Rarity: Foundations Common CardName: Kelp Coliseum Cost: {1}{U}{U}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: Creatures without counters can't attack. Flavour Text: Amongst the various Eor clans it is understood that only those who have the honor of donning a title within their clan are allowed to fight. Set/Rarity: Foundations Rare CardName: Rotgrowth Cost: {G}{G}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a card from outside the battlefield enters your graveyard target forest becomes a 6/6 green elemental until the end of the turn. It's still a land. Flavour Text: Set/Rarity: Foundations Rare CardName: Sprout of Power Cost: {3}{U}{G} Type: Sorcery Pow/Tgh: / Rules Text: Reveal your hand. Discard all creature cards from it. Then draw X cards where X is the number of creature cards you discarded. Put all land cards drawn this way into play tapped. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Bloodtide Guard Cost: {1}{R}{U} Type: Creature - Viashino Warrior Pow/Tgh: 2/1 Rules Text: *Hierarchy* 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter) Flavour Text: Set/Rarity: Foundations Common CardName: Eaglevein Viashino Cost: {2}{R}{U} Type: Creature - Viashino Bird Pow/Tgh: 3/2 Rules Text: *Hierarchy* 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters). Flavour Text: Set/Rarity: Foundations Uncommon CardName: Mistcasting Cost: {2}{U}{R} Type: Instant Pow/Tgh: / Rules Text: In addition to Mistcasting's mana cost sacrifice a creature you control. Counter target spell and deal damage to it's controller equal to the sacrificed creature's power. Flavour Text: Set/Rarity: Foundations Common CardName: Ornin, Scalemaster Bey Cost: {1}{U}{R} Type: Legendary Creature - Viashino Wizard Pow/Tgh: 3/2 Rules Text: *Hierarchy* 2 Whenever a creature you control with a +1/+1 counter on it deals combat damage to another creature spell that creature is returned to the player's hand at the end of the combat phase. Flavour Text: Set/Rarity: Foundations Rare CardName: Desert Survivor Cost: {3}{R}{W} Type: Creature - Angel Nomad Pow/Tgh: 3/3 Rules Text: Flying *Caravan*- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Sandhammer Saint Cost: {3}{R}{W} Type: Creature - Elephant Nomad Pow/Tgh: 3/4 Rules Text: *Caravan*- When Sandhammer Saint attacks target other creature that shares a creature type with Sandhammer Saint gains protection from creatures and artifacts until the end of the turn. Flavour Text: Set/Rarity: Foundations Rare CardName: Sandstorm Groundskeeper Cost: {2}{R}{W} Type: Creature - Elephant Nomad Pow/Tgh: 2/3 Rules Text: Whenever a spell one of your opponents casts targets a land you control select one land that he or she controls and exile it. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Earth Renderer Cost: {R}{B}{B}{W} Type: Creature - Zombie Soldier Pow/Tgh: 3/2 Rules Text: When Earth Renderer comes onto the battlefield destroy target land. When Earth Renderer leaves the battlefield destroy target land. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Trachol, Worldbuilder Cost: {R}{R}{W}{W}{B}{B} Type: Legendary Creature - Zombie Wizard Pow/Tgh: 6/5 Rules Text: Gain control of target land your opponent controls during his or her upkeep. All lands you tap for mana are destroyed. Flavour Text: Set/Rarity: Foundations Mythic CardName: Coral Lurker Cost: {R}{U}{G} Type: Creature - Viashino Warrior Pow/Tgh: 2/2 Rules Text: First strike, trample Flavour Text: Set/Rarity: Foundations Common CardName: Tormentor Kite Cost: {5}{R}{U}{G} Type: Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying, Trample Hierarchy 7 (each creature that comes under your control during the turn this card was cast receives 7 +1/+1 counters) Flavour Text: Set/Rarity: Foundations Rare CardName: Dead Again Cost: {3}{G}{B/W}{W/B} Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice all tokens you control. If {B} was spent to play Dead Again target opponent loses 1 life per token sacrificed. If {W} was spent to play Dead Again put X 1/1 black, white, and green spirit tokens onto the battlefield under your control where X is twice the number of tokens you sacrificed. Flavour Text: Set/Rarity: Foundations Rare CardName: Life's Madness Cost: {1}{G}{B}{W} Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost. Flavour Text: Set/Rarity: Foundations Common CardName: Nantuko Prophet Cost: {G}{W/B}{W/B} Type: Creature - Insect Druid Pow/Tgh: 1/2 Rules Text: {2}{T}; If {W} was spent to play this ability prevent the next three damage that would be deal to you this turn. If {B} was spent to play this ability target creature gets -1/-1 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Outlaw Nantuko Cost: {1}{G/W}{G/B} Type: Creature - Insect Pow/Tgh: 2/1 Rules Text: Outlaw Nantuko has protection from green. {1}{B}: Outlaw Nantuko has protection from white until the end of the turn. {1}{W}: Outlaw Nantuko has protection from black until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Camel's Hump Cost: {R}{U}{W} Type: Instant Pow/Tgh: / Rules Text: Camel's Hump costs {U} if you control five tapped lands. Add {U}{U}{U}{U} to your mana pool. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Spitting Efreet Cost: {R}{W}{U} Type: Creature - Camel Efreet Nomad Pow/Tgh: 2/2 Rules Text: Flying *Caravan*- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Cavemaster Cost: {B}{G}{U} Type: Creature - Cephalid Beast Pow/Tgh: 1/1 Rules Text: {G}: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn. {U}: When Cavemaster deals combat damage discard the top three cards from your library. {B}: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn. Flavour Text: Set/Rarity: Foundations Common CardName: Cephalid Necromancer Cost: {1}{B}{G}{U} Type: Creature - Cephalid Wizard Pow/Tgh: 3/3 Rules Text: You may choose not to untap Cephalid Necromancer during your untap step. {B/G}{B/U}{T}: Put target creature card from your graveyard onto the battlefield under your control, then put the top six cards of your library into your graveyard. When Cephalid Necromancer untaps, sacrifice that creature. Flavour Text: Set/Rarity: Foundations Rare CardName: Fertile Ash Cost: {1}{R/G} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Forgotten Path Cost: {W/G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Land Enchanted Land has shroud. Flavour Text: Millenia ago, the common roads were known by name. Now, not even the Alomi archivists know them. Set/Rarity: Foundations Common CardName: Expel Death Cost: {3}{W}{W/B}{W/B} Type: Instant Pow/Tgh: / Rules Text: Return all creatures sent to the graveyard during this turn to the battlefield under your control. Flavour Text: Set/Rarity: Foundations Rare CardName: Ruin Angel Cost: {2}{B/W}{B/W}{B/W} Type: Creature - Angel Cleric Pow/Tgh: 4/4 Rules Text: Flying {B/W}{T}, Sacrifice Ruin Angel: Target opponent loses life equal to Ruin Angel's power or gain life equal to twice Ruin Angel's power. Flavour Text: Set/Rarity: Foundations Rare CardName: Schemes of the Damned Cost: {4}{B/W}{B/W} Type: Instant Pow/Tgh: / Rules Text: The next time a Zombie or Cleric you control is put into a graveyard from the battlefield this turn, you may play two zombie or cleric creature spells from your hand without paying their mana costs. Flavour Text: Set/Rarity: Foundations Rare CardName: Betrayal of Body Cost: {3}{B/G}{B/G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Put a -1/-1 counter on enchanted creature during your upkeep. If enchanted creature is black, you may put a -1/-1 on target other creature. If enchanted creature is green you may put a -1/-1 counter on target other creature. Flavour Text: Set/Rarity: Foundations Common CardName: Disharmonizer Cost: {2}{B/G}{B/G} Type: Creature - Horror Pow/Tgh: 2/2 Rules Text: When Disharmonizer enters the battlefield if {G} was spent to play Disharmonizer destroy target non-creature permanent. If {B} was spent to play Disharmonizer, destroy target creature. Flavour Text: Set/Rarity: Foundations Rare CardName: Barkrender Cost: {2}{U}{G/U} Type: Creature - Cephalid Beast Pow/Tgh: 9/2 Rules Text: When Barkrender attacks discard the top eight cards from your library. Flavour Text: Some cephalids forgot their heritage of craftiness and treachery and entirely embraced their new home. Set/Rarity: Foundations Uncommon CardName: Cephalid Seedbearer Cost: {1}{G}{G/U} Type: Creature - Cephalid Druid Pow/Tgh: 1/1 Rules Text: You may choose not to untap Cephalid Seebearer during your untap step. As long as Cephalid Seebearer is tapped you may play basic lands from your graveyard instead of from your hand. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Skyguard Cost: {U/R}{R/U} Type: Creature - Viashino Bird Pow/Tgh: 2/1 Rules Text: Flying Flavour Text: When the Embark armies began to take the mountains as their strongholds most viashino climbed down from their homes, but a select few chose instead to fly. Set/Rarity: Foundations Common CardName: Alomi Suntrailer Cost: {2}{R/W}{R/W} Type: Creature - Human Nomad Pow/Tgh: 2/2 Rules Text: *Caravan*- When Alomi Suntrailer attacks target other creature that shares a creature type with Alomi Suntrailer gains +1/+1 for each untapped land you control until the end of the turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Desert Mummies Cost: {R/W}{R/W} Type: Creature - Zombie Nomad Pow/Tgh: 2/2 Rules Text: Flavour Text: "The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric. Set/Rarity: Foundations Common CardName: Clanking Dragon Cost: {8} Type: Artifact Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying, Trample {3}; Destroy target creature with flying. Flavour Text: Set/Rarity: Foundations Rare CardName: Depth Lurker Cost: {4} Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: When Depth Lurker comes into play deal 2 damage to target creature or player. {1}{U}: Depth Lurker is unblockable until the end of the turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Divining Rod Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {3}{T}: Reveal the top 2 cards of your library. If a basic land is revealed you you may add it to your hand. Put all other cards revealed this way on the bottom of your library. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Dusty Tome Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {2}{T}: Return target creature you control to its owner's hand: You may put a creature card that shares a type with the target creature from your hand onto the battlefield Flavour Text: Set/Rarity: Foundations Uncommon CardName: Grand Hammer Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip {5} Equipped creature gets +3/+3 When equipped creature attacks tap target creature. Flavour Text: Set/Rarity: Foundations Rare CardName: Husk Blades Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains +4/+0 and has wither. Equip {3} Flavour Text: Gesh-Odt still enjoys his jokes long after his death. Set/Rarity: Foundations Uncommon CardName: Long-Armed Raider Cost: {4} Type: Artifact Creature - Construct Nomad Pow/Tgh: 2/1 Rules Text: *Caravan*- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Mirror Grail Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip {3} Whenever equipped creature would become the target of a spell or ability, you choose a different target instead. Flavour Text: Set/Rarity: Foundations Rare CardName: Nightmare Clanker Cost: {4} Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: {B}{B}; Nightmare Clanker gains target black creature's ability until the end of the turn. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Oblivion Scope Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: During you upkeep you may tap one creature you control to put a charge counter on Oblivion Scope. {3}{T}; remove four charge counters from Oblivion Scope. Deal 3 damage to target creature and its controller exiles all creatures from his or her library sharing a name with that creature. Flavour Text: Set/Rarity: Foundations Common CardName: Rainbow Deliverance Cost: {5} Type: Artifact Pow/Tgh: / Rules Text: {2}{T}: You may put a multicolored creature with a converted mana cost of 6 or less from your hand onto the battlefield. Flavour Text: Set/Rarity: Foundations Rare CardName: Skin Temper Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+2 and cannot activate its activated abilities. Equip {2} Flavour Text: Set/Rarity: Foundations Common CardName: Spearbranch Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Equip {1} Equipped creature gets +2/-1 and has reach. Flavour Text: When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice. Set/Rarity: Foundations Common CardName: Terradrill Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {3}{T}: Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard. Flavour Text: Set/Rarity: Foundations Common CardName: Ash-Covered Hills Cost: Type: Land Pow/Tgh: / Rules Text: When Ash-Covered Hills enters the battlefield you may exile a card from your hand and put an expanse counter on Ash-Covered Hills. {T}: Add {W}, {B}, or {R} to your mana pool. Ash-Covered Hills deals 2 damage to you unless it has an expanse counter on it. Flavour Text: Set/Rarity: Foundations Rare CardName: Bloodpool Cost: Type: Land Pow/Tgh: / Rules Text: Whenever a creature is destroyed in combat place 1 blood counter on Bloodpool. {T}; Sacrifice Bloodpool- Add X {R}{U}{G} to your mana pool where X was the number of blood counters on Bloodpool. At the end of the turn you sacrificed Bloodpool deal damage to yourself equal to twice the amount of mana Bloodpool generated. Flavour Text: Set/Rarity: Foundations Mythic CardName: Broodhollow Cost: Type: Land Pow/Tgh: / Rules Text: {T}- Remove two +1/+1 counters from any number of creatures you control: Add {U}{R} to your mana pool. Flavour Text: Set/Rarity: Foundations Rare CardName: Cabbage Patch Cost: Type: Land Pow/Tgh: / Rules Text: {T}; add {1} to your mana pool. {2}{T}: sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost {3} less until the end of the turn. Flavour Text: Set/Rarity: Foundations Common CardName: Cavern Creek Cost: Type: Land Pow/Tgh: / Rules Text: When Cavern Creek enters the battlefield you may exile a card from your hand and put an expanse counter on Cavern Creek. {T}: Add {G}, {U}, or {B} to your mana pool. Cavern Creek deals 2 damage to you unless it has an expanse counter on it. Flavour Text: Set/Rarity: Foundations Rare CardName: Dank Cavern Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {G}, {T}: Add {B}{U} to your mana pool. Flavour Text: Set/Rarity: Foundations Common CardName: Desert Oasis Cost: Type: Land Pow/Tgh: / Rules Text: When Desert Oasis enters the battlefield you may exile a card from your hand and put an expanse counter on Desert Oasis. {T}: Add {R}, {W}, or {U} to your mana pool. Desert Oasis deals 2 damage to you unless it has an expanse counter on it. Flavour Text: Set/Rarity: Foundations Rare CardName: Desert Pool Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {U}{U} to your mana pool. Any player may activate this ability but only on his or her turn Desert Pool untaps during your each opponent's untap step as well as during your own. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Festering Tombs of Jyhelm Cost: Type: Legendary Land - Swamp Pow/Tgh: / Rules Text: Festering Tomb enters the battlefield tapped. {T}, Add {B} to your mana pool. At the beginning of your upkeep you may choose not to untap Festering Tomb. If you do put a 2/2 black zombie token onto the field under your control and Festering Tomb deals 2 damage to you. Flavour Text: Set/Rarity: Foundations Rare CardName: Hollowed Forest Cost: Type: Land - Forest Pow/Tgh: / Rules Text: {T}- Add {G} to your mana pool. Sacrifice Hollowed Forest during your end step if you control no other Forests. Flavour Text: Set/Rarity: Foundations Common CardName: Jagged Reef Cost: Type: Land Pow/Tgh: / Rules Text: When Jagged Reef enters the battlefield you may exile a card from your hand and put an expanse counter on Jagged Reef. {T}: Add {U}, {R}, or {G} to your mana pool. Jagged Reef deals 2 damage to you unless it has an expanse counter on it. Flavour Text: Set/Rarity: Foundations Rare CardName: Peat Cost: Type: Land - Swamp Pow/Tgh: / Rules Text: ({T}: add {B} to your mana pool.) Peat comes into play tapped. {1}{B}{B}{T}, sacrifice Peat; Destroy target non-black creature. It can't be regenerated. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Rotting Grove Cost: Type: Land - Forest Swamp Pow/Tgh: / Rules Text: When Rotting Grove comes into play sacrifice a land you control. {T}: Add {B}{G} to your mana pool. Flavour Text: Set/Rarity: Foundations Uncommon CardName: Sandstorm Keep Cost: Type: Land Pow/Tgh: / Rules Text: Sandstorm Keep comes into play tapped. {U/W}{U/W}{T}: All Mountains you control produce an additional {R}{R} this turn. Flavour Text: Set/Rarity: Foundations Rare CardName: Tepid Mangrove Cost: Type: Land Pow/Tgh: / Rules Text: When Tepid Mangrove enters the battlefield you may exile a card from your hand and put an expanse counter on Tepid Mangrove. {T}: Add {B}, {G}, or {W} to your mana pool. Tepid Mangrove deals 2 damage to you unless it has an expanse counter on it. Flavour Text: Set/Rarity: Foundations Rare CardName: Terramorphic Expanse Cost: Type: Land Pow/Tgh: / Rules Text: {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Foundations Common CardName: Volcanic Vent Cost: Type: Land Pow/Tgh: / Rules Text: {T}; Add {1} to your mana pool. If that {1} is not spent casting a red spell take 1 damage. If {1} was spent casting a red creature spell that creature comes into play with haste. Flavour Text: Set/Rarity: Foundations Common