CardName: Chad's Passage Cost: Type: Land Pow/Tgh: / Rules Text: Chad's Passage enter the battlefield tapped. {t} : {c} {t} : Target creature can't be block this tutn. Flavour Text: Back side: CardName: Chad's Labyrinth Cost: Type: Land Pow/Tgh: / Rules Text: Chad's Labyrinth enter the battlefield tapped. {t} : {c} {t} : Target creature is removed from combat. Flavour Text: Set/Rarity: Custom Cube Lands Mythic CardName: Cloudy Flying Windy Woo Cost: Type: Land Pow/Tgh: / Rules Text: {t}: {w} {3} : Cloudy Flying Windy Woo becomes a X/X white avatar creature with vigilance and lifelink, X being the number of tapped creature you control. It's still a land. Flavour Text: Set/Rarity: Custom Cube Lands Common CardName: Mirror Steppe Cost: Type: Land Pow/Tgh: / Rules Text: {t} : {w} Flavour Text: Back side: CardName: Funky Mirror Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {t} : Exile target permanent. Return it on the battlefield at the end of turn. Flavour Text: Set/Rarity: Custom Cube Lands Rare CardName: Shroom Craddle Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t}: Add {w} equal to the number of creature you control. Flavour Text: Set/Rarity: Custom Cube Lands Mythic CardName: Slimey River Cost: Type: Land Pow/Tgh: / Rules Text: {t} : {u} Flavour Text: Back side: CardName: Slime Oil Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {t} : Untap target permanent. Flavour Text: Set/Rarity: Custom Cube Lands Rare CardName: Tolarian Craddle Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t} : Add {u} equal to number of cards in your hand. Flavour Text: Set/Rarity: Custom Cube Lands Mythic CardName: Watery Slip Slip Gloop Cost: Type: Land Pow/Tgh: / Rules Text: {t}: {u} {3}: Watery Slip Slip Gloop becomes a X/X blue illusion creature with flying and ward {2}, X being the number of cards in your hand. It's still a land. Flavour Text: Set/Rarity: Custom Cube Lands Common CardName: Cabal Craddle Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t} : Add {b} equal to the amount of card you or any opponent milled this turn. Flavour Text: Set/Rarity: Custom Cube Lands Mythic CardName: Cemetary Cost: Type: Land Pow/Tgh: / Rules Text: {t}: {b} Flavour Text: Back side: CardName: Shovel Cost: Type: Artifact Pow/Tgh: / Rules Text: {t}: Return target permanent from any graveyard to their owner hand. Flavour Text: Set/Rarity: Custom Cube Lands Rare CardName: Meteorite Crater Cost: Type: Pow/Tgh: / Rules Text: {t}: {r} Flavour Text: Back side: CardName: Moon Rock Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {t} : Discard a card and exile a card from any library. You may play this card this turn. Flavour Text: Set/Rarity: Custom Cube Lands Rare CardName: Valakut Craddle Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t} : Add {r} equal to the amount of damage you dealt this turn. Flavour Text: Set/Rarity: Custom Cube Lands Mythic CardName: Fruit Forest Cost: Type: Land Pow/Tgh: / Rules Text: {t} : {g} Flavour Text: Back side: CardName: Fruit Stack Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {t} : Create a treasure token Flavour Text: Set/Rarity: Custom Cube Lands Rare CardName: Llanowar Craddle Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t} : Add {g} equal to the number of land you control. Flavour Text: Set/Rarity: Custom Cube Lands Mythic CardName: Deep Sea Volcano Cost: Type: Snow Land - Swamp Mountain Pow/Tgh: / Rules Text: Deep Sea Volcano enter the battlefield tapped. {t} : {b}{b} or {r}{r} Flavour Text: Set/Rarity: Custom Cube Lands Uncommon CardName: Foggy Valley Cost: Type: Snow Land - Plain Swamp Pow/Tgh: / Rules Text: Foggy Valley enter the battlefield tapped. {t}: {w}{w} or {b}{b} Flavour Text: Set/Rarity: Custom Cube Lands Uncommon CardName: Frosted Bog Cost: Type: Snow Land - Swamp Forest Pow/Tgh: / Rules Text: Frosted Bog enter the battlefield tapped. {t} : {b}{b} or {g}{g} Flavour Text: Set/Rarity: Custom Cube Lands Uncommon CardName: Frozen Lake Cost: Type: Snow Land - Forest Island Pow/Tgh: / Rules Text: Frozen Lake enter the battlefield tapped. {t}: {g}{g} or {u}{u} Flavour Text: Set/Rarity: Custom Cube Lands Uncommon CardName: Glacial Canyon Cost: Type: Snow Land - Mountain Forest Pow/Tgh: / Rules Text: Glacial Canyon enter the battlefield tapped. {T}: {R}{R} or {G}{G} Flavour Text: Set/Rarity: Custom Cube Lands Common CardName: Ice Cave Cost: Type: Snow Land - Island Swamp Pow/Tgh: / Rules Text: Ice Cave enter the battlefield tapped. {t}: {u}{u} or {b}{b} Flavour Text: Set/Rarity: Custom Cube Lands Common CardName: Iceberg Cost: Type: Snow Land - Plain Island Pow/Tgh: / Rules Text: Iceberg enter the battlefield tapped. {t}: {w}{w} or {u}{u} Flavour Text: Set/Rarity: Custom Cube Lands Common CardName: Mountain Top Cost: Type: Snow Land - Mountain Plain Pow/Tgh: / Rules Text: Mountain Top enter the battlefield tapped. {t}: {r}{r} or {w}{w} Flavour Text: Set/Rarity: Custom Cube Lands Common CardName: Snezzert Cost: Type: Snow Land - Forest Plain Pow/Tgh: / Rules Text: Snezzert enter the battlefield tapped. {T}: {G}{G} or {W}{W} Flavour Text: Set/Rarity: Custom Cube Lands Common CardName: Thermal Source Cost: Type: Snow Land - Island Mountain Pow/Tgh: / Rules Text: Thermal Source enter the battlefield tapped. {t} : {u}{u} or {r}{r} Flavour Text: Set/Rarity: Custom Cube Lands Uncommon