CardName: Cannonfodder Cost: x2 Type: Sorcery Pow/Tgh: / Rules Text: For each {w} spent to cast Cannonfodder, put a 1/1 white US Soldier creature token onto the battlefield. Similarly put creature tokens onto the battlefield that are 1/1 blue Fascist Soldiers for each {u} spent, 1/1 black Nazi Soldiers for each {b} spent, 1/1 red Soviet Soldiers for each {r} spent, and 1/1 green FFF Soldiers for each {g} spent. Flavour Text: Set/Rarity: WWII Mythic CardName: Declare War Cost: 4 Type: Sorcery Pow/Tgh: / Rules Text: Two target players who are not on the same team may search their libraries for a creature card and put it onto the battlefield under their control. If two creatures are put onto the battlefield this way they fight each other. Flavour Text: Don't know if this is a good idea. Set/Rarity: WWII Uncommon CardName: Airstrip Cost: 2w Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land has "(w), (t): Target creature gains flying until end of turn." Flavour Text: Set/Rarity: WWII Uncommon CardName: B-17 Flying Fortress Cost: {4}{w} Type: Creature - Plane Pow/Tgh: 5/3 Rules Text: Flying d-Day (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay its mana cost. If you do put a tocken onto the battlefield thats a copy of this creature except it loses D-Day.) Flavour Text: Death from above. Set/Rarity: WWII Uncommon CardName: Cost: 2w Type: Instant Pow/Tgh: / Rules Text: Destroy target enchantment. Put a white 1/1 US Soldier creature token under your control onto the battlefield. Flavour Text: Set/Rarity: WWII Common CardName: Carrier Cost: 4www Type: Creature - Ship Transporter Pow/Tgh: 2/5 Rules Text: Carrier enters the battlefield with 4 cargo counter on it. (2)(w)(w),(t), Remove a cargo counter from Carrier: Put a 2/2 Plane Transporter creature token with flying and "When this creature dies put two white 1/1 US Soldier token onto the battlefield." onto the battlefield. Flavour Text: Set/Rarity: WWII Rare CardName: Decision Day Cost: 1ww Type: Sorcery Pow/Tgh: / Rules Text: Put a 1/1 white US Soldier creature token onto the battlefield under your control for each creature you control. Flavour Text: Set/Rarity: WWII Mythic CardName: Douglas DC-2 Cost: {5}{w}{w} Type: Creature - Plane Transporter Pow/Tgh: 1/4 Rules Text: Flying When Douglas DC-2 dies put 6 white 1/1 US soldier tockens onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Common CardName: Dwight D. Eisenhower Cost: 1ww Type: Legendary Creature - US General Pow/Tgh: 2/1 Rules Text: Swampwalk leadership 1 (Creatures you control that share a creaturetype with Dwight D. Eisenhower gain +1/+1.) Flavour Text: Set/Rarity: WWII Rare CardName: Franklin D. Roosevelt Cost: 3w Type: Legendary Creature - US President Pow/Tgh: 2/3 Rules Text: leadership 2 (Creatures you control that share a creaturetype with Franklin D. Roosevelt gain +2/+2.) (1)(w)(w)(t): Put a white 1/1 US soldier tocken onto the battlefield. Flavour Text: Set/Rarity: WWII Mythic CardName: Half-Track M3 Cost: www Type: Creature - Vehicle Transporter Pow/Tgh: 2/3 Rules Text: When Half-Track M3 dies put two white 1/1 US Soldier creature token onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Uncommon CardName: Higgins Boat Cost: {2}{w} Type: Creature - Ship Transporter Pow/Tgh: 0/4 Rules Text: When Higgins Boat dies you may pay {x}, if you do put X white 1/1 US Soldier tockens onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Common CardName: John Doe Cost: {1}{w} Type: Creature - US Soldier Pow/Tgh: 2/1 Rules Text: d-Day (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay its mana cost. If you do put a tocken onto the battlefield thats a copy of this creature except it loses D-Day.) Flavour Text: Set/Rarity: WWII Common CardName: M7 Priest Cost: 4ww Type: Creature - Tank Transporter Pow/Tgh: 2/3 Rules Text: Double Strike d-Day When M7 Priest dies put 3 white 1/1 US Soldier creature tokens onto battlefield under your control. Flavour Text: Set/Rarity: WWII Rare CardName: Medikit Cost: w Type: Instant Pow/Tgh: / Rules Text: You gain 5 life. Flavour Text: Set/Rarity: WWII Common CardName: Outflank Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Exile target non-attacking creature controlled by the attacking player. Flavour Text: Set/Rarity: WWII Common CardName: Pacifism Cost: 1w Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block. Flavour Text: Set/Rarity: WWII Common CardName: Paratroops Cost: 3w Type: Instant Pow/Tgh: / Rules Text: Put two white 1/1 US Soldier creature tokens onto the battlefield under your control, they gain flying until end of turn. Flavour Text: Set/Rarity: WWII Uncommon CardName: Peace negotiations Cost: w Type: Instant Pow/Tgh: / Rules Text: Remove target creature from combat. Flavour Text: "I think we should talk about this." Set/Rarity: WWII Common CardName: Piper L-4 Grasshopper Cost: w Type: Creature - Plane Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: WWII Common CardName: Plane Transporter Cost: Type: Creature - Plane Transporter Pow/Tgh: 2/2 Rules Text: Flying When Plane Transporter dies put two white 1/1 US Soldier tokens onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Token CardName: Precision Strike Cost: xww Type: Instant Pow/Tgh: / Rules Text: Spend only white mana on Precision Strike. Destroy all creatures with converted manacost of X. Flavour Text: Set/Rarity: WWII Rare CardName: Stalwart Shield-Bearers Cost: 1w Type: Creature - Human Soldier Pow/Tgh: 0/3 Rules Text: Defender Other creatures you control with defender get +0/+2. Flavour Text: Set/Rarity: WWII Common CardName: Strike Back Cost: 2ww Type: Instant Pow/Tgh: / Rules Text: Strike Back deals damage equal to the damage that was dealt to you to all creatures target player controls. Flavour Text: Set/Rarity: WWII Rare CardName: US Soldier Cost: Type: Creature - US Soldier Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: WWII Token CardName: Willys Jeep Cost: 2w Type: Creature - Vehicle Pow/Tgh: 2/1 Rules Text: First strike d-Day (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay its mana cost. If you do put a tocken onto the battlefield thats a copy of this creature except it loses D-Day.) Flavour Text: Set/Rarity: WWII Uncommon CardName: Aichi D3A Cost: {1}{u}{u} Type: Creature - Plane Pow/Tgh: 2/2 Rules Text: Flying kamikaze (When this creature becomes blocked sacrifice it, destroy target creature blocking it.) Flavour Text: Set/Rarity: WWII Uncommon CardName: Cost: 2u Type: Creature Pow/Tgh: 0/1 Rules Text: (t): Remove a counter from target permanent. Flavour Text: Set/Rarity: WWII Common CardName: Cancel Cost: 1uu Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Flavour Text: Set/Rarity: WWII Common CardName: Diplomatic Immunity Cost: 1u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Shroud Enchanted creature has shroud. Flavour Text: Set/Rarity: WWII Common CardName: Diplomats of the Emperor Cost: xu Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controler pays an additional (x). You may draw up to X minus 5 cards. Flavour Text: Set/Rarity: WWII Uncommon CardName: Emperor Hirohito Cost: {3}{u} Type: Legendary Creature - Fascist Emperor Pow/Tgh: 1/2 Rules Text: Shroud, leadership 2 (Creatures you control that share a creaturetype with Emperor Hirohito gain +2/+2.) {u}{u}{u}{t}: Draw a card. Flavour Text: Set/Rarity: WWII Mythic CardName: Emperors Assassin Cost: 3u Type: Creature - Fascist Assassin Pow/Tgh: 3/3 Rules Text: kamikaze (When this creature becomes blocked sacrifice it, destroy target creature blocking it.) (u): Target creature blocks Emperors Assassin this turn if able. (u): Target creature can't block Emperors Assassin this turn. Flavour Text: Set/Rarity: WWII Rare CardName: For the Emperor! Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Target creature defending player controls blocks target attacking creature you control. (This effect ignores all other restrictions. For example an opponent Raging Goblin can be declared to block your Serras Angel.) Play this spell only during combat and before blockers are declared. Flavour Text: Set/Rarity: WWII Rare CardName: IJN I-58 Cost: 1uuu Type: Creature - Ship Transporter Pow/Tgh: 4/2 Rules Text: Islandwalk IJN I-58 can't attack if defending player doesn't control an Island. (u), (t), discard a card: Put a blue 3/1 Submarine token with kamikaze named Kaiten onto the battlefield under your control, put a -1/-0 counter on IJN I-58. Flavour Text: Set/Rarity: WWII Rare CardName: Increase war production Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Draw a card, put a blue 1/1 Fascist Soldier creature token onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Common CardName: Isolation Cost: 4uu Type: Sorcery Pow/Tgh: / Rules Text: Name a creature card, target player reveals cards until s/he reveals the named card. If s/he does put that card onto the battlefield under your control and all other cards revealed into that players graveyard, esle that player shuffles his/her library. Flavour Text: Set/Rarity: WWII Rare CardName: Kaiten Cost: Type: Creature - Submarine Pow/Tgh: 3/1 Rules Text: kamikaze (When this creature becomes blocked sacrifice it, destroy target creature blocking it.) Flavour Text: Set/Rarity: WWII Token CardName: Medidation Cost: 2uu Type: Instant Pow/Tgh: / Rules Text: Target ceature you control is unblockable until end of turn. Draw a card. Flavour Text: Set/Rarity: WWII Common CardName: Mitsumasa Yonai Cost: 3u Type: Legendary Creature - Fascist General Pow/Tgh: 2/1 Rules Text: leadership 1 (Creatures you control that share a creaturetype with Mitsumasa Yonai gain +1/+1.) (2)(u), (t): Target creature gets Kamikaze until end of turn, activate this ability only before blockers are declared, if you don't control or own the target discard a card as additional casting costs. (When it becomes blocked sacrifice it, destroy target creature blocking it). Flavour Text: Set/Rarity: WWII Rare CardName: Nakajima B5N Cost: {3}{u} Type: Creature - Plane Pow/Tgh: 1/1 Rules Text: Flying kamikaze (When this creature becomes blocked sacrifice it, destroy target creature blocking it.) Flavour Text: Set/Rarity: WWII Common CardName: Prison cell Cost: 1uu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land has "Discard a card, (t): Tap target creature, it dosen't untap during it's controlers next untap step." Flavour Text: Set/Rarity: WWII Common CardName: Prisoner of war Cost: 2uu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. You control entchanted creature, it can't attack or block. Flavour Text: Build a bridge on the River Kwai! Set/Rarity: WWII Uncommon CardName: Spy Cost: uu Type: Creature - Fascist Assassin Pow/Tgh: 2/1 Rules Text: Intimitate kamikaze (When this creature becomes blocked sacrifice it, destroy target creature blocking it.) Flavour Text: Set/Rarity: WWII Uncommon CardName: Tea Ceremony Cost: u Type: Instant Pow/Tgh: / Rules Text: Skip your next turn. Draw up to X cards, X is 7 minus the number of cards in your hand. Flavour Text: Set/Rarity: WWII Rare CardName: Tora! Tora! Tora! Cost: xuu Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn X target creatures gain Kamikaze (When this creature becomes blocked sacrifice it, destroy target creature blocking it.) Flavour Text: Set/Rarity: WWII Rare CardName: Type 2 Ka-Mi Cost: 2uu Type: Creature - Ship Transporter Pow/Tgh: 2/2 Rules Text: Islandwalk Whenever you draw a card and it's not your drawstep you may put a blue 1/1 Fascist Soldier creature token onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Uncommon CardName: Windmill Cost: 1u Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature with flying you control attacks defending player puts the top card of his or her library into his or her graveyard. Flavour Text: Set/Rarity: WWII Common CardName: Yamato Cost: 5uuu Type: Creature - Ship Pow/Tgh: 9/9 Rules Text: Discard two cards as an additional cost to cast Yamato. When Yamato enters the battlefield draw four cards. Flavour Text: Set/Rarity: WWII Mythic CardName: Yokosuka MXY7 Ohka Cost: 4u Type: Creature - Plane Pow/Tgh: 4/3 Rules Text: Flying Yokosuka MXY7 Ohka can't block. kamikaze (When this creature becomes blocked sacrifice it, destroy target creature blocking it.) Flavour Text: Set/Rarity: WWII Common CardName: Adolf Hitler Cost: {2}{b} Type: Legendary Creature - Nazi Dictator Pow/Tgh: 2/3 Rules Text: When Adolf Hitler enters the battlefield creatures your opponents control get -2/-2 until end of turn. When Adolf Hitler leaves the battlefield sacrifice all creatures you control. leadership 2 (Creatures you control that share a creaturetype with Adolf Hitler gain +2/+2.) Flavour Text: Wollt ihr den totalen Krieg? Set/Rarity: WWII Mythic CardName: Arado Ar 232 Tausendfüssler Cost: 4bb Type: Creature - Plane Transporter Pow/Tgh: 3/3 Rules Text: Flying When Arado Ar 232 Tausendfüssler dies put 4 black 1/1 Nazi Soldier tokens onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Rare CardName: Attack the supply lines Cost: 1b Type: Instant Pow/Tgh: / Rules Text: Exile target Transporter creature or creature with defender, you gain life equal to the exiled creatures toughness. Flavour Text: Set/Rarity: WWII Rare CardName: BMW R75 Cost: 2b Type: Creature - Motorcycle Pow/Tgh: 2/1 Rules Text: blitzkrieg 2 (When BMW R75 enters the battlefield you may put 2 +1/+1 counters on it, if you do it gains haste, sacrifice it at end of turn.) Flavour Text: Set/Rarity: WWII Common CardName: Burn the Books Cost: 1bb Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards at random. Flavour Text: Set/Rarity: WWII Common CardName: Carrier Graf Zeppelin Cost: 4bb Type: Legendary Creature - Ship Transporter Pow/Tgh: 2/4 Rules Text: Carrier Graf Zeppelin enters the battlefield with 4 cargo counters on it. When Carrier Graf Zeppelin dies put a black 2/2 Plane creature token with Flying and blitzkrieg 1 onto the battlefield under your control for each cargo counters on it. Flavour Text: Set/Rarity: WWII Rare CardName: Concentration Camp Cost: bbb Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land At the beginning of each opponents upkeep put a colorless 0/1 Forced Labourer creature token with "(t): Add (1) to your mana pool" onto the battlefield, that opponent may search his/her library for a creature card and put it into his/her hand. Flavour Text: ARBEIT MACHT FREI Set/Rarity: WWII Rare CardName: Execution Cost: bbb Type: Instant Pow/Tgh: / Rules Text: Bury target creature. Flavour Text: Any last words? Set/Rarity: WWII Common CardName: Franz Cost: b Type: Creature - Nazi Soldier Pow/Tgh: 1/1 Rules Text: blitzkrieg 1 (When Franz enters the battlefield you may put 1 +1/+1 counters on it, if you do it gains haste, sacrifice it at end of turn.) Flavour Text: Set/Rarity: WWII Common CardName: Heinrich Himmler Cost: 2bb Type: Legendary Creature - Nazi General Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep draw a card, you lose 1 life. leadership 2 (Creatures you control that share a creaturetype with Heinrich Himmler gain +2/+2.) Flavour Text: Set/Rarity: WWII Rare CardName: Hired Forces Cost: xb Type: Creature - Nazi Soldier Pow/Tgh: 0/0 Rules Text: Trample blitzkrieg X (When Hired Forces enters the battlefield you may put X +1/+1 counters on it, if you do it gains haste, sacrifice it at end of turn.) Flavour Text: Set/Rarity: WWII Uncommon CardName: Leni Riefenstahl movie Cost: 3bb Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn creatures you control get +1/+1, creatures your opponents control get -1/-1. Flavour Text: Set/Rarity: WWII Common CardName: Menschenversuche Cost: xb Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice a creature with toughness X or more as an additional casting cost. Draw X cards. Flavour Text: Set/Rarity: WWII Uncommon CardName: Occult Experiment Cost: 3bb Type: Sorcery Pow/Tgh: / Rules Text: Return target creature from a graveyard onto the battlefield under your control. It is a black nazi in addition to it's other types and colors. Flavour Text: Set/Rarity: WWII Uncommon CardName: Plane Cost: Type: Creature - Plane Pow/Tgh: 2/2 Rules Text: Flying blitzkrieg 1 (When Plane enters the battlefield you may put 1 +1/+1 counters on it, if you do it gains haste, sacrifice it at end of turn.) Flavour Text: Set/Rarity: WWII Token CardName: Scare tactics Cost: b Type: Instant Pow/Tgh: / Rules Text: Creature you control get +1/+0 until end of turn. Flavour Text: Set/Rarity: WWII Common CardName: Schutzstaffel Cost: {2}{b}{b} Type: Creature - Nazi Soldier Pow/Tgh: 2/2 Rules Text: blitzkrieg 2 (When Schutzstaffel enters the battlefield you may put 2 +1/+1 counters on it, if you do it gains haste, sacrifice it at end of turn.) When Schutzstaffel dies put 2 black 1/1 Nazi Soldier tockens onto the battlefield. Flavour Text: Set/Rarity: WWII Uncommon CardName: Stuka Swarm Cost: 3bb Type: Creature - Plane Pow/Tgh: 3/2 Rules Text: Flying When Stuka Swarm dies you may destroy target non black creature. Flavour Text: Set/Rarity: WWII Uncommon CardName: Sturmpanzer IV Brummbär Cost: 3bbb Type: Creature - Tank Pow/Tgh: 6/6 Rules Text: Intimitate Trample (2)(b)(b), (t): Sturmpanzer IV Brummbär deals 5 damage to target creature. Flavour Text: Set/Rarity: WWII Rare CardName: Terror Cost: 1b Type: Instant Pow/Tgh: / Rules Text: Bury target non-black, non-artifact creature. Flavour Text: Set/Rarity: WWII Common CardName: Type XXVII Seehund Cost: 4b Type: Creature - Ship Sub Pow/Tgh: 3/3 Rules Text: Type XXVII Seehund is unblockable. blitzkrieg 3 (When Type XXVII Seehund enters the battlefield you may put 3 +1/+1 counters on it, if you do it gains haste, sacrifice it at end of turn.) Flavour Text: Set/Rarity: WWII Uncommon CardName: V-2 Rocket Cost: 1b Type: Artifact Pow/Tgh: / Rules Text: (2)(b)(b), sacrifice V-2 Rocket: Destroy up to four target creatures target player controls. Flavour Text: "Ich habe die Wunderwaffe, mein Führer." Wernher von Braun Set/Rarity: WWII Rare CardName: Wannsee Conference Cost: {3}{b}{b} Type: Sorcery Pow/Tgh: / Rules Text: Bury all non-Nazi and non-Fashist creatures. Flavour Text: Wir brauchen eine Endlösung Set/Rarity: WWII Mythic CardName: Anarchist Cost: 4r Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: When Anarchist enters the battlefield return target sorcery card from your graveyard to your hand. Flavour Text: Everything for everyone, nothing for us!! Set/Rarity: WWII Common CardName: Artillary attack Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Artillary attack deals 2 damage to each nonflying creature. Flavour Text: Incomming!!! Set/Rarity: WWII Common CardName: BA-64 Cost: 1r Type: Creature - Vehicle Transporter Pow/Tgh: 1/1 Rules Text: Whenever BA-64 deals combat damage to a player put that much red 1/1 Soviet Soldier tokens on the battlefield under your control. Flavour Text: Set/Rarity: WWII Common CardName: Black Market Trader Cost: 3r Type: Creature - Soviet Soldier Pow/Tgh: 1/1 Rules Text: scorched earth (When an opponent gains control of this permanent s/he sacrifices it, if s/he does s/he loses 3 life.) (t): Target player gains control of target permanent you control. Flavour Text: Set/Rarity: WWII Common CardName: Bystrochodnij Tankov Cost: 2r Type: Creature - Tank Pow/Tgh: 3/1 Rules Text: Haste Flavour Text: Set/Rarity: WWII Common CardName: Communist Manifesto Cost: 3rr Type: Sorcery Pow/Tgh: / Rules Text: Set aside all lands. Starting with you clockwise each player may return a land to the battlefield under his/her control, repeat this process until there are no more lands set aside. Flavour Text: Set/Rarity: WWII Rare CardName: Communist propagandist Cost: 2r Type: Creature - Soviet Wizard Pow/Tgh: 2/1 Rules Text: Intimidate Discard two cards: Draw a card, target opponent gains control of Communist propagandist. Flavour Text: Set/Rarity: WWII Uncommon CardName: Conquering Territories Cost: 2rr Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target land. Flavour Text: Push those Nazibasterds back! Set/Rarity: WWII Uncommon CardName: Explosion Cost: 3r Type: Instant Pow/Tgh: / Rules Text: Explosion deals 3 damage to target player and 2 damage to upto two creatures that player controls chosen at random. Flavour Text: Set/Rarity: WWII Uncommon CardName: For Mother Russia! Cost: 1rrr Type: Sorcery Pow/Tgh: / Rules Text: Untap all creatures you control. After this main phase there is an additional combat phase followed by an additional main phase. Flavour Text: Set/Rarity: WWII Rare CardName: Friendly offer Cost: r Type: Instant Pow/Tgh: / Rules Text: Target opponent gains control of target permanent you control, Friendly offer deals 3 damage to that player. Flavour Text: Hey, here, take a gift. Set/Rarity: WWII Common CardName: GAS 61-40 Cost: rr Type: Creature - Soviet Transporter Pow/Tgh: 2/2 Rules Text: Haste Whenever GAS 61-40 deals combat damage to an opponent put that many red 1/1 Soviet Soldier creature tokens onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Rare CardName: IS 3 Heavy Tank Cost: 4rr Type: Creature - Tank Pow/Tgh: 5/5 Rules Text: If an instant or sorcery would deal damage to IS 3 Heavy Tank it deals half that damage rounded up to IS 3 Heavy Tank instead. (r)(r)(t): IS 3 Heavy Tank deals 3 damage to target creature. Flavour Text: Set/Rarity: WWII Rare CardName: Joseph Stalin Cost: {2}{r}{r} Type: Legendary Creature - Soviet Dictator Pow/Tgh: 2/2 Rules Text: Haste Sacrifice a creature or land, {t}: Joseph Stalin deals 3 damage to target creature or player. leadership 1 (Creatures you control that share a creaturetype with Joseph Stalin gain +1/+1.) Flavour Text: Set/Rarity: WWII Mythic CardName: Katyusha Cost: 3rr Type: Creature - Vehicle Pow/Tgh: 1/2 Rules Text: Katyusha enters the battlefield with 8 rocket counters on it. (r)(r), remove a rocket counter from Katyusha: Katyusha deals 3 damage to a creature at random controled by target player Flavour Text: Shake in fear from the Stalin Organ! Set/Rarity: WWII Uncommon CardName: Katyusha assault Cost: xrrr Type: Sorcery Pow/Tgh: / Rules Text: Katyusha assault deals X damage to target player and each creature s/he controls. Flavour Text: Set/Rarity: WWII Rare CardName: Lenin Cost: {r}{r}{r}{r} Type: Legendary Creature - Soviet Wizard Pow/Tgh: 4/5 Rules Text: First Strike leadership 1 (Creatures you control that share a creaturetype with Lenin gain +1/+1.) Flavour Text: Communism is Soviet power plus the electrification of the whole country. Set/Rarity: WWII Rare CardName: Pyrotechnics Cost: 4r Type: Sorcery Pow/Tgh: / Rules Text: Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. Flavour Text: It's time for a Cocktailparty. Set/Rarity: WWII Common CardName: Red Army rising Cost: {3}{r} Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have haste and scorched earth (When an opponent gains control of this permanent s/he sacrifices it, if s/he does s/he loses 3 life.). Flavour Text: Set/Rarity: WWII Rare CardName: Russian Winter Cost: 3rr Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature attacks you or a planeswalker you control put a -1/-1 counter on it at end of combat. Flavour Text: Set/Rarity: WWII Uncommon CardName: Socialism Cost: 2rr Type: Legendary Enchantment Pow/Tgh: / Rules Text: Creatures you control are X/X where X is the number of creatures you control. Flavour Text: Together we are strong Set/Rarity: WWII Mythic CardName: Teslacoil Prototype Cost: 2r Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land has "(r), (t): Teslacoil Prototype deals 2 damage to target creature or player. Flavour Text: Set/Rarity: WWII Rare CardName: Wall of Fire Cost: 1rr Type: Creature - Wall Pow/Tgh: 0/5 Rules Text: Defender (r): Wall of Fire gets +1/+0 until end of turn. Flavour Text: Set/Rarity: WWII Common CardName: Wall of bricks Cost: 2r Type: Creature - Wall Pow/Tgh: 0/5 Rules Text: Defender scorched earth (When an opponent gains control of this permanent s/he sacrifices it, if s/he does s/he loses 3 life.) When Wall of bricks dies it deals 2 damage to target creature it has blocked this turn. Flavour Text: Set/Rarity: WWII Common CardName: Ambush Cost: 1gg Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+2 and trample until end of turn. Flavour Text: Wait 'till they've passed. Set/Rarity: WWII Common CardName: Artillary Position Cost: 2g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land has "(t): This land deals X damage to target creature or player where X is the number of creatures with defender you control." Flavour Text: Set/Rarity: WWII Uncommon CardName: Cartography Cost: 3gg Type: Sorcery Pow/Tgh: / Rules Text: Search your library for mountain, a forest and a plains card and put them onto the battlefield tapped. Flavour Text: Set/Rarity: WWII Uncommon CardName: Charles de Gaulle Cost: 3gg Type: Legendary Creature - FFF General Pow/Tgh: 3/3 Rules Text: Forestwalk, protection from black leadership 2 When Charles de Gaulle deals combatdamage to an opponent you may search your library for a basic land card, put it onto the battlefiel either under your or that opponents control. Flavour Text: Set/Rarity: WWII Mythic CardName: Czech hedgehog Cost: gg Type: Creature - Construct Pow/Tgh: -2/2 Rules Text: Defender resistance 4 (When Czech hedgehog is declared as a blocker it gets +4/+4 until end of turn.) Czech hedgehog can't block Humans or Soldiers. Flavour Text: Set/Rarity: WWII Common CardName: Defender of the Homelands Cost: g Type: Enchantment - Aura Promotion Pow/Tgh: / Rules Text: Enchant Chreature Enchanted creature gains +1/+1 and has vigilance. Flavour Text: Set/Rarity: WWII Uncommon CardName: Dewoitine Attack Cost: x2g Type: Instant Pow/Tgh: / Rules Text: Dewoitine Attack deals (x) damage to each creature with flying target opponent controls. Flavour Text: Set/Rarity: WWII Uncommon CardName: FCM Char 2C Cost: 4ggg Type: Creature - Tank Pow/Tgh: 5/7 Rules Text: Trample, Vigilance, resistance 3 (When FCM Char 2C is declared as a blocker it gets +3/+3 until end of turn.) Flavour Text: Set/Rarity: WWII Rare CardName: Flak Cost: 1gg Type: Creature - Wall Pow/Tgh: -1/4 Rules Text: Defender, Reach, resistance 4 (When Flak is declared as a blocker it gets +4/+4 until end of turn.) Flavour Text: Set/Rarity: WWII Uncommon CardName: Hedgerow Cost: 1g Type: Creature - Plant Pow/Tgh: 1/3 Rules Text: Defender Hedgerow can't block Tanks. Creatures blocked by Hedgerow don't untap during their controlers next untap step. Flavour Text: Set/Rarity: WWII Common CardName: Henri Giraud Cost: 3g Type: Legendary Creature - FFF General Pow/Tgh: 0/2 Rules Text: leadership 1 (Creatures you control that share a creaturetype with Henri Giraud gain +1/+1.) Whenever a creature you control deals combat damage to a player you may search your library for a basic land card and put it into your hand, if you do shuffle your library Flavour Text: Set/Rarity: WWII Rare CardName: Partisan Cost: g Type: Creature - FFF Soldier Pow/Tgh: 1/1 Rules Text: resistance 1 (When Partisan is declared as a blocker it gets +1/+1 until end of turn.) Flavour Text: Set/Rarity: WWII Common CardName: Cost: gg Type: Creature - FFF Soldier Pow/Tgh: 2/1 Rules Text: resistance 2 (When ~ is declared as a blocker it gets +2/+2 until end of turn.) When ~ blocks you may search your library for a basic land card. If you do reveal it and put it into your hand then shuffle your library. Flavour Text: Set/Rarity: WWII Rare CardName: Reclaim Cost: g Type: Instant Pow/Tgh: / Rules Text: Put target card from your graveyard on top of your library. Flavour Text: Set/Rarity: WWII Common CardName: Reconnaissance squad Cost: 2g Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a land card, reveal it and put it into your hand, then shuffle your library. Flavour Text: We need to know their positions. Set/Rarity: WWII Common CardName: Release the Hounds Cost: 2gg Type: Sorcery Pow/Tgh: / Rules Text: Put two green 2/2 hound creature tokens onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Common CardName: Sandbags Cost: 1g Type: Enchantment Pow/Tgh: / Rules Text: Creatures with defender you control get +0/+2. Flavour Text: Set/Rarity: WWII Common CardName: Skirmish Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Two target creatures with different controlers fight each other. Flavour Text: We may have lost the battle, but we will win the war. Set/Rarity: WWII Common CardName: Tank Cost: Type: Creature - Tank Pow/Tgh: 4/4 Rules Text: Vigilance Flavour Text: Set/Rarity: WWII Token CardName: Tank Cost: Type: Creature - Tank Pow/Tgh: 4/4 Rules Text: Trample Flavour Text: Set/Rarity: WWII Token CardName: Tank Cost: Type: Creature - Tank Pow/Tgh: 4/4 Rules Text: Reach Flavour Text: Set/Rarity: WWII Token CardName: Unexpected Reinforcements Cost: xxgg Type: Instant Pow/Tgh: / Rules Text: Choose one trample, vigilance or reach. Put X 4/4 green Tank tokens with the chosen ability onto the battlefield under your control. Flavour Text: Set/Rarity: WWII Rare CardName: Viva la résistance! Cost: 2gg Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have resistance 3 (When this creature is declared as a blocker it gets +3/+3 until end of turn.). Flavour Text: Set/Rarity: WWII Mythic CardName: mampf (working title) Cost: 3g Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt to you and permanents you control until end of turn. Creatures you control gain +1/+1 until end of turn. Flavour Text: Staying power! ;-) Set/Rarity: WWII Uncommon CardName: Archeological Expediton Cost: x(2u)(2b) Type: Instant Pow/Tgh: / Rules Text: Search your library for a card with converted manacost of X or less, reveal that card and put it into your hand, then shuffle your library. Flavour Text: Set/Rarity: WWII Uncommon CardName: Axis Cost: {x}{u}{b} Type: Legendary Enchantment Pow/Tgh: / Rules Text: Axis enters the battlefield with X war counters on it. If there are no war counters on Axis you loose the game. Remove a war counter from Axis: Each opponent discards a card, draw cards equal to the number of cards discarded this way. Use this ability only any time you could cast a sorcery and only once each turn. Flavour Text: Set/Rarity: WWII Mythic CardName: Endsieg Cost: 4(2/u)uu(u/b)(u/b)bb(2/b) Type: Sorcery Pow/Tgh: / Rules Text: You win the game. Flavour Text: Crazy mana cost FTW! Set/Rarity: WWII Mythic CardName: Lobotomy Cost: 2ub Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library. Flavour Text: Set/Rarity: WWII Uncommon CardName: Hitler–Stalin Pact Cost: bbrr Type: Enchantment Pow/Tgh: / Rules Text: Hitler–Stalin Pact ebts with five war counters on it. At the beginning of your upkeep remove a war counter from target permanent you control. As long as there are no war counters on Hitler–Stalin Pact all creatures have first strike and +2/+0. Flavour Text: Set/Rarity: WWII Rare CardName: Westfront Cost: 1ggww Type: Enchantment Pow/Tgh: / Rules Text: Non-token creatures you control have D-Day and Resistance 2. (Whenever they are declared as blockers the gain +2/+2. They have "At the beginning of your upkeep you may pay this creatures manacost, if you do put a token onto the battlefield under your control that is a copy of that creature except it loses D-Day.) Flavour Text: Set/Rarity: WWII Rare CardName: Allied search Cost: (2/r)(2/g)(2/w) Type: Sorcery Pow/Tgh: / Rules Text: If you paid (r) to cast Allied search search your library for a sorcery card. If you paid (g) to cast Allied search search your library for a creature card. If you paid (w) to cast Allied search search your library for an enchantment card. Reveal those cards and put them into your hand, then shuffle your library. Flavour Text: Set/Rarity: WWII Rare CardName: Allies Cost: {x}{r}{g}{w} Type: Legendary Enchantment Pow/Tgh: / Rules Text: Allies enters the battlefield with X war counters on it. If there are no war counters on Allies you loose the game. Remove a war counter from Allies: Allies deals 2 damage to each Nazi and Fascist creature, creatures you control get +1/+1 and trample until end of turn. Activate this ability only any time you could cast a sorcery and only once each turn. Flavour Text: Set/Rarity: WWII Mythic CardName: Build the barricades Cost: 1(r/g)(w/g) Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a non blue, non black creature card with defender and put it onto the battlefield, then shuffle your library. Flavour Text: Set/Rarity: WWII Rare CardName: May, 8th Cost: {3}{r}{g}{w} Type: Sorcery Pow/Tgh: / Rules Text: Cast May, 8th only if there are no nazi or fascist creatures on the battlefield and if you control a white, a green and a red legendary creature. You win the game. Flavour Text: Set/Rarity: WWII Mythic CardName: Mars, God of War Cost: (2/w)(2/u)(2/b)(2/r)(2/g) Type: Planeswalker - Manifestation Pow/Tgh: /4 Rules Text: [+0]: Proliferate [-3]: Search your library for three cards that don't share a cardtype and reveal them, target opponent chooses one of those cards, put this card into your hand and the others in your graveyard. [-10]: Target opponent loses the game. Flavour Text: Set/Rarity: WWII Mythic CardName: Battle of Iwo Jima Cost: 2w(u/w) Type: Instant Pow/Tgh: / Rules Text: Return two islands you control to their owners hands as an additional casting cost. Counter target creature spell, put a number of white 1/1 US Soldier creature tokens onto the battlefield equal to that creatures toughness. Flavour Text: Set/Rarity: WWII Rare CardName: Pschological Warfare Cost: 1(ub)(ub) Type: Sorcery Pow/Tgh: / Rules Text: Creatures you conrol have Intimitate until end of turn. Flavour Text: Set/Rarity: WWII Common CardName: Act of sabotage Cost: (r/g)(r/g) Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact, Act of sabotage deals 2 damage to that permanents controler. Flavour Text: Listen all of y'all it's a sabotage Set/Rarity: WWII Common CardName: Cost: (g/w)(g/w) Type: Instant Pow/Tgh: / Rules Text: Destroy target enchantment, gain 3 life. Flavour Text: Set/Rarity: WWII Common CardName: Operation Overlord Cost: X(G/W)W Type: Sorcery Pow/Tgh: / Rules Text: Put X white 1/1 US Soldier creature tokens onto the battlefield under target players control. Flavour Text: Set/Rarity: WWII Rare CardName: First Strike Cost: (w/r) Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has first strike. Flavour Text: Set/Rarity: WWII Common CardName: Burning Log Cost: 2r Type: Artifact Pow/Tgh: / Rules Text: scorched earth (When an opponent gains control of this permanent s/he sacrifices it, if s/he does s/he loses 3 life.) (1): Target player gains control of Burning Log. If you gain control of Burning Log you may untap target nonland permanent. Flavour Text: Set/Rarity: WWII Common CardName: Common Knowledge Cost: 0 Type: Artifact Pow/Tgh: / Rules Text: As an additional casting cost to cast Common Knowledge exile target creature you control. (3),(t), Sacrifice Common Knowledge: Search your library for a card with converted mana cost equal to the converted mana cost of the exiled creature, reveal that card and put it into your hand, then shuffle your library. Put the exiled card into it's owners graveyard Flavour Text: Set/Rarity: WWII Common CardName: F1 Handgranade Cost: 5 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains "{2}, {t}: This creature deals 2 damage to each creature without flying target player controls." Equip {2}{g}. Flavour Text: Set/Rarity: WWII Uncommon CardName: Generals Stars Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip only on a non legendary creature. Equipped creature and all creatures with the same name are legendary. Equipped creature gets leadership 2 (Creatures you control that share a creaturetype with equipped creature gain +2/+2.). Equip {3}. Flavour Text: Set/Rarity: WWII Rare CardName: Globe Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: (2)(t), sacrifice Globe: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: WWII Common CardName: MG Nest Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: (3): MG Nest deals 1 damage to target creature or player. Activate this ability only once each turn. Flavour Text: Ratatatat Set/Rarity: WWII Common CardName: Mosin–Nagant 91/30 Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains "{t}: This creature deals 6 damage to target creature. This creature doesn't untap during your next untap step.". Equip {4}{r}. Flavour Text: Set/Rarity: WWII Uncommon CardName: Nambu Type 14 Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+0. Equip {u}. Flavour Text: Set/Rarity: WWII Common CardName: Nuclear War Cost: {5} Type: Legendary Artifact Pow/Tgh: / Rules Text: {4}, {t}: Each player sacrifices all nonland permanents, then each player sacrifices half of his/her lands rounded down. Flavour Text: Set/Rarity: WWII Mythic CardName: Reinforcements Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: (3), (t) sacrifice Reinforcements: Search your library for a transporter creature card, reveal it and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: WWII Uncommon CardName: Sabot Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Sabot enters the battlefield tapped. (3)(t), sacrifice Sabot: destroy target artifact. Flavour Text: Set/Rarity: WWII Common CardName: StG 44 Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets "{t}: This creature deals 2 damage to target creature or player." and "Sacrifice a creature: Untap this creature.". Equip {2}{b}. Flavour Text: Set/Rarity: WWII Uncommon CardName: Thompson M1928 Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0. Equip {w} Flavour Text: Set/Rarity: WWII Uncommon CardName: Airport Cost: Type: Land Pow/Tgh: / Rules Text: Airport enters the battlefield tapped. (t): Add (w) to your manapool. (w)(t), sacrifice Airport: Up to two creatures you control gain plainswalk until end of turn. Flavour Text: Set/Rarity: WWII Uncommon CardName: Barracks Cost: Type: Land Pow/Tgh: / Rules Text: Barracks enters the battlefield tapped. (t): Add (r) to your manapool. (r)(t), sacrifice Barracks: Up to two creatures you control gain mountainwalk until end of turn. Flavour Text: Set/Rarity: WWII Uncommon CardName: Berlin Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t}: Add {b} to your manapool {1}{b}, sacrifice a creature: bury target creature Flavour Text: Set/Rarity: WWII Mythic CardName: Easteuropean Town Cost: Type: Land Pow/Tgh: / Rules Text: Easteuropean Town enters the battlefield tapped. {t}: Add {b} or {r} to your manapool. Flavour Text: Set/Rarity: WWII Uncommon CardName: Factory Cost: Type: Land Pow/Tgh: / Rules Text: Factory enters the battlefield tapped. (t): Add (b) to your manapool. (b)(t), sacrifice Factory: Up to two creatures you control gain swampwalk until end of turn. Flavour Text: Set/Rarity: WWII Uncommon CardName: Lands of the evil Humans Cost: Type: Land Pow/Tgh: / Rules Text: Lands of the evil Humans enters the battlefield tapped. {t}. Add {u} or {b} to your manapool. Flavour Text: Set/Rarity: WWII Uncommon CardName: Normandy Cost: Type: Land Pow/Tgh: / Rules Text: Normandy enters the battlefield tapped. {t}: Add {g} or {w} to your manapool. Flavour Text: Set/Rarity: WWII Uncommon CardName: Overgrown Hill Cost: Type: Land Pow/Tgh: / Rules Text: Overgrown Hill enters the battlefield tapped. {t}: Add {r} or {g} to your manapool. Flavour Text: Set/Rarity: WWII Uncommon CardName: Pacific Island Cost: Type: Land Pow/Tgh: / Rules Text: Pacific Island enters the battlefield tapped. {t}: Add {w} or {u} to your manapool Flavour Text: Set/Rarity: WWII Uncommon CardName: Paris Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t}: Add {g} to your manapool. {3}{g}{g}: search your library for up to two basic land cards and put them onto the battlefield tapped. Flavour Text: Set/Rarity: WWII Mythic CardName: Port Cost: Type: Land Pow/Tgh: / Rules Text: Port enters the battlefield tapped. {t}: Add {u} to your manapool. {u}{t}, sacrifice Port: Up to two creatures you control gain islandwalk until end of turn. Flavour Text: Set/Rarity: WWII Uncommon CardName: Rebel Hideout Cost: Type: Land Pow/Tgh: / Rules Text: Rebel Hideout enters the battlefield tapped. (t): Add (g) to your manapool. (g)(t), sacrifice Rebel Hideout: Up to two creatures you control gain forestwalk until end of turn. Flavour Text: Set/Rarity: WWII Uncommon CardName: Stalingrad Cost: Type: Legendary Land Pow/Tgh: / Rules Text: scorched earth {T}: Add {r} to your manapool. {2}{r}{r}: Creatures you control gain +1/+1 and firststrike until end of turn. Flavour Text: Set/Rarity: WWII Mythic CardName: Tokyo Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t}: Add {u} to your manapool. {2}{u}{u}, discard a card: change control of two target permanents that share a type. Flavour Text: Set/Rarity: WWII Mythic CardName: Tomb of the Unknown Soldier Cost: Type: Land Pow/Tgh: / Rules Text: At the beginning of your upkeep you may exile target creature card from your graveyard. (t): Add (1) to your manapool. Flavour Text: Here rests John Doe. Set/Rarity: WWII Common CardName: Unexplored Territory Cost: Type: Land Pow/Tgh: / Rules Text: (t), sacrifice Unexplored Territory: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: WWII Common CardName: Washington Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t}: Add {w} to your manapool. {w}{w}{w}: Destroy target attacking creature, it's controler gains life equal to its power and may search his/her library for a basic land card and put it onto the battlefield tapped, if s/he does s/he shuffles his/her library. Flavour Text: Set/Rarity: WWII Mythic