CardName: All Dogs Go to Heaven Cost: ww Type: Enchantment Pow/Tgh: / Rules Text: Whenever a dog creature goes to a graveyard, if it isn't a angel, return it to the battlefield under its owner control, except it has flying and is angel in addition to its other types. Flavour Text: s/o to Stray Child Set/Rarity: Dog Cowboy Uncommon CardName: Country Roads Cost: 3w Type: Enchantment Pow/Tgh: / Rules Text: Each opponent destroy a land they control and create a desert. Creature you control have desertwalk. Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Dog Hustler Cost: 1ww Type: Creature - Dog Cowboy Pow/Tgh: 3/2 Rules Text: Vigilance Whenever a land enter the battlefield under an opponent's control, if that player has more lands than you, create a treasure. Flavour Text: s/o Wisnu Tan Set/Rarity: Dog Cowboy Uncommon CardName: Dog Mayor Cost: 3ww Type: Creature - Dog Cowboy Pow/Tgh: 2/2 Rules Text: Exalted, Support 1 Triggered abilities of permanent you control trigger an additionnal time. Whenever an ability of a permanent you control trigers, draw a card. Flavour Text: Set/Rarity: Dog Cowboy Rare CardName: Dog Pack Cost: 4ww Type: Creature - Dog Cowboy Pow/Tgh: 2/2 Rules Text: Vigilance, Exalted Creature you control have support 1. Whenever Dog Pack enter the battlefield create 3 2/2 white dog cowboy creature token with vigilance. Flavour Text: Set/Rarity: Dog Cowboy Rare CardName: Dog Water Cost: ww Type: Enchantment - Curse Pow/Tgh: / Rules Text: Enchant target permanent. Enchanted permanent becomes an island and loose all other abilities. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Goodest Boy Cost: w Type: Creature - Dog Pow/Tgh: 1/1 Rules Text: Lifelink Whenever you gain life, all player draw a card. This ability triggers only once per turn. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Let him Cook Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Player can't cast spells or activate abilities of permanent they control except target player until end of turn. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Scooby Doo Cost: w Type: Creature - Dog Shapeshifter Pow/Tgh: / Rules Text: Support 1 {t}: Investigate Whenever Scooby Doo deals combat damage to an opponent, look at the top card of that opponent library. You may put that card at the bottom of their library. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Sike Cost: w Type: instant Pow/Tgh: / Rules Text: Counter target spell if its your turn. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Tavern Host Cost: 2w Type: Creature - Dog Bard Pow/Tgh: / Rules Text: Whenever Tavern Host enter the battlefield and at every of your upkeep, support 1. Exalted Whenever a creature you control with a +1/+1 counter attacks alone, create a treasure token. Flavour Text: Set/Rarity: Dog Cowboy Rare CardName: That's my Dog Cost: w Type: Instant Pow/Tgh: / Rules Text: Target attacking creature controlled by an opponent get +4/+4 until end of turn. Draw a card. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Trusty Steed Cost: 1w Type: Creature - Horse Pow/Tgh: 2/2 Rules Text: Horsemanship Trusty Steed deals damage equal to its thoughness. Ride 2 Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Underdog Cost: w Type: Creature - Dog Cowboy Pow/Tgh: 1/1 Rules Text: First strike Whenever an oponent creature enter the battlefield with power or thoughness greater than Underdog, put 2 +1/+1 counters on Underdog. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: All Bark No Bite Cost: 3r Type: Enchantment Pow/Tgh: / Rules Text: All non-combat damage is prevented. Combat damage dealt by creature you control deals twice that much damage. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Blasphemous React Cost: 5r Type: instant Pow/Tgh: / Rules Text: Deal 13 damage to all creature that entered the battlefield this turn. This spell cost X less to cast, X being the number of creature that entered the battlefield this turn. Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Dog Eat Dog World Cost: 3rr Type: Sorcery Pow/Tgh: / Rules Text: Deal X damage to each creature controlled by each opponent, X being the power of target creature you own 3 times. Miracle {r} Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Dog Piled Cost: 2r Type: Sorcery Pow/Tgh: / Rules Text: Convoke Deal X damage to any target, X being the total power of each creature tapped to cast Dog Piled. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Dog'law Cost: 1rr Type: Creature - Dog Cowboy Pow/Tgh: 3/2 Rules Text: Shadow Whenever Dog'law deals combat damage to target opponent, they discard a card. You draw that discarded card. Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Howdy Cost: r Type: Sorcery Pow/Tgh: / Rules Text: Exile the top card of your library, you may cast all exiled cards this way. Storm Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Jackpot Cost: 7r Type: Sorcery Pow/Tgh: / Rules Text: Roll a D20 : Create X treasure token, X being the number rolled. Miracle {r} Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Pitbull Cost: r Type: Creature - Dog Pow/Tgh: 2/2 Rules Text: Haste {t}: Destroy target creature with converted mana cost 2 or less. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Tavern Brawl Cost: 2rr Type: Sorcery Pow/Tgh: / Rules Text: Any creature you control may fight any creature you dont control until end of turn. Creature you control have +1/+1 until end of turn. Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: The Biggest Dog on the Block Cost: 2r Type: Creature - Dog Cowboy Pow/Tgh: */* Rules Text: Menace The Biggest Dog on the Block's power and thoughness is equal to the biggest thougness and power on the battlefield plus 1. Other creature have -1/-1. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: The Dogtons Cost: 2r Type: Creature - Dog Gangster Pow/Tgh: 2/2 Rules Text: Menace Whenever The Dogtons deals combat damage do an opponent, target opponent search their library for a land card and put it on your battlefield tapped. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: What the Dog Doing ? Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Target player reveal their hand. Add {r} for each nonland card revealed this way. Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Who Let the Dogs Out ? Cost: 3r Type: instant Pow/Tgh: / Rules Text: Exile the top 6 cards of your deck. You may play any cards exiled this way without paying their mana cost. You take 3 damage for each creature revealed this way. Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Pat Patrouille Cost: 3uw Type: Legendary Creature - Dog Warcriminal Pow/Tgh: 2/2 Rules Text: Vigilance Discard 2 card : Counter target spell. Whenever you counter target spell, draw a card and put a +1/+1 on Pat Patrouille. Partner Flavour Text: Set/Rarity: Dog Cowboy Rare CardName: Snoop Dog Cost: 1wggg Type: Legendary Creature - Dog Wizard Pow/Tgh: 2/2 Rules Text: Whenever Snoop Dog enter the battlefield under your control, create 3 treasure token. Whenever a treasure is sacrificed, the player that is at the right of the owner of the destroyed treasure creates a treasure. Whenever you sacrifice a treasure, put a +2/+2 on Snoop Dog. Partner Flavour Text: Set/Rarity: Dog Cowboy Rare CardName: Burning Man Cost: 3wr Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a creature, put a counter on Burning Man and create a 1/1 white hippie token. Creature you control have +1/+1 for each counter on Burning Man. Flavour Text: Fucking hippies Set/Rarity: Dog Cowboy Rare CardName: Doggy Luke Cost: 1wr Type: Creature - Dog Cowboy Pow/Tgh: 1/1 Rules Text: Flash, first Strike, death touch, vigilance When Doggy Luke rides a creature, it gives it all its abilities. Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Leader of the Pack Cost: 2wr Type: Creature - Dog Hero Pow/Tgh: 2/2 Rules Text: Menace, vigilance, mentor Other dog you control have +1/+1 Whenever Leader of the Pack deals combat damage to an opponent, you may search your library for a dog creature. Put it into your hands and shuffle your library. {t} and sacrifice Leader of the Pack : Prevent all damage dealt to you and creature you control. Flavour Text: Set/Rarity: Dog Cowboy Rare CardName: Pit Mommy Cost: 2wr Type: Creature - Human Nurse Pow/Tgh: 2/2 Rules Text: Dog creature you own cost {2} less to cast. Whenever you cast a dog creature, gain life equal to its mana value and exile that many card from the top of your library. You may cast these cards this turn. Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Sherrif Cost: 2wr Type: Creature - Dog Cowboy Pow/Tgh: 3/2 Rules Text: First strike, vigilance You and other permanents you control have hexproof as long as Sherrif is untapped. {t}: Draw 2 cards and discard 2 cards. Flavour Text: Set/Rarity: Dog Cowboy Rare CardName: Big Iron Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Indestructible Equipped creature has first strike and death touch. You may equipped Big Iron at instant speed. Equip {2} Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Butter Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Equipped creature has +1/-1. If equipped creature is a dog creature, it has +3/-3 and undying instead. Whenever equipped creature dies, draw a card. Equip {1} Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Cowboy Hat Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Equipped creature can ride creature and crew vehicle as though its power was 10 or greater. When equipped creature ride a creature or crew a vehicle, it gets double strike. Equip {0} Flavour Text: Set/Rarity: Dog Cowboy Common CardName: Diamond Hands Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Equip {2} Equipped creature has "At the begining of your upkeep, double the number of treasure token you own. You can't sacrifice treasure." Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: Far West Train Cost: 5 Type: Artifact - Vehicle Pow/Tgh: 10/10 Rules Text: Trample, Desertwalk Whenever Far West Train deals combat damage to a player, draw that many card and create that many treasure token. Crew 8 Flavour Text: Set/Rarity: Dog Cowboy Rare CardName: Mechanical Bull Cost: 3 Type: Artifact - Vehicle Pow/Tgh: 4/4 Rules Text: Haste, First strike Whenever Mechanical Bull is crewed, you may tap it. If you do, draw 2 cards and discard a card. Crew 3 Flavour Text: Set/Rarity: Dog Cowboy Uncommon CardName: The Dog House Cost: 4 Type: Artifact - Prison Pow/Tgh: / Rules Text: {t}: Exile target creature permanent. Player may pay {4} at any moment. If they do, they may play a card they owned exiled by The Dog House without paying its mana cost. Flavour Text: Set/Rarity: Dog Cowboy Rare