CardName: Admonishing Angel Cost: {3}{W}{W} Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying At the beginning of your endstep you may exile target artifact, creature, or enchantment with a mana value of X or less, where X is the number of cards you own that were exiled this turn. Flavour Text: Set/Rarity: Grisserick Rare CardName: Answer's Intervention Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Destroy target enchantment. Creatures you control gain indestructible until end of turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Answers Accusator Cost: {1}{W} Type: Creature - Human Knight Pow/Tgh: 1/2 Rules Text: When Answers Accusator enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). At the beginning of your upkeep, you may sacrifice a Mystery token. If you do, Answers Accusator and another target creature get +1/+1 until end of turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Bladed Response Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +1/+2 and gains first strike until end of turn. Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.") Flavour Text: Set/Rarity: Grisserick Common CardName: Captain Inspector Cost: {3}{W}{W} Type: Creature - Kor Knight Pow/Tgh: 3/3 Rules Text: {1}{W}, Exile a Mystery token you control: Create a 1/1 white Soldier token. Activate this ability only once each turn, when you could cast a sorcery. Flavour Text: Set/Rarity: Grisserick Common CardName: Capture Glyph Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted artifact, creature, or planeswalker Enchanted permanent can't attack, block, or activate nonmana abilities. Flavour Text: Set/Rarity: Grisserick Common CardName: Circle Initiation Cost: 1WW Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each upkeep, choose a card type other than land. Cards of that type cost {1} less to cast this turn. At the beginning of each endstep, if a player cast a spell of the chosen type, put a +1/+1 counter on target creature you control. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Circle Reclaimer Cost: 1W Type: Creature - Kor Wizard Pow/Tgh: 2/1 Rules Text: First strike Whenever an opponent casts a spell from exile, you may exile target permanent you own. Flavour Text: "It's better off as dust than in *your* hands." Set/Rarity: Grisserick Rare CardName: Clantom Coach Cost: 3W Type: Creature - Human Advisor Pow/Tgh: 3/2 Rules Text: Flash When Clantom Coach enters the battlefield, exile another target creature you control, then return that creature to the battlefield tapped with a +1/+1 counter on it. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Cloak of Secrets Cost: {1}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +0/+X and can block up to X creatures, where X is the number of exiled cards you own. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Connect the Dots Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: Whenever a card is exiled from anywhere uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Sacrifice Connect the Dots: Gain X life, where X is the number of Mystery tokens you control. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Dismal Chores Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Tap up to X target creatures, where X is 1+ the number of cards you own that were exiled this turn. Flavour Text: Few initiates in the Circle do little more than housework, yardwork, heavy labor, and paperwork of others members. Set/Rarity: Grisserick Uncommon CardName: Falling Gargoyle Cost: 4W Type: Creature - Gargoyle Pow/Tgh: 2/4 Rules Text: Flying {1}{W},{T}- Sacrifice Falling Gargoyle: Exile target creature that dealt damage to you or a permanent you control this turn. Activate this ability only during your turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Gift of Happiness Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and has lifelink. When Gift of Happiness is exiled from your library, up to one target creature you control gains lifelink until end of turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Gomant Sentry Cost: 1W Type: Creature - Human Knight Pow/Tgh: 1/2 Rules Text: Despairing 10- Other creatures you control get +0/+1(If your life total is 10 or less, Gomant Sentry is despairing). Flavour Text: Every person in Gomant trains to be a guard, because no one knows who'll need to be a guard nor when. Set/Rarity: Grisserick Common CardName: Greedy Priest Cost: W Type: Creature - Kor Cleric Pow/Tgh: 0/4 Rules Text: At the beginning of each opponent's endstep, gain 1 life for each card that player drew outside of their draw step this turn. Flavour Text: No one plays a clean game in Ultyo. Even the priests need to even the odds there. Set/Rarity: Grisserick Common CardName: Grim Guardian Cost: 3WW Type: Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying Despairing 5- Prevent all noncombat damage that would be dealt to you and planeswalkers you control (If your life total is 5 or less, Grim Guardian is despairing). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Guardian's Gaze Cost: 3W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+3 and has vigilance. Flavour Text: Set/Rarity: Grisserick Common CardName: High Court Bailiff Cost: {2}{W}{W} Type: Creature - Kor Advisor Pow/Tgh: 2/2 Rules Text: Each player skips their combat phase unless they cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Rare CardName: Hinting Melody Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent draws their second card during a turn, scry 1 and gain 3 life. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Intuitive Cow Cost: 1W Type: Creature - Ox Pow/Tgh: 1/3 Rules Text: Sacrifice two Mystery tokens,{T}: Gain 5 life and scry 1. Flavour Text: "Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg Set/Rarity: Grisserick Common CardName: Mirror the Ego Cost: W Type: Instant Pow/Tgh: / Rules Text: Until end of turn, you and permanents you control have protection from cards you own. Flavour Text: The Answer make violent displays of those they distrust, while never questioning what distrust their actions sew. Set/Rarity: Grisserick Uncommon CardName: Monotonous Stalling Cost: {2}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield, if it didn't enter the battlefield from exile, exile that creature until another creature enters the battlefield under that player's control or Monotonous Stalling leaves the battlefield. Flavour Text: Set/Rarity: Grisserick Rare CardName: Mysterious Disappearance Cost: 5W Type: Instant Pow/Tgh: / Rules Text: Exile target attacking creature, gain 5 life, and cause Intrigue (Each player exiles the top card of their library). Flavour Text: "Ol' Bieram ain't been heard from in years. Good riddance, says I." Set/Rarity: Grisserick Common CardName: Oath of Safekeeping Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control As Oath of Safekeeping enters the battlefield, name a card other than Oath of Safekeeping and the creature its enchanting. If a card you own with that name would be exiled, add that card to your hand and exile Oath of Safekeeping and the enchanted creature instead. Flavour Text: Set/Rarity: Grisserick Common CardName: On-Edge Sentry Cost: {W} Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Despairing 7- On-Edge Sentry gets +1/+0 and has first strike (If your life total is 7 or less, On-Edge Sentry is despairing). Flavour Text: "There's been a murder night this week. That's why I've got eight pots of coffee and all my swords tonight." -Rezja, Gomant Sentry Set/Rarity: Grisserick Common CardName: Perimeter Sentry Cost: {1}{W} Type: Creature - Human Knight Pow/Tgh: 1/1 Rules Text: Double strike If a creature dealt damage this turn by Perimeter Sentry would die, exile that creature instead. Flavour Text: Those who are pushed out of the Circle, find themselves pushed of every concept they can imagine. Set/Rarity: Grisserick Uncommon CardName: Pit Lion Cost: {1}{W} Type: Creature - Cat Pow/Tgh: 2/1 Rules Text: When Pit Lion enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Whenever an opponent casts a spell during your turn, put a +1/+1 counter on Pit Lion, unless that player pays {1}. Flavour Text: Set/Rarity: Grisserick Rare CardName: Rabble Master Cost: {2}{W} Type: Creature - Human Warrior Pow/Tgh: 3/1 Rules Text: {W}: Rabble Master gains first strike and flying until end of turn. Activate this ability only if an opponent controls a creature with flying or first strike that's attacking or blocking. Flavour Text: Set/Rarity: Grisserick Common CardName: Seek Shelter Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, prevent all noncombat damage that would be dealt to you and permanents you control. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Stoic Stance Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Choose one- •Exile target artifact or enchantment. •Other noncreature spells cost an additional {1} to cast until end of turn. *Whole Truth*- If you have three or more creatures, you may choose both instead. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Sun Priest of the Circle Cost: 2WW Type: Creature - Human Actor Pow/Tgh: 2/2 Rules Text: Flying Sacrifice a Mystery token: Gain 2 life and put a +1/+1 counter on target creature you control. Activate this ability only once each turn. Flavour Text: Set/Rarity: Grisserick Rare CardName: Surprising Return Cost: {2}{W} Type: Sorcery Pow/Tgh: / Rules Text: Return target creature with a mana value of two or less from your graveyard to the battlefield tapped. Tap target creature. Flavour Text: Set/Rarity: Grisserick Common CardName: Swing the Greataxe Cost: 2WW Type: Instant Pow/Tgh: / Rules Text: Exile up to one target artifact and up to one target enchantment. Until end of turn target creature gets +1/+1 and has vigilance and first strike until end of turn. If a permanent dealt damage by that creature would be put into a graveyard this turn, exile that permanent instead. Flavour Text: Set/Rarity: Grisserick Rare CardName: Total Domination Cost: 3WW Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. For each creature you own that died this way, put a loyalty counter on up to one target planeswalker you control. Flavour Text: Set/Rarity: Grisserick Rare CardName: Tovory Gatekeeper Cost: {2}{W}{W} Type: Creature - Human Knight Pow/Tgh: 2/3 Rules Text: Double all combat damage that Tovory Gatekeeper would deal to attacking creatures. Flavour Text: "No one enters without a recommendation from above" Set/Rarity: Grisserick Uncommon CardName: Truth Revealer Cost: 1W Type: Creature - Kor Advisor Pow/Tgh: 2/2 Rules Text: {T}: Tap all nonland permanents you don't control that share a mana value with a card you own in exile. {U}{G}: Untap Truth Revealer. It gains ward {3} until end of turn. Flavour Text: Set/Rarity: Grisserick Mythic CardName: War Shepherd Cost: 1W Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Whenever War Shepherd attacks, if you own three or more exiled cards, you may put a creature with a mana value of one from your hand onto the battlefield tapped and attacking. Flavour Text: Set/Rarity: Grisserick Rare CardName: Wilts Eraser Cost: {2}{W} Type: Creature - Kor Knight Pow/Tgh: 2/2 Rules Text: Flying Whenever Wilts Eraser deals combat damage to a player, you may destroy target Mystery token that player controls. Flavour Text: "Curiosity killed the cat, and no one will question another dead stray in the alleys of Wilts." -Branze, Eraser Set/Rarity: Grisserick Common CardName: Abstracting Clue Cost: {U}{U} Type: Creature - Avatar Pow/Tgh: 2/2 Rules Text: Sacrifice a Mystery: Abstracting Clue Gets +1/-1 until end of turn. Sacrifice a Mystery: Abstracting Clue gets -1/+1 until end of turn. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Answer Examiner Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: At the beginning of your endstep, if you cast an instant or sorcery this turn, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: "There's always something there, I'll show you how to see what you're never looking for." -Quilby, Answer Collective Examiner Set/Rarity: Grisserick Common CardName: Answer's Playbook Cost: 2UU Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, look at the top X cards of your library, where X is the number of exile cards you own, and put them back in any order. During you opponent's turn, you may play cards from the top of your library. Flavour Text: Set/Rarity: Grisserick Rare CardName: Book of Truths Cost: {U} Type: Enchantment Pow/Tgh: / Rules Text: When Book of Truths enters the battlefield, or is exiled from anywhere scry 1. {1}{U}{U}, sacrifice Book of Truths: Draw two cards. Flavour Text: Set/Rarity: Grisserick Common CardName: Bumbling Philosopher Cost: {U} Type: Creature - Human Advisor Pow/Tgh: 0/1 Rules Text: When Bumbling Philosopher enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). At the beginning of your upkeep, you may sacrifice a Mystery token. If you do, instant and sorcery spells you cast cost {1} less. Flavour Text: Set/Rarity: Grisserick Common CardName: Cryptozoological Oddity Cost: 2U Type: Creature - Serpent Pow/Tgh: 2/2 Rules Text: Whenever an Island enters the battlefield under another player's control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Common CardName: Deeper Into Secrets Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Creature a Mystery token, then counter target spell unless its controller pays {x}, where X is the number of Mystery tokens you control. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Deflect the Question Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Up to one target creature or planeswalker you control gains hexproof until end of turn. Flavour Text: "I was working upstairs. How do I know you weren't downstairs, committing the murder Plumeria? I did you see you with that knife in the kitchen earlier." -Kensar, Circle Chord Set/Rarity: Grisserick Common CardName: Demand Recollection Cost: 1UU Type: Sorcery Pow/Tgh: / Rules Text: Put target nonland permanent on top of its owner's library. If that permanent had a mana value of four or greater, scry 1. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Flash Flood Aquamancer Cost: {1}{U} Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: When Flash Flood Aquamancer enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). At the beginning of each opponent's upkeep, you may pays {1} or sacrifice an artifact. If you do, target nonbasic land become an Island until end of turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Forceful Detective Cost: {2}{U} Type: Creature - Human Advisor Pow/Tgh: 1/3 Rules Text: Whenever Forceful Detective attacks, cause Intrigue (Each player exiles the top card of their library). Flavour Text: "A lie has more silent answers than a vague truth"- Plumeria, Answer Collective Set/Rarity: Grisserick Common CardName: From Under Their Noses Cost: {1}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Cause Intrigue (Each player exiles the top card of their library), then cause Intrigue again. Until the beginning of your next endstep, lands you control have "{T}: Add one mana of any color. Spend this mana only to cast spells you don't own." Flavour Text: Set/Rarity: Grisserick Rare CardName: Gray Mist Mage Cost: 3U Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: Permanents you control can't be the target of spells opponents cast from exile. Flavour Text: "I know my spells better than a thief ever could." Set/Rarity: Grisserick Uncommon CardName: Impersonator Extraordinaire Cost: {1}{U}{U} Type: Creature - Shapeshifter Pow/Tgh: 2/3 Rules Text: Whenever a creature card you own is exiled, you may have Impersonator Extraordinaire become a copy of the creature until your next endstep, except it gains this ability. Flavour Text: Set/Rarity: Grisserick Rare CardName: Improvising Drake Cost: {1}{U}{U} Type: Creature - Drake Pow/Tgh: 3/2 Rules Text: Flying Despairing 7- Whenever you draw your second or third cards each turn, you may exile target permanent, then return it to the battlefield.(If your life total is 7 or less, Improvising Drake is despairing). Flavour Text: Set/Rarity: Grisserick Mythic CardName: Janry, Answer's Chief Examiner Cost: 1U Type: Legendary Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Flash {U}{W/G}: Target enchantment you control becomes a copy of target enchantment that entered the battlefield this turn. Flavour Text: Set/Rarity: Grisserick Rare CardName: Knowledgable Cost: {2}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each endstep, if you drew less than two cards this turn, you may draw a card. Flavour Text: It never hurts to be well-read. Set/Rarity: Grisserick Rare CardName: Lamenting Leviathan Cost: 5UU Type: Creature - Leviathan Pow/Tgh: 6/6 Rules Text: Flash Whenever you draw a card outside of your draw step, cause Intrigue (Each player exiles the top card of their library). Flavour Text: Even the seas fear the creatures that dwell within them. Set/Rarity: Grisserick Rare CardName: Longing Lagoon Octopus Cost: {3}{U} Type: Creature - Octopus Pow/Tgh: 4/3 Rules Text: Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) Flavour Text: Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market. Set/Rarity: Grisserick Common CardName: Maniacal Switch Cost: {1}{U} Type: Sorcery Pow/Tgh: / Rules Text: Look at the top two cards of each player's library. You may put them back in any order. Then, cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Melancholy Narrator Cost: 2U Type: Creature - Salamander Writer Pow/Tgh: 1/3 Rules Text: Players play with their hands revealed. Whenever a player draws their second card each turn, cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Memory Keeper Cost: {3}{U}{U} Type: Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: Whenever a card you own is exiled from anywhere, you may cast a copy of an instant card from your graveyard. If you cast a spell this way, put that card on the bottom of your library when it resolves. Flavour Text: Set/Rarity: Grisserick Rare CardName: Mesmerizing Beguiler Cost: {3}{U}{U} Type: Creature - Siren Wizard Pow/Tgh: 2/3 Rules Text: When Mesmerizing Beguiler enters the battlefield, look at each opponents hand. You may choose an instant or sorcery card from hand. If you do, each player may cast a copy of that spell without paying its mana cost. Flavour Text: Set/Rarity: Grisserick Rare CardName: Murder of Couriers Cost: 3U Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying Despairing 7- Instants and sorceries you cast cost {1} less(If your life total is 7 or less, Murder of Couriers is despairing). Flavour Text: Set/Rarity: Grisserick Common CardName: New Allies Cost: 3UUU Type: Sorcery Pow/Tgh: / Rules Text: Choose 1- • Gain control of target creature. •Create a token copy of target creature. *Whole Truth*- If you've cast two or more noncreature spells this turn, you may choose both. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Nothing to Hide Cost: {1}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals their hand. Each player may create a token copy of a creature card in that player's hand, except it's a 1/1 Illusion. Flavour Text: Set/Rarity: Grisserick Rare CardName: Phantasmal Fraud Cost: {2}{U} Type: Creature - Illusion Rogue Pow/Tgh: 3/2 Rules Text: Flying When Phantasmal Fraud becomes the target of a spell or ability, sacrifice it. Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Read Between the Lines Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Scry X, where X is 1+ the number of cards you own that were exiled this turn. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Rumor-Spreader Cost: {1}{U} Type: Creature - Faerie Advisor Pow/Tgh: 1/2 Rules Text: Flying At the beginning of each opponent's endstep, if you cast a spell this turn, cause Intrigue (Each player exiles the top card of their library). Flavour Text: The Shadows hide in plain sight, speaking with plain words, holding plain jobs. Set/Rarity: Grisserick Uncommon CardName: Sewer-Dwelling Vagabond Cost: U Type: Creature - Salamander Rogue Pow/Tgh: 1/1 Rules Text: Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) {1}{U}: Sewer-Dwelling Vagabond can't be blocked until end of turn. Flavour Text: No one can him, or their valuables, in the filth. Set/Rarity: Grisserick Common CardName: Shadowcraft Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature deals damage to a player, its controller uncovers a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Sacrifice a Mystery token: Target creature can't be blocked until end of turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Shadows Dazzler Cost: {U} Type: Creature - Salamander Wizard Pow/Tgh: 1/1 Rules Text: Flash When Shadows Dazzler enters the battlefield , target creature gets -2/-0 until end of turn and cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Common CardName: Shadows Manipulator Cost: 1U Type: Creature - Salamander Wizard Pow/Tgh: 2/1 Rules Text: Sacrifice a Mystery token: Target noncreature spell can't be countered by spells or abilities this turn. Sacrifice a Mystery token: Ward costs of permanents you don't own become {1} until end of turn> Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Shift-Step Scholar Cost: 2U Type: Creature - Salamander Wizard Pow/Tgh: 2/2 Rules Text: When Shift-Step Scholar enters the battlefield, you may sacrifice a Mystery token. If you do, return target creature to its owner's hand. Flavour Text: Set/Rarity: Grisserick Common CardName: Short Ceiling Cost: 3U Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each upkeep, tap the creature with the greatest mana value among creatures you don't control. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Stebeck Con Cost: {1}{U} Type: Creature - Salamander Rogue Pow/Tgh: 1/1 Rules Text: When Stebeck Con enters the battlefield, if you have two or fewer cards in your hand than each opponent, scry 2. Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) Flavour Text: Set/Rarity: Grisserick Common CardName: Unexplained Mishap Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {2}. Cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Common CardName: Unreliable Alibi Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Exile target nonland permanent until end of turn. Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Common CardName: Wear Water Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Target creature becomes a 4/4 blue Elemental and loses all abilities until the beginning of your next upkeep. Flavour Text: The Longing Lagoon can drown a person's mind of all ideas, hopes, and identity. Set/Rarity: Grisserick Common CardName: Amateur Investigator Cost: B Type: Creature - Human Citizen Pow/Tgh: 3/2 Rules Text: Amateur Investigator enters the battlefield tapped. At the beginning of your upkeep, sacrifice Amateur Investigator unless you sacrifice a Mystery token. Flavour Text: A few inspired individuals have tried to peel away the layers of lies in Grisserick's society. None have accomplished anything. Set/Rarity: Grisserick Uncommon CardName: Arbiter of Unhappiness Cost: 3B Type: Creature - Vampire Cleric Pow/Tgh: 2/4 Rules Text: Lifelink Whenever you play a card you don't own, the player who owns that card loses 2 life. Flavour Text: "No smiling, no laughter, and absolutely nothing that could be considered joy." -Deacon Charale Set/Rarity: Grisserick Common CardName: Back for Answers Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Return target creature from your graveyard to your hand and cause Intrigue (Each player exiles the top card of their library). Then, if you own five or more exiled cards, cause intrigue again. Flavour Text: Set/Rarity: Grisserick Common CardName: Barbs of Ecstasy Cost: 1B Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent creates a token or a permanent that player controls gains 1 or more counters, that player loses 1 life. Flavour Text: Set/Rarity: Grisserick Common CardName: Beckon to the After Cost: {5}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. That creature's controller sacrifices a creature. Flavour Text: Killing a leader may risk motivation, but it can also reap despair. Set/Rarity: Grisserick Uncommon CardName: Bitter Return Cost: {3}{B} Type: Instant Pow/Tgh: / Rules Text: When target creature is put into a graveyard this turn, return it to the battlefield tapped. Each opponent loses life equal to that creature's power when it enters the battlefield this way. Flavour Text: Set/Rarity: Grisserick Common CardName: Bitter-Blood Imp Cost: {1}{B} Type: Creature - Imp Pow/Tgh: 2/1 Rules Text: Flying Despairing 7- At the beginning of your upkeep, each opponent loses 1 life (If your life total is 7 or less, Bitter-Blood Imp is despairing). Flavour Text: When the Shadows take offense, they make the sure that everyone feels their grief. Set/Rarity: Grisserick Common CardName: Blessing of the Devoured Cost: BB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has lifelink. When the enchanted creature dies, scry 2 and gain 2 life. Flavour Text: Set/Rarity: Grisserick Common CardName: Bloodsucker Sneak Cost: 2B Type: Creature - Vampire Rogue Pow/Tgh: 2/1 Rules Text: Flash, Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) When Bloodsucker Sneak enters the battlefield, each player who had a card exiled this turn loses 1 life. Flavour Text: Set/Rarity: Grisserick Common CardName: Bog Shadow Cost: 2B Type: Creature - Shade Pow/Tgh: 0/3 Rules Text: {B}: Bog Shadow gets +2/-1 until end of turn. Pay 2 life: Bog Shadow becomes a Swamp and loses all other types until end of turn. Activate this ability only if Bog Shadow isn't tapped. (Bog Shadow can tap for {B}) Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Break the Soul Cost: B Type: Instant Pow/Tgh: / Rules Text: Target creature gets -2/-2 until end of turn. If that creature entered the battlefield this turn, it's controller loses 2 life. Flavour Text: "A murder is practical, but grief sets the stage." -Gemae Set/Rarity: Grisserick Common CardName: Broncharl Estate's Lich Cost: 3BBB Type: Creature - Zombie Wizard Pow/Tgh: 5/5 Rules Text: Other despairing creatures you control get +2/+0 and have Ward- Discard a card. Despairing 1 - If your life total would be reduced to less than 1, sacrifice a nontoken creature and land (If your life total is 1 or less, Broncharl Estate's Lich is despairing). Flavour Text: Set/Rarity: Grisserick Rare CardName: Burdened Estate Cost: {1}{B}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land has "{T}: Draw a card and lose 2 life." If you don't control the land, whenever the enchanted land is tapped, draw a card and lose 1 life unless the land's controller pays 2 life instead. Flavour Text: Set/Rarity: Grisserick Rare CardName: Bury in Lies Cost: B Type: Instant Pow/Tgh: / Rules Text: Choose 1- • Exile each opponent's graveyard. • Destroy target creature with a power of 2 or less. *Whole Truth*- If a card you own exited the battlefield this turn, you may choose both instead. Flavour Text: Set/Rarity: Grisserick Common CardName: Cardinal of Unlife Cost: {3}{B}{B} Type: Creature - Zombie Cleric Pow/Tgh: 4/4 Rules Text: When Cardinal of Unlife enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Sacrifice a Mystery,{T}: Return target creature card from your graveyard to your hand. Flavour Text: The joys of beyond are as eternal as mortal wickedness. Set/Rarity: Grisserick Uncommon CardName: Circle Secret Keeper Cost: {1}{B} Type: Creature - Vampire Warlock Pow/Tgh: 2/1 Rules Text: Whenever you cast a spell from exile, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice a Mystery token: Each opponent loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Conspiracy Rager Cost: 2B Type: Creature - Vampire Berserker Pow/Tgh: 2/3 Rules Text: Whenever you uncover a Mystery, up to one target creature you control gets +2/-1 until end of turn. Flavour Text: How many questions until one succumbs to the worst of aspects of madness? Set/Rarity: Grisserick Common CardName: Corridor of Darkness Cost: {2}{B}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land has "{T}: Target creature gets -1/-1 until end of turn." Flavour Text: How deep is the darkness? Set/Rarity: Grisserick Uncommon CardName: Darkest Damnation Cost: 3BBB Type: Sorcery Pow/Tgh: / Rules Text: Each player sacrifices all creatures they control. Each opponent loses life equal to the number of creatures sacrificed this way. Flavour Text: Set/Rarity: Grisserick Rare CardName: Demoralizing Demon Cost: {4}{B}{B} Type: Creature - Demon Pow/Tgh: 4/5 Rules Text: Flying Whenever Intrigue occurs, target creature gets -2/-2 until end of turn. Flavour Text: No one expected damnation to be little more than a pointing finger and mocking laugh. Set/Rarity: Grisserick Rare CardName: Disorienting Creep Cost: 2BB Type: Creature - Human Horror Pow/Tgh: 4/4 Rules Text: Ward- Pay 1 life If an opponent would discard a card, that player discards a card at random instead. Flavour Text: There's a man in Stebeck, so equally ugly inside and out a person that no one can bring their lips or fingers to describe him. Set/Rarity: Grisserick Uncommon CardName: Done in the Dark Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature with a mana value of X or less and lose life equal to its mana value, where X is the number of cards you own in exile. Flavour Text: The dawn rose on Krow's corpse, bloated from water in the river they'd worked to liberate. Set/Rarity: Grisserick Uncommon CardName: Fatal Trap Cost: {1}{B}{B} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Fatal Trap, you may sacrifice any number of Mystery tokens. Until end of turn creatures blocking creatures you control get -1-X/-1-X until end of turn, where X is the number of Mysteries you sacrificed this way. Flavour Text: Set/Rarity: Grisserick Rare CardName: Lacerating Leech Cost: 1B Type: Creature - Leech Pow/Tgh: 2/2 Rules Text: Lifelink Black spells cost an additional 1 life to cast. At the beginning of each endstep, each opponent sacrifices each creature they control with a power greater than that player's total. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Lifebond Collector Cost: 3B Type: Creature - Human Advisor Pow/Tgh: 3/3 Rules Text: At the beginning of each endstep, each player loses 2 life unless a creature that player controlled died this turn. Sacrifice a creature: Lifebond Collector gains lifelink until end of turn. Flavour Text: Set/Rarity: Grisserick Rare CardName: Merciless Lawman Cost: BB Type: Creature - Human Advisor Knight Pow/Tgh: 1/1 Rules Text: Whenever a creature you don't control exits the battlefield, if it didn't die, its controller sacrifices a creature. Flavour Text: There's always someone who can be framed. Set/Rarity: Grisserick Rare CardName: Milusa, Circle's Center Cost: 4B Type: Legendary Creature - Human Noble Pow/Tgh: 3/7 Rules Text: {R}{W},{T}: Exile target creature or planeswalker that was dealt damage this turn. At the beginning of your endstep, each opponent loses X life, where X is the number of exiled cards they own. Flavour Text: Set/Rarity: Grisserick Rare CardName: More Questions Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then draw X cards and lose X life, where X is the number of Mystery tokens you control. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Murderous Message Cost: {1}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Choose one- • Destroy target creature. • Target player loses life equal to the number of creatures that died this turn. *Whole Truth*- If you sacrificed a permanent this turn, you may choose both. Flavour Text: Set/Rarity: Grisserick Common CardName: Pesticide Spray Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't block and has "Whenever a creature sharing a creature type with this creature enters the battlefield, its controller loses 1 life." Flavour Text: Set/Rarity: Grisserick Common CardName: Secret's Disorganizer Cost: 2B Type: Creature - Human Advisor Pow/Tgh: 2/2 Rules Text: At the beginning of your endstep, each opponent who drew one or more cards this turn loses 1 life. Flavour Text: What does one do with horrifying truths? Set/Rarity: Grisserick Common CardName: Shadows Cleaner Cost: {3}{B} Type: Creature - Human Assassin Pow/Tgh: 4/3 Rules Text: Despairing 7- Shadows Cleaner has deathtouch and "{T}, Sacrifice Shadows Cleaner: Destroy target tapped creature." (If your life total is 7 or less, Shadows Cleaner is despairing). Flavour Text: Set/Rarity: Grisserick Common CardName: Skeletons in the Closet Cost: B Type: Creature - Skeleton Pow/Tgh: 1/1 Rules Text: {1}{B}: Return Skeletons in the Closet from your graveyard to the battlefield tapped. Activate this ability only when you could cast a sorcery, and only if a card you own was exiled this turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Slimeskin Alligator Cost: 5B Type: Creature - Fungus Crocodile Pow/Tgh: 2/5 Rules Text: Lifelink When Slimeskin Alligator dies, cause Intrigue (Each player exiles the top card of their library). Flavour Text: It grows from what it eats. It also grows from the parts that it can't eat. Set/Rarity: Grisserick Common CardName: Taste the End Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Choose one- •Each opponent loses 4 life. •Each opponent sacrifices a creature and discards a card. *Whole Truth*- If your searched your library for a card this turn, you may choose both. Flavour Text: "What is emptier than your head and your hope?" -The Stranger Set/Rarity: Grisserick Rare CardName: Thought Cleave Cost: 2BBB Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals their hand. Choose a nonland from a card from it. Exile each card that shares a mana value with the card from that players hand. Search that player's library for all cards with the same mana value as that card and exile them. Then that player shuffles. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Tongue-Splitter Witch Cost: 1B Type: Creature - Human Warlock Pow/Tgh: 1/3 Rules Text: Whenever Tongue-Splitter Witch deals combat damage to a player, cause Intrigue (Each player exiles the top card of their library) unless a player pays 2 life. Flavour Text: Words have many meanings, and words spoken in incantations are no exception. Set/Rarity: Grisserick Common CardName: Vampiric Boon Cost: B Type: Instant Pow/Tgh: / Rules Text: Choose 1- •until end of turn target creature gets +2/-1 and gains deathtouch until end of turn. •until end of turn target creature gains deathtouch and has "Whenever another creature dies this turn, this creature gets +2/+0. *Whole Truth*- If an opponent lost life and you gained life this turn, you may choose both instead. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Vomitting Vulture Cost: {2}{B} Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying {2}{B},{T}: Return target creature with a mana value of one or less that died this turn from an opponent's graveyard to the battlefield under your control. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Anarch's Rage Cost: {1}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has "Whenever this creature becomes the target of a spell or ability, if an opponent controls that spell or ability, Anarch's Rage deals 2 damage to that player. Otherwise, Anarch's Rage gets +2/+0 until end of turn. When Anarch's Rage is exiled from anywhere, deal 1 damage to any target. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Blasting Party Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Copy target instant or sorcery spell and create X 1/1 red Goblin tokens, where X is the instant or sorcery's mana value. You may choose new targets for the copy. Flavour Text: Set/Rarity: Grisserick Rare CardName: Blood Chain Bondage Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of enchanted creature's controller endstep, if the enchanted creature is tapped, it deals damage to its controller equal to its power. Otherwise, the enchanted creature deals damage to its controller equal to its toughness. Flavour Text: Set/Rarity: Grisserick Rare CardName: Blood Grudge Cost: 1RR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When the enchanted creature dies, deal 3 damage to any target, then create a token copy of Blood Grudge attached to a nontoken creature you control. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Burn Everything Cost: 2RR Type: Instant Pow/Tgh: / Rules Text: Choose one- • If a source you control would deal damage this turn, it deals double that damage instead. •Copy target instant or sorcery spell. You may choose new targets for the copy. *Whole Truth*- If you exiled two or more cards from your library this turn, you may choose both. Flavour Text: Set/Rarity: Grisserick Rare CardName: Burning Confusion Cost: 1R Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Burning Confusion, you may sacrifice any number of Mystery tokens. Deal 3+X damage to any target, where X is the number of Mystery tokens you sacrificed. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Call for Retribution Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Choose 1- •Return target instant or sorcery card from your graveyard to your hand. •Create two 1/1 red Goblin tokens. *Whole Truth*- If an opponent was dealt 3 or more damage this turn, you may choose both. Flavour Text: Set/Rarity: Grisserick Common CardName: Charred-Bone Fortune Teller Cost: 2R Type: Creature - Goblin Wizard Pow/Tgh: 2/2 Rules Text: Whenever you cast a spell from exile, scry 1. Flavour Text: The ashes of bones forsee the possibilities of fate. Set/Rarity: Grisserick Uncommon CardName: Circle Initiate Cost: 1R Type: Creature - Viashino Shaman Pow/Tgh: 2/1 Rules Text: Circle Initiate can't block. Whenever a creature blocks Circle Initiate, deal 1 damage to that creature and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Common CardName: Circle's Arsonist Cost: {1}{R}{R} Type: Creature - Vampire Shaman Pow/Tgh: 3/2 Rules Text: {1}{r}{r}: Destroy target nonbasic land that you don't control. Activate this ability only if you cast a spell that you don't own this turn. Flavour Text: If the Circle can't have something, then no one can. Set/Rarity: Grisserick Rare CardName: Cunning Mountaineer Cost: 1R Type: Creature - Goblin Wizard Pow/Tgh: 2/1 Rules Text: Ward- Pay 1 life. At the beginning of your endstep, if you control three or more tapped Mountains, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Common CardName: Destructive Reveal Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: What had been a quick grift for Krow, began dangerous chain of events. Set/Rarity: Grisserick Common CardName: Dreadful Dragon Cost: {4}{R}{R} Type: Creature - Dragon Pow/Tgh: 4/4 Rules Text: Flying Sacrifice a Mystery token: Target creature gains double strike until end of turn. Flavour Text: Winged wrath descended with hunger and fury, destroying the Steane woods. Set/Rarity: Grisserick Rare CardName: Firebolt Gang Cost: {1}{R} Type: Creature - Goblin Warrior Pow/Tgh: 2/2 Rules Text: Whenever a Goblin you control dies, deal 1 damage to any target and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Rare CardName: Fleetfoot Charmshaper Cost: 1R Type: Creature - Goblin Shaman Pow/Tgh: 1/2 Rules Text: Whenever a creature token enters the battlefield under your control, you may sacrifice a noncreature token. If you do, that creature tokens gets +1/+0 and haste until end of turn. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Forced Decision Cost: R Type: Instant Pow/Tgh: / Rules Text: Counter target spell that has two or more modes. That spell's controller casts a copy of the spell, but you choose the modes. (The spell's owner still chooses any applicable targets.) Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Full-Bolt Bull Cost: {2}{R} Type: Creature - Elemental Ox Avatar Pow/Tgh: 3/1 Rules Text: Haste, trample, Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) At the beginning of the end step, sacrifice Full-Bolt Bull. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Give Grief Cost: {R} Type: Sorcery Pow/Tgh: / Rules Text: Choose 1- •Creatures you control gain trample until end of turn. •Creatures you control gain "Whenever this creature becomes blocked, deal 1 to the blocking creature" until end of turn. *Whole Truth*- If you played a nonland card from exile this turn, you may choose both instead. Flavour Text: Set/Rarity: Grisserick Common CardName: Gloryburn Phoenix Cost: {3}{R}{R} Type: Creature - Phoenix Pow/Tgh: 4/2 Rules Text: Flying Whenever another card you own is put into exile form anywhere, you may play Gloryburn Phoenix from your graveyard. If Gloryburn Phoenix would be put into exile from anywhere, put Gloryburn Phoenix into your graveyard instead. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Goblin Swarm Tactics Cost: RRR Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast an instant or sorcery spell, you may creature 1/1 red Goblin token. Creatures you control have haste. Flavour Text: Set/Rarity: Grisserick Rare CardName: Hateful Anarch Cost: {1}{R} Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: Whenever Hateful Anarch becomes the target of a spell, Hateful Anarch deal 1 damage to up to one target creature or planeswalker. Flavour Text: Set/Rarity: Grisserick Common CardName: Hit the True Mark Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Choose 1- • Discard a card, then draw two cards. • Target creature gets +2/+0 and gains first strike and reach until end of turn. *Whole Truth*- If you've cast two or more noncreature spells this turn, you may choose both instead. Flavour Text: Set/Rarity: Grisserick Common CardName: Hopeless Miser Cost: 4R Type: Creature - Ogre Warrior Pow/Tgh: 5/4 Rules Text: Despairing 7- Whenever Hopeless Miser deals combat damage to a creature, Hopeless Miser deals 2 damage to that creature's controller (If your life total is 7 or less, Hopeless Miser is despairing). Flavour Text: Set/Rarity: Grisserick Common CardName: Inferno Rumbler Cost: {4}{R}{R} Type: Creature - Elemental Pow/Tgh: 6/4 Rules Text: When Inferno Rumbler dies, deal 2 damage to each player. Flavour Text: Some fires never stop burning. Set/Rarity: Grisserick Common CardName: Mind of Violence Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: Whenever a card you own is exiled from anywhere, up to one target creature you control gains your choice of first strike or haste until end of turn. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Oracle of Greed Cost: {1}{R} Type: Creature - Vampire Wizard Pow/Tgh: 2/1 Rules Text: Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) Wheenver an opponent draws a card outside of their draw step, you may discard a card. If you do, draw two cards. Flavour Text: Set/Rarity: Grisserick Rare CardName: Panic Abound Cost: {2}{R} Type: Instant Pow/Tgh: / Rules Text: Deal 1 damage to everything. Target creature can't block until end of turn. Flavour Text: "The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord Set/Rarity: Grisserick Common CardName: Raldem's Advice Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Then, add {R}{R} plus and additional {R} for each Mystery token you control. Flavour Text: "Society is why we keep secrets. Remember that anytime you're lost or lies slip through your ears."- Raldem to Krow Set/Rarity: Grisserick Uncommon CardName: Razortooth Twins Cost: 1R Type: Creature - Goblin Warrior Pow/Tgh: 2/2 Rules Text: Despairing 3- Double strike (If your life total is 3 or less, Razortooth Twins is despairing). Flavour Text: Their jaws are the law. Set/Rarity: Grisserick Common CardName: Riotous Call Cost: {4}{R} Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn. Flavour Text: "They should be strong in their conviction, they're easier to manipulate that way." -Milusa, Circle's Center Set/Rarity: Grisserick Common CardName: Sky-Breaker Ogre Cost: 3R Type: Creature - Ogre Warrior Pow/Tgh: 3/3 Rules Text: Reach Whenever Sky-Breaker Ogre blocks or is blocked by a creature with flying, cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Common CardName: Start a Fire Cost: {1}{R}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Until end of turn, whenever a land that player controls is tapped for mana, it deals 1 damage to that player. Flavour Text: The Circle burn down whatever they don't like. The Anarchs burn down whatever everyone else likes. Set/Rarity: Grisserick Common CardName: Sucker-Punch Bruiser Cost: R Type: Creature - Human Athlete Pow/Tgh: 1/1 Rules Text: Whenever an opponent casts a spell, Sucker-Punch Bruiser gets +1/+0 until end of turn. If Sucker-Punch Bruiser would fight a creature, Sucker-Punch Bruiser deals damage to that creature before that creature deals damage to Sucker-Punch Bruiser. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Thunderclap Baritone Cost: 3RR Type: Creature - Human Musician Pow/Tgh: 5/4 Rules Text: {T}: Deal 3 damage to target creature or planeswalker. {2}{R},{T}: Deal 3 damage to target player. {3}{R}{R},{T}: Deal 5 damage to everything. Flavour Text: Set/Rarity: Grisserick Rare CardName: Tomlars' Battle Cohort Cost: {2}{R} Type: Creature - Goblin Warrior Pow/Tgh: 0/4 Rules Text: Haste {T}, Target creature gains haste until end of turn. {B},{T}: Target creature gains "Whenever this creature attacks, if its toughness was less than its power, it gets +2/-1 until end of turn." Flavour Text: Set/Rarity: Grisserick Common CardName: Ultyo Grifter Cost: {3}{R} Type: Creature - Goblin Rogue Pow/Tgh: 2/3 Rules Text: {T}: Deal 2 damage to target opponent who drew a card this turn. Sacrifice a Mystery token: Each player discards a card, then draws a card. Activate this ability only once each turn. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Vengeant Manhunter Cost: {2}{R} Type: Creature - Goblin Warrior Pow/Tgh: 3/2 Rules Text: Whenever a creature you control attacks a planeswalker, that creature gains Trample until end of turn. Flavour Text: "Tomlars, you left when we we needed you the most. And Hest, you still owe me forty gull coins." -Barlei, Anarch Set/Rarity: Grisserick Common CardName: Violent Aetherscape Cost: {2}{R}{R} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature card you own is exiled from anywhere, deal damage equal to that creature's power to each opponent and each planeswalker they control. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Wilts Instigator Cost: R Type: Creature - Goblin Berserker Pow/Tgh: 1/1 Rules Text: Haste At the beginning of your endstep, if Wilts Instigator didn't attack, exile Wilts Instigator and it deals 1 damage to each opponent. Flavour Text: There's always a tussle in the Wilts neighborhood. Set/Rarity: Grisserick Common CardName: Alspurn Informer Cost: {1}{G} Type: Creature - Zarri Citizen Pow/Tgh: 2/2 Rules Text: Reach, Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) Sacrifice a Mystery token: Until end of turn target creature you control gains deathtouch and Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.). Flavour Text: The Zarri have long took issue with other race's use of the phrase "web of lies." Set/Rarity: Grisserick Rare CardName: Anarch Aura Breaker Cost: 2G Type: Creature - Zarri Shaman Pow/Tgh: 2/2 Rules Text: When Anarch Aura Breaker enters the battlefield, you may sacrifice a Mystery token. If you do, destroy up to one target artifact or enchantment. Sacrifice three Mystery tokens: Return Anarch Aura Breaker from your graveyard to your hand. Flavour Text: Set/Rarity: Grisserick Common CardName: Answer Bodyguard Cost: 2G Type: Creature - Elf Warrior Pow/Tgh: 3/2 Rules Text: Flash, Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) Flavour Text: Many of the Answer Collective join looking for money. Most stay after finding out deep the horrors of societies run. Set/Rarity: Grisserick Common CardName: Answer Theorist Cost: 2G Type: Creature - Elf Shaman Pow/Tgh: 1/2 Rules Text: When Answer Theorist enters the battlefield, create an */* green Avatar token with "This creature's power and toughness are equal to the number of tokens you control." Flavour Text: Set/Rarity: Grisserick Rare CardName: Answers Patrol Cost: {1}{G} Type: Creature - Zarri Warrior Pow/Tgh: 1/1 Rules Text: Whenever a token enters the battlefield under your control, Answers Patrol gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Barrel Through Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Choose one- • Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. *Whole Truth*- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead. Flavour Text: Set/Rarity: Grisserick Common CardName: Cipher-Born Wurm Cost: {4}{G}{G} Type: Creature - Elemental Wurm Pow/Tgh: 6/6 Rules Text: When Cipher-Born Wurm enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then gain 1 life for each Mystery token you control. Flavour Text: Set/Rarity: Grisserick Common CardName: Clantom Instigator Cost: {3}{G} Type: Creature - Human Berserker Pow/Tgh: 3/3 Rules Text: Whenever a noncreature permanent is destroyed, cause Intrigue (Each player exiles the top card of their library). Flavour Text: The Anarachs are always looking to find a rule and fight it. Set/Rarity: Grisserick Uncommon CardName: Crashing Baloth Cost: {2}{G}{G} Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: When Crashing Baloth enters the battlefield, if you don't control a Mystery token, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Common CardName: Crested Brute Cost: {5}{G}{G}{G} Type: Creature - Dinosaur Pow/Tgh: 8/8 Rules Text: When Crested Brute enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Whenever a creature you control attacks, you may sacrifice a Mystery token. If you do, that creature may assign combat damage as though it weren't blocked. Flavour Text: The Cruorhorn cares about where the grass grows tall and not the secrets among men. Set/Rarity: Grisserick Rare CardName: Distracting Mustang Cost: {2}{G} Type: Creature - Horse Pow/Tgh: 3/3 Rules Text: Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.) Flavour Text: The key to causing mayhem unnoticed is to make sure there's already mayhem going on when you begin. Set/Rarity: Grisserick Common CardName: Feather Fashionista Cost: 1G Type: Creature - Elf Archer Pow/Tgh: 1/3 Rules Text: Reach Whenever a creature card with flying is exiled from anywhere, put a +1/+1 counter on Feather Fashionista. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Free From Artifice Cost: 1GG Type: Instant Pow/Tgh: / Rules Text: Exile up to X artifacts, where X is the number of artifact cards in exile. Exile up to X enchantments, where X is the number of enchantment cards in exile. Flavour Text: Set/Rarity: Grisserick Rare CardName: Great-Growth Strider Cost: {4}{G}{G}{G} Type: Creature - Elemental Pow/Tgh: 7/7 Rules Text: Ward {3} Despairing 5- You may have each creature you control assign combat damage as if it wasn't blocked (If your life total is 5 or less, Great-Growth Strider is despairing) Flavour Text: Set/Rarity: Grisserick Mythic CardName: Heinous Hydra Cost: {3}{G}{G} Type: Creature - Hydra Pow/Tgh: 5/5 Rules Text: Sacrifice a Mystery: Heinous Hydra gets +3/+3 until end of turn. Whenever you cast a spell from exile, Heinous Hydra gains trample until end of turn. Flavour Text: Set/Rarity: Grisserick Rare CardName: Hidden Garden Cost: {2}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land When Hidden Garden enters the battlefield, cause Intrigue (Each player exiles the top card of their library) Enchanted land adds an additional mana of any color an exiled land could produce. Flavour Text: Set/Rarity: Grisserick Common CardName: Krow, Land Liberator Cost: {4}{G} Type: Legendary Creature - Human Warrior Pow/Tgh: 3/5 Rules Text: Whenever you cast another spell from anywhere other than you hand, you may put a land from your hand onto the battlefield tapped. {2}{R}: Deal 3 damage to any target. Activate this ability if you played a card from exile this turn. Flavour Text: Set/Rarity: Grisserick Rare CardName: Lumbering Constrictor Cost: {3}{G}{G} Type: Creature - Snake Pow/Tgh: 1/6 Rules Text: When Lumbering Constrictor enters the battlefield, create a Mystery token and a 1/1 green Snake token with deathtouch. Flavour Text: "There's two terrariums empty." -Adelaide, Circle Chord's last words Set/Rarity: Grisserick Common CardName: Mistaken Record Keeper Cost: {3}{G}{G} Type: Creature - Zarri Druid Pow/Tgh: 3/3 Rules Text: Whenever an enchantment, creature, or land card you own is exiled from anywhere for the first time each turn, you may return a card of the same type from your graveyard to your hand. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Obtuse Wayfinding Cost: {3}{G} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for up to three land cards with different names that share a name with an exiled land you own. Add those cards to your hand, then shuffle. Flavour Text: Set/Rarity: Grisserick Common CardName: Otherworldly Power Cost: {3}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has Ward {2} and gets +X/+X, where X is the greatest mana value among exiled cards you own. Flavour Text: Set/Rarity: Grisserick Common CardName: Primal Declaration Cost: 2GG Type: Instant Pow/Tgh: / Rules Text: Choose one- •Distribute two +1/+1 counters among creatures you control. •Target creature you control deals damage equal to its power to another target creature. *Whole Truth*- If you played a creature spell this turn, you may choose both instead. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Real Wisdom Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Choose 1- • Draw a card for each creature token you control. • Draw a card for each enchantment you control. *Whole Truth*- If you control two or more creatures with a power of 4 or greater, you may choose both instead. Flavour Text: Set/Rarity: Grisserick Rare CardName: Reap the Rewards Cost: 3GG Type: Enchantment Pow/Tgh: / Rules Text: Whenever a permanent enters the battlefield under your control, gain life equal to that permanent's mana value. Whenever you gain five or more life this way, draw a card. Flavour Text: Set/Rarity: Grisserick Rare CardName: Relict Survivor Cost: 2GG Type: Creature - Temnospondyl Pow/Tgh: 4/4 Rules Text: Whenever you pay a Deceit cost, you may uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Rise from Ignorance Cost: 1GG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has Ward {X}, where X is 2+ the number of cards you've drawn this turn. Whenever you draw a card, double the enchanted creature's power and toughness until end of turn. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Rodon Surveyor Cost: 1G Type: Creature - Zarri Scout Pow/Tgh: 2/2 Rules Text: When Rodon Surveyor enters the battlefield, if you own three or more land cards in exile, you may put a +1/+1 counter on another target creature. Flavour Text: "This expanse has no end." -Jadon, Appraiser Set/Rarity: Grisserick Common CardName: Rodon Wilds Basilisk Cost: 3GG Type: Creature - Basilisk Pow/Tgh: 5/5 Rules Text: Deathtouch Whenever a land enters the battlefield under your control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Sacrifice a Mystery token: Untap target land you control. Flavour Text: Set/Rarity: Grisserick Rare CardName: Serpent Signals Cost: GG Type: Sorcery Pow/Tgh: / Rules Text: If you don't control a Snake, create a 1/1 green Snake token with deathtouch. Until end of turn, Snakes you control have "Whenever this creature deals combat damage to a player or planeswalker, draw a card." Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Skaapsteker Nest Cost: {X}{X}{G} Type: Sorcery Pow/Tgh: / Rules Text: Create X 1/1 green Snake tokens with deathtouch. Flavour Text: A single bite from one can fell even the greatest leviathan, and there are hundreds of them sleeping in this den. Set/Rarity: Grisserick Uncommon CardName: Steane Crawler Cost: {2}{G} Type: Creature - Spider Wurm Pow/Tgh: 2/3 Rules Text: Reach Whenever a card you own becomes exiled, Steane Crawler gets +0/+1 and gains vigilance until end of turn. Flavour Text: "The beasts watch over these woods." -Raldem Set/Rarity: Grisserick Common CardName: Steane Druid Cost: {3}{G} Type: Creature - Elf Druid Pow/Tgh: 2/4 Rules Text: Whenever a land enters the battlefield under a player's control, if that land doesn't share a name with a land they control, cause Intrigue (Each player exiles the top card of their library) Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Threads of Suspicion Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has Reach and "At the beginning of each endstep, if an opponent cast two or more spells this turn, put a +1/+1 counter on this creature." Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Toxic Nails Cost: {G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has deathtouch. {1}{G}{G}{G}: Enchanted creature gets +0/4 until end of turn. Flavour Text: The venom of the corkscrew skaapsteker and the durability of the diamond snail make for a fashionable defense. Set/Rarity: Grisserick Uncommon CardName: Useless Confusion Cost: {1}{G} Type: Instant Pow/Tgh: 1/2 Rules Text: Prevent all combat damage that would be dealt this turn and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Common CardName: Wake the Slumbering Monster Cost: {3}{G} Type: Instant Pow/Tgh: / Rules Text: Wake the Slumbering Monster costs {1} less for each spell opponents cast this turn. Put a +1/+1 counter on target creature you control. Then, it deals damage equal to its power to target creature an opponent controls. Flavour Text: Set/Rarity: Grisserick Common CardName: Wilderness Shelter Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature you control gains indestructible and hexproof until end of turn. Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Flavour Text: Set/Rarity: Grisserick Common CardName: Woeful Woods Troll Cost: {3}{G}{G} Type: Creature - Troll Pow/Tgh: 4/5 Rules Text: Ward {3} Despairing 9- Woeful Woods Troll has hexproof and trample (If your life total is 9 or less, Woeful Woods Troll is despairing). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Woodreach Sage Cost: 1GG Type: Creature - Elf Warrior Pow/Tgh: 3/3 Rules Text: Whenever Woodreach Sage attacks, if the defending player owns more cards in exile than you, Woodreach Sage gets +1/+2 until end of turn. Flavour Text: Set/Rarity: Grisserick Common CardName: Ale Fabicelli Cost: {2}{W}{U} Type: Legendary Planeswalker - Ale Pow/Tgh: /4 Rules Text: Whenever a permanent you control is exiled, Ale gains a loyalty counter. [0]: Exile target creature until the beginning of its controller’s next endstep. [-2]: Exile target instant or sorcery card with a mana value of 2 or less from your graveyard. You may cast a copy of that spell without paying its mana cost. [-7]: Gain X life and draw X cards where X is the number of exiled cards you own. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Alspurn Judge Cost: {2}{W}{U} Type: Creature - Human Advisor Pow/Tgh: 2/2 Rules Text: Whenever a card is exiled from anywhere, spells cost an additional {1} to cast until end of turn. Flavour Text: "Taking these actions into account requires more deliberation." -Judge Wricht Set/Rarity: Grisserick Rare CardName: Be Above Pettiness Cost: {W}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Be Above Pettiness enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Whenever a permanent enters the battlefield under your control from exile, enchanted creature gets +1/+1 and gains flying and vigilance until end of turn. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Wealthy Benefactor Cost: {2}{W}{U} Type: Creature - Salamander Noble Pow/Tgh: 2/2 Rules Text: Flash When Wealthy Benefactor enters the battlefield exile target creature you control, then return that creature to the battlefield and cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Anonymous, the Unsigner Cost: {U}{B} Type: Legendary Creature - Salamander Rogue Pow/Tgh: 2/2 Rules Text: At the beginning of your endstep, if you have seven or more cards in your hand, cause Intrigue (Each player exiles the top card of their library) and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Mysteries you control have "{T},- Sacrifice this permanent: Add one mana of any color. Use this mana only to cast spells exiled by Intrigue. Flavour Text: Set/Rarity: Grisserick Rare CardName: Gemae's Introduction Cost: {U}{B} Type: Sorcery Pow/Tgh: / Rules Text: Cause Intrigue (Each player exiles the top card of their library). Then, cause it again. Each opponent discards a card. Flavour Text: Gemae had been born here. Of course, the Stranger had been born here too, not that anyone need know that. Set/Rarity: Grisserick Uncommon CardName: Gemae, Heart of Shadows Cost: {3}{U}{B} Type: Legendary Planeswalker - Stranger Pow/Tgh: /5 Rules Text: [+1]: Cause Intrigue (Each player exiles the top card of their library). [-3]: Put target creature on top of its owner's library. [-7]: You gain an emblem with "Once per turn, you may pay {U}{U} and two life. If you do, counter target spell." Flavour Text: Set/Rarity: Grisserick Mythic CardName: Shadows Mind Thief Cost: {U}{B} Type: Creature - Faerie Rogue Pow/Tgh: 2/2 Rules Text: Flying At the beginning of each endstep, if an opponent lost life this turn, cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Bedeviled Aristocrat Cost: {3}{B}{R} Type: Creature - Vampire Noble Pow/Tgh: 5/3 Rules Text: When Bedeviled Aristocrat enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). When Bedeviled Aristocrat exits the battlefield, create X 1/1 red Devil tokens with "when this creature dies, deal 1 damage to any target.", where X is the number of Mystery tokens you control. Flavour Text: Set/Rarity: Grisserick Rare CardName: Exploiter of Faith Cost: {2}{B}{R} Type: Creature - Vampire Cleric Pow/Tgh: 3/2 Rules Text: Flying Whenever a card is exiled from the battlefield, each opponent loses 1 life and Exploiter of Faith gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Hest Tomlar Cost: {1}{B}{R} Type: Legendary Planeswalker - Tomlars Pow/Tgh: /3 Rules Text: [+1]: Add {B}{R}. You can't spend this mana to cast spells from your hand. [-1]: Until end of turn, whenever a card is exiled from anywhere, Hest Tomlar deals 1 damage to any target. [-6]: Create X 1/1 red Goblin tokens with haste and "Whenever this creature dies, each opponent loses 1 life and you gain 1 life." where X is the number of exiled cards you own. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Hurt with Loss Cost: {3}{B}{R} Type: Sorcery Pow/Tgh: / Rules Text: Exile target creature or planeswalker. Hurt with Loss deals damage equal to its mana value to its controller. Flavour Text: Grief should be enough to stop those pesky questions. Set/Rarity: Grisserick Uncommon CardName: Fall to Flourish Cost: {2}{R}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature with flying. Add an amount of {r} equal to its mana value and untap up to that many lands. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Raldem, Anarch Wrecker Cost: {2}{R}{G} Type: Legendary Creature - Viashino Berserker Pow/Tgh: 4/4 Rules Text: Whenever a creature enters the battlefield under your control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Whenever a creature you control attacks, you may sacrifice a Mystery. If you do, untap that creature, it gets +2/+0, first strike and trample until end of turn. Flavour Text: Set/Rarity: Grisserick Rare CardName: Tomlars' Gang Cost: {R}{G} Type: Creature - Goblin Warrior Pow/Tgh: 1/1 Rules Text: {1}{R}{G},{T}: Goblins you control get +2/+0 until end of turn. Whenever Tomlars' Gang attacks, you may sacrifice a Mystery token. If you do, create a 1/1 red Goblin token. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Wilessey Tomlar Cost: {1}{R}{G} Type: Legendary Planeswalker - Tomlars Pow/Tgh: /3 Rules Text: [+1]: Add {R}{G}. You can't spend this mana to cast spells from your hand. [-3]: Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, destroy up to one target artifact or enchantment." [-6]: Double target creature's power until end of turn. Then, it deals damage to target creature or player. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Bolster Ranks Cost: {G}{W} Type: Instant Pow/Tgh: / Rules Text: For each token you control with a different name, create a token copy of that permanent. Flavour Text: The Answers rarely have a hard time finding recruits. Set/Rarity: Grisserick Uncommon CardName: Estate Inheritance Cost: {1}{W}{G} Type: Sorcery Pow/Tgh: / Rules Text: Exile target tapped creature. Search your library for up to X Forests or Plains, where X is was the exiled creature's power, reveal those cards, put one onto the battlefield tapped, add the rest to your hand, then shuffle. Flavour Text: Set/Rarity: Grisserick Mythic CardName: Threatening Debutante Cost: {1}{G}{W} Type: Creature - Zarri Citizen Pow/Tgh: 3/3 Rules Text: Vigilance Whenever Threatening Debutante becomes the target of a spell, cause Intrigue (Each player exiles the top card of their library). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Undeniable Interrogator Cost: {1}{G}{W} Type: Creature - Kor Knight Pow/Tgh: 3/3 Rules Text: Whenever a card you own enters the battlefield from anywhere other than your hand, you may put a +1/+1 counter on target creature. {U},{T}: Target creature with a +1/+1 counter on can't be blocked this turn. Flavour Text: Set/Rarity: Grisserick Rare CardName: Milusa's Strike Cost: {W}{B} Type: Instant Pow/Tgh: / Rules Text: Target creature you control gets +1/+1 and gains flying, deathtouch, and lifelink until end of turn. Flavour Text: Though arson is a favorite, the Circle have many solutions to their problems. Set/Rarity: Grisserick Uncommon CardName: Nameless Vanguard Cost: {2}{W}{B} Type: Creature - Kor Knight Pow/Tgh: 2/2 Rules Text: First strike If Nameless Vanguard would die, exile Nameless Vanguard instead. When Nameless Vanguard is exiled this way, exile target nonland permanent. Flavour Text: The Circle is selective about who joins, and have ways of making sure some never do. Set/Rarity: Grisserick Uncommon CardName: Foul Fetcher Cost: {2}{B}{G} Type: Creature - Dog Zombie Pow/Tgh: 3/3 Rules Text: Despairing 9- Whenever a spell, ability, or permanent an opponent controls causes you to lose life, put a +1/+1 counter on target creature you control and return a permanent card from your graveyard to your hand. (If your life total is 9 or less, WFoul Fetcher is despairing). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Grim Survival Cost: BG Type: Sorcery Pow/Tgh: / Rules Text: Exile target player's graveyard. Then, up to one target creature gets +X/+X until end of turn, where X is the number of creature cards that were exiled this way. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Answer Surveillance Wings Cost: {1}{G}{U} Type: Creature - Faerie Scout Pow/Tgh: 3/3 Rules Text: Whenever a creature enters the battlefield under an opponent's control, cause Intrigue (Each player exiles the top card of their library). Answer Surveillance Wings gets +2/+2 and has flying as long as you own seven or more cards in exile. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Unending Hunt for Truth Cost: {1}{G}{U} Type: Enchantment Pow/Tgh: / Rules Text: When Unending Hunt for Truth enters the battlefield, draw a card. Then, you may put a basic land from your hand onto the battlefield tapped. Creatures you control have Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.). Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Arcanimorph Cost: {U}{R} Type: Instant Pow/Tgh: / Rules Text: Target noncreature token becomes a 4/4 red and blue Elemental until end of turn. It's still its other types. Flavour Text: "I've made it so evidence can attest with its own answers... via pantominme." -Jader, Answer Officer Set/Rarity: Grisserick Uncommon CardName: Repetition Mage Cost: {3}{U}{R} Type: Creature - Viashino Wizard Pow/Tgh: 3/4 Rules Text: Whenever you cast an instant or sorcery spell from exile during your turn, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. This ability only triggers once each turn. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Give-and-Take Ogre Cost: {3}{R}{W} Type: Creature - Ogre Warrior Pow/Tgh: 4/3 Rules Text: At the beginning of your endstep, if you own seven or more cards in exile, Give-and-Take Ogre deals 2 damage to target player or planeswalker and you gain 2 life. Flavour Text: "I give pain. You give life." Set/Rarity: Grisserick Uncommon CardName: Unexpected Arrival Cost: {2}{R}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a permanent enters the battlefield under your control from exile, creatures you control get +1/+1 and gain haste until end of turn. Flavour Text: Ale had readied spells against Milusa. They were not ready for Milusa's associates. Set/Rarity: Grisserick Uncommon CardName: Dextrous Balloon Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has flying and haste. Equip {2} Flavour Text: Set/Rarity: Grisserick Common CardName: Dutiful Assistant Cost: {5} Type: Artifact Creature - Minion Pow/Tgh: 3/3 Rules Text: When Dutiful Assistant is exiled from anywhere, put a +1/+1 counter on up to one target creature. Flavour Text: Set/Rarity: Grisserick Common CardName: Letter of Inheritance Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {2},{T}- Sacrifice Letter of Inheritance: Search your library for two basic land cards and reveal them. Add one to your hand and exile the other one, then shuffle. Flavour Text: "The mansion will be bequeathed to my nephew, Janry, while the undeveloped property will go to the Gomant Community Development Group." -Judge Wricht Set/Rarity: Grisserick Common CardName: Spike-Spray Gauntlets Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever the equipped creature blocks or becomes blocked, Spike-Spray Gauntlets deals 1 damage to each opponent. Equip {1} Flavour Text: Set/Rarity: Grisserick Common CardName: The Peculiar Porcelain Cost: {4} Type: Legendary Artifact Pow/Tgh: / Rules Text: Whenever The Peculiar Porcelain would become the target of a spell or ability, put a charge counter on The Peculiar Porcelain and it phases out instead. When The Peculiar Porcelain phases in, a random opponent gains control of it. {T}: Cause Intrigue (Each player exiles the top card of their library), then case Intrigue again for each charge counter on The Peculiar Porcelain. Flavour Text: Set/Rarity: Grisserick Rare CardName: Trending Automaton Cost: {4} Type: Artifact Creature - Fox Pow/Tgh: 2/2 Rules Text: When Trending Automaton enters the battlefield, if you have more life than each opponent, scry 1 and gain 2 life. Otherwise, Trending Automaton enters the battlefield with a +1/+1 counter. Flavour Text: Set/Rarity: Grisserick Common CardName: Actor's Wardrobe Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast spells from anywhere other than your hand. Flavour Text: Set/Rarity: Grisserick Rare CardName: Crowded Sauna Cost: Type: Land Pow/Tgh: / Rules Text: Crowded Sauna enters the battlefield tapped. {T}: Add {U} or {R}. Sacrifice four tokens: Untap Crowded Sauna. Flavour Text: Set/Rarity: Grisserick Common CardName: Derelict Ballroom Cost: Type: Land Pow/Tgh: / Rules Text: Derelict Ballroom enters the battlefield tapped. {T}: Add {W} or {B}. Sacrifice four tokens: Untap Derelict Ballroom. Flavour Text: Set/Rarity: Grisserick Common CardName: Fateful Rest Stop Cost: Type: Land Pow/Tgh: / Rules Text: Fateful Rest Stop enters the battlefield tapped unless your life total is fifteen or less. {T}: Add {C}. {T}: Add one mana of any color. Activate this ability only if your life total is five or less. Flavour Text: Set/Rarity: Grisserick Common CardName: Forlorn Field Cost: Type: Land Pow/Tgh: / Rules Text: Forlorn Field enters the battlefield tapped. {T}: Add {W}. When Forlorn Field is exiled from your library, you may search your library for a basic Plains, reveal it, and add it to your hand. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Grisly Grove Cost: Type: Land Pow/Tgh: / Rules Text: Grisly Grove enters the battlefield tapped. {T}: Add {G}. When Grisly Grove is exiled from your library, you may search your library for a basic Forest, reveal it, and add it to your hand. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Grisserick Tunnel Network Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {T}: Add one mana of any color that a land an opponent controls could produce. {5}{T},- Sacrifice Grisserick Tunnel Network and four other lands with different names: Search any number of opponents' libraries for a total of up to five lands with different names, and put them onto the battlefield tapped under your control. Each opponent shuffles. Flavour Text: Set/Rarity: Grisserick Rare CardName: Hanging Library Cost: Type: Land Pow/Tgh: / Rules Text: Hanging Library enters the battlefield tapped. {T}: Add {G} or {U}. Sacrifice four tokens: Untap Hanging Library. Flavour Text: Set/Rarity: Grisserick Common CardName: Initiation Chamber Cost: Type: Land Pow/Tgh: / Rules Text: Initiation Chamber enters the battlefield tapped. {T}: Add {R} or {W}. Sacrifice four tokens: Untap Initiation Chamber. Flavour Text: Set/Rarity: Grisserick Common CardName: Juicy Vineyard Cost: Type: Land Pow/Tgh: / Rules Text: Juicy Vineyard enters the battlefield tapped. {T}: Add {R} or {G}. Sacrifice four tokens: Untap Juicy Vineyard. Flavour Text: Set/Rarity: Grisserick Common CardName: Miserable Mire Cost: Type: Land Pow/Tgh: / Rules Text: Miserable Mire enters the battlefield tapped. {T}: Add {B}. When Miserable Mire is exiled from your library, you may search your library for a basic Swamp, reveal it, and add it to your hand. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Mushroom Colony Cost: Type: Land Pow/Tgh: / Rules Text: Mushroom Colony enters the battlefield tapped. {T}: Add {B} or {G}. Sacrifice four tokens: Untap Mushroom Colony. Flavour Text: Set/Rarity: Grisserick Common CardName: Reviled Riverbend Cost: Type: Land Pow/Tgh: / Rules Text: Reviled Riverbend enters the battlefield tapped. {T}: Add {U}. When Reviled Riverbend is exiled from your library, you may search your library for a basic Island, reveal it, and add it to your hand. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Roadside Butchershop Cost: Type: Land Pow/Tgh: / Rules Text: Roadside Butchershop enters the battlefield tapped. {T}: Add {B} or {R}. Sacrifice four tokens: Untap Roadside Butchershop. Flavour Text: Set/Rarity: Grisserick Common CardName: Rural Commune Cost: Type: Land Pow/Tgh: / Rules Text: Rural Commune enters the battlefield tapped. {T}: Add {G} or {W}. Sacrifice four tokens: Untap Rural Commune. Flavour Text: Set/Rarity: Grisserick Common CardName: Smuggler's Sewer Cost: Type: Land Pow/Tgh: / Rules Text: Smuggler's Sewer enters the battlefield tapped. {T}: Add {U} or {B}. Sacrifice four tokens: Untap Smuggler's Sewer. Flavour Text: Set/Rarity: Grisserick Common CardName: Suffering Summit Cost: Type: Land Pow/Tgh: / Rules Text: Suffering Summit enters the battlefield tapped. {T}: Add {R}. When Suffering Summit is exiled from your library, you may search your library for a basic Mountain, reveal it, and add it to your hand. Flavour Text: Set/Rarity: Grisserick Uncommon CardName: Trader's Dock Cost: Type: Land Pow/Tgh: / Rules Text: Trader's Dock enters the battlefield tapped. {T}: Add {W} or {U}. Sacrifice four tokens: Untap Trader's Dock. Flavour Text: Set/Rarity: Grisserick Common