CardName: Bifflertas Cat Cost: 1w Type: Creature - Cat Pow/Tgh: 2/2 Rules Text: Lifelink Flavour Text: Set/Rarity: Faris Common CardName: Bloodthirsty Legionaire Cost: 2w Type: Creature - Human, Soldier Pow/Tgh: 3/2 Rules Text: Whenever a creature an opponent controlls dies put a +1/+1 on Bloodthirsty Legionaire Flavour Text: Set/Rarity: Faris Common CardName: Cute watchdog Cost: 1w Type: Creature - Dog Pow/Tgh: 1/1 Rules Text: Your opponents play with the top card of their library revealed Flavour Text: Set/Rarity: Faris Common CardName: Enlighter of the Woods Cost: 3,W Type: Creature - Human, Cleric Pow/Tgh: 1/3 Rules Text: Lifelink When Enlighter of the Woods enters the battlefield if you controll a red permanent Enlighter of the Woods deals 2 damage to target cteature if you controll a green permanent you gain two lives Flavour Text: Set/Rarity: Faris Common CardName: Eternal Soldier Cost: 3w Type: Creature - Human, Soldier Pow/Tgh: 4/2 Rules Text: At the end of your first combat phase, tap all creatures that attacked or blocked this turn, if you do there is an additional combat phase after this one. Flavour Text: Set/Rarity: Faris Rare CardName: Gothan Blacksmith Cost: 2w Type: Creature - Human Pow/Tgh: 2/1 Rules Text: The armor level of creatures you control is increased by 1 Flavour Text: Set/Rarity: Faris Common CardName: Guard of Gotha Cost: 2w Type: Creature - Human, Soldier Pow/Tgh: 3/2 Rules Text: Armor Level: 2 Flavour Text: Set/Rarity: Faris Common CardName: Heroic legionaire Cost: w Type: Creature - Human, Soldier Pow/Tgh: 1/1 Rules Text: When Heroic legionaire dies put a +1/+1 counter on target soldier you control Flavour Text: Set/Rarity: Faris Uncommon CardName: Hole of Doom Cost: 2w Type: Pow/Tgh: / Rules Text: When Hole of Doom enters the battlefield exile target creature without flying. When Hole of Doom leaves the battlefield each opponent searches their library for a basic land card and puts it onto the battlefield tapped then shuffles. Flavour Text: Set/Rarity: Faris Common CardName: Inspired Legonaire Cost: 1,w Type: Creature - Human, Soldier Pow/Tgh: 2/1 Rules Text: Inspired Legonaire gets +1/+2 as long as you control another Soldier Flavour Text: Set/Rarity: Faris Common CardName: Legionaires Shield Cost: 1w Type: Artifact - Equippment Pow/Tgh: / Rules Text: Flash When Giant Shield enters the battlefield you may attach it to target Soldier you controll Equipped creature gets +1/+X Where X is 2 plus its Armor Level. {t}: Attach Legionaires Shield to target Soldier you controll Equipp {3} Flavour Text: Set/Rarity: Faris Common CardName: Loyal Soldier Cost: 1w Type: Creature - Human, Soldier Pow/Tgh: 3/1 Rules Text: Armor level 2 Flavour Text: Set/Rarity: Faris Common CardName: Master Of The Furnace Cost: w Type: Creature - Human Pow/Tgh: / Rules Text: Whenever an Equippment enters the battlefield under your control put a +1/+1 counter on Master Of The Furnace Flavour Text: Set/Rarity: Faris Common CardName: Overcost Taxes Cost: 1w Type: Socery Pow/Tgh: / Rules Text: Destroy target creature unless that player sacrifices a treasure Flavour Text: Set/Rarity: Faris Uncommon CardName: Running Deserter Cost: 1w Type: Creature - Human, Soldier Pow/Tgh: 2/1 Rules Text: Whenever another soldier you control attacks you may sacrifice Running Deserter if you do search your library for a basic plains card reveal it and put it into your hand then soldiers you control gain indistructible until end of turn Flavour Text: Set/Rarity: Faris Common CardName: Shiovidas the fallen Emperor Cost: 2ww Type: Legendary Creature - Human, Noble Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep create a 1/1 white human, soldier creature token As long as you control more creatures than each opponent Shiovidas gets +4/+4 Hexproof and Indistructible Flavour Text: Set/Rarity: Faris Mythic CardName: Soldier of the clearing Cost: 1w Type: Creature - Human, Soldier Pow/Tgh: 1/1 Rules Text: When Soldier of the clearing enters the battlefield create a 1/1 white Human Soldier Creature token Flavour Text: Set/Rarity: Faris Common CardName: Soldier's Glory Cost: 2ww Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each endstep put a +1/+1 counter on each creature you control that attacked or blocked that turn. Flavour Text: Set/Rarity: Faris Rare CardName: Stormy Commander Cost: 3w Type: Creature - Human, Soldier Pow/Tgh: 3/2 Rules Text: Creatures you control get +X/+X where X is there Combined Armor Level Creatures you control with Combined Armor Level 5 or more have indistructible Flavour Text: Set/Rarity: Faris Rare CardName: Teferi's Devastating Strike Cost: 5ww Type: Socery Pow/Tgh: / Rules Text: Detroy all creatures, for each creature destroye this way each oppponent gains one live. Flavour Text: Set/Rarity: Faris Common CardName: Tharan Blacksmith Cost: 2w Type: Creature - Human, Artificer Pow/Tgh: 1/1 Rules Text: When Tharan Blacksmith enters the battlefield search your Library for an Equippment card with Mana value 2 or less put it onto the battlefield and attach it to Tharan Blacksmith Flavour Text: Set/Rarity: Faris Uncommon CardName: Thought of independency Cost: WW3 Type: Instant Pow/Tgh: / Rules Text: Chose up to one for each differen Creaturetype among creatures you controll -Create a 1/1 white Soldier Creature token -Destroy target Enchantment -Put a +1/+1 counter on each creature you controll -Destroy target creature, its controller gains 5 live Flavour Text: Set/Rarity: Faris Uncommon CardName: Treeloving legionaire Cost: 1w Type: Creature - Elf, Soldier Pow/Tgh: 2/2 Rules Text: When Treeloving legionaire enters the battlefield may pay two lives if you do it gains -1/-1 and haste until end of turn Flavour Text: Set/Rarity: Faris Common CardName: Untunable Tax Collector Cost: 3ww Type: Creature - Human Pow/Tgh: 3/1 Rules Text: When Untunable Tax Collector enters the battlefield destroy target creature When Untunable Tax Collector Leaves the battlebield target opponent returns a card from their graveyard to the battlefield Flavour Text: Set/Rarity: Faris Common CardName: White Mist Cost: 1w Type: Instant Pow/Tgh: / Rules Text: You gain 10 lives Flavour Text: Set/Rarity: Faris Rare CardName: Blue Mist Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Return up two target nonland permanents to their owners hands Flavour Text: Set/Rarity: Faris Common CardName: Cost: 1u Type: Creature - Human, Wizard Pow/Tgh: 2/2 Rules Text: When ~ enters the battlefield tap target creature Flavour Text: Set/Rarity: Faris Common CardName: Coastborn Elemental Cost: 1u Type: Creature - Elemental Pow/Tgh: */* Rules Text: if you control more lands than your opponent Coastborn Elementals power is equal to the diference. Otherwise Coastborn Elemental has base power and toughness 0/1 Flavour Text: Set/Rarity: Faris Common CardName: Courier Of News Cost: 2u Type: Crearure - Bird Pow/Tgh: 2/3 Rules Text: Flying Flavour Text: Set/Rarity: Faris Common CardName: Defensive Stormcrow Cost: 2u Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flash, Flying This Spell costs {1} less to cast for each spell countered this turn. Flavour Text: Set/Rarity: Faris Common CardName: Monarchs Denial Cost: uuu Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Its controller pays {1} Flavour Text: Set/Rarity: Faris Common CardName: Rook of waves Cost: 2u Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying When Rook of waves enters the battlefield return each player returns a creature they control to its owners hand Flavour Text: Set/Rarity: Faris Common CardName: Scour the Woods Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Sry 2, Draw a card Flavour Text: Set/Rarity: Faris Common CardName: Teferi's Denial Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {x} where x is one plus the number of lands you control more than your opponents Flavour Text: Set/Rarity: Faris Uncommon CardName: Unstoppable Courier Pidgeon Cost: u Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Unstoppable Courier Pidgeon can't be blocked Flavour Text: Set/Rarity: Faris Uncommon CardName: Waterborn Wavecrusher Cost: 6u Type: Creature - Elemental, Horror Pow/Tgh: 10/8 Rules Text: Flavour Text: Set/Rarity: Faris Common CardName: evergrowing seamonster Cost: 2u Type: - Elemental, Horror Pow/Tgh: */* Rules Text: evergrowing seamonster power and toughness is equal to the number of cards in each opponents graveyard Flavour Text: Set/Rarity: Faris Rare CardName: evergrowing seamonster Cost: 2u Type: - Elemental, Horror Pow/Tgh: */* Rules Text: evergrowing seamonster power and toughness is equal to the number of cards in each opponents graveyard Flavour Text: Set/Rarity: Faris Rare CardName: help me find a name Cost: 2u Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Flash, Flying When help me find a name enters the battlefield return target spell to its owners hand Flavour Text: Set/Rarity: Faris Common CardName: help me find a name Cost: 2u Type: Creature - Dragon Pow/Tgh: 2/3 Rules Text: Flash, flying Flavour Text: Set/Rarity: Faris Uncommon CardName: All-Consuming Giant Cost: 2b Type: Crearure - Giant, Horror Pow/Tgh: 9/3 Rules Text: You may sacrifice 2 Lands instead of paying All-Consuming Giants mana cost. At the beginning of your endstep sacrifice a Land if you can't sacrifice All-Consuming Giant Flavour Text: Set/Rarity: Faris Uncommon CardName: Black Mist Cost: 1b Type: Instant Pow/Tgh: / Rules Text: Creatures your opponents control get -1/-1 until end of turn Flavour Text: Set/Rarity: Faris Rare CardName: Decimate Cost: 3b Type: Socery Pow/Tgh: / Rules Text: Each player sacrifices half the creatures they control (roundet up) Flavour Text: Set/Rarity: Faris Uncommon CardName: Defenistrate Cost: 2b Type: Instant Pow/Tgh: / Rules Text: Destroy target creature without flying Flavour Text: Set/Rarity: Faris Common CardName: Destructive Goblin Cost: 3b Type: Creature - Goblin Pow/Tgh: 4/3 Rules Text: Menace, Haste Flavour Text: Set/Rarity: Faris Common CardName: Dreadful Impact Cost: 3b Type: Instant Pow/Tgh: / Rules Text: Destroy target creature and all creatures with the same name as that creature Flavour Text: Set/Rarity: Faris Uncommon CardName: Fallen legionaire Cost: 2b Type: Creature - Skelleton Pow/Tgh: 4/1 Rules Text: Whenever a creature dies an opponent controls create a 1/1 black Skeleton creature token this ability triggers only once each turn Flavour Text: Set/Rarity: Faris Common CardName: Gravediggers Search Cost: 3B Type: Socery Pow/Tgh: / Rules Text: Return target creature from your graveyard to your hand. If a creature died this turn create two treasure tokens. If 3 ore more creatures died this turn create a 2/2 black zombie creature token and draw two cards Flavour Text: Set/Rarity: Faris Common CardName: Raid of the dead Cost: 2b Type: Socery Pow/Tgh: / Rules Text: Target creature you control conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.) Flavour Text: Set/Rarity: Faris Common CardName: Ruthless Lieutenant Cost: 4b Type: Creature - Human Noble Pow/Tgh: 2/2 Rules Text: When Ruthless Lieutenant Attacks or if you counter a spell or ability it Conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.) Flavour Text: Set/Rarity: Faris Common CardName: Seeker of the dead Cost: 3b Type: Creature - Human Pow/Tgh: 3/4 Rules Text: When Seeker of the dead enters the battlefield return target creature card from your graveyard to your hand Flavour Text: Set/Rarity: Faris Common CardName: Starve Cost: 1b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchants Creature Enchated Creature has "At the beginning oft combat von your turn sacrifice this creature Flavour Text: Set/Rarity: Faris Common CardName: Stealthy infiltrator Cost: 3b Type: Creature - Elf, Rogue Pow/Tgh: 1/1 Rules Text: Deathtouch When Stealthy infiltrator enters the battlefield conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.) Flavour Text: Set/Rarity: Faris Common CardName: Aggresive Firewizard Cost: 2r Type: Creature - Human, Wizard Pow/Tgh: 2/1 Rules Text: When Aggresive Firewizard enters the battlefield it deals 2 damage to target creature Flavour Text: Set/Rarity: Faris Common CardName: Armory Shop Cost: 2r Type: Artifact Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield under your control create an Armor Artifact-equippment token with equipped creatures armor level is increased by one and equipp {1} Flavour Text: Set/Rarity: Faris Uncommon CardName: Calamity Goblin Cost: 2r Type: Pow/Tgh: / Rules Text: Other Goblins you control get +1/+1 Sacrifice a Goblin: Calamity Goblin deals one damage to any target Flavour Text: Set/Rarity: Faris Rare CardName: Check the Suroundings Cost: Xrr Type: Socery Pow/Tgh: / Rules Text: Chose X - Create a 1/1 White Soltier token - Discard 2 cards, draw 2 cards - Check the Suroundings deals 2 damage to any target - Destroy target Artifact Flavour Text: Set/Rarity: Faris Common CardName: Collective Shot Cost: r Type: Instant Pow/Tgh: / Rules Text: Collective Shot deals X damage to target creature or planeswalker where X is equal to the number of creatures with mana value 2 or less you control Flavour Text: Set/Rarity: Faris Uncommon CardName: Danhell, Dad of the Big Cost: 5rr Type: Legendary Creature - Elder, Giant Pow/Tgh: 8/5 Rules Text: At the beginning of each upkeep you may search your library or your graveyard for a giant card put it onto the battlefield if you searched your library this way shuffle if you don't Danhell deals 5 damage to any target Flavour Text: Set/Rarity: Faris Rare CardName: Dumb Goblin Cost: 1rr Type: Creature - Goblin Pow/Tgh: 4/2 Rules Text: Haste, Dumb Goblin has to attack each combat if able Flavour Text: Set/Rarity: Faris Common CardName: Enrager oft the Woods Cost: 2,R Type: Creature - Treefolk Pow/Tgh: 2/1 Rules Text: When Enrager oft the Woods enters the battlefield if you controll a White permanent search your library for a Basic Plains put it into your Hand then shuffle. If you controll a green Permanent search your library for a Basic Forest put it into your Hand then shuffle Flavour Text: Set/Rarity: Faris Common CardName: Farmer's rebbelion Cost: 1r Type: Socery Pow/Tgh: / Rules Text: Farmer's rebbelion deals 3 damage to target creature if the creature has conquered a land Farmer's rebbelion deals 10 damage to it instead. Flavour Text: Set/Rarity: Faris Common CardName: Goblin Battledasher Cost: r Type: Creature - Goblin Pow/Tgh: 2/1 Rules Text: When Goblin Battledasher enters the battlefield it [Conquers] At the beginning of your second mainphase sacrifice Goblin Battledasher Flavour Text: Set/Rarity: Faris Rare CardName: Lack of information Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Lack of information deals X damage to target creature where X is its Mana value Flavour Text: Set/Rarity: Faris Uncommon CardName: Red Mist Cost: 1r Type: Pow/Tgh: / Rules Text: Red Mist deals 3 damage to target creature or planeswalker and 1 damage to that permanents controller Flavour Text: Set/Rarity: Faris Rare CardName: Sharpened Blackaxe Cost: 1r Type: Artifact - Equippment Pow/Tgh: / Rules Text: equipped creature gets +3/+3 Equipp {2} Flavour Text: Set/Rarity: Faris Common CardName: Some Goblins Cost: xrr Type: Socery Pow/Tgh: / Rules Text: Create x 1/1 red goblin creature tokens Flavour Text: Set/Rarity: Faris Common CardName: Spiky Chestplate Cost: 3r Type: Artifact - Equippment Pow/Tgh: / Rules Text: Equipped creatures armor level is increased by 3 Whenever equipped creature is dealt damage it deals damage equal to its armor level to any target Flavour Text: Set/Rarity: Faris Uncommon CardName: Spiky Helmet Cost: 1r Type: Artifact - Equippment Pow/Tgh: / Rules Text: Equipped creatures Armor level is increased by 2 If equipped creatures Armor level is 6 or greater it has double strike Flavour Text: Set/Rarity: Faris Uncommon CardName: Squinting Goblin Cost: 1r Type: Creature - Goblin Pow/Tgh: 3/2 Rules Text: Squinting Goblin can't block Flavour Text: Set/Rarity: Faris Uncommon CardName: Ugly Goblin Cost: r Type: Creature - Goblin, Horror Pow/Tgh: 2/1 Rules Text: Flavour Text: He's to ugly to have abilities Set/Rarity: Faris Uncommon CardName: Well Trained Goblin Cost: 2r Type: Creature - Goblin Pow/Tgh: / Rules Text: Creatures you control with an armor level of 1 or greater get +1/+0 and haste Flavour Text: Set/Rarity: Faris Common CardName: Devilish Plumpudding Cost: GG2 Type: Creature - Slime Pow/Tgh: 0/0 Rules Text: Devilish Plumpudding enters the battlefield with 8 +1/+1 countes on it Whenever a creature attacks you or a Planeswalker you control remove two +1/+1 counters from Devilish Plumpudding Flavour Text: Set/Rarity: Faris Rare CardName: Elf Of The Clearing Cost: 1g Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: When Elf Of The Clearing enters the battlefield create a 1/1 green elf soldier creature token Flavour Text: Set/Rarity: Faris Common CardName: Elfsteel Boots Cost: g Type: Artifact - Equippment Pow/Tgh: / Rules Text: As Elfsteel Boots enters the battlefield create a 1/1 green Elf creature token Elfsteel Boots enter the battlefield attached to it Equipped creatures armor level is increased by 1 Equipp elf or soldier {1} Equipp{2} Flavour Text: Set/Rarity: Faris Uncommon CardName: Elfsteel Bow Cost: 1g Type: Artifact - Equippment Pow/Tgh: / Rules Text: When Elfsteel Bow enters the battlefield you may attach it to target elf or Soldier you control If equipped creatures armor level is 6 or more it gains +3/+3, trample and reach. Flavour Text: Set/Rarity: Faris Uncommon CardName: Elfsteel Pants Cost: 2g Type: Pow/Tgh: / Rules Text: As Elfsteel Pants enter the battlefield create 3 1/1 green Elf creature token Elfsteel Boots enter the battlefield attached to one of them Equipped creatures armor level is increased by 3. Equipped creatures gets +1/+0 Equipp elf or soldier {1} Equipp{2} Flavour Text: Set/Rarity: Faris Common CardName: Expander oft the Woods Cost: 2,G Type: Creature - Human, Druid Pow/Tgh: 2/2 Rules Text: When Expander oft the Woods enters the battlefield if you controll a white permanent put a +1/+1 counter on Expander oft the Woods.If you controll a red permanent put a +1/+1 counter on Expander oft the Woods Flavour Text: Set/Rarity: Faris Common CardName: Green Mist Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that yould be dealt this turn Flavour Text: Set/Rarity: Faris Rare CardName: Impressive elfmagic Cost: 2g Type: Socery Pow/Tgh: / Rules Text: Search your library for up to two basic land cards and reveal them. An opponent choses one of them. Put the chosen into your hand and the other onto the battlefield tapped Flavour Text: Set/Rarity: Faris Common CardName: Long Range Birch Cost: 4g Type: Creature - Treefolk Pow/Tgh: 3/5 Rules Text: Reach Other creatures you control get +X/+X where X is half the creatures armor level Flavour Text: Set/Rarity: Faris Uncommon CardName: Lord of the woods Cost: 1g Type: Creature - Elf, Soldier Pow/Tgh: 1/1 Rules Text: Other elves get +1/+1. Other soldiers get +1/+1 Flavour Text: Set/Rarity: Faris Rare CardName: Poisonous Woodelves Cost: 3g Type: Pow/Tgh: 1/1 Rules Text: Deathtouch When Poisonous Woodelves enters the battlefield you may have it fight another target creature Flavour Text: Set/Rarity: Faris Uncommon CardName: Skilled tactician Cost: 3g Type: Creature - Human, Soldier Pow/Tgh: 3/1 Rules Text: Armor level 2 Other Soldiers with Armor level 1 or greater get +3/+0 Flavour Text: Set/Rarity: Faris Uncommon CardName: Unique House Cost: 2g Type: Artifact Pow/Tgh: / Rules Text: Tap a creature you control: Put an armor level counter on it(An armor level counter increases the creatures armor level by 1).Activate only as a socery Flavour Text: Set/Rarity: Faris Common CardName: Vegetating Treefolk Cost: 2g Type: Creature - Treefolk, Druid Pow/Tgh: 1/4 Rules Text: Whenever a land enters the battlefield under your control or whenever you gain control of a land you gain 2 lives and put a +1/+1 counter on target creature you control Flavour Text: Set/Rarity: Faris Common CardName: Wooden Armor Cost: 2g Type: Artifact - Equippment Pow/Tgh: / Rules Text: Equipped Creatures Armor Level is increased by 3 Equipp {2} Flavour Text: Set/Rarity: Faris Common CardName: hidden strenght Cost: g Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+3 trample and reach until end of turn Flavour Text: Set/Rarity: Faris Common CardName: sacrificeless forester Cost: 1g Type: Creature - Human Pow/Tgh: / Rules Text: When sacrificeless forester enters the battlefield you may put a land from your hand onto the battlefield tapped Flavour Text: Set/Rarity: Faris Common CardName: teeth bite Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Target creature you control gains deathtouch until end of turn then it fights target creature you don't control Flavour Text: Set/Rarity: Faris Common CardName: Bifflerta, Beautiful Empress Cost: 1wu Type: Legendary Creature - Human, Noble Pow/Tgh: 0/5 Rules Text: Flash, Defender When Bifflerta, Beautiful Empress enters the battlefield Creatures can't attack this turn As long as you control no other creatures Bifflerta gets +3/+0 and looses defender Flavour Text: Set/Rarity: Faris Rare CardName: Tharan Lord Cost: {3}{w}{u} Type: Creature - Human Noble Pow/Tgh: 3/5 Rules Text: Flash At the Beginning of each endstep, if no nonland permanent entered the battlefield this turn create a 1/1 Blue Bird creature token with flying Flavour Text: Set/Rarity: Faris Uncommon CardName: Veteran Centurio Cost: 3ub Type: Crearure - Human, Noble Pow/Tgh: 3/3 Rules Text: Whenever a creature you controll conquers if no player controlls two or less Lands Veteran Centurio Conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.) Flavour Text: Set/Rarity: Faris Uncommon CardName: Enraged goblin Cost: 1rb Type: Creature - Goblin Pow/Tgh: 3/2 Rules Text: Creatures you control have haste and menace. Flavour Text: Set/Rarity: Faris Uncommon CardName: Legions Tactician Cost: 2rg Type: Creature - Human Soldier Pow/Tgh: 5/4 Rules Text: Creature with armor level 1 or more have haste. Creature with armor level 3 or more have Trample.Creature with armor level 5 or more have trample Flavour Text: Set/Rarity: Faris Uncommon CardName: Leader of Faith Cost: wg Type: Creature - Human, Soldier Pow/Tgh: 2/1 Rules Text: Other Soldiers you control get +1/+1 Flavour Text: Set/Rarity: Faris Uncommon CardName: Corpse Wizard Cost: 1,w,b Type: Creature - Zombie, Wizard Pow/Tgh: 1/1 Rules Text: Whenever a non-Zombie creature dies create a 2/2 black zombie creature token Flavour Text: Set/Rarity: Faris Uncommon CardName: Elvish Informatist Cost: 2bg Type: Creature - Elf Pow/Tgh: 2/2 Rules Text: {t} add one mana of any color elves you control have {1} this creature gets +1/+1 for each other elf you control until end of turn Flavour Text: Set/Rarity: Faris Uncommon CardName: Shaman of the Pack Cost: 1bg Type: Creature - Elf, Shaman Pow/Tgh: 3/2 Rules Text: When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. Flavour Text: Set/Rarity: Faris Rare CardName: Cultivated rootveaver Cost: 4ug Type: Creature - Elemental, Druid Pow/Tgh: */*+3 Rules Text: When Cultivated rootveaver enters the battlefield search your library for up to two lands and put them onto the battlefield then shuffle Cultivated rootveaver Power is equal to the number of lands you controll and its toughnes is that number pus 3 Flavour Text: Set/Rarity: Faris Uncommon CardName: Pretty Stormglider Cost: 1ur Type: Creature - Spirit, Warrior Pow/Tgh: / Rules Text: Whenever you cast a noncreature spell Pretty Stormglider deals damage to any target equal to that spells mana value Flavour Text: Set/Rarity: Faris Uncommon CardName: Commander of the second Legion Cost: 1wr Type: Creature - Human, Soldier, Noble, Pow/Tgh: 2/1 Rules Text: Whenever an Equippent enters the battlefield under your control, you may attach it to target creature you controll, if you do put X +1/+1 Counter on Commander of the second Legion where X is the number of Equippments you control Flavour Text: Set/Rarity: Faris Uncommon CardName: Teferi, Befudfler Of the Mind Cost: 2wub Type: Legendary Planeswalker - Teferi Pow/Tgh: /5 Rules Text: Flavour Text: [+1]Draw a Card you gain 3 lives [-1]Counter the next spell target player casts [-3] Destroy target creature. [-8] Destroy all non land permanents target player controls Set/Rarity: Faris Mythic CardName: Gideon, Living Resistance Cost: wrg Type: Legendary Planeswalker - Gideon Pow/Tgh: /3 Rules Text: Flavour Text: [+1]Put a +1/+1 Counter on target creature you control [-1]Until your next turn creatures target opponent controls can't attack or block [-5]Creatures you control get +3/+3 and trample until end of turn Set/Rarity: Faris Mythic CardName: Sunset after the Mist Cost: wubrg Type: Instant Pow/Tgh: / Rules Text: You may cast any number of instant and socery cards from any graveyard with total mana value of 7 or less Flavour Text: Set/Rarity: Faris Mythic CardName: Palace Garden Cost: Type: Land Pow/Tgh: / Rules Text: {t} Add {U} {t} Pay 1 Life:add {W} Flavour Text: Set/Rarity: Faris Rare CardName: Clockwork Mech Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 5/3 Rules Text: Clockwork Mech enters the battlefield with 4 time counters on it at the beginning of combat on your turn you may removen a time counter from Clockwork Mech if you don't Clockwork Mech has to attack this turn, if able Flavour Text: Set/Rarity: Faris Uncommon CardName: Gothan Sword Cost: 2 Type: Artifact - Equippment Pow/Tgh: / Rules Text: Equipped Creature gets +X/+X wher X is its Armor level Equipp {1} this ability costs {X} more to activate where x is half the targeted creatures Armor level Flavour Text: Set/Rarity: Faris Common CardName: Gothan Sword Cost: 2 Type: Artifact - Equippment Pow/Tgh: / Rules Text: Equipped Creature gets +X/+X wher X is its Armor level Equipp {1} this ability costs {X} more to activate where x is half the targeted creatures Armor level Flavour Text: Set/Rarity: Faris Common CardName: Palace Window Cost: 2 Type: Artifact - Treasure Pow/Tgh: / Rules Text: {t} add {A} {t} Sacrifice Palace Window:Add one mana of any color Flavour Text: Set/Rarity: Faris Common CardName: Armed Woods Cost: Type: Land Pow/Tgh: / Rules Text: {T} Add {G} {T} Pay 1 Life: Add {W} Flavour Text: Set/Rarity: Faris Rare CardName: Wooded Island Cost: Type: Land Pow/Tgh: / Rules Text: {t}Add {G} {t}Pay 1 Life: Add {U} Flavour Text: Set/Rarity: Faris Rare CardName: help me find a name Cost: Type: Land Pow/Tgh: / Rules Text: help me find a name enters the battlefield tapped {t}Add {w},{u} or {b} Flavour Text: Set/Rarity: Faris Common CardName: help me find a name Cost: Type: Land Pow/Tgh: / Rules Text: help me find a name enters the battlefield tapped {t}Add {w},{r} or {g} Flavour Text: Set/Rarity: Faris Common