CardName: Abstemious Monk Cost: W Type: Creature - Cleric Pow/Tgh: 1/1 Rules Text: Whenever you would draw a card, you may instead sacrifice abstemious monk and search your library for a creature card, reveal it and put it into your hand, then shuffle your library. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Angelic trainer Cost: 2W Type: Creature - Human cleric Pow/Tgh: 1/2 Rules Text: When Angelic trainer enters play put a +1/+1 counter on another target creature you control. {W},Target creature with a +1/+1 counter on it gets flying until end of turn Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Aura Gaurd Cost: WW Type: Creature - Cleric Pow/Tgh: 2/2 Rules Text: Whenever a enchantment enters play put a +1/+1 counter on another creature you control. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Aura of exclusion Cost: WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Aura of exclusion from your hand or graveyard targeting that permanent.) Remove all counters from enchanted creature, Enchanted creature can't be the target of spells or abilities. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Bane of the Bones Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: When bane of Bones enters play exile target creature card from a players graveyard. {W} Target permanent or player gains protection from cards that share a colour with a card exiled by bane of bones Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Doomed Traveler Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield Flavour Text: Set/Rarity: Purgatory risen Common CardName: Essence Gatherer Cost: W Type: Creature - Human cleric Pow/Tgh: 1/1 Rules Text: Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.) {1}{W}: Tap an untapped creature you control, You gain two life. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Heritage Spirit Cost: 1WW Type: Creature - Spirit Pow/Tgh: 2/3 Rules Text: Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) Heritage Spirit has flying as long as it has a +1/+1 counter on it. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Inaction Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Inaction from your hand or graveyard targeting that permanent.) Enchanted creature cannot attack or block and it's activated abilities cannot be played. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Legion Striker Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) As long as this card has a +1/+1 counter on it it has first strike. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Oblivion Mage Cost: 2WW Type: Creature - Cleric Pow/Tgh: 1/3 Rules Text: {1}{W}{W}: return target enchantment to it's owners hand if that enchantment was enchanting a permanent exile that permanent. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Oblivions Mark Cost: 1WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature. Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Oblivions Mark from your hand or graveyard targeting that permanent.) Enchanted creature has vigilance. When Oblivions Mark enters play exile target creature until Oblivions mark leaves play. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Radiant Lance Cost: WW Type: Artifact - Equipment Pow/Tgh: / Rules Text: Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.) Equip {2} When Radiant lance is equipped to a white creature, you gain two life. Equipped creature has +2/+2 and lifelink. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Swarm Defence Cost: 4W Type: Instant Pow/Tgh: / Rules Text: Swarm Defence cost {1} less to play for each attacking creature. Put a 1/1 white soldier token into play for each attacking creature. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: The risen Cost: 4WWW Type: Creature - Archon Pow/Tgh: 3/4 Rules Text: Flying When The risen enters play exile all cards from target players graveyard, return a creature card from your graveyard to play for each creature card exiled from target players graveyard. Flavour Text: Set/Rarity: Purgatory risen Mythic CardName: War's Student Cost: W Type: Creature - Soldier Pow/Tgh: 1/1 Rules Text: When ever War's student is untapped you may put a +1/+1 counter on War's Student. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: righteous virtue Cost: 1WW Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control get +1/+1. {1}{W}, Exile target creature card from a graveyard, pick one you may put a 0/0 white soldier token into play or put a +1/+1 counter on target creature. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Aether projection Cost: 2UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Aether projection from your hand or graveyard targeting that permanent.) {1}{U}, Return Aether projection to your hand, put a token into play that is a copy of the card that was enchanted by Aether projection. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Banishers Mark Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Banishers Mark from your hand or graveyard targeting that permanent.) {1}{U}, return enchanted creature to their owners' hand. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Gleem Cost: U Type: Instant Pow/Tgh: / Rules Text: Pick one - Look at top card of target players library - Scry 1 Flavour Text: Set/Rarity: Purgatory risen Common CardName: Insightful hand tool Cost: UU Type: Artifact - Equipment Pow/Tgh: / Rules Text: augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.) Equip {2} When this card is equipped to a blue creature, draw a card then discard a card. Equipped creature has +1/+0 and flying. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Lore Master Cost: XUU Type: Creature - Legendary Wizard Pow/Tgh: 1/2 Rules Text: When Lore Master enters play put {X} lore counters on it equal to the mana paid for {X} in it's casting cost. Whenever you play a instant or sorcery spell you may scry equal to the lore counters on lore Master. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Narcomoeba Cost: 1U Type: Creature - Illusion Pow/Tgh: 1/1 Rules Text: Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Scout Cost: 1U Type: Creature - Eye Pow/Tgh: 1/2 Rules Text: Target opponent plays with the top card of his library revealed as long as scout remains in play. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Spell Kite Cost: 1UU Type: Creature - Drake Pow/Tgh: 2/2 Rules Text: Flying Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Spell Sifter Cost: UU Type: Creature - Wizard Pow/Tgh: 1/1 Rules Text: Flash Whenever you cast a instant or sorcery spell you may return spell sifter to your hand, if you do, pick one. > Draw a card > Return target instant or sorcery from your graveyard to your hand. Then discard a card. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Accursed Steel Cost: 2BB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant equipment. When accursed Steel enters play gain control of target equipment,put a 0/0 black Germ creature token onto the battlefield, then attach enchnated equipment to it. As an addirional cost to equip enchanted equipment sacrifice a creature. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Bane of the meek Cost: 1BB Type: Creature - Human Shaman Pow/Tgh: 2/3 Rules Text: Token creatures enter play with a -1/-1 counter on them and are black zombies in addition to it's other creature types. Flavour Text: Set/Rarity: Purgatory risen Mythic CardName: Blood Boil Cost: 1B Type: Enchmatment - Aura Pow/Tgh: / Rules Text: Enchant Creature When ever you are dealt combat damage destroy enchanted creature you gain life equal to the enchanted creatures toughness if the enchanted creature is tapped it's controller loses life equal to the enchanted creatures power instead. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Curse Witch Cost: 1B Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: Blood rite (You may use this creatures activated ability once each turn without paying it's mana cost, if another creature died this turn.) {2}{B}{B}{T}, you may play target Aura from Your graveyard without paying it's mana cost. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Death Husk Cost: B Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) You may play Death Husk from your graveyard if a creature died this turn. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Highlander Horror Cost: 1B Type: Creature - Horror Pow/Tgh: 1/1 Rules Text: Intimidate At the end of your turn search your library for card named highlander Horror and put it in your grave yard. {B}, Exile Highlander Horror from play put a card called Highlander Horror from your graveyard into play tapped. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Mutilator Cost: 2BB Type: Creature - Vampire Witch Pow/Tgh: 3/4 Rules Text: Mutilator enters play with three -1/-1 counters on it. At the end of your turn you may move any number of -1/-1 counters from mutilator to other target creatures. At the beginning of your turn you may gain one life for each -1/-1 counter on mutilator. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Old Crone Cost: 2B Type: Creature - Shaman Pow/Tgh: 1/1 Rules Text: When a creature enters play under your opponents control put a 1/1 black cat token in play with when this creature dies each player discards a card. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Shadow Blade Cost: BB Type: Artifact Pow/Tgh: / Rules Text: Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.) Equip {2} When Shadow blade is equipped to a black creature target opponent losses two life and you gain two life. Equipped creature gets +1/+0 and has Deathtouch. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Skeletal Nighthawk Cost: 2BB Type: Creature - Vampire Shaman Pow/Tgh: 3/3 Rules Text: Flying,Lifelink When Skeletal Nighthawk enters play put a 1/1 black bat token into play with Flying and Innate. {1}{B}{B}, Sacrifice a non token creature put a 1/1 black bat token into play with Flying and Innate. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Spiteful Apperition Cost: 1BB Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: When another creature dies that creatures controller chooses either to search his library for a creature card with the same name reveal it and put it in their graveyard, and then shuffle their library or to loose three life. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Sufer pain Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Sufer pain from your hand or graveyard targeting that permanent.) Enchanted creature gets -2/-1 and at the beginning of it's controllers turn,that player losses two life. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Swath of Decay Cost: 1BB Type: Enchantment Pow/Tgh: / Rules Text: When Swath of decay enters play, you may put a -1/-1 counter on a target creature at random, repeat this process until a creature dies. At the beginning of your turn you may remove a -1/-1 counter from a creature you control and put it on another target creature. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: The Bone Collector Cost: 2BB Type: Legendary Creature - Zombie Warior Pow/Tgh: 2/3 Rules Text: First strike Whenever a creature dealt damage by The bone collector dies put a +1/+1 counter on The Bone collector. {1}{B}, Transform the bone collector. Flavour Text: Back side: CardName: Master of Bones Cost: Type: Legendary Creature - Zombie Wizard Pow/Tgh: 1/1 Rules Text: When The Bone collector transforms into master of bones, remove all +1/+1 counters from it, you may exile a creature from any grave yard for each +1/+1 counter removed and put a 2/2 black zombie creature token into play under your control. Flavour Text: Set/Rarity: Purgatory risen Mythic CardName: Treacherous Shade Cost: BB Type: Creature - Shade Pow/Tgh: 2/2 Rules Text: When Treacherous shade enters play you may put put {X} +1/+1 counters on it where {x} equals the converted mana cost of target creature an opponent controls. When Treacherous shade dies move all +1/+1 counters on it to a target creature an opponent controls. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Witch of Lost hope Cost: 1BB Type: Creature - Witch Pow/Tgh: 1/2 Rules Text: When Witch of Lost hope enters play you may put a +1/+1 counter on target creature. {1}{B}, Sacrifice Witch of Lost Hope and each other creature you control with a +1/+1 counter, target opponent discards a card for each creature sacrificed this way. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Blazing Hammer Cost: RR Type: Artifact - Equipment Pow/Tgh: / Rules Text: Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.) Equip {2} When Blazing Hammer is equipped to a red creature, that creature fights another target creature. Equipped creature gets +2/+0 and has haste. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Fervor of the cursed Cost: R Type: Enchantment - Aura Curse Pow/Tgh: / Rules Text: Enchant creature. Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Fervor of the cursed from your hand or graveyard targeting that permanent.) Enchanted creature attacks each turn if able. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Flame speaker Cost: 1R Type: Creature - Goblin Shaman Pow/Tgh: 1/1 Rules Text: Whenever a enchantment enters play flame speaker deals damage equal to his power to target creature or player. {1}, flame speaker gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Geo Waste Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Target Land Enchanted land becomes a waste and can only produce {C} when tapped. When Geo waste enters play you may return a mountain you control to your hand. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Geomancer Cost: 1RR Type: Legendary Planeswalker - Geomancer Pow/Tgh: /3 Rules Text: During your turn you may discard a mountain from your hand and play an instant or sorcery card from your graveyard by paying its mana cost. [+2] Search your library for a card name Geo waste, reveal it and put in your hand and shuffle your library. [-6] Geomancer deals {X} damage to any target, where {X} equals the amount of lands in your graveyard. Flavour Text: Set/Rarity: Purgatory risen Mythic CardName: Canopy scout Cost: 2G Type: Creature - Elf warrior Pow/Tgh: 2/2 Rules Text: Canopy scout has hexproof as long as you control three forests. Canopy scout can only be blocked by creatures with flying. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Dryad spirit Cost: 2G Type: Enchantment - Creature Pow/Tgh: 1/1 Rules Text: Flying {1}{G}, transform this card. Flavour Text: Back side: CardName: Living invocation Cost: Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land. Enchanted land is a 2/5 green tree folk creature with reach. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Elder Spiritualist Cost: G Type: Creature - Elf shaman Pow/Tgh: 1/1 Rules Text: Whenever a spell or ability refers to searching your library you may search your sideboard instead. Flavour Text: Set/Rarity: Purgatory risen Mythic CardName: Elder chanter Cost: G Type: Legendary Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: When Elder chanter enters play, you may pay {x}. If you do, return target Aura card with converted mana cost {x} from any graveyard to the battlefield attached to Elder chanter. When ever another Shaman enters play you may return Elder chanter to your hand. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Elemental Harvest Cost: GG Type: Enchantment Pow/Tgh: / Rules Text: At the end of your turn put a 0/0 green elemental creature token into play, it enters play with a +1/+1 counter on it for each land that entered play this turn. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Grove Initiate Cost: G Type: Creature - Elf Shaman Pow/Tgh: 0/1 Rules Text: Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) {T}, Add {1} to your mana pool, If Grove Initiate has a +1/+1 counter on it you may add one mana of any color to your mana pool when Grove initiate becomes tapped. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Natures congregation Cost: G Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your turn you may look at the top {X} cards of your library where {X}is the number of enchantments you control,reveal a creature card from amongst them and put it on the top of your library,and the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Poison blade ambusher Cost: 1GG Type: Elf - Rogue Pow/Tgh: 1/2 Rules Text: Flash First strike When poison blade ambusher deals damage to a creature tap that creature, that creature doesn't untap unless it's controller pays {G}. {1}{G},Return poison blade ambusher to your hand Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Polyculture Cost: 1G Type: Enchantment Pow/Tgh: / Rules Text: Whenever a land enters play untapped, under your control you may sacrifice it and search your library for a basic land card with a different name than the sacrificed land, reveal it and put it into play tapped. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Restoring Baloth Cost: 2GG Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: When Restoring Baloth enters play you gain two life for each enchantment you control. When ever a enchantment enters play under your control you gain two life. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Spirit totem Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Reveal the top {X} cards of your library where {X} equals the highest converted mana cost of permanents you control, you may put a card revealed this way into play if you sacrifice a permanent off the same type, then put the remaining revealed cards on the bottom of your library in any order. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Devotions Mystic Cost: WU Type: Creature - Cleric Pow/Tgh: 1/1 Rules Text: Flash {1}{W}, Tap target creature. Whenever Devotions cleric attacks it gets +1/+1 for each tapped creature opponent controls. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Legion of the Meek Cost: WUU Type: Enchantment Pow/Tgh: / Rules Text: When ever a player plays a creature spell you may pay {1}{U}, if you do exile that spell and that spells controller puts a 1/1 white soldier token into play for each card exiled by legion of the meek. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Seraph Acollite Cost: 1WU Type: Creature - Archon Pow/Tgh: 2/3 Rules Text: Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.) {W}{U}:Target creature gains flying until end of turn and doesn't untap during it's controllers next untap phase. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Windlas Battle Mage Cost: 1WU Type: Creature - Merfolk Wizard Pow/Tgh: 2/2 Rules Text: Flying When a plains enters play you may gain two life. When an island enters play Look at the top card of your library.you may put that card on the bottom of your library. Flavour Text: Set/Rarity: Purgatory risen None CardName: Djinn of chance Cost: 1BU Type: Creature - Demon Djinn Pow/Tgh: 2/3 Rules Text: Flying. When Djinn of chance enters play each player searches their library for a card and shuffle their library and put that card on top of it. Then each player roles a dice, if you roll the highest number you may cast the top card of your library without paying it's mana cost. When ever you play a non-creature spell each opponent puts the top card of their library in their graveyard. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Twist of Faith Cost: UB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Twist of Faith from your hand or graveyard targeting that permanent.) When Twist of Faith enters play target player mills four cards. Then you may exile a creature from a graveyard. When Twist of Faith leaves play, you may cast spells from among cards exiled with Twist of Faith, and you may spend mana as thought it were mana of any color to cast those spells Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Blood spirit brawler Cost: 1BR Type: Creature - Zombie warrior Pow/Tgh: 2/1 Rules Text: Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) When Blood Spirit Brawler deals combat damage, if it has a +1/+1 counter on it, you may instead divide it's combat damage amongst any number of target creatures that blocked this turn. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Bone Hoard Wurm Cost: 2BR Type: Creature - Zombie Wurm Pow/Tgh: 3/2 Rules Text: Blood rite (You may use this creatures activated ability once each turn without paying it's mana cost, if another creature died this turn.) {2}{B}{R}, {T}: exile target creature card from a graveyard, put a +1/+1 counter on Bone hoard Wurm,Bone hoard wurm deals damage equal to it's power to target creature. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Fortune of the depraved Cost: 3BR Type: Sorcery Pow/Tgh: / Rules Text: Discard all the cards in your hand. If you discard a creature card Fortune of the Depraved deals damage equal to the discarded cards converted mana cost to any target. If you discard a non creature card exile it and target opponent discards a card. At the start of the next end step each player draws cards equal to the amount of cards put in their graveyard this turn. Flavour Text: Set/Rarity: Purgatory risen Mythic CardName: Token Eater Cost: 1BR Type: Creature - Demon Witch Pow/Tgh: 1/1 Rules Text: Intimidate Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) Whenever a swamp enters play each player discards a card. Whenever a mountain enters play Demon battle mage deals damage equal to it's power to target creature with the lowest power an opponent controls. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Shaman Battle Mage Cost: 1RG Type: Creature - Elf Warrior Shaman Pow/Tgh: 3/2 Rules Text: Whenever a mountain enters play you may have shaman battle mage fight another target creature in play. Whenever a forest enters play Shaman Battle mage gets +2/+2 until end of turn. Flavour Text: Give me the right tools and I will turn the tide of battle. Set/Rarity: Purgatory risen Uncommon CardName: Cleansing Avatar Cost: 2WG Type: Instant Pow/Tgh: / Rules Text: Destroy all enchantments in play and then put a 1/1 white and green elemental token into play with a +1/+1 counter on it for each enchantment destroyed by Cleansing Avatar. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Faith's Warden Cost: 1GW Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: When a creature enters play under an opponents control that does not share a color with Faith's Warden, it fights Faith's Warden. {W}, Target creature with a +1/+1 counter on it gains lifelink until end of turn. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Boneyard Battle Mage Cost: 1BG Type: Creature - Plant Zombie warrior Pow/Tgh: 2/2 Rules Text: Whenever a swamp enters play target creature gets -2/-1 until end of turn. Whenever a forest enters play boneyard battle mage fights another target creature. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Elder Quillspike Cost: BG Type: Creature - Beast Pow/Tgh: 2/2 Rules Text: {B}, Sacrifice a creature, Elder Quillspike gets +3/+3 until end of turn,if the sacrificed creature had a +1/+1 counter on it put a +1/+1 counter Elder Quillspike. {G}, Regenerate a creature with a +1/+1 counter on it. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Grave Scarab Cost: BG Type: Creature - Insect Pow/Tgh: 2/1 Rules Text: When Grave Scarab enters play put a +1/+1 counter on a creature you control. {B}{G}, exile a none land card from your graveyard you may put Grave Scarab from your graveyard on top of your library. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Empowering Zealot Cost: RW Type: Creature - Archon Pow/Tgh: 2/2 Rules Text: Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.) {R}{W}: target attacking creature gets +2/+1 and life link until end of turn sacrifice that creature at the end of your turn. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Godless Wrath Cost: WWXX Type: instant Pow/Tgh: / Rules Text: Target player Sacrifices a attacking creature. You may copy Godless text of wrath for each black mana spent to play it. You may gain 1 life for each white mana spent to play this spell. Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Aggressive Bauble Cost: 0 Type: Artifact - Creature Pow/Tgh: 0/1 Rules Text: Haste At the end of your turn sacrifice Aggressive Bauble. When Aggressive Bauble dies, if it attacked this turn draw a card at the beginning on your next turns upkeep. Flavour Text: Set/Rarity: Purgatory risen Common CardName: Clone Rod Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.) Equip {3} Whenever equipped creature dies, put a token into play that is a copy of it. Equipped creature has {T}, Scry 1 Flavour Text: Set/Rarity: Purgatory risen Rare CardName: Diamond Mask Cost: 0 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.) Equip {1} Equipped creature has {1},{T} add one mana of any colour to your mana pool. Flavour Text: Set/Rarity: Purgatory risen Uncommon CardName: Hands of Alirath Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.) Equipped creature has deathtouch and life link. Whenever equipped creature becomes tapped put a age counters on Hands of Alirath. When Hands of Alirath has four or more age counters on it transform it at the end of turn. Equip {2} Flavour Text: Back side: CardName: Curse of Alirath Cost: Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever this card transforms attach it to target tapped creature. Equipped creature doesn't untap during it's controllers untap step. Flavour Text: Set/Rarity: Purgatory risen Uncommon