CardName: Alchius, the Vicar Cost: {7}{W} Type: Legendary Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Alchius, The Vicar costs {1} less for each creature you control. When Alchius, the Vicar enters the battlefield, put 3 1/1 white Soldier creature tokens onto the battlefield. {W}{W}, Return Alchius to its owner’s hand: You gain 1 life for each creature you control. Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Alpha Recruiter Cost: {2}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: First Strike Whenever another creature enters the battlefield, you may gain 1 life. Flavour Text: Set/Rarity: Kalcebo Common CardName: Angelic Guardian Cost: {4}{W}{W} Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, first strike Flavour Text: “If the alpha’s sanity is as strong as their will to fight, then any atrocious beast shall be rendered in the name of justice, and torment will hold no influence in the minds of these people once more.” Set/Rarity: Kalcebo Common CardName: Assurance of Day Cost: {W} Type: Enchantment Pow/Tgh: / Rules Text: Black creatures get -1/-1. Flavour Text: “Our strength remains unprecedented, our righteousness remains strong, and our faith is resilient. As long as these factors hold prominence, victory is assured, and we will be free from this torment.” – Veumid, Mystic Healer Set/Rarity: Kalcebo Rare CardName: Attendant’s Arrival Cost: {1}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Put X 1/1 white Soldier creature tokens onto the battlefield. Where X is the number of Soldiers you control. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Blazente Alpha Cost: {1}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Protection from red. Blasente Alpha gets +1/+1 as long as an opponent controls a red creature. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Blinding Griffin Cost: {2}{W} Type: Creature - Griffin Pow/Tgh: 2/2 Rules Text: Flying {W}, {T}: Tap target creature. Flavour Text: Set/Rarity: Kalcebo Common CardName: Citizen Alpha Cost: {W} Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: Flavour Text: “The enlistment and qualification for the prestigious Alphas test not only their strength and prowess in weaponry, but the sanity of its potential troops as well.” Set/Rarity: Kalcebo Common CardName: Clergy Spellshifter Cost: {1}{W}{W} Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Soldier creatures and other Cleric creatures you control get +1/+1. Whenever a Cleric creature you control becomes the target of a spell, you may gain 2 life. Whenever a Soldier creature you control becomes the target of a spell, put a +1/+1 counter on it. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Cleric’s Aid Cost: {1}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gets +0/+4. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Confessor Cost: {W} Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Whenever a player discards a card, you may gain 1 life. Flavour Text: "There will be gains for our losses. There will be rights for our wrongs." Set/Rarity: Kalcebo Common CardName: Consignment Cost: {3}{W} Type: Sorcery Pow/Tgh: / Rules Text: Put target creature at the bottom of its owner’s library. Madness {2}{W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: In a world where essence and matter are as malleable as clay, even the most daunting of beasts can be dispelled with a mere snap of the fingers. Set/Rarity: Kalcebo Uncommon CardName: Declaration of the Vicar Cost: {W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. Enchanted creature can’t attack or block. If enchanted creature is black or red, its activated abilities can’t be activated. Flavour Text: Set/Rarity: Kalcebo Common CardName: Dutiful Alpha Cost: {2}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: First strike Threshold – As long as seven or more cards are in your graveyard, creatures you control get +1/+1. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Enduring Blessing Cost: {1}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Target creature you control gains protection from the color of your choice until end of turn. Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Common CardName: Faithful Resonance Cost: {4}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a black or red creature deals damage to you, that creature’s controller sacrifices a permanent. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Fearless Battalion Cost: {3}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: First Strike When Fearless Battalion enters the battlefield, you may destroy target enchantment. If you do, you may gain 2 life. Flavour Text: Set/Rarity: Kalcebo Common CardName: Frantic Purification Cost: {2}{W} Type: Instant Pow/Tgh: / Rules Text: Destroy target enchantment. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: By definition, madness ends in one of two ways: clarity . . . or death. Set/Rarity: Kalcebo Common CardName: Gift from the Heavens Cost: {W}{W} Type: Instant Pow/Tgh: / Rules Text: Up to two target creatures get +1/+1 and gain flying until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Legendblade Alpha Cost: {W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: First strike Whenever Legendblade Alpha blocks or becomes blocked by a black creature, exile that creature. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Mass Calcify Cost: {5}{W}{W} Type: Sorcery Pow/Tgh: / Rules Text: Destroy all nonwhite creatures. Flavour Text: “Violence has solved little; ruination fails to drive this evil astray. It is imperative that we turn to the scoured ruins of our heavens for guidance. Prepare the holy wards and incantations, this suffering ends now.” – Dasog, Alpha General Set/Rarity: Kalcebo Rare CardName: Paranoid Recruit Cost: {W} Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: If a creature would deal combat damage to Paranoid Recruit, exile that creature and Paranoid Recruit instead. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Pastor’s Faith Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Prevent the next 6 damage that would be dealt to target creature or player this turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Pious Barrier Cost: {2}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a spell or ability an opponent controls causes you to discard a card, return that card from your graveyard to your hand. Whenever a spell or ability an opponent controls causes you to discard Pious Barrier, return Pious Barrier from your graveyard to your hand at the beginning of the next end step. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Prayer of the Alpha Cost: {2}{W} Type: Instant Pow/Tgh: / Rules Text: Target attacking or blocking creature gets +2/+2 and gains lifelink until end of turn. Draw a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Priest of Purity Cost: {1}{W}{W} Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Lifelink Whenever a spell or ability an opponent controls causes you to discard Priest of Purity, you may gain 3 life. Flavour Text: Set/Rarity: Kalcebo Common CardName: Prophet of the Lost Cost: {2}{W}{W} Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: When Prophet of the Lost enters the battlefield, you gain 2 life for each card you discarded this turn. Discard a card: Return Prophet of the Lost to its owners hand. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Prophet’s Assistant Cost: {1}{W} Type: Creature - Human Pow/Tgh: 2/1 Rules Text: When Prophet’s Assistant enters the battlefield, you may gain 2 life. If you control a Cleric, draw a card. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Reckoning Believer Cost: {W} Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Protection from Black. Flavour Text: Set/Rarity: Kalcebo Common CardName: Renjin, the Last Archangel Cost: {6}{W}{W} Type: Legendary Creature - Angel Pow/Tgh: 5/5 Rules Text: Flying, double strike, lifelink Whenever you gain life, if Renjin is in your graveyard or on the battlefield, you may exile target permanent. Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Sating Dose Cost: {W}{W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, if you would gain life, you gain twice that much life instead. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Slashblade Elite Cost: {W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: First strike, vigilance Whenever Slashblade Elite attacks, you may gain 1 life. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Town Healer Cost: {2}{W}{W} Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: {T}: Prevent the next 3 damage that would be dealt to target creature or player this turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Treat the Madness Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: You gain 3 life. Threshold – If seven or more cards are in your graveyard, you gain 8 life instead. Flavour Text: Set/Rarity: Kalcebo Common CardName: Tristpar Cleanser Cost: {W} Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: When Tristpar Cleanser enters the battlefield, exile target card from a graveyard. Flavour Text: Set/Rarity: Kalcebo Common CardName: Tristpar Redeemer Cost: {W} Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: {W}{W}, {T}: Tap target creature. If a spell or ability an opponent controls caused you to discard a card this turn, exile that creature instead. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Tristpar Sentry Cost: {3}{W} Type: Creature - Human Soldier Pow/Tgh: 1/4 Rules Text: Defender {T}: Tristpar Sentry gains protection from black until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Tristpar Shield-Bearer Cost: {4}{W} Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: Flash When Tristpar Shield-Bearer enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Valiant Alpha Cost: {1}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Vigilance {1}{W}: Target creature you control gains vigilance until end of turn. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Veumid, Mystic Healer Cost: {2}{W}{W} Type: Legendary Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: {T}: Prevent all damage that would be dealt to target creature this turn. Whenever you cast a cleric spell, untap Veumid, Mystic Healer. Whenever you cast a white spell, target creature gains hexproof until end of turn. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Warped Infantry Cost: {2}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Vigilance Threshold – As long as seven or more cards are in your graveyard. Warped Infantry is a black demon soldier, and has “{T}: Target opponent discards a card. Activate this ability only any time you could cast a sorcery.” Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Will of War Cost: {W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Threshold – As long as seven or more cards are in your graveyard, whenever enchanted creature attacks or blocks, creatures you control get +2/+0 until end of turn. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Cage of Bubbles Cost: {U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can’t attack or block, and its activated abilities can’t be activated. Whenever enchanted creature becomes the target of a spell or ability, sacrifice Cage of Bubbles. If you do, each player draws a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Cognition Veil Cost: {1}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature deals combat damage, draw a card. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Coordinate Cost: {U}{U} Type: Instant Pow/Tgh: / Rules Text: Look at the top four cards of your library. Put one of those cards on top of your library, one on the bottom of your library, one in your graveyard, and one in your hand. Flavour Text: Set/Rarity: Kalcebo Common CardName: Demoralize Cost: {U} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Demoralize, tap an untapped creature you control. Tap target creature. It doesn’t untap during its controller’s next untap step. Draw a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Discerning Visions Cost: {U} Type: Enchantment Pow/Tgh: / Rules Text: Threshold – As long as seven or more cards are in your graveyard, if you would draw a card, instead you may look at the top card of your library. You may put that card at the bottom of your library and put the next top card of your library into your hand. Otherwise, put that card in your hand. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Do Away Cost: {2}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Threshold – If seven or more cards are in your graveyard, you may tap all lands target opponent controls. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Drake Hatchling Cost: {U} Type: Creature - Drake Pow/Tgh: 1/1 Rules Text: Flying {T}: Target creature you control gains flying until end of turn. At end of turn, sacrifice that creature. Flavour Text: Set/Rarity: Kalcebo Common CardName: Ethereal Archmage Cost: {U}{U} Type: Creature - Wizard Pow/Tgh: 1/3 Rules Text: At the beginning of your end step, if Ethereal Archmage attacked and dealt no combat damage this turn, draw two cards. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Excise Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Excise, discard a card. Counter target spell unless its controller pays {5} Flavour Text: Set/Rarity: Kalcebo Common CardName: Extrasensory Tendrils Cost: {1}{U}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control Enchanted creature doesn’t untap during its controller’s untap step. Discard a card: Untap enchanted creature. Flavour Text: Set/Rarity: Kalcebo Common CardName: Flinch Cost: {1}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Madness {U}{U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Gyzol Sage Cost: {2}{U} Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: {1}{U}{U}, {T}: Look at the top 4 cards of your library, then put them back in any order. Flavour Text: Set/Rarity: Kalcebo Common CardName: Gyzol Trainee Cost: {1}{U} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Whenever Gyzol Trainee deals combat damage to a player, draw a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Gyzol Whisperer Cost: {5}{U} Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Flying When Gyzol Whisperer enters the battlefield, draw two cards. Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Herald of Time Cost: {5}{U}{U} Type: Creature - Elemental Pow/Tgh: 5/7 Rules Text: Flying When you cast Herald of Time, if its madness cost was paid, take an extra turn after this one. Exile Herald of Time. Madness {3}{U}{U} Flavour Text: Set/Rarity: Kalcebo Rare CardName: Knowledge Leap Cost: {1}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, if you would draw a card, draw two cards instead. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Laboratory Lookout Cost: {1}{U} Type: Creature - Human Scout Pow/Tgh: 1/3 Rules Text: Flavour Text: Set/Rarity: Kalcebo Common CardName: Loot the Labyrinth Cost: {X}{1}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Target opponent puts the top X cards of his or her library into his or her graveyard. Put an artifact or land card put into a graveyard this way onto the battlefield under your control. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Memory Drain Cost: {2}{U} Type: Sorcery Pow/Tgh: / Rules Text: Put the top seven cards of your library into your graveyard. Draw a card. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Mindculling Cost: {5}{U} Type: Sorcery Pow/Tgh: / Rules Text: You draw two cards and target opponent discards two cards. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Myga’s Apprentice Cost: {2}{U}{U} Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: {U}{U}, sacrifice Myga’s Apprentice: Draw two cards, then discard a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Nightfloater Cost: {3}{U} Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: Flying Flavour Text: Set/Rarity: Kalcebo Common CardName: Otherworldly Augur Cost: {2}{U}{U} Type: Creature - Spirit Wizard Pow/Tgh: 2/2 Rules Text: Flying Whenever Otherworldly Augur deals combat damage to a player, draw a card, then discard a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Phantasmal Gargantuan Cost: {3}{U} Type: Creature - Beast Illusion Pow/Tgh: 4/4 Rules Text: Prevent all damage that would be dealt to Phantasmal Gargantuan Whenever Phantasmal Gargantuan becomes the target of a spell or ability, sacrifice it. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Phantom Wish Cost: {U} Type: Sorcery Pow/Tgh: / Rules Text: Target Wizard or Spirit is unblockable this turn. Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Common CardName: Reality Snuff Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Return target creature to its owner’s hand. Threshold – You may return another target creature to its owner’s hand if seven or more cards are in your graveyard as you cast Reality Snuff. Flavour Text: Set/Rarity: Kalcebo Common CardName: Recurring Memories Cost: {3}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Draw two cards. Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Common CardName: Reminiscence Cost: {5}{U}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Draw X cards, where X is the number of cards in all graveyards. You have no maximum hand size for the rest of the game. Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Reversed Lunacy Cost: {1}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: If an effect an opponent controls would cause a player to discard a card, you may pay {1} instead. If you do, that player draws a card. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Runehowler Cost: {U} Type: Creature - Illusion Pow/Tgh: 3/3 Rules Text: Defender, flying When Runehowler becomes the target of a spell or ability, sacrifice it. Flavour Text: Produced solely to protect the laboratories from curious outsiders, Runehowlers are more of a sentient alarm system rather than a means of intimidation. Set/Rarity: Kalcebo Common CardName: Sanity Adjuster Cost: {1}{U}{U} Type: Creature - Spirit Pow/Tgh: 1/3 Rules Text: Flying When Sanity Adjuster enters the battlefield or deals combat damage to a player, choose target player. If that player has seven or more cards in his or her graveyard, you may have that player shuffle his or her graveyard into his or her library. Otherwise, you may have that player put the top X cards from his or her library into his or her graveyard, where X is equal to 7 minus the number of cards in that player’s graveyard. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Solitary Field Cost: {2}{U} Type: Enchantment Pow/Tgh: / Rules Text: Players can’t cast cards that share the same name as another card in a graveyard. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Spectral Dreamthief Cost: {1}{U} Type: Creature - Spirit Pow/Tgh: 2/1 Rules Text: Spectral Dreamthief is unblockable. Threshold – Whenever Spectral Dreamthief deals combat damage to a player, if seven or more cards are in your graveyard, draw that many cards. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Stinger of Foreboding Cost: {3}{U}{U} Type: Creature - Jellyfish Pow/Tgh: 3/4 Rules Text: Flying Whenever Stinger of Foreboding deals combat damage to a player, exile the top two cards of your library. Until end of turn, you may play those cards. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Tristpar Mystic Cost: {3}{U}{U} Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: Flash When Tristpar Mystic enters the battlefield, counter target spell. Then you may add {X} to your mana pool, where X is that spell's converted mana cost. Threshold – As long as seven or more cards are in your graveyard, if a spell is countered this way, mana doesn't empty as steps and phases end until your next end step. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Uneko, Arch-Dreamthief Cost: {2}{U}{U}{U} Type: Legendary Creature - Spirit Pow/Tgh: */* Rules Text: Flying Uneko, Arch-Dreamthief’s power and toughness are each equal to the number of cards in your hand. Whenever Uneko deals combat damage to an opponent, draw twice that many cards, and that player puts twice that many cards from the top of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Void Treader Cost: {2}{U}{U} Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Void Treader is unblockable {U}{U}, {T}: Target creature is unblockable this turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Warlock Adept Cost: {1}{U} Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: When Warlock Adept enters the battlefield, target creature is unblockable this turn. If you control a Spirit, draw a card. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Whisperwarped Mage Cost: {4}{U} Type: Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: {2}{B}: Whisperwarped Mage gets +2/-2 and becomes black (this effect lasts indefinitely). Flavour Text: Set/Rarity: Kalcebo Common CardName: Whitefeather Courier Cost: {4}{U} Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying, flash When Whitefeather Courier enters the battlefield, draw a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Abyssal Oppressor Cost: {3}{B}{B}{B} Type: Creature - Demon Pow/Tgh: 7/7 Rules Text: Flying When Abyssal Oppressor enters the battlefield, if its madness cost was paid, you lose 10 life. Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Amnesia Harvest Cost: {3}{B} Type: Enchantment Pow/Tgh: / Rules Text: Leech – {B}{B}: Target opponent loses 1 life and you gain 1 life. Activate this ability only if an opponent discarded a card this turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Autophobia Cost: {B}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When enchanted creature’s controller controls no other creatures, that player sacrifices enchanted creature. Flavour Text: “Don’t worry; you’ll be safe with us. As long as we Alphas draw breath, evil will tremble before our might.” – Gykochi, Alpha captain, last words. Set/Rarity: Kalcebo Common CardName: Boneshard Slasher Cost: {1}{B} Type: Creature - Horror Pow/Tgh: 1/1 Rules Text: Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it." Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Caustic Drain Cost: {2}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Caustic Drain deals 2 damage to target player and you gain 2 life. Threshold – Caustic Drain deals 5 damage to that player and you gain 5 life instead if seven or more cards are in your graveyard. Flavour Text: Set/Rarity: Kalcebo Common CardName: Contract from the Underworld Cost: {2}{B}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: You draw three cards and lose 3 life. Madness {1}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Corrupted Acolyte Cost: {1}{B} Type: Creature - Horror Pow/Tgh: 1/1 Rules Text: Leech - {1}{B}{B}, {T}: Destroy target nonblack creature. Activate this ability only if an opponent discarded a card this turn. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Cursed Watcher Cost: {1}{B} Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: When Cursed Watcher enters the battlefield, target opponent loses 2 life. If you control a Demon, draw a card. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Deathwinder Cost: {B}{B} Type: Creature - Demon Spirit Pow/Tgh: 1/1 Rules Text: Flying Threshold – As long as seven or more cards are in your graveyard, Deathwinder gets +3/+3 and can’t block. Flavour Text: Set/Rarity: Kalcebo Common CardName: Diabolic Summoner Cost: {5}{B}{B} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: When Diabolic Summoner enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield. When a creature put onto the battlefield with Diabolic Summoner dies, exile Diabolic Summoner. Flavour Text: Set/Rarity: Kalcebo Common CardName: Enveloping Tar Cost: {3}{B}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Threshold – As long as seven or more cards are in your graveyard, enchanted land has {T}: Target creature gets -3/-3 until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Fleshflayer Cost: {1}{B}{B} Type: Creature - Horror Pow/Tgh: 3/1 Rules Text: {5}{B}{B}, {T}: Target creature gets -X/-X until end of turn, where X is equal to the number of Swamps you control. Flavour Text: Set/Rarity: Kalcebo Common CardName: Forgotten Whim Cost: {B}{B} Type: Instant Pow/Tgh: / Rules Text: Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Ghastly Remnants Cost: {B} Type: Creature - Demon Spirit Pow/Tgh: 1/1 Rules Text: Intimidate Flavour Text: Set/Rarity: Kalcebo Common CardName: Gloom Specter Cost: {3}{B}{B} Type: Creature - Specter Pow/Tgh: 3/2 Rules Text: Flying Whenever Gloom Specter becomes blocked, defending player discards two cards. Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Grand Massacre Cost: {5}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Grand Massacre, sacrifice a black creature. Target opponent sacrifices 4 creatures. Threshold – That player sacrifices 8 creatures, then loses 8 life if seven or more cards are in your graveyard. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Grave-Fishers Cost: {3}{B}{B} Type: Creature - Human Rogue Pow/Tgh: 4/3 Rules Text: Leech – {2}{B}: Return target creature card from your graveyard to your hand. Activate this ability only if an opponent discarded a card this turn Flavour Text: Set/Rarity: Kalcebo Common CardName: Grave-Tunneler Cost: {B}{B} Type: Creature - Zombie Pow/Tgh: 1/1 Rules Text: Deathtouch Exile a creature card from your graveyard: Grave-Tunneler deals 1 damage to target creature or player. Activate this ability only if Grave-Tunneler is in your graveyard and only once each turn. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Hara-Kiri Cost: {B}{B} Type: Instant Pow/Tgh: / Rules Text: Target nonblack creature deals damage to itself equal to its power. Flavour Text: Set/Rarity: Kalcebo Common CardName: Heedless Sinner Cost: {B}{B} Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: When Heedless Sinner enters the battlefield, target player discards a card at random. Flavour Text: Set/Rarity: Kalcebo Common CardName: Hypnox Cost: {8}{B}{B}{B} Type: Creature - Nightmare Horror Pow/Tgh: 8/8 Rules Text: Flying When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Infernal Murder Cost: {3}{B}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Destroy target nonblack creature. It can’t be regenerated. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Intensify Cost: {3}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Each opponent loses life equal to the life he or she lost this turn. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Maltreat Cost: {1}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Common CardName: Merciless Torture Cost: {B}{B} Type: Enchantment Pow/Tgh: / Rules Text: {3}: Put a -1/-1 counter on target creature, any player may activate this ability. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Mind-Leech Fiend Cost: {1}{B}{B} Type: Creature - Demon Pow/Tgh: 3/2 Rules Text: Whenever an opponent discards a card, you may pay 2 life. If you do, draw a card. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Murdren, Harbinger of Corruption Cost: {3}{B}{B} Type: Legendary Creature - Demon Pow/Tgh: */* Rules Text: Murdren, Harbinger of Corruption’s power and toughness are equal to the number of Swamps you control. Other creatures you control are black and get +1/+1 for each Swamp you control beyond the fifth. Flavour Text: “My army grows stronger with each passing moment. Holy masters of the light, prepare to meet your end.” Set/Rarity: Kalcebo Rare CardName: Murdren’s Advocate Cost: {4}{B} Type: Creature - Imp Pow/Tgh: 2/2 Rules Text: Flying When Murdren’s Advocate enters the battlefield, target creature gets -1/-1 until end of turn for each Swamp you control. Flavour Text: Set/Rarity: Kalcebo Common CardName: Myga’s Underling Cost: {B} Type: Creature - Skeleton Pow/Tgh: 1/1 Rules Text: {1}{B}, Discard a card: Regenerate Myga’s Underling. Flavour Text: Set/Rarity: Kalcebo Common CardName: Nightfall Terror Cost: {4}{B}{B} Type: Creature - Demon Pow/Tgh: 3/3 Rules Text: Intimidate Threshold – As long as seven or more cards are in your graveyard, Nightfall Terror has “When Nightfall Terror enters the battlefield, put 3 +1/+1 counters on Nightfall Terror and exile all cards from your graveyard.” Flavour Text: Set/Rarity: Kalcebo Common CardName: Nyxathid Cost: {1}{B}{B} Type: Creature - Elemental Pow/Tgh: 7/7 Rules Text: As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. Flavour Text: Born of volcanic forces, it thrives on the absolute panic it inspires. Set/Rarity: Kalcebo Rare CardName: Polluted Waters Cost: {5}{B} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Creatures that land’s controller controls get -1/-1 until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Possessed Villager Cost: {1}{B} Type: Creature - Human Horror Pow/Tgh: 1/1 Rules Text: Possessed Villager gets +2/+1 as long as you control a Demon. Flavour Text: Set/Rarity: Kalcebo Common CardName: Resounding Mutilation Cost: {X}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Target opponent loses X life. If X is 3 or more, creatures that player controls can’t block this turn. Flavour Text: “Oh yes, this will hurt, and I’m fairly certain that your allies will feel it as well.” Set/Rarity: Kalcebo Uncommon CardName: Sludge Spewer Cost: {2}{B}{B} Type: Creature - Horror Pow/Tgh: 2/2 Rules Text: Intimidate When Sludge Spewer dies, all creatures get -2/-2 until end of turn. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Spirit Drainer Cost: {2}{B}{B} Type: Creature - Demon Spirit Pow/Tgh: 5/3 Rules Text: Flying When Spirit Drainer enters the battlefield, target opponent loses 4 life and you gain 4 life. Whenever Spirit Drainer is dealt damage by a source an opponent controls, that source’s controller gains that much life and you lose that much life. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Tanshred, the Final Breath Cost: {2}{B}{B} Type: Legendary Creature - Demon Assassin Pow/Tgh: 2/2 Rules Text: {B}{B}{B}: Tanshred deals 1 damage to target creature and you gain 1 life. {T}: Destroy target creature that was dealt damage this turn. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Traumatic Delusions Cost: {1}{B}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature’s controller has “At the beginning of your upkeep, discard a card. If you can't, sacrifice enchanted creature and you lose 5 life.” Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Unveiled Realms Cost: {2}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: Leech – {2}{B}{B}: Put a 5/5 black demon creature token with flying onto the battlefield. Activate this ability only if an opponent discarded a card this turn and only once each turn. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Vengeful Shade Cost: {2}{B}{B} Type: Creature - Shade Pow/Tgh: 1/1 Rules Text: {B}: Vengeful Shade gets +1/+1 until end of turn. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Visit to the Abyss Cost: {1}{B}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Exile target non-Demon creature you control. At the beginning of the next end step, return it to the battlefield under your control with 2 +1/+1 counters on it. That creature is a black demon in addition to its other colors and types. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Alpha Renegade Cost: {1}{R}{R} Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: First strike, haste Flavour Text: Set/Rarity: Kalcebo Common CardName: Arcane Punisher Cost: {2}{R} Type: Creature - Human Shaman Pow/Tgh: 0/1 Rules Text: {T}: Arcane Punisher deals 1 damage to target creature or player. {T}: Arcane Punisher deals 2 damage to target Wizard or Spirit, that creature can’t block this turn. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Blitzing Lavascorn Cost: {1}{R}{R} Type: Creature - Devil Pow/Tgh: 2/2 Rules Text: Haste Other Devil creatures you control get +1/+1 and have “When this creature attacks, it deals 2 damage divided as you choose among any number of target creatures. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Capricious Flamebreaker Cost: {X}{R}{R} Type: Creature - Devil Shaman Pow/Tgh: 2/2 Rules Text: Capricious Flamebreaker enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, flip a coin. If you win the flip, Capricious Flamebreaker deals damage to target creature or player equal to the number of +1/+1 counters on it. If you lose the flip, Capricious Flamebreaker deals damage to you equal to the number of +1/+1 counters on it. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Carnage Pit Cost: {3}{R} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a Devil you control dies, you may have Carnage Pit deal 1 damage to target creature or player. Flavour Text: Set/Rarity: Kalcebo Common CardName: Chaotic Rebuttal Cost: {R}{R} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, creatures you control get +1/+0 and gain “When this creature dies, you may have it deal 1 damage to target player.” Flavour Text: Set/Rarity: Kalcebo Common CardName: Cinder Mage Cost: {1}{R} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: When Cinder Mage enters the battlefield, sacrifice it unless you exile an instant or sorcery card from your graveyard. {X}, {T}: You may copy the exiled card, where X is equal to that card’s converted mana cost plus 1. If you do, you may cast that spell without paying its mana cost. {R}: Untap Cinder Mage. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Constrained Ferocity Cost: {R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Threshold – As long as seven or more cards are in your graveyard, enchanted creature gets +4/+0 and gains haste. Flavour Text: Set/Rarity: Kalcebo Common CardName: Devilish Form Cost: {R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Target creature’s controller sacrifices it, then that player puts a token that’s a copy of that creature onto the battlefield with 2 +1/+1 counters on it. That creature is a red devil in addition to its other colors and types, and has “At the beginning of your upkeep, this permanent deals 2 damage to you. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Devilish Frightmage Cost: {R}{R} Type: Creature - Human Shaman Pow/Tgh: 3/1 Rules Text: When Devilish Frightmage enters the battlefield, if its madness cost was paid, creatures target opponent controls can’t block this turn. Madness {3}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Erutrot Awakened Cost: {1}{R}{R} Type: Planeswalker - Erutrot Pow/Tgh: /2 Rules Text: If a spell you control would deal damage, put that many loyalty counters on Erutrot Awakened instead. [-X]: Each player discards X cards at random from his or her hand, then draws X cards. Erutrot Awakened deals X damage to each creature. [-10]: You get an emblem with “If a source you control would deal noncombat damage, put that many 3/1 red Elemental creature tokens with haste onto the battlefield instead.” Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Exacerbate Cost: {1}{R}{R} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, if a source you control would deal damage to a creature or player, it deals twice that much damage to that creature or player instead. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Explosive Meltdown Cost: {1}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Target creature you don’t control deals damage equal to its power to each other creature. That creature’s controller sacrifices it. Flavour Text: In a world of disturbing illusions and distressing nightmares, madness could be attained in a blink of an eye. Set/Rarity: Kalcebo Rare CardName: Fiery Temper Cost: {1}{R}{R} Type: Instant Pow/Tgh: / Rules Text: Fiery Temper deals 3 damage to target creature or player. Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Flamestorm Herald Cost: {1}{R}{R} Type: Creature - Devil Shaman Pow/Tgh: 1/1 Rules Text: First Strike {1}{R}, Sacrifice Flamestorm Herald: Flamestorm Herald deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Hellion Berserker Cost: {3}{R}{R} Type: Creature - Hellion Pow/Tgh: 4/3 Rules Text: Hellion Berserker attacks each turn if able. Madness {R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Hellspawn Charger Cost: {R} Type: Creature - Devil Pow/Tgh: 1/1 Rules Text: Sacrifice a Devil: Hellspawn Charger gets +1/+0 and gains first strike until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Illimitable Mayhem Cost: {2}{R}{R} Type: Enchantment Pow/Tgh: / Rules Text: Devil creatures you control get +3/+0. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Incessant Ordeal Cost: {1}{R}{R} Type: Enchantment Pow/Tgh: / Rules Text: Damage can’t be prevented. Damage doesn’t wear off at the end of each turn. At the beginning of your upkeep, Incessant Ordeal deals 1 damage to each creature and each player. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Infernal Warcaller Cost: {R} Type: Creature - Devil Pow/Tgh: 1/1 Rules Text: When Infernal Warcaller enters the battlefield, Devil creatures you control gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Instigator of the Frenzy Cost: {2}{R} Type: Creature - Devil Pow/Tgh: 1/1 Rules Text: Red creatures you control have haste. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Irksome Depth-Dweller Cost: {1}{R} Type: Creature - Devil Pow/Tgh: 1/1 Rules Text: {T}: Target creature an opponent controls attacks you this turn if able. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Jolt Fiend Cost: {1}{R} Type: Creature - Devil Pow/Tgh: 1/1 Rules Text: {R}, {T}, Sacrifice Jolt Fiend: Jolt Fiend deals 2 damage to target creature and 2 damage to that creature’s controller. Flavour Text: Set/Rarity: Kalcebo Common CardName: Lashing Devil Cost: {1}{R}{R} Type: Creature - Devil Pow/Tgh: 4/3 Rules Text: Haste When Lashing Devil enters the battlefield, it deals 2 damage to you. Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Rare CardName: Lavascorn Kindler Cost: {1}{R} Type: Creature - Devil Shaman Pow/Tgh: 2/1 Rules Text: Lavascorn Kindler can’t block. Threshold – As long as seven or more cards are in your graveyard, Lavascorn Kindler has: When Lavascorn Kindler enters the battlefield, it deals 4 damage to target creature. Flavour Text: Set/Rarity: Kalcebo Common CardName: Lavascorn Meddler Cost: {R} Type: Creature - Devil Pow/Tgh: 1/1 Rules Text: {1}{R}, {T}: Lavascorn Meddler deals 1 damage to target creature. Flavour Text: Set/Rarity: Kalcebo Common CardName: Maddened Acolyte Cost: {1}{R} Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: When Maddened Acolyte enters the battlefield, it deals 1 damage to target creature. If you control a Devil, draw a card. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Magma Spike Cost: {R} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Magma Spike, sacrifice a red creature with power 2 or greater. Magma Spike deals 4 damage to target creature or player. Flavour Text: Set/Rarity: Kalcebo Common CardName: Mental Sear Cost: {3}{R} Type: Sorcery Pow/Tgh: / Rules Text: Mental Sear deals 6 damage to target opponent unless that player discards three cards. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Molten Brute Cost: {3}{R} Type: Creature - Devil Pow/Tgh: 3/2 Rules Text: Haste When Molten Brute dies, it deals 2 damage to target player. That player discards a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Morbid Mischief Cost: {3}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Morbid Mischief deals damage to target opponent equal to half the number of cards in that player’s graveyard, rounded down. Flavour Text: Set/Rarity: Kalcebo Common CardName: Panic Attack Cost: {2}{R} Type: Sorcery Pow/Tgh: / Rules Text: Up to three target creatures can't block this turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Punish Cost: {R} Type: Sorcery Pow/Tgh: / Rules Text: Punish deals 2 damage to target creature and 2 damage to that creature’s controller. Flavour Text: Set/Rarity: Kalcebo Common CardName: Relentless Frenzy Cost: {1}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+1 and must be blocked if able. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Residual Firepower Cost: {R} Type: Enchantment Pow/Tgh: / Rules Text: Threshold – As long as seven or more cards are in your graveyard, if a spell you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Ruin Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target nonbasic land. Flavour Text: “Sometimes, in a world populated by devils, it’s best not to brag about what you own.” Set/Rarity: Kalcebo Uncommon CardName: Scorching Standoff Cost: {5}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Each player exiles cards from his or her library until they exile a nonland card. Scorching Standoff deals damage to the player who exiles the card with the highest converted mana cost equal to that card’s converted mana cost, then that player may cast that spell without paying its mana cost. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. Each player then puts all cards exiled this way on the bottom of his or her library in a random order. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Tempest Warlord Cost: {3}{R}{R} Type: Creature - Elemental Pow/Tgh: 4/3 Rules Text: Whenever another creature enters the battlefield, Tempest Warlord deals 3 damage to it. Flavour Text: Disturbing even the aether itself, those unlucky enough to enter its realm are tasked with either braving – or falling victim, to its conjured storms. Set/Rarity: Kalcebo Rare CardName: Thunderous Fiend Cost: {4}{R}{R} Type: Creature - Elemental Pow/Tgh: 5/1 Rules Text: Haste Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Common CardName: Tumultuous Rampage Cost: {3}{R}{R} Type: Instant Pow/Tgh: / Rules Text: Destroy up to two target artifacts. Threshold – If seven or more cards are in your graveyard, Tumultuous Rampage deals 5 damage to target player. Flavour Text: Set/Rarity: Kalcebo Common CardName: Uncouth Annihilation Cost: {3}{R}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Target opponent reveals his or her hand. Uncouth Annihilation deals damage to that player and each creature he or she controls equal to the total converted mana cost of cards in that player’s hand. Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Whiplash Enigma Cost: {2}{R}{R} Type: Creature - Elemental Pow/Tgh: 4/3 Rules Text: Flavour Text: Set/Rarity: Kalcebo Common CardName: Wreckage Phoenix Cost: {2}{R}{R}{R} Type: Creature - Phoenix Pow/Tgh: 5/2 Rules Text: Flying {1}{R}{R}: Destroy target artifact, then return Wreckage Phoenix from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Army Brute Cost: {2}{G} Type: Creature - Beast Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: Kalcebo Common CardName: Blessing of the Nevaloth Cost: {G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature Threshold – As long as seven or more cards are in your graveyard, enchanted creature gets +3/+3 and has trample and hexproof. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Conformity of the Wilderness Cost: {4}{G} Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control with power 4 or greater get +2/+2 and have trample. Creatures you control with power 3 or less have “{T}: Add {G} to your mana pool. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Deep-Forest Aberration Cost: {5}{G}{G} Type: Creature - Beast Pow/Tgh: 6/6 Rules Text: Deep-Forest Aberration can’t be blocked except by green creatures. Threshold – Whenever Deep-Forest Aberration deals combat damage to a player, if there are seven or more cards in your graveyard, exile the top four cards of your library. You may put any number of permanent cards from among them onto the battlefield. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Deep-Forest Tyrant Cost: {4}{G}{G} Type: Creature - Wurm Pow/Tgh: 6/3 Rules Text: Madness {2}{G}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Druid’s Might Cost: {G} Type: Instant Pow/Tgh: / Rules Text: Up to two target creatures each get +1/+1 until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Essence Farm Cost: {2}{G} Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent discards a creature card, you may pay {G}. If you do, put a 3/3 green Beast creature token onto the battlefield. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Ferocihemoth Cost: {3}{G}{G}{G} Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: Trample When Ferocihemoth enters the battlefield, if its madness cost was paid, put 5 +1/+1 counters on it. Threshold – As long as seven or more cards are in your graveyard, Ferocihemoth has “{G}, Discard Ferocihemoth: Put 3 +1/+1 counters on each green creature that entered the battlefield under your control this turn.” Madness {3}{G}{G} Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Ferocihemoth Brawncaller Cost: {G}{G} Type: Creature - Human Druid Spellshaper Pow/Tgh: 1/1 Rules Text: {G}, {T}, discard a card: Put a +1/+1 counter on each green creature that entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Gemleaf Harmonizer Cost: {2}{G}{G} Type: Creature - Human Druid Pow/Tgh: 2/2 Rules Text: {T}: Add {G}{G}{G} to your mana pool. Flavour Text: Set/Rarity: Kalcebo Common CardName: Guided Journey Cost: {2}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Common CardName: Invoker of Seasons’ Dawn Cost: {5}{G}{G}{G} Type: Creature - Elemental Pow/Tgh: 6/6 Rules Text: Trample When Invoker of Seasons’ Dawn enters the battlefield, choose a permanent type. You may put all cards of the chosen type from your graveyard to the battlefield. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Lush Memories Cost: {X}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Lush Memories, discard X cards. Search your library for X basic land cards and put them onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Muse of Vivacity Cost: {1}{G}{G} Type: Legendary Creature - Spirit Pow/Tgh: 2/2 Rules Text: After each of your combat phases, there is an additional untap step followed by an additional upkeep step. Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Nevaloth Alpha Cost: {1}{G}{G} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Threshold – Nevaloth Alpha gets +2/+2 as long as seven or more cards are in your graveyard. Flavour Text: Set/Rarity: Kalcebo Common CardName: Nevaloth Blightscar Cost: {1}{G} Type: Creature - Human Druid Pow/Tgh: 2/2 Rules Text: Whenever Nevaloth Blightscar is dealt damage, add that much {G} to your mana pool. {T}: Nevaloth Blightscar deals 1 damage to itself. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Nevaloth Restorer Cost: {2}{G} Type: Creature - Human Druid Spellshaper Pow/Tgh: 1/2 Rules Text: {1}{G}, {T}, discard a card: Regenerate each creature you control. Flavour Text: Set/Rarity: Kalcebo Common CardName: Nevaloth Tracker Cost: {2}{G}{G} Type: Creature - Human Scout Pow/Tgh: 3/2 Rules Text: Hexproof At the beginning of your upkeep, you may pay {2}{G}{G}. If you do, reveal the top card of your library. If it's a creature card, you may put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Obstinate Baloth Cost: {2}{G}{G} Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Oracle’s Companion Cost: {1}{G} Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: If a spell or ability an opponent controls would cause you to discard Oracle’s Companion, put it onto the battlefield with a +1/+1 counter on it instead of putting it into your graveyard. Flavour Text: Set/Rarity: Kalcebo Common CardName: Pathchanneler Brute Cost: {3}{G} Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: When Pathchanneler Brute enters the battlefield, each player may put a land card from his or her hand onto the battlefield. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Perennial Salvager Cost: {3}{G} Type: Creature - Treefolk Pow/Tgh: */* Rules Text: As Perennial Salvager enters the battlefield, target opponent shuffles target card from his or her graveyard into his or her library. Perennial Salvager’s power and toughness are each equal to that card’s converted mana cost. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Primordial Visions Cost: {G} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Recount Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Target player shuffles up to five target cards from his or her graveyard into his or her library. Draw a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Scrap Harvest Cost: {2}{G} Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Put a +1/+1 counter on up to one target creature. Flavour Text: Set/Rarity: Kalcebo Common CardName: Seasonal Harvest Cost: {3}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Add {G}{G} to your mana pool. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Sefrot Novice Cost: {1}{G} Type: Creature - Human Druid Pow/Tgh: 2/1 Rules Text: When Sefrot Novice enters the battlefield, put a +1/+1 counter on another target creature. If you control a Beast, draw a card. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Sheltering Woods Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +1/+1 and gains hexproof until end of turn. Draw a card. Flavour Text: Set/Rarity: Kalcebo Common CardName: Sluggish Recluse Cost: {3}{G}{G} Type: Creature - Spider Pow/Tgh: 3/5 Rules Text: Threshold – As long as seven or more cards are in your graveyard. Sluggish Recluse gets +1/+1 and has “{T}: Destroy target creature with flying. Sluggish Recluse doesn’t untap during your next untap step.” Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Spellseep Vines Cost: {1}{G} Type: Creature - Plant Pow/Tgh: 2/3 Rules Text: Defender, reach Whenever an opponent casts an instant or sorcery spell, put a +1/+1 counter on Spellseep Vines. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Spider’s Catch Cost: {G}{G} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with flying. You gain 2 life. Flavour Text: Set/Rarity: Kalcebo Common CardName: Syntheticrusher Cost: {4}{G}{G} Type: Creature - Rhino Pow/Tgh: 4/4 Rules Text: When Syntheticrusher enters the battlefield, choose one – Destroy target artifact, then put a +1/+1 counter on Syntheticrusher. Or destroy target enchantment, you may gain 5 life. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Taste of Prosperity Cost: {G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, if you tap a permanent for mana, it produces twice as much of that mana instead. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Treetop Beastcaller Cost: {G} Type: Creature - Squirrel Pow/Tgh: 1/1 Rules Text: When Treetop Beastcaller enters the battlefield, look at the top three cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Kalcebo Common CardName: Turtch’s Faction Cost: {3}{G}{G} Type: Creature - Human Druid Pow/Tgh: 3/2 Rules Text: At the beginning of your end step, if you discarded a card this turn, put a +1/+1 counter on Turtch’s Faction. Flavour Text: “He unites the victims of denied encounters and forgotten adventures.” Set/Rarity: Kalcebo Common CardName: Turtch’s Guidance Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature. If you discarded a card this turn, put 4 +1/+1 counters on that creature instead. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Unrelenting Strength Cost: {2}{G} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +4/+4 and gains trample until end of turn. Madness {G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Unstable Growth Cost: {G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Forest When Unstable Growth enters the battlefield, draw a card. When enchanted Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). Flavour Text: Set/Rarity: Kalcebo Common CardName: Verdant Oracle Cost: {1}{G} Type: Creature - Human Druid Pow/Tgh: 1/1 Rules Text: {T}: Add {G} to your mana pool. Threshold – As long as seven or more cards are in your graveyard, Verdant Oracle has “Discard a card: Add one mana of any color to your mana pool." Flavour Text: Set/Rarity: Kalcebo Common CardName: Whisperwarped Gargantuan Cost: {3}{G}{G} Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: Trample {B}{B}: Whisperwarped Gargantuan gets +2/-2 and becomes black. (This effect lasts indefinitely) Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Woodland Veteran Cost: {2}{G} Type: Creature - Human Scout Pow/Tgh: 2/1 Rules Text: {G}, Discard a card: Regenerate Woodland Veteran. Flavour Text: Set/Rarity: Kalcebo Common CardName: Deus of Erosion Cost: {3}{U}{B} Type: Creature - Djinn Pow/Tgh: 4/5 Rules Text: Flying At the beginning of your upkeep, put the top ten cards of your library into your graveyard. Discard a card: Return target creature card from your graveyard to your hand. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Myga, Arch-Necromancer Cost: {3}{U}{B} Type: Legendary Creature - Human Wizard Pow/Tgh: 4/4 Rules Text: Shroud Whenever you cast a spell, draw a card. Nonland cards in your graveyard have Disinter (Discard two cards: Return this card from your graveyard to your hand.) Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Castence, the Turned Cost: {3}{B}{G} Type: Planeswalker - Castence Pow/Tgh: /0 Rules Text: Castence enters the battlefield with X loyalty counters on it, where X is half your life total, rounded up. [-X]: Sacrifice a creature, you gain X life. [-X]: Pay X life, draw X cards. [-X]: Choose one: All creatures get –X/-X until end of turn; or all creatures get +X/+X until end of turn. Flavour Text: Set/Rarity: Kalcebo Mythic CardName: Blessed War-Axe Cost: {5} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0 and has protection from black. Whenever equipped creature attacks, you may gain 1 life for each other attacking creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Desperation Orb Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: Creature cards you own that aren’t on the battlefield have Madness {X}. Where X is equal to that creature’s converted mana cost minus 2. This effect can’t reduce its madness cost to be less than 0. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Lavascorn Whip Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {3}, {T}: Lavascorn Whip deals 1 damage to target creature. You may tap or untap that creature. Flavour Text: Set/Rarity: Kalcebo Common CardName: Malevolent Greaves Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/-1 When Malevolent Greaves enters the battlefield, attach it to target creature you control. When equipped creature dies, that creature’s controller may attach Malevolent Greaves to target creature they don’t control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Manuscript of Rebirth Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: {2}: Target creature card in your graveyard gains disinter until end of turn. Sacrifice Manuscript of Rebirth at the beginning of the next end step. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Mask of Voices Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+1 At the beginning of your upkeep, put a -1/-1 counter on equipped creature. {5}: Attach Mask of Voices to target creature you don’t control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Mindshatter Mail Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+3 Leech – {1}: Attach Mindshatter Mail to target creature you control. Activate this ability only if an opponent discarded a card this turn. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Mindwrack Gauntlets Cost: {4} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+1 and has trample. Equip – Discard a card (Discard a card: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Myga’s Staff Cost: {5} Type: Artifact Pow/Tgh: / Rules Text: {1}{B}, {T}: Return target creature card from your graveyard and target creature you control to its owner’s hand. {1}{U}, {T}: Target player shuffles any number of target cards from his or her graveyard into his or her library. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Petal of the Divine Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: Petal of the Divine enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}, Sacrifice Petal of the Divine: Add two mana in any combination of colors to your mana pool. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Replidoll Cost: {6} Type: Artifact Creature - Construct Pow/Tgh: 0/1 Rules Text: {1}: Name a card in a graveyard, Replidoll becomes a copy of that card until end of turn. Activate this ability only if Replidoll is in your graveyard. Flavour Text: “It is what has been” Set/Rarity: Kalcebo Rare CardName: Ritual Blade Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, if you control a Swamp, that player discards a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Kalcebo Common CardName: Sentinel of Principle Cost: {5} Type: Artifact Creature - Soldier Pow/Tgh: 3/5 Rules Text: Vigilance {4}{W}: Sacrifice Sentinel of Principle: All red creatures and black creatures get -2/-2 until end of turn. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Shriek-Trap Sentry Cost: {2} Type: Artifact Creature - Construct Pow/Tgh: 0/2 Rules Text: Defender When Shriek-Trap Sentry dies, each player puts the top five cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Kalcebo Uncommon CardName: Sovereignty Orb Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: You may discard cards and sacrifice creatures at any time. Flavour Text: It glows with a tempting aura few can witness, granting its beholder the majestic reward of freedom. Set/Rarity: Kalcebo Rare CardName: Tremos, the Tome of Wills Cost: {5} Type: Legendary Artifact Pow/Tgh: / Rules Text: Tremos, the Tome of Wills is indestructible. {X}, {T}: Draw X cards, then put a curse counter on Tremos, the Tome of Wills. At the beginning of your upkeep, discard a card for each curse counter on Tremos, the Tome of Wills. Flavour Text: “Tremos, quencher of minds, vendor of answers, persecutor of sanity. Those who read its cursed pages must eventually pay a grand price for their infernal deed.” – Quid, Tristpar Monk Set/Rarity: Kalcebo Mythic CardName: Trist-Temple Sentry Cost: {1} Type: Artifact Creature - Construct Pow/Tgh: 1/1 Rules Text: {2}, {T}: Target creature gets -1/-0 until end of turn. Flavour Text: Set/Rarity: Kalcebo Common CardName: Viridian Flask Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: Whenever Viridian Flask is put into a graveyard from the battlefield, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. Flavour Text: Set/Rarity: Kalcebo Common CardName: Voodoo of Cognition Cost: {4} Type: Artifact Creature - Construct Pow/Tgh: 0/1 Rules Text: Voodoo of Cognition is indestructible. Whenever a source deals damage to Voodoo of Cognition, that source’s controller draws that many cards and Voodoo of Cognition deals that much damage to that player. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Warlock’s Helpers Cost: {1} Type: Artifact Creature - Gnome Pow/Tgh: 1/1 Rules Text: Disinter (Discard two cards: Return this card from your graveyard to your hand) Flavour Text: Set/Rarity: Kalcebo Common CardName: Abandoned Temple Cost: Type: Land Pow/Tgh: / Rules Text: Abandoned Temple enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B} to your mana pool. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Chasm of Undoing Cost: Type: Land Pow/Tgh: / Rules Text: Activated abilities of creatures and planeswalkers can’t be activated unless they’re mana abilities. {T}: Add {1} to your mana pool Flavour Text: Set/Rarity: Kalcebo Rare CardName: Frozen Caldera Cost: Type: Land Pow/Tgh: / Rules Text: Frozen Caldera enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {R} to your mana pool Flavour Text: Set/Rarity: Kalcebo Rare CardName: Illusionary Grove Cost: Type: Land Pow/Tgh: / Rules Text: Illusionary Grove enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U} to your mana pool. Flavour Text: Set/Rarity: Kalcebo Rare CardName: Molten Workshop Cost: Type: Land Pow/Tgh: / Rules Text: Molten Workshop enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W} to your mana pool Flavour Text: Set/Rarity: Kalcebo Rare CardName: Poisoned Jungle Cost: Type: Land Pow/Tgh: / Rules Text: Poisoned Jungle enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {B} to your mana pool. Flavour Text: Set/Rarity: Kalcebo Rare