CardName: Alert Marching Cost: {1}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature As long as enchanted creature is untapped, enchanted creature gets +1/+2 and has Ward {1}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Angelcopter Cost: {1}{W}{W} Type: Artifact - Vehicle Pow/Tgh: 4/4 Rules Text: Flying, vigilance Whenever an Aura you own would exit the battlefield, you may exile it with Angelcopter. Whenever Angelcopter attacks or blocks, you may attach an Aura exiled with Angelcopter to a creature that crewed Angelcopter. Crew 2 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Asset Surveyor Cost: {4}{W} Type: Creature - Human Citizen Pow/Tgh: 1/1 Rules Text: Vigilance, first strike Asset Surveyor gets +1/+1 for each exiled card you own. Flavour Text: An expert's value is based on the cargo he oversees. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Barrier of Obliteration Cost: {1}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a permanent you don't control is exiled, put a charge counter on Barrier of Obliteration. Remvoe X charge counters,{T}- sacrifice Barrier of Obliteration: Exile all nonland permanents with a mana value of X. {1}{W}{W}: Creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Citadel Banisher Cost: {2}{W}{W} Type: Creature - Human Knight Pow/Tgh: 3/3 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) When Citadel Banisher enters the battlefield, exile target creature an opponent controls with a mana value equal to or less than the mana value of Citadel Banisher's stockpiled card until this creature leaves the battlefield. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Clear-Sky Mentor Cost: {1}{W} Type: Creature - Kithkin Monk Pow/Tgh: 1/2 Rules Text: Flying {U},{T}: Another target creature with flying gets +1/+1 and gains prowess until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Corrinwe Rations Keeper Cost: {2}{W}{W} Type: Creature - Kor Advisor Pow/Tgh: 2/4 Rules Text: Flying, Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) Noncreature spells an opponent casts sharing a type with Corrinwe Rations Keeper's stockpiled card cost an additional {1} to cast. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Coveted Protector Cost: {1}{W}{W} Type: Creature - Kithkin Knight Pow/Tgh: 3/3 Rules Text: First strike Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) At the beginning of your upkeep, gain X life, where X is the mana value of Coveted Protector's stockpiled card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Dispelling Blast Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Exile target enchantment. *Dead End*- If you cast Dispelling Blast during the endstep, exile each other enchantment you don't control that shares a name with the target enchantment and each card with the same name as the target enchantment in from each opponent's graveyard. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Eagle Visor Cost: {1}{W} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +0/+2 and has flying and vigilance. Equip {W}{W} Flavour Text: Armor was once simple, solely for survival. Now, smiths value brand more than practicality. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Entertainment Tax Cost: {2}{W} Type: Enchantment Pow/Tgh: / Rules Text: Noncreature spells cast by opponent's who control one or more Treasures costs an additional {1} to cast. Flavour Text: "You think I like them kill each other for their own enjoyment? They kill each other because it makes me rich." -Marriz Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Feral Chicken Cost: {3}{W} Type: Creature - Bird Mutant Pow/Tgh: 2/2 Rules Text: Flying {1}{W}: Feral Chicken gets +1/+1 until end of turn. Activate this ability only once each turn, during your main phase. Flavour Text: Not much bigger than the ones most villages have to deal with. Set/Rarity: Envertol: Life's a Gamble Common CardName: Getting Rusty Cost: {1}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: Activated abilities that aren't mana abilities cost an additional {1} to activate. Activated abilities of artifacts cost an additional {2} to activate. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Guest Contestant Cost: {W} Type: Creature - Human Athlete Pow/Tgh: 1/1 Rules Text: If Guest Contestant was cast from exile, Guest Contestant enters the battlefield with a +1/+1 counter. Flavour Text: There's an advantage to being a sportsman in a deathgame. Unfortunately, there's more to the games than physical ability. Set/Rarity: Envertol: Life's a Gamble Common CardName: Hillside Mouflon Cost: {2}{W} Type: Creature - Sheep Pow/Tgh: 2/2 Rules Text: Lifelink Flavour Text: Their wool can stifle any blade and their horns can pierce any armor. Set/Rarity: Envertol: Life's a Gamble Common CardName: Hyale, Peace-Caller Cost: {3}{W}{W} Type: Legendary Creature - Human Nomad Pow/Tgh: 4/4 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) At the beginning of your upkeep, reveal the top X cards of your library, where X is the mana value of the card Hyale, Peace-Caller has stockpiled. You add up to two white creature cards revealed this way to your hand. Put the rest on the bottom of your library in a random order. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Kojli Negotiator Cost: {W} Type: Creature - Kithkin Advisor Pow/Tgh: 0/1 Rules Text: At the beginning of each opponent's endstep, if you didn't lose life this turn, put a +1/+1 counter on Kojli Negotiator unless that player has you create a tapped Treasure token instead. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Ozsaet, of the Impenetrable City Cost: 3WW Type: Legendary Creature - Human Noble Pow/Tgh: 2/5 Rules Text: Enchanted creatures you control have Ward {X} and "Prevent the first X damage that would be dealt to this creature each turn," where X is the number of enchantments you control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Priest with Provisions Cost: {1}{W} Type: Creature - Kithkin Cleric Pow/Tgh: 2/1 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) At the beginning of your upkeep, if Priest with Provisions has a card stockpiled, you may gain 2 life. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Purge Microplastics Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Exile all artifacts with a mana value of two or less. *Dead End*-If you cast Purge Microplastics during the endstep, you may exile target creature with a power of X or less, where X is the number of artifacts that were exiled this way. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Razznie, Ethereal Armored Cost: {3}{W}{W} Type: Legendary Creature - Giant Wizard Pow/Tgh: 3/5 Rules Text: When Razznie, Ethereal Armored enters the battlefield, return up to three target Auras from your graveyard to your hand. {2}{W}{W}: Until end of turn, Auras you own attached to creatures you control have "Enchanted creature gets +2/+2 and has Ward {1}." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Safety Crawler Cost: {3}{W}{W} Type: Artifact - Vehicle Pow/Tgh: 3/5 Rules Text: Vigilance Whenever a creature crews Safety Crawler, if Safety Crawler hasn't been crewed yet this turn, gain 2 life and that creature gains ward {1} until end of turn. Crew 2 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Sandhound Summon Cost: {3}{W} Type: Creature - Elemental Dog Pow/Tgh: 3/4 Rules Text: If you cast Sandhound Summon from exile, put a +1/+1 counter on a creature you control and draw a card. Vigilance Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Seashell Village Wanderer Cost: {W} Type: Creature - Human Nomad Pow/Tgh: 1/1 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) At the beginning of your endstep, you may return a card you stockpiled to your hand. If you do, scry 1. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Silver-Feather Lookout Cost: {2}{W} Type: Creature - Bird Pow/Tgh: 2/3 Rules Text: Flying Whenever Silver-Feather Lookout attacks or blocks, another target creature you control gets +1/+1 until end of turn. If that creature has vigilance, it gets +2/+2 until end of turn instead. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Turnover Slash Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Target creature you control gets +1/+2 and gains first strike until end of turn. Draw a card. Flavour Text: Marriz's guards saw the hammer Losquait had used to smash the wall. The guards didn't see the spiked chain attached to the other end. Set/Rarity: Envertol: Life's a Gamble Common CardName: Wandering Soul-Releaser Cost: 3W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Whenever a card is exiled from anywhere, gain 1 life. {B},{T}: Exile target card from a graveyard. If a creature card was exiled this was exiled this way, create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Brain-Frazzling Diadem Cost: {U} Type: Artifact - Equipment Pow/Tgh: / Rules Text: If Brain-Frazzling Diadem was cast from exile, each opponent mills two cards when Brain-Frazzling Diadem enters the battlefield. Whenever equipped creature attacks, each opponent mills two cards. Equip {U} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Copycat Motorcycle Cost: {U}{U} Type: Artifact - Vehicle Pow/Tgh: 2/3 Rules Text: Whenever Copycat Motorcycle attacks, create a token copy of the creature that crewed it, except the token has "This creature can't crew vehicles." Crew 1 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Course Leaker Cost: {2}{U} Type: Creature - Faerie Scout Rogue Pow/Tgh: 2/2 Rules Text: Flying {B},{T}: Surveil 2. If a card with a mana value of four or greater was put into your graveyard this way, create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Debt-Dodging High Roller Cost: {3}{U}{U} Type: Creature - Vedalken Rogue Pow/Tgh: 2/4 Rules Text: Ward {3} Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) At the beginning of your endstep, you may exile Debt-Dodging High Roller. If you do, draw cards equal to the mana value of Debt-Dodging High Roller's stockpiled card, then return Debt-Dodging High Roller to the battlefield tapped at the beginning of your opponent's next upkeep. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Dream Salvager Cost: {5}{U}{U}{U} Type: Creature - Sphinx Pow/Tgh: 5/5 Rules Text: Flying At the beginning of your endstep, you may you may put target instant or sorcery card from your graveyard into into its owner's library second from the top. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Everchance Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.) At the beginning of each endstep, if you've created a Treasure token, drawn two or more cards that turn, and scried 1 or more, return Everchance from your graveyard to your hand. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Fishbone Prohpet Cost: {1}{U} Type: Creature - Surrakar Wizard Pow/Tgh: 2/1 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) At the beginning of your upkeep, reveal the top card of your library. If the revealed card shares a type with Fishbone Prohpet's stockpiled card, add that card to your hand. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Gift of Time Cost: U Type: Instant Pow/Tgh: / Rules Text: Counter target spell you cast and return it to its owner's hand. When a card is returned to your hand this way, you may cast a spell of the same type, with a different name, and a mana value less than or equal to the spell countered this way without paying its mana cost. *Dead End*- If you cast Gift of Time during the endstep, copy any spells cast this way an additional time. You may choose new targets for the copies. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Greedy Bet Cost: {1}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards, then Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.) Flavour Text: Big names like Rukat, the lone survivor of the oil lake rebellion, and Arkna, who helped Envertol regrow, made for many to make high bets on this game. Set/Rarity: Envertol: Life's a Gamble Common CardName: Ice Hammer Cost: {1}{U} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to another creature, tap that creature and put a Stun counter on it." Equip {U}{U} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Keseiko, Time Breaker Cost: {2}{U}{U} Type: Legendary Creature - Faerie Wizard Pow/Tgh: 2/4 Rules Text: Flying You can cast sorceries as if they had flash. At the beginning of each opponent's endstep, if you cast three or more sorcery spells this turn, take an extra turn after this one. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Live-Lake Amoeba Cost: {2}{U} Type: Creature - Germ Pow/Tgh: 0/4 Rules Text: Flash, defender Whenever Live-Lake Amoeba is dealt combat damage scry 1. Flavour Text: Pits of waste merged into a singular cell, cursed to see the beginning from the ends of which it was born. Set/Rarity: Envertol: Life's a Gamble Common CardName: Mana Thief Cost: 2U Type: Creature - Vedalken Rogue Pow/Tgh: 2/3 Rules Text: At the beginning of each endstep, if one or more artifacts entered the battlefield under you control this turn, instants and sorcery spells cost {1} less until end of turn. Flavour Text: Freshly forged or discarded scrap, no one notices their spellbook take a little mana as they pass by. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Odds-Altering Gambler Cost: {U} Type: Creature - Vedalken Wizard Pow/Tgh: 1/1 Rules Text: When you cast Odds-Altering Gambler from exile, scry 2. Flavour Text: "The future has told Arkna will win. I'm doubling my bet." Set/Rarity: Envertol: Life's a Gamble Common CardName: Shape Possibility Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Look at the top three cards of your library. You may add one to your hand and put the others on the bottom of your library. Then, if you added no cards to your hand this way, draw a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Shark of the Scar Cost: {4}{U}{U} Type: Creature - Shark Pow/Tgh: 3/6 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) When Shark of the Scar dies, shuffle up to X target instant, sorcery, or artifact cards from your graveyard into your library. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Shed Shine Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Target Aura you control becomes a 4/4 blue Elemental until end of turn. At the beginning of the next endstep, exile that Aura and return it to the battlefield. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Skemt Smuggler Cost: {3}{U}{U} Type: Creature - Human Pilot Rogue Pow/Tgh: 3/5 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) Whenever Skemt Smuggler attacks or blocks, you mast cast artifact or enchantment spells you own that are stockpiled by permanents you control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Snap-Judgement Survivor Cost: {U} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Flash, Ward {1} {R},{T}: Change the target of target spell you own. Flavour Text: She leaves herself enough time to catch her errors before her opponents even know what she did wrong. Set/Rarity: Envertol: Life's a Gamble Common CardName: Split-Spell Crawler Cost: {2}{U}{U} Type: Creature - Shapeshifter Ooze Pow/Tgh: 3/3 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) If Split-Spell Crawler would die, you may exile it.When you do, if an instant or sorcery card was stockpiled underneath Split-Spell Crawler, that card gains "You may cast a copy of this spell. If you do, choose new targets for the copy. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Temporal Absence Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.) Target permanent phases out. When that permanent phases in, Take a Chance. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Thwarting Gambit Cost: {1}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. *Dead End*- If you cast Thwarting Gambit during the endstep, you may scry 2. Flavour Text: "My Gift of Time tells me what you'll cast next. Your face told me what you were casting right now."- Keseiko, Time Breaker Set/Rarity: Envertol: Life's a Gamble Common CardName: Tidal Turn Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Return target creature to its owner's hand. *Dead End*- If you cast Tidal Turn during the endstep, untap up to one target Island you control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Timstream Drake Cost: {3}{U} Type: Creature - Drake Pow/Tgh: 2/3 Rules Text: Flying At the beginning of each opponent's endstep, if you haven't cast any spells this turn, spells you cast cost {1} less to cast until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: True Essence Shaper Cost: {U} Type: Creature - Vedalken Wizard Pow/Tgh: 1/1 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) Spells you cast sharing a name with Stockpiled cards can't be countered by spells or abilities. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Unerring Assault Cost: {U} Type: Sorcery Pow/Tgh: / Rules Text: Target creature can't be blocked until end of turn. Flavour Text: Arkna watched one contestant slice another's throat. Would he become a monster like them? Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Wave-Trekker Warekeeper Cost: 1U Type: Creature - Human Pirate Pow/Tgh: 2/1 Rules Text: Flash When Wave-Trekker Warekeeper enters the battlefield, spells you cast from exile cost {3} less until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Arkna, Swamp Tender Cost: {1}{B} Type: Legendary Creature - Insect Druid Pow/Tgh: 1/3 Rules Text: Whenever you gain life, untap up to one target Swamp you control. {B}{B}{B}: Each opponent loses 3 life. Flavour Text: Arkna had immersed himself in the reborn natural world. Set/Rarity: Envertol: Life's a Gamble Rare CardName: Bad Luck Blight Cost: {1}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control Whenever the enchanted creature is sacrificed, each opponent sacrifices a creature. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Bet Keeper Cost: {3}{B} Type: Creature - Surrakar Citizen Pow/Tgh: 1/1 Rules Text: Whenever a player sacrifices a Treasure, lose 1 life and put a +1/+1 counter on Bet Keeper. Flavour Text: Gamblers are easy to make money off. The hard part is keeping the angry losers away. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Blight Binding Cost: {1}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature you don't control At the beginning of your upkeep, you gain X life and the enchanted creature's controller loses X life, where X is the number of Auras and Equipment attached to the enchanted creature. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Blood-Debt Banker Cost: {B}{B} Type: Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: Whenever an opponent pays life as part of a cost, create a tapped Treasure token. Flavour Text: "Your body belongs to Marriz. Every moment you live is a moment we need payment for." Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Blood-Feast Finch Cost: {1}{B} Type: Creature - Bird Pow/Tgh: 1/2 Rules Text: Flying At the beginning of combat, if an opponent lost life this turn, Blood-Feast Finch gets +1/+0 until end of turn. Flavour Text: Finch feathers are gifted to Bloodmaw warriors after they make their first kill. Set/Rarity: Envertol: Life's a Gamble Common CardName: Bloodfire Warlock Cost: {B} Type: Creature - Human Warlock Pow/Tgh: 1/2 Rules Text: Lifelink {1}{R}:When Bloodfire Warlock dies this turn, deal damage equal to its power to any target. Activate this ability only once each turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Bloodfrenzied Brute Cost: {1}{B} Type: Creature - Human Berserker Pow/Tgh: 2/1 Rules Text: Haste Bloodfrenzied Brute can't block Flavour Text: Murderers who aren't smart enough to live in secret signed up to kill as much as they could without consequence even if they knew they'd never make it out alive. Set/Rarity: Envertol: Life's a Gamble Common CardName: Brain Screecher Cost: {4}{B} Type: Creature - Harpy Pow/Tgh: 3/3 Rules Text: Flying {2}{B}{B}: Each player who discarded a card this turn, discards an additional card. Activate this ability only as a sorcery, and only once each turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Champion's Life Drain Cost: 1BB Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, each opponent who has more life than you has loses 1 life and you gain 1 life. At the beginning of your endstep, if you have more life than each opponent, lose 1 life an draw a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Eliminate the Weak Cost: {1}{B} Type: Instant Pow/Tgh: / Rules Text: Eliminate the Weak costs {1} less during your turn. Destroy target creature with a mana value of 1 or less. *Dead End*- If you cast Eliminate the Weak during the endstep, search its controller's graveyard, hand, and library for any number of cards with the same name as that creature and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Expensive Infestation Cost: {1}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent sacrifices a Treasure, they may pay {2}. If they don't, you create a 1/1 black Rat token. Flavour Text: The stands and betting hall are filled with scraps. There's too much money coming in to close for a cleaning. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Fatal Stab Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: Fatal Stab costs {1} less for each creature died this turn. Destroy target creature. Flavour Text: When Marriz had no corpses to scavenge, she was forced to make fresh ones. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Fate Reversal Cost: {1}{B} Type: Instant Pow/Tgh: / Rules Text: When target creature dies this turn, return it to the battlefield under its owner;s control tapped. *Dead End*- If you cast Fate Reversal during your endstep, and the targeted creature dies this turn, you may destroy another target creature. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Gambled Lives Cost: {B}{B} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, you may pay X life. If you do, put an betting counter onto up to X different target creatures. Whenever a creature with a betting counter on it dies, create X Treasure tokens, where X was the number of betting counters on that creature. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Go For Broke Cost: {1}{B} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your combat phase, if you have no cards in your hand, up to one target creature you control gets +2/-1 and gains deathtouch until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Hope Ripper Cost: {1}{B}{B} Type: Creature - Surrakar Warrior Pow/Tgh: 3/1 Rules Text: *Raise the Stakes*- Whenever Hope Ripper attacks, you may sacrifice a creature or Treasure. If you do, each opponent reveals their hand. Choose a creature card from among the cards revealed this way. That player discards that card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Kill Shot Cost: {1}{B} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, target creature you control gains deathtouch and "If this this creature deals combat damage to a player, destroy up to one target tapped creature." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Kill-Count Conjurer Cost: {1}{B} Type: Creature - Human Warlock Pow/Tgh: 2/2 Rules Text: Menace *Raise the Stakes*- Whenever Kill-Count Conjurer attacks, you may sacrifice a creature or a Treasure. If you do, target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Miasma Runner Cost: {3}{B} Type: Creature - Zombie Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep, up to one target tapped creature gets -1/-1 until end of turn. Flavour Text: Magical serums endurance serums often have unintended consequences. Set/Rarity: Envertol: Life's a Gamble Common CardName: Rat Colony Cost: {2}{B} Type: Creature - Rat Pow/Tgh: 1/1 Rules Text: When Rat Colony enters the battlefield, choose 1- •Create a 1/1 black Rat token. •Gain X life, where X is the number of Rats you control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Resurrectionist Rotter Cost: {5}{B}{B} Type: Creature - Giant Zombie Warlock Pow/Tgh: 7/6 Rules Text: You may cast permanent spells from your opponent's graveyards. Spells cast this way enter the battlefield with a finality counter. (If a permanent with a finality counter on it would be put into a graveyard, exile it instead.) At the beginning of your upkeep, lose 1 life, draw a card, and create a Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Rot-Festered Rat Cost: {B} Type: Creature - Rat Pow/Tgh: 1/1 Rules Text: When Rot-Festered Rat dies, up to one target creature gets -1/-1 until end of turn. Flavour Text: Even sick and dying, rats persist as pests. Set/Rarity: Envertol: Life's a Gamble Common CardName: Smiling Murderer Cost: {2}{B} Type: Creature - Human Warrior Pow/Tgh: 3/1 Rules Text: *Raise the Stakes*- Whenever Smiling Murderer attacks, you may sacrifice a creature or a Treasure. If you do, put a +1/+1 counter on Smiling Murderer. Flavour Text: Killing his way to victory. Set/Rarity: Envertol: Life's a Gamble Common CardName: Stinkhorn Processor Cost: 4BB Type: Creature - Fungus Pow/Tgh: 4/6 Rules Text: If a creature would die, exile it instead and put a Spore counter on Stinkhorn Processor. Remove a Spore counter from Stinkhorn Processor: Until end of turn, whenever target Swamp is tapped for mana, add an additional {B}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Subterranean Guard Cost: {2}{B} Type: Creature - Insect Warrior Pow/Tgh: 3/2 Rules Text: When Subterranean Guard dies, each opponent loses 2 life. {2}{G}- Sacrifice Subterranean Guard: Destroy target permanent that's attached to another permanent Flavour Text: The Payu never let the destructive machines from above into the Underground before, and they weren't going to change that rule now. Set/Rarity: Envertol: Life's a Gamble Common CardName: Wealth Councilor Cost: {1}{B} Type: Creature - Orc Advisor Pow/Tgh: 1/2 Rules Text: Whenever an opponent sacrifices a Treasure, that player loses 1 life. Flavour Text: "I'd advise against betting on Rukat. My advice would be ignore this game and invest in what the armorers are selling the contestants." Set/Rarity: Envertol: Life's a Gamble Common CardName: Avenging Brother Cost: {3}{R} Type: Creature - Ogre Warrior Pow/Tgh: 3/4 Rules Text: *Raise the Stakes*- Whenever Avenging Brother attacks, you may sacrifice a creature or a Treasure. If you do, Avenging Brother deals 2 damage to target player and up to one target planeswalker that player controls. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Boneblade Harassment Cost: {2}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Create two 1/1 red Goblin tokens. Until end of turn, tokens you control have haste and get +1/0 until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Break Stuff Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact. Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.). Flavour Text: Don't trust anything another player has. Set/Rarity: Envertol: Life's a Gamble Common CardName: Dome Bannerman Cost: {3}{R} Type: Creature - Viashino Knight Pow/Tgh: 3/3 Rules Text: *Raise the Stakes*- Whenever Dome Bannerman attacks, you may sacrifice a creature or a Treasure. If you do, Dome Bannerman gains first strike and gets +1/+0 until end of turn." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Eliminated Goblin Cost: {R} Type: Creature - Goblin Warrior Pow/Tgh: 1/1 Rules Text: When Eliminated Goblin dies, if Eliminated Goblin dealt combat damage this turn, create a Treasure token. Flavour Text: No one bet on her to win, just when she'd die. Set/Rarity: Envertol: Life's a Gamble Common CardName: Ever-Rebuilt Roadster Cost: {3}{R} Type: Artifact - Vehicle Pow/Tgh: 4/3 Rules Text: Whenever Ever-Rebuilt Roadster attacks, choose 1- •Create a tapped 1/1 red Goblin token. •Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.) Crew 2 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: False-Fumble Spy Cost: {2}{R} Type: Creature - Orc Rogue Pow/Tgh: 1/4 Rules Text: As long as you control False-Fumble Spy, play with your hand and the top card of your library revealed. False-Fumble Spy can't block. {1}{R}{R}: Target player gains control of False-Fumble Spy. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Fatalclaw Mad-Thrasher Cost: {4}{R} Type: Creature - Viashino Berserker Pow/Tgh: 4/4 Rules Text: Whenever you create a Treasure token, Fatalclaw Mad-Thrasher deals 1 damage to any target. Whenever you scry, Fatalclaw Mad-Thrasher gets +1/+1 until end of turn. Whenever you discard a card, Fatalclaw Mad-Thrasher gains menace and trample until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Fatalclaw Spearman Cost: {2}{R} Type: Creature - Ogre Warrior Pow/Tgh: 3/2 Rules Text: When Fatalclaw Spearman enters the battlefield you may sacrifice an artifact. If you do, Fatalclaw Spearman deals 2 damage to each opponent. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Fearless First-Runner Cost: {R} Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: Haste Whenever you cast an instant or sorcery spell, Fearless First-Runner gets +1/+0 until end of turn. Flavour Text: Since the first death game, the Fearless clan have sent many members to show the clan's might. None have ever won. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Furyhowl Murder Shriek Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal 3 damage to any target. If a player was targeted this way, Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.). Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Gambit of Fate Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Gambit of Fate, discard a card at random. Deal X damage to an opponent or creature or planeswalker controlled by an opponent at random, where X is the mana value of the discarded card. If X is 0, create two tapped Treasure tokens instead. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Gold-Knife Stalker Cost: {3}{R} Type: Creature - Goblin Assassin Pow/Tgh: 3/2 Rules Text: When Gold-Knife Stalker enters the battlefield, deal up to X damage divided among any number of targets, where X is the number of Treasures you control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Inciting Fear-Monger Cost: {1}{R} Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: *Raise the Stakes*- Whenever Inciting Fear-Monger attacks, you may sacrifice a creature or a Treasure. If you do, target creature can't block until end of turn. Flavour Text: "I've got a lot riding on Rukat. Better not let anyone get an edge on him." -Marriz Set/Rarity: Envertol: Life's a Gamble Common CardName: Joy in Grief Cost: {2}{R} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a red creature you control deals combat damage to a player, red instants and sorceries you cast cost {1} less until end of turn. Flavour Text: Rukat could never be happy with what'd he done, the lives he sacrificed. The living held no such sorrow in their hearts though. Rukat was the man who had saved them from Yarrick and Metjan. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Ozsaet's Vanguard Cost: {1}{R} Type: Creature - Human Knight Pow/Tgh: 2/1 Rules Text: Haste {1}{W}: Enchanted creatures you control gain vigilance until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Punishing Flames Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Deal 1 damage to each creature that's blocking a creature you control. Flavour Text: "The crowd want to see violent deaths, and I want corpses." -Marriz Set/Rarity: Envertol: Life's a Gamble Common CardName: Rukat with a Deathwish Cost: {1}{R} Type: Legendary Planeswalker - Rukat Pow/Tgh: /2 Rules Text: [+1]:Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.) [-2]: Until end of turn, instant and sorcery spells you cast have "This spell deals 1 damage to each opponent." [-7]: You gain an emblem with "If a spell you cast would target a creature you control, it targets two random creatures you control if possible instead." and "If a spell you control would target a creature an opponent controls, it targets two random creatures that player controls if possible instead." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Shoulder Devil Cost: {2}{R} Type: Creature - Devil Pow/Tgh: 3/1 Rules Text: Trample {G},{T}: Target creature gets +3/+1 and gains trample until end of turn. Shoulder Devil Deals 1 damage to you. Activate this ability only when you could cast a sorcery. Flavour Text: "C'mon, you could win. Do you really they could kill *you*?" Set/Rarity: Envertol: Life's a Gamble Common CardName: Spark-Whip Warden Cost: {2}{R} Type: Creature - Ogre Wizard Pow/Tgh: 1/4 Rules Text: Defender Discard an instant or sorcery card: Spark-Whip Warden gets +2/+0 until end of turn. {T}: Spark-Whip Warden deals damage equal to its power to any target. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Splattergore Cycle Cost: {3}{R}{R} Type: Artifact - Vehicle Pow/Tgh: 5/3 Rules Text: Whenever a creature with a power of 2 or less blocks Splattergore Cycle, create a Treasure token. Crew 3 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Steel Death Trap Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Steel Death Trap, sacrifice any number non-token artifacts. Deal X damage to each creature and each player, where X is the number of artifacts sacrificed this way. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Sudden Motivation Cost: {1}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal four damage to target creature. Target creature you control gets +4/+0 and gains first strike until end of turn. Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.) Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Szonza's Fire Fortune Cost: {3}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Each player discards their hand, and you may cast one sorcery spell with a mana value equal to or less than the number of cards you discarded this way. Then, each player draws cards equal to the number of cards they discarded this way. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Szonza, Fire Seer Cost: {3}{R}{R} Type: Legendary Creature - Giant Shaman Pow/Tgh: 5/4 Rules Text: Whenever an instant or sorcery spell deals damage to a target, scry 2. {1}{R},{T}-Discard a card: Draw two cards. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Thunderstorm Raider Cost: {R}{R} Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Haste *Raise the Stakes*- Whenever this creature attacks, you may sacrifice a creature or a Treasure. If you do, Thunderstorm Raider gains "Whenever Thunderstorm Raider becomes the target of a spell you control, you may copy that spell X times, where X is the number of creatures you control. You must choose new targets for the copies." until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Weight-Peddle Rider Cost: {1}{R} Type: Creature - Human Pilot Pow/Tgh: 1/2 Rules Text: Whenever Weight-Peddle Rider attacks, crew tagret Vehicle you control tapped and attacking the same target. At the end of the turn, exile that vehicle. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Bloodmaw Brigands Cost: {5}{G}{G} Type: Creature - Viashino Berserker Pow/Tgh: 8/5 Rules Text: Bloodmaw Brigands can't be blocked by creatures with a power of 2 or less. Flavour Text: You don't need to play the game to kill the contestants. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Club-Tail Raccoon Cost: {2}{G} Type: Creature - Raccoon Mutant Pow/Tgh: 3/3 Rules Text: When Club-Tail Raccoon enters the battlefield create a Treasure token. {G}: Club-Tail Raccoon Gains trample until end of turn. Flavour Text: Strange monsters of all sort are sold into the death game. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Crawling Tree-Planter Cost: {3}{G}{G} Type: Artifact - Vehicle Pow/Tgh: 6/6 Rules Text: Reach Whenever Crawling Tree-Planter attacks or blocks, you may put a Forest from your hand or graveyard onto the battlefield tapped. Crew 4 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Deed Prospector Cost: {3}{G} Type: Creature - Human Rogue Pow/Tgh: 3/3 Rules Text: Deathtouch When Deed Prospector enters the battlefield, reveal the top card your library. If a land was revealed this way, add that card to your hand a create a tapped Treasure token. Otherwise, put the revealed card on the bottom of your library. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Derrun Prospector Cost: {1}{G} Type: Creature - Zarri Citizen Pow/Tgh: 1/2 Rules Text: When Derrun Prospector dies, you may put a basic land from your hand onto the battlefield tapped. If you don't, gain 4 life instead. Flavour Text: A lot of folks are looking to get their slice of the regrowing land, and they'll slice others to get it. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Druid's Duty Cost: 1GG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, untap target Forest you control." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Fearless Chief's Ascension Cost: {1}{G} Type: Enchantment Pow/Tgh: / Rules Text: Legendary creatures you control have trample. Whenever a creature you control with trample dies, legendary creature spells you cast cost {1} less until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Feast to Grow Cost: {G} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, whenever an enchanted creature or land you control deals combat damage to a planeswalker or player, put a +1/+1 counter on it. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Great-Hammer Guardian Cost: {4}{G}{G} Type: Creature - Giant Warrior Pow/Tgh: 5/5 Rules Text: {2}{R/G}: Great-Hammer Guardian gains trample until end of turn. {2}{G/W}: Great-Hammer Guardian gains vigilance until end of turn. Flavour Text: "Please, have your tickets ready when you approach. I won't be so kind if I need to ask again." Set/Rarity: Envertol: Life's a Gamble Common CardName: Greenman Strider Cost: {5}{G}{G} Type: Creature - Elemental Horror Pow/Tgh: 5/5 Rules Text: Whenever a basic land enters the battlefield under your control, Greenman Strider gets +2/+2 until end of turn. Basic lands enter the battlefield untapped. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Hive Scoutmaster Cost: {2}{G} Type: Creature - Insect Scout Pow/Tgh: 1/2 Rules Text: When Hive Scoutmaster enters the battlefield, put a +1/+1 counter on target creature. {1}{W},{T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Holz, Boneblade Chief Cost: {2}{G}{G} Type: Legendary Creature - Human Druid Pow/Tgh: 3/4 Rules Text: At the beginning of your upkeep, you may put a green creature card with a mana value of 3 or less from your hand onto the battlefield. At the beginning of your endstep, if two or more creatures entered the battlefield this turn, create a Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: I'm Strong, You Know Cost: {G} Type: Instant Pow/Tgh: / Rules Text: Target creature you control fights target creature you don't control. *Dead End*- If you cast I'm Strong, You Know during the endstep, target creature you control gets +0/+1 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Killer Terrain Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Target land you control becomes a 4/4 green Elemental with vigilance and deathtouch until end of turn. Flavour Text: Envertol was regrowing with vigor, and that was a hazard to everyone and everything. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Mist-Stalker Spider Cost: {3}{G} Type: Creature - Spider Pow/Tgh: 2/4 Rules Text: Reach {U},{T}: Draw a card, then discard a card. Flavour Text: Common across the tribal islands, the spiders are imported four months before a death game begins. Set/Rarity: Envertol: Life's a Gamble Common CardName: Nature's Reclamation Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. When a card is put into a graveyard this way, scry 1 and untap up to one target land you control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: New-Growth Caretaker Cost: {1}{G}{G} Type: Creature - Insect Druid Pow/Tgh: 2/3 Rules Text: *Raise the Stakes*- Whenever this creature attacks, you may sacrifice a creature or a Treasure. If you do, double New-Growth Caretaker's power and toughness until end of turn. Flavour Text: "Kill my trees, and I'll kill you." Set/Rarity: Envertol: Life's a Gamble Common CardName: Rage-Arm Lover Cost: 1G Type: Creature - Zarri Berserker Pow/Tgh: 2/1 Rules Text: Whenever another creature you control dies, if Rage-Arm Lover doesn't have a +1/+1 counter on it, put a +1/+1 counter on it and it fights target creature you don't control. Flavour Text: Bitter feelings from the deceased's family and friends can end a winner's life not long after the game ends. Set/Rarity: Envertol: Life's a Gamble Common CardName: Regrowth Hammer Cost: {1}{G}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever the enchanted creature attacks, destroy up to one target artifact or enchantment. Whenever one or more permanents are destroyed this way, put two +1/+1 counters on the enchanted creature. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Roots of Regrowth Cost: {3}{G} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, return up to one target enchantment card from your graveyard to hand. Enchantment cards can't be exiled by spells or abilities your opponents control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Rot-Growth Farmer Cost: {G} Type: Creature - Insect Druid Pow/Tgh: 1/1 Rules Text: Exile a creature card from your graveyard,{T}: Add one mana of one the exiled card's colors and gain 1 life. Flavour Text: Necromancers favor prestigious corpses, but most of Marriz's customers are Payu workers. Set/Rarity: Envertol: Life's a Gamble Common CardName: Sap Seller Cost: {5}{G}{G}{G} Type: Creature - Mutant Rogue Pow/Tgh: 8/8 Rules Text: Discard a basic land card from your hand: Return target enchantment card from your graveyard to your hand. Activate this ability only once each turn. Flavour Text: Some already are already bleeding a healing Envertol. Set/Rarity: Envertol: Life's a Gamble Rare CardName: Sharp-Shooter Contestant Cost: {3}{G} Type: Creature - Zarri Archer Pow/Tgh: 2/4 Rules Text: Reach *Raise the Stakes*- Whenever Sharp-Shooter Contestant attacks, you may sacrifice a creature or a Treasure. If you do, destroy up to one target creature with flying. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Snapperjaw Monstrosity Cost: {5}{G}{G}{G} Type: Creature - Beast Pow/Tgh: 8/8 Rules Text: Ward {2} *Raise the Stakes*- Whenever Snapperjaw Monstrosity attacks, you may sacrifice a creature or a Treasure. If you do, creatures you control get +3/+3 and gain trample until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Stingclaw Cost: {2}{G} Type: Creature - Scorpion Pow/Tgh: 2/3 Rules Text: Deathtouch Flavour Text: The outwastes are big open land, bad for a player to plan against other contestants. Monsters pick up the players' slack. Set/Rarity: Envertol: Life's a Gamble Common CardName: Survival Surge Cost: {X}{G}{G}{G} Type: Instant Pow/Tgh: / Rules Text: Distribute X +1/+1 counters among any number of creatures you control. *Dead End*- If you cast Survival Surge during the endstep, put a +1/+1 counter on each creature you control with less than three power. Then, distribute X +1/+1 counters among creatures you control instead. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Wildman's Wrestling Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, prevent all damage that would be dealt to and by blocking creatures you control. If 10 or damage would be prevented this way, prevent all damage that would be dealt to blocking creatures you control instead and draw a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Dome Skyguard Cost: {1}{W/U}{W/B} Type: Creature - Human Knight Pow/Tgh: 3/2 Rules Text: Flying At the beginning of each endstep, if a card was exiled from anywhere this turn gain 2 life and scry 1. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Embarrassing Start Cost: {1}{W/U}{W/U}{W/B}{W/B} Type: Instant Pow/Tgh: / Rules Text: Each attacking creature an opponent controls deals damage equal to its power to its controller. Then, return those creatures to their owner's hand. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: On-Call Ambulance Cost: {2}{W/U}{W/B} Type: Artifact - Vehicle Pow/Tgh: 2/3 Rules Text: Vigilance, lifelink, ward {1} Crew 2 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Ozsaet's Vindicator Cost: {2}{W/U}{W/B} Type: Creature - Kor Knight Pow/Tgh: 2/2 Rules Text: Flash When Ozsaet's Vindicator enters the battlefield, exile target tapped creature. If you control that creature, you may return it to the battlefield tapped at the beginning of the next endstep. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Self-Induced Righteousness Cost: {W/U}{W/B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted has flying and "if a creature dealt damage by this creature this turn would die, exile that creature instead." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Spellbreaker Contestant Cost: {W/U}{W/B} Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: At the beginning of each upkeep, you may sacrifice Spellbreaker Contestant. If you do, noncreature spells cost an additional {1} to cast this turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Dustway Knifeman Cost: {U/B}{U/R} Type: Creature - Human Rogue Pow/Tgh: 2/3 Rules Text: *Raise the Stakes*- Whenever Dustway Knifeman attacks, you may sacrifice a creature or a Treasure. If you do, Target creature with a toughness of 4 or greater can't block this turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Jackpot Faerie Cost: {U/B}{U/R} Type: Creature - Faerie Citizen Pow/Tgh: 1/1 Rules Text: Flying Whenever you draw a card outside of your draw step, take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.). At the beginning of your endstep, if you drew three or more cards this turn, put a +1/+1 counter on Jackpot Faerie. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Memories of Greed Cost: {X}{U/B}{U/R} Type: Sorcery Pow/Tgh: / Rules Text: Target player mills X cards. You may cast a copy of an instant or sorcery card with a mana value of X or less that was milled this way without paying its mana cost. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Snap Gamble Cost: {U/B}{U/R} Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards and discard a card at random. When you discard a nonland card this way, Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.). Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Sorcerer's Bargain Cost: {U/B}{U/R} Type: Instant Pow/Tgh: / Rules Text: Return target instant or sorcery with a mana value of one or less from your graveyard to your hand. Lose 1 life an draw a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Spellbloat Horror Cost: {U/B}{U/R} Type: Creature - Horror Pow/Tgh: 2/2 Rules Text: Prowess Whenever a creature dies for the first time each turn, each opponent mills three cards. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Demystifying Fang Cost: {B/R}{B/G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target enchantment you don't control. If that enchantment was attached to a creature, Demystifying Fang deals 4 damage to that creature. Flavour Text: Bloodmaw mystics carve sigils onto their teeth so that they can bite through magic like flesh. Set/Rarity: Envertol: Life's a Gamble Common CardName: Enter the Death Games Cost: {2}{B/R}{B/G} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each upkeep, target creature you control gains deathtouch until end of turn. At the beginning of each endstep, if an opponent lost life this turn, put a +1/+1 counter on each creature you control that dealt combat damage to a player. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Killer's Ferocity Cost: {B/R}{B/G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has menace and "if this creature would die, return it to your hand instead." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Marriz, Grave Profiteer Cost: {B/R}{B/R}{B/G}{B/G} Type: Legendary Creature - Human Citizen Pow/Tgh: 4/5 Rules Text: *Raise the Stakes*- Whenever Marriz, Grave Profiteer attacks, you may sacrifice a creature or a Treasure. If you do, return target creature card from your graveyard to your hand. When a creature card is returned to your hand this way, deal 2 damage to each opponent unless they have you create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Payu Body-Eater Cost: {3}{B/R}{B/G} Type: Creature - Insect Assassin Pow/Tgh: 5/2 Rules Text: Flash When Payu Body-Eater enters the battlefield deal 2 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead and gain 2 life. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Tlihan Miner Cost: {2}{B/R}{B/G} Type: Creature - Spirit Peasant Pow/Tgh: 4/3 Rules Text: Whenever a land enters an opponent's graveyard from anywhere, create a tapped Treasure token. If a land card in an opponent's graveyard would go into any other zone, exile that card instead. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Losquait, Fort Breaker Cost: {R/G}{R/G}{R/W}{R/W} Type: Legendary Creature - Giant Berserker Pow/Tgh: 4/5 Rules Text: Haste, first strike, trample, reach Whenever Losquait, Fort Breaker deals combat damage to a player or planeswalker, put a +1/+1 counter on Losquait and creature a tapped Treasure token.. Flavour Text: She left Kremsha buried in the rubble of his mountain fort. Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Reluctant Guardian Cost: {2}{R/G}{R/W} Type: Creature - Human Warrior Pow/Tgh: 4/3 Rules Text: Trample At the beginning of combat on your turn, Reluctant Guardian gets +2/+1 until end of turn if a creature entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Ruiner Hellkite Cost: {4}{R/G}{R/W} Type: Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying *Raise the Stakes*- - Whenever Ruiner Hellkite attacks, you may sacrifice a creature or a Treasure. If you do, destroy up to one target artifact and Ruiner Hellkite gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Savage Rush Cost: {R/G}{R/W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target creature gets +3/+2, first strike, and trample. Flavour Text: Speed and brutality go along way in a killing game. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Tech-Ripper Cougar Cost: {R/G}{R/W} Type: Creature - Cat Pow/Tgh: 3/2 Rules Text: Sacrifice an artifact: Tech-Ripper Cougar gains first strike until end of turn. Whenever Tech-Ripper Cougar deals combat damage to a player, put a +1/+1 counter on if that player controls three or more artifacts. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Wreck the Fortress Cost: {1}{R/G}{R/W} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target nonbasic land. Its controller creates a treasure token and searches their library for a basic land, adds that land to their hand, then shuffles. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Bonded Victory Cost: {G/W}{G/W}{G/U}{G/U} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each endstep, if no damage was dealt this turn, put a peace counter on Bonded Victory. Remove a peace counter: Prevent all damage that would be dealt by target spell or permanent this turn. At the beginning of your upkeep if there are 10 or more peace counters on Bonded Victory, the game is a draw. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Mythic CardName: Death-Defying Dodge Cost: {G/W}{U/G} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target creature gains hexproof, indestructible, and "spells and abilities of permanents your opponents control can't cause you to sacrifice this creature." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Ethereal Bloomcaller Cost: {G/W}{G/U} Type: Creature - Human Wizard Pow/Tgh: 3/2 Rules Text: When Ethereal Bloomcaller enters the battlefield, you may put target enchantment card in your graveyard on the top of your library. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Gifting Serpopard Cost: {G/W}{G/W}{G/U}{G/U} Type: Creature - Cat Snake Pow/Tgh: 5/5 Rules Text: Flash, vigilance When Gifting Serpopard enters the battlefield, put a +1/+1 counter on up to two other target creatures you control, gain 5 life, and draw a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Graceful Gains Cost: {G/W}{G/U} Type: Sorcery Pow/Tgh: / Rules Text: Draw a card and gain 3 life. If you control a creature and an enchantment, put a +1/+1 counter on target creature you control and it gains Ward {1} until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Mirror-Coated Motorcycle Cost: {G/W}{G/U} Type: Artifact - Vehicle Pow/Tgh: 3/3 Rules Text: At the beginning of each upkeep, choose target creature you don't control. Until end of turn, whenever that creature attacks or blocks, if it has flying, Mirror-Coated Motorcycle gains flying until end of turn.The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Crew 1 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Chain Lasso Cost: {1}{W/U} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has "{T}: Tap target creature." Equip {W/U} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Mechanical Awakening Cost: {W/U}{W/U}{W/U} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of combat, if you control no creatures, up to one target artifact you control become 4/4 white and blue Sphinx creature with flying and vigilance until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Scouting Jay Cost: {W/U} Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying At the beginning of your endstep, if Scouting Jay was exiled this turn, draw a card. Flavour Text: Of course the Boneblade clan are masters of nature- that's where bones come from. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Seashell Village Hoarder Cost: {1}{W/U} Type: Creature - Human Citizen Pow/Tgh: 1/3 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) As long as Seashell Village Hoarder has an artifact Stockpiled, Seashell Village Hoarder has Ward {2}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Stunstrike Scarf Cost: {1}{W/U}{W/U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature and put a stun counter on it." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: End of All Hope Cost: {U/B}{U/B} Type: Instant Pow/Tgh: / Rules Text: Players can't search their libraries this turn. *Dead End*- If you cast End of All Hope during the end step, players cant draw cards this turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Mind-Breaker Arcanist Cost: {1}{B/U}{B/U} Type: Creature - Human Wizard Pow/Tgh: 3/1 Rules Text: Whenever a card is put into a player's graveyard from their library, Mind-Breaker Arcanist gets +1/+0 until end of turn. {3}{U/B}: Each player mills a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Root for the Opposition Cost: {U/B} Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent exiles a creature card with a mana value of one or less from anywhere, you may pay {1} and sacrifice Root for the Opposition. If you do, put that creature onto the battlefield under your control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Skill Siphon Cost: {U/B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever the enchanted creature attacks or blocks, it gets -2/-0 until end of turn unless its controller has you create a Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Splatterwing Crewmate Cost: {2}{U/B} Type: Creature - Faerie Pirate Pow/Tgh: 2/2 Rules Text: Flying When Splatterwing Crewmate dies, you may draw a card. Flavour Text: Pirates have taken to the seas instead of the oil lake. Their violent ways haven't changed. Set/Rarity: Envertol: Life's a Gamble Common CardName: Cadaverous Prospects Cost: {1}{B/R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control Enchanted creature gets +3/-1 and has "When this creature dies, create a number of Treasure tokens equal to its toughness." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Dream-Eater Cerebremancer Cost: {X}{1}{B/R}{B/R} Type: Creature - Human Warlock Pow/Tgh: 3/3 Rules Text: Dream-Eater Cerebremancer enters the battlefield with X +1/+1 counters. At the beginning of each endstep, you may remove a +1/+1 counter from Dream-Eater Cerebremancer. If you do, each player discards a card and draws a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Foul Fate Fiend Cost: {B/R} Type: Creature - Devil Pow/Tgh: 1/1 Rules Text: Whenever you sacrifice a creature with a power greater greater than Foul Fate Fiend's power, create a Treasure token. Flavour Text: Hardly worth killing Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Suicide Whip Cost: {R/B} Type: Artifact - Equipment Pow/Tgh: / Rules Text: The equipped creauture has "{T}, Sacrifce this creature and Suicide Whip: Deal 2 damage to target creature and one damage to that creature's controller." Equip {R/B} Flavour Text: Just because you'll die doesn't mean you should let someone else win. Set/Rarity: Envertol: Life's a Gamble Common CardName: Wandering Mercenery Cost: {2}{B/R} Type: Creature - Human Warrior Pow/Tgh: 3/2 Rules Text: At the beginning of your upkeep, you may pay 2 life. If you do, Wandering Mercenery gains "Whenever this creature deals combat damage to a player, create a Treasure token." until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Apprentice Mechanic Cost: {R/G} Type: Creature - Goblin Shaman Pow/Tgh: 1/1 Rules Text: Haste Whenever Apprentice Mechanic becomes blocked by an artifact, Apprentice Mechanic gets +1/+0 until end of turn. Flavour Text: "It's not enough to make the motorcycle runs, you need it to not run after you." -Lebrick, Chief Mechanic Set/Rarity: Envertol: Life's a Gamble Common CardName: Blood-Iron Spikeback Cost: {3}{R/G}{R/G}{R/G} Type: Creature - Lizard Mutant Pow/Tgh: 6/6 Rules Text: Haste, trample Whenever a creature you control deals combat damage to a player, create a tapped Treasure token. Flavour Text: When there's no iron scrap, spikebacks will hunt for any source of iron. Set/Rarity: Envertol: Life's a Gamble Rare CardName: Fatalclaw Training Cost: {R/G}{R/G} Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on each creature you control with trample or reach. Flavour Text: "Don't just tear through, pierce until your fingers taste air free of blood." Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Mana Conjuration Cost: {1}{RG} Type: Sorcery Pow/Tgh: / Rules Text: Add {R}{R}{G} or {R}{G}{G} at random. Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.) Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Ruthless Cassowary Cost: {1}{R/G}{R/G} Type: Creature - Bird Pow/Tgh: 3/3 Rules Text: *Raise the Stakes*- Whenever Ruthless Cassowary attacks, you may sacrifice a creature or a Treasure. If you do, Ruthless Cassowary fights target creature. Combat damage dealt by Ruthless Cassowary can't be prevented. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Aboveground Convert Cost: {2}{G/W} Type: Creature - Insect Cleric Pow/Tgh: 1/3 Rules Text: Whenever an artifact or enchantment enters a graveyard from anywhere, gain 3 life. At the beginning of your endstep, if you gained 3 or more life this turn, put a +1/+1 on Aboveground Convert and another target creature. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Dewdrop Nectar Cost: {G/W} Type: Sorcery Pow/Tgh: / Rules Text: Gain 3 life. Put a +1/+1 counter on target creature you control. Flavour Text: Brewed by the Fatalclaw tribe, this rotting, floral slush can instantly renergize and even enhance a person. Set/Rarity: Envertol: Life's a Gamble Common CardName: Kierg Regrower Cost: {1}{G/W} Type: Creature - Kithkin Druid Pow/Tgh: 1/2 Rules Text: When Kierg Regrower enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card. Reveal it, add it your hand, gain 2 life, then shuffle. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Rigorous Coach Cost: {1}{G/W} Type: Creature - Human Cleric Pow/Tgh: 2/1 Rules Text: {G/W}{G/W},{T}: Put a +1/+1 counter on target creature you control. If target creature isn't Rigorous Coach, you may untap it and scry 1. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Vigor of Purity Cost: {G/W}{G/W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent sacrifices an artifact, creatures you control get +1/+1 until end of turn. Flavour Text: "Blades, armor, vehicles. Those weigh you down." -Rskeiff, Fearless chief Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Avatar of Life and Death Cost: {5}{W/B}{W/B} Type: Creature - Avatar Pow/Tgh: 5/6 Rules Text: Flying {T}, Sacrifice Avatar of Life and Death: Return another target creature that died this turn to the battlefield. Gain life equal to that creature's toughness. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Betting Hall Guard Cost: {2}{W/B}{W/B} Type: Creature - Human Mercenary Pow/Tgh: 2/2 Rules Text: Flash When Betting Hall Guard enters the battlefield, destroy target tapped creature that attacked this turn. Flavour Text: "We'll keep the blood on the mirror panorama and off of the tables, won't we?"- Jezyck, Hired Intimidation Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Citadel's First Barrier Cost: {2}{B/W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature exits the battlefield for the first time each turn, gain 2 life. {W/B}{W/B}, Sacrifice Citadel's First Barrier: Until end of turn, if a creature would exit the battlefield, exile it instead. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Scavenging Bats Cost: {W/B} Type: Creature - Bat Pow/Tgh: 1/1 Rules Text: Flying, lifelink Flavour Text: Envertol's bats hunt by smell, not sound. Set/Rarity: Envertol: Life's a Gamble Common CardName: Unearthly Endurance Cost: {B/W} Type: Instant Pow/Tgh: / Rules Text: Target creature gains indestructible until end of turn. *Dead End*- If you cast Unearthly Endurance during the endstep, gain life equal to that creature's toughness. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Fungal Revival Cost: {1}{B/G} Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card from your graveyard to your hand. If that creature card had mana value of four or greater, put a +1/+1 counter on up to one target creature you control.. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Grave Growths Cost: {2}{B/G} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a non-token creature you control dies, you may pay {1}. If you do, create a 0/1 green Plant token. Whenever a Plant you control dies, add {B} or {G}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Multimeter Millipede Cost: {B/G}{B/G} Type: Creature - Insect Pow/Tgh: 2/2 Rules Text: Multimeter Millipede gets +1/+1 if an opponent controls a Swamp. Multimeter Millipede gets +1/+1 if an opponent controls a Forest. When Multimeter Millipede dies, untap up to two Swamp or Forest cards you control. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Nature's Final Call Cost: {2}{B/G}{B/G} Type: Sorcery Pow/Tgh: / Rules Text: Exile all creature cards from each opponent's graveyard. Until end of turn, whenever you tap Swamp or Forest for mana, it adds X additional mana of that color, where X is the number of creature cards that were exiled by Nature's Final Call. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Outwaste Nightblade Cost: {B/G} Type: Creature - Zarri Assassin Pow/Tgh: 1/1 Rules Text: {G/B}: If Outwaste Nightblade doesn't have deathtouch, Outwaste Nightblade gains deathtouch until end of turn. If mana from a Treasure was spent to activate this ability, gain 1 life. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Doubled Decoy Cost: {1}{U/G} Type: Instant Pow/Tgh: / Rules Text: Create a token copy of target creature you control with a mana value of one or less. Flavour Text: "I just look like a normal human. They probably won't know which greencloak is actually me." -Holz, Boneblade Chief Set/Rarity: Envertol: Life's a Gamble Common CardName: Infiltration Cloak Cost: {G/U}{G/U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has Ward {2} and "Whenever this creature deals combat damage to a player, draw a card." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Naive Scout Cost: {2}{U/G} Type: Creature - Human Scout Pow/Tgh: 3/2 Rules Text: When Naive Scout enters the battlefield draw a card. Flavour Text: "I know this area. We can hi-" Final words of Sarjia, escapee of Kremsha's Fort Set/Rarity: Envertol: Life's a Gamble Common CardName: Outwaste Courier Cost: {1}{G/U}{G/U} Type: Creature - Zarri Scout Pow/Tgh: 2/2 Rules Text: Ward {1} At the beginning of each endstep, if you drew two or more cards that turn, put a +1/+1 counter on Outwaste Courier unless target opponent has you draw a card instead. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Terraform Dryad Cost: {G/U} Type: Creature - Dryad Pow/Tgh: 1/1 Rules Text: At the beginning of each upkeep, target basic land you control becomes a copy of another target land until end of turn. Flavour Text: Centuries had passed since a dryad had existed on Envertol. None knew what to call the creature until they found an old bestiary. Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Dockside Gambler Cost: {U/R} Type: Creature - Surrakar Citizen Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep you may tap an untapped nontoken artifact you control. If you do, Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.). Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Fatefall Halo Cost: {R/U} Type: Enchnatment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of each endstep, put a +1/+1 counter on the enchanted creature for each card that was put onto the bottom of your library from the top of your library this turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Sparkspear Highwayman Cost: {U/R} Type: Creature - Goblin Warrior Pow/Tgh: 1/2 Rules Text: Whenever you cast an instant or sorcery spell, Sparkspear Highwayman gets +1/+0 until end of turn. {1}: Sparkspear Highwayman can't be blocked by creatures with a power of 3 or greater until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Volt-Boost Battery Cost: {1}{U/R} Type: Artifact - Treasure Pow/Tgh: / Rules Text: {T}, Sacrifice Volt-Boost Battery: Add one mana of any color. When you sacrifice Volt-Boost Battery for mana, add one additional mana of any color for each +1/+1 counter on Volt-Boost Battery. Whenever you cast an artifact spell, put a +1/+1 counter on Volt-Boost Battery, and it becomes a 0/0 Golem creature in addition to its other types with Ward {2}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Wizard's Cannon Car Cost: {1}{U/R} Type: Artifact - Vehicle Pow/Tgh: 2/1 Rules Text: Whenever Wizard's Cannon Car attacks, you may discard a card. If you discarded an instant or sorcery card this way, Wizard's Cannon Car gets +2/+2 until end of turn. Crew 1 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Burden of Stone Fists Cost: {1}{R/W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has defender and double strike Flavour Text: "Strong as stone? No. I said you'll strike with fists of stone." -Governor Kjallen Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Furyhowl Raid Cost: {R/W}{R/W}{R/W} Type: Instant Pow/Tgh: / Rules Text: Create a 2/2 white Knight token. Creatures can't block this turn. Whenever a creature attacks this turn, it gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Longspear Mercenary Cost: {2}{R/W} Type: Creature - Kithkin Warrior Pow/Tgh: 3/1 Rules Text: First strike Whenever Longspear Mercenary deals combat damage to a player who controls an artifact, you may scry 1. Flavour Text: A veteran of the rebellion against Kremsha, she holds contempt against those who'd follow in the Merchant of Flesh's footsteps. Set/Rarity: Envertol: Life's a Gamble Common CardName: Rebellious Fireslash Cost: {1}{R/W} Type: Sorcery Pow/Tgh: / Rules Text: Target creature gains doublestrike until end of turn. Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.) Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Wall-Breaker Driver Cost: {R/W} Type: Creature - Human Pilot Pow/Tgh: 3/1 Rules Text: Defender Whenever Wall-Breaker Driver crews a vehicle, that vehicle gains "When this creature attacks, destroy up to one target artifact the defending player controls." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: All-Purpose Wrench Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: {T}: Until end of turn, target creature becomes a Pilot with "This creature crew Vehicles as if its power were 2 higher." {T}: Until end of turn, target Equipment's equip cost is reduced by {1}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Badge of Entry Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever the equipped creature dies, create X tapped Treasure tokens, where X was the equipped creature's power. Equip {2} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Blasting Warship Cost: {6} Type: Artifact - Vehicle Pow/Tgh: 6/5 Rules Text: Whenever Blasting Warship attacks, you may sacrifice an artifact. If you do, Blasting Warship deals 2 damage to two random creatures the defending player controls. Crew 3 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Bloody Knife Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0. Equip {2} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Confiscated Spike-Bike Cost: {4} Type: Artifact - Vehicle Pow/Tgh: 4/2 Rules Text: Crew 2 If you cast Confiscated Spike-Bike from exile, create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Convoy Alarm Car Cost: {3} Type: Artifact - Vehicle Pow/Tgh: 1/4 Rules Text: Whenever a creature controlled by an opponent attacks, you may untap Convoy Alarm Car and up to one target creature you control. A non-vehicle creature untapped this way can't block until end of turn. Other Vehicles you control get +1/+1 Crew 2 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Gilded Crawling Throne Cost: {1} Type: Artifact - Vehicle Treasure Pow/Tgh: 2/1 Rules Text: {T}, Sacrifice Gilded Crawling Throne: Add one mana of any color. {3}: Gilded Crawling Throne gets +1/+1 for each token Treasure you control. Activate this ability only once each turn. Crew 1 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Golden Axe of Wealth Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever the equipped creature attacks a player who has the most life total, double the number of Treasure tokens you control, then create a Treasure token. Equipped creature gets +3/+1. Equip {4} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Harpoon-Mounted Cart Cost: 3 Type: Artifact - Vehicle Pow/Tgh: 5/5 Rules Text: Whenever Harpoon-Mounted Cart attacks or blocks, Harpoon-Mounted Cart gains trample or first strike at random. {3}: If Harpoon-Mounted Cart doesn't have trample, it gains trample until end of turn. If Harpoon-Mounted Cart doesn't have first strike, it gains first strike until end of turn. Activate this ability only if Harpoon-Mounted Cart is attacking or blocking. Crew 3 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Mushroom Cultivator Suit Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +0/+1 and has "If this creature would die, exile it instead and untap target basic land you control." Equip {1} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Otherworldly Relic Cost: {5} Type: Artifact Pow/Tgh: / Rules Text: Cards you cast from exile cost {2} less to cast. {T}, Sacrifice Otherworldly Relic: Add two mana of any color. When you do, draw a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Quicksilver Multiweapon Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever an Equipment card enters an opponent's graveyard from anywhere, Quicksilver Multiweapon becomes a copy of that equipment until end of turn. Equip {1} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Razor-Fractal Bottle Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {X},{T}-Sacrifice Razor-Fractal Bottle: Create X Shard artifact tokens with "{T}: -Sacrifice this artifact. Deal 1 damage to target attacking or blocking creature." Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Re-Steeled Man Cost: {3} Type: Artifact Creature - Human Pow/Tgh: 2/2 Rules Text: Whenever an artifact card enters your graveyard, Re-Steeled Man gets +0/+1 until end of turn. Flavour Text: Machines of ruin once covered Envertol's landscapes. Now, those machines find new purpose or fall apart from rust. Set/Rarity: Envertol: Life's a Gamble Common CardName: Saintie of Impoverishment Cost: {4} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+0 and has "Whenever this creature deals combat damage to a player, that player sacrifices all artifact tokens they control." Equip {2} Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Showy Stuntwheel Cost: 3 Type: Artifact - Vehicle Pow/Tgh: 3/3 Rules Text: Whenever another Vehicle enters the battlefield, you may untap Showy Stuntwheel. If you don't control that Vehicle, Showy Stuntwheel gets +1/+0 until end of turn. Crew 2 Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Strangelite Torch Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {T}: Add one mana of any color. {4}, Sacrifice Strangelite Torch: Add one mana of any color and draw a card. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Uncommon CardName: Tlihan's Obliterator Cost: {12} Type: Artifact Creature - Construct Pow/Tgh: 8/8 Rules Text: When Tlihan's Obliterator enters the battlefield, sacrifice all lands you control and create three times that many Treasure tokens. Sacrifice a land: Tap Tlihan's Obliterator. Any player may activate this ability. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Bloodmaw Camp Cost: Type: Land Pow/Tgh: / Rules Text: Bloodmaw Camp enters the battlefield tapped. {T}: Add {R} or {G}. {1}{R/G}{R/G},{T}- Sacrifice Bloodmaw Camp: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Bloody Court Cost: Type: Land Pow/Tgh: / Rules Text: Bloody Court enters the battlefield tapped. {T}: Add {R} or {W}. {1}{R/W}{W/R},{T}- Sacrifice Bloody Court: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Capital of Akran Cost: Type: Land Pow/Tgh: / Rules Text: Capital of Akran enters the battlefield tapped. {T}: Add {W} or {B}. {1}{W/B}{W/B},{T}- Sacrifice Capital of Akran: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Coral-Covered Freighter Cost: Type: Land Pow/Tgh: / Rules Text: Coral-Covered Freighter enters the battlefield tapped. {T}: Add {G} or {U}. {1}{G/U}{G/U},{T}- Sacrifice Coral-Covered Freighter: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Decrepit Akran Spires Cost: Type: Land Pow/Tgh: / Rules Text: Decrepit Akran Spires enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B/R}{B/R},{T}- Sacrifice Decrepit Akran Spires: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Jagged Tlihan Rocks Cost: Type: Land Pow/Tgh: / Rules Text: Jagged Tlihan Rocks enters the battlefield tapped. {T}: Add {U} or {R}. {1}{R/U}{R/U},{T}- Sacrifice Jagged Tlihan Rocks: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Oil Lake Outpost Cost: Type: Land Pow/Tgh: / Rules Text: Oil Lake Outpost enters the battlefield tapped. {T}: Add {U} or {B}. {1}{B/U}{B/U},{T}- Sacrifice Oil Lake Outpost: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Ozsaet's Dome Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {T}: Add {C}. At the beginning of each upkeep, if Ozsaet's Dome is untapped, you may tap it and pay {2}. If you do, instant and sorcery spells opponents cast cost an additional {2} cast. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Regrowing Extinct Volcqno Cost: Type: Land Pow/Tgh: / Rules Text: Regrowing Extinct Volcqno enters the battlefield tapped. {T}: Add {C}. {T}, Sacrifice a colorless, nonland permanent: Add {U}{B}{R}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Regrowing Flood District Cost: Type: Land Pow/Tgh: / Rules Text: Regrowing Flood District enters the battlefield tapped. {T}: Add {C}. {T}, Sacrifice a colorless, nonland permanent: Add {W}{U}{B}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Regrowing Outcrop Cost: Type: Land Pow/Tgh: / Rules Text: Regrowing Outcrop enters the battlefield tapped. {T}: Add {C}. {T}, Sacrifice a colorless, nonland permanent: Add {R}{G}{W}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Regrowing Snow Basin Cost: Type: Land Pow/Tgh: / Rules Text: Regrowing Snow Basin enters the battlefield tapped. {T}: Add {C}. {T}, Sacrifice a colorless, nonland permanent: Add {B}{R}{G}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Regrowing Watering Hole Cost: Type: Land Pow/Tgh: / Rules Text: Regrowing Watering Hole enters the battlefield tapped. {T}: Add {C}. {T}, Sacrifice a colorless, nonland permanent: Add {G}{W}{U}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Rare CardName: Reinvigorated Farmland Cost: Type: Land Pow/Tgh: / Rules Text: Reinvigorated Farmland enters the battlefield tapped. {T}: Add {G} or {W}. {1}{W/G}{W/G},{T}- Sacrifice Reinvigorated Farmland: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Seashell Sands Cost: Type: Land Pow/Tgh: / Rules Text: Seashell Sands enters the battlefield tapped. {T}: Add {W} or {U}. {1}{W/U}{W/U},{T}- Sacrifice Seashell Sands: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common CardName: Underground Hive Cost: Type: Land Pow/Tgh: / Rules Text: Underground Hive enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B/G}{B/G},{T}- Sacrifice Underground Hive: Draw a card and create a tapped Treasure token. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common