CardName: Cosmic Denial Cost: 1uu Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Target player mills 3 cards. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Dementia Cost: 2uu Type: Enchantment - Curse Saga Pow/Tgh: / Rules Text: Enchant target player. 1- Mill 10 cards. 2- Discard 4 cards. 3- Tap 6 lands you own, they do not untap your next upkeep. 4- Exile your graveyard. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Essence Rebuttal Cost: u Type: Instant Pow/Tgh: / Rules Text: Counter target creature spell unless its controller mills 8 cards. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Fanatic of the Void Cost: 3u Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Sacrifice Fanatic of the Void: Copy target spell. Sacrifice another creature: Counter target spell. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Leggy Boy Cost: 4uu Type: Creature - Kraken Pow/Tgh: 6/6 Rules Text: Emerge : {2}{u}{u} Leggy Boy gets a +1/+1 counter whenever a player mills a card. When Leggy Boy dies, create X 1/1 blue and black tentacle creature token for each counters on Leggy Boy. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Mind Dilation Cost: u Type: Instant Pow/Tgh: / Rules Text: Put as many cards from your hand to the bottom of your library. Draw that many cards. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Mind Robbery Cost: 2uu Type: Sorcery Pow/Tgh: / Rules Text: Target players gives you their hand. They draw that much cards. Flavour Text: I'll be having that, thank you. Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Mystic Jellyfish Cost: U Type: Creature - Horror Jellyfish Pow/Tgh: 1/1 Rules Text: Whenever an opponent cast their second spell each turn, you may scry 1 unless that player pays {1}. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Self Doubt Cost: U Type: Instant Pow/Tgh: / Rules Text: Scry 3. Mill 2 cards. Draw 1 card. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Siphon of Soul Cost: 2u Type: Instant Pow/Tgh: / Rules Text: If a player would draw cards this turn, you draw those cards instead. You still draw from tbeir library. If this spell was foretold, mana add to your opponents mana pool goes into yours instead. Foretell {4}{u}{u} Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Adept of the Void Cost: 2b Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Sacrifice Adept of the Void : Remove all counters from all permanents. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Apostle Gathering Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Create a 1/1 black and blue apostle creature token for all milled card this turn. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Cosmic Terror Cost: 3bb Type: Enchantment Pow/Tgh: / Rules Text: All creature cards in your graveyard have emerge X, X being their converted mana cost. All creature you control have delve. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: Cursed of the Damned Cost: 2bb Type: Enchantment - Curse Pow/Tgh: / Rules Text: Enchant target creature. Enchanted creature can't attack or block. Whenever a creature you control dies, Cursed of the Damned owner create a 1/1 black and blue creature token. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: End of Civilisation Cost: 2bb Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. If this spell was foretold, create X 1/1 blue and black tentacle creature token, X being all creature destroyed this way. Foretell {4}{b}{b} Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Gone for Good Cost: B Type: Instant Pow/Tgh: / Rules Text: If a card would be exiled, it cannot be played, cast or enter the battlefield. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Half Way There Cost: 3BB Type: Sorcey Pow/Tgh: / Rules Text: Each players mill half their library, discard half their hand and sacrifice half their nonland permanents. Rounded down each time. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Pick Appart Cost: 2bb Type: Instant Pow/Tgh: / Rules Text: Target player discard cards equal to the number of creature you control. Create a 1/1 black and blue apostle creature card for all discarded cards this ways. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Stare into the Abyss Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: All player reveal the bottom card of their library. If the card you reveal has a higher converted mana cost you may play it without paying its mana cost. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Thought Brutality Cost: B Type: Instant Pow/Tgh: / Rules Text: Target player reveal their hands to you. You choose a non land card from their hand. They discard that card. You loose 2 life. You may copy this spell by discarding a card. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Zealot of the Void Cost: b Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Whenever Zealot of the Void enter the battlefield under your control, all players mill 2 card. Unearth {b} Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Consul of the Damned Cost: 3bu Type: Creature - Human Cleric Pow/Tgh: 3/3 Rules Text: Create a 1/1 black and blue apostle creature token whenever a card is exiled from a graveyard. Apostle creature you control have "When this creature dies, create a 1/1 black and blue tentacle creature." Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: Dark Choices Cost: BU Type: Instant Pow/Tgh: / Rules Text: Choose one : - Counter target spell if its converted mana cost is less than the number of cards in your graveyard. - Target player mills 7 cards and draw a card. - Target creature in your graveyard enter the battlefield under your control with susped 3. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Dizzy McShweezee Cost: ub Type: Sorcery Pow/Tgh: / Rules Text: Target player mills 15 cards. You get the booze emblem. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Flying Spaghetti Monster Cost: 3ub Type: Legendary Enchantment Creature - Elder God Pow/Tgh: 5/5 Rules Text: Flying Flying Spaghetti Monster is not a creature as long as there are less than 10 tentacle creature token on the battlefield. Create a blue and black tentacle creature token everytime you cast a non creature spell. Draw a card everytime a creature you control dies. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Mythic CardName: Grim Mist Cost: 1BU Type: Instant Pow/Tgh: / Rules Text: Creature attacking you all get -3/-3 until end of turn. For each creature that would die this way, create as many 1/1 black and blue tentacle creature token. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Horror Beyond Comprehension Cost: 4bu Type: Sorcery Pow/Tgh: / Rules Text: Target player sacrifice 6 permanents. For each artifact and creature destroyed this way, create a 1/1 black and blue creature token. For each enchantment destroyed this way, draw a card. For each land destroyed this way, add [u/b}. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: Mass Psychosis Cost: 1bu Type: Sorcery Pow/Tgh: / Rules Text: All player shuffle their hands into one pile. Then, starting with you, each players draws a card from this pack until there is no cards left. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: One with Nothing Cost: 4ub Type: Enchantment Pow/Tgh: / Rules Text: Mill 10 cards : Counter target spell. You can only use this ability once per turn. Loose 10 lives and sacrifice One with Nothing: all players shuffle their graveyard into their libraries. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Priest of the Tentacles Cost: 2bu Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: If a creature you control would die, create a 1/1 black and blue tentacle creature token. {t} and sacrifice a creature you control : draw a card. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Reckless Savant Cost: ub Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: If someone would mill a card, they draw that much cards instead. {t} : Target player mills 3 cards. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Schizophrenia Cost: 2ub Type: Enchantment Pow/Tgh: / Rules Text: All player create a "The Voices" blue and and black enchantment token with "Tap this card: Counter target Spell". {T}{u/b}{u/b} : The next spell you cast this turn cannot be countered. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: Sirène Song Cost: 2bu Type: Enchantment Pow/Tgh: / Rules Text: Enchant target creature with power 3 or less. You control target enchanted creature. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: Desert of the Real Cost: BB/WU Type: Sorcery Pow/Tgh: / Rules Text: Target player create a desert. Target players mills 3 cards for each desert they own. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Mark Zuckerberg Cost: 2buw Type: Legendary Creature - Horror Artificer Pow/Tgh: 3/3 Rules Text: Mark Zuckerberg has all the abilities of all artifacts in all graveyards. Whenever you draw a card, all oponents mill a card. Flavour Text: Welcome to the Meta Verse, where the product is you. Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: Carti, Ad lib God Cost: 1bur Type: Legendary Creature - Vampire God Pow/Tgh: 2/3 Rules Text: If a non creature card would be put into a graveyard from anywhere, exile it instead. You may play a card exiled this way once per turn. Flavour Text: Jokes are always funnier the second time. Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: Jelly Bean, the JellyFish Cost: 6b/ub/ub/ub/u Type: Legendary Creature - Kraken Leviathan Pow/Tgh: 8/8 Rules Text: Emerge {3}{b/u}{b/u} {t} : Exile 4 cards from target graveyard. For all creatures cards exiled this way put a +1/+1 on Jelly Bean, the JellyFish. For all instant, sorcery and enchantment spell exiled this way draw a card. For all land cards exiled this way, you may play an additionnal land this turn. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Mythic CardName: Leviathan of Suffering Cost: 8u/bu/b Type: Creature - Leviathan Horror Pow/Tgh: 7/7 Rules Text: Delve If you would take damage, mill twice that much cards instead. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: Obscene Knowledge Cost: 4b/u Type: Sorcery Pow/Tgh: / Rules Text: Draw a card for all milled card this turn. You have no maximum hand size for the rest of the game. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Rare CardName: Steroided Crab Cost: u/b Type: Creature - Crab Pow/Tgh: 0/3 Rules Text: Landfall - Whenever a land enter the battlefield under your control, target player mills 3 cards. Sacrifice Steroided Crab: Target player mills 3 cards. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Common CardName: The Bigger Fish Cost: 6b/ub/ub/u Type: Creature - Fish Beast Pow/Tgh: 6/6 Rules Text: Delve When The Bigger Fish dies, play all the creatures exiled while casting The Bigger Fish. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Uncommon CardName: Necronomicon, Codex of the Void Cost: 8 Type: Legendary Artifact Pow/Tgh: / Rules Text: Create a 1/1 black and blue tentacle creature everytime you cast a non creature spell. Creature you cast cost X less to cast, where X is the number of creature who died this turn. Creature you cast have foretell, their foretell cost being their converted mana cost. Flavour Text: Set/Rarity: Dimir Cthulhu Archetype Ideas Mythic