CardName: Magister's Cap Cost: 4 Type: Equipment Pow/Tgh: / Rules Text: Whenever Magister's Cap gets attached to a creature you may draw a card. Whenever you draw a card equipped creature gets +2/+0 until end of turn. Equip {4} Flavour Text: Set/Rarity: Haith Rare CardName: Act of Bravery Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+2 and First Strike until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Arbiter Enforcer Cost: 5ww Type: Creature - Angel Pow/Tgh: 5/7 Rules Text: Flying At the beginning of each player upkeep that player choose creature spells or non-creature spells. That player can only cast the chosen type of spells until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Arcane Order Cost: 1w Type: Enchantment Pow/Tgh: / Rules Text: When Arcane Order enters the battlefield exile another non-creature, non-land permanent. When Arcane Order leaves the battlefield return the exiled card to the battlefield under it's owners control. Flavour Text: Set/Rarity: Haith Uncommon CardName: Aura Restoration Cost: 1w Type: Sorcery Pow/Tgh: / Rules Text: Return target aura card from your graveyard to your hand. Flavour Text: Set/Rarity: Haith Common CardName: Avenging Guardian Cost: 3ww Type: Creature - Angel Pow/Tgh: 3/4 Rules Text: Flying, First Strike Flavour Text: Set/Rarity: Haith Uncommon CardName: Bodyguard Assignment Cost: 2w Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2. When Bodyguard Assignment enters the battlefield put a 1/1 white soldier creature token onto the battlefield. Flavour Text: Set/Rarity: Haith Common CardName: Conscription Cost: 2ww Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 white soldier creature tokens onto the battlefield for each creature that entered the battlefield this turn under target opponents control. Flavour Text: Set/Rarity: Haith Rare CardName: Cunning Battlepriest Cost: 1ww Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: {1}{W}{W}: Target creature you control gains Lifelink until end of turn. {2}{W}{W}: Cunning Battlepriest deals 2 damage to target attacking creature. Flavour Text: Set/Rarity: Haith Uncommon CardName: Dunewind Healer Cost: 1w Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Lifelink {1}{U}: Dunewind Healer get flying until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Efface Cost: w Type: Instant Pow/Tgh: / Rules Text: Destroy target enchantment you gain 2 life. Flavour Text: Set/Rarity: Haith Common CardName: Emperial Arms Cost: ww Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Vigilance, Lifelink If an opponent controls more creature then you Emperial Arms gets +2/+2 Flavour Text: Set/Rarity: Haith Rare CardName: Emperial Lancer Cost: 2w Type: Creature - Human soldier Pow/Tgh: 2/1 Rules Text: First Strike Flavour Text: Set/Rarity: Haith Common CardName: Lightstone Cleric Cost: ww Type: Creature - Human Cleric Pow/Tgh: 2/1 Rules Text: Vigilance {W},{T}: Tap target creature. Flavour Text: Set/Rarity: Haith Uncommon CardName: Lightwielder Aura Cost: 2ww Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gets +1/+1, First Strike and Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.) Flavour Text: Set/Rarity: Haith Common CardName: Ophelia The Fair Cost: 2ww Type: Planeswalker - Ophelia Pow/Tgh: /4 Rules Text: [0] Whenever a creature you control deals combat damage to a player this turn you may put a loyalty counter on Ophelia The Fair. [-2] You gain 1 life for each loyalty counter on Ophelia The Fair. [-4] Shuffle Ophelia The Fair into your library and draw two cards. Flavour Text: Set/Rarity: Haith Mythic CardName: Paladin of Ophelia Cost: 1ww Type: Creature - Human Priest Pow/Tgh: 2/2 Rules Text: Double Strike {1}{U}{U}, Shuffle Paladin of Ophelia into your library: draw two cards. Flavour Text: Set/Rarity: Haith Rare CardName: Path from Agression Cost: 3w Type: Instant Pow/Tgh: / Rules Text: Exile target attacking creature. Draw a card. Flavour Text: Set/Rarity: Haith Uncommon CardName: Pearlbeak Griffin Cost: 3w Type: Creature - Griffin Pow/Tgh: 3/2 Rules Text: Flying Flavour Text: Set/Rarity: Haith Common CardName: Pearlshield Warrior Cost: 1w Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Whenever you gain life Pearlshield Warrior gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Radiant Paladin Cost: 2w Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: {T}: Exile target card from a graveyard, put a +1/+1 counter on Radiant Paladin. Flavour Text: Set/Rarity: Haith Uncommon CardName: Serenade Cost: 1ww Type: Instant Pow/Tgh: / Rules Text: Creatures you control gains Lifelink until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Shelter Templar Cost: 3w Type: Creature - Human Soldier Pow/Tgh: 2/4 Rules Text: Revive (When Shelter Templar enters the battlefield you may return target creature from your graveyard with converted mana cost equal to or less then the number of permanents with Recover you control to the battlefield.) Flavour Text: Set/Rarity: Haith Common CardName: Smite Cost: w Type: Instant Pow/Tgh: / Rules Text: Destroy target blocked creature. Flavour Text: Set/Rarity: Haith Common CardName: Stormfront Pegasus Cost: 1w Type: Creature - Pegasus Pow/Tgh: 2/1 Rules Text: Flying Flavour Text: Set/Rarity: Haith Common CardName: United Banner Cost: 1ww Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control get +0/+1 Whenever a white creature enters the battlefield under your control you gain 1 life. Flavour Text: Set/Rarity: Haith Uncommon CardName: Widewing Griffin Cost: 3ww Type: Creature - Griffin Pow/Tgh: 3/3 Rules Text: Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.) Flying Flavour Text: Set/Rarity: Haith Common CardName: Airborn Soldier Cost: 2u Type: Creature - Merfolk Pow/Tgh: 2/3 Rules Text: Flying Airborn Soldier can block only creatures with flying. Flavour Text: Set/Rarity: Haith Common CardName: Airomancer Cost: 2uu Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Airomancer gets +1/+1 for each creature with flying you control. {2}{U}{U}: creatures you control gains flying until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Change of Shift Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Return target creature you control to your hand. The next creature spell you cast this turn costs {3} less to cast. Flavour Text: Set/Rarity: Haith Common CardName: Cunning Strategist Cost: 1uu Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: {1}{u}{u}: Whenever target creature you control deals combat damage to an opponent this turn, draw a card. {2}{u}{u}: Target creature is Unblockable until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Defender of the White Pearl Cost: 1u Type: Creature - Merfolk Pow/Tgh: 1/3 Rules Text: Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.) Flavour Text: Set/Rarity: Haith Common CardName: Enhanced Mind Cost: 1u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature When Enhanced Mind enters the battlefield draw a card. Switch Enchanted creatures power and toughness. Flavour Text: "Sometimes a pen is a far more dangerous weapon then a sword." Set/Rarity: Haith Common CardName: Expell Cost: uu Type: Instant Pow/Tgh: / Rules Text: Return target permanent to it's owners hand. Flavour Text: Set/Rarity: Haith Common CardName: Flux Trap Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) Return target non-land permanent to it's owners hand. Flavour Text: Set/Rarity: Haith Common CardName: Gravitational Pull Cost: 1u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of enchanted creatures controllers upkeep that player may pay {3}, if not tap enchanted creature. Flavour Text: Set/Rarity: Haith Common CardName: Headquarters Cost: 2uu Type: Enchantment Pow/Tgh: / Rules Text: Spells you cast have Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) Flavour Text: Set/Rarity: Haith Rare CardName: Hypocrisy Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Return target spell you control to your hand. Draw a card. Flavour Text: Set/Rarity: Haith Uncommon CardName: Manipulate Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Target creature becomes a 1/1 blue creature with the creature type of your choice until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Mindculling Merfolk Cost: 1u Type: Creature - Merfolk Pow/Tgh: 1/2 Rules Text: Whenever you draw a card put the top card of target player library into his or hers graveyard. Flavour Text: Set/Rarity: Haith Common CardName: Mirror Cast Cost: 1uu Type: Instant Pow/Tgh: / Rules Text: Put a creature token onto the battlefield that is a copy of target creature spell you don't control. Flavour Text: Set/Rarity: Haith Rare CardName: Missguide Information Cost: 1u Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top 3 cards of his or her library into his o her graveyard. Draw a card. Flavour Text: Set/Rarity: Haith Common CardName: Mudskipper Kraken Cost: 4uuu Type: Creature - Kraken Pow/Tgh: 9/9 Rules Text: Islandwalk Mudskipper Kraken can only attack if the defending player controls 4 islands. {U}: Sacrifice an Island target land becomes and island until end of turn. Flavour Text: It's okey as long as it's in the water it's. RUUUUUUUUUN! - Famous last words Set/Rarity: Haith Rare CardName: Remove Soul Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Counter target creature spell. Flavour Text: Set/Rarity: Haith Common CardName: Riverbank Rogue Cost: 3u Type: Creature - Merfolk Rogue Pow/Tgh: 2/2 Rules Text: When Riverbank Rogue enters the battlefield target player puts the top 3 cards of his or her library into his or hers graveyard. {U},{T}: Return Riverbank Rogue to it's owners hand. Flavour Text: Set/Rarity: Haith Uncommon CardName: Shorebreed Swallow Cost: 1u Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying When Shorebreed Swallow enters the battlefield draw a card. Flavour Text: Set/Rarity: Haith Common CardName: Skull Shell Crab Cost: 4u Type: Creature - Crab Pow/Tgh: 3/6 Rules Text: {2}{B}: Skull Shell Crab gains Intimidate until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Snapjaw Drake Cost: 3u Type: Creature - Drake Pow/Tgh: 2/4 Rules Text: Flying Flavour Text: Set/Rarity: Haith Common CardName: Sonicflight Drake Cost: 3uu Type: Creature - Drake Pow/Tgh: 3/4 Rules Text: Flash, Flying Sonicflight Drake can block only creatures with flying. Flavour Text: Set/Rarity: Haith Uncommon CardName: Spell Vortex Cost: 7u Type: Enchantment Pow/Tgh: / Rules Text: Spell Vortex enters the battlefield with 5 Arcane counters. Remove an Arcane counter from Spell Vortex. counter target spell. Flavour Text: Set/Rarity: Haith Mythic CardName: Stamina Drain Cost: 1uu Type: Instant Pow/Tgh: / Rules Text: Tap two non-land permanents target player controls. They don't untap during that controllers next upkeep. Flavour Text: Set/Rarity: Haith Uncommon CardName: Strategy Intel Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) Tap two target creatures they don't untap during it's controllers next upkeep. Flavour Text: Set/Rarity: Haith Common CardName: Telepathic Takeover Cost: 4UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) Enchant Creature You control enchanted creature. Flavour Text: Set/Rarity: Haith Uncommon CardName: Acidwell Polution Cost: b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Land Enchanted land produce {1} whenever tapped for mana instead of it's regular mana. Flavour Text: Set/Rarity: Haith Common CardName: Alley Shadow Cost: 2bb Type: Creature - Shade Pow/Tgh: 0/2 Rules Text: Intimidate {1}{B}: Alley Shadow gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Bone Mask Cost: b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gets +2/+2 and "{B}: Regenerate this creature."] Flavour Text: Set/Rarity: Haith Common CardName: Boneyard Chieftan Cost: 1bb Type: Creature - Skeleton Pow/Tgh: 1/1 Rules Text: Boneyard Chieftan gets +1/+1 for each creature card in your graveyard. {B}: Regenerate Boneyard Chieftan. Flavour Text: Set/Rarity: Haith Uncommon CardName: Brutal Torture Cost: 1b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of enchanted creatures upkeep enchanted creatures controller looses 2 life. {B}: Enchanted creature gets -1/-1 until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Cluster Headache Cost: 1b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Player Whenever enchanted player draws a card that player puts the top card of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Haith Common CardName: Corpse Reading Cost: 2b Type: Sorcery Pow/Tgh: / Rules Text: Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) As an additional cost to play Corpse Reading pay 2 life. Draw 2 cards. Flavour Text: Act first, ask questions later. Set/Rarity: Haith Common CardName: Cunning Necromage Cost: 1bb Type: Creature - Skeleton Wizard Pow/Tgh: 1/1 Rules Text: {1}{B}{b}: Exile target creature card from your graveyard put a 1/1 black skeleton creature token onto the battlefield. {B}{B}: Target player looses 1 life. Flavour Text: Set/Rarity: Haith Uncommon CardName: Darkhan, Warlord Cost: 1bb Type: Planeswalker - Darkhan Pow/Tgh: /3 Rules Text: [+1] Target creature you control gains +2/+2 until end of turn. [-2] Target creature you don't control gets -2/-2 until end of turn. [-6] You get an emblem with " Creatures you control gets +2/+2 and creatures your opponents control gets -2/-2. Flavour Text: Set/Rarity: Haith Mythic CardName: Envenom Cost: 2bb Type: Sorcery Pow/Tgh: / Rules Text: Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) Two target creatures gets -2/-2 until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Espionage Cost: 3b Type: Sorcery Pow/Tgh: / Rules Text: Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) Target player reveal his or her hand. You choose a card from among them, that player discards that card. Flavour Text: Set/Rarity: Haith Common CardName: Family Feast Cost: 1b Type: Instant Pow/Tgh: / Rules Text: Destroy target creature that shares a creature type with a creature you control. Flavour Text: Set/Rarity: Haith Common CardName: Foul Ghoul Cost: 2b Type: Creature - Zombie Pow/Tgh: 3/2 Rules Text: Flavour Text: Set/Rarity: Haith Common CardName: Frontline Predator Cost: 2bb Type: Creature - Imp Pow/Tgh: 2/2 Rules Text: Horde (Whenever Frontline Predator attack, it gets +1/+1 for each other attacking creature with Horde.) Flying, Lifelink Flavour Text: Set/Rarity: Haith Uncommon CardName: Grave Eater Cost: b Type: Creature - Zombie Pow/Tgh: 1/1 Rules Text: {t}: Exile target card from a graveyard, you gain 2 life. Flavour Text: Set/Rarity: Haith Common CardName: Leech Spawn Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: Target player looses 3 life and you gain 3 life. Flavour Text: Set/Rarity: Haith Common CardName: Maim Cost: b Type: instant Pow/Tgh: / Rules Text: Target creature gets -2/-2 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Marshdrowned Zombie Cost: 1b Type: Creature - Zombie Pow/Tgh: 2/1 Rules Text: Swampwalk Flavour Text: Set/Rarity: Haith Common CardName: Message in Blood Cost: 3b Type: Enchantment Pow/Tgh: / Rules Text: When Message in Blood enters the battlefield choose a creature type then destroy target creature with that creature type. creatures with the chosen creature type gets -1/-1 Flavour Text: Set/Rarity: Haith Rare CardName: Mindtoll Demon Cost: 2bb Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying At the beginning of your combat step discard a creature card from your hand or sacrifice Mindtoll Demon. Flavour Text: Set/Rarity: Haith Rare CardName: Mortal Cleave Cost: bb Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. It's controller puts two black horror creature tokens with power equal to half of the destroyed creatures power rounded up and Toughness equal to half the destroyed creatures toughness rounded up onto the battlefield tapped. Flavour Text: Set/Rarity: Haith Uncommon CardName: Mortal Recovery Cost: 3bb Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature dies you may exile it with Mortal Recovery. Sacrifice a creature: Put a token that's a copy of target creature exiled with Mortal Recovery, it's a black zombie creature in addition to it's other types. Flavour Text: Set/Rarity: Haith Rare CardName: Pact Demon Cost: bb Type: Creature - Demon Pow/Tgh: 3/4 Rules Text: When Pact Demon enters the battlefield you lose 3 life. Any player may pay {3} to return Pact Demon from your graveyard to the battlefield tapped under your control. Flavour Text: Watch what you ask for, you might just get it. Set/Rarity: Haith Rare CardName: Rotten Crockolisk Cost: 3bb Type: Creature - Zombie Beast Pow/Tgh: 4/3 Rules Text: Horde (Whenever Rotten Crockolisk attack, it gets +1/+1 for each other attacking creature with Horde.) Rotten Crockolisk can't block. Flavour Text: Set/Rarity: Haith Common CardName: Spawn of Darkhan Cost: 1bb Type: Creature - Demon Pow/Tgh: 3/2 Rules Text: Death Touch {1}{R}{R}: Target attacking creature gets +2/-2 until end of turn. {B}: Exile a creature card from your graveyard return Spawn of Darkhan to the battlefield tapped. Flavour Text: Set/Rarity: Haith Rare CardName: Tower Shade Cost: 3b Type: Creature - Shade Pow/Tgh: 2/1 Rules Text: Flying, Intimidate. Flavour Text: Set/Rarity: Haith Common CardName: Volcanoground Rat Cost: 1b Type: Creature - Rat Pow/Tgh: 1/1 Rules Text: When Volcanoground Rat dies target player discards a card. {1}{R}: get +1/+0 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Aggressive Temptation Cost: 1rr Type: Sorcery Pow/Tgh: / Rules Text: gain control of target creature until end of turn. It gets +1/+0 and Haste, untap it. Flavour Text: Set/Rarity: Haith Common CardName: Battlefield Tactics Cost: 3rr Type: Sorcery Pow/Tgh: / Rules Text: Creatures target opponent controls can't block this turn. Life loss can't be prevented until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Brick Elemental Cost: 3r Type: Creature - Elemental Pow/Tgh: 3/2 Rules Text: Horde (Whenever Brick Elemental attack, it gets +1/+1 for each other attacking creature with Horde.) Flavour Text: Set/Rarity: Haith Common CardName: Burning Outrage Cost: xr Type: Instant Pow/Tgh: / Rules Text: Burning Outrage Deals X damage to target player. Flavour Text: Set/Rarity: Haith Common CardName: Chaostrophe Cost: 2rr Type: Sorcery Pow/Tgh: / Rules Text: Each player reveals their hand, then each player chooses one card at random from among them. That player may cast that card without paying it's mana cost until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Cinder Cloud Cost: 1rr Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Flying Whenever you cast a red spell Cinder Cloud gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Cliff Elemental Cost: 3rr Type: Creature - Elemental Pow/Tgh: 3/* Rules Text: Mountainwalk Cliff Elemental toughness is equal to the number of mountains you control. Flavour Text: Set/Rarity: Haith Uncommon CardName: Cunning Embermage Cost: 1rr Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: {1}{r}{r}: Target creature gains Haste until end of turn. {r}{r}: Target creature gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Enraged Sloth Cost: 4r Type: Creature - Beast Pow/Tgh: 4/2 Rules Text: Haste {2}{G}: Enraged Sloth gains Trample until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Firetongue Lizard Cost: 1rr Type: Creature - Lizard Pow/Tgh: 2/2 Rules Text: {1}{R}: Firetongue Lizard gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Flamehatchet Barbarian Cost: 1rr Type: Creature - Human Barbarian Pow/Tgh: 2/2 Rules Text: Haste, First strike Flamehatchet Barbarian can't be blocked except by two or more creatures. Flavour Text: Set/Rarity: Haith Rare CardName: Flamehatchet's Charge Cost: rr Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gets +1/+1 and can't be blocked except by two or more creatures. Flavour Text: Set/Rarity: Haith Common CardName: Flamespit Enchantress Cost: 1r Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: When Flamespit Enchantress enters the battlefield target creature you control gets +2/+0 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Frenzied Cliffback Cost: 2rr Type: Creature - Elemental Pow/Tgh: 5/1 Rules Text: Frenzied Cliffback attack's each turn if able. Frenzied Cliffback can't attack or block alone. Flavour Text: Set/Rarity: Haith Common CardName: Glaivethrower Bandit Cost: 3r Type: Creature - Human Pow/Tgh: 3/2 Rules Text: First strike Flavour Text: Set/Rarity: Haith Common CardName: Goblin Firespitter Cost: rr Type: Creature - Goblin Pow/Tgh: 0/1 Rules Text: {T}: Goblin Firespitter deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Haith Uncommon CardName: Goblin Jackalops Cost: 2r Type: Creature - Goblin Pow/Tgh: 2/2 Rules Text: Horde (Whenever Goblin Jackalops attack, it gets +1/+1 for each other attacking creature with Horde.) Flavour Text: Set/Rarity: Haith Common CardName: Goblin Saltshaker Cost: 2r Type: Creature - Goblin Pow/Tgh: 2/1 Rules Text: Haste When Goblin Saltshaker deals combat damage to a player you may sacrifice it. If you do destroy target non-basic land that player controls. Flavour Text: Set/Rarity: Haith Uncommon CardName: Hellfire Dragon Cost: 2rrr Type: Creature - Dragon Pow/Tgh: 4/4 Rules Text: Flying, Haste When Hellfire Dragon enters the battlefield if you control no other creature you gain {R}{R}{R} {R}: Hellfire Dragon gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Lava Rain Cost: 4rr Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land, Lava Rain deals 6 damage to target creature. Flavour Text: Set/Rarity: Haith Common CardName: Lightning Shock Cost: 2rr Type: Instant Pow/Tgh: / Rules Text: Lightning Shock deals 5 damage to target creature. Flavour Text: Set/Rarity: Haith Common CardName: Shock Cost: r Type: Instant Pow/Tgh: / Rules Text: Shock deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Haith Common CardName: Spitfire Dragon Cost: 2rr Type: Creature - Dragon Pow/Tgh: 2/2 Rules Text: Flying {1}{R}: Spitfire Dragon gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Taunting Shout Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Target creature blocks target creature you control this turn if it's able to. Flavour Text: Set/Rarity: Haith Common CardName: Tempting Bet Cost: r Type: Sorcery Pow/Tgh: / Rules Text: Each player may have Tempting Bet deal 3 damage to them, if they do they may draw three cards then discard three cards at random. Flavour Text: Set/Rarity: Haith Rare CardName: Arthos Guide Cost: 1gg Type: Creature - Elf Pow/Tgh: 3/3 Rules Text: Non-Basic Landwalk Whenever Arthos Guide attacks you may search your library for a land card and put it onto the battlefield tapped. Flavour Text: Set/Rarity: Haith Rare CardName: Arthos, Pathfinder Cost: 2gg Type: Planeswalker - Arthos Pow/Tgh: /3 Rules Text: [0] Target creature you control gets non-basic landwalk until end of turn. [+1] Put a land token onto the battlefield with " {T}: Add {G} to your mana pool. [-5] Search your library for 5 lands and put them onto the battlefield tapped. Flavour Text: Set/Rarity: Haith Mythic CardName: Blackhide Boar Cost: 1gg Type: Creature - Boar Pow/Tgh: 2/2 Rules Text: Flash When Blackhide Boar enters the battlefield you may change the target of target spell to target Blackhide Boar instead. Flavour Text: Set/Rarity: Haith Uncommon CardName: Bramblecrush Cost: 2gg Type: Sorcery Pow/Tgh: / Rules Text: Destroy target non-creature permanent. Flavour Text: Set/Rarity: Haith Uncommon CardName: Brush Seedling Cost: g Type: Creature - Plant Pow/Tgh: 0/1 Rules Text: [Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.) {T}: Add {G} to your mana pool. Flavour Text: Set/Rarity: Haith Common CardName: Cunning Lorespeaker Cost: 1gg Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: {1}{G}{G}: target creature you control gets +2/+2 until end of turn. {G}{G}: You gain 1 life. Flavour Text: Set/Rarity: Haith Uncommon CardName: Giant Growth Cost: g Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Gift of Centuries Cost: 1g Type: Sorcery Pow/Tgh: / Rules Text: Put two +1/+1 counters on target creature. Flavour Text: Set/Rarity: Haith Common CardName: Harvest the Land Cost: 1g Type: Sorcery Pow/Tgh: / Rules Text: Search your library for 2 basic land cards with the same land type as a land you control then put them into your hand. Flavour Text: Set/Rarity: Haith Common CardName: Lorewood Defender Cost: gg Type: Creature - Treefolk Pow/Tgh: 2/2 Rules Text: {2}{G}: Lorewood Defender gets +2/+2, play this ability only once each turn. Flavour Text: Set/Rarity: Haith Common CardName: Lurking Weed Cost: 3g Type: Creature - Plant Pow/Tgh: 4/3 Rules Text: [Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.) Flavour Text: Set/Rarity: Haith Common CardName: Marblehide Beetle Cost: 2g Type: Creature - Insect Pow/Tgh: 1/2 Rules Text: {w}: Marblehide Beetle gets +0/+1 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Maulpaw Alpha Cost: 3ggg Type: Creature - Bear Pow/Tgh: 6/6 Rules Text: Flavour Text: Set/Rarity: Haith Common CardName: Morgalog Cost: 3gg Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: Intimidate, Vigilance Whenever Morgalog deals combat damage to a player you may return a card at random from your graveyard to your hand. Flavour Text: Set/Rarity: Haith Rare CardName: Neglecting Baloth Cost: 4g Type: Creature - Beast Pow/Tgh: 3/4 Rules Text: Revive (When Neglecting Baloth enters the battlefield you may return target creature from your graveyard with converted mana cost equal to or less then the number of permanents with Recover you control to the battlefield.) Hexproof Flavour Text: Set/Rarity: Haith Common CardName: Primal Pride Cost: 1g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't be blocked by creatures with less power then it. Flavour Text: Set/Rarity: Haith Uncommon CardName: Ragebark Warrior Cost: 1gg Type: Creature - Treefolk Warrior Pow/Tgh: 3/2 Rules Text: Trample If Ragebark Warrior entered the battlefield from a library this turn. It enters the battlefield with two +1/+1 counters on it. Flavour Text: Set/Rarity: Haith Uncommon CardName: Regenerate Terrain Cost: 2gg Type: Sorcery Pow/Tgh: / Rules Text: Return all land cards from your graveyard to the battlefield tapped. Flavour Text: Set/Rarity: Haith Rare CardName: Roothive Giant Cost: 2gg Type: Creature - Treefolk Pow/Tgh: 2/2 Rules Text: Whenever a green creature enters the battlefield under your control you may put a +1/+1 counter on Roothive Giant. Flavour Text: Set/Rarity: Haith Common CardName: Steelroot Avenger Cost: 2gg Type: Creature - Treefolk Pow/Tgh: 4/4 Rules Text: Trample If Steelroot Avenger would enter the battlefield from a library this turn. It enters the battlefield with two +1/+1 counter on it. Flavour Text: Set/Rarity: Haith Rare CardName: Strongbark Vine Cost: 1g Type: Creature - Plant Pow/Tgh: 1/2 Rules Text: [Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.) Flavour Text: Set/Rarity: Haith Common CardName: Strongroot Birchtree Cost: 3gg Type: Creature - Treefolk Pow/Tgh: 4/4 Rules Text: [Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.) Trample Flavour Text: " The worst part of being an elvish gardener. " Set/Rarity: Haith Common CardName: Sunptetal Plant Cost: 2g Type: Creature - Plant Pow/Tgh: 2/2 Rules Text: [Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.) {T}: Add {G}{G} to your mana pool. Flavour Text: Set/Rarity: Haith Uncommon CardName: Vitality Field Cost: 2gg Type: Enchantment Pow/Tgh: / Rules Text: Whenever a land enters the battlefield under your control you gain 1 life. Whenever a non-basic land enters the battlefield under your control you gain 3 life. Flavour Text: Set/Rarity: Haith Uncommon CardName: Webbed Net Cost: 1g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 and reach. If enchanted creature has Flying it looses flying. Flavour Text: Set/Rarity: Haith Common CardName: Woodland Wanderer Cost: g Type: Creature - Treefolk Pow/Tgh: 1/1 Rules Text: If Woodland Wanderer entered the battlefield from a library this turn. It enters with two +1/+1 counters on it. Flavour Text: Set/Rarity: Haith Common CardName: Celestial Ban Cost: xuuww Type: Instant Pow/Tgh: / Rules Text: Exile each creature with converted mana cost X or less. Flavour Text: Set/Rarity: Haith Rare CardName: Celestial Link Cost: 2UUWW Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have Flying, Vigilance and Lifelink. Flavour Text: Set/Rarity: Haith Rare CardName: Chant of Liberation Cost: 1uw Type: Instant Pow/Tgh: / Rules Text: Choose one - Exile target Aura card or Exile target artifact creature card or Put target non-creature, non-land permanent on the bottom of it's owners library. Flavour Text: Set/Rarity: Haith Uncommon CardName: Faithful Justicar Cost: 1uw Type: Creature - Human Knight Pow/Tgh: 2/3 Rules Text: Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.) Flavour Text: Set/Rarity: Haith Common CardName: Illuminating Sphinx Cost: 3uw Type: Creature - Sphinx Pow/Tgh: 4/4 Rules Text: Flying When Illuminating Sphinx enters the battlefield you and target opponent reveals the top 3 cards of your libraries. then each player choose a non-land card from it's opponents revealed cards, that player may play it without paying it's mana cost. put the rest into it's owners graveyard. Flavour Text: Set/Rarity: Haith Rare CardName: Lawful Gargantuan Cost: 3uw Type: Creature - Beast Pow/Tgh: 2/4 Rules Text: Vigilance Whenever you gain life you may put a +1/+1 counter on Lawful Gargantuan. Flavour Text: Set/Rarity: Haith Common CardName: Marblehawk Rider Cost: 3uw Type: Creature - Human Knight Pow/Tgh: 2/4 Rules Text: Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.) {W}: Marblehawk Rider gains vigilance until end of turn. {U}: Marblehawk Rider gains flying until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Medic's Knowledge Cost: uw Type: Instant Pow/Tgh: / Rules Text: You gain 3 life. Draw a card. Flavour Text: Set/Rarity: Haith Common CardName: Shroud Of Doubt Cost: 3uw Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: When Shroud Of Doubt enters the battlefield each opponent gains 8 life. Protection from creatures, Vigilance Flavour Text: Set/Rarity: Haith Mythic CardName: Spellblade Soldier Cost: uw Type: Creature - Human soldier Pow/Tgh: 2/2 Rules Text: Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.) First Strike Flavour Text: Set/Rarity: Haith Common CardName: Airborn Horror Cost: 2ub Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 blue and black horror creatures with flying onto the battlefield. Flavour Text: Set/Rarity: Haith Common CardName: Anesthetic Compulsion Cost: xbu Type: Instant Pow/Tgh: / Rules Text: Exile the top X cards of target players library. Flavour Text: Set/Rarity: Haith Rare CardName: Chant of Dark Power Cost: 1ub Type: Instant Pow/Tgh: / Rules Text: Choose one - Counter target non-creature spell or Destroy creature with converted mana cost 3 or less. or Look at the top card of target player's library you may put that card on the bottom of that player library. Flavour Text: Set/Rarity: Haith Uncommon CardName: Insane Command Cost: 3UB Type: Instant Pow/Tgh: / Rules Text: Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) Counter target spell. the controller of that spell discards a card. Flavour Text: Set/Rarity: Haith Common CardName: Invisible Corpse Cost: ub Type: Creature - Zombie Pow/Tgh: 1/1 Rules Text: Unblockable Flavour Text: "It's told that if a Wizard dies during an invisibility spell he will walk around like that for eternity. Never finding rest." Set/Rarity: Haith Common CardName: Mistveil Phantom Cost: 2ub Type: Creature - Horror Pow/Tgh: 1/4 Rules Text: Unblockable, Prevent all combat damage done to Mistveil Phantom. Whenever Mistveil Phantom deals combat damage to a creature or player you may draw a card. Flavour Text: Set/Rarity: Haith Rare CardName: Morbid Reflection Cost: 1ub Type: Creature - Shapechanger Pow/Tgh: 2/2 Rules Text: {2}: Morbid Reflection becomes a copy of target creature that died this turn and gains this ability. Flavour Text: Set/Rarity: Haith Rare CardName: Nightwater Horror Cost: 1ub Type: Creature - Insect Horror Pow/Tgh: 2/2 Rules Text: Flying, Deathtouch When Nightwater Horror enters the battlefield, draw a card. Flavour Text: Set/Rarity: Haith Uncommon CardName: One From Beyond Cost: 5ub Type: Creature - Insect Horror Pow/Tgh: 7/7 Rules Text: Flying, Intimidate Each opponent draws a card: Prevent all damage dealt to and dealt by One From Beyond until end of turn. Any player may play this ability. Play this ability only once each turn. Flavour Text: Set/Rarity: Haith Mythic CardName: Warp Flesh Cost: 4ub Type: Sorcery Pow/Tgh: / Rules Text: Espionage (This costs {1} less to cast for each creature you control that dealt combat damage to an opponent this turn.) Destroy target creature, it can't be regenerated. Flavour Text: Set/Rarity: Haith Common CardName: Chant of Anger Cost: 1rb Type: Instant Pow/Tgh: / Rules Text: Choose one: Chant of Anger deals damage to target creature equal to it's power or choose a color, target player reveals his or her hand you choose a card of that color, that player discards that card or target player loose 3 life you gain 3 life. Flavour Text: Set/Rarity: Haith Uncommon CardName: Charhead Overlord Cost: 2rb Type: Creature - Demon Cleric Pow/Tgh: 1/3 Rules Text: {2}{R}{B}: Put a 1/1 black and red demon creature with Horde onto the battlefield. {3}{B}{T}: Sacrifice a creature: Draw two cards. Flavour Text: Set/Rarity: Haith Rare CardName: Devil Flame Cost: 1BR Type: Sorcery Pow/Tgh: / Rules Text: Devil Flame deals 3 damage to each creature without flying. Each creature with flying gets -3/-3 until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Flamepit Fighter Cost: 3RB Type: Creature - Human Barbarian Pow/Tgh: 3/2 Rules Text: Horde (Whenever Flamepit Fighter attack, it gets +1/+1 for each other attacking creature with Horde.) Trample Flamepit Fighter Attacks each turn if able. Flavour Text: Set/Rarity: Haith Common CardName: Flamepit Rager Cost: br Type: Creature - Demon Pow/Tgh: 1/1 Rules Text: Horde (Whenever Flamepit Rager attack, it gets +1/+1 for each other attacking creature with Horde.) Flavour Text: Set/Rarity: Haith Common CardName: Implosion Cost: xrb Type: Instant Pow/Tgh: / Rules Text: Destroy target permanent with converted man cost {X}. Flavour Text: Set/Rarity: Haith Rare CardName: Laughing Devil Cost: 2br Type: Creature - Demon Pow/Tgh: 3/3 Rules Text: Sacrifice a creature Laughing Devil gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Magmabelly Wurm Cost: 4br Type: Creature - Wurm Pow/Tgh: 9/9 Rules Text: Trample {1}, Pay 1 life: Magmabelly Wurm gets -1/-1 until end of turn. Any player may play this ability. Flavour Text: Set/Rarity: Haith Mythic CardName: Thunderfoot Demon Cost: 1RB Type: Creature - Demon Pow/Tgh: 2/2 Rules Text: Horde (Whenever Thunderfoot Demon attack, it gets +1/+1 for each other attacking creature with Horde.) Haste Thunderfoot Demon can't block. Flavour Text: Set/Rarity: Haith Uncommon CardName: Treasure Melting Cost: br Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact it's controller loses 2 life. Flavour Text: Set/Rarity: Haith Common CardName: Bloodgut Predator Cost: 4gr Type: Creature - Beast Pow/Tgh: 7/7 Rules Text: Trample, Haste When Bloodgut Predator deals combat damage to a player that player may have Bloodgut Predator deals that damage to a creature he or she controls instead. Flavour Text: Set/Rarity: Haith Mythic CardName: Chant of Elemental Force Cost: 1RG Type: Instant Pow/Tgh: / Rules Text: Choose one - Destroy target creature with flying or sacrifice a mountain add {R}{R}{R} to your mana pool or untap target creature you control it gains +4/+0 and haste until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Emberflare Plant Cost: 1RG Type: Creature - Plant Pow/Tgh: 1/3 Rules Text: [Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.) First Strike, Reach Flavour Text: Set/Rarity: Haith Common CardName: Essence Bloom Cost: rg Type: Creature - Plant Pow/Tgh: 2/2 Rules Text: [Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.) Flavour Text: Set/Rarity: Haith Common CardName: Firebranch Cost: 3rg Type: Creature - Plant Pow/Tgh: 3/3 Rules Text: [Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.) {R}{G}: Regenerate Firebranch. Flavour Text: It's flames never burn out. Set/Rarity: Haith Uncommon CardName: Gigantic Vines Cost: 5gr Type: Creature - Plant Pow/Tgh: 4/8 Rules Text: Gigantic Vines attacks each turn if able. Whenever Gigantic Vines becomes blocked switch Gigantic Viness power and toughness until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Immense Power Cost: xGr Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control gets +X/+X until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Might Beast Cost: x2gr Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: Trample When Might Beast enters the battlefield X other target creatures you control gets +x/+x until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Primal Outrage Cost: 1rg Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 and First strike until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Spawning Tree Cost: 1RG Type: Creature - Treefolk Pow/Tgh: 1/1 Rules Text: [Re-root] Other Treefolk and Plant creatures you control gets +1/+1. {T}: Target land you control becomes a 2/2 treefolk creature until end of turn, it's still a land. Flavour Text: Set/Rarity: Haith Rare CardName: Blossomlight Blessing Cost: 1gw Type: Enchantment - Aura Pow/Tgh: / Rules Text: Revive (When Blossomlight Blessing enters the battlefield you may return target creature from your graveyard with converted mana cost equal to or less then the number of permanents with Recover you control to the battlefield.) Enchant creature {G}: Regenerate enchanted creature. Flavour Text: Set/Rarity: Haith Uncommon CardName: Chant of Lost Words Cost: 1gw Type: Instant Pow/Tgh: / Rules Text: Choose one: Exile target creature with power 4 or greater or Each creature you control gets +1/+1 until end of turn or return target non-creature card from your graveyard to your hand. Flavour Text: Set/Rarity: Haith Uncommon CardName: Crag Beetle Cost: 3gw Type: Creature - Insect Pow/Tgh: 5/5 Rules Text: {2}: Put one +1/+1 counter on Crag Beetle. Crag Beetle can't attack this turn. Any player may play this ability. When Crag Beetle has 10 or more +1/+1 counters on it sacrifice it and put a 15/15 green and white Beast creature with Trample and Vigilance onto the battlefield. Flavour Text: Set/Rarity: Haith Mythic CardName: Faithfull Colosal Cost: x2gw Type: Creature - Giant Pow/Tgh: 4/4 Rules Text: Hexproof, Lifelink When Faithfull Colosal enters the battlefield X other target creatures gain lifelink until end of turn, and whenever one of those creatures becomes blocked this turn, it gets +1/+1 for each creature blocking it. Flavour Text: Set/Rarity: Haith Rare CardName: Herald of Gaia Cost: 8gw Type: Creature - Avatar Pow/Tgh: 10/10 Rules Text: When Herald of Gaia enters the battlefield you may untap each land you control. Then you gain life equal to the number of lands untapped this way. Whenever a land enters the battlefield you may return Herald of Gaia from your graveyard to your hand. Flavour Text: Set/Rarity: Haith Rare CardName: Heroe's Reunion Cost: gw Type: Sorcery Pow/Tgh: / Rules Text: You gain 7 life. Flavour Text: Set/Rarity: Haith Common CardName: Lifeweaver Cost: 1gw Type: Creature - Human Druid Pow/Tgh: 2/3 Rules Text: Whenever you gain life put a +1/+1 counter on Lifeweaver. Flavour Text: Set/Rarity: Haith Common CardName: Pedalshield Defender Cost: 2gw Type: Creature - Elf Cleric Pow/Tgh: 1/3 Rules Text: Revive (When Pedalshield Defender enters the battlefield you may return target creature from your graveyard with converted mana cost equal to or less then the number of permanents with Recover you control to the battlefield.) Vigilance, Lifelink Flavour Text: Set/Rarity: Haith Common CardName: Vital Recovery Cost: xwg Type: Instant Pow/Tgh: / Rules Text: Return each permanent with converted mana cost X from your graveyard to the battlefield. Flavour Text: Set/Rarity: Haith Rare CardName: Vitalspore Spider Cost: 3{G}{W} Type: Creature - Spider Pow/Tgh: 2/4 Rules Text: Revive (When Vitalspore Spider enters the battlefield you may return target creature from your graveyard with converted mana cost equal to or less then the number of permanents with Recover you control to the battlefield.) Reach Flavour Text: Set/Rarity: Haith Common CardName: Agressive Prototype Cost: 3 Type: Artifact Creature - Prototype Pow/Tgh: 2/3 Rules Text: Agressive Prototype has all activated abilities of other Prototype creatures you control. {2}: Agressive Prototype gains Haste until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Camoflague Cloak Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature becomes Unblockable. Equip {1} Flavour Text: Set/Rarity: Haith Uncommon CardName: Guardian Prototype Cost: 4 Type: Artifact Creature - Prototype Pow/Tgh: 2/2 Rules Text: Guardian Prototype has all activated abilities of other Prototype creatures you control. {2}: Guardian Prototype gets +0/+1 until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Harvest Schythe Cost: 4 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+0. Equip:{1} Flavour Text: Set/Rarity: Haith Common CardName: Junkyard Wall Cost: 2 Type: Artifact Creature - Wall Pow/Tgh: 0/5 Rules Text: Defender Whenver an artifact card is put into a graveyard put a +1/+1 counter on Junkyard Wall. Flavour Text: Set/Rarity: Haith Common CardName: Liquid Life Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: You gain 2 life. Flavour Text: Set/Rarity: Haith Uncommon CardName: Muscle Prototype Cost: 7 Type: Artifact Creature - Prototype Pow/Tgh: 5/4 Rules Text: Muscle Prototype has all activated abilities of other Prototype creatures you control. Flavour Text: Set/Rarity: Haith Uncommon CardName: Orb of Energy Greed Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {2}: Move a counter from target permanent to another permanent of your choice. Flavour Text: Set/Rarity: Haith Uncommon CardName: Other World Light Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever a permanent enters the battlefield from a Library or graveyard return that permanent to it's owners hand instead. {T}: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Haith Uncommon CardName: Prismatic Pillar Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever a player plays a multicolored spell you gain 1 life. {2},{T}: Untap target Multicolored creature you control. Flavour Text: Set/Rarity: Haith Common CardName: Prototype Networker Cost: 5 Type: Artifact Creature - Construct Pow/Tgh: 1/4 Rules Text: Prototype Networker has all activated abilities of other Prototype creatures you control. {1}: Prevent the next 1 damage target Prototype creature you control would take this turn. {T}: You may put target Prototype creature card from your hand onto the battlefield. Flavour Text: Set/Rarity: Haith Rare CardName: Prototype One Cost: 3 Type: Artifact Creature - Prototype Pow/Tgh: 2/2 Rules Text: Prototype One has all activated abilities of other Prototype creatures you control. Flavour Text: Set/Rarity: Haith Common CardName: Prototype Suit Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has all activated abilities of other Prototype creatures you control. Equip {3} Flavour Text: Set/Rarity: Haith Uncommon CardName: Quick Prototype Cost: 3 Type: Artifact Creature - Prototype Pow/Tgh: 2/2 Rules Text: Quick Prototype has all activated abilities of other Prototype creatures you control. {2}: Quick Prototype gets First strike until end of turn. Flavour Text: Set/Rarity: Haith Common CardName: Regeneration Prototype Cost: 4 Type: Artifact Creature - Prototype Pow/Tgh: 3/1 Rules Text: Regeneration Prototype has all activated abilities of other Prototype creatures you control. {3}: Regenerate Regeneration Prototype. Flavour Text: Set/Rarity: Haith Uncommon CardName: Spearhead Prototype Cost: 2 Type: Artifact Creature - Prototype Pow/Tgh: 0/1 Rules Text: Spearhead Prototype has all activated abilities of other Prototype creatures you control. {2}: Spearhead Prototype gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Haith Uncommon CardName: Terramorphic Generator Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Terramorphic Generator enters the battlefield tapped. {T}: Sacrifice Terramorphic Generator search your library for a basic land card and put it onto the battlefield tapped. Flavour Text: Set/Rarity: Haith Common CardName: Vampire Fork Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains Lifelink. Equip:{2} Flavour Text: Set/Rarity: Haith Common CardName: Mana Root Cost: Type: Land Creature - Treefolk Plant Pow/Tgh: 0/1 Rules Text: (Mana Root isn't a spell and it's affected by summoning sicknes.) {T}: Add {1} to your mana pool. {1},{T}: Add {R} or {G} to your mana pool. Flavour Text: Set/Rarity: Haith Common CardName: Medicinal Log Camp Cost: Type: Land Pow/Tgh: / Rules Text: Medicinal Log Camp Enters the battlefield tapped. {G}{W},{t}, Put a +1/+1 counter on target creature you control, if you gained life this turn put an additional +1/+1 counter on it. Flavour Text: Set/Rarity: Haith Common CardName: Prismatic Seat Cost: Type: Land Pow/Tgh: / Rules Text: Prismatic Seat enters the battlefield tapped. {1},{T}: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Haith Common CardName: Prototype Workshop Cost: Type: Land Pow/Tgh: / Rules Text: {T}: add {2} mana to your mana pool, use this mana only to cast Prototype creature spells or activated abilites on Prototype creatures. {4}: Prototype Workshop becomes a 5/5 Artifact Prototype creature until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Rageskull Rock Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} mana to your mana pool. {1}{R}: Rageskull Rock becomes a 1/1 red demon creature with Horde until end of turn. Flavour Text: Set/Rarity: Haith Rare CardName: Sewer Passage Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {1},{T}: Target creature you control becomes unblockable until end of turn. That creature doesn't untap at the beginning of your next untap step. Flavour Text: The way in is easy, it's the way out that always changes. Set/Rarity: Haith Uncommon