CardName: Lace, Crown-Knight Cost: {W}{W}{W} Type: Legendary Creature - Human Knight Noble Pow/Tgh: 1/6 Rules Text: Vigilance When Lace, Crown-Knight enters the battlefield, you become the Monarch. Whenever Lace attacks, if the defending player is the Monarch, prevent all combat damage that would be dealt to up to four other attacking creatures this turn. Flavour Text: Set/Rarity: Ideas Manifested Rare CardName: Token Minime Cost: {2}{W} Type: Creature - Human Soldier Pow/Tgh: 1/3 Rules Text: Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) Other creature tokens you control get +1/+0. Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Token Top Swap Cost: {W} Type: Sorcery Pow/Tgh: / Rules Text: Kicker {1}{W} Create a 1/1 white Human Soldier creature token. If this spell was kicked, create two of those tokens instead. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) Flavour Text: Set/Rarity: Ideas Manifested Common CardName: Drake Minime Cost: {3}{U}{U} Type: Creature - Drake Pow/Tgh: 2/4 Rules Text: Flying, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) When Drake Minime enters, draw a card. Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Returning Top Swap Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Kicker {1}{U} Return up to one target permanent you control to its owner's hand. If this spell was kicked, return up to two target permanents you control to their owners' hands instead. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Don't Stack Me Minime Cost: {1}{B} Type: Creature - Horror Pow/Tgh: 3/4 Rules Text: Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) Menace At the beginning of our upkeep, you lose 1 life. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: Minime Imp of Blights Cost: {B} Type: Creature - Imp Pow/Tgh: 1/1 Rules Text: Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) Flying Whenever another creature enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: Moth, Questing Scythe-Witch Cost: BB Type: Legendary Creature - Human Warlock Warrior Pow/Tgh: 2/2 Rules Text: Haste As long as Moth is attacking a player that lost life this turn, they have lifelink, deathtouch, and menace. Whenever Moth deals combat damage to a player, you may pay 2 life. If you do, draw a card. Flavour Text: Set/Rarity: Ideas Manifested Rare CardName: Same-Guy Minime Cost: {B} Type: Creature - Skeleton Pow/Tgh: 1/1 Rules Text: Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) {1}{B}: Return Same-Guy Minime from your graveyard to the battlefield tapped. Activate only if you control a creature named Same-Guy Minime. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: Top Swap Torment Cost: {B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Each opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) Flavour Text: Set/Rarity: Ideas Manifested None CardName: Raging Top Swap Cost: {R} Type: Sorcery Pow/Tgh: / Rules Text: Create an X/1 red Elemental creature token with haste and trample, where X is the number of spells you have cast this turn. Sacrifice that token at beginning of the next end step. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Top Swap Fling Cost: {2}{R} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast this spell, sacrifice a creature. Top Swap Fling deals damage equal to the sacrificed creature’s power to target player or planeswalker. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Top Swap Juggler Cost: {1}{R} Type: Creature - Human Bard Pow/Tgh: */2 Rules Text: Menace Top Swap Juggler's power is equal to the number of spells you've cast this turn. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: Velcro the Romantic Cost: {1}{R} Type: Legendary Creature - Human Warrior Wizard Pow/Tgh: 3/2 Rules Text: {1}, tap X untapped artifacts you control: Choose up to X. Activate only once per turn. - Velcro gets +X/+0 until end of turn - Velcro gains Haste and First Strike until end of turn - Whenever Velcro deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may one of them. Flavour Text: Set/Rarity: Ideas Manifested Rare CardName: While Attacking Buff Minime Cost: {1}{R} Type: Creature - Goblin Warrior Pow/Tgh: 1/1 Rules Text: Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) As long as While Attacking Buff Minime is attacking, it gets +2/+0. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: Counter Top Swap Cost: {G} Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature you control. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) Flavour Text: Set/Rarity: Ideas Manifested Common CardName: Good Thinking Minime Cost: {3}{G} Type: Creature - Bear Pow/Tgh: 4/2 Rules Text: Trample, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) Whenever a creature with greater power enters under your control, draw a card. This ability triggers only once per turn. Flavour Text: Set/Rarity: Ideas Manifested Rare CardName: Intimidating Roar Cost: {2}{G} Type: Sorcery Pow/Tgh: / Rules Text: Kicker {1}{W} Creatures you control can't be blocked by creatures with power 2 or less this turn. If this spell was kicked, put a +1/+1 counter on each creature you control. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Ooze Minime Cost: {2}{G} Type: Creature - Ooze Pow/Tgh: 2/2 Rules Text: Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) Other Oozes you control get +1/+1 Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Rhthym Stomper Cost: {1}{G} Type: Creature - Rhino Pow/Tgh: 2/2 Rules Text: Trample Whenever Rhthym Stomper deals combat damage to a player, if a +1/+1 counter was put on Rhthym Stomper this turn, draw a card. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: Copy Maker Cost: UW Type: Legendary Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Flying Whenever Copy Maker attacks, up to one other target attacking nontoken creature gets Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) until end of turn. Flavour Text: Set/Rarity: Ideas Manifested Rare CardName: Devour Minime Cost: {2}{R}{G} Type: Creature - Lizard Pow/Tgh: 3/3 Rules Text: Devour 2 (As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with two +1/+1 counters on it for each of those creatures.) Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Top-Using Top Swapper Cost: {1}{U}{R} Type: Legendary Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: You may look at the top card of your library at any time. As long as you have cast a spell this turn, you may cast instant and sorcery spells from the top of your library. The first Instant or Sorcery spell you cast from your hand during each of your turns has Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.). Flavour Text: Set/Rarity: Ideas Manifested Rare CardName: Many Handed Minime Cost: {W}{W}{R}{R} Type: Legendary Creature - Dwarf Berserker Pow/Tgh: 2/3 Rules Text: Double Strike, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) The "legend rule" doesn't apply to tokens you control named Many Handed Minime. At the beginning of your end step, gain 1 life. Flavour Text: Set/Rarity: Ideas Manifested Rare CardName: [W]UB Existing Mechanics Common Cost: {W}{U/B} Type: Creature - Human Soldier Rogue Pow/Tgh: 2/2 Rules Text: First Strike Whenever [W]UB Existing Mechanics Common deals combat damage, surveil 1. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: [U]BR Existing Mechanics Common Cost: {U}{B/R} Type: Creature - Goblin Warrior Pow/Tgh: 2/2 Rules Text: Vigilance {1}{B/R}: [U]BR Existing Mechanics Common gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: [B]RG Creature Discard Concept 1 Cost: {B}{R/G} Type: Creature - Dog Shaman Pow/Tgh: 3/2 Rules Text: *Restless Spirits* - At the beginning of combat, you may discard a Creature card. If you do, draw a card, then choose a creature you control. That creature gains haste until end of turn. Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: [B]RG Existing Mechanics Common Cost: {3}{B}{R/G} Type: Creature - Nightmare Dinosaur Beast Pow/Tgh: 4/4 Rules Text: Lifelink {R/G}: [B]RG Existing Mechanics Common gains Trample until end of turn. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: [B]RG Returner Cost: {2}{B}{R/G} Type: Creature - Cat Spirit Pow/Tgh: 4/2 Rules Text: [B]RG Returner can't block. Trample {3}{B}, pay 1 life: Return [B]RG Returner from your graveyard to your hand. This ability costs {1} less to activate for each opponent has been dealt combat damage by a creature you control. Flavour Text: Set/Rarity: Ideas Manifested Common CardName: [R]GW Existing Mechanics Common Cost: {4}{R}{G/W} Type: Creature - Cat Berserker Spirit Pow/Tgh: 4/4 Rules Text: Convoke Haste, Vigilance Flavour Text: Set/Rarity: Ideas Manifested Common CardName: [R]GW Uncommon Concept Cost: {R}{G/W} Type: Creature - Cat Spirit Pow/Tgh: 1/2 Rules Text: Haste At the beginning of combat on your turn, you may discard a Creature card. If you do, draw a card, then create a 1/1 Red Green and White Cat Spirit creature token with Haste. Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Put A Counter Guy Cost: {W/G}{W/G} Type: Creature - Elf Warrior Pow/Tgh: 1/1 Rules Text: Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) Put A Counter Guy enters the battlefield with a +1/+1 counter on it. When Put A Counter Guy dies, put its counters on target creature you control. Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Big And Little Snake Cost: {4}{B/G}{B/G} Type: Creature - Snake Horror Pow/Tgh: 5/5 Rules Text: Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) Deathtouch Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Oh That's On Top Tool Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {1},{T}: Name a card, then reveal the top card of your library. If the revealed card has the chosen name, put it in to your hand. {2}{U}: Scry 1 Flavour Text: Set/Rarity: Ideas Manifested Uncommon CardName: Trail Mix Cost: {1} Type: Artifact - Food Pow/Tgh: / Rules Text: Whenever Trail Mix enters the battlefield or is sacrificed, you may search your library for a Basic Land card and exile it, then shuffle. You may play that card this turn. {2}, {T}, Sacrifice Trail Mix: You gain 3 life. Flavour Text: Set/Rarity: Ideas Manifested Common