CardName: Armorer Cost: 1W Type: Creature - Human Artificer Pow/Tgh: 1/2 Rules Text: {1}, {T}: Attach target Equipment you control to target creature you control. Flavour Text: "It's dangerous to go alone. Here, take this." Set/Rarity: Arena Common CardName: Battle Strategist Cost: 1WW Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: If you control fewer creatures than an opponent, creatures you control get +0/+2 and have first strike. If you control more creatures than an opponent, creatures you control get +2/+0 and have vigilance. Flavour Text: Set/Rarity: Arena Rare CardName: Bladedancer Cost: WW Type: Creature Pow/Tgh: 1/2 Rules Text: {W}: Target attacking creature gets -1/-0 until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: Brightflash Trap Cost: 2WW Type: Instant - Trap Pow/Tgh: / Rules Text: If an opponent controls at least three more creatures than you, you may pay {1}{W} rather than pay Brightflash Trap's mana cost. Tap up to three target creatures. Flavour Text: Set/Rarity: Arena Common CardName: Brilliant Mentor Cost: 1WW Type: Creature - Human Cleric Pow/Tgh: 1/3 Rules Text: White creatures you control have "{1}{W}, {T}: Target creature gains protection from the color of your choice until end of turn." Flavour Text: Set/Rarity: Arena Uncommon CardName: Cost: 1W Type: Pow/Tgh: 1/1 Rules Text: When ~ enters the battlefield, you may pay {w}. If you do, search your library for a card named ~ and put it onto the battlefield. Flavour Text: Set/Rarity: Arena None CardName: Chastise Cost: 3W Type: Instant Pow/Tgh: / Rules Text: Destroy target attacking creature. You gain life equal to its power. Flavour Text: "You see what happens, Larry?" Set/Rarity: Arena Uncommon CardName: Cleric Cost: W Type: Creature - Cleric Pow/Tgh: 1/1 Rules Text: Whenever you cast a white spell, you may gain 2 life. Flavour Text: Set/Rarity: Arena Common CardName: Combat Master Cost: {1}{W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Double Strike, Vigilance, Counter Strike Flavour Text: "Try? Do or do not, there is no try." Set/Rarity: Arena Rare CardName: Glory Seeker Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Arena Common CardName: Hasty Retreat Cost: 1{W}{W} Type: Instant Pow/Tgh: / Rules Text: Remove all creatures you control from combat. Flavour Text: "Retreat? Hell, we're just fighting in another direction!" Set/Rarity: Arena Common CardName: HealerGuy Cost: 1WW Type: Creature - Human Cleric Pow/Tgh: 1/3 Rules Text: {T}: Prevent the next 2 damage dealt to target creature or player. Each opponent gains 3 life. Flavour Text: Set/Rarity: Arena Uncommon CardName: Holy Chanter Cost: W Type: Creature Pow/Tgh: 1/1 Rules Text: Tap an untapped creature you control: Holy Chanter gains protection from black until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: Ivory Knight Cost: 1WW Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: First strike If a player controls a creature named Ebony Knight, Ivory Knight gets +1/+2 and gains protection from black. Flavour Text: Set/Rarity: Arena Uncommon CardName: Leaguewalker Cost: w Type: Creature - Soltari Nomad Pow/Tgh: 1/1 Rules Text: Plainscycling {2} Flavour Text: Set/Rarity: Arena None CardName: Loxodon Peacemaker Cost: 2WW Type: Creature - Elephant Soldier Pow/Tgh: 0/4 Rules Text: {1}{W}: Loxodon Peacemaker gains +0/+X where X is its toughness. Loxodon Peacemaker can block any number of attacking creatures and must block each turn if able. Flavour Text: Set/Rarity: Arena Rare CardName: Novice Swordsman Cost: W Type: Creature - Kithkin Soldier Pow/Tgh: 1/1 Rules Text: {4}{W}: Novice Swordsman gains all activated abilities of target creature until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: Patience Cost: 3W Type: Creature - Incarnation Pow/Tgh: 1/5 Rules Text: Whenever you cast a spell, if its the second spell you cast this turn, your opponents can't attack you until your next turn. Flavour Text: Wait for it... Set/Rarity: Arena Rare CardName: Restoration Trainee Cost: {3}{W} Type: Creature - Kithkin Cleric Pow/Tgh: 2/3 Rules Text: {T}: Prevent the next 4 damage that would be dealt to target creature. Activate this ability only if Restoration Trainee's power is 4 or greater. Flavour Text: Set/Rarity: Arena Uncommon CardName: Serra Protector Cost: 2WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, vigilance _Bloodied_ - At the beginning of your upkeep, if an opponent has 10 life or less, that opponent gains control of Serra Protector. If two or more opponents are tied for lowest life, choose one. Flavour Text: Set/Rarity: Arena Uncommon CardName: Shieldmaster Cost: 1W Type: Creature - Rhino Soldier Pow/Tgh: 1/3 Rules Text: Defender {T}: Target blocking creature gets +0/+3 until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: Stalwart Phalanx Cost: 2W Type: Creature - Elephant Soldier Pow/Tgh: 2/3 Rules Text: As long as an opponent controls more creatures than you, Stalwart Phalanx gets +3/+0 and has first strike. Flavour Text: Set/Rarity: Arena Common CardName: Standing Troops Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 1/4 Rules Text: Vigilance Flavour Text: Set/Rarity: Arena Common CardName: Timely Reinforcements Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens into play. Flavour Text: Set/Rarity: Arena Uncommon CardName: Veteran Vanguard Cost: W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Veteran Vanguard can't attack if you control more creatures than an opponent. Flavour Text: Set/Rarity: Arena Common CardName: War Griffin Cost: 2ww Type: Creature - Griffin Pow/Tgh: 4/3 Rules Text: Flying Flavour Text: Set/Rarity: Arena Common CardName: Whitechapel Sorceress Cost: 1w Type: Creature - Human Wizard Cleric Pow/Tgh: 1/2 Rules Text: {T}: Target creature is 1/1 until end of turn. Flavour Text: Set/Rarity: Arena Rare CardName: Agile Duelist Cost: U Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Hexproof Flavour Text: Set/Rarity: Arena Common CardName: Aven Something Cost: 2U Type: - Bird Soldier Pow/Tgh: 2/2 Rules Text: Flying Flavour Text: Set/Rarity: Arena Common CardName: Battle Analyst Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: If you control fewer creatures than an opponent when Battle Analyst enters the battlefield, draw two cards. Flavour Text: "This isn't looking good." Set/Rarity: Arena Common CardName: Cost: 1uU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant player Enchanted player draws an additional card during his or her draw step, then chooses and discards a card. Flavour Text: Set/Rarity: Arena Uncommon CardName: Cerulean Mage Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Flying If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red. Flavour Text: Set/Rarity: Arena Common CardName: Chronicler Trainee Cost: 3U Type: Creature - Faerie Wizard Pow/Tgh: 2/3 Rules Text: {T}: Draw four cards, then discard three. Activate this ability only if Chronicler Trainee's power is 4 or greater. Flavour Text: Set/Rarity: Arena Uncommon CardName: Cone of Cold Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Tap up to three target creatures and/or lands. Those permanents don't untap during their controller's untap step. Flavour Text: Set/Rarity: Arena Uncommon CardName: Defensive Stance Cost: U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Retconned (This card shares its name with another card. A library cannot have more than four cards with the same name other than basic lands.) Flash Enchant creature {1}: Enchanted creature gets -1/+1. Flavour Text: Set/Rarity: Arena Common CardName: Dimension Trap Cost: 1UU Type: Instant - Trap Pow/Tgh: / Rules Text: If a two or more permanents entered the battlefield under an opponent's control this turn, you may pay {U} rather than pay Dimension Trap's mana cost. Return target permanent to its owner's hand. Flavour Text: Into one world and out another. Set/Rarity: Arena Uncommon CardName: Dream Prowler Cost: 2UU Type: Creature - Illusion Pow/Tgh: 1/5 Rules Text: Dream Prowler is unblockable as long as it is attacking alone. Flavour Text: Set/Rarity: Arena Uncommon CardName: Flashfreeze Trap Cost: 2UU Type: Instant - Trap Pow/Tgh: / Rules Text: In an opponent cast a red or green spell this turn, you may pay {U}{U} rather than pay Flashfreeze Trap's mana cost. Counter target spell. Flavour Text: Set/Rarity: Arena Uncommon CardName: Fledgling Drake Cost: 2U Type: Creature - Drake Pow/Tgh: 2/2 Rules Text: If you control another another blue creature, Fledgling Drake gets +1/+1 and has flying. Flavour Text: Set/Rarity: Arena Common CardName: Gather Intelligence Cost: UU Type: Sorcery Pow/Tgh: / Rules Text: Look at target opponent's hand. If you have fewer cards in hand than that opponent, draw two cards. Flavour Text: Set/Rarity: Arena Common CardName: Gossamer Blade Cost: U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature Enchanted creature gets +2/+0. When Gossamer Blade leaves the battlefield, it's controller sacrifices enchanted creature. Flavour Text: It cuts in more ways than one. Set/Rarity: Arena Common CardName: Infiltrator Cost: U Type: Creature - Kor Rogue Pow/Tgh: 1/1 Rules Text: Infiltrator can't block and can't be blocked. Flavour Text: Set/Rarity: Arena Common CardName: Maddening Sphinx Cost: 3UU Type: Creature - Sphinx Pow/Tgh: 3/3 Rules Text: Flying At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Arena Common CardName: Misleading Informer Cost: 2U Type: Creature - Cephalid Rogue Wizard Pow/Tgh: 1/2 Rules Text: If a spell or ability an opponent controls would cause you to reveal your hand, reveal two cards from your hand instead. Flavour Text: Set/Rarity: Arena Uncommon CardName: Mnemonic Mage Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: {4}{U}, {T}: You may return target sorcery or instant card with converted mana cost 3 or less from your graveyard to your hand. Flavour Text: Set/Rarity: Arena Uncommon CardName: Obsessive Mentor Cost: 2U Type: Creature - Cephalid Wizard Pow/Tgh: 1/1 Rules Text: Blue creatures you control have "{U}, {T}: Target player draws a card, then discards a card." Flavour Text: Set/Rarity: Arena Uncommon CardName: Psychic Force Cost: 1UU Type: Enchantment Pow/Tgh: / Rules Text: {1}{U}: Counter target spell unless its controller pays {1}. Flavour Text: Set/Rarity: Arena Rare CardName: Saboteur Cost: 2U Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: When Saboteur deals combat damage to a player, return target nonland permanent that player controls to his or her hand. Flavour Text: Set/Rarity: Arena Uncommon CardName: Sap Strength Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Target creature's power is 0 until end of turn. Draw a card. Flavour Text: Set/Rarity: Arena None CardName: Spell Contingency Cost: 3UU Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a sorcery or instant spell, you may search your library for a card with converted mana cost less than that spell's, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Arena Mythic CardName: Standstill Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards. Flavour Text: "Take your time." Set/Rarity: Arena Uncommon CardName: Tome Thief Cost: 2U Type: Creature - Merfolk Rogue Pow/Tgh: 1/1 Rules Text: {2}, {T}: Draw a card. Activate this ability only if you have fewer cards in hand than an opponent. Flavour Text: Set/Rarity: Arena Common CardName: Training Grounds Cost: U Type: Enchantment Pow/Tgh: / Rules Text: Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Flavour Text: Set/Rarity: Arena Rare CardName: Abstract Monstrosity Cost: 4B Type: Creature - Horror Pow/Tgh: 3/3 Rules Text: Intimidate Flavour Text: "Run for your lives, its the, um . . . run away!" Set/Rarity: Arena Common CardName: BlackStP Cost: B Type: Instant Pow/Tgh: / Rules Text: Exile target creature. You lose life equal to it's toughness. Flavour Text: Set/Rarity: Arena Uncommon CardName: Bone Welder Cost: 3B Type: Artifact Creature - Skeleton Pow/Tgh: 1/1 Rules Text: {B}, Exile a creature card from your graveyard: Put two +1/+1 counters on Bone Welder. Activate this ability only if you have more creature cards in your graveyard than an opponent. Flavour Text: Set/Rarity: Arena Uncommon CardName: Bonecrusher Bandit Cost: BB Type: Creature - Ogre Warrior Pow/Tgh: 4/4 Rules Text: As long as an opponent has 10 life or less, Bonecrusher Bandit gets -3/-3 and has "When Bonecrusher Bandit dies, you lose 4 life." Flavour Text: Set/Rarity: Arena Common CardName: Callow Cadaver Cost: 1B Type: Creature - Zombie Warrior Pow/Tgh: 2/2 Rules Text: As long as you control another black creature, Callow Cadaver gets +1/+1 and has intimidate. Flavour Text: Set/Rarity: Arena Common CardName: Cost: B Type: Creature Pow/Tgh: 1/1 Rules Text: Tap an untapped creature you control: ~ gains intimidate until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: Cost: 2B Type: Creature - Zombie Pow/Tgh: 2/1 Rules Text: {1}{B}: Return ~ from your graveyard to the battlefield. Activate this ability only if you have more creature cards in your graveyard than an opponent. Flavour Text: Set/Rarity: Arena Uncommon CardName: Cavalier Cost: BB Type: Creature - Human Knight Pow/Tgh: 3/2 Rules Text: First strike At the end of your turn, if Cavalier didn't attack or come under your control this turn, Cavalier deals 3 damage to you. Flavour Text: Set/Rarity: Arena Uncommon CardName: Choice of Poisons Cost: 5B Type: Sorcery Pow/Tgh: / Rules Text: Target opponent chooses a number. You may have that player lose that much life. Otherwise, that player sacrifices all but that many permanents. Flavour Text: Set/Rarity: Arena Rare CardName: Craven Combatant Cost: {1}{B} Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: Craven Combatant can't block. Flavour Text: "I didn't sign up for this!" Set/Rarity: Arena Common CardName: Cunning Blightmage Cost: 1B Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: {T}: Target creature gets -1/-1 until end of turn. Flavour Text: Set/Rarity: Arena Uncommon CardName: Dementia Demon Cost: 3BBB Type: Creature - Demon Pow/Tgh: 7/7 Rules Text: You may exile your library, and then shuffle your hand into your library, rather than pay Dementia Demon's mana cost. Flying, trample Flavour Text: Set/Rarity: Arena Mythic CardName: Ebony Knight Cost: 1BB Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: First strike If you control a creature named Ivory Knight, Ebony Knight gets +2/+1 and protection from white. Flavour Text: Set/Rarity: Arena Uncommon CardName: Feeble Trainee Cost: 3B Type: Creature - Zombie Warrior Pow/Tgh: 2/3 Rules Text: {T}: Target creature gets -4/-4 until end of turn. Activate this ability only if Feeble Trainee's power is 4 or greater. Flavour Text: Set/Rarity: Arena Uncommon CardName: Festering Ghoul Cost: 2BB Type: Creature - Zombie Pow/Tgh: 3/1 Rules Text: When Festering Ghoul dies, target creature gets -2/-2 until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: Frightening Mentor Cost: 3B Type: Creature - Horror Pow/Tgh: 3/2 Rules Text: Black creatures you control have "{2}{B}, {T}: This permanent deals X damage to target creature, where X is this permanent's power. You gain X life." Flavour Text: Set/Rarity: Arena Uncommon CardName: Lichdom Cost: BBBB Type: Enchantment Pow/Tgh: / Rules Text: If you would gain or lose life, exile that many cards from the top of your library instead. At the beginning of your upkeep and end step, draw a card. Flavour Text: Set/Rarity: Arena Rare CardName: Marrow Fiend Cost: B Type: Creature - Zombie Pow/Tgh: 1/1 Rules Text: If you have more creature cards in your graveyard than an opponent, Marrow Fiend gets +3/+3. At the beginning of your upkeep, exile a creature card from your graveyard or bury Marrow Fiend. Flavour Text: Set/Rarity: Arena Common CardName: Miasma Trap Cost: 4BB Type: Instant - Trap Pow/Tgh: / Rules Text: If an opponent controls three or more creatures with toughness 3 or greater, you may pay {B}{B} rather than pay Miasma Trap's mana cost. Creatures target player controls get -2/-2 until end of turn. Flavour Text: Set/Rarity: Arena Uncommon CardName: Mind Rot 2.0 Cost: 3B Type: Instant - Trap Pow/Tgh: / Rules Text: If an opponent drew two or more cards this turn, you may pay {B}{B} rather than pay Mind Rot 2.0's mana cost. Target player discards two cards at random. Flavour Text: Set/Rarity: Arena Uncommon CardName: Necrotic Lore Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: When you cast Necrotic Lore, any player may pay 5 life. If a player does, counter Necrotic Lore. Target player draws three cards. Flavour Text: Set/Rarity: Arena Uncommon CardName: Sadistic Mystic Cost: 2BB Type: Creature - Demon Pow/Tgh: 3/2 Rules Text: {T}, Pay 2 life: Draw a card. Flavour Text: "No pain, no gain." Set/Rarity: Arena Uncommon CardName: Sanity Gnawer Cost: 2B Type: Creature - Horror Pow/Tgh: 2/1 Rules Text: When Sanity Gnawer enters the battlefield, target player discards a card. Flavour Text: Set/Rarity: Arena Common CardName: Slayer Cost: 4BBB Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying, trample At the beginning of your end step, Slayer deals 6 damage to you unless it dealt damage to another creature or player this turn. Flavour Text: Set/Rarity: Arena Rare CardName: Spellbomb Cost: B Type: Artifact Pow/Tgh: / Rules Text: When Spellbomb enters the battlefield, you may pay {1}. If you do, draw a card. {T}, Sacrifice Spellbomb: Target player sacrifices a creature. Flavour Text: Set/Rarity: Arena None CardName: Suicide Missionary Cost: BB Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: When Suicide Missionary enters the battlefield, each player sacrifices a creature. Flavour Text: "Perhaps today *is* a good day to die!" Set/Rarity: Arena Common CardName: Treacherous Ogre Cost: 1B Type: Creature - Ogre Mercenary Rogue Pow/Tgh: 3/3 Rules Text: At the beginning of each player's upkeep, that player may sacrifice a land or a creature. If he or she does, that player gains control of Treacherous Ogre. Flavour Text: Set/Rarity: Arena Common CardName: Undying Soldier Cost: 1B Type: Creature - Skeleton Soldier Warrior Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, if you have have more creature cards in your graveyard than an opponent, you may return Undying Soldier from your graveyard to the battlefield tapped. Flavour Text: "What? This? 'Tis only a flesh wound!" Set/Rarity: Arena Uncommon CardName: Vampire Bloodletter Cost: BB Type: Creature - Vampire Rogue Pow/Tgh: 2/2 Rules Text: *Bloodied* - As long as an opponent has 10 life or less, Vampire Bloodletter gets +2/+0 and has first strike. Flavour Text: Set/Rarity: Arena Uncommon CardName: Vampire Brigand Cost: B Type: Creature - Vampire Mercenary Pow/Tgh: 3/2 Rules Text: Flying At the beginning of each player's upkeep, that player may pay 4 life. If he or she does, the player gains control of Vampire Brigand. Flavour Text: Set/Rarity: Arena Common CardName: Battle Strain Cost: 1R Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. Flavour Text: Set/Rarity: Arena Uncommon CardName: Battle-Scarred Minotaur Cost: 3RR Type: Creature - Minotaur Pow/Tgh: 3/3 Rules Text: Whenever you cast a red spell, Battle-Scarred Minotaur gets +2/+0 until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: Bloodshot Trainee Cost: 3R Type: Creature - Goblin Warrior Pow/Tgh: 2/3 Rules Text: {T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater. Flavour Text: Set/Rarity: Arena Uncommon CardName: Bumbling Buffoon Cost: 1R Type: Creature - Ogre Warrior Pow/Tgh: 4/4 Rules Text: Whenever a creature enters the battlefield, that creature's controller gains control of Bumbling Buffoon. Flavour Text: "Who's team am I on again?" Set/Rarity: Arena Common CardName: Callous Commander Cost: R Type: Creature - Human Soldier Pow/Tgh: 0/1 Rules Text: Creatures you control get +2/+0 and attack each turn if able. Flavour Text: "Everyone knows triskelions have a set kill limit. Armed with this knowledge, I sent wave after wave of my own men at the enemy. Sure enough, victory was mine." Set/Rarity: Arena Rare CardName: Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: If a spell or ability an opponent controls would reveal and/or cause them to look at your hand, reveal ~ instead. If you do, it deals six damage to each opponent and you draw a card. ~ deals 4 damage to target creature or player. Flavour Text: Set/Rarity: Arena Common CardName: Cost: 3R Type: Creature - Dwarf Pow/Tgh: 2/2 Rules Text: {R}, Sacrifice a Mountain: Add {R}{R} to your mana pool. Flavour Text: Set/Rarity: Arena Uncommon CardName: Cave Troll Cost: 3R Type: Creature - Troll Warrior Pow/Tgh: 4/2 Rules Text: If Cave Troll would be destroyed, regenerate it. Sacrifice a land: Cave Troll can't be regenerated this turn. Any player may activate this ability. Flavour Text: Set/Rarity: Arena Common CardName: Cheap Lava Axe Cost: 4RR Type: Sorcery Pow/Tgh: / Rules Text: If you have less life than an opponent, Cheap Lava Axe costs {3} less to cast. Cheap Lava Axe deals 5 damage to target player. Flavour Text: Set/Rarity: Arena Common CardName: Fireheart Cost: RRRR Type: Enchantment Pow/Tgh: / Rules Text: Damage that would reduce your life to less than 1 reduces it to 1 instead. If a source would deal damage to you, it deals double that damage. Whenever you are dealt damage, discard your hand and draw seven cards. Flavour Text: Set/Rarity: Arena Rare CardName: Firemine Trap Cost: 1RR Type: Instant - Trap Pow/Tgh: / Rules Text: If a creature with toughness 5 or greater is attacking, you may pay {1}{R} rather than play Firemine Trap's mana cost. Firemine Trap deals 8 damage to target attacking creature. Flavour Text: Set/Rarity: Arena Uncommon CardName: Firespitter Cost: 1R Type: Creature - Elemental Beast Pow/Tgh: 0/1 Rules Text: Whever you play a red spell, Firespitter gets +X/+0 where X is its power. {1}{R}: Firespitter gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: Flame Cost: 5RR Type: Creature - Elemental Incarnation Pow/Tgh: 4/4 Rules Text: If damage would be dealt to Flame, Flame deals that much damage to that source's controller instead. {R}: Until end of turn, if a source would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead. Flavour Text: Like fighting fire -Pitfighter expression meaning "pointless" Set/Rarity: Arena Rare CardName: Fuel Cost: 0 Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Fuel, exile a card from your hand. Add {R}{R} to your mana pool. Flavour Text: Set/Rarity: Arena None CardName: Furious Drillmaster Cost: 1R Type: Creature - Human Berserker Pow/Tgh: 2/2 Rules Text: If you control fewer creatures than an opponent, creatures you control get +1/+0. Flavour Text: Set/Rarity: Arena Uncommon CardName: Goblin Shock Troops Cost: R Type: Creature - Goblin Warrior Pow/Tgh: 2/1 Rules Text: Haste Whenever Goblin Shock Troops deals damage to a creature or opponent, Goblin Shock Troops deals that much damage to you. Flavour Text: Set/Rarity: Arena Common CardName: Goblin Tackler Cost: RR Type: Creature - Goblin Warrior Pow/Tgh: 2/1 Rules Text: Haste, provoke Flavour Text: "Did you hear what he said about my mum?" "No, Larry, and I don't care." Set/Rarity: Arena Common CardName: Goblin Warrenmaster Cost: (10)R Type: Creature - Goblin Shaman Pow/Tgh: 1/1 Rules Text: Affinity for goblins When Goblin Warrenmaster enters the battlefield, put X 1/1 red goblin creature tokens onto the battlefield, where X is the number of Goblin creatures on the battlefield. Flavour Text: Set/Rarity: Arena Rare CardName: Impatient Mentor Cost: 1R Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: Red creatures you control have "{1}{R}, {T}: Discard a card, draw a card." Flavour Text: Set/Rarity: Arena Uncommon CardName: Impulse Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Draw cards equal to the number of cards in your hand, then discard that many cards at random. Flavour Text: Abandoning strategy, Leeroy charged into the fray. Set/Rarity: Arena Uncommon CardName: Inflamer Mage Cost: 2R Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: {R}, {T}: Inflamer Mage deals 1 damage to each creature that was dealt damage this turn. Flavour Text: Set/Rarity: Arena Uncommon CardName: Juvenile Goblin Cost: R Type: Creature - Goblin Warrior Pow/Tgh: 1/1 Rules Text: As long as you control another red creature, Juvenile Goblin gets +1/+1 and has haste. Flavour Text: Set/Rarity: Arena Common CardName: Ogre Mercenary Cost: 1RR Type: Creature - Ogre Mercenary Warrior Pow/Tgh: 3/3 Rules Text: Haste At the beginning of each players turn, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Ogre Mercenary. Flavour Text: Set/Rarity: Arena Common CardName: Ogre Sell-Sword Cost: 1R Type: Creature - Ogre Mercenary Warrior Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ogre Sell-Sword. Flavour Text: Set/Rarity: Arena Common CardName: RedCard Cost: 5R Type: Sorcery Pow/Tgh: / Rules Text: Target opponent chooses a number. You may have RedCard deal that much damage to that opponent. Otherwise, untap and gain control of all but that many target permanents until end of turn. Flavour Text: Set/Rarity: Arena Rare CardName: Savage Combatant Cost: 1R Type: Creature - Minotaur Warrior Pow/Tgh: 2/1 Rules Text: As long as an opponent has 10 or less life, Savage Combatant gets +2/+2 and attacks each turn if able. Flavour Text: Set/Rarity: Arena Common CardName: Savage Pit Fighter Cost: 2RR Type: Creature - Human Berserker Pow/Tgh: 4/1 Rules Text: Haste {T}: Savage Pit Fighter deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Arena Uncommon CardName: Spellbomb Cost: R Type: Artifact Pow/Tgh: / Rules Text: When Spellbomb enters the battlefield, you may pay {1}. If you do, draw a card. {T}, Sacrifice Spellbomb: Target player shuffles a card from his or her hand into their library, then draws a card. Flavour Text: Set/Rarity: Arena None CardName: Stalwart Giant Cost: 3RR Type: Creature - Giant Warrior Pow/Tgh: 3/3 Rules Text: If you control fewer creatures than an opponent, Stalwart Giant gets +3/+3. Flavour Text: "Careful, Larry, he's tougher than he looks." "But he already looks really tough!" Set/Rarity: Arena Uncommon CardName: Vermillion Mage Cost: 2R Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Haste If a player controls a creature named Cerulean Mage, Vermillion Mage has flying and protection from blue. Flavour Text: Set/Rarity: Arena Uncommon CardName: Volatile Sparkmage Cost: {2}{R} Type: Creature - Human Shaman Pow/Tgh: 0/1 Rules Text: {1}{R}, {T}: Search your library for a sorcery or instant card with converted mana cost 1 or less, you may cast it without paying its mana cost. Flavour Text: Set/Rarity: Arena Uncommon CardName: Apex Predator Cost: 2GGG Type: Creature - Beast Pow/Tgh: 1/1 Rules Text: Trample, first strike, deathtouch {G}: Apex Predator gets +1/+1 until end of turn. {G}: Regenerate Apex Predator. Flavour Text: Set/Rarity: Arena Rare CardName: Barkskin Druid Cost: 2G Type: Creature - Elf Druid Pow/Tgh: 2/2 Rules Text: As long as you control more lands than an opponent, Barkskin Druid gets +2/+2. Flavour Text: Set/Rarity: Arena Common CardName: Battle Mastodon Cost: G Type: Creature - Elephant Pow/Tgh: 3/3 Rules Text: If you control more creatures than an opponent, sacrifice Battle Mastodon. Flavour Text: Set/Rarity: Arena Common CardName: Battle Troll Cost: 2GG Type: Creature - Troll Warrior Pow/Tgh: 4/2 Rules Text: Trample {G}: Regenerate Battle Troll Flavour Text: Set/Rarity: Arena Uncommon CardName: Gravity Trap Cost: 2G Type: Instant - Trap Pow/Tgh: / Rules Text: If you are being attacked by a creature with flying, you may pay {G} rather than pay Gravity Trap's mana cost. Creatures target player controls lose flying until end of turn. Flavour Text: Set/Rarity: Arena Common CardName: GreenCard Cost: 5G Type: Sorcery Pow/Tgh: / Rules Text: Target opponent chooses a number. You may have creatures you control get +X/+X and trample, where X is that number. Otherwise, reveal all but that many cards from the top of your library. Put all creature cards revealed this way onto the battlefield. Shuffle the rest into your library. Flavour Text: Set/Rarity: Arena Rare CardName: GreenLichEnchant Cost: GGGG Type: Enchantment Pow/Tgh: / Rules Text: You don't lose the game for having 0 life or less. When you control no Forests, sacrifice GreenLichEnchant. Whenever you're dealt damage, sacrifice a Forest or a creature. Flavour Text: Set/Rarity: Arena Rare CardName: Greenhilt Trainee Cost: 3G Type: Creature - Elf Warrior Pow/Tgh: 2/3 Rules Text: {T}: Target creature gets +4/+4 until end of turn. Activate this ability only if Greehilt Trainee's power is 4 or greater. Flavour Text: Set/Rarity: Arena Uncommon CardName: Rampant Grower Cost: 1GG Type: Creatue - Human Druid Pow/Tgh: 1/2 Rules Text: {2}{G}, {T}: Search your library for a basic land, and put it onto the battlefield tapped. Shuffle your library. Flavour Text: Set/Rarity: Arena Uncommon CardName: Saproling Cost: XG Type: Pow/Tgh: / Rules Text: Put Y 1/1 green Saproling creature tokens onto the battlefield, where Y is X times the number of lands on the battlefield. Flavour Text: Set/Rarity: Arena None CardName: Spellbomb Cost: G Type: Artifact Pow/Tgh: / Rules Text: When you cast Spellbomb, you may pay {1}. If you do, draw a card. {T}, Sacrifice Spellbomb: Target creature gets +3/+3 and trample until end of turn. Flavour Text: Set/Rarity: Arena None CardName: Wild Mentor Cost: 2GG Type: Creature - Troll Shaman Pow/Tgh: 3/2 Rules Text: Green creatures you control have "{3}{G}, {T}: Search your library for a creature card with the same converted mana cost as this permanent, reveal it, and put it into your hand." Flavour Text: Set/Rarity: Arena Uncommon CardName: Wolf Shaman Cost: 3G Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, if you control fewer creatures than an opponent, put a 2/2 green Wolf creature token onto the battlefield. Flavour Text: Set/Rarity: Arena Uncommon CardName: Wurm Cost: 4GGG Type: Creature - Wurm Pow/Tgh: 6/6 Rules Text: If you control fewer creatures than an opponent, Wurm gets +3/+3 and has trample. Flavour Text: Set/Rarity: Arena Common CardName: Wurm Hatchling Cost: 2G Type: Creature - Wurm Pow/Tgh: 2/2 Rules Text: As long as you control two or more green creatures, Wurm Hatchling gets +3/+3 and has trample. Flavour Text: Set/Rarity: Arena Common CardName: Mute Cost: 1WUU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. That spell's controller can't cast spells this turn. Draw a card. Flavour Text: "Quiet." Set/Rarity: Arena Rare CardName: Drag Under Cost: 1UBb Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. Its controller puts the top X cards of his or her library into his or her graveyard, where X was that creature's converted mana cost. Flavour Text: Set/Rarity: Arena Rare CardName: Bloody Carnage Cost: 3BR Type: Instant Pow/Tgh: / Rules Text: Each creature deals damage equal to it's power to each other creature and each player. Flavour Text: Set/Rarity: Arena Rare CardName: Impervious Might Cost: GW Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that would be dealt to you this turn. You gain that much life. Flavour Text: Set/Rarity: Arena Rare CardName: Explosive Failure Cost: 3UR Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Explosive Failure deals damage equal to the total mana spent to cast it to its controller. Draw a card. Flavour Text: "Care to try again?" Set/Rarity: Arena Rare CardName: Fight to the Death Cost: RW Type: Instant Pow/Tgh: / Rules Text: Destroy all blocking creatures and all blocked creatures. Flavour Text: Set/Rarity: Arena Rare CardName: Guy, Master of Games Cost: {W}{B}{R} Type: Planeswalker - Guy Pow/Tgh: /3 Rules Text: [+2]: Target creature you control fights target creature. [-3]: Each player searches his or her graveyard, hand, and/or library for a creature card and puts it onto the battlefield. [-6]: Each player chooses a creature he or she controls. Destroy all other permanents. Flavour Text: Set/Rarity: Arena Mythic CardName: Expel Cost: {1}{Bw}{bw}{bw} Type: Sorcery Pow/Tgh: / Rules Text: Exile any number of target creatures. Expel costs {1} more to cast for each target beyond the first. Flavour Text: Set/Rarity: Arena Rare CardName: Spell Chain Cost: 1{U/R}(U/R) Type: Sorcery Pow/Tgh: / Rules Text: Cascade Until end of turn, instant and sorcery spells you cast have cascade. Flavour Text: Set/Rarity: Arena Rare CardName: Ebb // Flow Cost: U // 6U Type: Instant // Instant Pow/Tgh: / // / Rules Text: Return target permanent you own to its owner's hand. Draw a card. Fuse (You may cast one or both halves of this card from you hand.) // You may cast a nonland card from your hand this turn without paying its mana cost. Flavour Text: Set/Rarity: Arena Rare CardName: Barbed Net Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has "{T}, Unattach Barbed Net: Tap target creature. That creature doesn't untap during its owner's untap step." Equip {2} Flavour Text: Set/Rarity: Arena Common CardName: Bloodrust Golem Cost: 4 Type: Artifact Creature - Golem Pow/Tgh: 5/3 Rules Text: *Bloodied* - As long as an opponent has 10 or less life, Bloodrust Golem doesn't untap during its controller's untap step. Flavour Text: Set/Rarity: Arena Common CardName: Javelin Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has "{T}, Unattach Javelin: Javelin deals 1 damage to target creature or player." Equip {2} Flavour Text: Set/Rarity: Arena Common CardName: Mirror Shield Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +0/+1 and has "If a spell or ability would target this creature, you may change that spell or ability target to another target creature." Equip {3} Flavour Text: Set/Rarity: Arena Uncommon CardName: Phantom Helm Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Phantom Helm can't be attached to creatures with power 3 or more. Equipped creature is unblockable. Equip {2} Flavour Text: Set/Rarity: Arena Uncommon CardName: Serrated Bola Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has "{1}, {T}, Unattach Serrated Bola: Serrated Bola deals 1 damage to target creature. Tap that creature." Equip {1} Flavour Text: Set/Rarity: Arena Common CardName: Training Drone Cost: 3 Type: Artifact Creature - Drone Pow/Tgh: 4/4 Rules Text: Training Drone can't attack or block unless it's equipped. Flavour Text: Set/Rarity: Arena Common CardName: Mana Rift Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {2} to your mana pool. *Landfall* - Whenever a land enters the battlefield under your control, return Mana Rift to its owner's hand. Flavour Text: Set/Rarity: Arena Rare