CardName: Bearer of Fruits Cost: g3 Type: Creature - Dryad Druid Pow/Tgh: 2/3 Rules Text: At the beginning of your upkeep, choose one -- - Gain 2 life. - Produce two mana of any color. Until end of turn, this mana doesn't expire as steps and phases end. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Rare CardName: Bellanga, Forest of Many Cost: ggg Type: Legendary Creature - Dryad Shaman Pow/Tgh: 0/* Rules Text: Bellanga, Forest of Many's base toughness equals the number of Forests you control. {G}{g}{1}: Target land gets a Forest counter. (It's also a Forest.) When Bellanga attacks, she gets +1/+0 for each Forest defending player controls until end of turn. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Rare CardName: Branch of Growth Cost: g2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+3 and has ward 2. Equipped creature has "{t}: Produce {G}{G}" while it's a Druid. Equip Dryad or Treefolk {g} Equip {3} Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Rare CardName: Connect with Nature Cost: g1 Type: Enchantment - Aura Pow/Tgh: 0/1 Rules Text: Enchant creature Enchanted creature loses all abilities, is a green Dryad Druid with base power and toughness 0/1, and has "{t}: Produce {g}." Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Common CardName: Dryad Arbor Cost: Type: Land Creature - Forest Dryad Pow/Tgh: 1/1 Rules Text: (Dryad Arbor isn't a spell, is affected by lag, and has "{t}: Produce {g}.") Flavour Text: Arbor Day, Every Day Set/Rarity: [Racial Profile] -- Dryad Common CardName: Dryad Warden Cost: gg4 Type: Creature - Dryad Summoner Pow/Tgh: 2/2 Rules Text: Absorb 2 When Dryad Warden enters, create a 3/5 green Treefolk and a 1/1 green Saproling creature tokens. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Rare CardName: Dryad of the Mists Cost: g3 Type: Creature - Dryad Druid Summoner Pow/Tgh: 2/2 Rules Text: When Dryad of the Mists enters, you may put a card in your hand onto the field face-down as a colorless 2/2 creature. Dryad of the Mists and face-down creatures you control have "{t}: Produce {g}." Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Uncommon CardName: Dryadic Charm Cost: g Type: Instant - Charm Pow/Tgh: / Rules Text: Choose one -- - Target permanent gets a +1/+1 counter. - Target creature gains hexproof until end of turn. - Put a land card in your hand onto the field. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Common CardName: Entangling Dryad Cost: g1 Type: Creature - Dryad Scout Pow/Tgh: 1/3 Rules Text: Reach, frostbite (A creature damaged by this creature is tapped and frozen.) Flavour Text: The Dryad entangles an enemy unit in vines, stunning it for several rounds. Set/Rarity: [Racial Profile] -- Dryad Common CardName: Essence of the Dryad Cost: g1 Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant green creature Enchanted creature has hexproof. Whenever a land enters under your control, enchanted creature gets +2/+2 until end of turn. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Common CardName: Form of the Dryad Cost: gg4 Type: Legendary Enchantment Pow/Tgh: / Rules Text: You have [absorb 1] and ward {2} (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.). At the beginning of the end step, your life total becomes equal to the number of Forests you control. {g}{3}: Dig three cards for a land card, reveal it, and put it into your hand. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Mythic CardName: Graceful Hedgemage Cost: gg1 Type: Creature - Dryad Summoner Pow/Tgh: 1/2 Rules Text: When Graceful Hedgemage enters, target Forest becomes also a 1/3 green Treefolk creature with haste. It gains "When this permanent dies, create a 1/1 green Saproling creature token." Friendly Forests have stalwart (they deal damage equal to toughness.) Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Uncommon CardName: Greenheart Dryad Cost: g Type: Enchantment Creature - Nymph Dryad Druid Pow/Tgh: 2/1 Rules Text: When Greenheart Dryad enters, dig a card for a Forest card, and put it onto the field. That Forest gains haste and "{t}: Produce {g}{g}" until end of turn. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Common CardName: Hannastya's Reclamatiion Cost: g2 Type: Enchantment - Saga Pow/Tgh: / Rules Text: I -- Mill three cards. Gain 3 life. II -- For each land and/or creature card in your graveyard, create a 1/1 green Saproling creature token. III -- Return all land and/or creature cards in your graveyard to your hand. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Rare CardName: Hannastya, Bountiful & Beautiful Cost: Type: Legendary Planeswalker - Hannastya Pow/Tgh: /3 Rules Text: At the beginning of your upkeep, each creature you control gets a +1/+1 counter. [+1]: Up to one target creature you control gains animosity and vigilance until end of turn. [-1]: Destroy target artifact or enchantment. [-10]: ULTIMATE -- For each color and colorless, add ten mana of that type. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Mythic CardName: Landtastic Four Cost: gg2 Type: Legendary Creature - Dryad Druid Shaman Monk Scout Pow/Tgh: 3/5 Rules Text: *Landfall* -- Whenever a land enters under your control, choose one -- - Produce {g}. - Target creature gets a +1/+1 counter. - Destroy target artifact or enchantment. - Target creature gains reach and vigilance until your next turn. Flavour Text: We live in harmony -- with ourself; with our kin; with nature; with our world. Set/Rarity: [Racial Profile] -- Dryad Mythic CardName: Nettle Dryad Cost: gg1 Type: Creature - Dryad Scout Pow/Tgh: 2/3 Rules Text: Reach When Nettle Dryad blocks a creature with flying, Nettle Dryad deals 2 damage to each attacking creature with flying. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Uncommon CardName: Seedtime Ritualist Cost: gg1 Type: Creature - Dryad Shaman Pow/Tgh: 3/2 Rules Text: Sorcerous, {g}, {t}: Target Forest becomes a 1/3 Treefolk creature and gains haste. Sorcerous, {g}, {t}: Target Treefolk becomes a Forest land and gains haste. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Uncommon CardName: Sprinkler Merrymaker Cost: g2 Type: Creature - Dryad Shaman Pow/Tgh: 2/2 Rules Text: Friendly Islands are also Forests. You and your teammates have "Whenever you cast a blue spell, target creature gets a +1/+1 counter." Flavour Text: "Water is the mother of the vine, the nurse and fountain of fecundity, the adorner and refresher of the world." -- Charles Mackay Set/Rarity: [Racial Profile] -- Dryad Uncommon CardName: Verdeling Cost: gg3 Type: Creature - Dryad Shapeshifter Pow/Tgh: 1/3 Rules Text: {g}: Verdeling gains hexproof until end of turn. {g}: Verdeling gains trample until end of turn. {g}: Verdeling gains stalwart until end of turn. {1}: Verdeling gets +0/+1 until end of turn. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Rare CardName: Kindlegarden Nursery Cost: 22/r2/g Type: Enchantment Pow/Tgh: / Rules Text: {g2}: Target Forest becomes also a 2/2 Dryad creature with haste. {g2}{2}: Target creature gets a +1/+1 counter. {r2}{r2}{1}: Sacrifice a creature. If you do, it deals X damage to any target, where X is its power. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Rare CardName: Guardian of the Grove Cost: gw1 Type: Creature - Dryad Monk Pow/Tgh: 2/2 Rules Text: Absorb 2, Guardian 1, Defender When Guardian of the Grove enters, draw a card. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Rare CardName: Deadwood Dryad Cost: bg Type: Creature - Dryad Shaman Pow/Tgh: 2/2 Rules Text: Deathtouch If Deadwood Dryad would die and it dealt lethal damage to another creature this turn, Deadwood Dryad gains indestructible until end of turn instead. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Uncommon CardName: Graveheart Dryad Cost: bg1 Type: Creature - Dryad Necromancer Pow/Tgh: 1/3 Rules Text: {b}{2}, Exile a land or creature card in your graveyard: Create a 1/3 green Treefolk creature token. Friendly Treefolk creatures have deathtouch and stalwart. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Uncommon CardName: Dryad of the Sublime Order Cost: g/ug/u1 Type: Creature - Dryad Monk Pow/Tgh: 3/3 Rules Text: Trample Other friendly Dryads get +1/+1 and have trample. At end of combat, if one or more friendly Dryads dealt combat damage to an opponent or opposing planeswalker, you draw a card. Flavour Text: Set/Rarity: [Racial Profile] -- Dryad Uncommon