CardName: Heavenly Creatures Cost: 1ww Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Flying When Heavenly Creatures enters the battlefield, put a 1/1 White Spirit Token with Flying onto the battlefield under your control. Persist Flavour Text: Set/Rarity: Custom Cube Set None CardName: Kor Falconer Cost: 1W Type: Creature - Kor Soldier Pow/Tgh: 2/1 Rules Text: When Kor Falconer enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Master of Runes Cost: 2WW Type: Creature - Human Shaman Pow/Tgh: 3/4 Rules Text: Vigilance {T}: Target creature gains protection from the color of your choice until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Moat of Denial Cost: 4WW Type: Enchantment Pow/Tgh: / Rules Text: Creatures without flying can't attack. You can't cast spells. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Olorah, the Shackled Judge Cost: WW Type: Legendary Creature - Angel Pow/Tgh: 6/6 Rules Text: Flying Olorah, the Shackled Judge enters the battlefield with four -1/-1 counters on it. {2}{W}{W}, Remove two -1/-1 counters from Olorah: Destroy each untapped creature. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Overcome Cost: 3ww Type: Sorcery Pow/Tgh: / Rules Text: (Preeminence) – Destroy all creatures with power less than X, where X is the highest power among creatures you control. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Pearl Necklace Cost: W Type: Artifact Pow/Tgh: / Rules Text: Pearl Necklace enters the battlefield tapped. {T}: Add {W} to your mana pool. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Pro-Bear Cost: WW Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: As Pro-Bear enters the battlefield, choose a color. Pro-Bear has protection form the chosen color. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Rampart Cost: 3WW Type: Enchantment Pow/Tgh: / Rules Text: Creatures without flying can't attack. Rampart comes into play with 10 mortar counters on it. Tap a creature: Remove a mortar counter from Rampart. If there are no mortar counters, sacrifice Rampart. Any player may play this ability. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Rebuke Cost: 2WW Type: Sorcery Pow/Tgh: / Rules Text: Exile target creature or enchantment. Its controller gains life equal to its converted mana cost. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Recurring Flicker Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: When Recurring Flicker enters the battlefield, exile target creature you control from the game. Return Recurring Flicker to its owner's hand: Return the creature exiled with Recurring Flicker to the battlefield, under its owner's control. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Reverse Cataclysm Cost: 2WW Type: Sorcery Pow/Tgh: / Rules Text: Each player sacrifices a permament of each type. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Rhox Purifier Cost: 3W Type: Creature - Rhino Cleric Soldier Pow/Tgh: 4/4 Rules Text: Echo {X}{W} When you pay Rhox Purifier's echo cost, you may destroy target nonland permanent with converted mana cost equal to X. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Round Mound Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Tap all lands. Each player can only untap 1 land during his or her next upkeep. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Twin Cadet Cost: 1WW Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: When Twin Cadet enters the battlefield, put a 2/2 White Human Soldier creature token onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: War Squad Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Vigilance {T}: Target attacking creature gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Wash With Divinity Cost: 3ww Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. Gain 1 life for each creature destroyed this way. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Wild Pegasus Cost: W Type: Creature - Pegasus Pow/Tgh: 2/1 Rules Text: Flying, Echo {W} Flavour Text: Set/Rarity: Custom Cube Set None CardName: Wrath of Kanoran Cost: XWW Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures with converted mana cost X or less. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Access Denied Cost: UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {4}. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cost: UU Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards, then discard a card. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Consult Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Draw two cards. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Counterang Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell or return target permanent to its owner's hand. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Denying Voidmage Cost: U Type: Creature - Wizard Pow/Tgh: 1/1 Rules Text: {U}{U}, Sacrifice Denying Voidmage: Counter target spell. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Essence Crash Cost: UU Type: Instant Pow/Tgh: / Rules Text: Kicker {U}. Counter target spell unless its controller pays {2}. If the kicker cost was paid, counter that spell instead. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Facade Shackles Cost: 1UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Gain control of enchanted creature. Totem Armor Flavour Text: Set/Rarity: Custom Cube Set None CardName: Impasse Cost: U Type: Instant Pow/Tgh: / Rules Text: Return target nonland permanent to its owner's hand unless its controller pays {2}. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Just Another Researcher Cost: U Type: Creature - Wizard Pow/Tgh: 1/1 Rules Text: When Just Another Researcher enters the battlefield, draw a card. When Just Another Researcher leaves the battlefield, discard a card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Knowledge Push Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Draw a card. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Library Raid Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Draw X cards, then discard 3 cards, where X is the number of attacking creatures you control. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Multi-Clone Cost: XXUU Type: Sorcery Pow/Tgh: / Rules Text: Chose up to X target creatures. Put a token onto the battlefield that's a copy of each target creature. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Repression Nymph Cost: 2U Type: Creature - Faerie Pow/Tgh: 2/1 Rules Text: Flash Flying When Repression Nymph enters the battlefield, return target noncreature spell to its owners hand. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Safeguard Cost: U Type: Creature - Wizard Pow/Tgh: 1/1 Rules Text: {T}, Return Safeguard to its owner's hand: Return target permanent you control to its owner's hand. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Sapphire Necklace Cost: U Type: Artifact Pow/Tgh: / Rules Text: Sapphire Necklace enters the battlefield tapped. {T}: Add {U} to your mana pool. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Seham, the Bound Deceiver Cost: UU Type: Creature - Djinn Pow/Tgh: 6/6 Rules Text: Flying Seham, the Bound Deceiver enters the battlefield with four -1/-1 counters on it. {2}{U}{U}, Remove two -1/-1 counters from Seham, the Bound Deceiver: Other creatures become 1/1 until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Slave Trade Cost: U Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Put a 1/1 Human Wizard creature token onto the battlefield under that spell's controller's control that has "Sacrifice this creature: Counter target spell". Flavour Text: Set/Rarity: Custom Cube Set None CardName: Spell Leak Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell or activated ability unless its controller pays {2}. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Splash Cost: U Type: Instant Pow/Tgh: / Rules Text: Tap or untap target creature. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Stray Cast Cost: UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. That spell's controller may pay {U}{U}. If he or she does, draw a card instead. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Thought Field Cost: U Type: Creature - Illusion Pow/Tgh: 0/2 Rules Text: Defender When Thought Field enters the battlefield, draw a card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Thought Hatcher Cost: 1UU Type: Creature - Illusion Pow/Tgh: 2/2 Rules Text: Flash. When Thought Hatcher enters the battlefield, counter target activated or triggered ability (mana abilities cannot be countered). Flavour Text: Set/Rarity: Custom Cube Set None CardName: Treason Cost: 1UUU Type: Instant Pow/Tgh: / Rules Text: Counter target creature spell. Put that card onto the battlefield under your control instead of into its owner's graveyard. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Ventaro, the Preserver Cost: 4UU Type: Legendary Creature - Sphinx Wizard Pow/Tgh: 4/4 Rules Text: Flying When Ventaro, the Preserver enters the battlefield or is put into a graveyard from the battlefield, return target instant card and/or target sorcery card in your graveyard to your hand. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Wall of Disruption Cost: 2UU Type: Pow/Tgh: 0/7 Rules Text: Defender Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Wall of Disruption is turned face-up, counter target activated or triggered ability. (Mana abilities can't be targeted.) Flavour Text: Set/Rarity: Custom Cube Set None CardName: Blackout Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card at random. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cursed Lich Cost: B Type: Creature - Wizard Pow/Tgh: 1/1 Rules Text: Wither {B}, {T} : Exile two cards from your graveyard: Cursed Lich deals 2 damage to target creature. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Dark Ambitions Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Each player may put a permanent card from his or her hand onto the battlefield. Each player that does so loses life equal to their permanent's converted mana cost. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Diabolical Scholar Cost: B Type: Creature - Minion Pow/Tgh: 1/1 Rules Text: Intimidate Whenever Diabolical Scholar deals damage to a player, shuffle Diabolical Scholar into it's owner's library, then search your library for a card and put it into your hand. Shuffle your library. You lose 3 life. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Doomed Student Cost: 1B Type: Creature - Wizard Pow/Tgh: 2/1 Rules Text: {B}, Sacrifice Doomed Student: Draw two cards and lose 3 life. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Erode Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy two target lands. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Geometry of Murder Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Each player chooses two creatures he or she controls, then sacrifices the rest. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Goreling Cost: B Type: Creature - Vampire Shapeshifter Pow/Tgh: 1/2 Rules Text: Pay 1 life: Goreling gets +1/-1 until end of turn. Pay 1 life: Goreling gets -1/+1 until end of turn. Pay 1 life: Regenerate Goreling. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Jet Necklace Cost: B Type: Artifact Pow/Tgh: / Rules Text: Jet Necklace enters the battlefield tapped. {T}: Add {B} to your mana pool. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Jungle Zombie Cost: B Type: Creature - Zombie Pow/Tgh: 2/1 Rules Text: Jungle Zombie can't block. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Lifegorger Cost: BB Type: Creature - Horror Pow/Tgh: 2/1 Rules Text: Sacrifice a creature: Lifegorger gets +2/+2 until end of turn. Discard a creature card: Lifegorger gets +2/+2 until end of turn. Flavour Text: "Quick, before the gorger gets it." Set/Rarity: Custom Cube Set None CardName: Liliana of Shadow Cost: 3bb Type: Planeswalker - Liliana Pow/Tgh: /4 Rules Text: [+1]: Each opponent loses 2 life, you gain life equal to the amount lost this way. [-2]: Destroy target creature, you gain life equal to its toughness. [-5]: You gain an emblem with "pay 1 life: draw a card." Flavour Text: Set/Rarity: Custom Cube Set None CardName: Maddening Jester Cost: BB Type: Creature - Zombie Wizard Pow/Tgh: 2/1 Rules Text: When Maddening Jester enters the battlefield, lose 2 life and target player discards a card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Marauding Necromancer Cost: 2B Type: Creature - Human Knight Wizard Pow/Tgh: / Rules Text: When Marauding Necromancer enters the battlefield, put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. If Marauding Necromancer would go into the graveyard from anywhere, exile it instead. First Strike Flavour Text: Set/Rarity: Custom Cube Set None CardName: Necromage Cost: 1BB Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: When Necromage enters the battlefield, put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Rotten Corpse Cost: 2B Type: Creature - Zombie Pow/Tgh: 2/1 Rules Text: Sacrifice Rotten Corpse: Destroy target nonblack creature. Unearth {4}{B}{B} Flavour Text: Set/Rarity: Custom Cube Set None CardName: Sign in Memory Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards, then discard a card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Soul Crusher Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets -11/-11 until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Sower of Demise Cost: 2BB Type: Creature - Faerie Wizard Pow/Tgh: 2/2 Rules Text: Flying When Sower of Demise enters the battlefield, put target creature card in a graveyard onto the battlefield. When Sower of Demise leaves the battlefield, sacrifice the returned card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Vassal of Lim-Dul Cost: B Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Discard a card: Vassal of Lim-Dul gets -1/-0 until end of turn. Any player may activate this ability. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Zombiefact Cost: B Type: Artifact Creature Pow/Tgh: 2/1 Rules Text: Flavour Text: Set/Rarity: Custom Cube Set None CardName: Angathrak, the Chained Tyrant Cost: RR Type: Legendary Creature - Dragon Pow/Tgh: 8/8 Rules Text: Flying, Trample Angathrak, the Chained Tyrant enters the battlefield with six -1/-1 counters on it. {3}{R}{R}, Remove three -1/-1 counters from Angathrak: Untap target creature and gain control of it until end of turn. It gains haste until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Angry Elemental Cost: 4R Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Haste When Angry Elemental enters the battlefield, destroy target land. Evoke {1}{R}{R} Flavour Text: Set/Rarity: Custom Cube Set None CardName: Blade of the First Pride Cost: 1R Type: Creature - Wolf Pow/Tgh: 3/1 Rules Text: Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cost: 4RR Type: Instant Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Add {R}{R}{R} to your mana pool. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cost: 2RR Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Cascade Flavour Text: Set/Rarity: Custom Cube Set None CardName: Ember Kavu Cost: 1RR Type: Creature - Kavu Pow/Tgh: 3/1 Rules Text: When Ember Kavu enters the battlefield, Ember Kavu deals 3 damage to target creature. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Enflame Cost: XR Type: Sorcery Pow/Tgh: / Rules Text: Enflame deals X+1 damage to target creature or player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Firestorm Knight Cost: RR Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: First strike Split Second Flavour Text: Set/Rarity: Custom Cube Set None CardName: Flame Spurt Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Deal 2 damage to target creature or player. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Goblin Chronicler Cost: 1R Type: Creature - Goblin Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. Goblin Chronicler deals damage to itself equal to the converted mana cost of the revealed card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Goblin Spitballer Cost: 1R Type: Creature - Goblin Pow/Tgh: 2/1 Rules Text: When Goblin Spitballer enters the battlefield, it deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Hellfire Knight Cost: 1rr Type: Creature - Human Knight Pow/Tgh: 3/1 Rules Text: First Strike, Haste Flavour Text: Set/Rarity: Custom Cube Set None CardName: Jungle Goblin Cost: R Type: Creature - Goblin Pow/Tgh: 2/1 Rules Text: Jungle Goblin attacks each turn if able. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Magus of the Vise Cost: R Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: As Magus of the Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Magus of the Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. Flavour Text: Set/Rarity: Custom Cube Set None CardName: New Fanatic Cost: R Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: First strike Sacrifice New Fanatic: New Fanatic deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Overtake Cost: 4RR Type: Sorcery Pow/Tgh: / Rules Text: (Preeminence) - Until end of turn, gain control of each creature with power less than X where X is the highest power among creatures you control. Untap those creatures, They gain haste until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Ruby Necklace Cost: R Type: Artifact Pow/Tgh: / Rules Text: Ruby Necklace enters the battlefield tapped. {T}: Add {R} to your mana pool. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Slowerbolt Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Slowerbolt deals 3 damage to target creature or player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Wild Wolf Cost: R Type: Creature - Wolf Pow/Tgh: 2/1 Rules Text: At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Wolf. Cycling {2} Flavour Text: Set/Rarity: Custom Cube Set None CardName: Wisdom Seeker Cost: RR Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: When Wisdom Seeker enters the battlefield you may play target red instant or sorcery card with converted mana cost one in your graveyard without paying its mana cost. If you do, exile it. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Armor of Blanchpulse Cost: 1GG Type: Enchantment - Aura Pow/Tgh: / Rules Text: When Armor of Blanchpulse enters the battlefield, search your library for a forest card and put it onto the battlefield. Enchanted Creature gets +X/+X where X is the number of forests you control. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Beast Guy Cost: 2GG Type: Creature - Beast Pow/Tgh: 4/3 Rules Text: When Beast Guy goes to the graveyard from the battlefield, draw two cards. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Call of the Wild Hunt Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to play Call of the Wild Hunt, tap any number of creatures you control. Creatures tapped by Call of the Wild Hunt fight target creature. Draw a card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Creature Recruiter Cost: 1G Type: Creature - Human Advisor Pow/Tgh: 2/1 Rules Text: When Creature Recruiter enters the battlefield, search your library for a creature card, reveal it, shuffle your library and put it on top. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Crushing Gust Cost: 1GG Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or land. It can't be regenerated. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Crushing Mold Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Destroy target noncreature permanent. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Elvish Naturalizer Cost: 1G Type: Creature - Elf Warrior Shaman Pow/Tgh: 2/1 Rules Text: When Elvish Naturalizer enters the battlefield, destroy target artifact. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Emerald Necklace Cost: G Type: Artifact Pow/Tgh: / Rules Text: Emerald Necklace enters the battlefield tapped. {T}: Add {G} to your mana pool. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Naal, the Fettered Growth Cost: GG Type: Legendary Creature - Treefolk Pow/Tgh: 8/8 Rules Text: Trample Naal, the Fettered Growth enters the battlefield with six -1/-1 counters on it. {3}{G}, Remove three -1/-1 counters from Naal: Put three 1/1 green Saproling creature tokens onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Silverscale Wurm Cost: 3gg Type: Creature - Wurm Pow/Tgh: 5/5 Rules Text: Trample Reflect {3}{G}{G} (When Silverscale Wurm enters the battlefield, you may pay {3}{G}{G}. If you do, put a put a token onto the battlefield that's a copy of Silverscale Wurm. It loses this ability.) Flavour Text: Set/Rarity: Custom Cube Set None CardName: Slow Plow Under Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Put target land on top of its owner's library. Rebound Flavour Text: Set/Rarity: Custom Cube Set None CardName: Snag Cost: XXGG Type: Sorcery Pow/Tgh: / Rules Text: Put X target noncreature permanents on top of their owners' libraries. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Territorial Spider Cost: 1GGG Type: Creature - Spider Pow/Tgh: 4/6 Rules Text: Deathtouch, reach, vigilance Flavour Text: Set/Rarity: Custom Cube Set None CardName: Thundering Thoctar Cost: 3GGG Type: Creature - Beast Pow/Tgh: 8/7 Rules Text: Trample, Shroud Flavour Text: Set/Rarity: Custom Cube Set None CardName: Treefingers Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature is a Forest and loses all abilities. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Tyranosaurus Rex Cost: 4GGG Type: Creature - Lizard Pow/Tgh: 6/8 Rules Text: Trample, Haste Whenever a creature attacks you, untap Tyranosaurus Rex. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cost: 1WU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant artifact or enchantment You control enchanted permanent. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Counterpath Cost: WU Type: Instant Pow/Tgh: / Rules Text: Exile target spell. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Prophetic Calamity Cost: 2WWU Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Sweeper of the Peace Cost: 1uw Type: Creature - Vedalken Wizard Soldier Pow/Tgh: 2/3 Rules Text: Vigilance When Sweeper of the Peace enters the battlefield, return target creature to its owner's hand. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Jace, Wreathed in Darkness Cost: 2UB Type: Planeswalker - Jace Pow/Tgh: /3 Rules Text: [+1]: Draw a card, then discard a card. [-2]: Return target non-land permanent to its owner's hand. Then that player exiles a card from his or her hand. [-5]: Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Psychic Trick Cost: UB Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Then that player discards a card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Replace with Shadows Cost: 3ub Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. Put a token into play that is a copy of that creature. Flavour Text: Set/Rarity: Custom Cube Set None CardName: UB Planeswalker Cost: 2UB Type: Planeswalker Pow/Tgh: /3 Rules Text: [+2]: Draw a card, then discard a card. [-1]: Return target non-land permanent to its owner's hand. Then that player exiles a card from his or her hand. [-7]: Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Bushfire Cost: BR Type: Sorcery Pow/Tgh: / Rules Text: Destroy target nonbasic land. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Plague Chasm Cost: 1BR Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature or land. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cost: 1rg Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. If that land was nonbasic, put a 2/1 red and green goblin warrior creature token onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Goblin Root-Sapper Cost: 2rg Type: Creature - Goblin Pow/Tgh: 2/1 Rules Text: When Goblin Root-Sapper enters the battlefield, destroy target target land. Add one mana of any color that land could produce to your mana pool. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Charging Force Cost: wg Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 and gains trample and lifelink until end of turn. *Landfall* -- Whenever a land enter's the battlefield under your control if Charging Force is in your graveyard return it to your hand. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Root Seeder Cost: 2gw Type: Creature - Plant Pow/Tgh: 3/3 Rules Text: Trample When Root Seeder enters the battlefield, you may destroy target artifact or enchantment. Whenever Root Seeder deals damage to a player, put a token into play that is a copy of Root Seeder. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Vitalizing Strength Cost: 1GW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted Creature gets +2/+0 and has trample and lifelink. Cascade Flavour Text: Set/Rarity: Custom Cube Set None CardName: Pale Specter Cost: 1wb Type: Creature - Specter Pow/Tgh: 1/3 Rules Text: Whenever Pale Specter deals combat damage to a player, that player discards a card. Whenever a card would be put into the graveyard from anywhere, exile it instead. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Spore Infecter Cost: 1bg Type: Creature - Fungus Pow/Tgh: 3/2 Rules Text: Haste, Deathtouch Flavour Text: Set/Rarity: Custom Cube Set None CardName: Wight Mongrel Cost: GB Type: Creature - Zombie Hound Pow/Tgh: 2/2 Rules Text: Fear Discard a card: Wight Mongrel gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Countergrowth Cost: uug Type: Instant Pow/Tgh: / Rules Text: Counter target spell, then search your library for a basic land card, put it onto the battlefield tapped. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Seeds of Disloyalty Cost: 3GU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature You control enchanted creature. Cascade Flavour Text: Set/Rarity: Custom Cube Set None CardName: Twistvine Darter Cost: 1GU Type: Creature - Faerie Rogue Pow/Tgh: 1/1 Rules Text: Flying, Deathtouch Whenever Twistvine Darter deals combat damage to a player, draw a card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Uncharted Growth Cost: 1UG Type: Sorcery Pow/Tgh: / Rules Text: Search target opponent's library for a land card and put that card onto the battlefield under your control. Then that player shuffles his or her library. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Vig, the Biomancer Cost: 2UG Type: Planeswalker - Momir Vig Pow/Tgh: /3 Rules Text: [+1]: Untap target creature and put a +1/+1 counter on it. [-2]: Put a token that's a copy of target creature onto the battlefield. [-7]: Draw a card for each creature you control then put any number of creatures from your hand onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Banishing Bolt Cost: 2ur Type: Instant Pow/Tgh: / Rules Text: Return target permanent to its owners hand. Banishing Bolt deals 3 damage to target creature or player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Brain Flame Cost: 1UR Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. Brain Flame deals damage to target creature equal to the number of cards in your hand. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cancelbolt Cost: UUR Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Cancelbolt deals three damage to target player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Irix the Wanderer Cost: 3ur Type: Planeswalker - Irix Pow/Tgh: /4 Rules Text: [+2]: Return an instant or sorcery card at random from your graveyard to your hand. [-2]: Copy the next spell you cast this turn. You may choose new targets for the copy. [-9]: Until end of turn, you may cast spells in your hand without paying their mana costs. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Quick Coax Cost: 1uur Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature You control enchanted creature. Untap that creature. It gains haste until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Shocking Leak Cost: 1ur Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {3}. If a spell is countered this way, Shocking Leak deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Rapturous Raze Cost: 1RW Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land or enchantment. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Kederekt Direclaw Cost: UBR Type: Creature - Horror Pow/Tgh: 1/4 Rules Text: Deathtouch, shroud Flavour Text: Set/Rarity: Custom Cube Set None CardName: Prayer to Bolas Cost: UBR Type: Instant Pow/Tgh: / Rules Text: Search your library for a blue instant card, a red sorcery card and a black creature card, reveal them, then put them ontop of your library in any order. If you revealed exactly three cards this way, draw a card. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Rolav the Malicious Cost: 1WBR Type: Legendary Creature - Zombie Knight Pow/Tgh: 2/2 Rules Text: Double-Strike, Lifelink, Haste Flavour Text: Chivalry is dead. Set/Rarity: Custom Cube Set None CardName: Swiss-Army Knight Cost: 1WBR Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: First Strike When Swiss-Army Knight enters the battlefield, exile target permanent. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Ogo, Forest Ancient Cost: 2URG Type: Legendary Creature - Dragon Beast Pow/Tgh: 5/5 Rules Text: Flying, Trample, Haste Flavour Text: Set/Rarity: Custom Cube Set None CardName: Crispy Treefolk Cost: BGW Type: Creature - Treefolk Pow/Tgh: 6/6 Rules Text: Whenever a player draws a card, put a -1/-1 counter on Crispy Treefolk. Whever a player discards a card, put a +1/+1 counter on Crispy Treefolk. {B}, Discard a card: Crispy Treefolk gains trample until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Dudelapse Cost: W/UW/U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless that spell's controller pays {1} for each {U} spent to cast Dudelapse. For each {W} spent to cast Dudelapse, put a 1/1 white soldier creature token onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Mind Lapse Cost: U/BU/B Type: Sorcery Pow/Tgh: / Rules Text: Return target creature to owner's hand for each {U} spent to cast Mind Lapse. Target player loses 2 life for each {B} spent to cast Mind Lapse. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Black Flames Cost: B/RB/R Type: Sorcery Pow/Tgh: / Rules Text: For each {B} payed to cast Black Flames target player discards a card. For each {R} payed to cast Black Flames, Black Flames deals one damage to target creature or player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Strength Lapse Cost: R/GR/G Type: Instant Pow/Tgh: / Rules Text: For each {R} spent to cast Strength Lapse, target creature can't block this turn. For each {G} spent to cast Strength Lapse, target creature gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Vigor Lapse Cost: G/WG/W Type: Instant Pow/Tgh: / Rules Text: For each {G} spent to cast Vigor Lapse, target creature gets +1/+2 until end of turn. For each {W} spent to cast Vigor Lapse, untap target permanent. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Life Lapse Cost: W/BW/B Type: Instant Pow/Tgh: / Rules Text: You gain 2 life for each {W} spent to cast Life Lapse. Target creature gets -2/-2 for each {B} spent to cast Life Lapse. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Twilight Zone Cost: w/bw/b Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a white spell, target creature gets +2/+2 until end of turn. Whenever you cast a black spell, target creature gets -2/-2 until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Rockanimator Cost: B/GB/G Type: Instant Pow/Tgh: / Rules Text: For each {B} spent to cast Rockanimator, search your library for a creature card and put it into your graveyard. For each {G} spent to cast Rockanimator, return a green card from your graveyard to your hand. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Exhausting Fire Cost: U/RU/R Type: Instant Pow/Tgh: / Rules Text: For each {U} spent to cast Exhausting Fire, tap target creature, artifact, or land. For each {R} spent to cast Exhausting Fire, deal 1 damage to target creature or player. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Shattering Lapse Cost: R/WR/W Type: Sorcery Pow/Tgh: / Rules Text: For each {R} spent to cast Shattering Lapse, destroy target artifact. For each {W} spent to cast Shattering Lapse, destroy target enchantment. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Bladetooth Totem Cost: 3 Type: Tribal Artifact - Beast Pow/Tgh: / Rules Text: {T}: Add {G} to your mana pool. {G}, {T}: Target Beast creature gets +3/+3 until end of turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Moon Ring Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Moon Ring enters the battlefield tapped. Sunburst {T} Add {X} to your mana pool, where X is the number of charge counters on Moon Ring. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Spawning Pit 2.0 Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: Kicker {2} If Spawning Pit 2.0 was kicked, put 4 charge counters on Spawning Pit 2.0. Sacrifice a creature: Put a charge counter on Spawning Pit 2.0. {T}, Remove two charge counters from Spawning Pit 2.0: Put a 2/2 colorless Spawn artifact creature token onto the battlefield. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cost: Type: Land Pow/Tgh: / Rules Text: ~ enters the battlefield tapped. {T}: Add {G} or {U} to your mana pool. {1}{G}{U}: Until end of turn, ~ becomes a 2/2 green and blue Merfolk Rogue creature with "Whenever ~ deals combat damage to a player, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise put that card into your hand." It's still a land. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Cost: Type: Land Pow/Tgh: / Rules Text: ~ enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool. {R/W}: Until end of turn, ~ becomes a 2/1 red and white Human Soldier with first strike. It's still a land. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Clockworks Cost: Type: Land Pow/Tgh: / Rules Text: Land : Put a charge counter on Clockworks. {2}, {T}: Remove a charge counters from Clockworks: Put a 2/2 Assembly Worker artifact creature token into play. {T}, Remove 6 charge counters from Clockworks, Sacrifice Clockworks: Put a 6/6 Indestructible Golem artifact creature token into play. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Glacial Steppe Cost: Type: Land Pow/Tgh: / Rules Text: As Glacial Steppe enters the battlefield, you may exile a card from your hand. If you don't, Glacial Steppe enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. Cycling {W/U}{W/U} Flavour Text: Set/Rarity: Custom Cube Set None CardName: Rich Wilderness Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. *Landfall* — Whenever a land enters the battlefield under your control, Rich Wilderness adds one mana of any color to your mana pool instead when tapped for mana this turn. Flavour Text: Set/Rarity: Custom Cube Set None CardName: Spreading Wastes Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, Sacrifice Spreading Wastes: Target player sacrifices a nonbasic land. Flavour Text: Set/Rarity: Custom Cube Set None