[Modernized] Urza's Block

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Showing all 23 cards

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Show rarities: C

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 C 
Creature – Angel Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
Assistance — Whenever Angelic Page attacks, another target attacking creature gets +1/+1.
1/1
 C 
Creature – Human Knight
As long as it’s your turn, Capashen Knight has first strike and gets +1/+0 for each life you have gained this turn.
Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer.
1/1
 C 
Creature – Human Knight
As long as it's your turn, Capashen Templar gets +0/+3.
Their shields are Benalia’s outermost battlements.
2/2
 C 
Creature – Human Citizen
{w}, {t}, Sacrifice Devout Harpist: Destroy target enchantment.
1/1
 C 
Creature – Human Soldier
{1}{w}, {t}, Sacrifice Expendable Troops: Destroy target tapped creature. Activate only as a sorcery.
No doubt in their minds, no fear in their hearts.
2/1
 C 
Creature – Human Cleric
{w}, Tap an untapped creature you control: Target creature you control gains lifelink until end of turn.
Commanders order soldiers to attack. Field surgeons order them to heal. Both are obeyed without question.
1/1
 C 
Creature – Human Monk
When Reliquary Monk dies, destroy target artifact or enchantment an opponent controls.
A thing of Serra’s realm exists only by the grace of her followers’ faith.
2/2
 C 
Creature – Human Cleric
{w}, {t}: You gain 2 life.
Serra told them to guard Urza as he healed. Five years they stood.
1/2
 C 
Creature – Human Cleric
{t}: You gain 1 life.
"The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks."
0/4
 C 
Creature – Faerie
Flying
Affinity for enchantment (This spell costs {1} less to cast for each enchantment you control.)
Cycling {2} ({2}, Discard this card: Draw a card.)
1/1
 C 
Creature – Bird
Flying
When Spire Owl enters, surveil 3.
1/1
 C 
Creature – Faerie
Flying
{t}: Tap target creature.
Guarding the ship is the Thornwinds’ first concern. Getting along with the locals ranks fourth or fifth at best.
1/1
 C 
Creature – Drake
Flying, vigilance
Awake and awing in the blink of an eye.
3/3
 C 
Creature – Zombie Warrior
Menace (This creature can't be blocked except by two or more creatures.)
“Let weak feed on weak, that we may divine the nature of strength.”
Phyrexian Scriptures
2/3
 C 
Creature – Zombie
When Cackling Fiend enters the battlefield, each opponent discards a card.
Its windpipe is only the first to amplify its maddening laughter.
3/2
 C 
Creature – Insect
When Carrion Beetle enters, exile up to three target cards from a single graveyard.
1/1
 C 
Creature – Rat Carrier
When Disease Carrier dies, target creature gets -2/-2 until end of turn.
Rath is a disease all its inhabitants carry.
2/2
 C 
Creature – Insect
When Phyrexian Broodling enters, exile up to three target cards from a single graveyard.
With limited resources and near unlimited time, Kerrick used parts from one beast to build another.
2/2
 C 
Creature – Goat Beast
Menace (This creature can't be blocked except by two or more creatures.)
{r}: Colos Yearling gets +1/+0 until end of turn.
A steed grows with its rider.
1/1
 C 
Creature – Goblin Warrior
Skulk (This creature can't be blocked by creatures with greater power.)
“It only short jump. You go first.”
“AIIIEEEE!”
“Hmm … we go different way now.”
2/2
 C 
Colour indicator R Enchantment – Aura
Enchant creature
Enchanted creature has haste.
Dash {r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Many Keldon warriors bear the mark of intentional insanity.
 C 
Creature – Viashino Assassin
Dash {2}{r}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
“You guys go on ahead. I’ll catch up with ya.”
—Vark, goblin scout, last words
5/3
 C 
Creature – Viashino Scout
Dash {1}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
A viashino’s overlapping scales form a buffer against Shiv’s ash-flecked winds and a slippery target for goblin pikes.
2/1

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