CardName: Dedicated Embalmist Cost: 1w Type: Creature - Cat Wizard Pow/Tgh: 2/1 Rules Text: {BW}: Exile target creature card from a graveyard. You gain 1 life. Flavour Text: The best embalmists can transfer life essence from the dead to those who most need it. Usually, that mean themselves. Set/Rarity: Ankh-Duat Common CardName: Delving Guardian Cost: 2W Type: Creature - Bird Shaman Pow/Tgh: 1/1 Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) When Delving Guardian enter the battlefield, tap up to one target creature for each card that was exiled to cast it. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Dispiriting Fate Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block. *Afterlife* -- When Dispiriting Fate is exiled from anywhere, target creature can't attack or block this turn. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Duat Tuskmonger Cost: 3w Type: Creature - Elephant Spirit Pow/Tgh: 2/4 Rules Text: When Duat Tuskmonger enters the battlefield, exile another creature you controls until Duat Tuskmonger leaves the battlefield. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Fertility priest Cost: w Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: *Fertility* -- When Fertility priest enter the battlefield, you gain 1 life for each untapped Plains you control. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Koltek's Chargeleader Cost: 4w Type: Creature Pow/Tgh: 2/2 Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) When Koltek's Chargeleader enters the battlefield, creatures you control gain +0/+1 until end of turn for each card that was exiled to cast it. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Koltek's Touched Cost: 2W Type: Creature - Cat Wizard Pow/Tgh: 2/2 Rules Text: When Koltek's Touched enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Koltek's Touched. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Koltek, the Moon Seated Cost: 3w Type: Legendary Enchantment Creature - God Pow/Tgh: 5/5 Rules Text: Indestructible As long as you have less than seven exiled white cards, Koltek isn't a creature. At the beginning of your upkeep, choose target permanent. That permanent gains indestructible. Flavour Text: Set/Rarity: Ankh-Duat Mythic CardName: Priests of Koltek Cost: 1w Type: Creature - Bird Cleric Pow/Tgh: 2/2 Rules Text: *Afterlife* -- When this card is exiled from anywhere, put two 1/1 black Thrull tokens on the battlefield. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Shroud of Vigilance Cost: 3w Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+2 and has vigilance. As long as Shroud of Vigilance is exiled, creatures you control get +1/+2 and have vigilance. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Simple Delver Cost: 4WW Type: Creature Pow/Tgh: 3/3 Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Travel through the Duat Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Unnamed tutor Cost: X{W/B}{W} Type: Sorcery Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Search your library for an enchantment card with converted mana cost X, reveal it, and put it on the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Unsheathe Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Creatures you control gain first strike until end of turn *Afterlife* -- When Unsheathe is exiled from anywhere, you may have target creature gain first strike until end of turn. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Unworthy Expulsion Cost: 3ww Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Exile target nonblack attacking or blocking creature. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: *Logic Knot Cost: XUU Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Counter target spell unless its controller pays {X}. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Albatross Riders Cost: 2U Type: Creature - Fairy Pirate Pow/Tgh: 1/2 Rules Text: Flash Flying Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Coerce Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Counter target instant or sorcery spell. If {R} was spent to cast Coerce, you may copy that spell. You may choose new targets for the copy. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Five-years Plan Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell if you control more untapped lands than that spell's controller. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Hatshep, the Cloudborn Cost: 4U Type: Legendary Enchantment Creature - God Pow/Tgh: 5/6 Rules Text: Indestructible As long as you have less than seven exiled blue cards, Hatshep isn't a creature. When Hatshep enters the battlefield, draw two cards. {2}{U}: return Hatshep to its owner's hand. Flavour Text: Set/Rarity: Ankh-Duat Mythic CardName: Knowledge Bliss Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. *Afterlife* -- When this card is exiled from anywhere, draw two card. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Merfolk Cost: Type: Creature - Merfolk Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Ankh-Duat Token CardName: Old Thoughts Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top card of your library. You may put that card in your graveyard. Draw a card. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Priests of Hatshep Cost: 2u Type: Creature - Merfolk Cleric Pow/Tgh: 2/2 Rules Text: *Afterlife* -- When this card is exiled from anywhere, target creature can't be blocked this turn. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Serpent's Gaze Cost: u Type: Instant Pow/Tgh: / Rules Text: Target creature gets -2/-0 until end of turn. *Fertility* -- That creature gets an additional -2/-0 for each untapped Island you control. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Shroud of Tempests Cost: 3u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has flying. As long as Shroud of Tempests is exiled, creatures you control have flying. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Steambreath Serpent Cost: 5u Type: Creature - Serpent Pow/Tgh: 4/6 Rules Text: Islandwalk {1}{r}: Steambreath Serpent gets +1/+0 until end of turn Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Tideweaver Cost: 2u Type: Creature Pow/Tgh: 2/1 Rules Text: Sacrifice Tideweaver: return target creature or enchantment to its owner's hand Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Unsteady Stasis Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) You may tap or untap target permanent, then you may tap or untap another target permanent. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Utility tapping Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Tap target creature. That creature doesn't untap during its controller next untap step. Untap target Island or Mountain you control. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Water Chains Cost: 3U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. Enchanted creature doesn't untap during its controller's untap step. When Water Chains is put into a graveyard, you may pay {u}. If you do, retun Water Chains to your hand. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Wind Spasms Cost: 4UU Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Return up to two target nonred creatures to their owners' hand. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: *Death Cultist Cost: b Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: *Death Rattle Cost: 5B Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nongreen creature. It can't be regenerated. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: *Shadowfeed Cost: b Type: Instant Pow/Tgh: / Rules Text: Exile target card from a graveyard. You gain 3 life. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: *Tombstalker Cost: 6BB Type: Creature - Demon Pow/Tgh: 5/5 Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Astral Entanglement Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Each player loses life equal to the number of exiled cards you own. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Bat Cost: Type: Creature - Bat Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Ankh-Duat Token CardName: Bellywalker Demon Cost: 5b Type: Creature - Snake Demon Pow/Tgh: 1/6 Rules Text: Whenever a creature card becomes exiled from anywhere. Bellywalker Demon gets +1/-1 until end of turn. When Bellywalker Demon dies put a 1/1 green snake tokens with Deathtouch on the battlefield. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Coat with Muck Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice any number of Swamps. Creatures target player controls get -1/-1 for each swamp sacrificed this way. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Deads Have Ears Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw a card. If you own 5 or more exiled creature cards, draw 2 cards instead. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Exacting Tutor Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: Target opponent may pay any amount of life. Search your library for up to X plus one cards with different names, where X is the amount of life paid this way, reveal them, and shuffle your library. That opponent chooses X of those cards and you put them on the bottom of your library in any order. Put the rest into your hand. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Fertility Rot Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card. *Fertility* -- For each untapped Forest you control, that player discards an additional card. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Giant Zabin Cost: 3b Type: Creature - Hound Giant Pow/Tgh: 3/3 Rules Text: {1}{G}: Giant Zabin gains trample until end of turn. Flavour Text: Their favorite trick is to remain immobile near tombs, pretending to be statues. Set/Rarity: Ankh-Duat Common CardName: Graveyard Reunion Cost: 3b Type: Instant Pow/Tgh: / Rules Text: Target player sacrifices a creature. You may search its owner's hand and library for all cards with the same name as that card and put them in their owner's graveyard. If you do, that player shuffles their library. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Khem, Overseer of the Tombs Cost: 4b Type: Legendary Enchantment Creature - God Pow/Tgh: 4/5 Rules Text: Indestructible As long as you have less than seven exiled black cards, Khem isn't a creature. {b}: Choose target nonland card in a graveyard. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles their library. Flavour Text: Set/Rarity: Ankh-Duat Mythic CardName: Naked Mummy Cost: 3B Type: Creature - Hound Skeleton Pow/Tgh: 2/2 Rules Text: Haste When Naked Mummy dies, you may pay {1}{G}{B} and exile it. If you do, you may search your library for a creature card with the same name and put it on the battlefield, then shuffle your library. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: New Extirpate Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Palm of Nuphet Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards 2 cards, then you put X cards from the top of your library into your graveyard, where X is the total converted mana cost of all cards discarded this way. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Priests of Khem Cost: 1B Type: Creature - Hound Cleric Pow/Tgh: 2/2 Rules Text: *Afterlife* -- When this card is exiled from anywhere, return target creature card from your graveyard to your hand. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Revised Nothing Cost: 1b Type: Instant Pow/Tgh: / Rules Text: Choose one -- Put a card in your hand on top of your library; or return target creature card from your graveyard to the top of your library. Discard your hand. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Scouring Blades Cost: B Type: Instant Pow/Tgh: / Rules Text: *Fertility* -- Target creature gets -1/-1 for each untapped Swamp you control. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Shroud of Poison Cost: 3b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has deathtouch and "{1}{b}: Regenerate this creature." As long as Shroud of Poison is exiled, creatures you control have deathtouch and "{1}{b}: Regenerate this creature." Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Snake Charmer's Chant Cost: 3B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. Enchanted creature get -1/+1. Whenever enchanted creature is dealt damage, put a 1/1 green snake token with deathtouch on the battlefield. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Soul Ripening Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Soul Ripening, pay any amount of life. For each life spent this way, return up to one target creature card from your graveyard to your hand. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Sphacelate Cost: b Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with a counter on it. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Thrull Cost: Type: Creature - Thrull Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Ankh-Duat Token CardName: Xtreem Accelerator Cost: 1B Type: Creature - Hound Pow/Tgh: 1/2 Rules Text: When Xtreem Accelerator enters the battlefield, you may pay an additional {G}. If you do, put a Swamp or a Forest from your hand on the battlefield tapped. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Zabin Assassin Cost: 2{B/G}B Type: Creature - Hound Rogue Pow/Tgh: 2/2 Rules Text: Deathtouch {1}{B/G}: Regenerate Zabin Assassin. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: *Rival's Duel Cost: 3r Type: Sorcery Pow/Tgh: / Rules Text: Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Bash In Cost: 4R Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Choose one -- Bash In deals 2 damage to target creature; or destroy target artifact. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Blazing Trails Cost: 1r Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control gain haste and get +1/+0 until end of turn. *Afterlife* -- When Blazing Trails is exiled from anywhere, you may have target creature you control gain haste and get +1/+0 until end of turn. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Cleanse Hopes Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Exile all cards from your hand. At the beginning of the next end step, return those cards to your hand, then draw a card. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Combined Assault Cost: 3{R/W}R Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Combined Assault, tap two untapped creature you control. Combined Assault deals damage to target creature or player equal to the total power of the two tapped creatures. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Delving Lunge Cost: 4R Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Delving Lunge deals 2 damage to target nonwhite creature and 2 damage to target player. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Djinn Cost: Type: Creature - Djinn Pow/Tgh: 3/2 Rules Text: Flying Flavour Text: Set/Rarity: Ankh-Duat Token CardName: Duneskitter Cost: 2R Type: Creature - Wurm Pow/Tgh: 4/3 Rules Text: Whenever another creature enters the battlefield, exile Duneskitter. Return Duneskitter to the battlefield under its owner's control at the beginning of the next end step. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Dunetop Shimmer Cost: 2R Type: Creature - Elemental Pow/Tgh: 4/1 Rules Text: Haste, Trample When Dunetop Shimmer deals damage to a player, sacrifice it. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Eruptive Chain Cost: 4r Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or land. If a permanent was destroyed this way, destroy all nonbasic permanent with the same name as that permanent. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Fertility Bolt Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Fertility Bolt deals 1 damage to target creature or player. *Fertility* -- For each untapped Mountain you control, Fertility Bolt deals 1 additional damage. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Firebirth Cost: 2{RW}R Type: Sorcery Pow/Tgh: / Rules Text: Put two 1/1 white Cat creature tokens with first strike on the battlefield. *Afterlife* -- When Firebirth becomes exiled from anywhere, you may put a 1/1 white Cat creature token with first strike on the battlefield. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Honorable Sacrifice Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Exile a creature you control. If a white creature was exiled this way, add {w}{w}{w} to your mana pool. Otherwise, add {r}{r}{r}. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Merash's conversion Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Gain control of target creature with a counter on it until end of turn. Untap it. It gains haste until end of turn. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Mirage Maker Cost: 3r Type: Creature - Djinn Nomad Pow/Tgh: 2/2 Rules Text: When Mirage Maker enters the battlefield, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Munthab, the Desertbreather Cost: 4r Type: Legendary Enchantment Creature - God Pow/Tgh: 6/4 Rules Text: Indestructible As long as you have less than seven exiled red cards, Munthab isn't a creature. {3}{R}: Gain control of target nonland permanent until end of turn. Untap it. It gains haste until end of turn. Flavour Text: Set/Rarity: Ankh-Duat Mythic CardName: Murderous Intent Cost: r Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. *Afterlife* -- When Murderous Intent is exiled from anywhere, you may have target creature gain first strike until end of turn. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Password Keeper Cost: 2R Type: Creature - Djinn Warrior Pow/Tgh: 2/1 Rules Text: First strike Whenever you gain life, you may have Password Keeper deal 1 damage to target creature or player. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Priests of Munthab Cost: 2r Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: *Afterlife* -- When this card is exiled from anywhere, it deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Pyramid Rays Cost: 5R Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Pyramid Rays deals 2 damage to each creature without flying. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Rain of Delving Cost: 4RRR Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target land. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Shieldcleavers Cost: 5{rw}r Type: Creature - Viashino Barbarian Pow/Tgh: 2/1 Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Double strike Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Shroud of Fury Cost: 3r Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has "Whenever this creature attacks, it deals 1 damage to target creature you don't control." As long as Shroud of Fury is exiled, creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature you don't control." Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Slay Thoughts Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Discard a card, then draw a card. If you have no cards in hand, draw two cards instead. *Fertility* -- If you have no card in hands, for each untapped mountain you control, you may draw an additional card. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Soul Invasion Cost: 3r Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. Enchanted creature has "{1}{R},{T}: This creature deals damage to target creature equal to the number of cards that became exiled this turn." Flavour Text: No one likes to be treated like a tool. Not even the souls of the dead. Set/Rarity: Ankh-Duat Common CardName: Spectral Watcher Cost: 1R Type: Creature - Spirit Pow/Tgh: 2/1 Rules Text: Whenever a card or cards you own becomes exiled, Spectral Watcher deals 1 damage to target player or creature. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Strategist's Training Cost: 3{rw}R Type: Sorcery Pow/Tgh: / Rules Text: Untap all creatures that attacked this turn. Those creature gain first strike until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Viashino Dodgeballer Cost: R Type: Creature - Viashino Pow/Tgh: 1/1 Rules Text: {R/W}{R/W}, {T}: change the target of target spell that targets a creature you control to Viashino Dodgeballer. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Viashino Palmbearers Cost: 1r Type: Creature - Viashino Pow/Tgh: 1/1 Rules Text: Whenever a white or red creature you control deals damage to an opponent, you may discard a card. if you do, draw a card. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Advance of the Mangrove Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Search your library for a basic Island or Forest card, reveal it, put it into your hand, then shuffle your library. *Fertility* -- For each untapped forest you control, you may search for an additional Island or Forest card. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Ampher, the Islandmaker Cost: 3G Type: Legendary Enchantment Creature - God Pow/Tgh: 6/6 Rules Text: Indestructible As long as you have less than seven exiled green cards, Ampher isn't a creature. At the beginning of your upkeep, you may choose target permanent with counters of a type on it. Put another of those counters on that permanent. Flavour Text: Set/Rarity: Ankh-Duat Mythic CardName: Boon of Duat Cost: 1g Type: Instant Pow/Tgh: / Rules Text: You gain 2 life for each exiled creature or land card you own. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Call of the Grapevine Cost: 4G Type: Sorcery Pow/Tgh: / Rules Text: Chose a creature, then reveal the top four cards of your library. Put all cards revealed this way that share a creature type with the chosen creature into your hand and the rest into your graveyard. Flavour Text: "We heard you needed help." Set/Rarity: Ankh-Duat Common CardName: Chorus of Power Cost: 2GG Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield under your control, you gain 2 life. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Delve Bear Cost: 2G Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Fertility Bear Cost: 2G Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: Haste *Fertility* -- When Fertility Bear enters the battlefield, it gets +1/+1 until end of turn for each untapped Island you control. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Fertility Bond Cost: 2g Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature. *Fertility* -- For each untapped Forest you control, put an additional counter on it. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Fertility Growth Cost: G Type: Instant Pow/Tgh: / Rules Text: *Fertility* -- Target creature gets +1/+1 until end of turn for each untapped Forest you control. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Fertillity Cost: 3G Type: Sorcery Pow/Tgh: / Rules Text: Put a 2/2 blue Merfolk creature token onto the battlefield. *Fertility* -- For each untapped Island you control, put an additional token on the battlefield. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Frenzy Master Cost: 2G Type: Creature - Human Pow/Tgh: 2/3 Rules Text: *Fertility* -- When Frenzy Master enters the battlefield, for each untapped forest you control, choose target creature you control. Those creature gain trample until end of turn. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Ibeshi Instigators Cost: 3g Type: Creature - Crocodile Pow/Tgh: 3/3 Rules Text: When Ibeshi Instigators enters the battlefield, mill three cards. If a Crocodile was put into your graveyard this way, Ibeshi Instigators gains haste until end of turn. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Island dweller Cost: G Type: Creature Pow/Tgh: 1/1 Rules Text: {T}: Untap target forest or Island. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Lunge into Battle Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Untap target creature and regenerate it. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Owner's Demise Cost: 3g Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nonblue artifact or enchantment. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Priests of Ampher Cost: 1g Type: Creature - Elephant Cleric Pow/Tgh: 2/2 Rules Text: *Afterlife* -- When this card is exiled from anywhere, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Prostethics Destroyer Cost: 1G Type: Creature - Crocodile Pow/Tgh: 1/1 Rules Text: {1}{g}, {T}: Destroy target artifact or enchantment. Put a +1/+1 counter on Prostethics Destroyer. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Ready to Oblige Cost: 2g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent. Enchanted permanent has "Untap this during each other player's untap step." Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Recycle Landscape Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Reveal cards from the top of your library until you reveal two land cards. Put those land cards into your hand and the rest into your graveyard. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Sacred Stringbearers Cost: g Type: Creature - Archer Pow/Tgh: 1/1 Rules Text: Reach Sacred Stringbearers gets +1/+1 for each creature with flying opponents control. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Shroud of Ferocity Cost: 3g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+0 and has trample. As long as Shroud of Ferocity is exiled, creatures you control get +1/+0 and have trample. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Snake Cost: Type: Creature - Snake Pow/Tgh: 1/1 Rules Text: Deathtouch. Flavour Text: Set/Rarity: Ankh-Duat Token CardName: The Hulk Cost: 3g Type: Creature Pow/Tgh: 2/2 Rules Text: Trample Whenever you gain life, put a +1/+1 counter on The Hulk. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Venomous Pet Cost: 1g Type: Creature - Crocodile Pow/Tgh: 1/1 Rules Text: Deathtouch {U}: Untap Venomous Pet. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Wavescriber Cost: {ug}{ug}G Type: Creature - Merfolk Shaman Pow/Tgh: 3/2 Rules Text: Whenever Wavescriber attacks, you may pay {1}{ug}. If you do, target creature blocks it if able. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Wilt Wings Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature with flying When Wilt Wings enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Flavour Text: Set/Rarity: Ankh-Duat Common CardName: Canopic Jars Cost: 6 Type: Artifact Pow/Tgh: / Rules Text: Whenever a creature card becomes exiled, you may pay {2}. If you do, draw a card. Flavour Text: Set/Rarity: Ankh-Duat Uncommon CardName: Abyssal Volcano Cost: Type: Land - Island Mountain Pow/Tgh: / Rules Text: ({T}: Add {u} or {r} to your mana pool.) As Abyssal Volcano enters the battlefield, you may discard a card. If you don't, Abyssal Volcano enters the battlefield tapped. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Desert Oasis Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, discard a card: Add one mana of any of the discarded card's colors to your mana pool. Redemption (You may cast this card from exile by exiling a card from your hand with the same converted mana cost in addition to its other costs.) Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Dry Reedbed Cost: Type: Land - Plains Swamp Pow/Tgh: / Rules Text: ({T}: Add {w} or {b} to your mana pool.) As Dry Reedbed enters the battlefield, you may discard a card. If you don’t, Dry Reedbed enters the battlefield tapped. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Forest Outcrop Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {R/G}, {T}, Sacrifice Forest Outcrop: Search your library for a Mountain or Forest and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Ankh-Duat None CardName: Gaping Canyon Cost: Type: Land - Mountain Plains Pow/Tgh: / Rules Text: ({T}: Add {r} or {w} to your mana pool.) As Gaping Canyon enters the battlefield, you may discard a card. If you don't, Gaping Canyon enters the battlefield tapped. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Oceanic Mangrove Cost: Type: Land - Forest Island Pow/Tgh: / Rules Text: ({T}: Add {G} or {U} to your mana pool.) As Oceanic Mangrove enters the battlefield, you may discard a card. If you don’t, Oceanic Mangrove enters the battlefield tapped. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Peat Mound Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {B/R}, {T}, Sacrifice Peat Mound: Search your library for a Swamp or Mountain and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Ankh-Duat None CardName: Radiant Beach Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {W/U}, {T}, Sacrifice Radiant Beach: Search your library for a Plains or Island and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Ankh-Duat None CardName: Sinkhole Lake Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {U/B}, {T}, Sacrifice Sinkhole Lake: Search your library for an Island or Swamp and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Ankh-Duat None CardName: Skeletal Forest Cost: Type: Land - Swamp Forest Pow/Tgh: / Rules Text: ({T}: Add {b} or {g} to your mana pool.) As Skeletal Forest enters the battlefield, you may discard a card. If you don't, Skeletal Forest enters the battlefield tapped. Flavour Text: Set/Rarity: Ankh-Duat Rare CardName: Sundrenched Glade Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {W/G}, {T}, Sacrifice Sundrenched Glade: Search your library for a Plains or Forest and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Ankh-Duat None CardName: Cat Cost: Type: Creature - Cat Pow/Tgh: 1/1 Rules Text: First strike Flavour Text: Set/Rarity: Ankh-Duat Token