CardName: 4th Division Judge Cost: {2}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: {W}: Exile target creature that dealt damage to 4th Division Judge this turn. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Arcane Regiment Binder Cost: {W} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: When Arcane Regiment Binder enters the battlefield you may tap target creature unless its controller pays {1}. Flavour Text: "Knock them down then burn them out." Set/Rarity: Steamboom Advances Common CardName: Armored Initiative Cost: {1}{W}{W} Type: Sorcery Pow/Tgh: / Rules Text: Proliferate creatures, then proliferate creatures again for each artifact you control. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Basilette Hound Cost: {W} Type: Creature - Hound Pow/Tgh: 1/1 Rules Text: {T}: target blocking creature gets +1/+1 until end of turn Flavour Text: Hounds of the Basilette family would die before their masters would. Set/Rarity: Steamboom Advances Common CardName: Beggar's Pot Cost: {1}{W]{W} Type: Artifact Pow/Tgh: / Rules Text: Whenever you would draw a card you may gain 2 life instead. Prosperity (Whenever this card's ability is triggered, prosperity triggers.) Target creature gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Cavalry Goat Cost: {4}{W} Type: Creature - Goat Pow/Tgh: 3/3 Rules Text: When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Dawn End Salespitcher Cost: {1}{W} Type: Creature - Human Child Pow/Tgh: 1/1 Rules Text: {T}: Reveal an artifact card from your hand. You gain life equal to its converted mana cost. Flavour Text: "Fresh from the yard, I've take a look! We've got it better than anywhere else!" Set/Rarity: Steamboom Advances Common CardName: Disgraced Commander Cost: {2}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.) Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Eluimin Counter-Op Cost: {1}{W} Type: Creature - Human Soldier Pow/Tgh: 0/2 Rules Text: {T}: Until end of turn target creature gains protection from instants and sorceries of the color of your choice. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Griffon Cavalry Cost: {4}{W}{W} Type: Creature - Griffon Pow/Tgh: 2/2 Rules Text: Flash When Griffon Cavalry enters the battlefield target creature gains +2/+2 and flying until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Itoco Balam Cost: {W}{W} Type: Creature - Cat Shapeshifter Pow/Tgh: 2/2 Rules Text: Whenever Itoco Balam attacks you may exile target artifact or enchantment. Whenever an artifact of enchantment is exiled put a +1/+1 counter on Itoco Balam. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Kinvol Regenerators Cost: {W} Type: Artifact - Eqipment Pow/Tgh: / Rules Text: Equipped creature gains defender and lifelink. Equip {1}{W} Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Labor Strike Cost: {2}{W} Type: Instant Pow/Tgh: / Rules Text: Tap all creatures and prevent all damage that would be dealt to creatures this turn. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Lifesurge Cost: {1}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever you gain life you may distribute X +1/+1 counters among any number of creatures, where X is the amount of life you gained. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Morning Dove Cost: {3}{W} Type: Creature - Bird Pow/Tgh: 2/3 Rules Text: Flying When Morning Dove enters the battlefield you may draw a card if you control no other creatures with flying. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Perfect Battletech Cost: {3}{W}{W} Type: Artifact Creature - Soldier Pow/Tgh: 5/5 Rules Text: Reflective (Spells targeting this creature cost {1} more.), Vigilance, Indestuctible Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Shieldstriker Cost: {2}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/6 Rules Text: Vigilance Whenever Shieldstriker blocks creatures you control with a power of 1 or less gain first strike. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Steamboom Angel Cost: {4}{W} Type: Artifact Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying, Reflective (Spells targeting this creature cost {1} more.) Equipped creatures you control get +0/+1. Flavour Text: "And these shapeshifters say metal is worthless, that there's no hope in it, yet what is this herald we have wrought?"- General Reyles Set/Rarity: Steamboom Advances Uncommon CardName: Surge of Discipline Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +0/+3 until end of turn. Then, gain life equal to its toughness. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Tough Determination Cost: {1}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature becomes tapped gain 2 life. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Weighted Manacles Cost: {2}{W} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever equipped creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. Equip {W}{W} Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Antique Replicator Cost: {2}{U}{U} Type: Creature - Human Artificer Pow/Tgh: 2/3 Rules Text: {T}:Exile an artifact from your graveyard- Put an artifact with the same name as the exiled artifact from your hand onto the battlefield. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Artificer Regiment Support Cost: {4}{U} Type: Creature - Human Artificer Pow/Tgh: 2/4 Rules Text: Exile an instant or sorcery from your hand: proliferate artifacts. Flavour Text: "I could've tried to figure out what the enemy was thinking, but I figured out better battle tech instead." Set/Rarity: Steamboom Advances Uncommon CardName: Artificer's Guile Cost: {3}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Proliferate artifacts. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Cunning Maneuvers Cost: {3}{U} Type: Enchantment Pow/Tgh: / Rules Text: Whenever you draw a card outside of your draw step target creature gets -2/-0 until end of turn. Flavour Text: Reyles commanded his soldiers sleep bare with only their blades under their pillows and wait until attacked for the battle of Aomoti Set/Rarity: Steamboom Advances Common CardName: Divination Sclaes Cost: {2}{U}{U} Type: Artifact Pow/Tgh: / Rules Text: Play with the top card of your library revealed. Whenever you woulddraw a card outside of your draw step you may put the top card of your library on the bottom card of your library. {Prosperity)- Draw an additional card during your next upkeep if whenever you use Divination Sclaes's second ability. Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Dock Guard Cost: {2}{U}{U} Type: Creature - Human Officer Pow/Tgh: 2/3 Rules Text: Shakedown (Whenever this creature becomes blocked by a creature, draw a card.) Flavour Text: "Sometimes my eyes fail me. When I see certain colors my vision gets a little blurry, if you catch my drift." Set/Rarity: Steamboom Advances Common CardName: Freewind Tzana Cost: {2}{U}{U} Type: Creature - Bird Shapeshifter Pow/Tgh: 2/3 Rules Text: Flying When Freewind Tzana enters the battlefield exile target creature you control creature, then return it to the battlefield under your control Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Genera Rejection Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target creature spell with two or more creature types. Flavour Text: "Centaur, elf, goblin, human, surrakar, vampire- we have many shapes, but each our own."- Reyles Set/Rarity: Steamboom Advances Uncommon CardName: High Wind Courrier Cost: {1}{U} Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying High Wind Courrier can only block creatures with flying. Flavour Text: "Send letter back. The jungle is ours. We've begun to dig." Set/Rarity: Steamboom Advances Common CardName: Huitzloc Whisperwind Cost: {2}{U} Type: Creature - Bird Shapeshifter Pow/Tgh: 1/2 Rules Text: Flying {T}: Draw a card and discard a card. Flavour Text: "In the blink of an eye it flew by, as fleeting and wispy as a faerie." Set/Rarity: Steamboom Advances Common CardName: Ignorance Rigger Cost: {2}{U} Type: Creature - Surrakar Rigger Pow/Tgh: 3/1 Rules Text: Whenever an artifact enters the battlefield under your control each opponent puts the top two cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Lost Forever Cost: {3}{U} Type: Instant Pow/Tgh: / Rules Text: Target player puts the top card of his or her library into his or her graveyard, then, if possible, returns a permanent of the same type he or she controls to its owner's hand. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Mace-Arm Crab Cost: {2}{U} Type: Creature - Crab Pow/Tgh: 1/4 Rules Text: Defender Whenever Mace-Arm Crab blocks target opponent puts the top card of his or her library into his or her graveyard. Flavour Text: "We're fighting a crab. This is...stupid."- Edmund of the 2nd division, blade regiment. Set/Rarity: Steamboom Advances Common CardName: Masakoatl Infiltrator Cost: {U} Type: Creature - Snake Shapeshifter Pow/Tgh: 1/1 Rules Text: Flash When Masakoatl Infiltrator enters the battlefield you may have it enter as a copy of another creature with a converted mana cost of 1. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Mental Overwhelm Cost: {X}{U}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Draw X cards. Until end of turn counter the next spell that would be cast unless its controller pays {X}. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Mind Winder Cost: {4}{U}{U}{U} Type: Artifact Pow/Tgh: / Rules Text: Whenever a spell would be countered you may return that spell to its owner's hand. Prosperity (Whenever this card's ability is triggered, prosperity triggers.)- Put target permanent on top of it's owner's library. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Self-Perpetuating Cost: {3}{U}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact Whenever the enchanted artifact is untapped if it has a counter on it, you may put an additional counter of that type on it. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Spellforce Ooze Cost: {1]{U} Type: Creature - Ooze Pow/Tgh: 1/2 Rules Text: {T}: Put a +1/+1 counter on Spellforce Ooze. Remove a +1/+1 counter from Spellforce Ooze: Until end of turn instants and sorceries cost {1} less to cast. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Sudden Recollection Cost: {1}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Draw two cards. (Debt)- If you have less than two cards, put five cards from your graveyard onto the bottom of your library in any order. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Useless Intel Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Shuffle a random card from target opponent's graveyard into his or her library. Draw a card. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Æether Admonition Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Choose a card type other than land. Until end of turn cards of that type cost an additional {1} to cast. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Assassin's Powder Cost: {3}{B}{B} Type: Artifact Pow/Tgh: / Rules Text: Whenever a creature's toughness is changed you may pay X life, if so that creature gains an additional -0/-X until end of turn. (Prosperity)-Target opponent loses two life. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Blood Bank Cost: {1}{B} Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards. You lose 2 life for each opponent playing the game. Flavour Text: Filled with childish awe, and inspiring ire, Lord Deval withdrew his support for Eluim's military. Set/Rarity: Steamboom Advances Common CardName: Crosswell Hooligan Cost: {1}{B} Type: Creature - Human Child Wizard Pow/Tgh: 2/1 Rules Text: {T}: Target creature you control gets +2/-1 until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Deval's Bite Cost: {1}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Target player loses X life where X is the number of tapped non-land permanents you control. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Discontent Cost: {B} Type: Sorcery Pow/Tgh: / Rules Text: Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Dreaded Chini Cost: {4}{B} Type: Creature - Bat Pow/Tgh: 2/3 Rules Text: Flying Sacrifice a creature: Dreaded Chini gains lifelink until end of turn. Flavour Text: The Binac shapeshifers use their druidic heritage to call allies for them to imitate. Set/Rarity: Steamboom Advances Common CardName: Embalm Cost: {B} Type: Enchantment Pow/Tgh: / Rules Text: When Embalm enters the battlefield, exile target card from your graveyard. Sacrifice Embalm: Return the exiled card to your graveyard. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Erase the Sacred Cost: {1}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Land When the enchanted land enters a graveyard remove all counters from all permaments. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Forced Forgetfulness Cost: {3}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Target opponent discards 4 cards. Debt (If the designated number could not be reached, Debt will occur.) If that opponent can't discard 3 cards, he or she loses 2 life for each card he or she didn't discard. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Funhouse Funeral Cost: {3}{B}{B}{B} Type: Artifact Pow/Tgh: / Rules Text: At the beginning of each player's upkeep that player sacrifices a creature. Debt (If the designated number could not be reached, Debt will occur.) If a player can't sacrifice a creature he or she loses X life and puts an X/X black horror token onto the battlefield where X is the number of cards in his or her graveyard. Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Greaseblood Hoodlum Cost: {1}{B}{B} Type: Creature - Vampire Pow/Tgh: 2/3 Rules Text: When Greaseblood Hoodlum dies each opponent sacrifices a creature or artifact with the same converted mana cost as Greaseblood Hoodlum. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Gutterwrung Enlistment Cost: {2}{B} Type: Creature - Human Soldier Pow/Tgh: 3/1 Rules Text: Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.) Flavour Text: "Let the cretens march first, so we know what to fight." Set/Rarity: Steamboom Advances Common CardName: Insatiable Thirst Cost: {1}{B} Type: Sorcery Pow/Tgh: / Rules Text: Each player sacrifices a creature. Debt (If the designated number could not be reached, Debt will occur.)- if a player can't sacrifice a creature, he or she discards a card instead. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Night Division Cost: {B}{B} Type: Creature - Human Soldier Pow/Tgh: 4/3 Rules Text: Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.) If you control more than one creature creatures your opponents control gain underdwell. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Noble Ransomee Cost: {4}{B} Type: Creature - Vampire Noble Pow/Tgh: 4/4 Rules Text: Shakedown (Whenever this creature becomes blocked by a creature, draw a card.) When Noble Ransomee dies creatures you control gain Shakedown until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Shepherd the Dead Cost: {2}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature Whenever the enchanted creature dies its controller returns up to X creatures from their graveyard to their hand, where X is the creature's power. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Ship Infestation Cost: {B}{B} Type: Creature - Rat Pow/Tgh: 1/1 Rules Text: Whenever a non-token rat you control dies you may put two 1/1 black rat token creatures onto the battlefield under your control. Flavour Text: "What? Don't look at me?"- Mekraul, Ratkin stowaway. Set/Rarity: Steamboom Advances Rare CardName: Sickly Sloth Cost: {1}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever the enchanted creature becomes tapped its controller loses 3 life. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Sunhollow Goddrinker Cost: {2}{B} Type: Creature - Vampire Pow/Tgh: 2/2 Rules Text: Sunhollow Goddrinker can only be blocked by two or more creatures. Sunhollow Goddrinker enters the battlefield with X +1/+1 counters where X is the number of loyalty counters on all planeswalkers. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Veiled Destitute Cost: {3}{B}{B} Type: Creature - Gorgon Pow/Tgh: 5/5 Rules Text: {T}: Target creature gets -X/-X until end of turn, where X is the number of cards in your hand. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Wallow Cost: {B}{B} Type: Instant Pow/Tgh: / Rules Text: Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: 4th Division Trainee Cost: {1}{R} Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: Haste When 4th Division Trainee enters the battlefield it gains +2/+0 until end of turn if you control an artifact. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Blazing Surprise Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +X/+0 and first strike where X is the number of tapped creatures each opponent controls. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Bloodcrazed Balam Cost: {4}{R} Type: Creature - Cat Shapeshifter Pow/Tgh: 4/4 Rules Text: Flavour Text: The Itoco tribe, proud to imitate apex predators, found a worthy enemy in the forces of Eluim. Set/Rarity: Steamboom Advances Common CardName: Boilblast Dragon Cost: {4}{R}{R} Type: Artifact Creature - Dragon Pow/Tgh: 6/4 Rules Text: Flying When Boilblast Dragon enters the battlefield deal 1 damage to 5 target creatures target opponent controls. (Debt)- If you can't deal 1 damage to 5 target creatures an opponent controls deal 3 damage to as many creatures as possible that player controls. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Cinder Wisps Cost: {R} Type: Instant Pow/Tgh: / Rules Text: Cinder Wisps deals 1 damage to target artifact creature. When that creature dies this turn, Cinder Wisps deals 1 damage to each other creature. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Electrobomb Cost: {1}{R}{R} Type: Artifact Pow/Tgh: / Rules Text: Whenever you cast an instant or sorcery put a charge counter on Electrobomb. Remove all charge counters from Electrobomb and sacrifice it: Deal X damage to target player, where X was the number of charge counters on Electrobomb. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Endless Rage Cost: {4}{R}{R} Type: Enchantment Pow/Tgh: / Rules Text: Until end of turn, whenever you cast an instant or sorcery spell, you may cast another spell with the same name from your hand without paying it's mana cost. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Extermination Regiment Cost: {1}{R}{R} Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: When Extermination Regiment enters the battlefield name a creature type. {T}: Until end of turn creatures of the chosen type can't block. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Fierce Strike Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Fireheart Regiment Cost: {1}{R} Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Ialma, the Curious Cost: {1}{R}{R} Type: Planeswalker - Ialma Pow/Tgh: /3 Rules Text: [+1]: Add {R} to your mana pool. [-2]: Destroy target artifact. Its controller takes damage equal to its converted mana cost. [-5]: Cast two random instants from your graveyard without paying your mana cost. Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Luckless Goblin Cost: {R} Type: Creature - Goblin Rogue Pow/Tgh: 1/1 Rules Text: Whenever you discard a card gets +2/+0 until end of turn. Flavour Text: When you've got nothing left to lose, you've everything to gain. Set/Rarity: Steamboom Advances Common CardName: Molten Lob Cost: {R} Type: Instant Pow/Tgh: / Rules Text: Deal 3 damage to target creature or player. Molten Lob deals 3 damage to you if you have an artifact in your graveyard. Flavour Text: "They break our armor and weapons? Then they may keep them!"- Joance, Sixth Division Lieutenant. Set/Rarity: Steamboom Advances Common CardName: Punish the Lazy Cost: {2}{R} Type: Instant Pow/Tgh: / Rules Text: Deal X damage to target player, where X is the number of tapped creatures he or she controls. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Rankweaver Goblin Cost: {1}{R} Type: Creature - Goblin Soldier Pow/Tgh: 2/1 Rules Text: Rankweaver Goblin can't be blocked unless all other attacking creatures you control are blocked. Flavour Text: "I'll lead... the rear." Set/Rarity: Steamboom Advances Uncommon CardName: Rites of Madness Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Discard a card at random. Choose 1: Creatures you control gain +X/+0 until end of turn where X was the discarded card's converted mana cost or draw two cards. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Scorched Horizons Cost: {3}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or land. Draw a card. Flavour Text: "Burn the forest. Smoke out their animals until the Nochtlaca have nothing left to copy."- Thacker, Conquest Regiment. Set/Rarity: Steamboom Advances Common CardName: Smithereens Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact. If an equipment was destroyed this way you may deal 3 damage to the creature it was equipped to. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Stormchance Cost: {R}{R}{R} Type: Instant Pow/Tgh: / Rules Text: Roll a six-sided die. Copy target instant or sorcery that many times. You may choose new targets for each copy. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Striker of the First Regiment Cost: {1}{R} Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: Haste {T}: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Treachery Cost: {2}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature and untap it. Until end of turn it gains haste and intimidate. Flavour Text: Even in the midst of war cutthroat ambitions show. Set/Rarity: Steamboom Advances Uncommon CardName: 3rd Division Mystic Cost: {1}{G} Type: Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: Flash When 3rd Division Mystic enters the battlefield gain 1 life for each artifact you control. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Bioplus Grafter Cost: {1}{G}{G} Type: Creature - Human Artificer Pow/Tgh: 2/2 Rules Text: {T}: Put a +1/+1 counter on target creature. If that creature is an artifact creature you may untap it. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Decadent Attack Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Put X +1/+1 counters on target creature where X is that creature's power. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Earl of Flowers Cost: {3}{G}{G} Type: Creature - Centaur Noble Pow/Tgh: 6/5 Rules Text: Discard an artifact: untap target land. Flavour Text: Some saw the wonder of Coaxkika's flourishing states and wept for their own. Set/Rarity: Steamboom Advances Rare CardName: Engineer Life Cost: {G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature becomes an artifact in addition to its other types and gains Reflective (Spells targeting this creature cost {1} more.). Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Fair Adventurer Cost: {G} Type: Creature - Elf Warrior Pow/Tgh: 1/1 Rules Text: If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it. Flavour Text: "I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land." Set/Rarity: Steamboom Advances Common CardName: Headsplitter Shot Cost: {G} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with flying if it has a +1/+1 counter on it. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Itoco Coast Scout Cost: {2}{G}{G}{G} Type: Creature - Crocodile Shapeshifter Pow/Tgh: 3/4 Rules Text: Hexproof, Islandwalk Flavour Text: "You cannot see me in the water; you cannot hear me watching you; and, you can not seen or heard when I drag you under." Set/Rarity: Steamboom Advances Common CardName: Lifeforce Ooze Cost: {1}{G} Type: Creature - Ooze Pow/Tgh: 1/2 Rules Text: {T}: Put a +1/+1 counter on Lifeforce Ooze. Remove a +1/+1 counter from: Until end of turn of turn creature spells cost {1} less cast. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Raging Skarhorn Cost: {G}{G} Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: When Raging Skarhorn enters the battlefield sacrifice it unless you sacrifice a forest. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Resolve of the Land Cost: {2}{G} Type: Sorcery Pow/Tgh: / Rules Text: As you cast Resolve of the Land you may exile any number of artifacts from your graveyard. Search your library for a number of lands equal to the number of artifacts exiled this way and add them to your hand. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Resource Scout Cost: {2}{G} Type: Creature - Elf Scout Pow/Tgh: 1/1 Rules Text: Flash When Resource Scout enters the battlefield you may untap target land you control. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Rustic Sensibilities Cost: {1}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Flash If enchanted creature would deal at least 3 combat damage to a player you may prevent that damage and draw a card instead. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Sawtusk Cost: {4}{G} Type: Artifact Creature - Beast Construct Pow/Tgh: 4/4 Rules Text: Whenever a forest enters the battlefield under your control artifact creatures you control gain trample until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Solarplus Hydra Cost: {4}{G}{G} Type: Artifact Creature - Hydra Pow/Tgh: 5/5 Rules Text: Whenever Solarplus Hydra attacks you may pay {G}{X}. If you do Solarplus Hydra gets X +1/+1 counters and requires an must be blocked by an additional creature (this effect lasts indefinitely). Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Strip Down Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +4/+4 until end of turn and has all artifacts and enchantments removed from it. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Sylvan Gargantuan Cost: {5}{G}{G} Type: Creature - Elemental Pow/Tgh: 8/8 Rules Text: Trample {T}: Other green creatures you control get +3/+3 until end of turn. Flavour Text: "They call the land's cries our magic. They do us too much honor."- Yxti, Molmi Tribe. Set/Rarity: Steamboom Advances Rare CardName: Terra Renewal Cost: {1}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land. Whenever you cast an instant or sorcery you may untap enchanted land. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Tropical Cyclone Cost: {2}{G} Type: Instant Pow/Tgh: / Rules Text: Destroy each tapped creature with flying. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Uncar Peccary Cost: {1}{G}{G} Type: Creature - Boar Pow/Tgh: 4/2 Rules Text: Trample Flavour Text: "Nochtlaca, give our strength from the crocodile to the peccary so that they too can defend their land." Set/Rarity: Steamboom Advances Common CardName: Wolkross Hedgemaster Cost: {3}{G}{G} Type: Creature - Centaur Druid Pow/Tgh: 2/3 Rules Text: {T}: Untap target non-basic land and each land that shares a name with it. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Lifeforce Helm Cost: {3}{W}{U} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains lifelink. Whenever the equipped creature causes you to gain life you may draw a card Equip: {1}{W}{U} Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Disappear Forever Cost: {U}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Return target permanent to its owner's hand unless its controller discards two cards instead. Flavour Text: To step forward may be to never look back. Set/Rarity: Steamboom Advances Uncommon CardName: Tzatzimicti Declaration Cost: {B}{R} Type: Instant Pow/Tgh: / Rules Text: Target creature gains +3/+0 and intimidate until end of turn. Flavour Text: Through the blasts of their steam weapons our killing words will be heard and etched into their bodies. Set/Rarity: Steamboom Advances Uncommon CardName: Shamanic Dance Cost: {G}{R} Type: Instant Pow/Tgh: / Rules Text: Add {R}{R}{G} to your mana pool. Untap target land. Flavour Text: In passion turn into all that you can and watch as the world moves, still always your home. Set/Rarity: Steamboom Advances Uncommon CardName: Basilette Steed Training Cost: {3}{W}{G} Type: Artifact Pow/Tgh: / Rules Text: {2}{W}{G}{T}: Untap all creatures you control. They gain vigilance until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Imperial Repression Cost: {3}{W}{B} Type: Enchantment Pow/Tgh: / Rules Text: Creatures your opponents control can't attack you or planeswalkers you control unless their controller discard a card for each attacking creature. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Earthen Rebirth Cost: {2}{B}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target permanent. Put a land from your graveyard onto the battlefield. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Beastboom Forge Cost: {2}{U}{G} Type: Artifact Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield under your control put a charge counter on Beastboom Forge. Remove X charge counters from Beastboom Forge,{T}: Put an artifact with a converted mana cost of X onto the battlefield from your hand. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Maddening Thunderstorm Cost: {3}{U}{R} Type: Instant Pow/Tgh: / Rules Text: Copy target spell for each other spell on the stack. You may choose new targets for the copies. Flavour Text: "I saw the lightning strike, and I took it, and wielded it again, and again."-Zlatec, Ozomhatli Shaman Set/Rarity: Steamboom Advances Rare CardName: Sunspotted Balam Cost: {2}{R}{W} Type: Creature - Cat Shapeshifter Pow/Tgh: 4/3 Rules Text: Haste, Vigilance When Sunspotted Balam enters the battlefield you may exile target artifact. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Aventurine Grid Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Whenever you tap a forest for mana gain 1 life. Whenever an opponent taps a forest for mana Aventurine Grid deals one damage to that player. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Black Finish Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {T}: Until end of turn target black permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +2/-1. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Blue Finish Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {T}: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Cobalt Grid Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Whenever you tap an island for mana gain 1 life. Whenever an opponent taps an island for mana Cobalt Grid deals one damage to that player. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Dullstone Cost: {5} Type: Artifact Pow/Tgh: / Rules Text: Players can't draw cards outside their drawsteps as long as Dullstone is untapped. {8}: Tap Dullstone. Any player may activate this ability. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Gattling Sword Cost: {4} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever the equipped creature attacks discard a card at random. Until end of turn the equipped creature gains doublestrike and can only be blocked by X creatures, where X was the discarded card's converted mana cost. Equip: sacrifice two artifacts. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Gleaming Wall Cost: {2} Type: Artifact Creature - Wall Pow/Tgh: 0/3 Rules Text: Defender, Reflective (Spells targeting this creature cost {1} more.) Flavour Text: If we build a wall it will stand, and we will stand with it.- Reyles Set/Rarity: Steamboom Advances Common CardName: Green Finish Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {T}: Until end of turn target green permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is a creature it gains trample. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Impenetrable Tower Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: At the beginning of your upkeep if you have zero or less life or have zero cards in your library sacrifice Impenetrable Tower unless you exile a permanent you control. You can't lose the game and your opponent can't win the game. Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Jasper Grid Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Whenever you tap a mountain for mana gain 1 life. Whenever an opponent taps a mountain for mana Jasper Grid deals one damage to that player. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Land-Razer Scythe Cost: {4} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever equipped creature deals combat damage to a player shuffle target land back into its owner's library and draw a card. Equip {3} Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Limbo Grid Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Whenever you cast a spell spells you opponents cast cost an additional {2} until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Lottery Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: Name a card, sacrifice Lottery: Look at the top card of target opponent's library. If you named the card correctly draw a card and double your life total. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Marble Grid Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Whenever you tap a plains for mana gain 1 life. Whenever an opponent taps a plains for mana Marble Grid deals one damage to that player. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Mercury Masque Cost: {4} Type: Artifact Creature - Shapeshifter Construct Pow/Tgh: 1/1 Rules Text: Whenever Mercury Masque attacks you may have it become a copy of target artifact creature until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Onyx Grid Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Whenever you tap a swamp for mana gain 1 life. Whenever an opponent taps a swamp for mana Onyx Grid deals one damage to that player. Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Prism Gloves Cost: {4} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever the equipped creature attacks you may exile target nonland permanent. Until end of turn the equipped creature gains protection from the colors of the exiled permanent. Equip {5} Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Rainbow Relic Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: Whenever you sacrifice an artifact you may add 1 mana of any color to your mana pool. Flavour Text: Metals can be repurposed and reshaped, but the changing the essences they hold is a trickier matter. Set/Rarity: Steamboom Advances Rare CardName: Rawform Rhondite Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: When Rawform Rhondite enters the battlefield it becomes a copy of target artifact at random. Flavour Text: The rare praecantium, the goal of Eluim's conquest, could have changed the war from the very beginning. Set/Rarity: Steamboom Advances Uncommon CardName: Red Finish Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {T}: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Repellant Armor Cost: {5} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains hexproof. Whenever an opponent casts an instant or sorcery you may put a +1/+1 counter on the equipped creature. Equip: {3} Flavour Text: Set/Rarity: Steamboom Advances Rare CardName: Resonator Rejuvenator Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: {2}{T}: Untap target artifact and all artifacts with the same name as it. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Restructure Beams Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {T}, sacrifice Restructure Beams: Untap target land. Until end of turn, it becomes the basic land type of your choice. Flavour Text: Set/Rarity: Steamboom Advances Uncommon CardName: Rhondite Helmet Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains hexproof. Whenever the equipped creature attacks or blocks you may cast an instant for {3} less. Equip: sacrifice a land. Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: Shred Æther Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains first strike. Whenever a creature dealt damage by the equipped creature would die, exile that creature instead of putting it into its owner's graveyard. Equip {1} Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Slum Rebuilder Cost: {3} Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: When Slum Rebuilder dies you may shuffle an artifact creature from your graveyard into your library. Flavour Text: Everything gets fixed...eventually. Set/Rarity: Steamboom Advances Common CardName: Victory Golem Cost: {5} Type: Artifact Creature - Golem Pow/Tgh: 4/4 Rules Text: Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.) If Victory Golem would deal damage to a player you may prevent that damage and proliferate twice. Flavour Text: Set/Rarity: Steamboom Advances Mythic CardName: White Finish Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {T}: Until end of turn target white permanent becomes an artifact in addition to its other types. If that artifact is also a creature it gains first strike until end of turn. Flavour Text: Set/Rarity: Steamboom Advances Common CardName: Zephyr Regiment Cost: {6} Type: Artifact Creature - Construct Soldier Pow/Tgh: 4/4 Rules Text: Flying Flavour Text: What can thousands of birds do against our might of burning flight? Set/Rarity: Steamboom Advances Common CardName: Industrious City Cost: Type: Land Pow/Tgh: / Rules Text: {T},Sacrifice Industrious City: Until end of turn, all lands that would enter the battlefield tapped enter untapped. {T}: Add {1} to your mana pool. Flavour Text: Set/Rarity: Steamboom Advances Common