CardName: Ascending Stratum Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Aura spells cost {1} less to cast. Creatures get a +1/+1 for each aura attached it. Flavour Text: Winners rank up. Set/Rarity: WARLORD: Arenas None CardName: Attack Impulse Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Attacking creatures you control get +2/+0. {3}: Duel an opponent. Flavour Text: "Attack, attack, attack!" Set/Rarity: WARLORD: Arenas None CardName: Crowd's Favorite Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield under your control, you pay {2}. If you do, draw a card. Flavour Text: Cheers erupts when they take the field. Set/Rarity: WARLORD: Arenas Uncommon CardName: Defying Death Cost: Type: Discovery Pow/Tgh: / Rules Text: Return target creature card from your graveyard onto the battlefield, put a +1/+1 counter on it. Roll again. Flavour Text: A warrior's will to live is an incredible site to behold. Set/Rarity: WARLORD: Arenas None CardName: Detain to Entertain Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Whenever players duel, each player draws a card. {2}: Tap a creature you control, draw a card. You may duel an opponent. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Fallen Warriors Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Whenever a creature you control dies, gain 2 life. If a creature you control dies as the result of a duel you instead gain 6 life. Flavour Text: Thats a warrior's life... Set/Rarity: WARLORD: Arenas None CardName: Falter Cost: Type: Disaster Pow/Tgh: / Rules Text: Each player targets a creature they control, exile it. Draw another card from the Codex. Flavour Text: Even the best warriors can hesitate, but during it matters whether you live or die. Set/Rarity: WARLORD: Arenas None CardName: For the Entertainment Cost: Type: Disaster Pow/Tgh: / Rules Text: All creatures on the battlefield become a 1/1 white Soldier creature. Roll again. Flavour Text: "Sacrificing soldiers to entertain the masses. What a wonderful idea my lord." - Some brown nosed Noble. Set/Rarity: WARLORD: Arenas Rare CardName: Hourglass of Conviction Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: When Hourglass of Conviction enters the battlefield exile all lands you control. Each time a land enters the battlefield put a counter on Hourglass of Conviction. When you reach ten counters on a player's turn, put Hourglass of Conviction into the discard. Return all exiled lands tapped. Draw from the codex until you replace Hourglass of Conviction, if you do, shuffle the rest back into the codex. Flavour Text: Set/Rarity: WARLORD: Arenas Mythic CardName: Knightly Aid Cost: Type: Discovery Pow/Tgh: / Rules Text: Put four 1/1 colorless Combatant creature token that has "{t}, Sacrifice this creature: Add {c}". You gain 3 life. Roll again. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Last Stand Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Whenever a nontoken creature you control dies, create a 1/1 colorless Combatant creature token, it has "{t}, Sacrifice this creature: Add {c}". When players duel while Last Stand is on the battlefield, when choosing a creature you control, instead you may choose a creature from your graveyard for the duel. Exile the creature after the duel resolves. Flavour Text: Don't give up. Set/Rarity: WARLORD: Arenas None CardName: Arena Politics Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: During your draw step you may draw three cards, if you do, duel an opponent. If you lose discard two. Whenever a player wins a duel while Arena Politics is on the battlefield, target player mills five cards. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Ayrn, City on the Clouds Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Creatures without flying can't attack. {3}: Target creature you control gains flying until the end of turn. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: CU01-Disaster Cost: Type: Disaster Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CU04-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CU05-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: Council Room Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: At the beginning of each player's upkeep, that player looks at the top two cards of your library and chooses one card to put in their hand and one to exile. When a player duels on their turn, they may return a card exiled this way. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Journey to Ayrn Cost: Type: Discovery Pow/Tgh: / Rules Text: Target up to four creatures you control, they gain flying until end of turn. Darw a card. Roll again. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Plans of your Opponents Cost: Type: Discovery Pow/Tgh: / Rules Text: All permanents you control have hexproof until the beginning of your next upkeep. Roll again. Flavour Text: There is more then one way to out smart your opponent. Set/Rarity: WARLORD: Arenas Rare CardName: Superstorm Cost: Type: Disaster Pow/Tgh: / Rules Text: Each player draws five cards then discards two cards. Players mill cards equal to the amount of cards in their hand. Draw another card from the Codex. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Toilsome Circumspect Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: At the beginning of your turn you may choose one or more - • Skip your draw step, if you do, return an instant or sorcery card from your graveyard to your hand. • Skip both Main Phases, if you do, put a card from your hand onto the battlefield. • Skip your Combat, if you do, create a token that is a copy of a creature you control. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: UU02-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: Assassin Games Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Whenever you send a creature you don't control to the graveyard from an ability or spell, draw two cards. {3}, Discard a card: Destroy target creature. Activate only as a sorcery. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Book of Nercosis Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: When you put a creature card from your graveyard on to the battlefield, you may instead exile it, if you do, lose 5 life then make a copy of target non legendary creature, it becomes a Zombie in addition to its other creature types. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: CB02-Discovery Cost: Type: Discovery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CB04-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CB05-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: Gladiator's Rot Cost: Type: Disaster Pow/Tgh: / Rules Text: Each player chooses one creature they control, it is a Zombie and loses all other type. Duel an opponent. Draw another card from the Codex. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: RB01-Disaster Cost: Type: Disaster Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Rare CardName: Tar Pits Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: You may play lands from your graveyard. Lands that enter the battlefield this way as a basic swamp. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: UB01-Discovery Cost: Type: Discovery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UB02-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UB03-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: CR01-Disaster Cost: Type: Disaster Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CR02-Discovery Cost: Type: Discovery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CR03-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CR04-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CR05-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: Growing Fury Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: When a player wins a duel while Growing Fury is on the battlefield, the creature instead gets two +1/+1 counters for winning. Creature spells you cast have riot. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Turbulent Determination Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: At the beginning of your upkeep choose one, the effect must have a target to reslove. • Destroy target artifact • Destroy target enchantment • Destroy target creature with a mana cost of 5 or more. • You lose the game. This Enchantment can't be use as a world Enchantment. Flavour Text: Set/Rarity: WARLORD: Arenas Mythic CardName: UR02-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UR03-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: Unlikely Allies Cost: Type: Discovery Pow/Tgh: / Rules Text: Put two 2/2 red Gladiator creature tokens with haste onto the battlefield. Roll again. Flavour Text: Pending.. Set/Rarity: WARLORD: Arenas Rare CardName: Wrack and Ruin Cost: Type: Disaster Pow/Tgh: / Rules Text: Wrack and Ruin deals 1 damage to each creature on the battlefield. Each player destroys a number of lands they control equal to the number non token creatures they controlled killed with Wrack and Ruin. Draw another card from the Codex. Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: CG01-Disaster Cost: Type: Disaster Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CG02-Discovery Cost: Type: Discovery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CG04-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CG05-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: Champion's Emergence Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: At beginning of your draw step reveal the top of your library, if it is a creature put in onto the battlefield, if not then put it into your hand. You don't draw a card during your draw step. You may play an additional land this turn. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Mana Affinity Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: At beginning of your upkeep, if you have basic lands of three of more different types choose an effect. • Gain 4 life • Return a land from your graveyard to your hand • Draw a card If not, search your library for a basic land and put into your hand then shuffle your library. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: RG01-Disaster Cost: Type: Disaster Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Rare CardName: Tall Grasslands Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Whenever you make a battlefield die roll, a nonland permanent you control has shroud until beginning of your next upkeep. Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: The Ruins of Dhuknoka Cost: Type: Discovery Pow/Tgh: / Rules Text: You create up to three Treasure or Investigation tokens of any combination. Roll again. Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UG02-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UG03-Enchantment Cost: Type: Enchantment - Field Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: Arena of the Jungle Cats Cost: Type: Warzone Pow/Tgh: 4+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel while Arena of the Jungle Cats is on the battlefield, can play put land from their hand onto the battlefield tapped. Choose one: Flavour Text: **Release the Tigers!** - Create a 1/1 colorless Combatant creature token it has "{t}, Sacrifice this creature: Add {c}". **Predatory** - Target creature you control has forestwalk until end of the turn. Duel an opponent. Set/Rarity: WARLORD: Arenas Common CardName: Benex, Colosseum of Undying Cost: Type: Warzone Pow/Tgh: 1,3,5/ Rules Text: Choose one: **Undeath** - Target creature you control has undying until the end of turn. **Peer into the Veil** - Surveil 3. **Benex's Curse** - Return target creature card in your graveyard with a mana cost of 3 or less onto the battlefield. Flavour Text: Set/Rarity: WARLORD: Arenas Mythic CardName: Burning Ruins Arena Cost: Type: Warzone Pow/Tgh: 5+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel while Burning Ruins Arena is on the battlefield, your opponent of the duel is dealt 2 damage. Choose one: Flavour Text: **Burn** - Burning Ruins Arena deals 2 damage to target creature or player. Duel and opponent. **Swelling Heat** - Add {r}{R}{R}, this mana must be used to cast creature cards. Set/Rarity: WARLORD: Arenas Common CardName: CZ07- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CZ08- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CZ09- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: CZ10- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Common CardName: Colosseum of the Sage of Ages Cost: Type: Warzone Pow/Tgh: 2,4,6/ Rules Text: Choose one: **Doors to Azazel's Library** - Name a card, search your library for that card and put it into your hand then shuffle your library. **Knowledge is a Skill** - Each player reavels the top two cards of their library and exiles them. Each player may cast cards from their exile for its mana cost until the end of your next turn. Flavour Text: Set/Rarity: WARLORD: Arenas Mythic CardName: Combat in the Rain Cost: Type: Warzone Pow/Tgh: 4+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel while Combat in the Rain is on the battlefield, tapped target creature an opponent controls. Choose one: Flavour Text: **Slick Grip** - Target an attached Equipment card, unattach it. **Muddy Ground** - During this turn, each creature without flying can't attack or block unless its controller pays {2} to do so. Set/Rarity: WARLORD: Arenas Common CardName: Entry-level Tournament Cost: Type: Warzone Pow/Tgh: 5+/ Rules Text: Whenever a player wins a duel while Entry-level Tournament is on the battlefield, return a creature card with a mana cost of {3} or less from the graveyard to your hand. Choose one: Flavour Text: **Combatant Enter** - Choose an opponent, you create two 1/1 colorless Combatant creature tokens and your opponent creates one, they have "{t}, Sacrifice this creature: Add {c}". Duel an opponent. **Challenge Accepted** - Draw a card then choose an opponent, offer the player to draw a card, if they do, you draw a card then duel that player. Set/Rarity: WARLORD: Arenas Rare CardName: Fight the Flight Cost: Type: Warzone Pow/Tgh: 3+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel, they may destory a creature with flying you don't control. Choose one: Flavour Text: **Aerial Artillery** - Target creature loses flying until its owner's next end step. **Untested Flying Device** - Target creature has flying until the owner's next end step, that creature doesn't tap on its next untap step. Set/Rarity: WARLORD: Arenas None CardName: Flux Field Arena Cost: Type: Warzone Pow/Tgh: 4+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel while Flux Field Arena is on the battlefield, proliferate. Choose one; Flavour Text: **Cascade** - The next instant or sorcery you cast, pay an additional {3}, if you do, it has cascade. **Blur** - The rest of this turn, spells you cast can't be countered unless that player pays {1}. Duel an opponent. Set/Rarity: WARLORD: Arenas Common CardName: Glory Arena Cost: Type: Warzone Pow/Tgh: 3+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins an duel while Glory Arena is on the battlefield, they create two Treasure tokens. Choose one: Flavour Text: **Exhibition Match**: Choose an opponent, both players create a 1/1 colorless Combatant creature token it has {t}, Sacrifice this creature: Add {c}." then duel that player. **Crowd Chant**: Bolster 1. Set/Rarity: WARLORD: Arenas Common CardName: Knightly Duel Cost: Type: Warzone Pow/Tgh: 4+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel while Knightly Duel is on the battlefield, target creature you control has vigilance until the end of turn. Choose one: Flavour Text: **Hey you!**: Target creature you control gets provoke until end of turn. Duel an opponent. **Disciplined**: Target creature you control gets a +0/+5 and vigilance until end of turn. Set/Rarity: WARLORD: Arenas Uncommon CardName: MZ03- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Mythic CardName: MZ04- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Mythic CardName: MZ05- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Mythic CardName: RZ02- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Rare CardName: RZ03- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Rare CardName: RZ04- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Rare CardName: RZ05- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Rare CardName: Recovering Area Cost: Type: Warzone Pow/Tgh: 2+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel while Recovering Area is on the battlefield, they gain 2 life. Choose one: Flavour Text: **Minor Magic Restore** - Return an non artifact card from your graveyard with a mana cost {2} or less to your hand. **Recover** - Target player gains 3 life. Duel an opponent. Set/Rarity: WARLORD: Arenas Common CardName: The Road to Azazel's Library Cost: Type: Warzone Pow/Tgh: 4+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel while The Road to Azazel's Library is on the battlefield, scry 4. Choose one: Flavour Text: **Lorekeeper's Rule** - Return target non land card to its owner's hand. **The Guardian Faolan** - Destroy target creature with a mana cost of 3 or higher. Duel an opponent. Set/Rarity: WARLORD: Arenas Uncommon CardName: Typhun, Colosseum of Ayrn Cost: Type: Warzone Pow/Tgh: 5+/ Rules Text: Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.) Whenever a player wins a duel while Typhun, Colosseum of Ayrn is on the battlefield, create a 1/1 colorless Combatant creature it has "{t}, Sacrifice this creature: Add {c}." Choose one: Flavour Text: **Wind's Favor** - Creatures with flying and their abilities cost {2} less to cast until the end of turn. **Gale Force** - Tap X number of creatures where X is equal to the amount of creatures you control that have flying. Duel an opponent. Set/Rarity: WARLORD: Arenas Uncommon CardName: UZ05- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UZ06- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UZ07- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UZ08- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UZ09- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: UZ10- Warzone Cost: Type: Warzone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Uncommon CardName: Tri-Color Monolith Cost: Type: World Artifact - Landmark Pow/Tgh: /20 Rules Text: When a player seizes control of Tri-Color Monolith, choose a color, all cards you control are that color in addition to its other color. {U}{w}{r}{b}{g}, {T}: Add X mana of any color where X is equal to the number of cards you control that share the same color. Flavour Text: Set/Rarity: WARLORD: Arenas None CardName: Knight Cost: Type: Token Knight Pow/Tgh: 2/2 Rules Text: Vigilance Flavour Text: Set/Rarity: WARLORD: Arenas Token CardName: Soldier Cost: Type: Token Soldier Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: WARLORD: Arenas Token CardName: Elemental Cost: Type: Pow/Tgh: 1/1 Rules Text: Flying Sacrifice this creature and add {u}. Flavour Text: Set/Rarity: WARLORD: Arenas Token CardName: Combatant Cost: Type: Creature - Combatant Pow/Tgh: 1/1 Rules Text: {T}, Sacrifice this card: Add {c}. Flavour Text: Set/Rarity: WARLORD: Arenas Token