CardName: Cost: W Type: Pow/Tgh: 1/1 Rules Text: {1}, Sacrifice ~: Destroy target enchantment Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1WW Type: Creature Pow/Tgh: 2/2 Rules Text: Flying {W},{T}: tap target creature Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2W Type: Creature Pow/Tgh: 2/2 Rules Text: Lifelink When ~ enters the battlefield,Clash with an opponent. if you win, gain life equal to the number of creatures you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 4W Type: Creature Pow/Tgh: 2/5 Rules Text: defender, first strike Whenever a creature enters the battlefield under your control, ~ loses defender until end of turn. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Target creature gains protection from the color of your choice until end of turn. refund {W}{W} ({W}{W}, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1WW Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control gain +1/+1 and vigilance until end of turn.Clash with an opponent. If you win, return ~ to its owners hand.(Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1U Type: Creature Pow/Tgh: / Rules Text: Flying When ~ enters the battlefield, Look at the top three cards of your library. Put one in your graveyard and the rest on the top of your library in any order. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2U Type: Creature Pow/Tgh: 1/1 Rules Text: Flash When ~ enters the battlefield, return target nonland permanent to its owners hand. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Counter target noncreature spell. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: U Type: Instant Pow/Tgh: / Rules Text: Counter target creature or planeswalker unless its controller pays {2} Flavour Text: Set/Rarity: "Work" Common CardName: Cost: UU Type: Sorcery Pow/Tgh: / Rules Text: Target creature gains hexproof and is unblockable until end of turn. dredge 3 (If you would draw a card, instead you may put exactly 3 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Look at the top four cards of your library. Put one of them into your graveyard and the others on the top of your library in any order. Draw a card. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2B Type: Pow/Tgh: 3/1 Rules Text: B: regenerate ~. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: B Type: Creature Pow/Tgh: 1/1 Rules Text: Sacrifice a creature: Target creature you control gains +1/+1 until end of turn. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2BB Type: Creature Pow/Tgh: 4/2 Rules Text: When ~ enters the battlefield, each opponent loses 3 life. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Target creature gets +X/-X until end of turn, where X is that creatures power. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1BB Type: Instant Pow/Tgh: / Rules Text: As an additional caost to cast ~, exile 3 cards from your graveyard. Draw 2 cards. Flavour Text: Set/Rarity: "Work" Common CardName: Mutual Erosion Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to Mutual Erosion, put the top card of your library into your graveyard. Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: R Type: Creature Pow/Tgh: 2/1 Rules Text: Morbid- When ~ enters the battlefield, if a creature died this turn, ~ gains haste until end of turn. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1R Type: Creature Pow/Tgh: 0/1 Rules Text: Trample {R}: ~ gets +1/+0 until end of turn. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1R Type: Pow/Tgh: / Rules Text: ~ deals 2 damage to target creature or player. Cascade Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1R Type: instant Pow/Tgh: / Rules Text: As an additional cost to play ~, sacrifice a permanent. Put three 1/1 tokens onto the battlefield. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2R Type: Pow/Tgh: / Rules Text: Destroy target artifact. Morbid- if a creature died this turn, you may destroy target land instead. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Discard a card, then draw a card. {R}, Exile this card from your graveyard: draw a card. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: Type: Creature Pow/Tgh: 1/1 Rules Text: {T}: Add {G} to your mana pool transfigure 1GG (1GG, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2GG Type: Creature Pow/Tgh: 3/3 Rules Text: Intimidate, trample Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 4GG Type: Creature Pow/Tgh: 5/7 Rules Text: Reach, Deathtouch Flavour Text: Set/Rarity: "Work" Common CardName: Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+2 until end of turn. refund {G}{U} ({G}{U}, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1GG Type: Instant Pow/Tgh: / Rules Text: Destroy target Artifact or Enchantment. dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: GG Type: Sorcery Pow/Tgh: / Rules Text: Search your deck for a basic land card and put it into play. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2WU Type: Pow/Tgh: 3/2 Rules Text: Flying, Vigilance Whenever ~ blocks a creature, it gets +0/+2 until end of turn Flavour Text: Set/Rarity: "Work" Common CardName: Cost: UB Type: Creature Pow/Tgh: 2/2 Rules Text: ~ cant be blocked if your opponent controls two or more creatures. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2RB Type: Creature Pow/Tgh: 4/1 Rules Text: Haste When ~ attacks or dies, each player loses 1 life. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 5GR Type: Creature Pow/Tgh: 6/6 Rules Text: When ~ enters the battlefield, it deals damage equal to its power to target creature with flying. Flavour Text: Set/Rarity: "Work" Common CardName: Angelic Fog Cost: 1{GW} Type: Creature Pow/Tgh: 0/2 Rules Text: Flash When Angelic Fog blocks, prevent all combat damage to other creatures you control this turn. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1BW Type: Instant Pow/Tgh: / Rules Text: Exile target creature. Its controller gains life equal to its toughness. Morbid-if a creature died this turn, you gain life equal to its toughness and its controller loses life equal to its power. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1WB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Permanent Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, prevent all damage that would be dealt by enchanted creature. At the beginning of your upkeep, pay {1} or lose one life. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: X{BG}{BG} Type: Pow/Tgh: / Rules Text: Enchant creature When ~ enters the battlefield, put X +1/+1 counters on enchanted creature. When enchanted creature dies, add mana to your mana pool equal to that creatures power. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1UGG Type: Instant Pow/Tgh: / Rules Text: cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.) Target creature gets +X/+X until end of turn, where X is the number of spells you have cast this turn. Flavour Text: Set/Rarity: "Work" Common CardName: Terraform Cost: 1GU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land As Terraform enters the battlefield, choose a basic land type. Enchanted land is the chosen type. Untap enchanted land during each other player's untap step. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2UR Type: Creature Pow/Tgh: 3/3 Rules Text: Flash, Flying Flavour Text: Set/Rarity: "Work" Common CardName: Cost: {UR} Type: Enchantmen - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature deals combat damage, return it and ~ to their owners hand. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: RW Type: Creature Pow/Tgh: 3/1 Rules Text: First Strike, Vigilance Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 1RW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When enchanted creature attacks, it gains +1/+1 and deals 1 damage to target creature or player. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: WBR Type: Creature - Vampire Pow/Tgh: 2/2 Rules Text: Flying Morbid- During your end step, if a creature died this turn, each opponent loses one life and you gain 1 life. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: URG Type: Creature - Goblin Pow/Tgh: 2/2 Rules Text: Haste cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: BGW Type: Creature - Elf Pow/Tgh: 2/2 Rules Text: Vigilance transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: RWU Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Whenever ~ attacks, Clash with an opponent. If you win, tap target creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: UBG Type: Creature - Merfolk Pow/Tgh: 2/2 Rules Text: Deathtouch dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2{GB} Type: Sorcery Pow/Tgh: / Rules Text: Choose one -- Return target creature from the graveyard to your hand; or return two target noncreature cards from your graveyard to your hand. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 2 Type: Artifact - Wall Pow/Tgh: 0/3 Rules Text: Defender {1}{X}, {T}: Add X mana in any combination of colors to your mana pool. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 5 Type: Artifact Pow/Tgh: 4/4 Rules Text: vigilance, reach Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 7 Type: Artifact Pow/Tgh: 5/5 Rules Text: when ~ enters the battlefield or dies, draw a card. refund {2} ({2}, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.) Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: when ~ enters the battlefield, draw a card {1},{T}: Look at the top card of your library. {2}, Sacrifice ~: Search your library for a land, then shuffle your library and put that card on top of it. Flavour Text: Set/Rarity: "Work" Common CardName: Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +X/+0, where X is equipped creatures toughness. Equip {3} Flavour Text: Set/Rarity: "Work" Common CardName: Fluxing Lens Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool and put a charge counter on Fluxing Lens. {T}, Remove a charge counter from Fluxing Lens: add one mana of any color to your mana pool. Flavour Text: Set/Rarity: "Work" Common