CardName: Angleblade Paladin Cost: 3ww Type: Creature - Human Knight Pow/Tgh: 5/3 Rules Text: Blessing {3}{w}{w}{W} (When a creature enters the battlefield under your control you may pay {3}{w}{w}{W} if this card is in your hand or graveyard, if you do exile it and put +1/+1 counters equal to its power on that creature.) At the end of turn, if you've gained 5 or more life you may return Angleblade Paladin to your hand from exile. Flavour Text: Set/Rarity: Reflections of Horthet Uncommon CardName: Bowed Monk Cost: w Type: Creature - Cat Cleric Pow/Tgh: 1/1 Rules Text: Blessing {1}{b} (When a creature enters the battlefield under your control you may pay {1}{b} if this card is in your hand or graveyard, if you do exile it and put +1/+1 counters equal to its power on that creature.) Flavour Text: He spent his whole life on his knees so others wouldn't have to. Set/Rarity: Reflections of Horthet Common CardName: Enthusiastic Blessing Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Tap a creature you control, target creature gets +2/+2 and gains any abilities the tapped creature had. Flavour Text: If I am stopped my power will simply flow into a better vessel. Set/Rarity: Reflections of Horthet Common CardName: Grand Entrance Cost: www Type: Instant Pow/Tgh: / Rules Text: Put target creature from your hand onto the battlefield, at the beginning of the next end step exile that creature. Flavour Text: "A little shock and awe goes a long way." - Melwa, Nun of 1000 spells Set/Rarity: Reflections of Horthet Uncommon CardName: Kowtow Cost: 2w Type: Sorcery Pow/Tgh: / Rules Text: You may remove any counters on target tapped creature and place them on any target you control then exile the tapped creature. Flavour Text: Set/Rarity: Reflections of Horthet Common CardName: Litany of Scripture Cost: 2w Type: Sorcery Pow/Tgh: / Rules Text: Creatures in your graveyard have Blessing until end of turn, the Blessing cost is equal to their mana cost. Flavour Text: As the chorus sung battlechants even the fallen lifted themselves. Set/Rarity: Reflections of Horthet Rare CardName: Melwa, Nun of 1000 spells Cost: ww Type: Legendary Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Ward {3} Instants and sorceries in your graveyard have, "{1}: Exile this card from your graveyard, put a +1/+1 counter on target creature you control." Flavour Text: I may not cast spells like a fallen mage but I will happily turn their filth against them. Set/Rarity: Reflections of Horthet Rare CardName: The Hooded One Cost: 10w Type: Legendary Creature - God Pow/Tgh: 7/7 Rules Text: The The Hooded One costs {x} less where x is the number of creatures you own in exile. **Lifelink** You may cast creatures from exile as if they were in your hand. Flavour Text: He breaks the boundary. Set/Rarity: Reflections of Horthet Mythic CardName: Brainwing Idealist Cost: 6u Type: Creature - Dragon Wizard Pow/Tgh: 4/3 Rules Text: Theorize 6 (When this creature enters the battlefield look at the top 6 cards of your library, put up to 1 on top and the rest on the bottom in any order.) Flying Flavour Text: I fly with thought. Set/Rarity: Reflections of Horthet Uncommon CardName: Educated Mongrel Cost: 2u Type: Creature - Dog Wizard Pow/Tgh: 2/3 Rules Text: Theorize 3 (When this creature enters the battlefield look at the top 3 cards of your library, put up to 1 on top and the rest on the bottom in any order.) Flavour Text: The machine made him smarter but didn't help with the original drool issue it was made for. Set/Rarity: Reflections of Horthet Uncommon CardName: Ideation Informant Cost: u Type: Creature - Bird Rogue Pow/Tgh: 1/1 Rules Text: Theorize 1 (When this creature enters the battlefield look at the top 1 cards of your library, put up to 1 on top and the rest on the bottom in any order.) Whenever another creature Theorizes you may return Ideation Informant to your hand from play. Flavour Text: You can't own an idea, but you can sell it. Set/Rarity: Reflections of Horthet Common CardName: The Ubermentalist Cost: 3uuuu Type: Legendary Artifact Creature - Human Construct Pow/Tgh: 4/4 Rules Text: Theorize 7 Whenever a card directs you to look at the top x cards of your deck, instead draw that many cards. As long as The Ubermentalist is in play flip your deck over and play with it face up. Flavour Text: Sometimes you just have to spin an idea around. Set/Rarity: Reflections of Horthet Mythic CardName: Think Tank Cost: 3uu Type: Artifact Pow/Tgh: / Rules Text: {3}{u}, {t}: Look at the bottom 3 cards of your library, you may put 1 into your hand and the rest back in any order. Whenever a creature you control enters the battlefield it may Theorize 1 (When this creature enters the battlefield look at the top 1 cards of your library, put up to 1 on top and the rest on the bottom in any order.). Flavour Text: Some of the best ideas are found on the cutting room floor. Set/Rarity: Reflections of Horthet Rare CardName: Truth of Names Cost: 1uu Type: Legendary Instant Pow/Tgh: / Rules Text: Choose up to two — • Counter target spell. • Return target permanent to its owner's hand. • Copy target instant spell you may choose new targets for the copy. Flavour Text: Set/Rarity: Reflections of Horthet Mythic CardName: Felton, the Overblessed Cost: 2b Type: Legendary Planeswalker - Felton Pow/Tgh: /5 Rules Text: Creatures you control get -1/-1. [-1] Each player discards a card. [-3] Destroy target creature with no +1/+1 counters on it. [-0] Put a loyalty counter on Felton, the Overblessed for each creature you control with a +1/+1 counter on it. Flavour Text: Set/Rarity: Reflections of Horthet Mythic CardName: Hollow Genius Cost: 2b Type: Creature - Zombie Wizard Pow/Tgh: 3/1 Rules Text: Theorize 2 (When this creature enters the battlefield look at the top 2 cards of your library, put up to 1 on top and the rest on the bottom in any order.) If you would Theorize and Hollow Genius is in the graveyard you may instead put Hollow Genius on top of your library. Flavour Text: Set/Rarity: Reflections of Horthet Uncommon CardName: Hooded Gate Watcher Cost: 1bb Type: Creature - Zombie Beast Pow/Tgh: 2/5 Rules Text: Hooded Gate Watcher cannot attack unless its has three +1/+1 counters or more on it. Whenever another creature gets +1/+1 counters put on them put a +1/+1 counter on Hooded Gate Watcher as well. Flavour Text: A beast blessed to guard our sanctum by the Hooded One himself. Set/Rarity: Reflections of Horthet Rare CardName: Mother Abetha, Fetid Matron Cost: 1bb Type: Legendary Creature - Human Cleric Pow/Tgh: 2/4 Rules Text: Thrulls you control get +1/+1. {b}{B}: Exile target creature you control, create a 1/1 black Thrull creature token. Flavour Text: Orphans are so useless but my children are beautiful. Set/Rarity: Reflections of Horthet Rare CardName: Risen Martyr Cost: 2bb Type: Creature - Zombie Cleric Pow/Tgh: 1/1 Rules Text: Risen Martyr enters the battlefield with x +1/+1 counters on it where x is the number of +1/+1 counters on creatures you control. When Risen Martyr dies put x 2/2 black zombie tokens into play where x is the number of +1/+1 counters on it. Flavour Text: Where he falls thousands will rise up. Set/Rarity: Reflections of Horthet Mythic CardName: Unwavering Follower Cost: b Type: Creature - Zombie Cleric Pow/Tgh: 1/2 Rules Text: **Lifelink** Flavour Text: The teachings of the hooded one keep him praying long after his breath has stopped. Set/Rarity: Reflections of Horthet Common CardName: Vapid Transition Cost: 3b Type: Instant Pow/Tgh: / Rules Text: Exile target nonland permanent, it's controller creates a 1/1 black Thrull creature token. Flavour Text: You can make a thrull from anything! Sword? Thrull. Squirrel? Thrull. Annoying child? THRULL! - Mother Abetha, Gringe Orphanage. Set/Rarity: Reflections of Horthet Uncommon CardName: Boundary Sparks Cost: 2r Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player changes phases and does not lose mana, deal damage equal to the that mana to them. Flavour Text: It's easy to overload on a good thing. Set/Rarity: Reflections of Horthet Uncommon CardName: Flame Petal Cost: r Type: Instant Pow/Tgh: / Rules Text: Choose one — • Deal 1 damage to any target. • Target creature gets +1/+1 until end of turn. Flavour Text: The petals of the Inferno Blossom are often used to create powerful drugs popular with the goblin population. Set/Rarity: Reflections of Horthet Uncommon CardName: Rock Architect Cost: r Type: Creature - Goblin Wizard Pow/Tgh: 1/1 Rules Text: Theorize 2 (When this creature enters the battlefield look at the top 2 cards of your library, put up to 1 on top and the rest on the bottom in any order.) Whenever a land enters your graveyard you may discard a card to put that land into your hand. Flavour Text: Bet you've never seen a granite highrise. Set/Rarity: Reflections of Horthet Common CardName: Urgun, Hooded Priest Cost: 4r Type: Legendary Creature - Ogre Cleric Pow/Tgh: 4/4 Rules Text: Blessing {5}{w} (When a creature enters the battlefield under your control you may pay {5}{w} if this card is in your hand or graveyard, if you do exile it and put +1/+1 counters equal to its power on that creature.) **First Strike** A creature blessed by Urgun gains first strike until end of turn. Flavour Text: The goblins see intellect as power, yet I understand true power comes from gaining the minds of others. Set/Rarity: Reflections of Horthet Uncommon CardName: Zealot of Norla Cost: 3rr Type: Creature - Goblin Warrior Pow/Tgh: 6/3 Rules Text: As long as you control a green permanent Zealot of Norla has **Trample**, **Haste**, and +0/+3. {g}{g}: Zealot of Norla gets +1/+0 until end of turn. Flavour Text: He carries a crude carving of her around his neck. Set/Rarity: Reflections of Horthet Rare CardName: Zepheal, Fallen Mage Cost: 2rr Type: Legendary Planeswalker - Zepheal Pow/Tgh: /4 Rules Text: Whenever you cast an instant or sorcery spell get {r}. [+1] Look at the top 4 cards of your library, reveal and instant or sorcery from among them and put it into your hand, put the rest in any order on the bottom of your library. [-9] Destroy all lands. Flavour Text: Set/Rarity: Reflections of Horthet Mythic CardName: Birch Sabretooth Cost: 2gg Type: Creature - Elemental Cat Pow/Tgh: 3/4 Rules Text: **Trample** Overgrow {g}{g} (Whenever this creature becomes tapped you may add {g}{g}. Until end of turn, you don't lose this mana as steps and phases end.) Flavour Text: It's purr is like the rustling of leaves. Set/Rarity: Reflections of Horthet Uncommon CardName: Fungal Carrier Cost: g Type: Creature - Elf Fungus Pow/Tgh: 0/1 Rules Text: Overgrow {G} (Whenever this creature becomes tapped you may add {G}. Until end of turn, you don't lose this mana as steps and phases end.) Flavour Text: My life for the wild. Set/Rarity: Reflections of Horthet Common CardName: Norla, Wild God of Growth Cost: 3ggg Type: Legendary Creature - God Pow/Tgh: 4/4 Rules Text: **Indestructible** Overgrow {g}{g}{g}{g}{g} Whenever Norla, Wild God of Growth attacks you may destroy up to 1 artifact or enchantment. Flavour Text: She sees what her beautiful world has become and she regrets. Set/Rarity: Reflections of Horthet Mythic CardName: Pollen Swarm Cost: 7g Type: Creature - Insect Pow/Tgh: 4/4 Rules Text: Flying Overgrow {g}{g}{g}{g}{g} (Whenever this creature becomes tapped you may add {g}{g}{g}{g}{g}. Until end of turn, you don't lose this mana as steps and phases end.) Flavour Text: Where they fly a carpet of flowers flows behind. Set/Rarity: Reflections of Horthet Uncommon CardName: Verdant Spring Cost: 1gg Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have Overgrow {g} (Whenever this creature becomes tapped you may add {g}. Until end of turn, you don't lose this mana as steps and phases end.). Whenever a tapped creature you control dies you may pay {g}, if you do put a 1/1 green Saproling creature token into play. Flavour Text: Set/Rarity: Reflections of Horthet Rare CardName: Donation Box Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Whenever a creature would have a counter placed on it, instead put that counter on donation box. {T}: Move all counters from Donation Box to target legendary creature. Flavour Text: Did you think the money was going to an all powerful being! NO, its going to me! Gold staves and robes are expensive! - Bishop Markos the Pious Set/Rarity: Reflections of Horthet Rare CardName: Pocket Warper Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Discard a land, {t}: Search your library for a basic land and put it onto the battlefield tapped. If your graveyard has 5 or more lands in it lands you control can tap for any color of mana. Flavour Text: You don't always know where life will take you, unless you can warp there. Set/Rarity: Reflections of Horthet Rare CardName: Rusty Instruction Manual Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {t}: Put the top card of your library onto the bottom of your library. {2} Discard a card, {t}: Draw the bottom card of your library. Flavour Text: I think... that's what it says. Set/Rarity: Reflections of Horthet Uncommon CardName: Sleeve Wrench Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+0 and, "Whenever this creature attacks you may untap target artifact." Equip {1} Flavour Text: What's an inventor without a wrench up their sleeve? Set/Rarity: Reflections of Horthet Common CardName: Ventran Oath Golem Cost: 6 Type: Artifact Creature - Golem Pow/Tgh: 5/5 Rules Text: **Protection from Instants** When you cast Ventran Oath Golem declare a number between 1-10, you may mill that many cards. {5}, {t}: Choose an instant or sorcery in your graveyard, you may cast it without paying its mana cost, if you do exile it afterwards. Flavour Text: Set/Rarity: Reflections of Horthet Mythic CardName: Basilica of Kolj Cost: Type: Land Pow/Tgh: / Rules Text: {t}: add {w}. Pay 1 life, {t}: Add {b} or {r}. {w}{b}{r}, Sacrifice Basilica of Kolj: Return target creature from exile to your hand. Flavour Text: We rise without thought, we pray for completion. Set/Rarity: Reflections of Horthet Rare CardName: Sculpted Hills Cost: Type: Land Pow/Tgh: / Rules Text: Sculpted Hills enters the battlefield tapped. When Sculpted Hills enters the battlefield you may discard a card to draw a card. {t}: Add {r} or {u}. Flavour Text: What odd creatures the goblin wizards are, I'll never understand their tastes. Set/Rarity: Reflections of Horthet Common CardName: The Moldered Shrine Cost: Type: Legendary Land - Forest Pow/Tgh: / Rules Text: {t}: Add {g}. {2}{g}{g}, {t}: Add {x} green mana to your mana pool where x is the number of creatures you control. {5}{g} {t}, Sacrifice The Moldered Shrine: Put a green x/x elemental token into play whose power and toughness are equal to the number of forests you control. Flavour Text: Nature's prayer. Set/Rarity: Reflections of Horthet Mythic CardName: Ventran Helio Lab Cost: Type: Artifact Land Pow/Tgh: / Rules Text: {t}: Add {c}. Pay 1 life, {t}: Add {u}, {b}, or {r}. {u}{b}{r}, {t}: Put target instant or sorcery in your graveyard on the bottom of your library. Flavour Text: Where the brightest minds try to illuminate the world. Set/Rarity: Reflections of Horthet Rare