CardName: Louis, Slave to the Value Cost: C Type: Legendary Creature - Human Teacher Pow/Tgh: / Rules Text: You take 1 damage each turn if Louis, Slave to the Value is in your command zone. When Louis enter the battlefield, choose one — • Add {C} • Scry 1. Destiny – If you control 10 multicolor permanent, flip Louis. Flavour Text: Back side: CardName: Louis, Value GOAT Cost: Type: Legendary Planeswalker - Louis Pow/Tgh: /10 Rules Text: Louis, Value GOAT is all color. [+X] Add X mana of any one color for each multicolored permanent you control. [-3] Reveal cards from the top of your library until you reveal a multicolored creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Bounty Hunter Cost: 3ww Type: Creature - Dog Cowboy Pow/Tgh: 3/2 Rules Text: Flash Whenever Bounty Hunter enter the battlefield and attacks, exile target nonland permanent and create a treasure token. Whenever Bounty Hunter dies, return to the battlefield each cards exiled with Bounty Hunter. If a permanent enter the battlefield under your control this way, draw a card. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Desert Maxxing Cost: 1ww Type: Enchantment Pow/Tgh: / Rules Text: Put 3 desertification counter on target non desert land you control : Draw a card. Sacrifice a desert : Reveal the top of your library until you reveal a basic land. Put it onto the battlefield tapped. Then, shuffle all card revealed this way at the bottom of your library. Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Malek, Pacifist Friend Cost: 1w Type: Legendary Creature - Mushroom Diplomat Pow/Tgh: 1/1 Rules Text: When Malek, Pacifist Friend enters the battlefield, choose one — • Put a +1/+1 on each creature you control. • The next spell target player cast cost {2} more to cast. • Exile target creature you control, then return it to the battlefield under its owner’s control. *Destiny* -- If there is 20 counters on permanent you control, transform Malek. Flavour Text: Back side: CardName: Malek, Mosswood Benefactor Cost: Type: Legendary Planeswalker - Malek Pow/Tgh: /5 Rules Text: Whenever a permanent you control enter the battlefield under your control, put a +1/+1 on target creature you control and gain life equal to that creature converted mana cost. [+X] Exile X permanent you control. [-3] Return each card you control in exile to the battlefield. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Mummyfication Cost: 1ww Type: Enchantment Pow/Tgh: / Rules Text: Whenever a non token creature you control dies, you may pay {w}. If you do, put that creature face down onto the battlefield under your control. It is a 2/2 white zombie creature. Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Tithe Fight Cost: xw Type: Instant Pow/Tgh: / Rules Text: Affinity for deserts Counter target spell unless its owner's pay {x}. Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Émile, Scorchtail Stoner Cost: w Type: Legendary Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: When Émile, Scorchtail Stoner enter the battlefield, choose one — • Create a desert. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. *Destiny*— If you control 10 desert, flip Émile. Flavour Text: Back side: CardName: Émile, Desert God Cost: Type: Legendary Planeswalker - Émile Pow/Tgh: /10 Rules Text: Deserts you control have "{T}: Deal 3 damage to any target." [+X] Distribute X desertification counters divided as you choose on any number of non desert land you control. [-3] Untap each deserts you control. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Don't Worry Babe Cost: 2u Type: Instant Pow/Tgh: / Rules Text: If Don't Worry Babe targets a spell targeting an opponent or a spell or a permanent they control from another opponent, you may cast Don't Worry Babe without paying its mana cost. Shuffle target spell in its owner's library. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Drunkin' And Drivin' Cost: u Type: Sorcery Pow/Tgh: / Rules Text: You may crew vehicle and ride creature this turn as though the crew and ride cost was {0}. Whenever a crewed vehicle or a ridden creature deals combat damage this turn draw that many cards. Flavour Text: Set/Rarity: LM 2.0 Common CardName: It's Rewind Time Cost: 3uu Type: Instant Pow/Tgh: / Rules Text: Return each spell to their owner hands. Untap each permanent that were tapped this turn. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Jules, Frostbeak Analyst Cost: u Type: Legendary Creature - Human Strategist Pow/Tgh: 1/1 Rules Text: When Jules, Frostbeak Analyst enters the battlefield, choose one — • Scry 1, then draw a card. • Untap target permanent. *Destiny* - If you control 10 tapped creature, flip Jules. Flavour Text: Back side: CardName: Jules, Stack Menace Cost: Type: Legendary Planeswalker - Jules Pow/Tgh: /10 Rules Text: You may cast spells as though they had flash. [+X] Tap X permanents. For each permanents tapped this way, their owner's draw a card. [-3] Until your next turn, you may return any permanent you control to your hand at flash speed. If you do, you may counter target spell unless its owner pays {1}. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Nightmare Blunt Rotation Cost: u Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each player's upkeep, that player chooses upkeep, draw step or combat phase. The player has an additional instance of the chosen step or phase this turn. Nightmare Blunt Rotation triggers only once per turn. Flavour Text: Set/Rarity: LM 2.0 Rare CardName: One last thing ! Cost: 2u Type: Instant Pow/Tgh: / Rules Text: You can only cast One last thing ! on your end step. You may play any card from your hand without paying its mana cost. Flashback {3}{u}{u}{u} Flavour Text: You sir, haven't even thought about subscribing to spotify premium Set/Rarity: LM 2.0 Uncommon CardName: Pandamonium Cost: 2u Type: Sorcery Pow/Tgh: / Rules Text: Each player rolls a d20. They keep that many permanent and sacrifice the rest. They create 2/2 green Pandas token equal to the number of permanents they sacrificed this way. If this spell was foretold, you do not sacrifice any permanents. Foretell {4}{u}{u} Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Staff of Knowledge Cost: uuu Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Whenever equipped creature deals combat damage to an opponent, you may cast a blue spell from your sideboard. Royalty Equip {u} Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: That Kid Was Albert Einstein Cost: 3u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant target creature. Enchanted creature has prowess and "Instant and sorcery spell you cast have affinity for artifact". Flavour Text: Set/Rarity: LM 2.0 Common CardName: Trench Coat Cost: 1u Type: Artifact - Equipment Pow/Tgh: / Rules Text: When Trench Coat enters, look at the top four cards of your library, then put one on the battlefield face down as a 2/2 creature and equip Trench Coat to it, then put the rest on the bottom of your library. Whenever the equipped creature dies, you may cast that card without paying its mana cost. Then, sacrifice Trench Coat. Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Brain Rot Cost: b Type: Instant Pow/Tgh: / Rules Text: Whenever a player cast their next spell, they mill X cards and shuffle X spore token into their library, X being equal to that spell converted mana cost. If Brain Rot was foretold, counter that spell. Foretell {2}{b}{b} Flavour Text: Set/Rarity: LM 2.0 Common CardName: Declogging The Drain Cost: 2bb Type: Instant Pow/Tgh: / Rules Text: Empty the stack. Shuffle a slug token in target player library for each spell that didn't resolve this way. Flashback{4}{b}{b} Flavour Text: Set/Rarity: LM 2.0 Common CardName: Doctor Octopus Cost: 2bb Type: Creature - Squid Artificer Pow/Tgh: 0/0 Rules Text: Modular 4 Remove a +1/+1 from Doctor Octopus, choose one — • Target player mill 5 cards and draw a card. • Return target artifact from a graveyard to your hand. • Destroy target creature with power 1 or less. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Foreskin Collector Cost: 2b Type: Creature - Turtle Ninja Pow/Tgh: */*+1 Rules Text: Ninjutsu {b} Whenever Foreskin Collector enter the battlefield and attacks, put a -1/-1 on target creature. Foreskin Collector's power is equal to the number of -1/-1 on creatures and its toughness is equal to that number plus 1. Flavour Text: Another piece for my collection Set/Rarity: LM 2.0 Uncommon CardName: Hear Me Out... Cost: 2bbb Type: Sorcery Pow/Tgh: / Rules Text: Tempting offer — Each opponent may take an extra turn. For each opponent who take an extra turn this way, take an extra turn. Flavour Text: Hypothetically speaking... What if... Set/Rarity: LM 2.0 Common CardName: Necronomicon Cost: b Type: Legendary Artifact Pow/Tgh: / Rules Text: {T}: Foretell the top card of your library. Its foretell cost is equal to its converted mana cost rounded down. You may play that card as if it was a sorcery. Flavour Text: As written ! Set/Rarity: LM 2.0 Common CardName: Nine Lives Cost: 6bbb Type: Enchantment Pow/Tgh: / Rules Text: Whenever Nine Lives enter the battlefield, exile the top 9 cards of your library with a life counter on each of them. Whenever you would be dealt damage, you play one of those cards instead without paying their mana cost. If you do not control any exiled card with life counters, you loose the game. Flavour Text: Playing pokemon out there Set/Rarity: LM 2.0 Rare CardName: Patient 0 Cost: b Type: Creature - Zombie Mushroom Pow/Tgh: 0/1 Rules Text: At the beginning of your upkeep, shuffle a spore token in each opponents deck for each counters on Patient 0. Whenever an opponent plays a Spore token, they gain 1 poison counter. Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Screw The Rules, I Got Money Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: Escalate—Sacrifice a treasure. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Draw a card from target player librairy. • Put a card from target player graveyard to your hand. • Destroy target nonland permanent. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Ulysse, Forlift Certified Cost: 1b Type: Legendary Creature - Squid Worker Pow/Tgh: 1/1 Rules Text: When Ulysse, Forlift Certified enters the battlefield, choose one — • Mill 5 cards, then return target card from your graveyard to your hand. • Target permanent you control gains each ability of each card in your graveyard until end of turn. • Destroy target creature or enchantment. You lose life equal to that permanent’s mana value. *Destiny*-- If there is 20 cards in your graveyard, transform Ulysse. Flavour Text: Back side: CardName: Ulysse, Krakenreach Proletariat Cost: Type: Legendary Planeswalker - Ulysse Pow/Tgh: /5 Rules Text: Whenever you would loose life, mill that many card instead. [+X] Loose X life. The next spell you cast X less to cast this turn. [-3] Shuffle your graveyard into your library. Create a 1/1 black and blue tentacle creature token for each card shuffled this way. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Vince, Krakenreach Garbage Man Cost: b Type: Legendary Creature - Human Necromancer Pow/Tgh: 1/1 Rules Text: Whenever Vince, Krakenreach Garbage Man enter the battlefield, choose one — • Add {b}{b}{b}. • Target creature gets -3/-3 until end of turn. *Destiny* — If you have 20 cards in your graveyard, flip Vince. Flavour Text: Back side: CardName: Vince, Spooky Duke Cost: Type: Legendary Planeswalker - Vince Pow/Tgh: /10 Rules Text: Token creature you control have "{T}, sacrifice this creature: the next spell you cast cost {2} less to cast." [+X] Loose X life. Then, create that many 1/1 blue Tentacle creature token. [-3] Each player sacrifice the nonland permanent with the highest converted mana cost they control. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Walk a Mile in My Shoes Cost: 2bb Type: Sorcery Pow/Tgh: / Rules Text: Target opponent plays your next turn and you play their next turn. If this spell was foretold, they play the rest of your turn instead. Foretell {3}{b}{b}{b} Flavour Text: Set/Rarity: LM 2.0 Common CardName: What's In Your Pocket ? Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: Exile the top X cards of each opponent's library with void counters whenever a creature you control deals combat damage to them this turn, X being equal to the damage dealt this way. Cipher Flavour Text: Come on, you can tell me Set/Rarity: LM 2.0 Common CardName: Womp Womp Cost: 1BB Type: Instant Pow/Tgh: / Rules Text: The next nonland permanent that would enter the battlefield goes to the graveyard instead. If this spell was foretold, each nonland permanent goes to the graveyard instead this turn. Foretell {4}{b}{b} Flavour Text: Set/Rarity: LM 2.0 Common CardName: Gambler Cost: 1r Type: Creature - Raccoon Gangster Pow/Tgh: 2/2 Rules Text: At the beginning of each player upkeep, you may tap Gambler. If you do, guess the color of the card on top that player library. If you guessed right, create 5 treasure token. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Kung Fu Fighting Cost: 6rr Type: Enchantment Pow/Tgh: / Rules Text: Kung Fu Fighting cost {X} less to cast, where X is equal to the combat damage dealt by creature you control this turn. Combat damage dealt by creature you control is trippled. Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Stud, Old Dog Cost: 1r Type: Legendary Creature - Dog Cowboy Pow/Tgh: 1/1 Rules Text: When Stud, Old Dog enters the battlefield, choose one — • Deal 3 damage to any target and gain 3 life. • Discover 3. • Return target creature card from you graveyard to your hand and destroy target artifact. *Destiny* -- If you removed from play 5 permanents controlled by opponents, transform Stud. Flavour Text: Back side: CardName: Stud, Scorchtail's Finest Boomer Cost: Type: Legendary Planeswalker - Stud Pow/Tgh: /5 Rules Text: Whenever you sacrifice a permanent, deal 2 damage to any target. [+X] Sacrifice X creature. [-3] Create a token copy of each creature in your graveyard with haste. Exile those tokens at the beginning of the next end step. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Vinno, Snout City Muse Cost: r Type: Legendary Creature - Human Artist Pow/Tgh: 1/1 Rules Text: When Vinno, Snout City Muse enter the battlefield, choose one — • Exile the top of each players library, you may play them this turn. • Flip a coin. If you win, create 4 treasures. *Destiny* - If you have 10 cards in exile, flip Vinno. Flavour Text: Back side: CardName: Vinno, Chaos Harbringer Cost: Type: Legendary Planeswalker - Vinno Pow/Tgh: /10 Rules Text: You may play a card from exile without paying its mana cost each turn. [+X] Exile the top X card of your library. [-3] Flip a coin. If you win, you may deal 1 damage for each card you own in exile distributed among any number of targets. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Boar Breeder Cost: 4G Type: Creature - Ape Druid Pow/Tgh: 3/3 Rules Text: {T}: Exile the top card of your library face down. It is a 4/4 green Boar creature token with ride 2. Whenever a face down creature you control dies, return that card to your hand and draw a card. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Boffa Cost: g Type: Sorcery Pow/Tgh: / Rules Text: Whenever you must make a choice this turn, you may make an additional choice this turn. If you would have to target a spell, a permanent or a player this turn, you may target an additional spell, permanent or player. Buyback {G}{g}{g} Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Bon Samaritin Cost: g Type: Creature - Slug Pow/Tgh: 1/1 Rules Text: Undying Whenever Bon Samaritin enter the battlefield, target player shuffle their graveyard into their library. Whenever a player shuffles their library or cards into their library, they shuffle a slug token in their library. Flavour Text: Think you forgot this... Set/Rarity: LM 2.0 Common CardName: Grapefruit GG4 Indica Sativa Mix Cost: g Type: Artifact Pow/Tgh: / Rules Text: {T}: Draw 1 cards, put a +1/+1 on target creature you control and gain 3 life. Then, give control of Grapefruit GG4 Indica Sativa Mix to target opponent. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Henri, Vineheart Student Cost: 1g Type: Legendary Creature - Human Scholar Pow/Tgh: 2/2 Rules Text: When Henri, Vineheart Student enters, choose one — • You may play an additional land this turn. • The next time an ability of a permanent you control triggers, it triggers an additional time. • Target creature you control has base power and toughness 4/4 and fight another target creature you don't control. *Destiny* - If the total power of creatures you control is 20 or higher, flip Henri. Flavour Text: Back side: CardName: Henri, Lord of Nature Cost: Type: Legendary Planeswalker - Henri Pow/Tgh: /5 Rules Text: As you cascade or discover, you may put any land card from among the exiled cards onto the battlefield. [+X] Sacrifice X lands and distribute X +1/+1 onto creatures you control. [-3] Discover X, X being equal to the total power among creatures you control. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Om Nom Nom Cost: 2gg Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, add {g} and gain 2 life equal to the number of permanents you control with counters on them. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Ongoing Overrunning Footfalls Cost: Type: Sorcery Pow/Tgh: / Rules Text: Suspend 6 {g} Whenever you remove a time counter from Ongoing Overrunning Footfalls, put the top card of your library face down onto the battlefield. It is a 4/4 green Boar creature token with ride 2. Creature you control have +3/+3 and trample until end of turn. Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: That's Crazy Cost: uw Type: Snow Instant Pow/Tgh: / Rules Text: Counter target spell. You may untap X snow permanent you control, X being equal to that spell's mana value. Flavour Text: Don't really care tho Set/Rarity: LM 2.0 Rare CardName: Winnie, The Poo-Lar Bear Cost: 3uw Type: Snow Creature - Bear Pow/Tgh: 8/8 Rules Text: Winnie, The Poo-Lar Bear enter the battlefield tapped with 10 stun counters. Whenever you cast a spell, remove a stun counters from Winnie, The Poo-Lar Bear and draw a card. Whenever Winnie, The Poo-Lar Bear attacks, you may cast instant and sorcery spells from your hand without paying their mana costs until end of turn. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Cthulhu, Big Fish Cost: 20UB Type: Legendary Enchantment Creature - God Pow/Tgh: 20/20 Rules Text: Delve, shroud, annihilator 4 Cthulhu, Big Fish can't be countered. Whenever you cast Cthulhu, exile all other nonland permanent and each opponent mill 20 cards. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Taking Out the Opps Cost: 1bbrr Type: Sorcery Pow/Tgh: / Rules Text: Destroy each creature from target opponent. If Taking Out the Opps was cast from a graveyard, destroy each creature from each opponent, they loose life equal to the number of creature they control destroyed this way. Flashback {4}{b}{b}{r}{r} Flavour Text: Set/Rarity: LM 2.0 Rare CardName: King Big Booba Cost: rrrggg Type: Legendary Creature - Ape Warrior Pow/Tgh: 6/6 Rules Text: Trample *Ferocious* -- Creature you control with power 4 or greater are immune to combat damage. *Formidable* -- If the total power of creature you control is 20 or higher, creature spell you cast have cascade. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Snowgus Cost: 2ggww Type: Snow Creature - Mushroom Mage Pow/Tgh: 3/4 Rules Text: Whenever a permanent gets a counter, gain control of it. Whenever a spore token is revealed, proliferate. Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Vibin Cost: 1gw Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your end step, each opponent may choose one — • Put two +1/+1 counters on a creature you control. • Draw a card. • Create a desert token. For each player who does, you do the same. Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Ziguezon Zinzon Cost: 1gw Type: Legendary Creature - Lizard Wizard Pow/Tgh: 3/3 Rules Text: Desert Landfall - Whenever a desert enter the battlefield under your control, put a +1/+1 counter on all creature you control. {T}, Remove a counter from Ziguezon Zinzon : Exile target nonland permanent you control, then return it to the battlefield under its owner's control. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Dog Cost: 2rrww Type: Legendary Creature - Dog God Pow/Tgh: 6/6 Rules Text: Eminence — As long as Dog is in the command zone or on the battlefield, you gain 2 life whenever you cast a spell. As long as you have 60 or more life, after your combat phase, untap each creature you control. You have an additionnal combat phase. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Shippuden Ultimate Ninja Storm Cost: 1ubr Type: Enchantment Pow/Tgh: / Rules Text: Cards you control with ninjutsu abilities have ninjutsu storm, their ninjutsu storm cost is equal to their ninjutsu ability cost. (When you activate a ninjutsu storm ability, create a copy of that card tapped and attacking for each spell cast before it this turn.) Whenever a creature you control enter the battlefield, deal 1 damage to any target. Flavour Text: Set/Rarity: LM 2.0 Rare CardName: TMNT Cost: ubr Type: Legendary Creature - Turtle Ninja Pow/Tgh: 2/4 Rules Text: Commander ninjutsu {3}{u}{b}{r} If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Whenever TMNT deals combat damage to an opponent, target instant or socery card in your graveyard gain flashback. The flashback cost is equal to the converted mana cost. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Triple Turtle Trouble Cost: BUR Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control enter the battlefield under your control, create a nonlegendary copy tapped and attacking for each opponent. Sacrifice those copies at your end step. Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Turtoru Ninjazawa Cost: RUB Type: Legendary Creature - Turtle Ninja Pow/Tgh: 1/3 Rules Text: Prowess Whenever a creature you control enter the battlefield under your control, it has +X/+X until end of turn, X being Turtoru Ninjazawa toughness. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Mushro-Ima Cost: WGB Type: Legendary Creature - Mushroom Pow/Tgh: 1/2 Rules Text: Whenever Mushro-Ima enter the battlefield under your control, shuffle a spore token in each opponents library. Whenever Mushro-Ima dies, each opponent reveal the top cards of their library until they reveal all spore token. They take 5 damage for each spore token revealed this way. Exile all spore token revealed this way. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Flash McQueen Cost: 3urw Type: Artifact - Vehicle Pow/Tgh: 6/6 Rules Text: Living Metal Flash, haste Whenever you draw a card put a +1/+1 on Flash McQueen. {T}, Remove 10 +1/+1 counter from Flash McQueen : Target player loose the game. Flavour Text: Kachow ! Set/Rarity: LM 2.0 Rare CardName: Hatsune Miku Cost: RUW Type: Legendary Enchantment Creature - Witch Hologram Pow/Tgh: 1/1 Rules Text: Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. Artifact creature you control have +1/+1 Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Optimus Prime Cost: 8uwr Type: Artifact - Vehicle Mech Pow/Tgh: 8/8 Rules Text: Living metal Whenever Optimus Prime attacks, vehicles you control become creatures until end of turn. Each creature you control are tapped and attacking. Put a +1/+1 counter on each creature you control. Whenever Optimus Prime is crewed, you may transform it. Crew {4} Flavour Text: Roll Out ! Back side: CardName: Firetruck Cost: Type: Artifact - Vehicle Pow/Tgh: 12/12 Rules Text: Haste, vigilance, lifelink Whenever Firetruck attacks, you and creatures you control gain protection from target player and permanent they control until end of turn. Whenever Firetruck is crewed, you may transform it. Crew {4} Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Ooze Your Daddy Cost: 1ubg Type: Sorcery Pow/Tgh: / Rules Text: Put a slug on target creature. Then gain control of each creature with slug counters on them. Creature with slug counters are slug in addition to their other types. Overload {4}{u}{b}{g} Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Slugification Cost: ubg Type: Sorcery Pow/Tgh: / Rules Text: Target creature becomes a slug in addition to its other type and you gain control of it. Overload {u}{u}{b}{b}{g}{g} Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Sugma, Sigma Slime Cost: xbug Type: Legendary Creature - Slug Nightmare Pow/Tgh: 0/0 Rules Text: Sugma, Sigma Slime enters the battlefield with X +1/+1 counters on it. Whenever Sugma enter the battlefield under your control, target opponent reveals the top X cards of their library. You may copy any number of spells with mana value X or less from among them without paying their mana costs. Then, they mill all cards revealed this way. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Blue Eyes White Dragon Cost: 4u/wu/w Type: Legendary Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying Spells you cast are overloaded. Ride 2 Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Stinky Evil Cheese Cost: 2r/br/b Type: Legendary Creature - Mushroom Nightmare Pow/Tgh: 0/5 Rules Text: Eminence - Whenever a nontoken card goes to your graveyard from anywhere, if Stinky Evil Cheese is in the command zone or on the battlefield, you may pay {r/b}. If you do, Stinky Evil Cheese deals 1 damage to any target. Enrage - Whenever Stinky Evil Cheese is dealt damage, create a treasure token. Partner Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Baron Barkhonnen Cost: 1{w/b}{w/b}{w/b} Type: Legendary Creature - Dog Duke Pow/Tgh: 3/4 Rules Text: Extort Desert Ascend (If you control ten or more deserts, you get the city's blessing for the rest of the game.) Deserts you control produce 3 time as much mana as long as you have the city's blessing. Partner Flavour Text: My desert, My Barkrakis, My Dune. Set/Rarity: LM 2.0 None CardName: Obama Cost: 2w/bw/b Type: Legendary Creature - Lizard Warcriminal Pow/Tgh: 2/2 Rules Text: *Drone Strike* - Whenever a vehicle you control deals combat damage to a player, if Obama is untapped, you may tap Obama and pay {x}. If you do, creature that opponent controls get -X/-X until end of turn. {w/b}, Sacrifice another creature : Create a 4/4 mech vehicle token with crew 1. Partner Flavour Text: Set/Rarity: LM 2.0 Rare CardName: The Gloop Cost: 3{g/b}{g/b} Type: Legendary Creature - Slug Ooze Pow/Tgh: 1/2 Rules Text: Whenever The Gloop enter the battlefield and attacks, each opponent choose a permanent they control. Exile these permanents with a gloop counter on them. The Gloop gains +1/+1 for each card in exiled with a gloop counter. Whenever The Gloop dies, return all card exiled with gloop counters to their owner's hand. Partner Flavour Text: Back side: CardName: I'M GLOOOOOPINNNNN Cost: g/bg/bg/b Type: Sorcery Pow/Tgh: / Rules Text: Remove all counters from all permanents and destroy all tokens. Flavour Text: Ha come on he glooped everywhere Set/Rarity: LM 2.0 Rare CardName: The Elephant Foot Cost: 4g/u Type: Legendary Artifact Creature - Mushroom Nightmare Pow/Tgh: 0/8 Rules Text: At the beginning of each player's end step, they distribute X -1/-1 counters on any target creature they control, X being equal to the number of rad counters they have. Players get a rad counter whenever they cast a spell. Whenever a player mill a card, shuffle that many spore token in that player's library. Flavour Text: Set/Rarity: LM 2.0 Rare CardName: Yeeti Cost: 1g/ug/u Type: Legendary Snow Creature - Ape Druid Pow/Tgh: 4/3 Rules Text: Whenever Yeeti deals combat damage to an opponent, untap each snow permanent you control. *Formidable* - At the beginning of your end step, if the total power of creatures you control is 20 or more, you may look at the top card of your library and tap Yeeti. If you do, you may play that card without paying its mana cost. Partner Flavour Text: YEET Set/Rarity: LM 2.0 Rare CardName: King Julian Cost: 1{w/R}{w/R} Type: Legendary Creature - Ape King Pow/Tgh: 1/2 Rules Text: Whenever you tap nonland non token creature, create a 1/1 white lemur creature token. {T}, Sacrifice all other creature you control : Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. Partner Flavour Text: Set/Rarity: LM 2.0 Rare CardName: The White Death Cost: w/rw/rw/r Type: Legendary Snow Creature - Penguin Sniper Pow/Tgh: 1/2 Rules Text: The White Death has ward {X}, X being equal to the number of snow lands you control. {t}: Destroy target creature. Flavour Text: Bang Set/Rarity: LM 2.0 Rare CardName: Cum In The Sink // Sink In The Cum Cost: w // g Type: Instant // Sorcery Pow/Tgh: / // / Rules Text: Split Second Deal 2 damage to any target. // Proliferate twice. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Lowkey // Highkey Cost: u // www Type: Snow Instant // Snow Instant Pow/Tgh: / // / Rules Text: You may tap a snow permanent rather than pay for Lowkey mana cost. Tap target creature. It can't untap until it's owner next upkeep. // You may tap a snow permanent rather than pay for Highkey mana cost. Exile target creature. Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: ??? Cost: 1 Type: Artifact - Vehicle Pow/Tgh: 2/2 Rules Text: Artifact you control have flash. As long as ??? is crewed, whenever you cast an artifact spell, you may counter target non artifact spell. Crew 1 Flavour Text: Set/Rarity: LM 2.0 Common CardName: Battery Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: If you would lose unspent mana, add that many Electricity counters on Battery. {T}: Add {C} equal to the number of Electricity counters on Battery. {3}: Flip Battery. Flavour Text: Back side: CardName: Magnet Cost: Type: Artifact Pow/Tgh: / Rules Text: {T}: Gain control of target artifact with mana value equal or lesser than the number of Electricity counters on Magnet. Then, remove all Electricity counters from Magnet and flip it. Flavour Text: Set/Rarity: LM 2.0 Common CardName: Coral Cost: 4 Type: Artifact - Enchantment Pow/Tgh: / Rules Text: Create a copy of Coral at your endstep and attach it to a creature or an artifact you control. It becomes a creature in addition to its other type. Equipped creature gets a +1/+1 counter and "Proliferate at your upkeep." Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Mecha King Kong Cost: 6 Type: Artifact Creature - Ape Pow/Tgh: 4/4 Rules Text: Whenever Mecha King Kong wins a fight, the owner of the defeated creature exiles cards from the top of their library until they exile a nonland card. You may cast a spells from among the nonland cards exiled this way without paying their mana costs. {R}{G} : Mecha King Kong fights target creature you don't control. Flavour Text: Set/Rarity: LM 2.0 Uncommon CardName: Monster Truck Cost: 4 Type: Artifact - Vehicle Pow/Tgh: 6/6 Rules Text: Trample Whenever Monster Truck deals combat damage to an opponent, there is an additional attack phase after this one. Untap Monster Truck. This ability triggers only once per turn. Crew {2} Flavour Text: Set/Rarity: LM 2.0 Common CardName: Sewer Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: If a card would be put into a graveyard, it is exiled instead. Whenever a card is exiled, you may tap Sewer and shuffle a slug token in the library of the owner of the exiled card. Flavour Text: Set/Rarity: LM 2.0 Common CardName: The Coolest Hat Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Creature you control that share a type with equipped creature gain +1/+1. Equipped creature has +X/+X, X being equal to the number of creature you control that share a type with equipped creature. Equip {1} Flavour Text: Me got best hat. Me leader now. Set/Rarity: LM 2.0 Common CardName: The Matrix Cost: 8 Type: Legendary Artifact Pow/Tgh: / Rules Text: Nonartifact creature controlled by your opponents are tapped and do not untap at their untap step. At your upkeep, add {C} equal to the number of tapped creature your opponents control. Your opponents may mill 5 cards and untap a non artifact creature they control. Flavour Text: Set/Rarity: LM 2.0 Mythic CardName: Tron Bike Cost: 1 Type: Artifact - Vehicle Pow/Tgh: 3/3 Rules Text: Haste Creatures can't attack you as long as Tron Bike is tapped. Crew {1} Flavour Text: Set/Rarity: LM 2.0 Uncommon