Frightful Desperation

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Showing 22 active cards, of 244 total

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 R 
Land
(Infected Marsh can be played from exile if it went on an adventure)

When Infected Marsh returns from an adventure, each player sacrifices a land and creates a land token with "{t}: add {c}".

{t}: add {c}.
Pathogenic Spread
{1}{c}
 
 R 
Sorcery – Adventure
As an additional cost to cast Pathogenic Spread, sacrifice X lands.

Create X 1/1 Insect creature tokens with flying and infect.
 C 
Creature – Human Werewolf Soldier
Vigilance.

{1}{w}: transform Defector from Monstrosity.
Horrified of his own kin, the poor thing learned to contain the beast within and swore to fight the ones who did not. Granted, the army's apothecary has ways to make the abomination emerge when it needs be.
1/2
Remorseful Warwolf
 
 C 
Creature – Werewolf Soldier
Trample.

{3}: transform Remorseful Warwolf. Any player may activate this ability.
Even when excited in bloodthirsty frenzy by foul filters, the beast still can't be freed of the last drop of humanity. It is said it can be reasoned with by soft words and meager gifts.
4/3
 C 
Creature – Spirit
Vanishing 3.

Dying Ghost has -1/-1 for each time counter on it.
One last dance, before even unlife ends.
4/4
 R 
Enchantment Artifact
Enchanted Rose enters the battlefield with two petal counters on it.

At the beginning of your upkeep, remove a petal counter from Enchanted Rose. Then, if there are no petal counters on it, transform up to one target Human, exile Enchanted Rose then return it transformed to the battlefield.
Curse of the Rose
 
 R 
Echantment – Aura
Enchant non-Human Werewolf.

Enchanted creature can't transform.
 R 
Instant
As an additional cost to cast this spell, destroy a creature that dealt damage this turn.
The dagger of assassins and the sword of marauders can be escaped. The axe of the hangman cannot.
 U 
Creature – Human Cleric
Protection from cards (tokens aren't cards.)

{t}: exile target nontoken permanent. If you do, that permanent's controller creates a token that's a copy of it and you put a +1/+1 counter on Prophet of the Meek.
1/3
 U 
Creature – Eye Nightmare
Whenever Spark in the Dark blocks a creature, untap that creature and remove it from combat (that creature neither deals nor receive combat damage this turn).
It is not the abyss that stares back.
1/1
 C 
Creature – Wall Illusion
Defender, flying.

Whenever Shifting Veil becomes the target of a spell or ability, sacrifice it. If you do, create two 1/1 blue Specter creature tokens with shadow, flying and haste.
Some swear they saw the Aurora moving uncannily.
0/3
Legendary Creature – Demon Angel
Flying.

When The Reckoner enters the battlefield, create a 1/1 Goat creature token.

Whenever another non-artifact, non-Goat creature enters the battlefield under your control, sacrifice it unless you sacrifice a Goat.
5/5
 R 
Sorcery
Each player exiles all cards from their hand face down. Starting with you, each player chooses one of the exiled cards that hasn't been chosen at random and casts it if able without paying its mana cost. Repeat this process until all cards exiled this way have been chosen.

Each player draws four cards.
 C 
Creature – Devil Imp
Whenever Joyful Torturer deals combat damage, it deals that much damage to you.
Its sadistic lust knows not friend from foe.
4/4
 U 
Sorcery
Draw a card, then discard your hand. For each card discarded in this way, add {r}{r}{r}.
 C 
Creature – Giant Fungus
At the beginning of your upkeep, put a spore counter on Blemished Giant. Then, if there are three or more spore counters on it, sacrifice it and create three 1/1 green Saproling creature tokens.
The infection spreads ruthlessly. Such a great body, now but a husk incubating its seeds.
3/4
 C 
Creature – Plant
Defender.

Whenever Obstinate Sprout is dealt damage, create a Forest land token.
0/1
 R 
Land
{t}: add {g}{g}. Each opponent creates two 1/1 green Eye creature tokens with reach.
Don't fear. You're alone here.
 C 
Instant
Bloodfest (until end of turn, whenever a creature dies, copy this spell except for its bloodfest ability.).

Put a +1/+1 counter on target creature. When it dies this turn, create a 1/1 green Insect creature token with flying.
 R 
Creature – Mutant Fungus
You may have Spreader of Decay enter the battlefield with a -1/-1 counter on it.

Whenever Spreader of Decay deals damage to a player or creature, move any number of counters between Spreader of Decay and that player or creature. If a counter would be put on a player in this way, put a poison counter on them instead.
3/3
 R 
Enchantment – Aura
Cleave {u}{u}{u}{w}{w}.

Enchant player.

Nonland permanents enchanted player controls are [not] legendary.
 C 
Creature – Zombie
Wither, decayed.
Flocks of desperates always crowd the necromancers' dens, bartering gold and oaths for their deads' souls. Charlatans, their whole lot: they never return but madness, and despair, and inchoate flesh.
3/1
 R 
Artifact
Pay {1} or 2 life: remove all restrictions on the mana in your mana pool.
 U 
Artifact Creature – Demon
Flying, fear.

Sealed Evil is not a creature unless it's a token.
5/5
 U 
Artifact – Food
{2}, {t}, Sacrifice Writhering Flesh: You gain 3 life.

If you would create one or more creature tokens, you may create that many Food tokens instead.

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